Compare commits
141 Commits
v0.6.0
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v1.0.0-rc.1
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| 95470b830f |
@@ -48,13 +48,15 @@ else ()
|
||||
message(STATUS "Unable to find git, commit information will not be available")
|
||||
endif ()
|
||||
|
||||
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)(-([0-9]+).*)?$")
|
||||
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)([-+].*)?$")
|
||||
set(DUSK_SHORT_VERSION_STRING "${CMAKE_MATCH_1}.${CMAKE_MATCH_2}.${CMAKE_MATCH_3}")
|
||||
if (CMAKE_MATCH_5)
|
||||
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${CMAKE_MATCH_5}")
|
||||
else ()
|
||||
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.0")
|
||||
set(DUSK_VERSION_TWEAK "0")
|
||||
if (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-([0-9]+)(-dirty)?$")
|
||||
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
|
||||
elseif (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-[0-9A-Za-z.-]+-([0-9]+)(-dirty)?$")
|
||||
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
|
||||
endif ()
|
||||
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${DUSK_VERSION_TWEAK}")
|
||||
else ()
|
||||
set(DUSK_WC_DESCRIBE "UNKNOWN-VERSION")
|
||||
set(DUSK_VERSION_STRING "0.0.0.0")
|
||||
@@ -69,7 +71,7 @@ message(STATUS "Dusk version set to ${DUSK_WC_DESCRIBE}")
|
||||
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
|
||||
project(dusk LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
|
||||
if (APPLE)
|
||||
enable_language(OBJC)
|
||||
enable_language(OBJC OBJCXX)
|
||||
endif ()
|
||||
if (APPLE AND NOT TVOS AND CMAKE_SYSTEM_NAME STREQUAL tvOS)
|
||||
# ios.toolchain.cmake hack for SDL
|
||||
@@ -102,12 +104,14 @@ set(AURORA_ENABLE_DVD ON CACHE BOOL "Enable DVD API support" FORCE)
|
||||
set(AURORA_ENABLE_CARD ON CACHE BOOL "Enable CARD API support" FORCE)
|
||||
set(AURORA_ENABLE_RMLUI ON CACHE BOOL "Enable RmlUi UI support" FORCE)
|
||||
add_subdirectory(extern/aurora EXCLUDE_FROM_ALL)
|
||||
target_compile_definitions(aurora_mtx PRIVATE MTX_USE_PS=1)
|
||||
|
||||
add_subdirectory(libs/freeverb)
|
||||
|
||||
option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
|
||||
option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
|
||||
option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
|
||||
option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
|
||||
|
||||
if(ANDROID)
|
||||
set(DUSK_MOVIE_SUPPORT OFF)
|
||||
@@ -283,9 +287,9 @@ set(DUSK_PRODUCT_NAME "Dusk")
|
||||
set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
|
||||
|
||||
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
|
||||
source_group("dusk" FILES ${DUSK_FILES})
|
||||
source_group("dusk" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
|
||||
|
||||
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0)
|
||||
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1)
|
||||
|
||||
set(GAME_INCLUDE_DIRS
|
||||
include
|
||||
@@ -297,8 +301,10 @@ set(GAME_INCLUDE_DIRS
|
||||
extern
|
||||
${CMAKE_BINARY_DIR})
|
||||
|
||||
find_package(Threads REQUIRED)
|
||||
set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::pad aurora::mtx aurora::os aurora::dvd
|
||||
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt)
|
||||
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt
|
||||
Threads::Threads)
|
||||
|
||||
list(APPEND GAME_LIBS libzstd_static)
|
||||
|
||||
@@ -311,6 +317,41 @@ if (WIN32)
|
||||
list(APPEND GAME_LIBS Ws2_32)
|
||||
endif ()
|
||||
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/no_backend.cpp)
|
||||
if (DUSK_ENABLE_UPDATE_CHECKER)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_ENABLE_UPDATE_CHECKER=1)
|
||||
if (WIN32)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/winhttp.cpp)
|
||||
list(APPEND GAME_LIBS winhttp)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_WINHTTP=1)
|
||||
message(STATUS "dusk: Enabled update checker (WinHTTP)")
|
||||
elseif (ANDROID)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/android.cpp)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_ANDROID=1)
|
||||
message(STATUS "dusk: Enabled update checker (Android)")
|
||||
elseif (APPLE)
|
||||
find_library(FOUNDATION_FRAMEWORK Foundation REQUIRED)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/url_session.mm)
|
||||
set_source_files_properties(src/dusk/http/url_session.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
|
||||
list(APPEND GAME_LIBS ${FOUNDATION_FRAMEWORK})
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_URLSESSION=1)
|
||||
message(STATUS "dusk: Enabled update checker (NSURLSession)")
|
||||
elseif (CMAKE_SYSTEM_NAME STREQUAL Linux)
|
||||
find_package(CURL QUIET OPTIONAL_COMPONENTS HTTPS SSL)
|
||||
if (CURL_FOUND AND CURL_HTTPS_FOUND AND CURL_SSL_FOUND)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/curl.cpp)
|
||||
list(APPEND GAME_LIBS CURL::libcurl)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_LIBCURL=1)
|
||||
message(STATUS "dusk: Enabled update checker (libcurl)")
|
||||
else ()
|
||||
message(STATUS "dusk: Disabled update checker (libcurl + HTTPS/SSL not found)")
|
||||
endif ()
|
||||
else ()
|
||||
message(STATUS "dusk: Disabled update checker (unsupported platform)")
|
||||
endif ()
|
||||
endif ()
|
||||
list(APPEND DUSK_FILES ${DUSK_HTTP_BACKEND_SOURCE})
|
||||
|
||||
if (DUSK_MOVIE_SUPPORT)
|
||||
if (TARGET libjpeg-turbo::turbojpeg-static)
|
||||
list(APPEND GAME_LIBS libjpeg-turbo::turbojpeg-static)
|
||||
@@ -320,46 +361,13 @@ if (DUSK_MOVIE_SUPPORT)
|
||||
list(APPEND GAME_COMPILE_DEFS MOVIE_SUPPORT=1)
|
||||
endif ()
|
||||
|
||||
option(DUSK_ENABLE_DISCORD_RPC "Enable Discord Rich Presence support" ON)
|
||||
if (DUSK_ENABLE_DISCORD_RPC AND NOT ANDROID AND NOT IOS AND NOT TVOS)
|
||||
|
||||
FetchContent_Populate(discord_rpc
|
||||
URL https://github.com/discord/discord-rpc/archive/refs/tags/v3.4.0.tar.gz
|
||||
URL_HASH SHA256=e13427019027acd187352dacba6c65953af66fdf3c35fcf38fc40b454a9d7855
|
||||
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
|
||||
)
|
||||
# RapidJSON is a git submodule absent from the discord-rpc tarball; fetch separately.
|
||||
FetchContent_Populate(rapidjson
|
||||
URL https://github.com/Tencent/rapidjson/archive/refs/tags/v1.1.0.tar.gz
|
||||
URL_HASH SHA256=bf7ced29704a1e696fbccf2a2b4ea068e7774fa37f6d7dd4039d0787f8bed98e
|
||||
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
|
||||
)
|
||||
|
||||
if (NOT TARGET discord-rpc)
|
||||
set(_drpc ${discord_rpc_SOURCE_DIR}/src)
|
||||
set(_drpc_src
|
||||
${_drpc}/discord_rpc.cpp
|
||||
${_drpc}/rpc_connection.cpp
|
||||
${_drpc}/serialization.cpp
|
||||
)
|
||||
if (WIN32)
|
||||
list(APPEND _drpc_src ${_drpc}/connection_win.cpp ${_drpc}/discord_register_win.cpp)
|
||||
elseif (APPLE)
|
||||
list(APPEND _drpc_src ${_drpc}/connection_unix.cpp ${_drpc}/discord_register_osx.m)
|
||||
else ()
|
||||
list(APPEND _drpc_src ${_drpc}/connection_unix.cpp ${_drpc}/discord_register_linux.cpp)
|
||||
endif ()
|
||||
add_library(discord-rpc STATIC ${_drpc_src})
|
||||
target_include_directories(discord-rpc PUBLIC
|
||||
${discord_rpc_SOURCE_DIR}/include
|
||||
${rapidjson_SOURCE_DIR}/include
|
||||
)
|
||||
if (UNIX)
|
||||
target_link_libraries(discord-rpc PUBLIC pthread)
|
||||
endif ()
|
||||
endif ()
|
||||
list(APPEND GAME_LIBS discord-rpc)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD_RPC=1)
|
||||
set(DUSK_ENABLE_DISCORD_DEFAULT ON)
|
||||
if (DEFINED DUSK_ENABLE_DISCORD_RPC AND NOT DEFINED DUSK_ENABLE_DISCORD)
|
||||
set(DUSK_ENABLE_DISCORD_DEFAULT ${DUSK_ENABLE_DISCORD_RPC})
|
||||
endif ()
|
||||
option(DUSK_ENABLE_DISCORD "Enable Discord Rich Presence support" ${DUSK_ENABLE_DISCORD_DEFAULT})
|
||||
if (DUSK_ENABLE_DISCORD AND NOT ANDROID AND NOT IOS AND NOT TVOS)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD=1)
|
||||
endif ()
|
||||
|
||||
# Edit & Continue
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
|
||||
"DUSK_ENABLE_SENTRY_NATIVE": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
"value": false
|
||||
},
|
||||
"DUSK_SENTRY_DSN": "$env{SENTRY_DSN}",
|
||||
"DUSK_SENTRY_ENVIRONMENT": "production"
|
||||
|
||||
@@ -1,37 +1,55 @@
|
||||

|
||||
<div align="center">
|
||||
<img src="res/logo-mascot.png" alt="Logo" width="640">
|
||||
|
||||
- ### **[Official Website](https://twilitrealm.dev)**
|
||||
- ### **[Discord](https://discord.gg/QACynxeyna)**
|
||||
<p align="center">
|
||||
<a href="https://twilitrealm.dev">Official Website</a>
|
||||
•
|
||||
<a href="https://discord.gg/QACynxeyna">Discord</a>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
# Overview
|
||||
|
||||
Dusk is a reverse-engineered reimplementation of Twilight Princess.
|
||||
|
||||
It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience.
|
||||
|
||||
# Setup
|
||||
**⚠️ Dusk does NOT provide any copyrighted assets. You must provide your own copy of the game.**
|
||||
|
||||
### 1. Verify your ROM dump
|
||||
First make sure your dump of the game is clean and supported by Dusk. You can do this by checking the sha1 hash of your dump against this list of supported versions.
|
||||
> [!IMPORTANT]
|
||||
> Dusk does *not* provide any copyrighted assets. You must provide your own copy of the original game.
|
||||
|
||||
| Version | sha1 hash |
|
||||
|--------------| ---------------------------------------- |
|
||||
| GameCube USA | 75edd3ddff41f125d1b4ce1a40378f1b565519e7 |
|
||||
| GameCube PAL | 2601822a488eeb86fb89db16ca8f29c2c953e1ca |
|
||||
### 1. Verify your dump
|
||||
|
||||
First, make sure your dump of the game is clean and supported by Dusk. You can do this by checking the SHA-1 hash of your dump against this list of supported versions:
|
||||
|
||||
| Version | SHA-1 hash |
|
||||
|--------------| ------------------------------------------ |
|
||||
| GameCube USA | `75edd3ddff41f125d1b4ce1a40378f1b565519e7` |
|
||||
| GameCube EUR | `2601822a488eeb86fb89db16ca8f29c2c953e1ca` |
|
||||
|
||||
### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases)
|
||||
|
||||
### 3. Setup the game
|
||||
- Extract the zip folder
|
||||
- Launch Dusk
|
||||
- Select Options, then set the ISO Path to your supported game dump
|
||||
- Press Start Game to play!
