Compare commits

...

141 Commits

Author SHA1 Message Date
Howard Luck 65e8577253 frame interp: fix b&c chain links (#724) 2026-05-08 17:26:33 -06:00
Luke Street a4fcc10f5f Make version logic tolerate prerelease semver 2026-05-08 17:25:09 -06:00
Luke Street a2c2988666 Disable Sentry in CI builds 2026-05-08 17:12:58 -06:00
Irastris abec043249 Add mouse as a gyro input source (#720)
* Add mouse as a gyro input source

* Revisions

* Grammar
2026-05-08 17:11:13 -06:00
SuperDude88 699d069b0a Fix Letter Menu Page Numbers (#722)
This bug comes from `getBounds()` returning a reference to a static variable -- the compiler can load the float right away or later (after the second call), so the value it is referencing may have changed. If it waits to load the first operand, the subtraction results in 0. Further discussion at https://discord.com/channels/1446645861529550869/1446648842387722411/1502415404386091118.

Resolves #719
2026-05-08 17:10:37 -06:00
Tom Lube 4d67033ff8 Remove reset via CTRL + R 2026-05-08 17:08:03 -06:00
Irastris 84ffd67622 Refactor notification settings, allow disabling controller toasts (#721)
* Refactor notification settings, allow disabling controller toasts

* "Toasts" to "Notifications"
2026-05-08 17:01:19 -06:00
Luke Street 1c85ee63eb Many mobile fixes, Android update check, "Background Input" & "Pause On Focus Lost" options 2026-05-08 16:57:33 -06:00
qwertyquerty 81c7213993 Merge pull request #599 from TwilitRealm/50_achievements
More Achievements
2026-05-08 12:27:25 -07:00
madeline be82e606b2 45 achievements 2026-05-08 11:20:17 -07:00
MelonSpeedruns 44da1a9f7d Added sounds to Reset & Quit modals (#718)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-08 11:51:13 -06:00
doop d0f8ea56f9 Interpolate more things (#699)
* Interpolate trim height

* Interpolate (some) fades
2026-05-08 11:50:44 -06:00
Howard Luck e472b36cef Merge pull request #717 from TwilitRealm/fix/super_clawshot 2026-05-08 10:26:46 -06:00
MelonSpeedruns 3934e09c8f remove mention of chains not rendering 2026-05-08 12:07:00 -04:00
MelonSpeedruns 3136816ce9 Merge remote-tracking branch 'origin/main' into fix/super_clawshot 2026-05-08 12:06:47 -04:00
MelonSpeedruns 6fd3762ffc optimized code 2026-05-08 12:06:38 -04:00
Pheenoh 97a1190713 set max chain links to 600 2026-05-08 08:59:13 -06:00
MelonSpeedruns 73a3bd9ae8 super clawshot warning about chains (#716)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-08 08:53:01 -06:00
Luke Street fc533dbdc7 UI: Add update checks (#715) 2026-05-08 08:52:36 -06:00
madeline 6217e071d2 Merge branch '50_achievements' of https://github.com/TakaRikka/dusk into 50_achievements 2026-05-08 05:17:48 -07:00
Luke Street 673ca7f686 Update Linux icons & .desktop
Resolves #714
2026-05-08 01:23:53 -06:00
CraftyBoss 29a1cff7ea update aurora, add comment explaining king bulblin 1 strange behavior
the game saves a flag when the player hits king bulblin at least once, which makes subsequent loads (including king bulblin 2) have 1 less "health" as lap_num for the boar is set to 1 during creation, as it checks the flag.
2026-05-08 00:05:16 -07:00
Luke Street 3c5152a67b Disable autosave in speedrun mode 2026-05-08 00:46:02 -06:00
MelonSpeedruns 1c1a849095 Recording Mode & Enable Autosave in Dusk preset (#685)
* branch for recording without a HUD

* no more black bars thanks maddie

* Backslash hotkey

* mute music

* dont check for null twice

* renamed option to recording mode, and added it to the rmlui menu

* Move recording mode to Interface

* re-added & renamed minimal hud option

* Mute all BGM if recording mode is on

* Update Interface section

* Un-experimentalize Autosave & enable in Dusk preset

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
Co-authored-by: Irastris <irastris15@gmail.com>
Co-authored-by: Luke Street <luke@street.dev>
2026-05-07 23:26:22 -06:00
Phillip Stephens 89d393e57a Add missing climits include 2026-05-07 22:24:31 -07:00
Phillip Stephens 2f27687d80 Fix OSReport strings corruption with non-trivial format (#709)
* Fix OSReport strings corruption with non-trivial format

* Limit format attempts to 3
2026-05-07 23:10:23 -06:00
SuperDude88 167a50c01d Deselect Sub-Menu On Focus Change (#710)
- Unselect any previous items when focusing a new one

This might be way over-inclusive so it should be scrutinized harshly (but fixes #672)
2026-05-07 23:09:25 -06:00
SuperDude88 313f03f5e5 Dim Carousel Arrows
- Dim carousel arrows if there are no further options in that direction (closes #708)

This sets the color property constantly, not sure if that is a concern for perf (would imagine not since it already sets the rml to mValueElem every frame also?)
2026-05-07 23:05:08 -06:00
Howard Luck 6cfdc3d8a3 add keyboard controls + roll support to fly cam (#705) 2026-05-07 23:04:29 -06:00
Luke Street 9c24a0bc4b Disable Development Mode & move Input Viewer
Resolves #712
2026-05-07 23:03:26 -06:00
TakaRikka b99ad920c4 Merge pull request #704 from TwilitRealm/ira/rmlui-confirmation
Add confirmations modals to Reset and Quit
2026-05-07 13:57:03 -07:00
TakaRikka 912b18eca1 Merge pull request #703 from TwilitRealm/ui/advanced-settings
Advanced Settings
2026-05-07 13:55:13 -07:00
TakaRikka 9e651a51db Merge pull request #700 from TwilitRealm/ira/rmlui-fps
Add FPS counter to RmlUi
2026-05-07 13:51:51 -07:00
TakaRikka c8b6e997a7 Merge pull request #702 from TwilitRealm/ira/rmlui-inputconfig
Add remaining controller config options to RmlUi
2026-05-07 13:45:35 -07:00
Irastris 928e187524 Add mobile layout for prelaunch 2026-05-07 15:57:52 -04:00
Irastris cf12d19860 Resolve RmlUi deprecation warning, add L1/R1 tabbing to MenuBar 2026-05-07 13:48:12 -04:00
Irastris e3a3ac56fb Add confirmations modals to Reset and Quit 2026-05-07 13:32:59 -04:00
MelonSpeedruns d15ed81cd5 Only show Editor if Advanced Settings is enabled 2026-05-07 12:39:37 -04:00
TakaRikka ff054f6f47 update aurora and enable MTX_USE_PS 2026-05-07 09:36:32 -07:00
MelonSpeedruns 667cf70fa0 Add Advanced Settings option & Disable debug hotkeys if it's off 2026-05-07 12:01:32 -04:00
Irastris 73eb401c93 Add remaining controller config options, remove ImGui config 2026-05-07 12:00:35 -04:00
Irastris b11f3add06 Don't immediately dismiss prelaunch if skip config is toggled
Prevents a situation where memcard is not init until restarting after the deferral change
2026-05-07 09:26:41 -04:00
Irastris 92f888a152 Remove blur and shadow from counter, consolidate options 2026-05-07 03:28:30 -04:00
Irastris 78ed5cc716 Add FPS counter 2026-05-07 03:13:08 -04:00
Luke Street 3968b67c5d Disc verification cleanup 2026-05-07 00:35:00 -06:00
Luke Street 119830c979 Merge pull request #695 from TwilitRealm/hash-verif
Hash verification for disc images
2026-05-06 23:41:57 -06:00
Luke Street 647394c875 Don't hash on startup & cleanup 2026-05-06 23:33:55 -06:00
Luke Street c50d777309 Progress modal & persist validation state 2026-05-06 23:21:43 -06:00
Luke Street 4954685cca Merge branch 'main' into hash-verif 2026-05-06 22:09:20 -06:00
qwertyquerty 39d43a8d8f Keyboard mouse binding controls (#682)
* kbm controls

* submodule

* files.cmake

* a

* Fixes

* include <cstring> in J3DStruct.h

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-05-06 22:07:28 -06:00
TakaRikka b4761cc54e fix build 2026-05-06 20:36:21 -07:00
qwertyquerty 9aee2e9cfe PS math accuracy (#654)
* math accuracy

* submodule

* Update aurora

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-05-06 21:22:59 -06:00
Luke Street 7c7c8b228e Crafty's crafty Dungeon door hack 2026-05-06 19:53:18 -06:00
doop ca7714dafd Merge pull request #697 from TwilitRealm/include-numbers
Try to fix Windows/macOS build errors
2026-05-06 21:09:53 -04:00
doop 1ad5ab8632 Try to fix Windows/macOS build errors 2026-05-07 01:02:43 +00:00
Irastris c4e7838089 Swap shield labels in RmlUi editor 2026-05-06 21:02:15 -04:00
roeming 7313712263 update area flags to precalculate correct offsets/masks (#694)
Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-05-06 18:40:10 -06:00
doop aa48d95f24 Procedurally-generate HQ minimap textures (#692)
* Procedurally-generate HQ minimap textures

* Don't leak old minimap textures
2026-05-06 18:40:04 -06:00
Thomas c5baabbe9c assets: Remove objdiff screenshot (#691)
Leftover from the decomp.
2026-05-06 18:38:01 -06:00
Irastris 1d2716139f Redesign PresetWindow 2026-05-06 19:49:57 -04:00
MelonSpeedruns 742ad2c150 Increase Link's heap size for mods 2026-05-06 19:48:43 -04:00
Luke Street 18eb0692f0 UI: "No controller" & menu notifications
Resolves #629
Resolves #678
2026-05-06 17:34:08 -06:00
Irastris b5f98f69db Redesign Modal 2026-05-06 19:19:38 -04:00
Irastris 47593d0eb4 Allow hash-mismatched discs to be loaded with user confirmation 2026-05-06 19:19:38 -04:00
Irastris 4404fce369 Do hash-based verification of disc images 2026-05-06 19:19:38 -04:00
Irastris 72c20f4dd0 Add stylesheet rules 2026-05-06 19:19:38 -04:00
doop 3240885bfd Preserved doop work
* Disc verification

* Add platform and region info to known discs map

* Use array over map

* Use std::to_array
2026-05-06 19:19:38 -04:00
Luke Street 7f0955f022 Add ImGui screen for Aurora Null backend
Resolves #628
2026-05-06 16:39:28 -06:00
Luke Street c21bce0093 UI: Adjust battery icon thresholds 2026-05-06 11:49:24 -06:00
Luke Street 4e23472ed5 UI: Controller connect/disconnect toasts 2026-05-06 11:14:12 -06:00
doop cfe1f2304b Increase line-height for right pane descriptions 2026-05-06 13:15:30 +00:00
TakaRikka de6568d750 allow suns song / quick transform in ToT past 2026-05-06 04:25:42 -07:00
TakaRikka 3aafe7fa16 more mirror mode map fixes 2026-05-06 04:19:00 -07:00
Luke Street c1e65d19e7 Autosave: Rotate inner ring too 2026-05-05 23:57:20 -06:00
Luke Street 5fdf954994 Reduce autosave spinner opacity 2026-05-05 23:25:06 -06:00
Luke Street 230868af3c Add autosave spinner & make RmlUi respect 4:3
Resolves #627
2026-05-05 23:18:11 -06:00
doop 66154d9de8 Remove post-trim scissor (#684)
* Remove post-trim scissor

Fixes #679

* Add comment
2026-05-05 19:41:59 -06:00
Luke Street 93ec3c7dbd New UI: Achievement toasts (#690)
* Rename Overlay -> GraphicsTuner, Popup -> MenuBar

* Update GraphicsTuner CSS

* WIP Overlay document & toasts

* Achievement toasts

* Cleanup
2026-05-05 19:29:42 -06:00
MelonSpeedruns 945ce3e4bc Alternate RMLUI Menu Sounds (#686)
* Alternate RMLUI Menu Sounds

Those fit more the game I feel like.

* swapped tab sounds

* pressing A on tab button plays the OK sound

* Fix tab sound + Added menu sounds to prelaunch menu

* Centralize UI sound definitions

* Improvements

* Add "Play" button sound

* Use kSoundItemFocus in prelaunch

* Oops

* Update play/enable/disable sounds

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
Co-authored-by: Luke Street <luke@street.dev>
2026-05-05 16:44:11 -06:00
TakaRikka 782a8573e9 Merge pull request #570 from TwilitRealm/mapmirror
fix main map for mirror mode
2026-05-05 14:22:25 -07:00
Irastris 4e0ca51159 Remove restart notice from cardFileType's rightPane 2026-05-05 17:03:04 -04:00
Irastris 3cd160e1b2 Defer mDoMemCd_ThdInit if necessary, removing restart requirement
Thanks, Melon
2026-05-05 16:56:41 -04:00
Luke Street 93a236a9d2 Prelaunch settings: actually save config 2026-05-05 14:47:53 -06:00
Irastris eaf3bc2f40 Remove skipWarningScreen config option, always skip logos 2026-05-05 16:27:41 -04:00
Luke Street 5ca0a2ba06 UI: Fix focus reconciliation for context root 2026-05-05 14:17:57 -06:00
Luke Street ccd2bdbaac Add full Settings window to prelaunch 2026-05-05 14:12:53 -06:00
Irastris 08321699cd Display the real title screen behind the prelaunch menu (#638)
* Start game execution as soon as a disk image is available

* Do not update dDemo_c if prelaunch document is visible

* Prevent intro music until prelaunch has popped

* Replace "Start Game" references with "Play"

* Make prelaunch layout respect mirror mode

* Add drop shadow to prelaunch disk-status and version-info

* Remove ImGui prelaunch

* Add "Change Disk Image" button to prelaunch options

* Actually validate discs and make prelaunch very betterer :)

* Check your build before pushing dumbass, and go to sleep

* "Disc" consistency, adjust restart notice logic

* Better LanguageSelect logic

* Add restart notice to SaveTypeSelect

* Added wind sounds to the pre-launch menu

* Add Modal document, use it for disc verification

* Consolidate Modal and PresetWindow

* Squash various bugs, rearrange document flow

* Allow Window inheritors to opt-out of being toggleable

* Tweak focus behavior/syntax

* Implement "Restart Now" option

* Tweaks

* Remove a bunch of dynamic_cast

* Update README.md

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-05-05 12:18:25 -06:00
Luke Street 7300c0e0f5 Update aurora 2026-05-05 12:15:01 -06:00
Luke Street 7e562824fe Add a <br> 2026-05-05 11:30:49 -06:00
Luke Street ed8b5c96b9 Update aurora & add logo to README.md 2026-05-05 11:28:05 -06:00
TakaRikka 14bccdffa6 fix mirror map portal selection 2026-05-05 06:25:46 -07:00
TakaRikka 39e465bcab fix mirror map region selection 2026-05-05 06:22:49 -07:00
TakaRikka e53bb3a12d Merge branch 'main' of github.com:TwilitRealm/dusk into mapmirror 2026-05-05 04:59:25 -07:00
TakaRikka 50fccd393f fix mirror mode text / rodeo direction 2026-05-05 04:44:14 -07:00
TakaRikka 7993740ac8 fix kargorok mirror mode controls 2026-05-05 01:16:01 -07:00
TakaRikka 8e5bb8ae59 Merge pull request #676 from TwilitRealm/instant-text-tweaks
Instant text tweaks
2026-05-04 23:43:43 -07:00
TakaRikka 8fefdd4114 Merge pull request #669 from TwilitRealm/remove-discord-rpc
Remove discord-rpc/rapidjson; roll our own
2026-05-04 23:43:24 -07:00
gymnast86 64c8cee21b revert to checking for Hold B at the start of do_isReady 2026-05-04 23:08:01 -07:00
gymnast86 25fe686573 add message ids for not being able to buy bombs from barnes 2026-05-04 23:07:23 -07:00
Luke Street 1c1ea98fdd Update aurora 2026-05-04 23:35:21 -06:00
TakaRikka e098104f8f Merge pull request #642 from TwilitRealm/debug-fly-cam
Add fly mode option to debug cam
2026-05-04 19:25:19 -07:00
Pheenoh 3c5ade5565 don't allow activation if paused or in event 2026-05-04 20:15:02 -06:00
Pheenoh b2ad75027e Merge branch 'main' into debug-fly-cam 2026-05-04 19:26:31 -06:00
TakaRikka fdfbf83b88 Merge pull request #660 from TwilitRealm/fix/fix-ub
Fix a UB in Morpheel
2026-05-04 18:24:16 -07:00
SuperDude88 1b9ca0949e Clear Description on More Hovers (#673)
- Properly clear the previous option description when you hover over "toggle fullscreen" or "restore default window size"

Fixes #671
2026-05-04 19:17:39 -06:00
Luke Street 827037f0fa Update aurora for RmlUi base path fix 2026-05-04 18:27:50 -06:00
Luke Street d84c5790f5 NOMINMAX 2026-05-04 16:27:12 -06:00
Luke Street 49eb2282af Forgor to add 2026-05-04 16:20:30 -06:00
Luke Street 741f9ecfab Remove discord-rpc/rapidjson; roll our own 2026-05-04 16:14:57 -06:00
Luke Street 37b8122962 UI: Refactor pane control to allow hover for help text 2026-05-04 14:16:35 -06:00
doop 5f2cf68e80 Minor UI nits 2026-05-04 19:38:11 +00:00
Luke Street 74f2c58b29 UI: Preset tweaks 2026-05-04 13:08:20 -06:00
madeline 208433047a Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-05-04 12:06:28 -07:00
madeline 2c01430035 fix stereo audio with mirror mode fixes #666 2026-05-04 12:06:24 -07:00
Luke Street 5121437bcf UI: Avoid looping at end of window content 2026-05-04 11:49:12 -06:00
Luke Street f61bd3e5ad UI: Reorder settings tabs 2026-05-04 11:31:09 -06:00
Luke Street 835e409b32 UI: Fix prelaunch options close anim 2026-05-04 11:27:31 -06:00
Luke Street 010bdb7e25 UI: Fix left/right nav from content to change tabs 2026-05-04 11:17:48 -06:00
Luke Street 7ba22b7714 UI: Refocus top document automatically 2026-05-04 11:14:40 -06:00
Luke Street efcb19a3d0 Revert hide change to popup menu 2026-05-04 10:49:57 -06:00
Luke Street 55455bb1b5 Adjust presets & default settings 2026-05-04 10:43:42 -06:00
qwertyquerty e49be12297 RmlUi improvements (#663)
* rmlui audio

* fix menu select sound

* Fixes #662

* fix reset logic and fix popup getting stuck closed

* fix X button on menu popup

* rmlui achievements, and fix open/close bug

* presets, achievements css, and menu sounds toggle

* forgor

* fix b button causing audio when menu not visible
2026-05-04 10:25:13 -06:00
MelonSpeedruns 75f4940f5e set field_0xbaf variable like all the other conditions 2026-05-04 11:29:29 -04:00
MelonSpeedruns 8047330952 oops i suck 2026-05-04 09:55:01 -04:00
MelonSpeedruns 9105dcb078 remove empty line 2026-05-04 09:54:24 -04:00
MelonSpeedruns b8e38e03e2 Apply PJB request 2026-05-04 09:54:00 -04:00
MelonSpeedruns 331352878e Fix a UB in morpheel 2026-05-04 08:41:19 -04:00
Luke Street 62a88f1e9a UI: Add warning icons to experimental settings 2026-05-03 23:44:38 -06:00
Luke Street 43b603e70b UI: 3-finger tap to toggle menu on mobile 2026-05-03 22:39:31 -06:00
doop 95e6ac54cf Random UI and README tweaks (#653) 2026-05-03 22:02:09 -06:00
Luke Street c4b2e2e501 Make prelaunch fade out smoother 2026-05-03 22:01:02 -06:00
Luke Street dccba23980 Update aurora 2026-05-03 20:47:14 -06:00
Luke Street bf27d10519 Revert "Convert UI fonts to WOFF2 (#647)" (#648)
This reverts commit 6c27011e32.
2026-05-03 20:41:24 -06:00
doop 6c27011e32 Convert UI fonts to WOFF2 (#647)
* Convert UI fonts to WOFF2