|
||||
|
||||

|
||||
- Extract the .zip file
|
||||
- Launch Dusk
|
||||
- Press **Select Disc Image** and provide the path to your supported game dump.
|
||||
- Press **Play**!
|
||||
|
||||
# Building
|
||||
|
||||
If you'd like to build Dusk from source, please read the [build instructions](docs/building.md).
|
||||
|
||||
Pull Requests are welcomed! Note that we do not accept contributions that are primarily AI generated and will close your PR if we suspect as much.
|
||||
Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much.
|
||||
|
||||
# Credits
|
||||
|
||||
Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusk/graphs/contributors).
|
||||
|
||||
<br/>
|
||||
<div align="center">
|
||||
<a href="https://github.com/encounter/aurora">
|
||||
<img src="assets/aurora-powered.png" alt="Powered by Aurora" width="800">
|
||||
</a>
|
||||
</div>
|
||||
|
||||
|
After Width: | Height: | Size: 27 KiB |
|
Before Width: | Height: | Size: 82 KiB |
|
Before Width: | Height: | Size: 85 KiB |
@@ -0,0 +1,66 @@
|
||||
<svg width="600" height="600" viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
|
||||
<circle cx="150" cy="150" r="105" fill="none" stroke="white" stroke-width="4"/>
|
||||
<circle cx="150" cy="150" r="95" fill="none" stroke="white" stroke-width="4"/>
|
||||
<circle cx="150" cy="150" r="60" fill="none" stroke="white" stroke-width="4"/>
|
||||
<circle cx="150" cy="150" r="75" fill="none" stroke="white" stroke-width="4"/>
|
||||
|
||||
<defs>
|
||||
<line id="ray" x1="150" y1="55" x2="150" y2="45"/>
|
||||
<clipPath id="zigzag-clip">
|
||||
<circle cx="150" cy="150" r="75"/>
|
||||
</clipPath>
|
||||
</defs>
|
||||
|
||||
<g stroke="white" stroke-width="3">
|
||||
<use href="#ray"/>
|
||||
<use href="#ray" transform="rotate(18 150 150)"/>
|
||||
<use href="#ray" transform="rotate(36 150 150)"/>
|
||||
<use href="#ray" transform="rotate(54 150 150)"/>
|
||||
<use href="#ray" transform="rotate(72 150 150)"/>
|
||||
<use href="#ray" transform="rotate(90 150 150)"/>
|
||||
<use href="#ray" transform="rotate(108 150 150)"/>
|
||||
<use href="#ray" transform="rotate(126 150 150)"/>
|
||||
<use href="#ray" transform="rotate(144 150 150)"/>
|
||||
<use href="#ray" transform="rotate(162 150 150)"/>
|
||||
<use href="#ray" transform="rotate(180 150 150)"/>
|
||||
<use href="#ray" transform="rotate(198 150 150)"/>
|
||||
<use href="#ray" transform="rotate(216 150 150)"/>
|
||||
<use href="#ray" transform="rotate(234 150 150)"/>
|
||||
<use href="#ray" transform="rotate(252 150 150)"/>
|
||||
<use href="#ray" transform="rotate(270 150 150)"/>
|
||||
<use href="#ray" transform="rotate(288 150 150)"/>
|
||||
<use href="#ray" transform="rotate(306 150 150)"/>
|
||||
<use href="#ray" transform="rotate(324 150 150)"/>
|
||||
<use href="#ray" transform="rotate(342 150 150)"/>
|
||||
</g>
|
||||
|
||||
<polygon fill="none" stroke="white" stroke-width="4" opacity="1" clip-path="url(#zigzag-clip)"
|
||||
points="
|
||||
126.82,78.67
|
||||
150,90
|
||||
173.18,78.67
|
||||
185.27,101.46
|
||||
210.68,105.92
|
||||
207.06,131.46
|
||||
225,150
|
||||
207.06,168.54
|
||||
210.68,194.08
|
||||
185.27,198.54
|
||||
173.18,221.33
|
||||
150,210
|
||||
126.82,221.33
|
||||
114.73,198.54
|
||||
89.32,194.08
|
||||
92.94,168.54
|
||||
75,150
|
||||
92.94,131.46
|
||||
89.32,105.92
|
||||
114.73,101.46
|
||||
"/>
|
||||
|
||||
<g fill="none" stroke="white" stroke-width="4">
|
||||
<polygon points="150,105 130,140 170,140"/>
|
||||
<polygon points="130,140 110,175 150,175"/>
|
||||
<polygon points="170,140 150,175 190,175"/>
|
||||
</g>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 2.3 KiB |
@@ -1430,11 +1430,14 @@ set(DUSK_FILES
|
||||
src/dusk/gyro.cpp
|
||||
src/dusk/gamepad_color.cpp
|
||||
src/dusk/autosave.cpp
|
||||
src/dusk/http/http.hpp
|
||||
src/dusk/io.cpp
|
||||
src/dusk/layout.cpp
|
||||
src/dusk/logging.cpp
|
||||
src/dusk/settings.cpp
|
||||
src/dusk/stubs.cpp
|
||||
src/dusk/update_check.cpp
|
||||
src/dusk/update_check.hpp
|
||||
#src/dusk/m_Do_ext_dusk.cpp
|
||||
src/dusk/imgui/ImGuiConfig.hpp
|
||||
src/dusk/imgui/ImGuiConsole.hpp
|
||||
@@ -1447,22 +1450,17 @@ set(DUSK_FILES
|
||||
src/dusk/imgui/ImGuiBloomWindow.hpp
|
||||
src/dusk/imgui/ImGuiMenuTools.cpp
|
||||
src/dusk/imgui/ImGuiMenuTools.hpp
|
||||
src/dusk/imgui/ImGuiPreLaunchWindow.cpp
|
||||
src/dusk/imgui/ImGuiPreLaunchWindow.hpp
|
||||
src/dusk/imgui/ImGuiFirstRunPreset.hpp
|
||||
src/dusk/imgui/ImGuiFirstRunPreset.cpp
|
||||
src/dusk/imgui/ImGuiProcessOverlay.cpp
|
||||
src/dusk/imgui/ImGuiCameraOverlay.cpp
|
||||
src/dusk/imgui/ImGuiHeapOverlay.cpp
|
||||
src/dusk/imgui/ImGuiDebugPad.cpp
|
||||
src/dusk/imgui/ImGuiControllerOverlay.cpp
|
||||
src/dusk/imgui/ImGuiStubLog.cpp
|
||||
src/dusk/imgui/ImGuiMapLoader.cpp
|
||||
src/dusk/imgui/ImGuiSaveEditor.cpp
|
||||
src/dusk/imgui/ImGuiStateShare.hpp
|
||||
src/dusk/imgui/ImGuiStateShare.cpp
|
||||
src/dusk/imgui/ImGuiAchievements.hpp
|
||||
src/dusk/imgui/ImGuiAchievements.cpp
|
||||
src/dusk/ui/achievements.cpp
|
||||
src/dusk/ui/achievements.hpp
|
||||
src/dusk/ui/bool_button.cpp
|
||||
src/dusk/ui/bool_button.hpp
|
||||
src/dusk/ui/button.cpp
|
||||
@@ -1477,8 +1475,12 @@ set(DUSK_FILES
|
||||
src/dusk/ui/editor.hpp
|
||||
src/dusk/ui/event.cpp
|
||||
src/dusk/ui/event.hpp
|
||||
src/dusk/ui/graphics_tuner.cpp
|
||||
src/dusk/ui/graphics_tuner.hpp
|
||||
src/dusk/ui/input.cpp
|
||||
src/dusk/ui/input.hpp
|
||||
src/dusk/ui/modal.cpp
|
||||
src/dusk/ui/modal.hpp
|
||||
src/dusk/ui/nav_types.hpp
|
||||
src/dusk/ui/number_button.cpp
|
||||
src/dusk/ui/number_button.hpp
|
||||
@@ -1486,12 +1488,12 @@ set(DUSK_FILES
|
||||
src/dusk/ui/overlay.hpp
|
||||
src/dusk/ui/pane.cpp
|
||||
src/dusk/ui/pane.hpp
|
||||
src/dusk/ui/popup.cpp
|
||||
src/dusk/ui/popup.hpp
|
||||
src/dusk/ui/menu_bar.cpp
|
||||
src/dusk/ui/menu_bar.hpp
|
||||
src/dusk/ui/prelaunch.cpp
|
||||
src/dusk/ui/prelaunch.hpp
|
||||
src/dusk/ui/prelaunch_options.cpp
|
||||
src/dusk/ui/prelaunch_options.hpp
|
||||
src/dusk/ui/preset.cpp
|
||||
src/dusk/ui/preset.hpp
|
||||
src/dusk/ui/select_button.cpp
|
||||
src/dusk/ui/select_button.hpp
|
||||
src/dusk/ui/settings.cpp
|
||||
@@ -1512,6 +1514,15 @@ set(DUSK_FILES
|
||||
src/dusk/OSReport.cpp
|
||||
src/dusk/OSThread.cpp
|
||||
src/dusk/OSMutex.cpp
|
||||
src/dusk/discord.cpp
|
||||
src/dusk/discord.hpp
|
||||
src/dusk/discord_presence.cpp
|
||||
src/dusk/version.cpp
|
||||
)
|
||||
|
||||
set(DUSK_HTTP_BACKEND_FILES
|
||||
src/dusk/http/no_backend.cpp
|
||||
src/dusk/http/curl.cpp
|
||||
src/dusk/http/winhttp.cpp
|
||||
src/dusk/http/url_session.mm
|
||||
)
|
||||
|
||||
@@ -4552,6 +4552,18 @@ public:
|
||||
void handleWolfHowl();
|
||||
void handleQuickTransform();
|
||||
bool checkGyroAimContext();
|
||||
|
||||
void onIronBallChainInterpCallback();
|
||||
|
||||
static const int IRON_BALL_CHAIN_COUNT = 102;
|
||||
cXyz mIBChainInterpPrevPos[IRON_BALL_CHAIN_COUNT];
|
||||
cXyz mIBChainInterpCurrPos[IRON_BALL_CHAIN_COUNT];
|
||||
csXyz mIBChainInterpPrevAngle[IRON_BALL_CHAIN_COUNT];
|
||||
csXyz mIBChainInterpCurrAngle[IRON_BALL_CHAIN_COUNT];
|
||||
cXyz mIBChainInterpPrevHandRoot;
|
||||
cXyz mIBChainInterpCurrHandRoot;
|
||||
bool mIBChainInterpPrevValid;
|
||||
bool mIBChainInterpCurrValid;
|
||||
#endif
|
||||
}; // Size: 0x385C
|
||||
|
||||
|
||||
@@ -118,6 +118,18 @@ class camera_class;
|
||||
class dCamera_c;
|
||||
typedef bool (dCamera_c::*engine_fn)(s32);
|
||||
|
||||
#if TARGET_PC
|
||||
struct DebugFlyCam {
|
||||
bool initialized;
|
||||
f32 pitch;
|
||||
f32 yaw;
|
||||
cXyz savedCenter;
|
||||
cXyz savedEye;
|
||||
f32 savedFovy;
|
||||
cSAngle savedBank;
|
||||
};
|
||||
#endif
|
||||
|
||||
class dCamera_c {
|
||||
public:
|
||||
class dCamInfo_c {
|
||||
@@ -1028,6 +1040,8 @@ public:
|
||||
bool test2Camera(s32);
|
||||
#if TARGET_PC
|
||||
bool freeCamera();
|
||||
bool executeDebugFlyCam();
|
||||
void deactivateDebugFlyCam();
|
||||
#endif
|
||||
bool towerCamera(s32);
|
||||
bool hookshotCamera(s32);
|
||||
@@ -1376,6 +1390,10 @@ public:
|
||||
/* 0x970 */ dCamSetup_c mCamSetup;
|
||||
/* 0xAEC */ dCamParam_c mCamParam;
|
||||
/* 0xB0C */ u8 field_0xb0c;
|
||||
|
||||
#if TARGET_PC
|
||||