* ...except for the ones we use for ImGui
2026-05-03 20:36:55 -06:00
Luke Street 6220990dc5 UI: Use decorator: text for close button 2026-05-03 19:01:44 -06:00
Pheenoh 901ce2ee4c add debug fly cam option 2026-05-03 15:23:59 -06:00
madeline 44f3828f68 fix morpheel logic 2026-04-30 02:48:30 -07:00
madeline 3f560b060c 40 achievements 2026-04-30 01:48:03 -07:00
TakaRikka eaae8b6137 Merge branch 'main' of github.com:TwilitRealm/dusk into mapmirror 2026-04-26 17:37:30 -07:00
TakaRikka d9a0ef760f fix icon positions 2026-04-16 19:46:02 -07:00
TakaRikka 95470b830f wip map mirror 2026-04-16 05:55:46 -07:00
187 changed files with 13851 additions and 6491 deletions
+57 -49
View File
@@ -48,13 +48,15 @@ else ()
message(STATUS "Unable to find git, commit information will not be available")
endif ()
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)(-([0-9]+).*)?$")
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)([-+].*)?$")
set(DUSK_SHORT_VERSION_STRING "${CMAKE_MATCH_1}.${CMAKE_MATCH_2}.${CMAKE_MATCH_3}")
if (CMAKE_MATCH_5)
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${CMAKE_MATCH_5}")
else ()
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.0")
set(DUSK_VERSION_TWEAK "0")
if (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-([0-9]+)(-dirty)?$")
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
elseif (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-[0-9A-Za-z.-]+-([0-9]+)(-dirty)?$")
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
endif ()
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${DUSK_VERSION_TWEAK}")
else ()
set(DUSK_WC_DESCRIBE "UNKNOWN-VERSION")
set(DUSK_VERSION_STRING "0.0.0.0")
@@ -69,7 +71,7 @@ message(STATUS "Dusk version set to ${DUSK_WC_DESCRIBE}")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
project(dusk LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
if (APPLE)
enable_language(OBJC)
enable_language(OBJC OBJCXX)
endif ()
if (APPLE AND NOT TVOS AND CMAKE_SYSTEM_NAME STREQUAL tvOS)
# ios.toolchain.cmake hack for SDL
@@ -102,12 +104,14 @@ set(AURORA_ENABLE_DVD ON CACHE BOOL "Enable DVD API support" FORCE)
set(AURORA_ENABLE_CARD ON CACHE BOOL "Enable CARD API support" FORCE)
set(AURORA_ENABLE_RMLUI ON CACHE BOOL "Enable RmlUi UI support" FORCE)
add_subdirectory(extern/aurora EXCLUDE_FROM_ALL)
target_compile_definitions(aurora_mtx PRIVATE MTX_USE_PS=1)
add_subdirectory(libs/freeverb)
option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
if(ANDROID)
set(DUSK_MOVIE_SUPPORT OFF)
@@ -283,9 +287,9 @@ set(DUSK_PRODUCT_NAME "Dusk")
set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
source_group("dusk" FILES ${DUSK_FILES})
source_group("dusk" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0)
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1)
set(GAME_INCLUDE_DIRS
include
@@ -297,8 +301,10 @@ set(GAME_INCLUDE_DIRS
extern
${CMAKE_BINARY_DIR})
find_package(Threads REQUIRED)
set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::pad aurora::mtx aurora::os aurora::dvd
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt)
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt
Threads::Threads)
list(APPEND GAME_LIBS libzstd_static)
@@ -311,6 +317,41 @@ if (WIN32)
list(APPEND GAME_LIBS Ws2_32)
endif ()
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/no_backend.cpp)
if (DUSK_ENABLE_UPDATE_CHECKER)
list(APPEND GAME_COMPILE_DEFS DUSK_ENABLE_UPDATE_CHECKER=1)
if (WIN32)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/winhttp.cpp)
list(APPEND GAME_LIBS winhttp)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_WINHTTP=1)
message(STATUS "dusk: Enabled update checker (WinHTTP)")
elseif (ANDROID)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/android.cpp)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_ANDROID=1)
message(STATUS "dusk: Enabled update checker (Android)")
elseif (APPLE)
find_library(FOUNDATION_FRAMEWORK Foundation REQUIRED)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/url_session.mm)
set_source_files_properties(src/dusk/http/url_session.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
list(APPEND GAME_LIBS ${FOUNDATION_FRAMEWORK})
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_URLSESSION=1)
message(STATUS "dusk: Enabled update checker (NSURLSession)")
elseif (CMAKE_SYSTEM_NAME STREQUAL Linux)
find_package(CURL QUIET OPTIONAL_COMPONENTS HTTPS SSL)
if (CURL_FOUND AND CURL_HTTPS_FOUND AND CURL_SSL_FOUND)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/curl.cpp)
list(APPEND GAME_LIBS CURL::libcurl)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_LIBCURL=1)
message(STATUS "dusk: Enabled update checker (libcurl)")
else ()
message(STATUS "dusk: Disabled update checker (libcurl + HTTPS/SSL not found)")
endif ()
else ()
message(STATUS "dusk: Disabled update checker (unsupported platform)")
endif ()
endif ()
list(APPEND DUSK_FILES ${DUSK_HTTP_BACKEND_SOURCE})
if (DUSK_MOVIE_SUPPORT)
if (TARGET libjpeg-turbo::turbojpeg-static)
list(APPEND GAME_LIBS libjpeg-turbo::turbojpeg-static)
@@ -320,46 +361,13 @@ if (DUSK_MOVIE_SUPPORT)
list(APPEND GAME_COMPILE_DEFS MOVIE_SUPPORT=1)
endif ()
option(DUSK_ENABLE_DISCORD_RPC "Enable Discord Rich Presence support" ON)
if (DUSK_ENABLE_DISCORD_RPC AND NOT ANDROID AND NOT IOS AND NOT TVOS)
FetchContent_Populate(discord_rpc
URL https://github.com/discord/discord-rpc/archive/refs/tags/v3.4.0.tar.gz
URL_HASH SHA256=e13427019027acd187352dacba6c65953af66fdf3c35fcf38fc40b454a9d7855
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
)
# RapidJSON is a git submodule absent from the discord-rpc tarball; fetch separately.
FetchContent_Populate(rapidjson
URL https://github.com/Tencent/rapidjson/archive/refs/tags/v1.1.0.tar.gz
URL_HASH SHA256=bf7ced29704a1e696fbccf2a2b4ea068e7774fa37f6d7dd4039d0787f8bed98e
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
)
if (NOT TARGET discord-rpc)
set(_drpc ${discord_rpc_SOURCE_DIR}/src)
set(_drpc_src
${_drpc}/discord_rpc.cpp
${_drpc}/rpc_connection.cpp
${_drpc}/serialization.cpp
)
if (WIN32)
list(APPEND _drpc_src ${_drpc}/connection_win.cpp ${_drpc}/discord_register_win.cpp)
elseif (APPLE)
list(APPEND _drpc_src ${_drpc}/connection_unix.cpp ${_drpc}/discord_register_osx.m)
else ()
list(APPEND _drpc_src ${_drpc}/connection_unix.cpp ${_drpc}/discord_register_linux.cpp)
endif ()
add_library(discord-rpc STATIC ${_drpc_src})
target_include_directories(discord-rpc PUBLIC
${discord_rpc_SOURCE_DIR}/include
${rapidjson_SOURCE_DIR}/include
)
if (UNIX)
target_link_libraries(discord-rpc PUBLIC pthread)
endif ()
endif ()
list(APPEND GAME_LIBS discord-rpc)
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD_RPC=1)
set(DUSK_ENABLE_DISCORD_DEFAULT ON)
if (DEFINED DUSK_ENABLE_DISCORD_RPC AND NOT DEFINED DUSK_ENABLE_DISCORD)
set(DUSK_ENABLE_DISCORD_DEFAULT ${DUSK_ENABLE_DISCORD_RPC})
endif ()
option(DUSK_ENABLE_DISCORD "Enable Discord Rich Presence support" ${DUSK_ENABLE_DISCORD_DEFAULT})
if (DUSK_ENABLE_DISCORD AND NOT ANDROID AND NOT IOS AND NOT TVOS)
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD=1)
endif ()
# Edit & Continue
+1 -1
View File
@@ -30,7 +30,7 @@
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"DUSK_ENABLE_SENTRY_NATIVE": {
"type": "BOOL",
"value": true
"value": false
},
"DUSK_SENTRY_DSN": "$env{SENTRY_DSN}",
"DUSK_SENTRY_ENVIRONMENT": "production"
+34 -16
View File
@@ -1,37 +1,55 @@
![DuskLogo](res/logo-mascot.png)
<div align="center">
<img src="res/logo-mascot.png" alt="Logo" width="640">
- ### **[Official Website](https://twilitrealm.dev)**
- ### **[Discord](https://discord.gg/QACynxeyna)**
<p align="center">
<a href="https://twilitrealm.dev">Official Website</a>
<a href="https://discord.gg/QACynxeyna">Discord</a>
</p>
</div>
# Overview
Dusk is a reverse-engineered reimplementation of Twilight Princess.
It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience.
# Setup
**⚠️ Dusk does NOT provide any copyrighted assets. You must provide your own copy of the game.**
### 1. Verify your ROM dump
First make sure your dump of the game is clean and supported by Dusk. You can do this by checking the sha1 hash of your dump against this list of supported versions.
> [!IMPORTANT]
> Dusk does *not* provide any copyrighted assets. You must provide your own copy of the original game.
| Version | sha1 hash |
|--------------| ---------------------------------------- |
| GameCube USA | 75edd3ddff41f125d1b4ce1a40378f1b565519e7 |
| GameCube PAL | 2601822a488eeb86fb89db16ca8f29c2c953e1ca |
### 1. Verify your dump
First, make sure your dump of the game is clean and supported by Dusk. You can do this by checking the SHA-1 hash of your dump against this list of supported versions:
| Version | SHA-1 hash |
|--------------| ------------------------------------------ |
| GameCube USA | `75edd3ddff41f125d1b4ce1a40378f1b565519e7` |
| GameCube EUR | `2601822a488eeb86fb89db16ca8f29c2c953e1ca` |
### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases)
### 3. Setup the game
- Extract the zip folder
- Launch Dusk
- Select Options, then set the ISO Path to your supported game dump
- Press Start Game to play!
![Dusk options](assets/dusk_options.png)
- Extract the .zip file
- Launch Dusk
- Press **Select Disc Image** and provide the path to your supported game dump.
- Press **Play**!
# Building
If you'd like to build Dusk from source, please read the [build instructions](docs/building.md).
Pull Requests are welcomed! Note that we do not accept contributions that are primarily AI generated and will close your PR if we suspect as much.
Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much.
# Credits
Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusk/graphs/contributors).
<br/>
<div align="center">
<a href="https://github.com/encounter/aurora">
<img src="assets/aurora-powered.png" alt="Powered by Aurora" width="800">
</a>
</div>
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+66
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@@ -0,0 +1,66 @@
<svg width="600" height="600" viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<circle cx="150" cy="150" r="105" fill="none" stroke="white" stroke-width="4"/>
<circle cx="150" cy="150" r="95" fill="none" stroke="white" stroke-width="4"/>
<circle cx="150" cy="150" r="60" fill="none" stroke="white" stroke-width="4"/>
<circle cx="150" cy="150" r="75" fill="none" stroke="white" stroke-width="4"/>
<defs>
<line id="ray" x1="150" y1="55" x2="150" y2="45"/>
<clipPath id="zigzag-clip">
<circle cx="150" cy="150" r="75"/>
</clipPath>
</defs>
<g stroke="white" stroke-width="3">
<use href="#ray"/>
<use href="#ray" transform="rotate(18 150 150)"/>
<use href="#ray" transform="rotate(36 150 150)"/>
<use href="#ray" transform="rotate(54 150 150)"/>
<use href="#ray" transform="rotate(72 150 150)"/>
<use href="#ray" transform="rotate(90 150 150)"/>
<use href="#ray" transform="rotate(108 150 150)"/>
<use href="#ray" transform="rotate(126 150 150)"/>
<use href="#ray" transform="rotate(144 150 150)"/>
<use href="#ray" transform="rotate(162 150 150)"/>
<use href="#ray" transform="rotate(180 150 150)"/>
<use href="#ray" transform="rotate(198 150 150)"/>
<use href="#ray" transform="rotate(216 150 150)"/>
<use href="#ray" transform="rotate(234 150 150)"/>
<use href="#ray" transform="rotate(252 150 150)"/>
<use href="#ray" transform="rotate(270 150 150)"/>
<use href="#ray" transform="rotate(288 150 150)"/>
<use href="#ray" transform="rotate(306 150 150)"/>
<use href="#ray" transform="rotate(324 150 150)"/>
<use href="#ray" transform="rotate(342 150 150)"/>
</g>
<polygon fill="none" stroke="white" stroke-width="4" opacity="1" clip-path="url(#zigzag-clip)"
points="
126.82,78.67
150,90
173.18,78.67
185.27,101.46
210.68,105.92
207.06,131.46
225,150
207.06,168.54
210.68,194.08
185.27,198.54
173.18,221.33
150,210
126.82,221.33
114.73,198.54
89.32,194.08
92.94,168.54
75,150
92.94,131.46
89.32,105.92
114.73,101.46
"/>
<g fill="none" stroke="white" stroke-width="4">
<polygon points="150,105 130,140 170,140"/>
<polygon points="130,140 110,175 150,175"/>
<polygon points="170,140 150,175 190,175"/>
</g>
</svg>

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+1 -1
+22 -11
View File
@@ -1430,11 +1430,14 @@ set(DUSK_FILES
src/dusk/gyro.cpp
src/dusk/gamepad_color.cpp
src/dusk/autosave.cpp
src/dusk/http/http.hpp
src/dusk/io.cpp
src/dusk/layout.cpp
src/dusk/logging.cpp
src/dusk/settings.cpp
src/dusk/stubs.cpp
src/dusk/update_check.cpp
src/dusk/update_check.hpp
#src/dusk/m_Do_ext_dusk.cpp
src/dusk/imgui/ImGuiConfig.hpp
src/dusk/imgui/ImGuiConsole.hpp
@@ -1447,22 +1450,17 @@ set(DUSK_FILES
src/dusk/imgui/ImGuiBloomWindow.hpp
src/dusk/imgui/ImGuiMenuTools.cpp
src/dusk/imgui/ImGuiMenuTools.hpp
src/dusk/imgui/ImGuiPreLaunchWindow.cpp
src/dusk/imgui/ImGuiPreLaunchWindow.hpp
src/dusk/imgui/ImGuiFirstRunPreset.hpp
src/dusk/imgui/ImGuiFirstRunPreset.cpp
src/dusk/imgui/ImGuiProcessOverlay.cpp
src/dusk/imgui/ImGuiCameraOverlay.cpp
src/dusk/imgui/ImGuiHeapOverlay.cpp
src/dusk/imgui/ImGuiDebugPad.cpp
src/dusk/imgui/ImGuiControllerOverlay.cpp
src/dusk/imgui/ImGuiStubLog.cpp
src/dusk/imgui/ImGuiMapLoader.cpp
src/dusk/imgui/ImGuiSaveEditor.cpp
src/dusk/imgui/ImGuiStateShare.hpp
src/dusk/imgui/ImGuiStateShare.cpp
src/dusk/imgui/ImGuiAchievements.hpp
src/dusk/imgui/ImGuiAchievements.cpp
src/dusk/ui/achievements.cpp
src/dusk/ui/achievements.hpp
src/dusk/ui/bool_button.cpp
src/dusk/ui/bool_button.hpp
src/dusk/ui/button.cpp
@@ -1477,8 +1475,12 @@ set(DUSK_FILES
src/dusk/ui/editor.hpp
src/dusk/ui/event.cpp
src/dusk/ui/event.hpp
src/dusk/ui/graphics_tuner.cpp
src/dusk/ui/graphics_tuner.hpp
src/dusk/ui/input.cpp
src/dusk/ui/input.hpp
src/dusk/ui/modal.cpp
src/dusk/ui/modal.hpp
src/dusk/ui/nav_types.hpp
src/dusk/ui/number_button.cpp
src/dusk/ui/number_button.hpp
@@ -1486,12 +1488,12 @@ set(DUSK_FILES
src/dusk/ui/overlay.hpp
src/dusk/ui/pane.cpp
src/dusk/ui/pane.hpp
src/dusk/ui/popup.cpp
src/dusk/ui/popup.hpp
src/dusk/ui/menu_bar.cpp
src/dusk/ui/menu_bar.hpp
src/dusk/ui/prelaunch.cpp
src/dusk/ui/prelaunch.hpp
src/dusk/ui/prelaunch_options.cpp
src/dusk/ui/prelaunch_options.hpp
src/dusk/ui/preset.cpp
src/dusk/ui/preset.hpp
src/dusk/ui/select_button.cpp
src/dusk/ui/select_button.hpp
src/dusk/ui/settings.cpp
@@ -1512,6 +1514,15 @@ set(DUSK_FILES
src/dusk/OSReport.cpp
src/dusk/OSThread.cpp
src/dusk/OSMutex.cpp
src/dusk/discord.cpp
src/dusk/discord.hpp
src/dusk/discord_presence.cpp
src/dusk/version.cpp
)
set(DUSK_HTTP_BACKEND_FILES
src/dusk/http/no_backend.cpp
src/dusk/http/curl.cpp
src/dusk/http/winhttp.cpp
src/dusk/http/url_session.mm
)
+12
View File
@@ -4552,6 +4552,18 @@ public:
void handleWolfHowl();
void handleQuickTransform();
bool checkGyroAimContext();
void onIronBallChainInterpCallback();
static const int IRON_BALL_CHAIN_COUNT = 102;
cXyz mIBChainInterpPrevPos[IRON_BALL_CHAIN_COUNT];
cXyz mIBChainInterpCurrPos[IRON_BALL_CHAIN_COUNT];
csXyz mIBChainInterpPrevAngle[IRON_BALL_CHAIN_COUNT];
csXyz mIBChainInterpCurrAngle[IRON_BALL_CHAIN_COUNT];
cXyz mIBChainInterpPrevHandRoot;
cXyz mIBChainInterpCurrHandRoot;
bool mIBChainInterpPrevValid;
bool mIBChainInterpCurrValid;
#endif
}; // Size: 0x385C
+18
View File
@@ -118,6 +118,18 @@ class camera_class;
class dCamera_c;
typedef bool (dCamera_c::*engine_fn)(s32);
#if TARGET_PC
struct DebugFlyCam {
bool initialized;
f32 pitch;
f32 yaw;
cXyz savedCenter;
cXyz savedEye;
f32 savedFovy;
cSAngle savedBank;
};
#endif
class dCamera_c {
public:
class dCamInfo_c {
@@ -1028,6 +1040,8 @@ public:
bool test2Camera(s32);
#if TARGET_PC
bool freeCamera();
bool executeDebugFlyCam();
void deactivateDebugFlyCam();
#endif
bool towerCamera(s32);
bool hookshotCamera(s32);
@@ -1376,6 +1390,10 @@ public:
/* 0x970 */ dCamSetup_c mCamSetup;
/* 0xAEC */ dCamParam_c mCamParam;
/* 0xB0C */ u8 field_0xb0c;
#if TARGET_PC
DebugFlyCam mDebugFlyCam;
#endif
}; // Size: 0xB10
dCamera_c* dCam_getBody();
+6
View File
@@ -1845,6 +1845,12 @@ inline void dComIfGs_addDeathCount() {
g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().addDeathCount();
}
#if TARGET_PC
inline u16 dComIfGs_getDeathCount() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getDeathCount();
}
#endif
inline char* dComIfGs_getPlayerName() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getPlayerName();
}
+6
View File
@@ -169,6 +169,12 @@ public:
void mapBlink() {}
#if PLATFORM_WII || TARGET_PC
f32 getMirrorPosX(f32 param_0, f32 param_1) {
return (field_0x11dc * 2.0f - (param_0 + param_1)) - param_1;
}
#endif
// Unknown name
struct RegionTexData {
/* 0x00 */ float mMinX;
+10
View File
@@ -66,6 +66,16 @@ public:
_c90 = param_2;
}
#if PLATFORM_WII || TARGET_PC
f32 getMirrorCenterPosX(f32 param_0, f32 param_1) {
if (_c90) {
return (mCenterPosX * 2.0f - (param_0 + param_1)) - param_1;
}
return param_0;
}
#endif
struct Stage_c {
// Incomplete class
+3
View File
@@ -486,6 +486,9 @@ public:
mDeathCount++;
}
}
#if TARGET_PC
u16 getDeathCount() const { return mDeathCount; }
#endif
char* getPlayerName() const { return const_cast<char*>(mPlayerName); }
void setPlayerName(const char* i_name) {
#if AVOID_UB
+1 -5
View File
@@ -12,9 +12,8 @@
namespace dusk {
enum class AchievementCategory : uint8_t {
Story,
Collection,
Challenge,
Collection,
Minigame,
Misc,
Glitched
@@ -50,8 +49,6 @@ public:
bool hasSignal(const char* key) const;
std::vector<Achievement> getAchievements() const;
bool hasPendingUnlock() const { return !m_pendingUnlocks.empty(); }
std::string consumePendingUnlock();
private:
struct Entry {
@@ -68,7 +65,6 @@ private:
std::unordered_set<std::string_view> m_signals;
bool m_loaded = false;
bool m_dirty = false;
std::queue<std::string> m_pendingUnlocks;
};
} // namespace dusk
+8 -12
View File
@@ -1,18 +1,14 @@
#pragma once
#ifdef DUSK_DISCORD_RPC
#ifdef DUSK_DISCORD
namespace dusk {
namespace discord {
namespace dusk::discord {
void Initialize();
void initialize();
void run_callbacks();
void update_presence();
void shutdown();
void RunCallbacks();
} // namespace dusk::discord
void UpdatePresence();
void Shutdown();
}
}
#endif // DUSK_DISCORD_RPC
#endif // DUSK_DISCORD
+1
View File
@@ -12,6 +12,7 @@ void rollgoalTableOffset(s16& out_ax, s16& out_az);
extern bool s_sensor_keep_alive;
bool get_sensor_keep_alive();
void set_sensor_keep_alive(bool value);
bool rollgoal_gyro_enabled();
} // namespace dusk::gyro
#endif
+14 -1
View File
@@ -1,14 +1,27 @@
#ifndef DUSK_MAIN_H
#define DUSK_MAIN_H
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
#include <filesystem>
namespace dusk {
extern bool IsRunning;
extern bool IsShuttingDown;
extern bool IsGameLaunched;
extern bool IsFocusPaused;
extern bool RestartRequested;
extern std::filesystem::path ConfigPath;
#if defined(__ANDROID__) || (defined(TARGET_OS_IOS) && TARGET_OS_IOS) || \
(defined(TARGET_OS_TV) && TARGET_OS_TV)
inline constexpr bool SupportsProcessRestart = false;
#else
inline constexpr bool SupportsProcessRestart = true;
#endif
void RequestRestart() noexcept;
}
#endif // DUSK_MAIN_H
+2
View File
@@ -1,5 +1,7 @@
#pragma once
#include <array>
struct RoomEntry {
u8 roomNo;
std::vector<s16> roomPoints = {};
+1 -137
View File
@@ -2,9 +2,6 @@
#define _SRC_DUSK_MATH_H_
#include <cmath>
#include <array>
#include <limits>
#include <bit>
#ifndef M_PI
#define M_PI 3.14159265358979323846f
@@ -19,139 +16,6 @@ inline float i_cosf(float x) { return cos(x); }
inline float i_tanf(float x) { return tan(x); }
inline float i_acosf(float x) { return acos(x); }
// frsqrte matching courtesy of Geotale, with reference to https://achurch.org/cpu-tests/ppc750cl.s
struct BaseAndDec32 {
uint32_t base;
int32_t dec;
};
struct BaseAndDec64 {
uint64_t base;
int64_t dec;
};
union c32 {
constexpr c32(const float p) {
f = p;
}
constexpr c32(const uint32_t p) {
u = p;
}
uint32_t u;
float f;
};
union c64 {
constexpr c64(const double p) {
f = p;
}
constexpr c64(const uint64_t p) {
u = p;
}
uint64_t u;
double f;
};
static constexpr uint64_t EXPONENT_SHIFT_F64 = 52;
static constexpr uint64_t MANTISSA_MASK_F64 = 0x000fffffffffffffULL;
static constexpr uint64_t EXPONENT_MASK_F64 = 0x7ff0000000000000ULL;
static constexpr uint64_t SIGN_MASK_F64 = 0x8000000000000000ULL;
static constexpr std::array<BaseAndDec64, 32> RSQRTE_TABLE = {{
{0x69fa000000000ULL, -0x15a0000000LL},
{0x5f2e000000000ULL, -0x13cc000000LL},
{0x554a000000000ULL, -0x1234000000LL},
{0x4c30000000000ULL, -0x10d4000000LL},
{0x43c8000000000ULL, -0x0f9c000000LL},
{0x3bfc000000000ULL, -0x0e88000000LL},
{0x34b8000000000ULL, -0x0d94000000LL},
{0x2df0000000000ULL, -0x0cb8000000LL},
{0x2794000000000ULL, -0x0bf0000000LL},
{0x219c000000000ULL, -0x0b40000000LL},
{0x1bfc000000000ULL, -0x0aa0000000LL},
{0x16ae000000000ULL, -0x0a0c000000LL},
{0x11a8000000000ULL, -0x0984000000LL},
{0x0ce6000000000ULL, -0x090c000000LL},
{0x0862000000000ULL, -0x0898000000LL},
{0x0416000000000ULL, -0x082c000000LL},
{0xffe8000000000ULL, -0x1e90000000LL},
{0xf0a4000000000ULL, -0x1c00000000LL},
{0xe2a8000000000ULL, -0x19c0000000LL},
{0xd5c8000000000ULL, -0x17c8000000LL},
{0xc9e4000000000ULL, -0x1610000000LL},
{0xbedc000000000ULL, -0x1490000000LL},
{0xb498000000000ULL, -0x1330000000LL},
{0xab00000000000ULL, -0x11f8000000LL},
{0xa204000000000ULL, -0x10e8000000LL},
{0x9994000000000ULL, -0x0fe8000000LL},
{0x91a0000000000ULL, -0x0f08000000LL},
{0x8a1c000000000ULL, -0x0e38000000LL},
{0x8304000000000ULL, -0x0d78000000LL},
{0x7c48000000000ULL, -0x0cc8000000LL},
{0x75e4000000000ULL, -0x0c28000000LL},
{0x6fd0000000000ULL, -0x0b98000000LL},
}};
[[nodiscard]] static inline double frsqrte(const double val) {
c64 bits(val);
uint64_t mantissa = bits.u & MANTISSA_MASK_F64;
int64_t exponent = bits.u & EXPONENT_MASK_F64;
bool sign = (bits.u & SIGN_MASK_F64) != 0;
// Handle 0 case
if (mantissa == 0 && exponent == 0) {
return std::copysign(std::numeric_limits<double>::infinity(), bits.f);
}
// Handle NaN-like
if (exponent == EXPONENT_MASK_F64) {
if (mantissa == 0) {
return sign ? std::numeric_limits<double>::quiet_NaN() : 0.0;
}
return val;
}
// Handle negative inputs
if (sign) {
return std::numeric_limits<double>::quiet_NaN();
}
if (exponent == 0) {
// Shift so one bit goes to where the exponent would be,
// then clear that bit to mimic a not-subnormal number!
// Aka, if there are 12 leading zeroes, shift left once
uint32_t shift = std::countl_zero(mantissa) - static_cast<uint32_t>(63 - EXPONENT_SHIFT_F64);
mantissa <<= shift;
mantissa &= MANTISSA_MASK_F64;
// The shift is subtracted by 1 because denormals by default
// are offset by 1 (exponent 0 doesn't have implied 1 bit)
exponent -= static_cast<int64_t>(shift - 1) << EXPONENT_SHIFT_F64;
}
// In reality this doesn't get the full exponent -- Only the least significant bit
// Only that's needed because square roots of higher exponent bits simply multiply the
// result by 2!!
uint32_t key = static_cast<uint32_t>((static_cast<uint64_t>(exponent) | mantissa) >> 37);
uint64_t new_exp =
(static_cast<uint64_t>((0xbfcLL << EXPONENT_SHIFT_F64) - exponent) >> 1) & EXPONENT_MASK_F64;
// Remove the bits relating to anything higher than the LSB of the exponent
const auto &entry = RSQRTE_TABLE[0x1f & (key >> 11)];
// The result is given by an estimate then an adjustment based on the original
// key that was computed
uint64_t new_mantissa = static_cast<uint64_t>(entry.base + entry.dec * static_cast<int64_t>(key & 0x7ff));
return c64(new_exp | new_mantissa).f;
}
#include <dolphin/ppc_math.h>
#endif // _SRC_DUSK_MATH_H_
+37 -5
View File
@@ -21,6 +21,17 @@ enum class GameLanguage : u8 {
Italian = OS_LANGUAGE_ITALIAN,
};
enum class DiscVerificationState : u8 {
Unknown = 0,
Success,
HashMismatch,
};
enum class GyroMode : u8 {
Sensor = 0,
Mouse = 1,
};
namespace config {
template <>
struct ConfigEnumRange<BloomMode> {
@@ -33,6 +44,18 @@ struct ConfigEnumRange<GameLanguage> {
static constexpr auto min = GameLanguage::English;
static constexpr auto max = GameLanguage::Italian;
};
template <>
struct ConfigEnumRange<DiscVerificationState> {
static constexpr auto min = DiscVerificationState::Unknown;
static constexpr auto max = DiscVerificationState::HashMismatch;
};
template <>
struct ConfigEnumRange<GyroMode> {
static constexpr auto min = GyroMode::Sensor;
static constexpr auto max = GyroMode::Mouse;
};
}
// Persistent user settings
@@ -45,6 +68,8 @@ struct UserSettings {
ConfigVar<bool> enableFullscreen;
ConfigVar<bool> enableVsync;
ConfigVar<bool> lockAspectRatio;
ConfigVar<bool> enableFpsOverlay;
ConfigVar<int> fpsOverlayCorner;
} video;
struct {
@@ -56,6 +81,7 @@ struct UserSettings {
ConfigVar<int> fanfareVolume;
ConfigVar<bool> enableReverb;
ConfigVar<bool> enableHrtf;
ConfigVar<bool> menuSounds;
} audio;
// Game settings
@@ -66,7 +92,6 @@ struct UserSettings {
// QoL
ConfigVar<bool> enableQuickTransform;
ConfigVar<bool> hideTvSettingsScreen;
ConfigVar<bool> skipWarningScreen;
ConfigVar<bool> biggerWallets;
ConfigVar<bool> noReturnRupees;
ConfigVar<bool> disableRupeeCutscenes;
@@ -85,11 +110,11 @@ struct UserSettings {
// Preferences
ConfigVar<bool> enableMirrorMode;
ConfigVar<bool> disableMainHUD;
ConfigVar<bool> minimalHUD;
ConfigVar<bool> pauseOnFocusLost;
ConfigVar<bool> enableLinkDollRotation;
ConfigVar<bool> enableAchievementNotifications;
ConfigVar<bool> enableAchievementToasts;
ConfigVar<bool> enableControllerToasts;
// Graphics
ConfigVar<BloomMode> bloomMode;
@@ -106,6 +131,7 @@ struct UserSettings {
ConfigVar<bool> midnasLamentNonStop;
// Input
ConfigVar<GyroMode> gyroMode;
ConfigVar<bool> enableGyroAim;
ConfigVar<bool> enableGyroRollgoal;
ConfigVar<float> gyroSensitivityX;
@@ -119,6 +145,9 @@ struct UserSettings {
ConfigVar<bool> invertCameraXAxis;
ConfigVar<bool> invertCameraYAxis;
ConfigVar<float> freeCameraSensitivity;
ConfigVar<bool> debugFlyCam;
ConfigVar<bool> debugFlyCamLockEvents;
ConfigVar<bool> allowBackgroundInput;
// Cheats
ConfigVar<bool> infiniteHearts;
@@ -145,17 +174,20 @@ struct UserSettings {
// Tools
ConfigVar<bool> speedrunMode;
ConfigVar<bool> liveSplitEnabled;
ConfigVar<bool> recordingMode;
} game;
struct {
ConfigVar<std::string> isoPath;
ConfigVar<DiscVerificationState> isoVerification;
ConfigVar<std::string> graphicsBackend;
ConfigVar<bool> skipPreLaunchUI;
ConfigVar<bool> showPipelineCompilation;
ConfigVar<bool> wasPresetChosen;
ConfigVar<bool> enableCrashReporting;
ConfigVar<bool> duskMenuOpen;
ConfigVar<bool> checkForUpdates;
ConfigVar<int> cardFileType;
ConfigVar<bool> enableAdvancedSettings;
} backend;
};
+13
View File
@@ -5,6 +5,7 @@
#include "Z2AudioLib/Z2EnvSeMgr.h"
#include "Z2AudioLib/Z2LinkMgr.h"
#include "dusk/audio.h"
#include "dusk/settings.h"
class mDoAud_zelAudio_c : public Z2AudioMgr {
public:
@@ -132,6 +133,18 @@ inline void mDoAud_seStart(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_re
-1.0f, -1.0f, 0);
}
#if TARGET_PC
inline void mDoAud_seStartMenu(u32 i_sfxID) {
if (!mDoAud_zelAudio_c::isInitFlag()) {
return;
}
if (!dusk::getSettings().audio.menuSounds.getValue()) {
return;
}
mDoAud_seStart(i_sfxID, nullptr, 0, 0);
}
#endif
inline void mDoAud_seStartLevel(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_reverb) {
DUSK_AUDIO_SKIP()
Z2AudioMgr::getInterface()->seStartLevel(i_sfxID, i_sePos, param_2, i_reverb, 1.0f, 1.0f,
@@ -1,9 +1,9 @@
#ifndef J3DSTRUCT_H
#define J3DSTRUCT_H
#include <cstring>
#include <gx.h>
#include <mtx.h>
#include <mtx.h>
#include "global.h"
#include "JSystem/JMath/JMath.h"
@@ -11,7 +11,7 @@
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DLightInfo {
bool operator==(J3DLightInfo& other) const;
@@ -28,7 +28,7 @@ struct J3DLightInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTextureSRTInfo {
// NOTE: Big endian when loaded from file!
@@ -79,7 +79,7 @@ enum J3DTexMtxMode {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTexMtxInfo {
bool operator==(J3DTexMtxInfo& other) const;
@@ -97,7 +97,7 @@ struct J3DTexMtxInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DIndTexMtxInfo {
J3DIndTexMtxInfo& operator=(J3DIndTexMtxInfo const&);
@@ -107,7 +107,7 @@ struct J3DIndTexMtxInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DFogInfo {
bool operator==(J3DFogInfo&) const;
@@ -126,7 +126,7 @@ struct J3DFogInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DNBTScaleInfo {
bool operator==(const J3DNBTScaleInfo& other) const;
@@ -153,7 +153,7 @@ struct J3DIndTexOrderInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevSwapModeInfo {
/* 0x0 */ u8 mRasSel;
@@ -164,7 +164,7 @@ struct J3DTevSwapModeInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevSwapModeTableInfo {
/* 0x0 */ u8 field_0x0;
@@ -175,7 +175,7 @@ struct J3DTevSwapModeTableInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevStageInfo {
/* 0x0 */ u8 field_0x0;
@@ -202,7 +202,7 @@ struct J3DTevStageInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DIndTevStageInfo {
/* 0x0 */ u8 mIndStage;
@@ -219,7 +219,7 @@ struct J3DIndTevStageInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTexCoordInfo {
/* 0x0 */ u8 mTexGenType;
@@ -265,7 +265,7 @@ struct J3DBlendInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevOrderInfo {
void operator=(const J3DTevOrderInfo& other) {
@@ -556,8 +556,8 @@ void J3DModelLoader::readVertexData(const J3DVertexBlock& block, J3DVertexData&
if (attr == GX_VA_POS) {
// can be a little off due to 0x20 alignment, account for that
u32 expect = ((data.mVtxNum * vertStride) + 0x1F) & ~0x1F;
JUT_ASSERT(1234, expect == addrDiff);
// u32 expect = ((data.mVtxNum * vertStride) + 0x1F) & ~0x1F;
// JUT_ASSERT(1234, expect == addrDiff);
} else if (attr == GX_VA_NRM) {
data.mNrmNum = num;
} else if (attr == GX_VA_CLR0) {
+17 -3
View File
@@ -8,6 +8,10 @@
#include "JSystem/JUtility/JUTFader.h"
#include "JSystem/J2DGraph/J2DOrthoGraph.h"
#ifdef TARGET_PC
#include <algorithm>
#endif
JUTFader::JUTFader(int x, int y, int width, int height, JUtility::TColor pColor)
: mColor(pColor), mBox(x, y, x + width, y + height) {
mStatus = None;
@@ -63,14 +67,24 @@ void JUTFader::advance() {
void JUTFader::control() {
advance();
#ifndef TARGET_PC
// FRAME INTERP NOTE: Draw is called by JFWDisplay when interpolation is active
draw();
#endif
}
void JUTFader::draw() {
if (mColor.a != 0) {
#ifdef TARGET_PC
if (dusk::frame_interp::is_enabled() && mDuration != 0) {
const auto step = dusk::frame_interp::get_interpolation_step();
const auto progress = static_cast<f32>(mTimer) / static_cast<f32>(mDuration);
const auto timer = mTimer - 1 + step + progress;
auto alpha = timer / mDuration;
if (mStatus == FadeIn) {
alpha = 1.0f - alpha;
}
alpha = std::clamp(alpha, 0.0f, 1.0f);
mColor.a = static_cast<u8>(alpha * 255.0f);
}
#endif
J2DOrthoGraph orthograph;
orthograph.setColor(mColor);
orthograph.fillBox(mBox);
+17 -1
View File
@@ -2,6 +2,16 @@ plugins {
id 'com.android.application'
}
def duskRepoDir = rootProject.projectDir.parentFile.parentFile
def duskGeneratedAssetsDir = layout.buildDirectory.dir('generated/assets/dusk').get().asFile
def syncDuskAssets = tasks.register('syncDuskAssets', Sync) {
from(new File(duskRepoDir, 'res')) {
into 'res'
exclude '**/.DS_Store'
}
into duskGeneratedAssetsDir
}
android {
namespace 'com.twilitrealm.dusk'
compileSdk 36
@@ -27,7 +37,7 @@ android {
sourceSets {
main {
jniLibs.srcDirs = ['src/main/jniLibs']
assets.srcDirs = ['../../assets']
assets.srcDirs = [duskGeneratedAssetsDir]
}
}
@@ -48,3 +58,9 @@ android {
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
}
tasks.configureEach { task ->
if (task.name.startsWith('merge') && task.name.endsWith('Assets')) {
task.dependsOn(syncDuskAssets)
}
}
+2
View File
@@ -1,2 +1,4 @@
# Keep SDL activity and related JNI bridge methods.
-keep class org.libsdl.app.** { *; }
-keep class com.twilitrealm.dusk.DuskHttpClient { *; }
-keep class com.twilitrealm.dusk.DuskHttpClient$Response { *; }
@@ -10,6 +10,7 @@
<uses-feature android:name="android.hardware.type.pc" android:required="false" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.INTERNET" />
<application
android:allowBackup="true"
@@ -1,18 +1,27 @@
package com.twilitrealm.dusk;
import android.app.ActionBar;
import android.content.ClipData;
import android.content.Intent;
import android.database.Cursor;
import android.net.Uri;
import android.os.Build;
import android.os.Bundle;
import android.provider.OpenableColumns;
import android.util.Log;
import android.view.View;
import android.view.WindowInsets;
import android.view.WindowInsetsController;
import org.libsdl.app.SDLActivity;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
public class DuskActivity extends SDLActivity {
private static final String TAG = "DuskActivity";
private static String[] splitArgs(String raw) {
List<String> out = new ArrayList<>();
StringBuilder current = new StringBuilder();
@@ -63,7 +72,10 @@ public class DuskActivity extends SDLActivity {
super.onCreate(savedInstanceState);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
getWindow().getDecorView().getWindowInsetsController().hide(WindowInsets.Type.systemBars());
WindowInsetsController ctrl = getWindow().getDecorView().getWindowInsetsController();
if (ctrl != null) {
ctrl.hide(WindowInsets.Type.systemBars());
}
}else {
View decorView = getWindow().getDecorView();
// Hide the status bar.
@@ -72,7 +84,9 @@ public class DuskActivity extends SDLActivity {
// Remember that you should never show the action bar if the
// status bar is hidden, so hide that too if necessary.
ActionBar actionBar = getActionBar();
actionBar.hide();
if (actionBar != null) {
actionBar.hide();
}
}
}
@@ -108,4 +122,93 @@ public class DuskActivity extends SDLActivity {
}
return new String[0];
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (resultCode == RESULT_OK) {
persistUriPermissions(data);
}
super.onActivityResult(requestCode, resultCode, data);
}
private void persistUriPermissions(Intent data) {
if (data == null) {
return;
}
int permissionFlags =
data.getFlags() & (Intent.FLAG_GRANT_READ_URI_PERMISSION | Intent.FLAG_GRANT_WRITE_URI_PERMISSION);
if (permissionFlags == 0) {
return;
}
Uri uri = data.getData();
if (uri != null) {
persistUriPermission(uri, permissionFlags);
}
ClipData clipData = data.getClipData();
if (clipData == null) {
return;
}
for (int i = 0; i < clipData.getItemCount(); ++i) {
Uri itemUri = clipData.getItemAt(i).getUri();
if (itemUri != null) {
persistUriPermission(itemUri, permissionFlags);
}
}
}
private void persistUriPermission(Uri uri, int permissionFlags) {
if ((permissionFlags & Intent.FLAG_GRANT_READ_URI_PERMISSION) != 0) {
persistUriPermission(uri, Intent.FLAG_GRANT_READ_URI_PERMISSION, "read");
}
if ((permissionFlags & Intent.FLAG_GRANT_WRITE_URI_PERMISSION) != 0) {
persistUriPermission(uri, Intent.FLAG_GRANT_WRITE_URI_PERMISSION, "write");
}
}
private void persistUriPermission(Uri uri, int permissionFlag, String permissionName) {
try {
getContentResolver().takePersistableUriPermission(uri, permissionFlag);
} catch (SecurityException | IllegalArgumentException e) {
Log.w(TAG, "Unable to persist " + permissionName + " URI permission for " + uri, e);
}
}
public String getDisplayNameForUri(String uriString) {
if (uriString == null || uriString.isEmpty()) {
return "";
}
Uri uri = Uri.parse(uriString);
if ("content".equals(uri.getScheme())) {
try (Cursor cursor = getContentResolver().query(
uri, new String[] { OpenableColumns.DISPLAY_NAME }, null, null, null))
{
if (cursor != null && cursor.moveToFirst()) {
int displayNameColumn = cursor.getColumnIndex(OpenableColumns.DISPLAY_NAME);
if (displayNameColumn >= 0) {
String displayName = cursor.getString(displayNameColumn);