DebugFlyCam mDebugFlyCam;
|
||||
#endif
|
||||
}; // Size: 0xB10
|
||||
|
||||
dCamera_c* dCam_getBody();
|
||||
|
||||
@@ -1845,6 +1845,12 @@ inline void dComIfGs_addDeathCount() {
|
||||
g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().addDeathCount();
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
inline u16 dComIfGs_getDeathCount() {
|
||||
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getDeathCount();
|
||||
}
|
||||
#endif
|
||||
|
||||
inline char* dComIfGs_getPlayerName() {
|
||||
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getPlayerName();
|
||||
}
|
||||
|
||||
@@ -169,6 +169,12 @@ public:
|
||||
|
||||
void mapBlink() {}
|
||||
|
||||
#if PLATFORM_WII || TARGET_PC
|
||||
f32 getMirrorPosX(f32 param_0, f32 param_1) {
|
||||
return (field_0x11dc * 2.0f - (param_0 + param_1)) - param_1;
|
||||
}
|
||||
#endif
|
||||
|
||||
// Unknown name
|
||||
struct RegionTexData {
|
||||
/* 0x00 */ float mMinX;
|
||||
|
||||
@@ -66,6 +66,16 @@ public:
|
||||
_c90 = param_2;
|
||||
}
|
||||
|
||||
#if PLATFORM_WII || TARGET_PC
|
||||
f32 getMirrorCenterPosX(f32 param_0, f32 param_1) {
|
||||
if (_c90) {
|
||||
return (mCenterPosX * 2.0f - (param_0 + param_1)) - param_1;
|
||||
}
|
||||
|
||||
return param_0;
|
||||
}
|
||||
#endif
|
||||
|
||||
struct Stage_c {
|
||||
// Incomplete class
|
||||
|
||||
|
||||
@@ -486,6 +486,9 @@ public:
|
||||
mDeathCount++;
|
||||
}
|
||||
}
|
||||
#if TARGET_PC
|
||||
u16 getDeathCount() const { return mDeathCount; }
|
||||
#endif
|
||||
char* getPlayerName() const { return const_cast<char*>(mPlayerName); }
|
||||
void setPlayerName(const char* i_name) {
|
||||
#if AVOID_UB
|
||||
|
||||
@@ -12,9 +12,8 @@
|
||||
namespace dusk {
|
||||
|
||||
enum class AchievementCategory : uint8_t {
|
||||
Story,
|
||||
Collection,
|
||||
Challenge,
|
||||
Collection,
|
||||
Minigame,
|
||||
Misc,
|
||||
Glitched
|
||||
@@ -50,8 +49,6 @@ public:
|
||||
bool hasSignal(const char* key) const;
|
||||
|
||||
std::vector<Achievement> getAchievements() const;
|
||||
bool hasPendingUnlock() const { return !m_pendingUnlocks.empty(); }
|
||||
std::string consumePendingUnlock();
|
||||
|
||||
private:
|
||||
struct Entry {
|
||||
@@ -68,7 +65,6 @@ private:
|
||||
std::unordered_set<std::string_view> m_signals;
|
||||
bool m_loaded = false;
|
||||
bool m_dirty = false;
|
||||
std::queue<std::string> m_pendingUnlocks;
|
||||
};
|
||||
|
||||
} // namespace dusk
|
||||
|
||||
@@ -1,18 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#ifdef DUSK_DISCORD_RPC
|
||||
#ifdef DUSK_DISCORD
|
||||
|
||||
namespace dusk {
|
||||
namespace discord {
|
||||
namespace dusk::discord {
|
||||
|
||||
void Initialize();
|
||||
void initialize();
|
||||
void run_callbacks();
|
||||
void update_presence();
|
||||
void shutdown();
|
||||
|
||||
void RunCallbacks();
|
||||
} // namespace dusk::discord
|
||||
|
||||
void UpdatePresence();
|
||||
|
||||
void Shutdown();
|
||||
}
|
||||
}
|
||||
|
||||
#endif // DUSK_DISCORD_RPC
|
||||
#endif // DUSK_DISCORD
|
||||
|
||||
@@ -12,6 +12,7 @@ void rollgoalTableOffset(s16& out_ax, s16& out_az);
|
||||
extern bool s_sensor_keep_alive;
|
||||
bool get_sensor_keep_alive();
|
||||
void set_sensor_keep_alive(bool value);
|
||||
bool rollgoal_gyro_enabled();
|
||||
} // namespace dusk::gyro
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,14 +1,27 @@
|
||||
#ifndef DUSK_MAIN_H
|
||||
#define DUSK_MAIN_H
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#include <TargetConditionals.h>
|
||||
#endif
|
||||
|
||||
#include <filesystem>
|
||||
|
||||
namespace dusk {
|
||||
extern bool IsRunning;
|
||||
extern bool IsShuttingDown;
|
||||
extern bool IsGameLaunched;
|
||||
extern bool IsFocusPaused;
|
||||
extern bool RestartRequested;
|
||||
extern std::filesystem::path ConfigPath;
|
||||
|
||||
#if defined(__ANDROID__) || (defined(TARGET_OS_IOS) && TARGET_OS_IOS) || \
|
||||
(defined(TARGET_OS_TV) && TARGET_OS_TV)
|
||||
inline constexpr bool SupportsProcessRestart = false;
|
||||
#else
|
||||
inline constexpr bool SupportsProcessRestart = true;
|
||||
#endif
|
||||
|
||||
void RequestRestart() noexcept;
|
||||
}
|
||||
|
||||
#endif // DUSK_MAIN_H
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
struct RoomEntry {
|
||||
u8 roomNo;
|
||||
std::vector<s16> roomPoints = {};
|
||||
|
||||
@@ -2,9 +2,6 @@
|
||||
#define _SRC_DUSK_MATH_H_
|
||||
|
||||
#include <cmath>
|
||||
#include <array>
|
||||
#include <limits>
|
||||
#include <bit>
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846f
|
||||
@@ -19,139 +16,6 @@ inline float i_cosf(float x) { return cos(x); }
|
||||
inline float i_tanf(float x) { return tan(x); }
|
||||
inline float i_acosf(float x) { return acos(x); }
|
||||
|
||||
|
||||
// frsqrte matching courtesy of Geotale, with reference to https://achurch.org/cpu-tests/ppc750cl.s
|
||||
|
||||
struct BaseAndDec32 {
|
||||
uint32_t base;
|
||||
int32_t dec;
|
||||
};
|
||||
|
||||
struct BaseAndDec64 {
|
||||
uint64_t base;
|
||||
int64_t dec;
|
||||
};
|
||||
|
||||
union c32 {
|
||||
constexpr c32(const float p) {
|
||||
f = p;
|
||||
}
|
||||
|
||||
constexpr c32(const uint32_t p) {
|
||||
u = p;
|
||||
}
|
||||
|
||||
uint32_t u;
|
||||
float f;
|
||||
};
|
||||
|
||||
union c64 {
|
||||
constexpr c64(const double p) {
|
||||
f = p;
|
||||
}
|
||||
|
||||
constexpr c64(const uint64_t p) {
|
||||
u = p;
|
||||
}
|
||||
|
||||
uint64_t u;
|
||||
double f;
|
||||
};
|
||||
|
||||
static constexpr uint64_t EXPONENT_SHIFT_F64 = 52;
|
||||
static constexpr uint64_t MANTISSA_MASK_F64 = 0x000fffffffffffffULL;
|
||||
static constexpr uint64_t EXPONENT_MASK_F64 = 0x7ff0000000000000ULL;
|
||||
static constexpr uint64_t SIGN_MASK_F64 = 0x8000000000000000ULL;
|
||||
|
||||
static constexpr std::array<BaseAndDec64, 32> RSQRTE_TABLE = {{
|
||||
{0x69fa000000000ULL, -0x15a0000000LL},
|
||||
{0x5f2e000000000ULL, -0x13cc000000LL},
|
||||
{0x554a000000000ULL, -0x1234000000LL},
|
||||
{0x4c30000000000ULL, -0x10d4000000LL},
|
||||
{0x43c8000000000ULL, -0x0f9c000000LL},
|
||||
{0x3bfc000000000ULL, -0x0e88000000LL},
|
||||
{0x34b8000000000ULL, -0x0d94000000LL},
|
||||
{0x2df0000000000ULL, -0x0cb8000000LL},
|
||||
{0x2794000000000ULL, -0x0bf0000000LL},
|
||||
{0x219c000000000ULL, -0x0b40000000LL},
|
||||
{0x1bfc000000000ULL, -0x0aa0000000LL},
|
||||
{0x16ae000000000ULL, -0x0a0c000000LL},
|
||||
{0x11a8000000000ULL, -0x0984000000LL},
|
||||
{0x0ce6000000000ULL, -0x090c000000LL},
|
||||
{0x0862000000000ULL, -0x0898000000LL},
|
||||
{0x0416000000000ULL, -0x082c000000LL},
|
||||
{0xffe8000000000ULL, -0x1e90000000LL},
|
||||
{0xf0a4000000000ULL, -0x1c00000000LL},
|
||||
{0xe2a8000000000ULL, -0x19c0000000LL},
|
||||
{0xd5c8000000000ULL, -0x17c8000000LL},
|
||||
{0xc9e4000000000ULL, -0x1610000000LL},
|
||||
{0xbedc000000000ULL, -0x1490000000LL},
|
||||
{0xb498000000000ULL, -0x1330000000LL},
|
||||
{0xab00000000000ULL, -0x11f8000000LL},
|
||||
{0xa204000000000ULL, -0x10e8000000LL},
|
||||
{0x9994000000000ULL, -0x0fe8000000LL},
|
||||
{0x91a0000000000ULL, -0x0f08000000LL},
|
||||
{0x8a1c000000000ULL, -0x0e38000000LL},
|
||||
{0x8304000000000ULL, -0x0d78000000LL},
|
||||
{0x7c48000000000ULL, -0x0cc8000000LL},
|
||||
{0x75e4000000000ULL, -0x0c28000000LL},
|
||||
{0x6fd0000000000ULL, -0x0b98000000LL},
|
||||
}};
|
||||
|
||||
[[nodiscard]] static inline double frsqrte(const double val) {
|
||||
c64 bits(val);
|
||||
|
||||
uint64_t mantissa = bits.u & MANTISSA_MASK_F64;
|
||||
int64_t exponent = bits.u & EXPONENT_MASK_F64;
|
||||
bool sign = (bits.u & SIGN_MASK_F64) != 0;
|
||||
|
||||
// Handle 0 case
|
||||
if (mantissa == 0 && exponent == 0) {
|
||||
return std::copysign(std::numeric_limits<double>::infinity(), bits.f);
|
||||
}
|
||||
|
||||
// Handle NaN-like
|
||||
if (exponent == EXPONENT_MASK_F64) {
|
||||
if (mantissa == 0) {
|
||||
return sign ? std::numeric_limits<double>::quiet_NaN() : 0.0;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
// Handle negative inputs
|
||||
if (sign) {
|
||||
return std::numeric_limits<double>::quiet_NaN();
|
||||
}
|
||||
|
||||
if (exponent == 0) {
|
||||
// Shift so one bit goes to where the exponent would be,
|
||||
// then clear that bit to mimic a not-subnormal number!
|
||||
// Aka, if there are 12 leading zeroes, shift left once
|
||||
uint32_t shift = std::countl_zero(mantissa) - static_cast<uint32_t>(63 - EXPONENT_SHIFT_F64);
|
||||
|
||||
mantissa <<= shift;
|
||||
mantissa &= MANTISSA_MASK_F64;
|
||||
// The shift is subtracted by 1 because denormals by default
|
||||
// are offset by 1 (exponent 0 doesn't have implied 1 bit)
|
||||
exponent -= static_cast<int64_t>(shift - 1) << EXPONENT_SHIFT_F64;
|
||||
}
|
||||
|
||||
// In reality this doesn't get the full exponent -- Only the least significant bit
|
||||
// Only that's needed because square roots of higher exponent bits simply multiply the
|
||||
// result by 2!!
|
||||
uint32_t key = static_cast<uint32_t>((static_cast<uint64_t>(exponent) | mantissa) >> 37);
|
||||
uint64_t new_exp =
|
||||
(static_cast<uint64_t>((0xbfcLL << EXPONENT_SHIFT_F64) - exponent) >> 1) & EXPONENT_MASK_F64;
|
||||
|
||||
// Remove the bits relating to anything higher than the LSB of the exponent
|
||||
const auto &entry = RSQRTE_TABLE[0x1f & (key >> 11)];
|
||||
|
||||
// The result is given by an estimate then an adjustment based on the original
|
||||
// key that was computed
|
||||
uint64_t new_mantissa = static_cast<uint64_t>(entry.base + entry.dec * static_cast<int64_t>(key & 0x7ff));
|
||||
|
||||
return c64(new_exp | new_mantissa).f;
|
||||
}
|
||||
#include <dolphin/ppc_math.h>
|
||||
|
||||
#endif // _SRC_DUSK_MATH_H_
|
||||
|
||||
@@ -21,6 +21,17 @@ enum class GameLanguage : u8 {
|
||||
Italian = OS_LANGUAGE_ITALIAN,
|
||||
};
|
||||
|
||||
enum class DiscVerificationState : u8 {
|
||||
Unknown = 0,
|
||||
Success,
|
||||
HashMismatch,
|
||||
};
|
||||
|
||||
enum class GyroMode : u8 {
|
||||
Sensor = 0,
|
||||
Mouse = 1,
|
||||
};
|
||||
|
||||
namespace config {
|
||||
template <>
|
||||
struct ConfigEnumRange<BloomMode> {
|
||||
@@ -33,6 +44,18 @@ struct ConfigEnumRange<GameLanguage> {
|
||||
static constexpr auto min = GameLanguage::English;
|
||||
static constexpr auto max = GameLanguage::Italian;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ConfigEnumRange<DiscVerificationState> {
|
||||
static constexpr auto min = DiscVerificationState::Unknown;
|
||||
static constexpr auto max = DiscVerificationState::HashMismatch;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ConfigEnumRange<GyroMode> {
|
||||
static constexpr auto min = GyroMode::Sensor;
|
||||
static constexpr auto max = GyroMode::Mouse;
|
||||
};
|
||||
}
|
||||
|
||||
// Persistent user settings
|
||||
@@ -45,6 +68,8 @@ struct UserSettings {
|
||||
ConfigVar<bool> enableFullscreen;
|
||||
ConfigVar<bool> enableVsync;
|
||||
ConfigVar<bool> lockAspectRatio;
|
||||
ConfigVar<bool> enableFpsOverlay;
|
||||
ConfigVar<int> fpsOverlayCorner;
|
||||
} video;
|
||||
|
||||
struct {
|
||||
@@ -56,6 +81,7 @@ struct UserSettings {
|
||||
ConfigVar<int> fanfareVolume;
|
||||
ConfigVar<bool> enableReverb;
|
||||
ConfigVar<bool> enableHrtf;
|
||||
ConfigVar<bool> menuSounds;
|
||||
} audio;
|
||||
|
||||
// Game settings
|
||||
@@ -66,7 +92,6 @@ struct UserSettings {
|
||||
// QoL
|
||||
ConfigVar<bool> enableQuickTransform;
|
||||
ConfigVar<bool> hideTvSettingsScreen;
|
||||
ConfigVar<bool> skipWarningScreen;
|
||||
ConfigVar<bool> biggerWallets;
|
||||
ConfigVar<bool> noReturnRupees;
|
||||
ConfigVar<bool> disableRupeeCutscenes;
|
||||
@@ -85,11 +110,11 @@ struct UserSettings {
|
||||
|
||||
// Preferences
|
||||
ConfigVar<bool> enableMirrorMode;
|
||||
ConfigVar<bool> disableMainHUD;
|
||||
ConfigVar<bool> minimalHUD;
|
||||
ConfigVar<bool> pauseOnFocusLost;
|
||||
ConfigVar<bool> enableLinkDollRotation;
|
||||
ConfigVar<bool> enableAchievementNotifications;
|
||||
|
||||
ConfigVar<bool> enableAchievementToasts;
|
||||
ConfigVar<bool> enableControllerToasts;
|
||||
|
||||
// Graphics
|
||||
ConfigVar<BloomMode> bloomMode;
|
||||
@@ -106,6 +131,7 @@ struct UserSettings {
|
||||
ConfigVar<bool> midnasLamentNonStop;
|
||||
|
||||
// Input
|
||||
ConfigVar<GyroMode> gyroMode;
|
||||
ConfigVar<bool> enableGyroAim;
|
||||
ConfigVar<bool> enableGyroRollgoal;
|
||||
ConfigVar<float> gyroSensitivityX;
|
||||
@@ -119,6 +145,9 @@ struct UserSettings {
|
||||
ConfigVar<bool> invertCameraXAxis;
|
||||
ConfigVar<bool> invertCameraYAxis;
|
||||
ConfigVar<float> freeCameraSensitivity;
|
||||
ConfigVar<bool> debugFlyCam;
|
||||
ConfigVar<bool> debugFlyCamLockEvents;
|
||||
ConfigVar<bool> allowBackgroundInput;
|
||||
|
||||
// Cheats
|
||||
ConfigVar<bool> infiniteHearts;
|
||||
@@ -145,17 +174,20 @@ struct UserSettings {
|
||||
// Tools
|
||||
ConfigVar<bool> speedrunMode;
|
||||
ConfigVar<bool> liveSplitEnabled;
|
||||
ConfigVar<bool> recordingMode;
|
||||
} game;
|
||||
|
||||
struct {
|
||||
ConfigVar<std::string> isoPath;
|
||||
ConfigVar<DiscVerificationState> isoVerification;
|
||||
ConfigVar<std::string> graphicsBackend;
|
||||
ConfigVar<bool> skipPreLaunchUI;
|
||||
ConfigVar<bool> showPipelineCompilation;
|
||||
ConfigVar<bool> wasPresetChosen;
|
||||
ConfigVar<bool> enableCrashReporting;
|
||||
ConfigVar<bool> duskMenuOpen;
|
||||
ConfigVar<bool> checkForUpdates;
|
||||
ConfigVar<int> cardFileType;
|
||||
ConfigVar<bool> enableAdvancedSettings;
|
||||
} backend;
|
||||
};
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "Z2AudioLib/Z2EnvSeMgr.h"
|
||||
#include "Z2AudioLib/Z2LinkMgr.h"
|
||||
#include "dusk/audio.h"
|
||||
#include "dusk/settings.h"
|
||||
|
||||
class mDoAud_zelAudio_c : public Z2AudioMgr {
|
||||
public:
|
||||
@@ -132,6 +133,18 @@ inline void mDoAud_seStart(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_re
|
||||
-1.0f, -1.0f, 0);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
inline void mDoAud_seStartMenu(u32 i_sfxID) {
|
||||
if (!mDoAud_zelAudio_c::isInitFlag()) {
|
||||
return;
|
||||
}
|
||||
if (!dusk::getSettings().audio.menuSounds.getValue()) {
|
||||
return;
|
||||
}
|
||||
mDoAud_seStart(i_sfxID, nullptr, 0, 0);
|
||||
}
|
||||
#endif
|
||||
|
||||
inline void mDoAud_seStartLevel(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_reverb) {
|
||||
DUSK_AUDIO_SKIP()
|
||||
Z2AudioMgr::getInterface()->seStartLevel(i_sfxID, i_sePos, param_2, i_reverb, 1.0f, 1.0f,
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#ifndef J3DSTRUCT_H
|
||||
#define J3DSTRUCT_H
|
||||
|
||||
#include <cstring>
|
||||
#include <gx.h>
|
||||
#include <mtx.h>
|
||||
#include <mtx.h>
|
||||
#include "global.h"
|
||||
#include "JSystem/JMath/JMath.h"
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DLightInfo {
|
||||
bool operator==(J3DLightInfo& other) const;
|
||||
@@ -28,7 +28,7 @@ struct J3DLightInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTextureSRTInfo {
|
||||
// NOTE: Big endian when loaded from file!