if (displayName != null && !displayName.isEmpty()) {
return displayName;
}
}
}
} catch (SecurityException | IllegalArgumentException e) {
Log.w(TAG, "Unable to query display name for " + uri, e);
}
} else if ("file".equals(uri.getScheme())) {
String path = uri.getPath();
if (path != null && !path.isEmpty()) {
String name = new File(path).getName();
if (!name.isEmpty()) {
return name;
}
}
}
String lastSegment = uri.getLastPathSegment();
return lastSegment != null ? lastSegment : "";
}
}
@@ -0,0 +1,237 @@
package com.twilitrealm.dusk;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.HttpURLConnection;
import java.net.MalformedURLException;
import java.net.SocketTimeoutException;
import java.net.URL;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import javax.net.ssl.HttpsURLConnection;
public final class DuskHttpClient {
public static final int ERROR_NONE = 0;
public static final int ERROR_INVALID_URL = 1;
public static final int ERROR_UNSUPPORTED_SCHEME = 2;
public static final int ERROR_TIMEOUT = 3;
public static final int ERROR_TOO_LARGE = 4;
public static final int ERROR_NETWORK = 5;
private static final int MAX_REDIRECTS = 5;
public static final class Response {
public int error;
public String message;
public int statusCode;
public String[] headerNames;
public String[] headerValues;
public byte[] body;
Response(int error, String message, int statusCode, String[] headerNames,
String[] headerValues, byte[] body) {
this.error = error;
this.message = message;
this.statusCode = statusCode;
this.headerNames = headerNames != null ? headerNames : new String[0];
this.headerValues = headerValues != null ? headerValues : new String[0];
this.body = body != null ? body : new byte[0];
}
}
private DuskHttpClient() {
}
public static Response get(String url, String[] headerNames, String[] headerValues,
int timeoutMs, long maxBodyBytes) {
if (url == null || url.isEmpty()) {
return fail(ERROR_INVALID_URL, "URL is empty");
}
try {
URL currentUrl = new URL(url);
if (!isHttps(currentUrl)) {
return fail(ERROR_UNSUPPORTED_SCHEME, "Only https:// URLs are supported");
}
for (int redirect = 0; redirect <= MAX_REDIRECTS; ++redirect) {
HttpsURLConnection connection =
(HttpsURLConnection) currentUrl.openConnection();
try {
connection.setRequestMethod("GET");
connection.setConnectTimeout(timeoutMs);
connection.setReadTimeout(timeoutMs);
connection.setUseCaches(false);
connection.setInstanceFollowRedirects(false);
applyHeaders(connection, headerNames, headerValues);
int statusCode = connection.getResponseCode();
if (isRedirect(statusCode)) {
String location = connection.getHeaderField("Location");
if (location == null || location.isEmpty()) {
return fail(ERROR_NETWORK, "Redirect response did not include Location",
statusCode, connection, new byte[0]);
}
URL nextUrl = new URL(currentUrl, location);
if (!isHttps(nextUrl)) {
return fail(ERROR_UNSUPPORTED_SCHEME,
"Only https:// redirects are supported", statusCode,
connection, new byte[0]);
}
currentUrl = nextUrl;
continue;
}
byte[] body = readBody(connection, statusCode, maxBodyBytes);
return success(statusCode, connection, body);
} catch (ResponseTooLargeException e) {
return fail(ERROR_TOO_LARGE, "Response body exceeded the configured limit",
safeStatusCode(connection), connection, e.partialBody);
} finally {
connection.disconnect();
}
}
return fail(ERROR_NETWORK, "Too many redirects");
} catch (MalformedURLException e) {
return fail(ERROR_INVALID_URL, "Failed to parse URL");
} catch (SocketTimeoutException e) {
return fail(ERROR_TIMEOUT, "Request timed out");
} catch (IOException e) {
String message = e.getMessage();
return fail(ERROR_NETWORK, message != null ? message : e.toString());
} catch (ClassCastException e) {
return fail(ERROR_UNSUPPORTED_SCHEME, "Only https:// URLs are supported");
}
}
private static void applyHeaders(HttpsURLConnection connection, String[] names,
String[] values) {
if (names == null || values == null) {
return;
}
int count = Math.min(names.length, values.length);
for (int i = 0; i < count; ++i) {
if (names[i] != null && values[i] != null) {
connection.setRequestProperty(names[i], values[i]);
}
}
}
private static boolean isHttps(URL url) {
return "https".equalsIgnoreCase(url.getProtocol());
}
private static boolean isRedirect(int statusCode) {
return statusCode == HttpURLConnection.HTTP_MOVED_PERM ||
statusCode == HttpURLConnection.HTTP_MOVED_TEMP ||
statusCode == HttpURLConnection.HTTP_SEE_OTHER ||
statusCode == 307 ||
statusCode == 308;
}
private static byte[] readBody(HttpsURLConnection connection, int statusCode,
long maxBodyBytes) throws IOException,
ResponseTooLargeException {
InputStream stream = statusCode >= HttpURLConnection.HTTP_BAD_REQUEST ?
connection.getErrorStream() : connection.getInputStream();
if (stream == null) {
return new byte[0];
}
try (InputStream bodyStream = stream;
ByteArrayOutputStream out = new ByteArrayOutputStream()) {
byte[] buffer = new byte[8192];
long total = 0;
while (true) {
int read = bodyStream.read(buffer);
if (read < 0) {
return out.toByteArray();
}
if (read == 0) {
continue;
}
if (read > maxBodyBytes || total > maxBodyBytes - read) {
throw new ResponseTooLargeException(out.toByteArray());
}
out.write(buffer, 0, read);
total += read;
}
}
}
private static int safeStatusCode(HttpsURLConnection connection) {
try {
return connection.getResponseCode();
} catch (IOException e) {
return 0;
}
}
private static Response success(int statusCode, HttpsURLConnection connection, byte[] body) {
HeaderLists headers = readHeaders(connection);
return new Response(ERROR_NONE, "", statusCode, headers.names, headers.values, body);
}
private static Response fail(int error, String message) {
return new Response(error, message, 0, null, null, null);
}
private static Response fail(int error, String message, int statusCode,
HttpsURLConnection connection, byte[] body) {
HeaderLists headers = readHeaders(connection);
return new Response(error, message, statusCode, headers.names, headers.values, body);
}
private static HeaderLists readHeaders(HttpsURLConnection connection) {
List<String> names = new ArrayList<>();
List<String> values = new ArrayList<>();
Map<String, List<String>> headerFields = connection.getHeaderFields();
if (headerFields == null) {
return new HeaderLists(new String[0], new String[0]);
}
for (Map.Entry<String, List<String>> entry : headerFields.entrySet()) {
String name = entry.getKey();
if (name == null) {
continue;
}
List<String> entryValues = entry.getValue();
if (entryValues == null || entryValues.isEmpty()) {
names.add(name);
values.add("");
continue;
}
for (String value : entryValues) {
names.add(name);
values.add(value != null ? value : "");
}
}
return new HeaderLists(names.toArray(new String[0]), values.toArray(new String[0]));
}
private static final class HeaderLists {
final String[] names;
final String[] values;
HeaderLists(String[] names, String[] values) {
this.names = names;
this.values = values;
}
}
private static final class ResponseTooLargeException extends Exception {
final byte[] partialBody;
ResponseTooLargeException(byte[] partialBody) {
this.partialBody = partialBody;
}
}
}
@@ -256,6 +256,7 @@ public class HIDDeviceManager {
0x24c6, // PowerA
0x2c22, // Qanba
0x2dc8, // 8BitDo
0x37d7, // Flydigi
0x9886, // ASTRO Gaming
};
@@ -61,7 +61,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
private static final String TAG = "SDL";
private static final int SDL_MAJOR_VERSION = 3;
private static final int SDL_MINOR_VERSION = 4;
private static final int SDL_MICRO_VERSION = 2;
private static final int SDL_MICRO_VERSION = 4;
/*
// Display InputType.SOURCE/CLASS of events and devices
//
@@ -2032,7 +2032,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
try {
ParcelFileDescriptor pfd = mSingleton.getContentResolver().openFileDescriptor(Uri.parse(uri), mode);
return pfd != null ? pfd.detachFd() : -1;
} catch (FileNotFoundException e) {
} catch (FileNotFoundException | SecurityException e) {
e.printStackTrace();
return -1;
}
@@ -2227,4 +2227,3 @@ class SDLClipboardHandler implements
SDLActivity.onNativeClipboardChanged();
}
}
@@ -65,17 +65,15 @@ class SDLInputConnection extends BaseInputConnection
@Override
public boolean deleteSurroundingText(int beforeLength, int afterLength) {
if (Build.VERSION.SDK_INT <= 29 /* Android 10.0 (Q) */) {
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions>/14560344/android-backspace-in-webview-baseinputconnection
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
if (beforeLength > 0 && afterLength == 0) {
// backspace(s)
while (beforeLength-- > 0) {
nativeGenerateScancodeForUnichar('\b');
}
return true;
}
}
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions>/14560344/android-backspace-in-webview-baseinputconnection
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
if (beforeLength > 0 && afterLength == 0) {
// backspace(s)
while (beforeLength-- > 0) {
nativeGenerateScancodeForUnichar('\b');
}
return true;
}
if (!super.deleteSurroundingText(beforeLength, afterLength)) {
return false;
+35 -16
View File
@@ -14,9 +14,22 @@ if [[ -z "$ANDROID_NDK_VER" ]] && [[ -d "$ANDROID_HOME_DIR/ndk" ]]; then
fi
if [[ -n "$ANDROID_NDK_VER" ]]; then
TOOLCHAIN_BIN="$ANDROID_HOME_DIR/ndk/$ANDROID_NDK_VER/toolchains/llvm/prebuilt/linux-x86_64/bin"
if [[ -x "$TOOLCHAIN_BIN/llvm-strip" ]]; then
STRIP_TOOL="$TOOLCHAIN_BIN/llvm-strip"
case "$(uname -s)" in
Darwin) HOST_TAG="darwin-x86_64" ;;
Linux) HOST_TAG="linux-x86_64" ;;
*) HOST_TAG="" ;;
esac
PREBUILT_DIR="$ANDROID_HOME_DIR/ndk/$ANDROID_NDK_VER/toolchains/llvm/prebuilt"
if [[ -n "$HOST_TAG" && -x "$PREBUILT_DIR/$HOST_TAG/bin/llvm-strip" ]]; then
STRIP_TOOL="$PREBUILT_DIR/$HOST_TAG/bin/llvm-strip"
else
for candidate in "$PREBUILT_DIR"/*/bin/llvm-strip; do
if [[ -x "$candidate" ]]; then
STRIP_TOOL="$candidate"
break
fi
done
fi
fi
@@ -25,29 +38,35 @@ copy_lib() {
local src="$2"
local dst_dir="$APP_DIR/$abi"
local dst="$dst_dir/libmain.so"
local tmp="$dst_dir/.libmain.so.$$"
if [[ ! -f "$src" ]]; then
echo "Missing native library for $abi: $src" >&2
exit 1
fi
mkdir -p "$dst_dir"
cp -f "$src" "$dst"
cp -f "$src" "$tmp"
if [[ "$ANDROID_STAGE_STRIP" != "0" ]] && [[ -n "$STRIP_TOOL" ]]; then
"$STRIP_TOOL" --strip-debug "$dst"
echo "Staged and stripped $src -> $dst"
"$STRIP_TOOL" --strip-unneeded "$tmp"
mv -f "$tmp" "$dst"
echo "Stripped and staged $src -> $dst"
else
mv -f "$tmp" "$dst"
echo "Staged $src -> $dst (strip disabled or strip tool unavailable)"
fi
}
declare -A ABI_TO_LIB=(
["arm64-v8a"]="$ROOT_DIR/build/android-arm64/libmain.so"
["x86_64"]="$ROOT_DIR/build/android-x86_64/libmain.so"
)
# Drop any previously staged ABI directories to avoid stale APK contents.
rm -rf "$APP_DIR/x86" "$APP_DIR/arm64-v8a" "$APP_DIR/x86_64"
for abi in $ANDROID_STAGE_ABIS; do
src="${ABI_TO_LIB[$abi]:-}"
if [[ -z "$src" ]]; then
echo "Unsupported ABI '$abi'. Supported ABIs: arm64-v8a x86_64" >&2
exit 1
fi
case "$abi" in
arm64-v8a) src="$ROOT_DIR/build/android-arm64/libmain.so" ;;
x86_64) src="$ROOT_DIR/build/android-x86_64/libmain.so" ;;
*)
echo "Unsupported ABI '$abi'. Supported ABIs: arm64-v8a x86_64" >&2
exit 1
;;
esac
copy_lib "$abi" "$src"
done
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+1 -1
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@@ -6,4 +6,4 @@ Exec=dusk
Icon=dusk
Terminal=false
Type=Application
Categories=Graphics;3DGraphics;Game
Categories=Game;
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+265 -121
View File
@@ -8,140 +8,284 @@ body {
height: 100%;
margin: 0;
padding: 0;
font-family: "Fira Sans Condensed";
font-size: 24dp;
color: #FFFFFF;
display: flex;
flex-direction: column;
justify-content: flex-end;
align-items: stretch;
}
.overlay-root {
width: 100%;
min-height: 45%;
display: flex;
flex-direction: column;
justify-content: flex-end;
align-items: stretch;
decorator: vertical-gradient(#00000000 #151610F2);
padding: 48dp 0 40dp 0;
filter: opacity(0);
transition: filter 0.2s linear-in-out;
}
.overlay-root[open] {
filter: opacity(1);
}
.overlay {
width: 100%;
max-width: 1216dp;
margin-left: auto;
margin-right: auto;
display: flex;
flex-direction: column;
gap: 24dp;
padding: 0 32dp;
}
@media (max-height: 800dp) {
.overlay-root {
min-height: 38%;
padding: 32dp 0 28dp 0;
}
.overlay {
gap: 16dp;
padding: 0 24dp;
}
}
.header {
display: flex;
justify-content: space-between;
align-items: center;
gap: 24dp;
}
.carousel-container {
flex: 1 1 auto;
display: flex;
justify-content: flex-end;
min-width: 0;
}
.description {
font-size: 18dp;
line-height: 22dp;
color: rgba(255, 255, 255, 50%);
}
.divider {
margin: 1dp 0;
border-top: 1dp rgba(217, 217, 217, 50%);
}
.footer {
display: flex;
justify-content: space-between;
align-items: center;
gap: 24dp;
}
footer-button {
display: block;
width: 100%;
max-width: 220dp;
border: 0;
padding: 0;
background-color: transparent;
font-family: "Fira Sans Condensed";
font-weight: bold;
font-family: "Fira Sans";
font-weight: normal;
font-size: 20dp;
line-height: 24dp;
text-transform: uppercase;
color: #FFFFFF;
opacity: 1;
color: #E0DBC8;
display: flex;
flex-direction: column;
justify-content: flex-end;
align-items: stretch;
z-index: 1;
pointer-events: none;
}
fps,
toast {
position: absolute;
border: 1dp #92875B;
background-color: rgba(21, 22, 16, 80%);
}
toast {
top: 40dp;
right: 40dp;
display: flex;
flex-flow: column;
border-radius: 14dp;
overflow: hidden;
backdrop-filter: blur(5dp);
box-shadow: 0 0 15dp 3dp;
filter: opacity(0);
transform: scale(0.9);
transform-origin: center;
transition: filter transform 0.2s cubic-in-out;
padding: 18dp 24dp;
gap: 8dp;
}
toast[open] {
filter: opacity(1);
transform: scale(1);
}
/*toast:hover {
cursor: pointer;
background-color: rgba(61, 59, 36, 80%);
}
footer-button.return {
text-align: left;
toast:active {
background-color: rgba(45, 43, 26, 80%);
}*/
toast heading {
display: flex;
gap: 18dp;
align-items: center;
font-family: "Fira Sans Condensed";
font-size: 18dp;
font-weight: bold;
text-transform: uppercase;
color: #92875B;
}
footer-button.reset {
text-align: right;
toast heading > span {
flex: 1 0 auto;
}
.stepped-carousel {
toast heading > row {
flex: 1 0 auto;
display: flex;
align-items: center;
justify-content: center;
gap: 16dp;
width: auto;
min-width: 246dp;
padding: 0;
background-color: transparent;
font-family: "Fira Sans Condensed";
font-weight: bold;
gap: 4dp;
}
.stepped-carousel-value {
line-height: 29dp;
min-width: 166dp;
toast message {
display: flex;
flex-flow: column;
gap: 8dp;
}
toast message row {
display: flex;
}
toast message row.muted {
opacity: 0.5;
}
toast progress {
height: 4dp;
position: absolute;
left: 0;
bottom: 0;
width: 100%;
}
toast progress fill {
background-color: rgba(194, 164, 45, 80%);
}
toast.achievement {
border: 1dp #C2A42D;
}
toast.achievement heading {
color: #C2A42D;
}
toast.controller-warning {
top: auto;
right: auto;
bottom: 40dp;
left: 50%;
width: 440dp;
max-width: 90%;
transform: translateX(-50%) scale(0.9);
}
toast.controller-warning[open] {
transform: translateX(-50%) scale(1);
}
toast.controller-warning heading {
color: #C2A42D;
}
toast.menu-notification {
top: 40dp;
right: auto;
bottom: auto;
left: 50%;
max-width: 90%;
transform: translateX(-50%) scale(0.9);
}
toast.menu-notification[open] {
transform: translateX(-50%) scale(1);
}
toast.menu-notification message {
align-items: center;
text-align: center;
white-space: nowrap;
opacity: 0.9;
}
.stepped-carousel-arrow {
width: 24dp;
height: 24dp;
min-width: 24dp;
padding: 0;
border: 0;
background-color: transparent;
opacity: 1;
cursor: pointer;
toast.menu-notification message row {
align-items: center;
gap: 6dp;
}
icon {
font-family: "Material Symbols Rounded";
font-weight: normal;
display: inline-block;
vertical-align: middle;
}
icon.arrow-forward {
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xe5c8;" center center);
}
icon.trophy {
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xe71a;" center center);
}
icon.controller {
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xf135;" center center);
}
icon.warning {
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xe002;" center center);
}
fps {
display: none;
z-index: 99;
font-size: 18dp;
font-weight: bold;
padding: 9dp 12dp;
border-radius: 7dp;
pointer-events: none;
white-space: nowrap;
}
fps[open] {
display: block;
}
fps[corner=tl] {
top: 12dp;
left: 12dp;
}
fps[corner=tr] {
top: 12dp;
right: 12dp;
}
fps[corner=bl] {
bottom: 12dp;
left: 12dp;
}
fps[corner=br] {
bottom: 12dp;
right: 12dp;
}
logo {
position: absolute;
width: 100dp;
height: 100dp;
bottom: 40dp;
left: 40dp;
opacity: 0;
transition: opacity 0.5s linear-in-out;
}
logo[open] {
opacity: 0.65;
}
logo img {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
filter: drop-shadow(#0008 0 0 14dp);
transform-origin: center;
}
logo img.inner {
animation: 24s linear-in-out infinite logo-inner-spin;
}
logo img.outer {
animation: 8s linear-in-out infinite logo-outer-spin;
}
@keyframes logo-inner-spin {
from {
transform: rotate(360deg);
}
to {
transform: rotate(0deg);
}
}
@keyframes logo-outer-spin {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
@media (max-height: 640dp) {
toast {
top: 20dp;
right: 20dp;
}
toast.controller-warning {
bottom: 20dp;
}
toast.menu-notification {
top: 20dp;
}
}
+331 -21
View File
@@ -9,16 +9,44 @@ body {
font-weight: normal;
font-size: 20dp;
color: #FFFFFF;
background-color: #000000;
decorator: image(../prelaunch-bg.png cover left center);
filter: opacity(0);
transition: filter 1s 0.1s linear-in-out;
transition: filter 1s 0.2s linear-in-out;
z-index: -1;
}
.gradient {
position: absolute;
width: 100%;
height: 100%;
/* The color gradient from the Figma bands really badly. A fully black gradient does as well, but not as badly. */
decorator: horizontal-gradient(#000000FF #00000000);
}
body.mirrored .gradient {
decorator: horizontal-gradient(#00000000 #000000FF);
}
.background {
position: absolute;
width: 100%;
height: 100%;
decorator: image(../prelaunch-bg.png cover left center);
opacity: 0;
transition: opacity 1s linear-in-out;
}
body[open] {
filter: opacity(1);
}
body[open] .background {
opacity: 1;
}
body.disc-ready .background {
opacity: 0;
}
content {
display: block;
width: 100%;
@@ -34,6 +62,7 @@ content[open] {
menu {
position: absolute;
left: 96dp;
right: auto;
top: 50%;
transform: translateY(-50%);
/* Scale based on a reference screen width, 428/1216 */
@@ -46,6 +75,11 @@ menu {
gap: 48dp;
}
body.mirrored menu {
left: auto;
right: 96dp;
}
hero {
display: flex;
flex-direction: column;
@@ -54,6 +88,10 @@ hero {
gap: 8dp;
}
body.mirrored hero {
align-items: flex-end;
}
hero img {
width: 100%;
}
@@ -78,6 +116,7 @@ hero img {
display: flex;
flex-direction: column;
gap: 12dp;
align-items: flex-start;
}
#menu-list button {
@@ -85,6 +124,7 @@ hero img {
height: 54dp;
padding: 8dp 16dp;
border-radius: 8dp;
text-align: left;
text-transform: uppercase;
font-family: "Fira Sans Condensed";
font-size: 32dp;
@@ -94,8 +134,14 @@ hero img {
decorator: horizontal-gradient(#00000000 #00000000);
}
#menu-list button:disabled {
opacity: 0.75;
cursor: default;
decorator: horizontal-gradient(#00000000 #00000000);
}
#menu-list button.anim-done {
transition: decorator color 0.1s linear-in-out;
transition: decorator color opacity 0.1s linear-in-out;
}
#menu-list button:hover,
@@ -104,50 +150,181 @@ hero img {
decorator: horizontal-gradient(#FEE685FF #FEE68500);
}
disk-status {
body.mirrored #menu-list {
align-items: flex-end;
}
body.mirrored #menu-list button {
text-align: right;
}
body.mirrored #menu-list button:hover,
body.mirrored #menu-list button:focus-visible {
decorator: horizontal-gradient(#FEE68500 #FEE685FF);
}
disc-info {
position: absolute;
left: 96dp;
right: auto;
bottom: 72dp;
display: flex;
flex-direction: column;
gap: 8dp;
gap: 12dp;
font-size: 24dp;
font-effect: glow(0dp 4dp 0dp 4dp black);
text-align: left;
}
body.mirrored disc-info {
left: auto;
right: 96dp;
text-align: right;
}
version-info {
position: absolute;
right: 96dp;
left: auto;
bottom: 72dp;
display: flex;
flex-direction: column;
gap: 8dp;
gap: 12dp;
text-align: right;
font-size: 24dp;
font-effect: glow(0dp 4dp 0dp 4dp black);
text-align: right;
}
.status,
.version {
font-size: 24dp;
body.mirrored version-info {
right: auto;
left: 96dp;
text-align: left;
}
.status,
.update {
#disc-status {
display: flex;
align-items: center;
gap: 8dp;
}
#disc-status[status=good] {
color: #D8F999;
}
.status[bad] {
#disc-status[status=bad] {
color: #FFC9C9;
}
/* TODO: Hidden until an actual update checker is introduced */
.update {
display: none;
font-size: 16dp;
font-weight: bold;
cursor: pointer;
#disc-status[status=verifying] {
color: #FFFFFF;
}
.detail,
.update span {
#disc-status[status=mismatch] {
color: #FFD6A7;
}
#disc-status[status=unknown] {
color: rgba(224, 219, 200, 65%);
}
#disc-status[status=pending] {
color: #FEE685;
}
#disc-status icon {
display: none;
width: 24dp;
height: 24dp;
font-family: "Material Symbols Rounded";
font-weight: normal;
font-size: 24dp;
}
#disc-status[status] icon {
display: block;
}
#disc-status[status=good] icon {
decorator: text("&#xe5ca;" center center);
}
#disc-status[status=bad] icon {
decorator: text("&#xe5cd;" center center);
}
#disc-status[status=verifying] icon {
decorator: text("&#xe8b5;" center center);
}
#disc-status[status=mismatch] icon {
decorator: text("&#xe002;" center center);
}
#disc-status[status=unknown] icon {
decorator: text("&#xe887;" center center);
}
#disc-status[status=pending] icon {
decorator: text("&#xe863;" center center);
}
#disc-version {
font-size: 20dp;
}
.update {
display: none;
color: #A6A09B;
align-items: center;
justify-content: flex-end;
gap: 8dp;
font-size: 20dp;
}
.update[state=checking],
.update[state=failed] {
display: block;
}
.update[state=available] {
display: flex;
}
#update-download {
display: none;
margin: 0dp;
padding: 0dp;
border-width: 0dp;
background-color: transparent;
color: #D8F999;
cursor: pointer;
text-transform: uppercase;
font-weight: bold;
decorator: horizontal-gradient(#00000000 #00000000);
}
.update[state=available] #update-download {
display: flex;
align-items: center;
gap: 2dp;
}
#update-download icon {
display: block;
width: 18dp;
height: 18dp;
font-family: "Material Symbols Rounded";
font-weight: normal;
decorator: text("&#xe5c8;" center center);
}
.detail {
color: #A6A09B;
}
body.mirrored .update {
justify-content: flex-start;
}
/* Startup animation */
@@ -185,3 +362,136 @@ body.animate-in .intro-item {
.delay-5 {
transition: opacity transform 0.3s 0.6s cubic-in-out;
}
/* Mobile layout */
@media (max-height: 640dp) {
.gradient {
decorator: horizontal-gradient(#00000000 #000000FF);
}
body.mirrored .gradient {
decorator: horizontal-gradient(#000000FF #00000000);
}
menu {
left: 32dp;
right: 32dp;
width: auto;
min-width: 0;
max-width: none;
flex-direction: row;
align-items: center;
justify-content: space-between;
gap: 16dp;
}
body.mirrored menu {
left: 32dp;
right: 32dp;
flex-direction: row-reverse;
}
hero {
flex: 1 1 0;
min-width: 0;
max-width: 48%;
margin-left: 32dp;
}
body.mirrored hero {
align-items: flex-end;
}
hero img {
width: 100%;
}
#menu-list {
flex: 1 1 0;
min-width: 0;
max-width: 52%;
align-items: flex-end;
}
#menu-list button {
width: 100%;
max-width: 100%;
text-align: right;
}
#menu-list button:hover,
#menu-list button:focus-visible {