|
||||
@@ -79,7 +79,7 @@ enum J3DTexMtxMode {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTexMtxInfo {
|
||||
bool operator==(J3DTexMtxInfo& other) const;
|
||||
@@ -97,7 +97,7 @@ struct J3DTexMtxInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DIndTexMtxInfo {
|
||||
J3DIndTexMtxInfo& operator=(J3DIndTexMtxInfo const&);
|
||||
@@ -107,7 +107,7 @@ struct J3DIndTexMtxInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DFogInfo {
|
||||
bool operator==(J3DFogInfo&) const;
|
||||
@@ -126,7 +126,7 @@ struct J3DFogInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DNBTScaleInfo {
|
||||
bool operator==(const J3DNBTScaleInfo& other) const;
|
||||
@@ -153,7 +153,7 @@ struct J3DIndTexOrderInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevSwapModeInfo {
|
||||
/* 0x0 */ u8 mRasSel;
|
||||
@@ -164,7 +164,7 @@ struct J3DTevSwapModeInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevSwapModeTableInfo {
|
||||
/* 0x0 */ u8 field_0x0;
|
||||
@@ -175,7 +175,7 @@ struct J3DTevSwapModeTableInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevStageInfo {
|
||||
/* 0x0 */ u8 field_0x0;
|
||||
@@ -202,7 +202,7 @@ struct J3DTevStageInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DIndTevStageInfo {
|
||||
/* 0x0 */ u8 mIndStage;
|
||||
@@ -219,7 +219,7 @@ struct J3DIndTevStageInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTexCoordInfo {
|
||||
/* 0x0 */ u8 mTexGenType;
|
||||
@@ -265,7 +265,7 @@ struct J3DBlendInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevOrderInfo {
|
||||
void operator=(const J3DTevOrderInfo& other) {
|
||||
|
||||
@@ -556,8 +556,8 @@ void J3DModelLoader::readVertexData(const J3DVertexBlock& block, J3DVertexData&
|
||||
|
||||
if (attr == GX_VA_POS) {
|
||||
// can be a little off due to 0x20 alignment, account for that
|
||||
u32 expect = ((data.mVtxNum * vertStride) + 0x1F) & ~0x1F;
|
||||
JUT_ASSERT(1234, expect == addrDiff);
|
||||
// u32 expect = ((data.mVtxNum * vertStride) + 0x1F) & ~0x1F;
|
||||
// JUT_ASSERT(1234, expect == addrDiff);
|
||||
} else if (attr == GX_VA_NRM) {
|
||||
data.mNrmNum = num;
|
||||
} else if (attr == GX_VA_CLR0) {
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
#include "JSystem/JUtility/JUTFader.h"
|
||||
#include "JSystem/J2DGraph/J2DOrthoGraph.h"
|
||||
|
||||
#ifdef TARGET_PC
|
||||
#include <algorithm>
|
||||
#endif
|
||||
|
||||
JUTFader::JUTFader(int x, int y, int width, int height, JUtility::TColor pColor)
|
||||
: mColor(pColor), mBox(x, y, x + width, y + height) {
|
||||
mStatus = None;
|
||||
@@ -63,14 +67,24 @@ void JUTFader::advance() {
|
||||
|
||||
void JUTFader::control() {
|
||||
advance();
|
||||
#ifndef TARGET_PC
|
||||
// FRAME INTERP NOTE: Draw is called by JFWDisplay when interpolation is active
|
||||
draw();
|
||||
#endif
|
||||
}
|
||||
|
||||
void JUTFader::draw() {
|
||||
if (mColor.a != 0) {
|
||||
#ifdef TARGET_PC
|
||||
if (dusk::frame_interp::is_enabled() && mDuration != 0) {
|
||||
const auto step = dusk::frame_interp::get_interpolation_step();
|
||||
const auto progress = static_cast<f32>(mTimer) / static_cast<f32>(mDuration);
|
||||
const auto timer = mTimer - 1 + step + progress;
|
||||
auto alpha = timer / mDuration;
|
||||
if (mStatus == FadeIn) {
|
||||
alpha = 1.0f - alpha;
|
||||
}
|
||||
alpha = std::clamp(alpha, 0.0f, 1.0f);
|
||||
mColor.a = static_cast<u8>(alpha * 255.0f);
|
||||
}
|
||||
#endif
|
||||
J2DOrthoGraph orthograph;
|
||||
orthograph.setColor(mColor);
|
||||
orthograph.fillBox(mBox);
|
||||
|
||||
@@ -2,6 +2,16 @@ plugins {
|
||||
id 'com.android.application'
|
||||
}
|
||||
|
||||
def duskRepoDir = rootProject.projectDir.parentFile.parentFile
|
||||
def duskGeneratedAssetsDir = layout.buildDirectory.dir('generated/assets/dusk').get().asFile
|
||||
def syncDuskAssets = tasks.register('syncDuskAssets', Sync) {
|
||||
from(new File(duskRepoDir, 'res')) {
|
||||
into 'res'
|
||||
exclude '**/.DS_Store'
|
||||
}
|
||||
into duskGeneratedAssetsDir
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.twilitrealm.dusk'
|
||||
compileSdk 36
|
||||
@@ -27,7 +37,7 @@ android {
|
||||
sourceSets {
|
||||
main {
|
||||
jniLibs.srcDirs = ['src/main/jniLibs']
|
||||
assets.srcDirs = ['../../assets']
|
||||
assets.srcDirs = [duskGeneratedAssetsDir]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,3 +58,9 @@ android {
|
||||
dependencies {
|
||||
implementation fileTree(dir: 'libs', include: ['*.jar'])
|
||||
}
|
||||
|
||||
tasks.configureEach { task ->
|
||||
if (task.name.startsWith('merge') && task.name.endsWith('Assets')) {
|
||||
task.dependsOn(syncDuskAssets)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,2 +1,4 @@
|
||||
# Keep SDL activity and related JNI bridge methods.
|
||||
-keep class org.libsdl.app.** { *; }
|
||||
-keep class com.twilitrealm.dusk.DuskHttpClient { *; }
|
||||
-keep class com.twilitrealm.dusk.DuskHttpClient$Response { *; }
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
<uses-feature android:name="android.hardware.type.pc" android:required="false" />
|
||||
|
||||
<uses-permission android:name="android.permission.VIBRATE" />
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
|
||||
@@ -1,18 +1,27 @@
|
||||
package com.twilitrealm.dusk;
|
||||
|
||||
import android.app.ActionBar;
|
||||
import android.content.ClipData;
|
||||
import android.content.Intent;
|
||||
import android.database.Cursor;
|
||||
import android.net.Uri;
|
||||
import android.os.Build;
|
||||
import android.os.Bundle;
|
||||
import android.provider.OpenableColumns;
|
||||
import android.util.Log;
|
||||
import android.view.View;
|
||||
import android.view.WindowInsets;
|
||||
import android.view.WindowInsetsController;
|
||||
|
||||
import org.libsdl.app.SDLActivity;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class DuskActivity extends SDLActivity {
|
||||
private static final String TAG = "DuskActivity";
|
||||
|
||||
private static String[] splitArgs(String raw) {
|
||||
List<String> out = new ArrayList<>();
|
||||
StringBuilder current = new StringBuilder();
|
||||
@@ -63,7 +72,10 @@ public class DuskActivity extends SDLActivity {
|
||||
super.onCreate(savedInstanceState);
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
|
||||
getWindow().getDecorView().getWindowInsetsController().hide(WindowInsets.Type.systemBars());
|
||||
WindowInsetsController ctrl = getWindow().getDecorView().getWindowInsetsController();
|
||||
if (ctrl != null) {
|
||||
ctrl.hide(WindowInsets.Type.systemBars());
|
||||
}
|
||||
}else {
|
||||
View decorView = getWindow().getDecorView();
|
||||
// Hide the status bar.
|
||||
@@ -72,7 +84,9 @@ public class DuskActivity extends SDLActivity {
|
||||
// Remember that you should never show the action bar if the
|
||||
// status bar is hidden, so hide that too if necessary.
|
||||
ActionBar actionBar = getActionBar();
|
||||
actionBar.hide();
|
||||
if (actionBar != null) {
|
||||
actionBar.hide();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -108,4 +122,93 @@ public class DuskActivity extends SDLActivity {
|
||||
}
|
||||
return new String[0];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
|
||||
if (resultCode == RESULT_OK) {
|
||||
persistUriPermissions(data);
|
||||
}
|
||||
super.onActivityResult(requestCode, resultCode, data);
|
||||
}
|
||||
|
||||
private void persistUriPermissions(Intent data) {
|
||||
if (data == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
int permissionFlags =
|
||||
data.getFlags() & (Intent.FLAG_GRANT_READ_URI_PERMISSION | Intent.FLAG_GRANT_WRITE_URI_PERMISSION);
|
||||
if (permissionFlags == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
Uri uri = data.getData();
|
||||
if (uri != null) {
|
||||
persistUriPermission(uri, permissionFlags);
|
||||
}
|
||||
|
||||
ClipData clipData = data.getClipData();
|
||||
if (clipData == null) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < clipData.getItemCount(); ++i) {
|
||||
Uri itemUri = clipData.getItemAt(i).getUri();
|
||||
if (itemUri != null) {
|
||||
persistUriPermission(itemUri, permissionFlags);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void persistUriPermission(Uri uri, int permissionFlags) {
|
||||
if ((permissionFlags & Intent.FLAG_GRANT_READ_URI_PERMISSION) != 0) {
|
||||
persistUriPermission(uri, Intent.FLAG_GRANT_READ_URI_PERMISSION, "read");
|
||||
}
|
||||
if ((permissionFlags & Intent.FLAG_GRANT_WRITE_URI_PERMISSION) != 0) {
|
||||
persistUriPermission(uri, Intent.FLAG_GRANT_WRITE_URI_PERMISSION, "write");
|
||||
}
|
||||
}
|
||||
|
||||
private void persistUriPermission(Uri uri, int permissionFlag, String permissionName) {
|
||||
try {
|
||||
getContentResolver().takePersistableUriPermission(uri, permissionFlag);
|
||||
} catch (SecurityException | IllegalArgumentException e) {
|
||||
Log.w(TAG, "Unable to persist " + permissionName + " URI permission for " + uri, e);
|
||||
}
|
||||
}
|
||||
|
||||
public String getDisplayNameForUri(String uriString) {
|
||||
if (uriString == null || uriString.isEmpty()) {
|
||||
return "";
|
||||
}
|
||||
|
||||
Uri uri = Uri.parse(uriString);
|
||||
if ("content".equals(uri.getScheme())) {
|
||||
try (Cursor cursor = getContentResolver().query(
|
||||
uri, new String[] { OpenableColumns.DISPLAY_NAME }, null, null, null))
|
||||
{
|
||||
if (cursor != null && cursor.moveToFirst()) {
|
||||
int displayNameColumn = cursor.getColumnIndex(OpenableColumns.DISPLAY_NAME);
|
||||
if (displayNameColumn >= 0) {
|
||||
String displayName = cursor.getString(displayNameColumn);
|
||||
if (displayName != null && !displayName.isEmpty()) {
|
||||
return displayName;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (SecurityException | IllegalArgumentException e) {
|
||||
Log.w(TAG, "Unable to query display name for " + uri, e);
|
||||
}
|
||||
} else if ("file".equals(uri.getScheme())) {
|
||||
String path = uri.getPath();
|
||||
if (path != null && !path.isEmpty()) {
|
||||
String name = new File(path).getName();
|
||||
if (!name.isEmpty()) {
|
||||
return name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
String lastSegment = uri.getLastPathSegment();
|
||||
return lastSegment != null ? lastSegment : "";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,237 @@
|
||||
package com.twilitrealm.dusk;
|
||||
|
||||
import java.io.ByteArrayOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.net.HttpURLConnection;
|
||||
import java.net.MalformedURLException;
|
||||
import java.net.SocketTimeoutException;
|
||||
import java.net.URL;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import javax.net.ssl.HttpsURLConnection;
|
||||
|
||||
public final class DuskHttpClient {
|
||||
public static final int ERROR_NONE = 0;
|
||||
public static final int ERROR_INVALID_URL = 1;
|
||||
public static final int ERROR_UNSUPPORTED_SCHEME = 2;
|
||||
public static final int ERROR_TIMEOUT = 3;
|
||||
public static final int ERROR_TOO_LARGE = 4;
|
||||
public static final int ERROR_NETWORK = 5;
|
||||
|
||||
private static final int MAX_REDIRECTS = 5;
|
||||
|
||||
public static final class Response {
|
||||
public int error;
|
||||
public String message;
|
||||
public int statusCode;
|
||||
public String[] headerNames;
|
||||
public String[] headerValues;
|
||||
public byte[] body;
|
||||
|
||||
Response(int error, String message, int statusCode, String[] headerNames,
|
||||
String[] headerValues, byte[] body) {
|
||||
this.error = error;
|
||||
this.message = message;
|
||||
this.statusCode = statusCode;
|
||||
this.headerNames = headerNames != null ? headerNames : new String[0];
|
||||
this.headerValues = headerValues != null ? headerValues : new String[0];
|
||||
this.body = body != null ? body : new byte[0];
|
||||
}
|
||||
}
|
||||
|
||||
private DuskHttpClient() {
|
||||
}
|
||||
|
||||
public static Response get(String url, String[] headerNames, String[] headerValues,
|
||||
int timeoutMs, long maxBodyBytes) {
|
||||
if (url == null || url.isEmpty()) {
|
||||
return fail(ERROR_INVALID_URL, "URL is empty");
|
||||
}
|
||||
|
||||
try {
|
||||
URL currentUrl = new URL(url);
|
||||
if (!isHttps(currentUrl)) {
|
||||
return fail(ERROR_UNSUPPORTED_SCHEME, "Only https:// URLs are supported");
|
||||
}
|
||||
|
||||
for (int redirect = 0; redirect <= MAX_REDIRECTS; ++redirect) {
|
||||
HttpsURLConnection connection =
|
||||
(HttpsURLConnection) currentUrl.openConnection();
|
||||
try {
|
||||
connection.setRequestMethod("GET");
|
||||
connection.setConnectTimeout(timeoutMs);
|
||||
connection.setReadTimeout(timeoutMs);
|
||||
connection.setUseCaches(false);
|
||||
connection.setInstanceFollowRedirects(false);
|
||||
applyHeaders(connection, headerNames, headerValues);
|
||||
|
||||
int statusCode = connection.getResponseCode();
|
||||
if (isRedirect(statusCode)) {
|
||||
String location = connection.getHeaderField("Location");
|
||||
if (location == null || location.isEmpty()) {
|
||||
return fail(ERROR_NETWORK, "Redirect response did not include Location",
|
||||
statusCode, connection, new byte[0]);
|
||||
}
|
||||
|
||||
URL nextUrl = new URL(currentUrl, location);
|
||||
if (!isHttps(nextUrl)) {
|
||||
return fail(ERROR_UNSUPPORTED_SCHEME,
|
||||
"Only https:// redirects are supported", statusCode,
|
||||
connection, new byte[0]);
|
||||
}
|
||||
currentUrl = nextUrl;
|
||||
continue;
|
||||
}
|
||||
|
||||
byte[] body = readBody(connection, statusCode, maxBodyBytes);
|
||||
return success(statusCode, connection, body);
|
||||
} catch (ResponseTooLargeException e) {
|
||||
return fail(ERROR_TOO_LARGE, "Response body exceeded the configured limit",
|
||||
safeStatusCode(connection), connection, e.partialBody);
|
||||
} finally {
|
||||
connection.disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
return fail(ERROR_NETWORK, "Too many redirects");
|
||||
} catch (MalformedURLException e) {
|
||||
return fail(ERROR_INVALID_URL, "Failed to parse URL");
|
||||
} catch (SocketTimeoutException e) {
|
||||
return fail(ERROR_TIMEOUT, "Request timed out");
|
||||
} catch (IOException e) {
|
||||
String message = e.getMessage();
|
||||
return fail(ERROR_NETWORK, message != null ? message : e.toString());
|
||||
} catch (ClassCastException e) {
|
||||
return fail(ERROR_UNSUPPORTED_SCHEME, "Only https:// URLs are supported");
|
||||
}
|
||||
}
|
||||
|
||||
private static void applyHeaders(HttpsURLConnection connection, String[] names,
|
||||
String[] values) {
|
||||
if (names == null || values == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
int count = Math.min(names.length, values.length);
|
||||
for (int i = 0; i < count; ++i) {
|
||||
if (names[i] != null && values[i] != null) {
|
||||
connection.setRequestProperty(names[i], values[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean isHttps(URL url) {
|
||||
return "https".equalsIgnoreCase(url.getProtocol());
|
||||
}
|
||||
|
||||
private static boolean isRedirect(int statusCode) {
|
||||
return statusCode == HttpURLConnection.HTTP_MOVED_PERM ||
|
||||
statusCode == HttpURLConnection.HTTP_MOVED_TEMP ||
|
||||
statusCode == HttpURLConnection.HTTP_SEE_OTHER ||
|
||||
statusCode == 307 ||
|
||||
statusCode == 308;
|
||||
}
|
||||
|
||||
private static byte[] readBody(HttpsURLConnection connection, int statusCode,
|
||||
long maxBodyBytes) throws IOException,
|
||||
ResponseTooLargeException {
|
||||
InputStream stream = statusCode >= HttpURLConnection.HTTP_BAD_REQUEST ?
|
||||
connection.getErrorStream() : connection.getInputStream();
|
||||
if (stream == null) {
|
||||
return new byte[0];
|
||||
}
|
||||
|
||||
try (InputStream bodyStream = stream;
|
||||
ByteArrayOutputStream out = new ByteArrayOutputStream()) {
|
||||
byte[] buffer = new byte[8192];
|
||||
long total = 0;
|
||||
while (true) {
|
||||
int read = bodyStream.read(buffer);
|
||||
if (read < 0) {
|
||||
return out.toByteArray();
|
||||
}
|
||||
if (read == 0) {
|
||||
continue;
|
||||
}
|
||||
if (read > maxBodyBytes || total > maxBodyBytes - read) {
|
||||
throw new ResponseTooLargeException(out.toByteArray());
|
||||
}
|
||||
out.write(buffer, 0, read);
|
||||
total += read;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static int safeStatusCode(HttpsURLConnection connection) {
|
||||
try {
|
||||
return connection.getResponseCode();
|
||||
} catch (IOException e) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
private static Response success(int statusCode, HttpsURLConnection connection, byte[] body) {
|
||||
HeaderLists headers = readHeaders(connection);
|
||||
return new Response(ERROR_NONE, "", statusCode, headers.names, headers.values, body);
|
||||
}
|
||||
|
||||
private static Response fail(int error, String message) {
|
||||
return new Response(error, message, 0, null, null, null);
|
||||
}
|
||||
|
||||
private static Response fail(int error, String message, int statusCode,
|
||||
HttpsURLConnection connection, byte[] body) {
|
||||
HeaderLists headers = readHeaders(connection);
|
||||
return new Response(error, message, statusCode, headers.names, headers.values, body);
|
||||
}
|
||||
|
||||
private static HeaderLists readHeaders(HttpsURLConnection connection) {
|
||||
List<String> names = new ArrayList<>();
|
||||
List<String> values = new ArrayList<>();
|
||||
|
||||
Map<String, List<String>> headerFields = connection.getHeaderFields();
|
||||
if (headerFields == null) {
|
||||
return new HeaderLists(new String[0], new String[0]);
|
||||
}
|
||||
|
||||
for (Map.Entry<String, List<String>> entry : headerFields.entrySet()) {
|
||||
String name = entry.getKey();
|
||||
if (name == null) {
|
||||
continue;
|
||||
}
|
||||
List<String> entryValues = entry.getValue();
|
||||
if (entryValues == null || entryValues.isEmpty()) {
|
||||
names.add(name);
|
||||
values.add("");
|
||||
continue;
|
||||
}
|
||||
for (String value : entryValues) {
|
||||
names.add(name);
|
||||
values.add(value != null ? value : "");
|
||||
}
|
||||
}
|
||||
|
||||
return new HeaderLists(names.toArray(new String[0]), values.toArray(new String[0]));
|
||||
}
|
||||
|
||||
private static final class HeaderLists {
|
||||
final String[] names;
|
||||
final String[] values;
|
||||
|
||||
HeaderLists(String[] names, String[] values) {
|
||||
this.names = names;
|
||||
this.values = values;
|
||||
}
|
||||
}
|
||||
|
||||
private static final class ResponseTooLargeException extends Exception {
|
||||
final byte[] partialBody;
|
||||
|
||||
ResponseTooLargeException(byte[] partialBody) {
|
||||
this.partialBody = partialBody;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -256,6 +256,7 @@ public class HIDDeviceManager {
|
||||
0x24c6, // PowerA
|
||||
0x2c22, // Qanba
|
||||
0x2dc8, // 8BitDo
|
||||
0x37d7, // Flydigi
|
||||
0x9886, // ASTRO Gaming
|
||||
};
|
||||
|
||||
|
||||
@@ -61,7 +61,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
private static final String TAG = "SDL";
|
||||
private static final int SDL_MAJOR_VERSION = 3;
|
||||
private static final int SDL_MINOR_VERSION = 4;
|
||||
private static final int SDL_MICRO_VERSION = 2;
|
||||
private static final int SDL_MICRO_VERSION = 4;
|
||||
/*
|
||||
// Display InputType.SOURCE/CLASS of events and devices
|
||||
//
|
||||
@@ -2032,7 +2032,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
try {
|
||||
ParcelFileDescriptor pfd = mSingleton.getContentResolver().openFileDescriptor(Uri.parse(uri), mode);
|
||||
return pfd != null ? pfd.detachFd() : -1;
|
||||
} catch (FileNotFoundException e) {
|
||||
} catch (FileNotFoundException | SecurityException e) {
|
||||
e.printStackTrace();
|
||||
return -1;
|
||||
}
|
||||
@@ -2227,4 +2227,3 @@ class SDLClipboardHandler implements
|
||||
SDLActivity.onNativeClipboardChanged();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -65,17 +65,15 @@ class SDLInputConnection extends BaseInputConnection
|
||||
|
||||
@Override
|
||||
public boolean deleteSurroundingText(int beforeLength, int afterLength) {
|
||||
if (Build.VERSION.SDK_INT <= 29 /* Android 10.0 (Q) */) {
|
||||
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions>/14560344/android-backspace-in-webview-baseinputconnection
|
||||
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
|
||||
if (beforeLength > 0 && afterLength == 0) {
|
||||
// backspace(s)
|
||||
while (beforeLength-- > 0) {
|
||||
nativeGenerateScancodeForUnichar('\b');
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions>/14560344/android-backspace-in-webview-baseinputconnection
|
||||
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
|
||||
if (beforeLength > 0 && afterLength == 0) {
|
||||
// backspace(s)
|
||||
while (beforeLength-- > 0) {
|
||||
nativeGenerateScancodeForUnichar('\b');
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!super.deleteSurroundingText(beforeLength, afterLength)) {
|
||||
return false;
|
||||
|
||||
@@ -14,9 +14,22 @@ if [[ -z "$ANDROID_NDK_VER" ]] && [[ -d "$ANDROID_HOME_DIR/ndk" ]]; then
|
||||
fi
|
||||
|
||||
if [[ -n "$ANDROID_NDK_VER" ]]; then
|
||||
TOOLCHAIN_BIN="$ANDROID_HOME_DIR/ndk/$ANDROID_NDK_VER/toolchains/llvm/prebuilt/linux-x86_64/bin"
|
||||
if [[ -x "$TOOLCHAIN_BIN/llvm-strip" ]]; then
|
||||
STRIP_TOOL="$TOOLCHAIN_BIN/llvm-strip"
|
||||
case "$(uname -s)" in
|
||||
Darwin) HOST_TAG="darwin-x86_64" ;;
|
||||
Linux) HOST_TAG="linux-x86_64" ;;
|
||||
*) HOST_TAG="" ;;
|
||||
esac
|
||||
|
||||
PREBUILT_DIR="$ANDROID_HOME_DIR/ndk/$ANDROID_NDK_VER/toolchains/llvm/prebuilt"
|
||||
if [[ -n "$HOST_TAG" && -x "$PREBUILT_DIR/$HOST_TAG/bin/llvm-strip" ]]; then
|
||||
STRIP_TOOL="$PREBUILT_DIR/$HOST_TAG/bin/llvm-strip"
|
||||
else
|
||||
for candidate in "$PREBUILT_DIR"/*/bin/llvm-strip; do
|
||||
if [[ -x "$candidate" ]]; then
|
||||
STRIP_TOOL="$candidate"
|
||||
break
|
||||
fi
|
||||
done
|
||||
fi
|
||||
fi
|
||||
|
||||
@@ -25,29 +38,35 @@ copy_lib() {
|
||||
local src="$2"
|
||||
local dst_dir="$APP_DIR/$abi"
|
||||
local dst="$dst_dir/libmain.so"
|
||||
local tmp="$dst_dir/.libmain.so.$$"
|
||||
if [[ ! -f "$src" ]]; then
|
||||
echo "Missing native library for $abi: $src" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
mkdir -p "$dst_dir"
|
||||
cp -f "$src" "$dst"
|
||||
cp -f "$src" "$tmp"
|
||||
if [[ "$ANDROID_STAGE_STRIP" != "0" ]] && [[ -n "$STRIP_TOOL" ]]; then
|
||||
"$STRIP_TOOL" --strip-debug "$dst"
|
||||
echo "Staged and stripped $src -> $dst"
|
||||
"$STRIP_TOOL" --strip-unneeded "$tmp"
|
||||
mv -f "$tmp" "$dst"
|
||||
echo "Stripped and staged $src -> $dst"
|
||||
else
|
||||
mv -f "$tmp" "$dst"
|
||||
echo "Staged $src -> $dst (strip disabled or strip tool unavailable)"
|
||||
fi
|
||||
}
|
||||
|
||||
declare -A ABI_TO_LIB=(
|
||||
["arm64-v8a"]="$ROOT_DIR/build/android-arm64/libmain.so"
|
||||
["x86_64"]="$ROOT_DIR/build/android-x86_64/libmain.so"
|
||||
)