decorator: horizontal-gradient(#FEE68500 #FEE685FF);
}
body.mirrored #menu-list {
align-items: flex-start;
}
body.mirrored #menu-list button {
text-align: left;
}
body.mirrored #menu-list button:hover,
body.mirrored #menu-list button:focus-visible {
decorator: horizontal-gradient(#FEE685FF #FEE68500);
}
.eyebrow {
display: none;
}
disc-info {
right: 32dp;
left: auto;
bottom: 32dp;
top: auto;
text-align: right;
font-size: 16dp;
}
#disc-status {
justify-content: flex-end;
}
#disc-status icon {
font-size: 20dp;
}
#disc-version {
font-size: 16dp;
}
version-info {
right: 32dp;
left: auto;
bottom: auto;
top: 32dp;
text-align: right;
font-size: 16dp;
}
.update {
font-size: 16dp;
}
body.mirrored disc-info {
right: auto;
left: 32dp;
bottom: 32dp;
top: auto;
text-align: left;
}
body.mirrored version-info {
right: auto;
left: 32dp;
bottom: auto;
top: 32dp;
text-align: left;
}
body.mirrored #disc-status {
justify-content: flex-start;
}
}
+1 -3
View File
@@ -61,12 +61,10 @@ tab-bar[closable] close {
font-family: "Material Symbols Rounded";
font-weight: normal;
font-size: 24dp;
line-height: 48dp;
text-align: center;
text-transform: none;
color: rgba(224, 219, 200, 70%);
backdrop-filter: blur(2dp);
border-radius: 6dp;
decorator: text("&#xe5cd;" center center);
transition: color background-color 0.12s linear-in-out;
cursor: pointer;
}
+147
View File
@@ -0,0 +1,147 @@
*, *:before, *:after {
box-sizing: border-box;
}
body {
overflow: visible;
width: 100%;
height: 100%;
margin: 0;
padding: 0;
font-family: "Fira Sans Condensed";
font-size: 24dp;
color: #FFFFFF;
display: flex;
flex-direction: column;
justify-content: flex-end;
align-items: stretch;
}
.tuner-root {
width: 100%;
min-height: 45%;
display: flex;
flex-direction: column;
justify-content: flex-end;
align-items: stretch;
decorator: vertical-gradient(#00000000 #151610F2);
filter: opacity(0);
transition: filter 0.2s linear-in-out;
}
.tuner-root[open] {
filter: opacity(1);
}
.tuner {
width: 100%;
max-width: 1216dp;
margin-left: auto;
margin-right: auto;
display: flex;
flex-direction: column;
gap: 24dp;
padding: 48dp 64dp;
}
@media (max-height: 800dp) {
.tuner-root {
min-height: 38%;
}
.tuner {
gap: 16dp;
padding: 32dp 48dp;
}
}
.header {
display: flex;
justify-content: space-between;
align-items: center;
gap: 24dp;
}
.carousel-container {
flex: 1 1 auto;
display: flex;
justify-content: flex-end;
min-width: 0;
}
.description {
font-size: 18dp;
line-height: 22dp;
color: rgba(255, 255, 255, 50%);
}
.divider {
margin: 1dp 0;
border-top: 1dp rgba(217, 217, 217, 50%);
}
.footer {
display: flex;
justify-content: space-between;
align-items: center;
gap: 24dp;
}
footer-button {
display: block;
width: 100%;
max-width: 220dp;
border: 0;
padding: 0;
background-color: transparent;
font-family: "Fira Sans Condensed";
font-weight: bold;
font-size: 20dp;
line-height: 24dp;
text-transform: uppercase;
color: #FFFFFF;
opacity: 1;
cursor: pointer;
}
footer-button.return {
text-align: left;
}
footer-button.reset {
text-align: right;
}
.stepped-carousel {
display: flex;
align-items: center;
justify-content: center;
gap: 16dp;
width: auto;
min-width: 246dp;
padding: 0;
background-color: transparent;
font-family: "Fira Sans Condensed";
font-weight: bold;
}
.stepped-carousel-value {
line-height: 29dp;
min-width: 166dp;
text-align: center;
white-space: nowrap;
opacity: 0.9;
}
.stepped-carousel-arrow {
width: 24dp;
height: 24dp;
min-width: 24dp;
padding: 0;
border: 0;
background-color: transparent;
opacity: 1;
cursor: pointer;
font-family: "Material Symbols Rounded";
font-weight: normal;
}
+268 -4
View File
@@ -3,6 +3,7 @@
}
body {
display: flex;
width: 100%;
height: 100%;
padding: 64dp;
@@ -16,7 +17,9 @@ body {
window {
display: flex;
flex-flow: column;
position: relative;
height: 100%;
width: 100%;
max-width: 1088dp;
max-height: 768dp;
margin: auto;
@@ -32,6 +35,15 @@ window {
transition: filter transform 0.2s cubic-in-out;
}
window.small {
height: auto;
width: auto;
}
window.modal {
max-width: 640dp;
}
window[open] {
filter: opacity(1);
transform: scale(1);
@@ -62,7 +74,7 @@ window tab-bar tab {
window content {
display: flex;
flex: 1 1 0;
flex: 1 1 auto;
min-width: 0;
min-height: 0;
overflow: hidden;
@@ -72,7 +84,6 @@ window content pane {
display: flex;
flex-flow: column;
flex: 1 1 0;
height: 100%;
min-width: 0;
min-height: 0;
padding: 24dp;
@@ -90,6 +101,10 @@ window content pane > * {
flex: 0 0 auto;
}
window content pane:last-of-type > div {
line-height: 1.625;
}
window content pane > spacer {
display: block;
/* Completes the 24dp bottom inset after the pane's 8dp gap. */
@@ -184,6 +199,11 @@ button:not(:disabled):active {
box-shadow: #C2A42D 0 0 0 2dp;
}
button.modal-btn {
flex: 1 1 0;
text-align: center;
}
select-button {
display: flex;
align-items: center;
@@ -225,11 +245,12 @@ select-button key {
font-weight: bold;
font-size: 18dp;
text-transform: uppercase;
flex: 1 0 auto;
flex: 0 1 auto;
}
select-button value {
margin-left: auto;
flex: 1 1 auto;
text-align: right;
font-size: 20dp;
}
@@ -241,3 +262,246 @@ select-button input {
text-align: right;
font-size: 20dp;
}
icon {
width: 1em;
height: 1em;
font-family: "Material Symbols Rounded";
font-weight: normal;
display: inline-block;
vertical-align: middle;
}
icon.warning {
decorator: text("&#xe002;" center center);
}
icon.error {
decorator: text("&#xe000;" center center);
}
icon.verifying {
decorator: text("&#xe8b5;" center center);
}
icon.celebration {
decorator: text("&#xea65;" center center);
}
icon.question-mark {
decorator: text("&#xeb8b;" center center);
}
.achievement-total {
position: absolute;
top: 0;
right: 64dp;
height: 64dp;
line-height: 64dp;
font-family: "Fira Sans Condensed";
font-weight: bold;
font-size: 16dp;
color: rgba(224, 219, 200, 55%);
pointer-events: none;
}
.achievement-row {
display: flex;
align-items: flex-start;
gap: 10dp;
padding: 12dp 0;
border-bottom: 1dp rgba(146, 135, 91, 30%);
}
.achievement-info {
display: block;
flex: 1 1 0;
min-width: 0;
}
.achievement-header {
display: flex;
align-items: center;
}
.achievement-name {
flex: 1;
font-weight: bold;
}
.achievement-name.unlocked {
color: #ffa826;
}
.achievement-badge {
font-size: 14dp;
opacity: 0.7;
}
.achievement-badge.unlocked {
color: #44cc55;
opacity: 1;
}
.achievement-badge.locked {
color: #cc4444;
opacity: 1;
}
.achievement-desc {
display: block;
color: rgba(224, 219, 200, 55%);
font-size: 16dp;
margin: 4dp 0 0 0;
}
.achievement-progress {
display: block;
font-size: 13dp;
color: rgba(224, 219, 200, 45%);
}
progress {
display: block;
width: 100%;
height: 6dp;
border-radius: 3dp;
background-color: rgba(255, 255, 255, 10%);
margin: 6dp 0 2dp 0;
}
progress.progress-done fill {
background-color: #44aa22;
border-radius: 3dp;
}
progress.progress-ongoing fill {
background-color: #2255bb;
border-radius: 3dp;
}
button.achievement-clear {
flex: 0 0 auto;
align-self: center;
font-size: 14dp;
padding: 2dp 8dp;
opacity: 0.45;
}
.preset-grid {
display: flex;
flex-direction: row;
gap: 20dp;
flex: 0 1 auto;
align-items: flex-start;
width: 100%;
}
.preset-col {
display: flex;
flex-flow: column;
gap: 12dp;
flex: 1 1 0;
}
.preset-desc {
display: block;
font-size: 16dp;
text-align: center;
}
.modal-dialog {
display: flex;
flex-direction: column;
align-items: flex-start;
padding: 24dp;
gap: 20dp;
flex: 0 1 auto;
width: 100%;
text-align: left;
}
window.modal.danger {
border: 2dp #852221;
}
.modal-header {
display: flex;
flex-direction: row;
align-items: center;
justify-content: space-between;
width: 100%;
flex: 0 0 auto;
gap: 16dp;
}
.modal-header icon {
font-size: 24dp;
color: #92875B;
}
.modal-title {
display: block;
font-family: "Fira Sans Condensed";
font-weight: bold;
text-transform: uppercase;
font-size: 18dp;
color: #92875B;
flex: 1 1 auto;
}
window.modal.danger .modal-title,
window.modal.danger .modal-header icon {
color: #B3261E;
}
.modal-body {
display: block;
width: 100%;
flex: 0 1 auto;
min-width: 0;
font-size: 20dp;
color: #FFFFFF;
font-weight: normal;
}
.modal-body span.tip {
font-size: 14dp;
color: #92875B;
}
.verification-progress {
display: flex;
flex-direction: column;
gap: 10dp;
width: 100%;
}
.verification-file {
display: block;
font-size: 17dp;
color: #FFFFFF;
}
progress.verification-progress-bar {
height: 8dp;
margin: 2dp 0 0 0;
}
.verification-detail {
display: block;
font-size: 14dp;
color: rgba(224, 219, 200, 65%);
}
.modal-actions {
display: flex;
flex-direction: row;
flex-wrap: nowrap;
justify-content: stretch;
align-items: stretch;
gap: 12dp;
width: 100%;
flex: 0 0 auto;
padding-top: 4dp;
}
+6
View File
@@ -2,6 +2,7 @@
#include "Z2AudioLib/Z2SoundInfo.h"
#if TARGET_PC
#include "dusk/audio/DuskDsp.hpp"
#include "dusk/settings.h"
#include <cmath>
#endif
#include "Z2AudioLib/Z2Calc.h"
@@ -705,6 +706,11 @@ f32 Z2Audience::calcRelPosVolume(const Vec& param_0, f32 param_1, int camID) {
f32 Z2Audience::calcRelPosPan(const Vec& param_0, int camID) {
Vec local_54 = param_0;
local_54.y = 0.0f;
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
local_54.x = -local_54.x;
}
#endif
f32 dVar6 = VECMag(&local_54);
if (dVar6 < 0.1f) {
+26
View File
@@ -51,6 +51,7 @@
#include "d/actor/d_a_ni.h"
#include "d/d_s_play.h"
#include "dusk/frame_interpolation.h"
#include "dusk/settings.h"
#include "res/Object/Alink.h"
#include <cstring>
@@ -14787,6 +14788,10 @@ void daAlink_c::deleteEquipItem(BOOL i_isPlaySound, BOOL i_isDeleteKantera) {
mIronBallChainPos = NULL;
mIronBallChainAngle = NULL;
field_0x3848 = NULL;
#if TARGET_PC
mIBChainInterpPrevValid = false;
mIBChainInterpCurrValid = false;
#endif
field_0x0774 = NULL;
field_0x0778 = NULL;
mpHookshotLinChk = NULL;
@@ -19717,6 +19722,27 @@ int daAlink_c::draw() {
)
{
dComIfGd_getOpaListDark()->entryImm(mpHookChain, 0);
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation &&
mEquipItem == dItemNo_IRONBALL_e &&
mIronBallChainPos != NULL && mIronBallChainAngle != NULL)
{
if (mIBChainInterpCurrValid) {
memcpy(mIBChainInterpPrevPos, mIBChainInterpCurrPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
memcpy(mIBChainInterpPrevAngle, mIBChainInterpCurrAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
mIBChainInterpPrevHandRoot = mIBChainInterpCurrHandRoot;
mIBChainInterpPrevValid = true;
}
memcpy(mIBChainInterpCurrPos, mIronBallChainPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
memcpy(mIBChainInterpCurrAngle, mIronBallChainAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
mIBChainInterpCurrHandRoot = mHookshotTopPos;
mIBChainInterpCurrValid = true;
dusk::frame_interp::add_interpolation_callback(&ironBallChainInterpCallback, this);
}
#endif
}
}
+3
View File
@@ -205,6 +205,9 @@ int daAlink_c::setDamagePoint(int i_dmgAmount, BOOL i_checkZoraMag, BOOL i_setDm
dComIfGp_setItemLifeCount(-i_dmgAmount, 0);
}
#if TARGET_PC
dusk::AchievementSystem::get().signal("player_damaged");
#endif
onResetFlg1(RFLG1_DAMAGE_IMPACT);
mSwordUpTimer = 0;
+16 -20
View File
@@ -44,16 +44,14 @@ void daAlink_c::handleWolfHowl() {
bool canHowl = false;
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
if (!checkForestOldCentury()) {
if (checkMidnaRide()) {
if ((checkWolf() &&
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
(!checkWolf() &&
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
{
canHowl = true;
}
if (checkMidnaRide()) {
if ((checkWolf() &&
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
(!checkWolf() &&
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
{
canHowl = true;
}
}
}
@@ -124,16 +122,14 @@ void daAlink_c::handleQuickTransform() {
bool canTransform = false;
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
if (!checkForestOldCentury()) {
if (checkMidnaRide()) {
if ((checkWolf() &&
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
(!checkWolf() &&
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
{
canTransform = true;
}
if (checkMidnaRide()) {
if ((checkWolf() &&
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
(!checkWolf() &&
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
{
canTransform = true;
}
}
}
+48 -6
View File
@@ -8,6 +8,8 @@
#include "d/actor/d_a_obj_swhang.h"
#include "d/actor/d_a_obj_chandelier.h"
#include "JSystem/J3DGraphBase/J3DMaterial.h"
#include "dusk/frame_interpolation.h"
#include "dusk/settings.h"
enum {
HS_MODE_NONE_e,
@@ -17,11 +19,11 @@ enum {
HS_MODE_RETURN_e = 6,
};
void daAlink_c::hsChainShape_c::draw() {
if (dusk::getSettings().game.superClawshot) {
return;
}
#if TARGET_PC
static const int HS_CHAIN_MAX_LINKS = 600;
#endif
void daAlink_c::hsChainShape_c::draw() {
static const int dummy = 0;
daAlink_c* alink = (daAlink_c*)getUserArea();
@@ -165,7 +167,11 @@ void daAlink_c::hsChainShape_c::draw() {
}
(void)0;
while (maxDistanceF > var_f30) {
#if TARGET_PC
int chainLinks = 0;
#endif
while (maxDistanceF > var_f30 IF_DUSK(&&chainLinks < HS_CHAIN_MAX_LINKS)) {
temp_f27 = var_f28 * cM_fsin(sp34 * var_f30);
s16 spC = cM_atan2s(temp_f27 - var_f26, 5.0f);
sp64.x = sp6C.x + spC;
@@ -187,6 +193,10 @@ void daAlink_c::hsChainShape_c::draw() {
var_f26 = temp_f27;
var_f30 += fabsf(cM_scos(spC)) * 5.0f;
#if TARGET_PC
chainLinks++;
#endif
}
}
@@ -202,7 +212,11 @@ void daAlink_c::hsChainShape_c::draw() {
sp98 = subChainTopPos;
sp6C.set(maxDistance.atan2sY_XZ(), maxDistance.atan2sX_Z(), 0);
while (maxDistanceF > var_f30) {
#if TARGET_PC
int subChainLinks = 0;
#endif
while (maxDistanceF > var_f30 IF_DUSK(&&subChainLinks < HS_CHAIN_MAX_LINKS)) {
mDoMtx_stack_c::copy(j3dSys.getViewMtx());
mDoMtx_stack_c::transM(sp98);
mDoMtx_stack_c::ZXYrotM(sp6C);
@@ -215,11 +229,39 @@ void daAlink_c::hsChainShape_c::draw() {
sp98 += maxDistance * 5.0f;
ANGLE_ADD_2(sp6C.z, 0x3000);
var_f30 += 5.0f;
#if TARGET_PC
subChainLinks++;
#endif
}
}
}
}
#if TARGET_PC
static void ironBallChainInterpCallback(bool isSimFrame, void* pUserWork) {
static_cast<daAlink_c*>(pUserWork)->onIronBallChainInterpCallback();
}
void daAlink_c::onIronBallChainInterpCallback() {
if (!mIBChainInterpPrevValid || !mIBChainInterpCurrValid) {
return;
}
if (mIronBallChainPos == NULL || mIronBallChainAngle == NULL) {
return;
}
const f32 alpha = dusk::frame_interp::get_interpolation_step();
for (int i = 0; i < IRON_BALL_CHAIN_COUNT; i++) {
mIronBallChainPos[i] = mIBChainInterpPrevPos[i] + (mIBChainInterpCurrPos[i] - mIBChainInterpPrevPos[i]) * alpha;
mIronBallChainAngle[i].x = mIBChainInterpPrevAngle[i].x + (s16)((s16)(mIBChainInterpCurrAngle[i].x - mIBChainInterpPrevAngle[i].x) * alpha);
mIronBallChainAngle[i].y = mIBChainInterpPrevAngle[i].y + (s16)((s16)(mIBChainInterpCurrAngle[i].y - mIBChainInterpPrevAngle[i].y) * alpha);
mIronBallChainAngle[i].z = mIBChainInterpPrevAngle[i].z + (s16)((s16)(mIBChainInterpCurrAngle[i].z - mIBChainInterpPrevAngle[i].z) * alpha);
}
mHookshotTopPos = mIBChainInterpPrevHandRoot + (mIBChainInterpCurrHandRoot - mIBChainInterpPrevHandRoot) * alpha;
}
#endif
void daAlink_c::hookshotAtHitCallBack(dCcD_GObjInf* i_atObjInf, fopAc_ac_c* i_tgActor,
dCcD_GObjInf* i_tgObjInf) {
if (i_tgActor != NULL && fopAcM_IsActor(i_tgActor) && !i_tgObjInf->ChkTgHookshotThrough()) {
+2 -2
View File
@@ -2721,7 +2721,7 @@ int daAlink_c::procHorseRun() {
}
if (mProcVar2.field_0x300c == 0) {
set3DStatus(BUTTON_STATUS_HOLD_ON, 4);
set3DStatus(BUTTON_STATUS_HOLD_ON, IF_DUSK(dusk::getSettings().game.enableMirrorMode ? 1 :) 4);
}
} else {
if (mProcVar3.field_0x300e != 0) {
@@ -2731,7 +2731,7 @@ int daAlink_c::procHorseRun() {
}
if (mProcVar2.field_0x300c == 0) {
set3DStatus(BUTTON_STATUS_HOLD_ON, 1);
set3DStatus(BUTTON_STATUS_HOLD_ON, IF_DUSK(dusk::getSettings().game.enableMirrorMode ? 4 :) 1);
}
}
+1 -1
View File
@@ -41,7 +41,7 @@ void daAlink_c::setOriginalHeap(JKRExpHeap** i_ppheap, u32 i_size) {
u32 var_r28 = 0x10;
u32 size = ROUND(i_size, 16);
#if TARGET_PC
size *= 2;
size *= 20; // Increase Link's heap size to prevent mods from crashing with higher-quality models.
#endif
JKRHeap* parent = mDoExt_getGameHeap();
+9 -1
View File
@@ -17,6 +17,9 @@
#include "d/actor/d_a_e_pz.h"
#include "d/actor/d_a_horse.h"
#include "d/actor/d_a_hozelda.h"
#if TARGET_PC
#include "dusk/achievements.h"
#endif
int daArrow_c::createHeap() {
J3DModelData* model_data;
@@ -92,7 +95,12 @@ void daArrow_c::atHitCallBack(dCcD_GObjInf* i_atObjInf, fopAc_ac_c* i_tgActor, d
if (dist_to_hitpos < field_0x998) {
field_0x998 = dist_to_hitpos;
mHitAcID = fopAcM_GetID(i_tgActor);
#if TARGET_PC
if (fopAcM_GetGroup(i_tgActor) == fopAc_ENEMY_e &&
current.pos.abs(mStartPos) > 10000.0f) {
dusk::AchievementSystem::get().signal("arrow_hit_100m");
}
#endif
if (mArrowType == 1) {
field_0x9a8 = *hit_pos_p;
} else if (i_tgObjInf->ChkTgShield()) {
+6
View File
@@ -19,6 +19,9 @@
#include "dusk/frame_interpolation.h"
#include "dusk/settings.h"
#if TARGET_PC
#include "dusk/achievements.h"
#endif
class daB_GND_HIO_c : public JORReflexible {
public:
@@ -1289,6 +1292,9 @@ static void b_gnd_g_wait(b_gnd_class* i_this) {
if (i_this->mMoveMode < 5 && i_this->mPlayerDistXZ < 600.0f) {
i_this->mMoveMode = 5;
i_this->field_0xc44[0] = 10;
#if TARGET_PC
dusk::AchievementSystem::get().signal("ganondorf_fishing_rod");
#endif
}
} else if (i_this->mMoveMode == 5) {
i_this->mMoveMode = 6;
+4
View File
@@ -254,7 +254,11 @@ BOOL daBdoor_c::checkArea() {
if (fabsf(vec.z) > 100.0f) {
return false;
}
#ifdef TARGET_PC
return (s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000 ? 1 : 0;
#else
return (s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000 ? 1 : 0;
#endif
}
BOOL daBdoor_c::checkFront() {
+4
View File
@@ -825,7 +825,11 @@ int daBdoorL1_c::checkArea() {
if (fabsf(local_48.z) > 100.0f) {
return 0;
}
#ifdef TARGET_PC
if ((s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000) {
#else
if ((s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000) {
#endif
return 1;
} else {
return 0;
+4
View File
@@ -348,7 +348,11 @@ int daBdoorL5_c::checkArea() {
if (fabsf(local_48.z) > 100.0f) {
return 0;
}
#ifdef TARGET_PC
if ((s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000) {
#else
if ((s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000) {
#endif
return 1;
} else {
return 0;
+5 -1
View File
@@ -1317,8 +1317,12 @@ int daMBdoorL1_c::checkArea() {
if (fabsf(local_48.z) > 110.0f) {
return 0;
}
#ifdef TARGET_PC
if ((s16)((s32)fabs(angle - 0x7fff - player->current.angle.y) & 0xffff) > 0x4000) {
#else
if ((s16)fabs((f64)(angle - 0x7fff - player->current.angle.y)) > 0x4000) {
#endif
return 0;
} else {
return 1;
+6
View File
@@ -517,6 +517,12 @@ void daE_OctBg_c::core_fish_attack() {
field_0xbaf = cM_rndFX(80.0f) + 100.0f;
}
}
#if AVOID_UB
else {
in_f31 = cM_rndF(400.0f) + 80.0f;
field_0xbaf = cM_rndFX(80.0f) + 100.0f;
}
#endif
} else if (current.pos.abs(cStack_5c) < 400.0f) {
in_f31 = cM_rndF(50.0f) + 20.0f;
field_0xbaf = cM_rndFX(20.0f) + 40.0f;
+9
View File
@@ -12,6 +12,9 @@
#include "c/c_damagereaction.h"
#include "f_op/f_op_actor_enemy.h"
#include "f_op/f_op_camera_mng.h"
#if TARGET_PC
#include "dusk/achievements.h"
#endif
class daE_TH_HIO_c : public JORReflexible {
public:
@@ -542,6 +545,7 @@ static void damage_check(e_th_class* i_this) {
if (i_this->field_0x6a4 == 0 && i_this->mAction != ACTION_SPIN) {
daPy_py_c* player = (daPy_py_c*)dComIfGp_getPlayer(0);
OS_REPORT("E_th HP1 %d\n", i_this->health);
s16 prevHealth = i_this->health;
cc_at_check(i_this, &i_this->mAtInfo);
OS_REPORT("E_th HP2 %d\n", i_this->health);
@@ -554,6 +558,11 @@ static void damage_check(e_th_class* i_this) {
dComIfGs_onOneZoneSwitch(3, -1);
if (i_this->health <= 0) {
#if TARGET_PC
if (prevHealth == i_this->field_0x560) {
dusk::AchievementSystem::get().signal("dark_hammer_one_hit");
}
#endif
i_this->mAction = ACTION_END;
i_this->mMode = 0;
i_this->field_0x68a |= 4;
+2
View File
@@ -5852,6 +5852,8 @@ static int daE_WB_Create(fopAc_ac_c* actor) {
daE_WB_Execute(i_this);
c_start = 0;
// Note: this flag makes king bulblin 1 instant die when set, as it only requires 2 laps
// for insta-kill to trigger.
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[88])) {
i_this->lap_num = 1;
}
+8
View File
@@ -3519,7 +3519,15 @@ void daKago_c::action() {
checkSizeBg();
setFlyEffect();
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
mStickX = -mDoCPd_c::getStickX3D(PAD_1);
} else {
mStickX = mDoCPd_c::getStickX3D(PAD_1);
}
#else
mStickX = mDoCPd_c::getStickX3D(PAD_1);
#endif
mStickY = mDoCPd_c::getStickY(PAD_1);
u8 prevIsWaterfall = mIsWaterfall;
+5 -3
View File
@@ -729,10 +729,12 @@ static void koro2_game(fshop_class* i_this) {
cLib_addCalcAngleS2(&i_this->field_0x4020.z, 0, 2, 0x200);
case 2:
#if TARGET_PC
if (dusk::getSettings().game.enableGyroRollgoal) {
if (dusk::gyro::rollgoal_gyro_enabled()) {
if (!dusk::gyro::get_sensor_keep_alive()) {
dusk::gyro::set_sensor_keep_alive(true);
}
} else if (dusk::gyro::get_sensor_keep_alive()) {
dusk::gyro::set_sensor_keep_alive(false);
}
#endif
@@ -753,7 +755,7 @@ static void koro2_game(fshop_class* i_this) {
old_stick_x = mDoCPd_c::getSubStickX(PAD_1);
cLib_addCalcAngleS2(&i_this->field_0x4060, i_this->field_0x4062, 4, 0x1000);
#if TARGET_PC
if (dusk::getSettings().game.enableGyroRollgoal) {
if (dusk::gyro::rollgoal_gyro_enabled()) {
dusk::gyro::rollgoalTick(true, i_this->field_0x4060);
}
#endif
@@ -791,7 +793,7 @@ static void koro2_game(fshop_class* i_this) {
s16 gyro_ax = 0;
s16 gyro_az = 0;
#if TARGET_PC
if (dusk::getSettings().game.enableGyroRollgoal) {
if (dusk::gyro::rollgoal_gyro_enabled()) {
dusk::gyro::rollgoalTableOffset(gyro_ax, gyro_az);
}
#endif
+9
View File
@@ -12,6 +12,10 @@
#include "SSystem/SComponent/c_counter.h"
#include <cstring>
#if TARGET_PC
#include "dusk/settings.h"
#endif
#define DRAW_TYPE_YELLOW 0
#define DRAW_TYPE_RED 1
@@ -1422,6 +1426,11 @@ int dAttention_c::Run() {
}
void dAttention_c::Draw() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
if (mAttParam.CheckFlag(dAttParam_c::EFlag_ARROW_OFF)) {
draw[0].field_0x173 = 3;
draw[1].field_0x173 = 3;
+205 -12
View File
@@ -31,6 +31,7 @@
#if TARGET_PC
#include "dusk/frame_interpolation.h"
#include "dusk/logging.h"
#include "imgui.h"
#endif
namespace {
@@ -1040,6 +1041,11 @@ void dCamera_c::debugDrawInit() {
bool dCamera_c::Run() {
#if TARGET_PC
ResetView();
if (executeDebugFlyCam()) {
mFrameCounter++;
mTicks++;
return true;
}
#endif
daAlink_c* link = daAlink_getAlinkActorClass();
@@ -7474,7 +7480,155 @@ bool dCamera_c::test2Camera(s32 param_0) {
return false;
}
static constexpr f32 FLYCAM_SPEED = 0.5f;
static constexpr f32 FLYCAM_FAST_SPEED = 4.0f;
static constexpr f32 FLYCAM_ROTATION_SPEED = 0.002f;
static constexpr f32 FLYCAM_TRIGGER_DEADZONE = 20.0f;
static constexpr s16 FLYCAM_ROLL_SPEED = 256;
static ImVec2 sFlyCamLastMousePos = {-1.f, -1.f};
#if TARGET_PC
bool dCamera_c::executeDebugFlyCam() {
if (!dusk::getSettings().game.debugFlyCam) {
if (mDebugFlyCam.initialized) {
deactivateDebugFlyCam();
}
sFlyCamLastMousePos = {-1.f, -1.f};
return false;
}
dEvt_control_c* event = dComIfGp_getEvent();
if (event == nullptr) {
return false;
}
if (!mDebugFlyCam.initialized && (event->mEventStatus != 0 || dComIfGp_isPauseFlag())) {
dusk::getSettings().game.debugFlyCam.setValue(false);
return false;
}
if (!mDebugFlyCam.initialized) {
mDebugFlyCam.savedCenter = mCenter;
mDebugFlyCam.savedEye = mEye;
mDebugFlyCam.savedFovy = mFovy;
mDebugFlyCam.savedBank = mBank;
f32 dx = mCenter.x - mEye.x;
f32 dy = mCenter.y - mEye.y;
f32 dz = mCenter.z - mEye.z;
mDebugFlyCam.yaw = atan2f(dz, dx);
f32 horizontal = sqrtf(dx * dx + dz * dz);
mDebugFlyCam.pitch = atan2f(dy, horizontal);
mDebugFlyCam.initialized = true;
}
if (dusk::getSettings().game.debugFlyCamLockEvents) {
event->mEventStatus = 1;
dComIfGp_getEventManager().setCameraPlay(1);
} else {
if (event->mEventStatus != 0) {
event->mEventStatus = 0;
}
dComIfGp_getEventManager().setCameraPlay(0);
}
f32 stickY = 0.f;
f32 stickX = 0.f;
f32 cStickY = 0.f;
f32 cStickX = 0.f;
f32 trigL = 0.f;
f32 trigR = 0.f;
f32 rollInput = 0.f;
bool fast = false;
if (dusk::getSettings().game.debugFlyCamLockEvents) {
interface_of_controller_pad& pad = mDoCPd_c::getCpadInfo(0);
stickY = pad.mMainStickPosY * 72.0f;
stickX = pad.mMainStickPosX * 72.0f;
cStickY = pad.mCStickPosY * 59.0f;
cStickX = pad.mCStickPosX * 59.0f;
trigL = pad.mTriggerLeft * 150.0f;
trigR = pad.mTriggerRight * 150.0f;
fast = mDoCPd_c::getHoldZ(PAD_1);
if (mDoCPd_c::getHoldY(PAD_1)) rollInput -= 1.f;
if (mDoCPd_c::getHoldX(PAD_1)) rollInput += 1.f;
}
{
ImGuiIO& io = ImGui::GetIO();
if (!io.WantCaptureKeyboard) {
f32 kbX = 0.0f, kbY = 0.0f;
if (ImGui::IsKeyDown(ImGuiKey_W) || ImGui::IsKeyDown(ImGuiKey_UpArrow)) kbY += 1.f;
if (ImGui::IsKeyDown(ImGuiKey_S) || ImGui::IsKeyDown(ImGuiKey_DownArrow)) kbY -= 1.f;
if (ImGui::IsKeyDown(ImGuiKey_D) || ImGui::IsKeyDown(ImGuiKey_RightArrow)) kbX += 1.f;
if (ImGui::IsKeyDown(ImGuiKey_A) || ImGui::IsKeyDown(ImGuiKey_LeftArrow)) kbX -= 1.f;
f32 len = sqrtf(kbX * kbX + kbY * kbY);
if (len > 1.f) { kbX /= len; kbY /= len; }
stickX += kbX * 72.0f;
stickY += kbY * 72.0f;
if (ImGui::IsKeyDown(ImGuiKey_Space)) trigR += 150.0f;
if (ImGui::IsKeyDown(ImGuiKey_LeftCtrl)) trigL += 150.0f;
if (ImGui::IsKeyDown(ImGuiKey_LeftShift)) fast = true;
if (ImGui::IsKeyDown(ImGuiKey_Q)) rollInput -= 1.0f;
if (ImGui::IsKeyDown(ImGuiKey_E)) rollInput += 1.0f;
}
bool mouseValid = !io.WantCaptureMouse && io.MousePos.x >= 0.0f && io.MousePos.y >= 0.0f;
if (mouseValid && sFlyCamLastMousePos.x >= 0.0f) {
cStickX -= (io.MousePos.x - sFlyCamLastMousePos.x) * 2.0f;
cStickY -= (io.MousePos.y - sFlyCamLastMousePos.y) * 2.0f;
}
sFlyCamLastMousePos = mouseValid ? io.MousePos : ImVec2{-1.0f, -1.0f};
}
f32 verticalDisp = 0.0f;
if (trigR >= FLYCAM_TRIGGER_DEADZONE) {
verticalDisp += trigR;
}
if (trigL >= FLYCAM_TRIGGER_DEADZONE) {
verticalDisp -= trigL;
}
f32 moveDy = stickY * sinf(mDebugFlyCam.pitch) + verticalDisp;
f32 moveDx = stickY * cosf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) - stickX * sinf(mDebugFlyCam.yaw);
f32 moveDz = stickY * sinf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) + stickX * cosf(mDebugFlyCam.yaw);
f32 speed = fast ? FLYCAM_FAST_SPEED : FLYCAM_SPEED;
mEye.x += speed * moveDx;
mEye.y += speed * moveDy;
mEye.z += speed * moveDz;
static constexpr f32 FLYCAM_TARGET_DIST = 100.0f;
mCenter.x = mEye.x + cosf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
mCenter.z = mEye.z + sinf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
mCenter.y = mEye.y + sinf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
mBank = mBank + static_cast<s16>(rollInput * FLYCAM_ROLL_SPEED * (fast ? FLYCAM_FAST_SPEED / FLYCAM_SPEED : 1.f));
Reset(mCenter, mEye);
f32 yawInput = dusk::getSettings().game.invertCameraXAxis ? cStickX : -cStickX;
mDebugFlyCam.yaw += yawInput * FLYCAM_ROTATION_SPEED;
mDebugFlyCam.yaw = fmodf(mDebugFlyCam.yaw + 2.0f * (f32)M_PI, 2.0f * (f32)M_PI);
f32 maxPitch = (f32)M_PI / 2.0f - 0.1f;
f32 minPitch = -(f32)M_PI / 2.0f + 0.1f;
mDebugFlyCam.pitch = std::clamp(mDebugFlyCam.pitch + cStickY * FLYCAM_ROTATION_SPEED, minPitch, maxPitch);
return true;
}
void dCamera_c::deactivateDebugFlyCam() {
Reset(mDebugFlyCam.savedCenter, mDebugFlyCam.savedEye, mDebugFlyCam.savedFovy, mDebugFlyCam.savedBank.Val());
dEvt_control_c* event = dComIfGp_getEvent();
if (event != nullptr && event->mEventStatus != 0) {
event->mEventStatus = 0;
}
dComIfGp_getEventManager().setCameraPlay(0);
mDebugFlyCam.initialized = false;
}
bool dCamera_c::freeCamera() {
if (dusk::getSettings().game.freeCamera && mGear == 1) {
mGear = 0;
@@ -11108,6 +11262,26 @@ static int camera_execute(camera_process_class* i_this) {
return 1;
}
#ifdef TARGET_PC
void set_ar_corrected_trim(dDlst_window_c* window, float trim_height) {
const auto viewport = window->getViewPort();
if (mDoGph_gInf_c::isWideZoom()) {
const auto target_ar = FB_WIDTH / (FB_HEIGHT - trim_height * 2.0f);
const auto current_ar = mDoGph_gInf_c::m_safeWidthF / mDoGph_gInf_c::m_safeHeightF;
if (current_ar < target_ar) {
trim_height = FB_HEIGHT / 2.0f * (1.0f - current_ar / target_ar);
} else {
trim_height = 0.0f;
}
}
trim_height *= viewport->height / FB_HEIGHT;
window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
}
#endif
static int camera_draw(camera_process_class* i_this) {
camera_class* a_this = (camera_class*)i_this;
dCamera_c* body = &i_this->mCamera;
@@ -11161,21 +11335,40 @@ static int camera_draw(camera_process_class* i_this) {
#endif
#if TARGET_PC
auto trim_height = body->TrimHeight();
set_ar_corrected_trim(window, body->TrimHeight());
if (mDoGph_gInf_c::isWideZoom()) {
const auto target_ar = FB_WIDTH / (FB_HEIGHT - trim_height * 2.0f);
const auto current_ar = mDoGph_gInf_c::m_safeWidthF / mDoGph_gInf_c::m_safeHeightF;
if (dusk::getSettings().game.enableFrameInterpolation) {
dusk::frame_interp::add_interpolation_callback([](bool _, void* pUserWork) {
const auto i_this = static_cast<camera_process_class*>(pUserWork);
const auto camera = &i_this->mCamera;
if (current_ar < target_ar) {
trim_height = FB_HEIGHT / 2.0f * (1.0f - current_ar / target_ar);
} else {
trim_height = 0.0f;
}
const auto trim_size = camera->mTrimSize;
if (camera->mCurState != 2 && trim_size >= 0 && trim_size <= 3) {
// derive trim height at previous tick using current camera state
f32 target;
switch (trim_size) {
case 0:
target = 0.0f;
break;
case 1:
target = camera->mCamSetup.VistaTrimHeight();
break;
case 2:
case 3:
target = camera->mCamSetup.CinemaScopeTrimHeight();
break;
}
const auto step = dusk::frame_interp::get_interpolation_step();
const auto cur = camera->TrimHeight();
const auto prev = (4.0f * cur - target) / 3.0f;
const auto trim_height = prev + (cur - prev) * step;
set_ar_corrected_trim(get_window((camera_class*)i_this), trim_height);
}
}, i_this);
}
trim_height *= viewport->height / FB_HEIGHT;
window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
#else
int trim_height = body->TrimHeight();
+8
View File
@@ -13,6 +13,9 @@
#include "d/d_s_play.h"
#include "d/d_com_inf_game.h"
#include "f_op/f_op_actor_mng.h"
#if TARGET_PC
#include "dusk/achievements.h"
#endif
static int plCutLRC[58] = {
0, //
@@ -434,6 +437,11 @@ fopAc_ac_c* cc_at_check(fopAc_ac_c* i_enemy, dCcU_AtInfo* i_AtInfo) {
if (i_AtInfo->mAttackPower != 0 && i_enemy->health <= 0) {
i_AtInfo->mHitStatus = 2;
i_enemy->health = 0;
#if TARGET_PC
if (fopAcM_GetGroup(i_enemy) == fopAc_ENEMY_e) {
dusk::AchievementSystem::get().signal("enemy_killed");
}
#endif
}
int uvar8;
+73
View File
@@ -11,6 +11,62 @@
#include "JSystem/JGadget/define.h"
#include <cstring>
#include "dusk/logging.h"
#if TARGET_PC
#include "dusk/ui/ui.hpp"
namespace {
static int sJaiSkip = -1;
static JSUList<JAIStream>* get_stream_list() {
return Z2GetSoundMgr()->getStreamMgr()->getStreamList();
}
static int get_stream_count(JSUList<JAIStream>* list) {
int i = 0;
for (JSULink<JAIStream>* l = list != nullptr ? list->getFirst() : nullptr; l != nullptr;
l = l->getNext()) {
i++;
}
return i;
}
static void pause_stream(int skip_first, bool paused) {
int i = 0;
JSUList<JAIStream>* list = get_stream_list();
for (JSULink<JAIStream>* l = list->getFirst(); l != nullptr; l = l->getNext(), ++i) {
if (i >= skip_first) {
l->getObject()->pause(paused);
}
}
}
static void pause_streams(int skip_first) {
if (!dusk::ui::is_prelaunch_open()) {
return;
}
JSUList<JAIStream>* list = get_stream_list();
if (list == nullptr || get_stream_count(list) <= skip_first) {
return;
}
pause_stream(skip_first, true);
sJaiSkip = skip_first;
}
static void unpause_streams(bool require_prelaunch_hidden) {
if (sJaiSkip < 0) {
return;
}
if (require_prelaunch_hidden && dusk::ui::is_prelaunch_open()) {
return;
}
pause_stream(sJaiSkip, false);
sJaiSkip = -1;
}
} // namespace
#endif
s16 dDemo_c::m_branchId = -1;
namespace {
@@ -1006,7 +1062,16 @@ int dDemo_c::start(u8 const* p_data, cXyz* p_translation, f32 rotationY) {
m_control->setSuspend(0);
}
#if TARGET_PC
const int existing_streams = get_stream_count(get_stream_list());
#endif
m_control->forward(0);
#if TARGET_PC
pause_streams(existing_streams);
#endif
m_translation = p_translation;
if (m_translation != NULL) {
@@ -1034,6 +1099,10 @@ static void dummyString2() {
void dDemo_c::end() {
JUT_ASSERT(1956, m_system != NULL);
#if TARGET_PC
unpause_streams(false);
#endif
m_control->destroyObject_all();
m_object->remove();
m_data = NULL;
@@ -1054,6 +1123,10 @@ void dDemo_c::branch() {
int dDemo_c::update() {
JUT_ASSERT(2064, m_system != NULL);
#if TARGET_PC
unpause_streams(true);
#endif
if (m_data == NULL) {
if (m_branchData == NULL) {
return 0;
+4 -4
View File
@@ -1595,7 +1595,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
calcMapCmPerTexel(field_0x80, &field_0x58);
getPack(field_0x80, &mPackX, &mPackZ);
mCenterX += mPackX;
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
mCenterZ -= mPackZ;
mCenterX += field_0x64;
mCenterZ += mPackPlusZ;
@@ -1657,7 +1657,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
calcMapCmPerTexel(field_0x80, &field_0x58);
getPack(field_0x80, &mPackX, &mPackZ);
mCenterX += mPackX;
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
mCenterZ -= mPackZ;
}
break;
@@ -1737,7 +1737,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
calcMapCmPerTexel(field_0x80, &field_0x58);
getPack(field_0x80, &mPackX, &mPackZ);
mCenterX += mPackX;
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
mCenterZ -= mPackZ;
field_0x8f = 4;
#if DEBUG
@@ -1829,7 +1829,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
sp14 += temp_f31_2 * (spC - sp14);
sp10 += temp_f31_2 * (sp8 - sp10);
mCenterX += sp14;
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -sp14 :) sp14;
mCenterZ -= sp10;
break;
}
+121 -31
View File
@@ -15,13 +15,47 @@
#include <cstring>
#ifdef TARGET_PC
#include <span>
#include <numbers>
#include <array>
constexpr u16 kMapResolutionMultiplier = 4;
constexpr u16 kMapCircleSize = 16 * kMapResolutionMultiplier;
constexpr u16 kMapImageSide = 16 * kMapResolutionMultiplier;
constexpr u32 kMapImageTotalPixels = kMapImageSide * kMapImageSide;
typedef std::function<u8(size_t, size_t)> PaintI8Fn;
void paint_i8(std::span<u8> dst, size_t width, PaintI8Fn paint) {
const auto blocksAcross = width >> 3;
for (size_t i = 0; i < dst.size(); i++) {
// 8x4 block swizzling for I8
const auto blockIdx = i >> 5;
const auto localIdx = i & 31;
const auto blockY = blockIdx / blocksAcross;
const auto blockX = blockIdx % blocksAcross;
const auto localY = localIdx >> 3;
const auto localX = localIdx & 7;
const auto x = (blockX << 3) + localX;
const auto y = (blockY << 2) + localY;
dst[i] = paint(x, y);
}
}
#endif
void dMpath_n::dTexObjAggregate_c::create() {
static int const data[7] = {
79, 80, 77, 78, 76, 81, 82,
79, // 0: im_map_icon_square_4i.bti
80, // 1: im_map_icon_tresurebox_4i.bti
77, // 2: im_map_icon_enter_4i.bti
78, // 3: im_map_icon_nijumaru_4i.bti
76, // 4: im_map_icon_circle_4i.bti
81, // 5: im_map_icon_try_force_4i.bti
82, // 6: map_icon_circle16x16_4i.bti
};
for (int lp1 = 0; lp1 < 7; lp1++) {
@@ -35,45 +69,101 @@ void dMpath_n::dTexObjAggregate_c::create() {
}
#if TARGET_PC
auto hqCircle = JKR_NEW TGXTexObj();
static bool hqTexsDrawn = false;
static bool hqCircleDrawn = false;
static u8 hqCircleData[kMapCircleSize * kMapCircleSize];
static u8 hqCircleData[kMapImageTotalPixels];
static u8 hqCircleAltData[kMapImageTotalPixels];
static u8 hqNijumaruData[kMapImageTotalPixels];
static u8 hqEnterData[kMapImageTotalPixels];
static u8 hqTryForceData[kMapImageTotalPixels];
if (!hqCircleDrawn) {
const auto center = kMapCircleSize / 2.0f;
const auto radiusSq = center * center;
const auto blocksAcross = kMapCircleSize >> 3;
const auto totalPixels = sizeof(hqCircleData);
if (!hqTexsDrawn) {
constexpr auto center = kMapImageSide / 2.0f;
constexpr auto radiusSq = center * center;
for (size_t i = 0; i < totalPixels; i++) {
// 8x4 block swizzling for I8
const auto blockIdx = i >> 5;
const auto localIdx = i & 31;
// 6: map_icon_circle16x16_4i.bti - simple circle
paint_i8(std::span{hqCircleData}, kMapImageSide, [=](auto x, auto y) {
const auto dx = (x + 0.5f) - center;
const auto dy = (y + 0.5f) - center;
return (dx * dx + dy * dy < radiusSq) ? 0x11 : 0;
});
const auto blockY = blockIdx / blocksAcross;
const auto blockX = blockIdx % blocksAcross;
const auto localY = localIdx >> 3;
const auto localX = localIdx & 7;
const auto x = (blockX << 3) + localX;
const auto y = (blockY << 2) + localY;
// 4: im_map_icon_circle_4i.bti - outlined circle
paint_i8(std::span{hqCircleAltData}, kMapImageSide, [=](auto x, auto y) {
constexpr auto innerRadius = kMapImageSide * 3.0f / 8.0f;
constexpr auto innerRadiusSq = innerRadius * innerRadius;
const auto dx = (x + 0.5f) - center;
const auto dy = (y + 0.5f) - center;
const auto dSq = dx * dx + dy * dy;
// the original texture is in I4 format and uses 1 to indicate if inside the circle
// so we scale to I8 range: 255 / 15 = 17
hqCircleData[i] = (dx * dx + dy * dy < radiusSq) ? 17 : 0;
}
hqCircleDrawn = true;
return dSq < radiusSq ? (dSq < innerRadiusSq ? 0x22 : 0x11) : 0;
});
// 3: im_map_icon_nijumaru_4i.bti - concentric rings
paint_i8(std::span{hqNijumaruData}, kMapImageSide, [=](auto x, auto y) {
constexpr u8 nijumaruRings[] = {0x11, 0x22, 0x11, 0x11, 0x22, 0x22};
const auto dx = (x + 0.5f) - center;
const auto dy = (y + 0.5f) - center;
const auto dSq = dx * dx + dy * dy;
if (dSq < radiusSq) {
const auto ringIndex =
static_cast<size_t>(std::trunc(std::sqrt(dSq) / kMapImageSide * 12));
return nijumaruRings[ringIndex];
}
return u8{0};
});
// 2: im_map_icon_enter_4i.bti - outlined octagram
paint_i8(std::span{hqEnterData}, kMapImageSide, [=](auto x, auto y) {
constexpr auto outlineWidth = kMapImageSide / 6.0f;
const auto adx = std::abs((x + 0.5f) - center);
const auto ady = std::abs((y + 0.5f) - center);
const auto dist =
std::min(adx + ady, std::max(adx, ady) * std::numbers::sqrt2_v<float>) -
kMapImageSide / 2.0f;
return dist > 0.0f ? 0 : (dist > -outlineWidth ? 0x22 : 0x33);
});
// 5: im_map_icon_try_force_4i.bti - outlined circle with triangle
paint_i8(std::span{hqTryForceData}, kMapImageSide, [=](auto x, auto y) {
constexpr auto innerRadiusNorm = 5.0f / 12.0f;
constexpr auto innerRadius = kMapImageSide * innerRadiusNorm;
constexpr auto innerRadiusSq = innerRadius * innerRadius;
constexpr auto triRadius = kMapImageSide * innerRadiusNorm / 2.0f;
const auto dx = (x + 0.5f) - center;
const auto dy = (y + 0.5f) - center;
const auto dSq = dx * dx + dy * dy;
const auto triSideDist = (std::numbers::sqrt3_v<float> * std::abs(dx) - dy) * 0.5f;
const auto insideTri = std::max(dy, triSideDist) < triRadius;
return insideTri ? 0x22 : (dSq < radiusSq ? (dSq < innerRadiusSq ? 0x33 : 0x22) : 0);
});
hqTexsDrawn = true;
}
GXInitTexObj(hqCircle, hqCircleData, kMapCircleSize, kMapCircleSize, GX_TF_I8, GX_CLAMP,
GX_CLAMP, GX_FALSE);
GXInitTexObjLOD(hqCircle, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
mp_texObj[6] = hqCircle;
constexpr auto replacements = std::to_array<std::pair<size_t, const u8*> >({
{2, hqEnterData},
{3, hqNijumaruData},
{4, hqCircleAltData},
{5, hqTryForceData},
{6, hqCircleData},
});
for (const auto& [idx, data] : replacements) {
JKR_DELETE(mp_texObj[idx]);
const auto texobj = JKR_NEW TGXTexObj();
GXInitTexObj(
texobj, data, kMapImageSide, kMapImageSide, GX_TF_I8, GX_CLAMP, GX_CLAMP, GX_FALSE);
GXInitTexObjLOD(texobj, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
mp_texObj[idx] = texobj;
}
#endif
}
+4 -1
View File
@@ -942,7 +942,10 @@ void dMenu_DmapBg_c::draw() {
f32 local_28c = mpBackTexture->getBounds().i.x;
mpBackTexture->setBlackWhite(color_black, color_white);
mpBackTexture->draw(local_28c, field_0xd94 + mpBackTexture->getBounds().i.y, mpBackTexture->getWidth(),
mpBackTexture->getHeight(), false, false, false);
mpBackTexture->getHeight(),
IF_DUSK(dusk::getSettings().game.enableMirrorMode ? true :) false,
false,
false);
grafContext->scissor(field_0xd94 + mDoGph_gInf_c::getMinXF(),
scissor_top, mDoGph_gInf_c::getWidthF(),
+2 -2
View File
@@ -368,7 +368,7 @@ void dMenu_StageMapCtrl_c::initGetTreasureList(u8 param_0, s8 param_1) {
}
inline static s16 rightModeCnvRot(s16 param_0) {
return param_0;
return IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -param_0 :) param_0;
}
bool dMenu_StageMapCtrl_c::getTreasureList(f32* o_posX, f32* o_posY, s8* param_2, u8* o_swbit,
@@ -405,7 +405,7 @@ bool dMenu_StageMapCtrl_c::getTreasureList(f32* o_posX, f32* o_posY, s8* param_2
}
inline static f32 rightModeCnvPos(f32 param_0) {
return param_0;
return IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -param_0 :) param_0;
}
void dMenu_StageMapCtrl_c::cnvPosTo2Dpos(f32 param_0, f32 param_1, f32* param_2,
+18
View File
@@ -919,9 +919,20 @@ void dMenu_Fmap_c::region_map_proc() {
}
mpDraw2DBack->regionMapMove(mpStick);
int stage_no, room_no;
#if TARGET_PC
f32 arrow_pos_x = mpDraw2DBack->getArrowPos2DX();
if (dusk::getSettings().game.enableMirrorMode) {
arrow_pos_x = mpDraw2DBack->getMirrorPosX(arrow_pos_x, 0.0f);
}
f32 pos_x = arrow_pos_x - mDoGph_gInf_c::getMinXF() - mDoGph_gInf_c::getWidthF() * 0.5f;
#else
f32 pos_x = mpDraw2DBack->getArrowPos2DX() - mDoGph_gInf_c::getMinXF()
- mDoGph_gInf_c::getWidthF() * 0.5f;
#endif
f32 pos_y = mpDraw2DBack->getArrowPos2DY() - mDoGph_gInf_c::getHeightF() * 0.5f;
mpMenuFmapMap->getPointStagePathInnerNo(getNowFmapRegionData(), pos_x, pos_y,
mStayStageNo, &stage_no, &room_no);
if (mStageCursor != stage_no || mRoomCursor != room_no || mResetAreaName) {
@@ -2464,6 +2475,13 @@ void dMenu_Fmap_c::portalWarpMapMove(STControl* i_stick) {
f32 arrow_y = mpDraw2DBack->getArrowPos2DY();
u8 uVar6 = 0xff;
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
arrow_x = mpDraw2DBack->getMirrorPosX(arrow_x, 0.0f);
}
#endif
for (int i = 0; i < portal_dat->mCount; i++) {
if (portals[i].mRegionNo == mpDraw2DBack->getRegionCursor() + 1
&& checkDrawPortalIcon(portals[i].mStageNo, portals[i].mSwitchNo))
+24
View File
@@ -1043,6 +1043,12 @@ void dMenu_Fmap2DBack_c::allmap_move2(STControl* param_0) {
calcAllMapPos2D((mArrowPos3DX + control_xpos) - mStageTransX,
(mArrowPos3DZ + control_ypos) - mStageTransZ, &sp14, &sp10);
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
sp14 = getMirrorPosX(sp14, 0.0f);
}
#endif
mSelectRegion = 0xff;
for (int i = 7; i >= 0; i--) {
int val = field_0x1230[i];
@@ -1397,6 +1403,15 @@ void dMenu_Fmap2DBack_c::regionTextureDraw() {
if (uVar10 != uVar9) {
bool b = 0;
f32 v = mTransX + (dVar14 + (mRegionMinMapX[uVar10] + field_0xf0c[uVar10]));
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
b = true;
v = getMirrorPosX(mTransX + (dVar14 + (mRegionMinMapX[uVar10] + field_0xf0c[uVar10])),
mRegionMapSizeX[uVar10] * mZoom * 0.5f);
}
#endif
mpAreaTex[uVar10]->draw(
v, mTransZ + (dVar13 + (mRegionMinMapY[uVar10] + field_0xf2c[uVar10])),
mRegionMapSizeX[uVar10] * mZoom, mRegionMapSizeY[uVar10] * mZoom, b, false,
@@ -1404,6 +1419,15 @@ void dMenu_Fmap2DBack_c::regionTextureDraw() {
} else {
bool b = 0;
f32 v = mTransX + (dVar14 + (mRegionMinMapX[uVar9] + field_0xf0c[uVar9]));
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
b = true;
v = getMirrorPosX(mTransX + (dVar14 + (mRegionMinMapX[uVar9] + field_0xf0c[uVar9])),
mRegionMapSizeX[uVar9] * mZoom * 0.5f);
}
#endif
mpAreaTex[uVar9]->draw(
v, mTransZ + (dVar13 + (mRegionMinMapY[uVar9] + field_0xf2c[uVar9])),
mRegionMapSizeX[uVar9] * mZoom, mRegionMapSizeY[uVar9] * mZoom, b, false,
+2 -1
View File
@@ -965,7 +965,8 @@ void dMenu_Letter_c::screenSetBase() {
}
if (field_0x374 > 1) {
J2DPane* pJVar6 = mpBaseScreen->search('pi_n');
f32 dVar18 = field_0x1f0[1]->getBounds().i.x - field_0x1f0[0]->getBounds().i.x;
f32 x1 = field_0x1f0[1]->getBounds().i.x;
f32 dVar18 = x1 - field_0x1f0[0]->getBounds().i.x;
f32 dVar17 = dVar18 * (field_0x374 - 1);
f32 dVar16 = (pJVar6->getWidth() / 2) - (dVar17 / 2);
for (int i = 0; i < 9; i++) {
+17
View File
@@ -343,6 +343,11 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
}
f32 pos_x = icon_pos_x + i_posX;
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
pos_x = getMirrorCenterPosX(pos_x, 0.0f);
}
#endif
mpDrawCursor->setPos(pos_x, icon_pos_y + i_posY);
mpDrawCursor->setScale(mIconInfo[info_idx].scale * g_fmapHIO.mMapIconHIO.mPortalCursorScale);
mpDrawCursor->draw();
@@ -364,6 +369,12 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
}
f32 pos_x = (icon_pos_x + i_posX);
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
pos_x = getMirrorCenterPosX(pos_x, 0.0f);
}
#endif
mpPortalIcon->setPos(pos_x, icon_pos_y + i_posY);
mpPortalIcon->setScale(mIconInfo[info_idx].scale * g_fmapHIO.mMapIconHIO.mPortalIconScale);
mpPortalIcon->draw();
@@ -399,6 +410,12 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
}
f32 pos_x = i_posX + (icon_pos_x - (icon_size_x / 2));
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
pos_x = getMirrorCenterPosX(i_posX + (icon_pos_x - (icon_size_x / 2)), icon_size_x / 2);
}
#endif
mPictures[mIconInfo[info_idx].icon_no]->draw(pos_x, (i_posY + (icon_pos_y - icon_size_y / 2)),
icon_size_x, icon_size_y, false, false, false);
+6 -3
View File
@@ -24,9 +24,10 @@
#include "d/actor/d_a_horse.h"
#include <cstring>
#if TARGET_PC
#include "dusk/memory.h"
#include "dusk/memory.h"
#include "dusk/settings.h"
#endif
int dMeter2_c::_create() {
stage_stag_info_class* stag_info = dComIfGp_getStageStagInfo();
@@ -317,7 +318,9 @@ int dMeter2_c::_execute() {
int dMeter2_c::_draw() {
#if TARGET_PC
if (dusk::getSettings().game.disableMainHUD) {
if (dusk::getSettings().game.recordingMode || dusk::getSettings().game.minimalHUD ||
dusk::getSettings().game.debugFlyCam)
{
return 1;
}
#endif
+7
View File
@@ -1987,6 +1987,13 @@ bool jmessage_tSequenceProcessor::do_isReady() {
}
#endif
#if TARGET_PC
if (dusk::getSettings().game.instantText && mDoCPd_c::getHoldB(0)) {
field_0xb2 = 1;
pReference->setSendTimer(0);
}
#endif
if (dComIfGp_checkMesgBgm()) {
bool isItemMusicPlaying = true;
if (mDoAud_checkPlayingSubBgmFlag() != Z2BGM_ITEM_GET &&
+14 -5
View File
@@ -427,6 +427,16 @@ static void dummyStrings() {
dMsgObject_HIO_c g_MsgObject_HIO_c;
int dMsgObject_c::_execute() {
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
// enable wii message index override
g_MsgObject_HIO_c.mMessageDisplay = 1;
} else if (!dusk::getSettings().game.enableMirrorMode && g_MsgObject_HIO_c.mMessageDisplay == 1) {
g_MsgObject_HIO_c.mMessageDisplay = 0;
}
#endif
field_0x4c7 = 0;
if (mpTalkHeap != NULL) {
field_0x148 = mDoExt_setCurrentHeap(mpTalkHeap);
@@ -1880,15 +1890,14 @@ bool dMsgObject_c::isShopItemMessage() {
{7001, 7003, 7004, 7005, 7006, 7007, 7008, 7009, 7010, 7013, 7014, 7022, 7023, 7028, 7029,
7044, 7045, 7053},
// zel_02.bmg - Kakariko Shops
{5251, 5253, 5254, 5256, 5258, 5259, 5653, 5654, 5656, 5660, 5661, 5664, 5665, 5697, 5698,
5699, 5803, 5804, 5806, 5810, 5811, 5812, 5814, 5821, 5823, 5824, 5987, 5988, 5989, 5990,