|
||||
|
||||
# Drop any previously staged ABI directories to avoid stale APK contents.
|
||||
rm -rf "$APP_DIR/x86" "$APP_DIR/arm64-v8a" "$APP_DIR/x86_64"
|
||||
|
||||
for abi in $ANDROID_STAGE_ABIS; do
|
||||
src="${ABI_TO_LIB[$abi]:-}"
|
||||
if [[ -z "$src" ]]; then
|
||||
echo "Unsupported ABI '$abi'. Supported ABIs: arm64-v8a x86_64" >&2
|
||||
exit 1
|
||||
fi
|
||||
case "$abi" in
|
||||
arm64-v8a) src="$ROOT_DIR/build/android-arm64/libmain.so" ;;
|
||||
x86_64) src="$ROOT_DIR/build/android-x86_64/libmain.so" ;;
|
||||
*)
|
||||
echo "Unsupported ABI '$abi'. Supported ABIs: arm64-v8a x86_64" >&2
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
copy_lib "$abi" "$src"
|
||||
done
|
||||
|
||||
|
Before Width: | Height: | Size: 5.2 KiB After Width: | Height: | Size: 928 KiB |
|
Before Width: | Height: | Size: 306 B After Width: | Height: | Size: 29 KiB |
|
Before Width: | Height: | Size: 79 B After Width: | Height: | Size: 1014 B |
|
Before Width: | Height: | Size: 761 B After Width: | Height: | Size: 90 KiB |
|
Before Width: | Height: | Size: 99 B After Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 123 B After Width: | Height: | Size: 5.3 KiB |
|
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 279 KiB |
|
Before Width: | Height: | Size: 179 B After Width: | Height: | Size: 8.7 KiB |
@@ -6,4 +6,4 @@ Exec=dusk
|
||||
Icon=dusk
|
||||
Terminal=false
|
||||
Type=Application
|
||||
Categories=Graphics;3DGraphics;Game
|
||||
Categories=Game;
|
||||
|
||||
|
After Width: | Height: | Size: 2.3 KiB |
|
After Width: | Height: | Size: 13 KiB |
|
After Width: | Height: | Size: 28 KiB |
|
Before Width: | Height: | Size: 95 KiB After Width: | Height: | Size: 48 KiB |
@@ -8,140 +8,284 @@ body {
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-size: 24dp;
|
||||
color: #FFFFFF;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: stretch;
|
||||
}
|
||||
|
||||
.overlay-root {
|
||||
width: 100%;
|
||||
min-height: 45%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: stretch;
|
||||
decorator: vertical-gradient(#00000000 #151610F2);
|
||||
padding: 48dp 0 40dp 0;
|
||||
filter: opacity(0);
|
||||
transition: filter 0.2s linear-in-out;
|
||||
}
|
||||
|
||||
.overlay-root[open] {
|
||||
filter: opacity(1);
|
||||
}
|
||||
|
||||
.overlay {
|
||||
width: 100%;
|
||||
max-width: 1216dp;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 24dp;
|
||||
padding: 0 32dp;
|
||||
}
|
||||
|
||||
@media (max-height: 800dp) {
|
||||
.overlay-root {
|
||||
min-height: 38%;
|
||||
padding: 32dp 0 28dp 0;
|
||||
}
|
||||
|
||||
.overlay {
|
||||
gap: 16dp;
|
||||
padding: 0 24dp;
|
||||
}
|
||||
}
|
||||
|
||||
.header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 24dp;
|
||||
}
|
||||
|
||||
.carousel-container {
|
||||
flex: 1 1 auto;
|
||||
display: flex;
|
||||
justify-content: flex-end;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.description {
|
||||
font-size: 18dp;
|
||||
line-height: 22dp;
|
||||
color: rgba(255, 255, 255, 50%);
|
||||
}
|
||||
|
||||
.divider {
|
||||
margin: 1dp 0;
|
||||
border-top: 1dp rgba(217, 217, 217, 50%);
|
||||
}
|
||||
|
||||
.footer {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 24dp;
|
||||
}
|
||||
|
||||
footer-button {
|
||||
display: block;
|
||||
width: 100%;
|
||||
max-width: 220dp;
|
||||
border: 0;
|
||||
padding: 0;
|
||||
background-color: transparent;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-family: "Fira Sans";
|
||||
font-weight: normal;
|
||||
font-size: 20dp;
|
||||
line-height: 24dp;
|
||||
text-transform: uppercase;
|
||||
color: #FFFFFF;
|
||||
opacity: 1;
|
||||
color: #E0DBC8;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: stretch;
|
||||
z-index: 1;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
fps,
|
||||
toast {
|
||||
position: absolute;
|
||||
border: 1dp #92875B;
|
||||
background-color: rgba(21, 22, 16, 80%);
|
||||
}
|
||||
|
||||
toast {
|
||||
top: 40dp;
|
||||
right: 40dp;
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
border-radius: 14dp;
|
||||
overflow: hidden;
|
||||
backdrop-filter: blur(5dp);
|
||||
box-shadow: 0 0 15dp 3dp;
|
||||
filter: opacity(0);
|
||||
transform: scale(0.9);
|
||||
transform-origin: center;
|
||||
transition: filter transform 0.2s cubic-in-out;
|
||||
padding: 18dp 24dp;
|
||||
gap: 8dp;
|
||||
}
|
||||
|
||||
toast[open] {
|
||||
filter: opacity(1);
|
||||
transform: scale(1);
|
||||
}
|
||||
|
||||
/*toast:hover {
|
||||
cursor: pointer;
|
||||
background-color: rgba(61, 59, 36, 80%);
|
||||
}
|
||||
|
||||
footer-button.return {
|
||||
text-align: left;
|
||||
toast:active {
|
||||
background-color: rgba(45, 43, 26, 80%);
|
||||
}*/
|
||||
|
||||
toast heading {
|
||||
display: flex;
|
||||
gap: 18dp;
|
||||
align-items: center;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-size: 18dp;
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
color: #92875B;
|
||||
}
|
||||
|
||||
footer-button.reset {
|
||||
text-align: right;
|
||||
toast heading > span {
|
||||
flex: 1 0 auto;
|
||||
}
|
||||
|
||||
.stepped-carousel {
|
||||
toast heading > row {
|
||||
flex: 1 0 auto;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 16dp;
|
||||
width: auto;
|
||||
min-width: 246dp;
|
||||
padding: 0;
|
||||
background-color: transparent;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
gap: 4dp;
|
||||
}
|
||||
|
||||
.stepped-carousel-value {
|
||||
line-height: 29dp;
|
||||
min-width: 166dp;
|
||||
toast message {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
gap: 8dp;
|
||||
}
|
||||
|
||||
toast message row {
|
||||
display: flex;
|
||||
}
|
||||
|
||||
toast message row.muted {
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
toast progress {
|
||||
height: 4dp;
|
||||
position: absolute;
|
||||
left: 0;
|
||||
bottom: 0;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
toast progress fill {
|
||||
background-color: rgba(194, 164, 45, 80%);
|
||||
}
|
||||
|
||||
toast.achievement {
|
||||
border: 1dp #C2A42D;
|
||||
}
|
||||
|
||||
toast.achievement heading {
|
||||
color: #C2A42D;
|
||||
}
|
||||
|
||||
toast.controller-warning {
|
||||
top: auto;
|
||||
right: auto;
|
||||
bottom: 40dp;
|
||||
left: 50%;
|
||||
width: 440dp;
|
||||
max-width: 90%;
|
||||
transform: translateX(-50%) scale(0.9);
|
||||
}
|
||||
|
||||
toast.controller-warning[open] {
|
||||
transform: translateX(-50%) scale(1);
|
||||
}
|
||||
|
||||
toast.controller-warning heading {
|
||||
color: #C2A42D;
|
||||
}
|
||||
|
||||
toast.menu-notification {
|
||||
top: 40dp;
|
||||
right: auto;
|
||||
bottom: auto;
|
||||
left: 50%;
|
||||
max-width: 90%;
|
||||
transform: translateX(-50%) scale(0.9);
|
||||
}
|
||||
|
||||
toast.menu-notification[open] {
|
||||
transform: translateX(-50%) scale(1);
|
||||
}
|
||||
|
||||
toast.menu-notification message {
|
||||
align-items: center;
|
||||
text-align: center;
|
||||
white-space: nowrap;
|
||||
opacity: 0.9;
|
||||
}
|
||||
|
||||
.stepped-carousel-arrow {
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
min-width: 24dp;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
background-color: transparent;
|
||||
opacity: 1;
|
||||
cursor: pointer;
|
||||
toast.menu-notification message row {
|
||||
align-items: center;
|
||||
gap: 6dp;
|
||||
}
|
||||
|
||||
icon {
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
display: inline-block;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
icon.arrow-forward {
|
||||
width: 1.2em;
|
||||
height: 1.2em;
|
||||
font-size: 1.2em;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.trophy {
|
||||
width: 1.2em;
|
||||
height: 1.2em;
|
||||
font-size: 1.2em;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.controller {
|
||||
width: 1.2em;
|
||||
height: 1.2em;
|
||||
font-size: 1.2em;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.warning {
|
||||
width: 1.2em;
|
||||
height: 1.2em;
|
||||
font-size: 1.2em;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
fps {
|
||||
display: none;
|
||||
z-index: 99;
|
||||
font-size: 18dp;
|
||||
font-weight: bold;
|
||||
padding: 9dp 12dp;
|
||||
border-radius: 7dp;
|
||||
pointer-events: none;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
fps[open] {
|
||||
display: block;
|
||||
}
|
||||
|
||||
fps[corner=tl] {
|
||||
top: 12dp;
|
||||
left: 12dp;
|
||||
}
|
||||
|
||||
fps[corner=tr] {
|
||||
top: 12dp;
|
||||
right: 12dp;
|
||||
}
|
||||
|
||||
fps[corner=bl] {
|
||||
bottom: 12dp;
|
||||
left: 12dp;
|
||||
}
|
||||
|
||||
fps[corner=br] {
|
||||
bottom: 12dp;
|
||||
right: 12dp;
|
||||
}
|
||||
|
||||
logo {
|
||||
position: absolute;
|
||||
width: 100dp;
|
||||
height: 100dp;
|
||||
bottom: 40dp;
|
||||
left: 40dp;
|
||||
opacity: 0;
|
||||
transition: opacity 0.5s linear-in-out;
|
||||
}
|
||||
|
||||
logo[open] {
|
||||
opacity: 0.65;
|
||||
}
|
||||
|
||||
logo img {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