5991, 5992, 5993, 5994, 5995, 5996, 5997, 5998, 5999},
{5181, 5182, 5251, 5253, 5254, 5256, 5258, 5259, 5653, 5654, 5656, 5660, 5661, 5664, 5665,
5697, 5698, 5699, 5803, 5804, 5806, 5810, 5811, 5812, 5814, 5821, 5823, 5824, 5987, 5988,
5989, 5990, 5991, 5992, 5993, 5994, 5995, 5996, 5997, 5998, 5999},
// zel_03.bmg - Death Mountain Shop
{5303, 5304, 5306, 5310, 5311, 5314, 5315, 5322, 5323, 5324, 5496, 5497, 5498, 5499},
// zel_04.bmg - Castle Town Shops
{5407, 5408, 5409, 5410, 5411, 5412, 5413, 5414, 5415, 5416, 5417, 5418, 5419, 5420, 5431,
5432, 5433, 5434, 5435, 5436, 5437, 5438, 5439, 5440, 5441, 5444, 5449, 5450, 5451, 5452,
5462},
5432, 5434, 5435, 5436, 5437, 5438, 5439, 5440, 5441, 5444, 5449, 5450, 5451, 5452, 5462},
// zel_05.bmg - Oocca Shop
{9428, 9429, 9430, 9431, 9432, 9437, 9443, 9448, 9449, 9451, 9459}
});
+9
View File
@@ -6,6 +6,10 @@
#include "d/d_com_inf_game.h"
#include "d/d_pane_class.h"
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnArrow_c::dMsgScrnArrow_c() {
mpScreen = JKR_NEW J2DScreen();
JUT_ASSERT(0, mpScreen != NULL);
@@ -65,6 +69,11 @@ dMsgScrnArrow_c::~dMsgScrnArrow_c() {
}
void dMsgScrnArrow_c::draw() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* graf_ctx = dComIfGp_getCurrentGrafPort();
mpScreen->draw(0.0f, 0.0f, graf_ctx);
}
+24
View File
@@ -8,6 +8,10 @@
#include "d/d_pane_class.h"
#include <cstring>
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnBase_c::dMsgScrnBase_c() {
init();
}
@@ -57,12 +61,22 @@ void dMsgScrnBase_c::init() {
}
void dMsgScrnBase_c::multiDraw() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
if (field_0x48 != NULL) {
dComIfGd_set2DOpa(field_0x48);
}
}
void dMsgScrnBase_c::draw() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* ctx = dComIfGp_getCurrentGrafPort();
ctx->setup2D();
@@ -72,10 +86,20 @@ void dMsgScrnBase_c::draw() {
}
void dMsgScrnBase_c::drawSelf() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
drawOutFont(0.0f, 0.0f, 1.0f);
}
void dMsgScrnBase_c::drawOutFont(f32 param_0, f32 param_1, f32 param_2) {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
mpOutFont->draw(NULL, param_0, param_1, param_2);
}
+9
View File
@@ -6,6 +6,10 @@
#include "d/d_msg_object.h"
#include "d/d_pane_class.h"
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnBoss_c::dMsgScrnBoss_c() {
static u64 t_tag[7] = {
MULTI_CHAR('sfontb0'), MULTI_CHAR('sfontb1'), MULTI_CHAR('sfontb2'), MULTI_CHAR('sfontl0'), MULTI_CHAR('sfontl1'), MULTI_CHAR('sfontl2'), MULTI_CHAR('sfont00'),
@@ -91,6 +95,11 @@ void dMsgScrnBoss_c::exec() {
}
void dMsgScrnBoss_c::drawSelf() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* ctx = dComIfGp_getCurrentGrafPort();
ctx->setup2D();
drawOutFont(0.0f, 0.0f, 1.0f);
+9
View File
@@ -13,6 +13,10 @@
#include "d/d_msg_out_font.h"
#include "d/d_pane_class.h"
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnKanban_c::dMsgScrnKanban_c(JKRExpHeap* param_0) {
if (param_0 != NULL) {
field_0xd4 = param_0;
@@ -176,6 +180,11 @@ void dMsgScrnKanban_c::exec() {
}
void dMsgScrnKanban_c::draw() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
grafContext->setup2D();
mpScreen->draw(0.0f, 0.0f, grafContext);
+9
View File
@@ -12,6 +12,10 @@
#include "d/d_msg_object.h"
#include "d/d_pane_class.h"
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnPlace_c::dMsgScrnPlace_c() {
static u64 t_tag[7] = {
MULTI_CHAR('sfontb0'), MULTI_CHAR('sfontb1'), MULTI_CHAR('sfontb2'), MULTI_CHAR('sfontl0'), MULTI_CHAR('sfontl1'), MULTI_CHAR('sfontl2'), MULTI_CHAR('sfont00'),
@@ -127,6 +131,11 @@ void dMsgScrnPlace_c::exec() {
}
void dMsgScrnPlace_c::drawSelf() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
grafContext->setup2D();
drawOutFont(0.0f, 0.0f, 1.0f);
+9
View File
@@ -20,6 +20,10 @@
#include "JSystem/J2DGraph/J2DScreen.h"
#include <cstring>
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnTalk_c::dMsgScrnTalk_c(u8 param_1, u8 param_2, JKRExpHeap* param_3) {
if (param_3 != NULL) {
field_0xe4 = param_3;
@@ -303,6 +307,11 @@ void dMsgScrnTalk_c::exec() {
}
void dMsgScrnTalk_c::drawSelf() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* grafContext[1];
grafContext[0] = dComIfGp_getCurrentGrafPort();
grafContext[0]->setup2D();
+9
View File
@@ -9,6 +9,10 @@
#include "d/d_msg_out_font.h"
#include "d/d_pane_class.h"
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnTree_c::dMsgScrnTree_c(JUTFont* param_0, JKRExpHeap* param_1) {
if (param_1 != NULL) {
field_0xd8 = param_1;
@@ -187,6 +191,11 @@ void dMsgScrnTree_c::exec() {
}
void dMsgScrnTree_c::draw() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
grafContext->setup2D();
mpScreen->draw(0.0f, 0.0f, grafContext);
+2 -16
View File
@@ -1120,26 +1120,12 @@ int dScnLogo_c::create() {
checkProgSelect();
if (field_0x20a != 0) {
mExecCommand = EXEC_PROG_IN;
#if TARGET_PC
mTimer = dusk::getSettings().game.skipWarningScreen ? 1 : 30;
#else
mTimer = 30;
#endif
field_0x218 = getProgressiveMode();
} else {
#if TARGET_PC
if (dusk::getSettings().game.skipWarningScreen) {
mTimer = 0; // Possibly unnecessary but just in case
mExecCommand = EXEC_DVD_WAIT;
} else {
if (mDoRst::getWarningDispFlag()) {
mTimer = 90;
mExecCommand = EXEC_NINTENDO_IN;
} else {
mTimer = 120;
mExecCommand = EXEC_WARNING_IN;
}
}
mTimer = 0; // Possibly unnecessary but just in case
mExecCommand = EXEC_DVD_WAIT;
#else
if (mDoRst::getWarningDispFlag()) {
mTimer = 90;
+12 -1
View File
@@ -40,8 +40,9 @@
#include "JSystem/JKernel/JKRAramArchive.h"
#if TARGET_PC
#include "dusk/autosave.h"
#include "dusk/memory.h"
#include <dusk/autosave.h>
#include "dusk/ui/ui.hpp"
#endif
#if DEBUG
@@ -794,7 +795,17 @@ static int dScnPly_Execute(dScnPly_c* i_this) {
dJprev_c::get()->update();
#endif
#if TARGET_PC
if (!dusk::ui::is_prelaunch_open()) {
dDemo_c::update();
} else if (dusk::getSettings().audio.menuSounds) {
s8 reverb = dComIfGp_getReverb(dComIfGp_roomControl_getStayNo());
f32 fxMix = reverb / 127.0f;
g_mEnvSeMgr.field_0x144.startEnvSeDirLevel(JA_SE_ATM_WIND_1, fxMix, 1.0f);
}
#else
dDemo_c::update();
#endif
#if DEBUG
dJcame_c::get()->update();
+31 -8
View File
@@ -21,16 +21,39 @@ static bool checkEnabled() {
return !__OSReport_disable || dusk::OSReportReallyForceEnable;
}
#ifndef va_copy
#define va_copy(d, s) ((d) = (s))
#endif
static std::string FormatToString(const char* msg, va_list list) {
int ret = vsnprintf(nullptr, 0, msg, list);
if (ret <= 0) {
return {};
size_t size = (strlen(msg) * 2) + 50;
std::string str;
va_list ap;
int attempts = 0;
while (true) {
str.resize(size);
va_copy(ap, list);
int n = vsnprintf(str.data(), size, msg, ap);
va_end(ap);
if (n > -1 && n < size) {
str.resize(n);
break;
}
++attempts;
if (attempts >= 3) {
if (n == -1) {
str.clear();
}
break;
}
if (n > -1) {
size = n + 1;
} else {
size *= 2;
}
}
++ret;
std::unique_ptr<char[]> buf(new char[ret]);
vsnprintf(buf.get(), ret, msg, list);
buf[ret - 1] = '\0';
return {buf.get()};
return str;
}
void OSReport(const char* fmt, ...) {
+697 -136
View File
@@ -2,13 +2,22 @@
#include "dusk/io.hpp"
#include "dusk/main.h"
#include "d/d_com_inf_game.h"
#include "d/d_item_data.h"
#include "d/d_map_path_fmap.h"
#include "d/d_stage.h"
#include "d/d_menu_fmap.h"
#include "JSystem/JKernel/JKRArchive.h"
#include "d/d_meter2_info.h"
#include "d/actor/d_a_alink.h"
#include "d/actor/d_a_ni.h"
#include "d/actor/d_a_npc4.h"
#include "d/actor/d_a_b_ob.h"
#include "d/actor/d_a_player.h"
#include "d/d_demo.h"
#include "dusk/ui/ui.hpp"
#include "f_pc/f_pc_name.h"
#include "f_op/f_op_actor_mng.h"
#include "f_pc/f_pc_name.h"
#include <filesystem>
#include <algorithm>
@@ -17,6 +26,14 @@ namespace dusk {
using json = nlohmann::json;
static void* s_cucco_play_search(void* i_actor, void*) {
if (!fopAcM_IsActor(i_actor) || fopAcM_GetName((fopAc_ac_c*)i_actor) != fpcNm_NI_e) {
return nullptr;
}
auto* ni = static_cast<ni_class*>(i_actor);
return ni->mAction == ACTION_PLAY_e ? i_actor : nullptr;
}
static void checkGoatHerding(Achievement& a, int32_t threshMs) {
if (dMeter2Info_getMaxCount() != 20 || dMeter2Info_getNowCount() != 20) {
return;
@@ -31,12 +48,13 @@ static constexpr auto ACHIEVEMENTS_FILENAME = "achievements.json";
std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
return {
// Challenge
{
{
"hero_of_twilight",
"Hero of Twilight",
"Deliver the finishing blow to Ganondorf.",
AchievementCategory::Story,
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
@@ -47,6 +65,445 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{}
},
{
{
"completionist",
"Completionist",
"Complete the game after collecting all equipment, heart containers, portals, bugs, poes, and hidden skills.",
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
return;
}
if (dComIfGs_getMaxLife() < 100) {
return;
}
for (int i = 0; i < 4; ++i) {
if (!dComIfGs_isCollectMirror(i)) {
return;
}
}
for (int i = 0; i < 3; ++i) {
if (!dComIfGs_isCollectCrystal(i)) {
return;
}
}
static const u16 skillBits[] = {
dSv_event_flag_c::F_0338, dSv_event_flag_c::F_0339,
dSv_event_flag_c::F_0340, dSv_event_flag_c::F_0341,
dSv_event_flag_c::F_0342, dSv_event_flag_c::F_0343,
dSv_event_flag_c::F_0344
};
for (u16 bit : skillBits) {
if (!dComIfGs_isEventBit(bit)) {
return;
}
}
if (dComIfGs_checkGetInsectNum() < 24) {
return;
}
if (dComIfGs_getPohSpiritNum() < 60) {
return;
}
if (dComIfGs_getWalletSize() < 2) {
return;
}
if (dComIfGs_getArrowMax() < 100) {
return;
}
if (!dComIfGs_isCollectSword(COLLECT_MASTER_SWORD)) {
return;
}
if (!dComIfGs_isCollectShield(COLLECT_HYLIAN_SHIELD)) {
return;
}
if (!dComIfGs_isCollectClothes(KOKIRI_CLOTHES_FLAG)) {
return;
}
if (!dComIfGs_isItemFirstBit(dItemNo_WEAR_ZORA_e)) {
return;
}
if (!dComIfGs_isItemFirstBit(dItemNo_ARMOR_e)) {
return;
}
static const struct { int stage; int sw; } warpPortals[] = {
{ dStage_SaveTbl_ORDON, 52 }, // Ordon Spring
{ dStage_SaveTbl_FARON, 71 }, // South Faron Woods
{ dStage_SaveTbl_FARON, 2 }, // North Faron Woods
{ dStage_SaveTbl_GROVE, 100 }, // Sacred Grove
{ dStage_SaveTbl_FIELD, 21 }, // Gorge
{ dStage_SaveTbl_ELDIN, 31 }, // Kakariko Village
{ dStage_SaveTbl_ELDIN, 21 }, // Death Mountain
{ dStage_SaveTbl_FIELD, 99 }, // Bridge of Eldin
{ dStage_SaveTbl_FIELD, 3 }, // Castle Town
{ dStage_SaveTbl_LANAYRU, 10 }, // Lake Hylia
{ dStage_SaveTbl_LANAYRU, 2 }, // Zora's Domain
{ dStage_SaveTbl_LANAYRU, 21 }, // Upper Zora's River
{ dStage_SaveTbl_SNOWPEAK, 21 }, // Snowpeak
{ dStage_SaveTbl_DESERT, 21 }, // Gerudo Mesa
{ dStage_SaveTbl_DESERT, 40 }, // Mirror Chamber
};
for (const auto& p : warpPortals) {
if (!g_dComIfG_gameInfo.info.getSavedata().getSave(p.stage).getBit().isSwitch(p.sw)) {
return;
}
}
if (dComIfGs_getCollectSmell() == dItemNo_NONE_e) {
return;
}
if (dMeter2Info_getRecieveLetterNum() == 0) {
return;
}
bool hasJournal = false;
for (int fi = 0; fi < 6; ++fi) {
if (dComIfGs_getFishNum(fi) != 0) {
hasJournal = true;
break;
}
}
if (!hasJournal) {
return;
}
int bottleCount = 0;
for (int i = 0; i < dSv_player_item_c::BOTTLE_MAX; ++i) {
if (dComIfGs_getItem(SLOT_11 + i, false) != dItemNo_NONE_e) {
bottleCount++;
}
}
if (bottleCount < 4) {
return;
}
int bombBagCount = 0;
for (int i = 0; i < dSv_player_item_c::BOMB_BAG_MAX; ++i) {
if (dComIfGs_getItem(SLOT_15 + i, false) != dItemNo_NONE_e) {
bombBagCount++;
}
}
if (bombBagCount < 3) {
return;
}
bool hasJewelRod = false;
for (int slot = 0; slot < 24 && !hasJewelRod; ++slot) {
const u8 item = dComIfGs_getItem(slot, false);
if (item == dItemNo_JEWEL_ROD_e || item == dItemNo_JEWEL_BEE_ROD_e || item == dItemNo_JEWEL_WORM_ROD_e) {
hasJewelRod = true;
}
}
if (!hasJewelRod) {
return;
}
static const u8 requiredWheelItems[] = {
dItemNo_BOOMERANG_e,
dItemNo_BOW_e,
dItemNo_W_HOOKSHOT_e,
dItemNo_SPINNER_e,
dItemNo_IRONBALL_e,
dItemNo_COPY_ROD_e,
dItemNo_HVY_BOOTS_e,
dItemNo_KANTERA_e,
dItemNo_PACHINKO_e,
dItemNo_HAWK_EYE_e,
dItemNo_ANCIENT_DOCUMENT_e,
dItemNo_HORSE_FLUTE_e,
};
for (u8 required : requiredWheelItems) {
bool found = false;
for (int slot = 0; slot < 24; ++slot) {
if (dComIfGs_getItem(slot, false) == required) {
found = true;
break;
}
}
if (!found) {
return;
}
}
a.progress = 1;
},
{}
},
// Collection
{
{
"princess_of_bugs",
"The Princess of Bugs",
"Deliver all 24 golden bugs to Agitha.",
AchievementCategory::Collection,
true, 24, 0, false
},
[](Achievement& a, json&) {
a.progress = dComIfGs_checkGetInsectNum();
},
{}
},
{
{
"all_poes",
"Poe Collector",
"Collect all 60 Poe Souls.",
AchievementCategory::Collection,
true, 60, 0, false
},
[](Achievement& a, json&) {
a.progress = dComIfGs_getPohSpiritNum();
},
{}
},
{
{
"hylian_loach",
"Legendary Catch",
"Catch a Hylian Loach.",
AchievementCategory::Collection,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (dComIfGs_getFishNum(1) > 0) {
a.progress = 1;
}
},
{}
},
{
{
"all_fish",
"Gone Fishin'",
"Catch all 6 species of fish.",
AchievementCategory::Collection,
true, 6, 0, false
},
[](Achievement& a, json&) {
int nUniqueFish = 0;
for (int i = 0; i < 6; ++i) {
if (dComIfGs_getFishNum(i) != 0) {
nUniqueFish++;
}
}
a.progress = nUniqueFish;
},
{}
},
{
{
"a_big_heart",
"A Big Heart",
"Reach maximum health with all 20 heart containers.",
AchievementCategory::Collection,
true, 20, 0, false
},
[](Achievement& a, json&) {
a.progress = dComIfGs_getMaxLife() / 5;
},
{}
},
{
{
"all_bottles",
"Glassware Guardian",
"Obtain all 4 bottles.",
AchievementCategory::Collection,
true, 4, 0, false
},
[](Achievement& a, json&) {
if (daPy_getPlayerActorClass() == nullptr) {
return;
}
int count = 0;
for (int i = 0; i < dSv_player_item_c::BOTTLE_MAX; ++i) {
if (dComIfGs_getItem(SLOT_11 + i, false) != dItemNo_NONE_e) {
count++;
}
}
a.progress = count;
},
{}
},
{
{
"all_hidden_skills",
"Master of Secrets",
"Learn all 7 Hidden Skills.",
AchievementCategory::Collection,
true, 7, 0, false
},
[](Achievement& a, json&) {
static const u16 skillBits[] = {
dSv_event_flag_c::F_0338, dSv_event_flag_c::F_0339,
dSv_event_flag_c::F_0340, dSv_event_flag_c::F_0341,
dSv_event_flag_c::F_0342, dSv_event_flag_c::F_0343,
dSv_event_flag_c::F_0344
};
int count = 0;
for (u16 bit : skillBits) {
if (dComIfGs_isEventBit(bit)) {
count++;
}
}
a.progress = count;
},
{}
},
{
{
"all_letters",
"We Deliver!",
"Collect all 16 postman letters.",
AchievementCategory::Collection,
true, 16, 0, false
},
[](Achievement& a, json&) {
a.progress = dMeter2Info_getRecieveLetterNum();
},
{}
},
{
{
"cave_of_ordeals",
"Conqueror of Ordeals",
"Clear all 50 floors of the Cave of Ordeals.",
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (daNpcF_chkEvtBit(0x1F9)) {
a.progress = 1;
}
},
{}
},
{
{
"cave_of_ordeals_heartless",
"Indomitable",
"Clear all 50 floors of the Cave of Ordeals with only 3 heart containers.",
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (daNpcF_chkEvtBit(0x1F9) && dComIfGs_getMaxLife() <= 15) {
a.progress = 1;
}
},
{}
},
{
{
"speedrun_12h",
"Been There Done That",
"Defeat Ganondorf with a total save file play time under 12 hours.",
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
return;
}
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
if (ticks / OS_TIMER_CLOCK < 12 * 3600) {
a.progress = 1;
}
},
{}
},
{
{
"speedrun_8h",
"Swift Blade",
"Defeat Ganondorf with a total save file play time under 6 hours.",
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
return;
}
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
if (ticks / OS_TIMER_CLOCK < 8 * 3600) {
a.progress = 1;
}
},
{}
},
{
{
"dark_hammer_one_hit",
"Mortal Edge",
"Defeat Dark Hammer in a single hit.",
AchievementCategory::Misc,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (AchievementSystem::get().hasSignal("dark_hammer_one_hit")) {
a.progress = 1;
}
},
{}
},
{
{
"no_deaths_clear",
"Deathless",
"Defeat Ganondorf with 0 deaths on your save file.",
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
return;
}
if (dComIfGs_getDeathCount() == 0) {
a.progress = 1;
}
},
{}
},
{
{
"untouchable",
"Untouchable",
"Kill 25 enemies in a row without taking damage.",
AchievementCategory::Challenge,
true, 25, 0, false
},
[](Achievement& a, json&) {
auto& sys = AchievementSystem::get();
if (sys.hasSignal("player_damaged")) {
a.progress = 0;
}
if (sys.hasSignal("enemy_killed")) {
a.progress++;
}
},
{}
},
{
{
"bow_100m_hit",
"Long Shot",
"Hit an enemy from over 100 meters away with the bow.",
AchievementCategory::Misc,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (AchievementSystem::get().hasSignal("arrow_hit_100m")) {
a.progress = 1;
}
},
{}
},
// Minigame
{
{
"plumm_max",
@@ -133,14 +590,16 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{
{
"cave_of_ordeals",
"Conqueror of Ordeals",
"Clear all 50 floors of the Cave of Ordeals.",
AchievementCategory::Challenge,
"snowboard_70s",
"Downhill Dash",
"Finish the snowboarding minigame in under 70 seconds.",
AchievementCategory::Minigame,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (daNpcF_chkEvtBit(0x1F9)) {
const int32_t bestMs = dComIfGs_getRaceGameTime();
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0481) &&
bestMs > 0 && bestMs <= 70000) {
a.progress = 1;
}
},
@@ -148,54 +607,37 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{
{
"cave_of_ordeals_heartless",
"Indomitable",
"Clear all 50 floors of the Cave of Ordeals with only 3 heart containers.",
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (daNpcF_chkEvtBit(0x1F9) && dComIfGs_getMaxLife() <= 15) {
a.progress = 1;
}
},
{}
},
{
{
"speedrun_12h",
"Been There Done That",
"Defeat Ganondorf with a total save file play time under 12 hours.",
AchievementCategory::Challenge,
"canoe_perfect",
"River Raider",
"Achieve a perfect score in the canoe minigame.",
AchievementCategory::Minigame,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
if (link == nullptr) {
return;
}
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
if (ticks / OS_TIMER_CLOCK < 12 * 3600) {
static bool wasInCanoe = false;
bool inCanoe = link->mProcID >= daAlink_c::PROC_CANOE_RIDE &&
link->mProcID <= daAlink_c::PROC_CANOE_KANDELAAR_POUR;
if (wasInCanoe && !inCanoe && dMeter2Info_getNowCount() >= 30) {
a.progress = 1;
}
wasInCanoe = inCanoe;
},
{}
},
{
{
"speedrun_8h",
"Swift Blade",
"Defeat Ganondorf with a total save file play time under 6 hours.",
AchievementCategory::Challenge,
"star_2_under_40s",
"Rising Star",
"Complete the STAR Prize 2 minigame in under 40 seconds.",
AchievementCategory::Minigame,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
return;
}
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
if (ticks / OS_TIMER_CLOCK < 8 * 3600) {
if(dComIfGs_getHookGameTime() > 0 && dComIfGs_getHookGameTime() <= 40000) {
a.progress = 1;
}
},
@@ -203,77 +645,20 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{
{
"princess_of_bugs",
"The Princess of Bugs",
"Deliver all 24 golden bugs to Agitha.",
AchievementCategory::Collection,
true, 24, 0, false
},
[](Achievement& a, json&) {
a.progress = dComIfGs_checkGetInsectNum();
},
{}
},
{
{
"all_poes",
"Poe Collector",
"Collect all 60 Poe Souls.",
AchievementCategory::Collection,
true, 60, 0, false
},
[](Achievement& a, json&) {
a.progress = dComIfGs_getPohSpiritNum();
},
{}
},
{
{
"hylian_loach",
"Legendary Catch",
"Catch a Hylian Loach.",
AchievementCategory::Collection,
"star_2_under_30s",
"Shooting Star",
"Complete the STAR Prize 2 minigame in under 30 seconds.",
AchievementCategory::Minigame,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (dComIfGs_getFishNum(1) > 0) {
if(dComIfGs_getHookGameTime() > 0 && dComIfGs_getHookGameTime() <= 30000) {
a.progress = 1;
}
},
{}
},
{
{
"all_fish",
"Gone Fishin'",
"Catch all 6 species of fish.",
AchievementCategory::Collection,
true, 6, 0, false
},
[](Achievement& a, json&) {
int nUniqueFish = 0;
for (int i = 0; i < 6; ++i) {
if (dComIfGs_getFishNum(i) != 0) {
nUniqueFish++;
}
}
a.progress = nUniqueFish;
},
{}
},
{
{
"a_big_heart",
"A Big Heart",
"Reach maximum health with all 20 heart containers.",
AchievementCategory::Collection,
true, 20, 0, false
},
[](Achievement& a, json&) {
a.progress = dComIfGs_getMaxLife() / 5;
},
{}
},
// Misc
{
{
"friendly_fire",
@@ -326,6 +711,87 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{}
},
{
{
"email_me",
"Email Me",
"Read a letter during the Dark Beast Ganon fight.",
AchievementCategory::Misc,
false, 0, 0, false
},
[](Achievement& a, json&) {
void* dbgExists = fopAcM_SearchByName(fpcNm_B_MGN_e);
if (dbgExists && AchievementSystem::get().hasSignal("open_letter")) {
a.progress = 1;
}
},
{}
},
{
{
"heavy_hitter",
"Heavy Hitter",
"Wear the Iron Boots during the end credits.",
AchievementCategory::Misc,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
return;
}
if (daPy_getPlayerActorClass()->checkEquipHeavyBoots()) {
a.progress = 1;
}
},
{}
},
{
{
"fishing_rod_ganondorf",
"Here Fishy Fishy",
"Confuse Ganondorf with the fishing rod.",
AchievementCategory::Misc,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (AchievementSystem::get().hasSignal("ganondorf_fishing_rod")) {
a.progress = 1;
}
},
{}
},
{
{
"steal_from_trill",
"Petty Theft",
"Steal from Trill.",
AchievementCategory::Misc,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0758)) {
a.progress = 1;
}
},
{}
},
{
{
"cucco_control",
"Cucco Whisperer",
"Take control of a cucco.",
AchievementCategory::Misc,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (fopAcM_Search(s_cucco_play_search, nullptr) != nullptr) {
a.progress = 1;
}
},
{}
},
// Glitched
{
{
"back_in_time",
@@ -376,19 +842,6 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{}
},
{
{
"ultimate_delivery",
"The Ultimate Delivery",
"Have all 16 postman letters at the same time.",
AchievementCategory::Glitched,
true, 16, 0, false
},
[](Achievement& a, json&) {
a.progress = dMeter2Info_getRecieveLetterNum();
},
{}
},
{
{
"speedrun_4h",
@@ -411,15 +864,85 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{
{
"email_me",
"Email Me",
"Read a letter during the Dark Beast Ganon fight.",
AchievementCategory::Misc,
"no_fish_suit",
"No Fish Suit No Problem",
"Defeat Morpheel without equipping Zora Armor.",
AchievementCategory::Glitched,
false, 0, 0, false
},
[](Achievement& a, json&) {
void* dbgExists = fopAcM_SearchByName(fpcNm_B_MGN_e);
if (dbgExists && AchievementSystem::get().hasSignal("open_letter")) {
static bool prevMorpheelAlive = false;
static bool inArena = false;
static bool zoraWorn = false;
const auto* morpheel = static_cast<const b_ob_class*>(fopAcM_SearchByName(fpcNm_B_OB_e));
const bool morpheelAlive = morpheel != nullptr && morpheel->mAnmID != 0x14;
const bool morpheelDead = morpheel != nullptr && morpheel->mAnmID == 0x14;
const bool lakebedCleared = dComIfGs_isEventBit(dSv_event_flag_c::M_045);
if (inArena && morpheel == nullptr) {
zoraWorn = false;
}
if (morpheelAlive && !lakebedCleared) {
inArena = true;
if (daPy_py_c::checkZoraWearFlg()) {
zoraWorn = true;
}
}
if (prevMorpheelAlive && morpheelDead && inArena && !zoraWorn) {
a.progress = 1;
}
prevMorpheelAlive = morpheelAlive;
},
{}
},
{
{
"null_item",
"Null Item",
"Obtain the mysterious black rupee in the item wheel.",
AchievementCategory::Glitched,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (daPy_getPlayerActorClass() == nullptr) {
return;
}
for (int i = 0; i < 24; ++i) {
if (dComIfGs_getItem(i, false) == 0x00) {
a.progress = 1;
break;
}
}
},
{}
},
{
{
"stallord_skip",
"Stallord Skip",
"Leave Stallord's arena through the exit without defeating Stallord.",
AchievementCategory::Glitched,
false, 0, 0, false
},
[](Achievement& a, json&) {
static bool seenStallord = false;
if (strcmp(dComIfGp_getStartStageName(), "D_MN10A") != 0) {
seenStallord = false;
return;
}
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0265)) {
seenStallord = false;
return;
}
if (fopAcM_SearchByName(fpcNm_B_DS_e) != nullptr) {
seenStallord = true;
}
if (seenStallord &&
dComIfGp_isEnableNextStage() &&
strcmp(dComIfGp_getNextStageName(), "F_SP125") == 0) {
a.progress = 1;
}
},
@@ -427,22 +950,59 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{
{
"heavy-hitter",
"Heavy Hitter",
"Wear the Iron Boots during the end credits.",
AchievementCategory::Misc,
"lakebed_before_lanayru",
"White Midna Glitch",
"Clear the Lakebed Temple before clearing Lanayru's Twilight.",
AchievementCategory::Glitched,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
return;
}
if (daPy_getPlayerActorClass()->checkEquipHeavyBoots()) {
if (dComIfGs_isEventBit(dSv_event_flag_c::M_045) &&
!dComIfGs_isDarkClearLV(2)) {
a.progress = 1;
}
},
{}
},
{
{
"early_hidden_village",
"Quick Detour",
"Rescue the Hidden Village before clearing Goron Mines.",
AchievementCategory::Glitched,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0278) &&
!dComIfGs_isEventBit(dSv_event_flag_c::M_031)) {
a.progress = 1;
}
},
{}
},
{
{
"forest_temple_no_boomerang",
"Must Have Been The Wind",
"Complete the Forest Temple without obtaining the Gale Boomerang.",
AchievementCategory::Glitched,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (!dComIfGs_isEventBit(dSv_event_flag_c::M_022)) {
return;
}
if (daPy_getPlayerActorClass() == nullptr) {
return;
}
for (int i = 0; i < 24; ++i) {
if (dComIfGs_getItem(i, false) == dItemNo_BOOMERANG_e) {
return;
}
}
a.progress = 1;
},
{}
}
};
}
@@ -454,12 +1014,6 @@ AchievementSystem& AchievementSystem::get() {
return instance;
}
std::string AchievementSystem::consumePendingUnlock() {
std::string msg = std::move(m_pendingUnlocks.front());
m_pendingUnlocks.pop();
return msg;
}
std::vector<Achievement> AchievementSystem::getAchievements() const {
std::vector<Achievement> result;
result.reserve(m_entries.size());
@@ -559,7 +1113,14 @@ void AchievementSystem::processEntry(Entry& e) {
if (nowUnlocked) {
e.achievement.progress = e.achievement.isCounter ? e.achievement.goal : 1;
e.achievement.unlocked = true;
m_pendingUnlocks.push(e.achievement.name);
if (getSettings().game.enableAchievementToasts) {
ui::push_toast({
.type = "achievement",
.title = "Achievement Unlocked!",
.content = e.achievement.name,
.duration = std::chrono::seconds(5),
});
}
m_dirty = true;
} else if (progressChanged) {
m_dirty = true;
+5 -1
View File
@@ -1,4 +1,5 @@
#include "dusk/autosave.h"
#include "dusk/ui/ui.hpp"
#include "imgui/ImGuiConsole.hpp"
u8 mSaveBuffer[QUEST_LOG_SIZE * 3];
@@ -83,6 +84,9 @@ void waitingForWrite() {
}
void endAutoSave() {
dusk::g_imguiConsole.AddToast("Saving...", 2.0f);
dusk::ui::push_toast({
.type = "autosave",
.duration = std::chrono::milliseconds(1500),
});
mAutoSaveProc = 0;
}
+2
View File
@@ -154,7 +154,9 @@ namespace dusk::config {
template class ConfigImpl<f64>;
template class ConfigImpl<std::string>;
template class ConfigImpl<dusk::BloomMode>;
template class ConfigImpl<dusk::DiscVerificationState>;
template class ConfigImpl<dusk::GameLanguage>;
template class ConfigImpl<dusk::GyroMode>;
}
void dusk::config::Register(ConfigVarBase& configVar) {
+867
View File
@@ -0,0 +1,867 @@
#ifdef DUSK_DISCORD
#ifndef NOMINMAX
#define NOMINMAX
#endif
#include "discord.hpp"
#include "dusk/logging.h"
#include "nlohmann/json.hpp"
#include <algorithm>
#include <array>
#include <atomic>
#include <chrono>
#include <condition_variable>
#include <cstdint>
#include <cstring>
#include <deque>
#include <mutex>
#include <optional>
#include <string>
#include <string_view>
#include <thread>
#include <vector>
#ifdef _WIN32
#define WIN32_LEAN_AND_MEAN
#define NOMCX
#define NOSERVICE
#define NOIME
#include <windows.h>
#else
#include <cerrno>
#include <cstdlib>
#include <fcntl.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/un.h>
#include <unistd.h>
#endif
namespace dusk::discord::rpc {
namespace {
using json = nlohmann::json;
constexpr uint32_t kRpcVersion = 1;
constexpr size_t kFrameHeaderSize = sizeof(uint32_t) * 2;
constexpr size_t kMaxFramePayloadSize = 64 * 1024;
constexpr auto kIoWait = std::chrono::milliseconds(500);
constexpr auto kShutdownClearTimeout = std::chrono::milliseconds(200);
constexpr auto kInitialReconnectDelay = std::chrono::milliseconds(500);
constexpr auto kMaxReconnectDelay = std::chrono::milliseconds(60 * 1000);
enum class Opcode : uint32_t {
Handshake = 0,
Frame = 1,
Close = 2,
Ping = 3,
Pong = 4,
};
enum class ConnectionState {
Disconnected,
SentHandshake,
Connected,
};
enum class DisconnectCode : int {
PipeClosed = 1,
ReadCorrupt = 2,
BadFrame = 3,
};
struct Frame {
Opcode opcode = Opcode::Frame;
std::string payload;
};
struct QueuedEvent {
enum class Type {
Ready,
Disconnected,
Error,
};
Type type = Type::Ready;
User user;
int code = 0;
std::string message;
};
class Backoff {
public:
std::chrono::milliseconds next_delay() {
const auto delay = currentDelay;
currentDelay = std::min(currentDelay * 2, kMaxReconnectDelay);
return delay;
}
void reset() { currentDelay = kInitialReconnectDelay; }
private:
std::chrono::milliseconds currentDelay = kInitialReconnectDelay;
};
class IpcConnection {
public:
IpcConnection() = default;
~IpcConnection() { close(); }
IpcConnection(const IpcConnection&) = delete;
IpcConnection& operator=(const IpcConnection&) = delete;
bool open() {
#ifdef _WIN32
wchar_t pipeName[] = L"\\\\?\\pipe\\discord-ipc-0";
constexpr size_t kPipeDigit = sizeof(pipeName) / sizeof(wchar_t) - 2;
for (wchar_t pipeNumber = L'0'; pipeNumber <= L'9'; ++pipeNumber) {
pipeName[kPipeDigit] = pipeNumber;
pipe = CreateFileW(
pipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
if (pipe != INVALID_HANDLE_VALUE) {
return true;
}
if (GetLastError() == ERROR_PIPE_BUSY && WaitNamedPipeW(pipeName, 10000)) {
--pipeNumber;
}
}
return false;
#else
const auto tempPaths = get_temp_paths();
for (const std::string& tempPath : tempPaths) {
for (int pipeNumber = 0; pipeNumber < 10; ++pipeNumber) {
socketFd = socket(AF_UNIX, SOCK_STREAM, 0);
if (socketFd == -1) {
return false;
}
sockaddr_un pipeAddress{};
pipeAddress.sun_family = AF_UNIX;
const std::string socketPath =
tempPath + "/discord-ipc-" + std::to_string(pipeNumber);
if (socketPath.size() >= sizeof(pipeAddress.sun_path)) {
close();
continue;
}
std::strncpy(
pipeAddress.sun_path, socketPath.c_str(), sizeof(pipeAddress.sun_path) - 1);
if (connect(socketFd, reinterpret_cast<const sockaddr*>(&pipeAddress),
sizeof(pipeAddress)) == 0)
{
fcntl(socketFd, F_SETFL, O_NONBLOCK);
#ifdef SO_NOSIGPIPE
int optval = 1;
setsockopt(socketFd, SOL_SOCKET, SO_NOSIGPIPE, &optval, sizeof(optval));
#endif
return true;
}
close();
}
}
return false;
#endif
}
void close() {
#ifdef _WIN32
if (pipe != INVALID_HANDLE_VALUE) {
CloseHandle(pipe);
pipe = INVALID_HANDLE_VALUE;
}
#else
if (socketFd != -1) {
::close(socketFd);
socketFd = -1;
}
#endif
pendingRead.clear();
}
bool is_open() const {
#ifdef _WIN32
return pipe != INVALID_HANDLE_VALUE;
#else
return socketFd != -1;
#endif
}
bool write_frame(const Frame& frame) {
std::array<uint8_t, kFrameHeaderSize> header{};
write_u32(header.data(), static_cast<uint32_t>(frame.opcode));
write_u32(header.data() + sizeof(uint32_t), static_cast<uint32_t>(frame.payload.size()));
return write_all(header.data(), header.size()) &&
write_all(
reinterpret_cast<const uint8_t*>(frame.payload.data()), frame.payload.size());
}
enum class ReadStatus {
None,
Frame,
Closed,
Corrupt,
};
ReadStatus read_frame(Frame& frame) {
if (!read_available()) {
return is_open() ? ReadStatus::None : ReadStatus::Closed;
}
if (pendingRead.size() < kFrameHeaderSize) {
return ReadStatus::None;
}
const uint32_t payloadLength = read_u32(pendingRead.data() + sizeof(uint32_t));
if (payloadLength > kMaxFramePayloadSize) {
return ReadStatus::Corrupt;
}
const size_t frameLength = kFrameHeaderSize + payloadLength;
if (pendingRead.size() < frameLength) {
return ReadStatus::None;
}
frame.opcode = static_cast<Opcode>(read_u32(pendingRead.data()));
frame.payload.assign(
reinterpret_cast<const char*>(pendingRead.data() + kFrameHeaderSize), payloadLength);
pendingRead.erase(
pendingRead.begin(), pendingRead.begin() + static_cast<std::ptrdiff_t>(frameLength));
return ReadStatus::Frame;
}
private:
#ifndef _WIN32
static std::vector<std::string> get_temp_paths() {
std::vector<std::string> paths;
for (const char* name : {"XDG_RUNTIME_DIR", "TMPDIR", "TMP", "TEMP"}) {
if (const char* value = std::getenv(name); value && value[0] != '\0') {
if (std::find(paths.begin(), paths.end(), value) == paths.end()) {
paths.emplace_back(value);
}
}
}
if (std::find(paths.begin(), paths.end(), "/tmp") == paths.end()) {
paths.emplace_back("/tmp");
}
return paths;
}
#endif
static void write_u32(uint8_t* out, uint32_t value) {
out[0] = static_cast<uint8_t>(value & 0xff);
out[1] = static_cast<uint8_t>((value >> 8) & 0xff);
out[2] = static_cast<uint8_t>((value >> 16) & 0xff);
out[3] = static_cast<uint8_t>((value >> 24) & 0xff);
}
static uint32_t read_u32(const uint8_t* in) {
return static_cast<uint32_t>(in[0]) | (static_cast<uint32_t>(in[1]) << 8) |
(static_cast<uint32_t>(in[2]) << 16) | (static_cast<uint32_t>(in[3]) << 24);
}
bool write_all(const uint8_t* data, size_t length) {
size_t written = 0;
while (written < length) {
#ifdef _WIN32
DWORD bytesWritten = 0;
if (WriteFile(pipe, data + written, static_cast<DWORD>(length - written), &bytesWritten,
nullptr) == FALSE ||
bytesWritten == 0)
{
close();
return false;
}
written += bytesWritten;
#else
#ifdef MSG_NOSIGNAL
constexpr int kMsgFlags = MSG_NOSIGNAL;
#else
constexpr int kMsgFlags = 0;
#endif
const ssize_t bytesWritten =
send(socketFd, data + written, length - written, kMsgFlags);
if (bytesWritten < 0) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
std::this_thread::sleep_for(std::chrono::milliseconds(1));
continue;
}
close();
return false;
}
if (bytesWritten == 0) {
close();
return false;
}
written += static_cast<size_t>(bytesWritten);
#endif
}
return true;
}
bool read_available() {
std::array<uint8_t, 4096> buffer{};
bool readAny = false;
for (;;) {
#ifdef _WIN32
DWORD bytesAvailable = 0;
if (PeekNamedPipe(pipe, nullptr, 0, nullptr, &bytesAvailable, nullptr) == FALSE) {
close();
return readAny;
}
if (bytesAvailable == 0) {
return readAny;
}
const DWORD bytesToRead =
std::min<DWORD>(bytesAvailable, static_cast<DWORD>(buffer.size()));
DWORD bytesRead = 0;
if (ReadFile(pipe, buffer.data(), bytesToRead, &bytesRead, nullptr) == FALSE) {
close();
return readAny;
}
if (bytesRead == 0) {
close();
return readAny;
}
pendingRead.insert(pendingRead.end(), buffer.begin(), buffer.begin() + bytesRead);
readAny = true;
#else
#ifdef MSG_NOSIGNAL
constexpr int kMsgFlags = MSG_NOSIGNAL;
#else
constexpr int kMsgFlags = 0;
#endif
const ssize_t bytesRead = recv(socketFd, buffer.data(), buffer.size(), kMsgFlags);
if (bytesRead < 0) {
if (errno == EAGAIN || errno == EWOULDBLOCK) {
return readAny;
}
close();
return readAny;
}
if (bytesRead == 0) {
close();
return readAny;
}
pendingRead.insert(pendingRead.end(), buffer.begin(), buffer.begin() + bytesRead);
readAny = true;
#endif
}
}
#ifdef _WIN32
HANDLE pipe = INVALID_HANDLE_VALUE;
#else
int socketFd = -1;
#endif
std::vector<uint8_t> pendingRead;
};
int current_process_id() {
#ifdef _WIN32
return static_cast<int>(GetCurrentProcessId());
#else
return static_cast<int>(getpid());
#endif
}
std::string next_nonce() {
static std::atomic_uint64_t sNonce{1};
return std::to_string(sNonce.fetch_add(1));
}
const json* find_member(const json& object, const char* key) {
if (!object.is_object()) {
return nullptr;
}
const auto member = object.find(key);
if (member == object.end()) {
return nullptr;
}
return &*member;
}
std::string json_string_member(const json& object, const char* key) {
const json* member = find_member(object, key);
if (!member || !member->is_string()) {
return {};
}
return member->get<std::string>();
}
int json_int_member(const json& object, const char* key, int defaultValue) {
const json* member = find_member(object, key);
if (!member || !member->is_number_integer()) {
return defaultValue;
}
try {
return member->get<int>();
} catch (const json::exception&) {
return defaultValue;
}
}
json make_presence_activity(const Presence& presence) {
json activity = json::object();
if (!presence.state.empty()) {
activity["state"] = presence.state;
}
if (!presence.details.empty()) {
activity["details"] = presence.details;
}
if (presence.startTimestamp != 0) {
activity["timestamps"] = {{"start", presence.startTimestamp}};
}
if (!presence.largeImageKey.empty() || !presence.largeImageText.empty()) {
json assets = json::object();
if (!presence.largeImageKey.empty()) {
assets["large_image"] = presence.largeImageKey;
}
if (!presence.largeImageText.empty()) {
assets["large_text"] = presence.largeImageText;
}
activity["assets"] = std::move(assets);
}
return activity;
}
Frame make_handshake_frame(std::string_view applicationId) {
return {
Opcode::Handshake,
json{
{"v", kRpcVersion},
{"client_id", std::string(applicationId)},
}
.dump(),
};
}
Frame make_set_activity_frame(std::string nonce, int pid, std::optional<Presence> presence) {
json args = {{"pid", pid}};
if (presence) {
args["activity"] = make_presence_activity(*presence);
} else {
args["activity"] = nullptr;
}
return {
Opcode::Frame,
json{
{"cmd", "SET_ACTIVITY"},
{"nonce", std::move(nonce)},
{"args", std::move(args)},
}
.dump(),
};
}
class Client {
public:
void initialize(std::string applicationId, EventHandlers handlers) {
shutdown();
{
std::lock_guard lock(mutex);
this->applicationId = std::move(applicationId);
this->handlers = std::move(handlers);
shouldRun = true;
queuedPresence.reset();
hasQueuedPresence = false;
clearRequested = false;
sentInitialConnectLog = false;
}
ioThread = std::thread([this] { io_loop(); });
}
void run_callbacks() {
std::deque<QueuedEvent> events;
EventHandlers localHandlers;
{
std::lock_guard lock(mutex);
events.swap(queuedEvents);
localHandlers = handlers;
}
for (const QueuedEvent& event : events) {
switch (event.type) {
case QueuedEvent::Type::Ready:
if (localHandlers.ready) {
localHandlers.ready(event.user);
}
break;
case QueuedEvent::Type::Disconnected:
if (localHandlers.disconnected) {
localHandlers.disconnected(event.code, event.message);
}
break;
case QueuedEvent::Type::Error:
if (localHandlers.error) {
localHandlers.error(event.code, event.message);
}
break;
}
}
}
void update_presence(Presence presence) {
{
std::lock_guard lock(mutex);
if (!shouldRun) {
return;
}
queuedPresence = std::move(presence);
hasQueuedPresence = true;
}
cv.notify_all();
}
void clear_presence() {
{
std::lock_guard lock(mutex);
if (!shouldRun) {
return;
}
queuedPresence.reset();
hasQueuedPresence = false;
clearRequested = true;
}
cv.notify_all();
}
void shutdown() {
{
std::lock_guard lock(mutex);
if (!shouldRun && !ioThread.joinable()) {
return;
}
shouldRun = false;
clearRequested = true;
}
cv.notify_all();
if (ioThread.joinable()) {
ioThread.join();
}
std::lock_guard lock(mutex);
queuedPresence.reset();
hasQueuedPresence = false;
clearRequested = false;
queuedEvents.clear();
handlers = {};
applicationId.clear();
}
private:
void io_loop() {
IpcConnection connection;
ConnectionState state = ConnectionState::Disconnected;
Backoff reconnectBackoff;
auto nextConnect = std::chrono::steady_clock::now();
const int pid = current_process_id();
std::string localApplicationId;
for (;;) {
{
std::unique_lock lock(mutex);
if (!shouldRun) {
break;
}
localApplicationId = applicationId;
}
const auto now = std::chrono::steady_clock::now();
if (state == ConnectionState::Disconnected && now >= nextConnect) {
if (connection.open()) {
if (connection.write_frame(make_handshake_frame(localApplicationId))) {
state = ConnectionState::SentHandshake;
} else {
connection.close();
}
}
if (state == ConnectionState::Disconnected) {
log_waiting_for_discord_once();
nextConnect = now + reconnectBackoff.next_delay();
}
}
if (state != ConnectionState::Disconnected) {
process_reads(connection, state, reconnectBackoff, nextConnect);
}
if (state == ConnectionState::Connected) {
flush_pending_presence(connection, pid);
}
std::unique_lock lock(mutex);
if (!shouldRun) {
break;
}
cv.wait_for(lock, kIoWait);
}
flush_shutdown_clear(connection, state, pid);
connection.close();
}
void process_reads(IpcConnection& connection, ConnectionState& state, Backoff& reconnectBackoff,
std::chrono::steady_clock::time_point& nextConnect) {
for (;;) {
Frame frame;
const auto status = connection.read_frame(frame);
if (status == IpcConnection::ReadStatus::None) {
return;
}
if (status == IpcConnection::ReadStatus::Closed) {
handle_disconnect(connection, state, reconnectBackoff, nextConnect,
static_cast<int>(DisconnectCode::PipeClosed), "Pipe closed");
return;
}
if (status == IpcConnection::ReadStatus::Corrupt) {
handle_disconnect(connection, state, reconnectBackoff, nextConnect,
static_cast<int>(DisconnectCode::ReadCorrupt), "Oversized Discord IPC frame");
return;
}
switch (frame.opcode) {
case Opcode::Frame:
process_json_frame(frame.payload, state, reconnectBackoff);
break;
case Opcode::Close:
process_close_frame(
frame.payload, connection, state, reconnectBackoff, nextConnect);
return;
case Opcode::Ping:
connection.write_frame({Opcode::Pong, frame.payload});
break;
case Opcode::Pong:
break;
case Opcode::Handshake:
default:
handle_disconnect(connection, state, reconnectBackoff, nextConnect,
static_cast<int>(DisconnectCode::BadFrame), "Bad Discord IPC frame");
return;
}
}
}
void process_json_frame(
const std::string& payload, ConnectionState& state, Backoff& reconnectBackoff) {
json message;
try {
message = json::parse(payload);
} catch (const json::parse_error&) {
enqueue_error(
static_cast<int>(DisconnectCode::ReadCorrupt), "Invalid Discord IPC JSON");
return;
}
const std::string cmd = json_string_member(message, "cmd");
const std::string evt = json_string_member(message, "evt");
if (state == ConnectionState::SentHandshake && cmd == "DISPATCH" && evt == "READY") {
state = ConnectionState::Connected;
reconnectBackoff.reset();
enqueue_ready(message);
return;
}
if (evt == "ERROR") {
const json* data = find_member(message, "data");
enqueue_error(data ? json_int_member(*data, "code", 0) : 0,
data ? json_string_member(*data, "message") : std::string{});
}
}
void process_close_frame(const std::string& payload, IpcConnection& connection,
ConnectionState& state, Backoff& reconnectBackoff,
std::chrono::steady_clock::time_point& nextConnect) {
int code = static_cast<int>(DisconnectCode::PipeClosed);
std::string message = "Discord closed IPC connection";
try {
const json closePayload = json::parse(payload);
code = json_int_member(closePayload, "code", code);
const std::string closeMessage = json_string_member(closePayload, "message");
if (!closeMessage.empty()) {
message = closeMessage;
}
} catch (const json::exception&) {
}
handle_disconnect(connection, state, reconnectBackoff, nextConnect, code, message);
}
void handle_disconnect(IpcConnection& connection, ConnectionState& state,
Backoff& reconnectBackoff, std::chrono::steady_clock::time_point& nextConnect, int code,
std::string_view message) {
const bool wasConnected =
state == ConnectionState::Connected || state == ConnectionState::SentHandshake;
connection.close();
state = ConnectionState::Disconnected;
nextConnect = std::chrono::steady_clock::now() + reconnectBackoff.next_delay();
if (wasConnected) {
enqueue_disconnected(code, message);
}
}
void flush_pending_presence(IpcConnection& connection, int pid) {
std::optional<Presence> presence;
bool shouldClear = false;
{
std::lock_guard lock(mutex);
if (hasQueuedPresence) {
presence = queuedPresence;
hasQueuedPresence = false;
} else if (clearRequested) {
shouldClear = true;
clearRequested = false;
}
}
if (presence) {
if (!connection.write_frame(
make_set_activity_frame(next_nonce(), pid, std::move(presence))))
{
requeue_presence();
}
} else if (shouldClear) {
connection.write_frame(make_set_activity_frame(next_nonce(), pid, std::nullopt));
}
}
void flush_shutdown_clear(IpcConnection& connection, ConnectionState state, int pid) {
if (state != ConnectionState::Connected || !connection.is_open()) {
return;
}
connection.write_frame(make_set_activity_frame(next_nonce(), pid, std::nullopt));
const auto deadline = std::chrono::steady_clock::now() + kShutdownClearTimeout;
while (std::chrono::steady_clock::now() < deadline) {
Frame frame;
const auto status = connection.read_frame(frame);
if (status == IpcConnection::ReadStatus::None) {
std::this_thread::sleep_for(std::chrono::milliseconds(10));
continue;
}
if (status != IpcConnection::ReadStatus::Frame) {
break;
}
if (frame.opcode == Opcode::Ping) {
connection.write_frame({Opcode::Pong, frame.payload});
}
}
}
void requeue_presence() {
std::lock_guard lock(mutex);
if (queuedPresence) {
hasQueuedPresence = true;
}
}
void enqueue_ready(const json& readyMessage) {
User user;
const auto data = readyMessage.find("data");
if (data != readyMessage.end() && data->is_object()) {
const auto userIt = data->find("user");
if (userIt != data->end() && userIt->is_object()) {
user.id = json_string_member(*userIt, "id");
user.username = json_string_member(*userIt, "username");
user.discriminator = json_string_member(*userIt, "discriminator");
user.avatar = json_string_member(*userIt, "avatar");
}
}
std::lock_guard lock(mutex);
queuedEvents.push_back({QueuedEvent::Type::Ready, std::move(user)});
}
void enqueue_disconnected(int code, std::string_view message) {
std::lock_guard lock(mutex);
QueuedEvent event;
event.type = QueuedEvent::Type::Disconnected;
event.code = code;
event.message = message;
queuedEvents.push_back(std::move(event));
}
void enqueue_error(int code, std::string_view message) {
std::lock_guard lock(mutex);
QueuedEvent event;
event.type = QueuedEvent::Type::Error;
event.code = code;
event.message = message;
queuedEvents.push_back(std::move(event));
}
void log_waiting_for_discord_once() {
bool shouldLog = false;
{
std::lock_guard lock(mutex);
if (!sentInitialConnectLog) {
sentInitialConnectLog = true;
shouldLog = true;
}
}
if (shouldLog) {
DuskLog.info("Discord: Waiting for local Discord IPC");
}
}
std::mutex mutex;
std::condition_variable cv;
std::thread ioThread;
std::string applicationId;
EventHandlers handlers;
std::deque<QueuedEvent> queuedEvents;
std::optional<Presence> queuedPresence;
bool hasQueuedPresence = false;
bool clearRequested = false;
bool shouldRun = false;
bool sentInitialConnectLog = false;
};
Client& client() {
static Client sClient;
return sClient;
}
} // namespace
void initialize(std::string applicationId, EventHandlers handlers) {
client().initialize(std::move(applicationId), std::move(handlers));
}
void run_callbacks() {
client().run_callbacks();
}
void update_presence(Presence presence) {
client().update_presence(std::move(presence));
}
void clear_presence() {
client().clear_presence();
}
void shutdown() {
client().shutdown();
}
} // namespace dusk::discord::rpc
#endif // DUSK_DISCORD

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