filter: drop-shadow(#0008 0 0 14dp);
|
||||
transform-origin: center;
|
||||
}
|
||||
|
||||
logo img.inner {
|
||||
animation: 24s linear-in-out infinite logo-inner-spin;
|
||||
}
|
||||
|
||||
logo img.outer {
|
||||
animation: 8s linear-in-out infinite logo-outer-spin;
|
||||
}
|
||||
|
||||
@keyframes logo-inner-spin {
|
||||
from {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
to {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes logo-outer-spin {
|
||||
from {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
to {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-height: 640dp) {
|
||||
toast {
|
||||
top: 20dp;
|
||||
right: 20dp;
|
||||
}
|
||||
|
||||
toast.controller-warning {
|
||||
bottom: 20dp;
|
||||
}
|
||||
|
||||
toast.menu-notification {
|
||||
top: 20dp;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,16 +9,44 @@ body {
|
||||
font-weight: normal;
|
||||
font-size: 20dp;
|
||||
color: #FFFFFF;
|
||||
background-color: #000000;
|
||||
decorator: image(../prelaunch-bg.png cover left center);
|
||||
filter: opacity(0);
|
||||
transition: filter 1s 0.1s linear-in-out;
|
||||
transition: filter 1s 0.2s linear-in-out;
|
||||
z-index: -1;
|
||||
}
|
||||
|
||||
.gradient {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
/* The color gradient from the Figma bands really badly. A fully black gradient does as well, but not as badly. */
|
||||
decorator: horizontal-gradient(#000000FF #00000000);
|
||||
}
|
||||
|
||||
body.mirrored .gradient {
|
||||
decorator: horizontal-gradient(#00000000 #000000FF);
|
||||
}
|
||||
|
||||
.background {
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
decorator: image(../prelaunch-bg.png cover left center);
|
||||
opacity: 0;
|
||||
transition: opacity 1s linear-in-out;
|
||||
}
|
||||
|
||||
body[open] {
|
||||
filter: opacity(1);
|
||||
}
|
||||
|
||||
body[open] .background {
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
body.disc-ready .background {
|
||||
opacity: 0;
|
||||
}
|
||||
|
||||
content {
|
||||
display: block;
|
||||
width: 100%;
|
||||
@@ -34,6 +62,7 @@ content[open] {
|
||||
menu {
|
||||
position: absolute;
|
||||
left: 96dp;
|
||||
right: auto;
|
||||
top: 50%;
|
||||
transform: translateY(-50%);
|
||||
/* Scale based on a reference screen width, 428/1216 */
|
||||
@@ -46,6 +75,11 @@ menu {
|
||||
gap: 48dp;
|
||||
}
|
||||
|
||||
body.mirrored menu {
|
||||
left: auto;
|
||||
right: 96dp;
|
||||
}
|
||||
|
||||
hero {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
@@ -54,6 +88,10 @@ hero {
|
||||
gap: 8dp;
|
||||
}
|
||||
|
||||
body.mirrored hero {
|
||||
align-items: flex-end;
|
||||
}
|
||||
|
||||
hero img {
|
||||
width: 100%;
|
||||
}
|
||||
@@ -78,6 +116,7 @@ hero img {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12dp;
|
||||
align-items: flex-start;
|
||||
}
|
||||
|
||||
#menu-list button {
|
||||
@@ -85,6 +124,7 @@ hero img {
|
||||
height: 54dp;
|
||||
padding: 8dp 16dp;
|
||||
border-radius: 8dp;
|
||||
text-align: left;
|
||||
text-transform: uppercase;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-size: 32dp;
|
||||
@@ -94,8 +134,14 @@ hero img {
|
||||
decorator: horizontal-gradient(#00000000 #00000000);
|
||||
}
|
||||
|
||||
#menu-list button:disabled {
|
||||
opacity: 0.75;
|
||||
cursor: default;
|
||||
decorator: horizontal-gradient(#00000000 #00000000);
|
||||
}
|
||||
|
||||
#menu-list button.anim-done {
|
||||
transition: decorator color 0.1s linear-in-out;
|
||||
transition: decorator color opacity 0.1s linear-in-out;
|
||||
}
|
||||
|
||||
#menu-list button:hover,
|
||||
@@ -104,50 +150,181 @@ hero img {
|
||||
decorator: horizontal-gradient(#FEE685FF #FEE68500);
|
||||
}
|
||||
|
||||
disk-status {
|
||||
body.mirrored #menu-list {
|
||||
align-items: flex-end;
|
||||
}
|
||||
|
||||
body.mirrored #menu-list button {
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
body.mirrored #menu-list button:hover,
|
||||
body.mirrored #menu-list button:focus-visible {
|
||||
decorator: horizontal-gradient(#FEE68500 #FEE685FF);
|
||||
}
|
||||
|
||||
disc-info {
|
||||
position: absolute;
|
||||
left: 96dp;
|
||||
right: auto;
|
||||
bottom: 72dp;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8dp;
|
||||
gap: 12dp;
|
||||
font-size: 24dp;
|
||||
font-effect: glow(0dp 4dp 0dp 4dp black);
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
body.mirrored disc-info {
|
||||
left: auto;
|
||||
right: 96dp;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
version-info {
|
||||
position: absolute;
|
||||
right: 96dp;
|
||||
left: auto;
|
||||
bottom: 72dp;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8dp;
|
||||
gap: 12dp;
|
||||
text-align: right;
|
||||
font-size: 24dp;
|
||||
font-effect: glow(0dp 4dp 0dp 4dp black);
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.status,
|
||||
.version {
|
||||
font-size: 24dp;
|
||||
body.mirrored version-info {
|
||||
right: auto;
|
||||
left: 96dp;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
.status,
|
||||
.update {
|
||||
#disc-status {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8dp;
|
||||
}
|
||||
|
||||
#disc-status[status=good] {
|
||||
color: #D8F999;
|
||||
}
|
||||
|
||||
.status[bad] {
|
||||
#disc-status[status=bad] {
|
||||
color: #FFC9C9;
|
||||
}
|
||||
|
||||
/* TODO: Hidden until an actual update checker is introduced */
|
||||
.update {
|
||||
display: none;
|
||||
font-size: 16dp;
|
||||
font-weight: bold;
|
||||
cursor: pointer;
|
||||
#disc-status[status=verifying] {
|
||||
color: #FFFFFF;
|
||||
}
|
||||
|
||||
.detail,
|
||||
.update span {
|
||||
#disc-status[status=mismatch] {
|
||||
color: #FFD6A7;
|
||||
}
|
||||
|
||||
#disc-status[status=unknown] {
|
||||
color: rgba(224, 219, 200, 65%);
|
||||
}
|
||||
|
||||
#disc-status[status=pending] {
|
||||
color: #FEE685;
|
||||
}
|
||||
|
||||
#disc-status icon {
|
||||
display: none;
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
font-size: 24dp;
|
||||
}
|
||||
|
||||
#disc-status[status] icon {
|
||||
display: block;
|
||||
}
|
||||
|
||||
#disc-status[status=good] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-status[status=bad] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-status[status=verifying] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-status[status=mismatch] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-status[status=unknown] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-status[status=pending] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-version {
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
.update {
|
||||
display: none;
|
||||
color: #A6A09B;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
gap: 8dp;
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
.update[state=checking],
|
||||
.update[state=failed] {
|
||||
display: block;
|
||||
}
|
||||
|
||||
.update[state=available] {
|
||||
display: flex;
|
||||
}
|
||||
|
||||
#update-download {
|
||||
display: none;
|
||||
margin: 0dp;
|
||||
padding: 0dp;
|
||||
border-width: 0dp;
|
||||
background-color: transparent;
|
||||
color: #D8F999;
|
||||
cursor: pointer;
|
||||
text-transform: uppercase;
|
||||
font-weight: bold;
|
||||
decorator: horizontal-gradient(#00000000 #00000000);
|
||||
}
|
||||
|
||||
.update[state=available] #update-download {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 2dp;
|
||||
}
|
||||
|
||||
#update-download icon {
|
||||
display: block;
|
||||
width: 18dp;
|
||||
height: 18dp;
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
.detail {
|
||||
color: #A6A09B;
|
||||
}
|
||||
|
||||
body.mirrored .update {
|
||||
justify-content: flex-start;
|
||||
}
|
||||
|
||||
/* Startup animation */
|
||||
@@ -185,3 +362,136 @@ body.animate-in .intro-item {
|
||||
.delay-5 {
|
||||
transition: opacity transform 0.3s 0.6s cubic-in-out;
|
||||
}
|
||||
|
||||
/* Mobile layout */
|
||||
@media (max-height: 640dp) {
|
||||
.gradient {
|
||||
decorator: horizontal-gradient(#00000000 #000000FF);
|
||||
}
|
||||
|
||||
body.mirrored .gradient {
|
||||
decorator: horizontal-gradient(#000000FF #00000000);
|
||||
}
|
||||
|
||||
menu {
|
||||
left: 32dp;
|
||||
right: 32dp;
|
||||
width: auto;
|
||||
min-width: 0;
|
||||
max-width: none;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
gap: 16dp;
|
||||
}
|
||||
|
||||
body.mirrored menu {
|
||||
left: 32dp;
|
||||
right: 32dp;
|
||||
flex-direction: row-reverse;
|
||||
}
|
||||
|
||||
hero {
|
||||
flex: 1 1 0;
|
||||
min-width: 0;
|
||||
max-width: 48%;
|
||||
margin-left: 32dp;
|
||||
}
|
||||
|
||||
body.mirrored hero {
|
||||
align-items: flex-end;
|
||||
}
|
||||
|
||||
hero img {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
#menu-list {
|
||||
flex: 1 1 0;
|
||||
min-width: 0;
|
||||
max-width: 52%;
|
||||
align-items: flex-end;
|
||||
}
|
||||
|
||||
#menu-list button {
|
||||
width: 100%;
|
||||
max-width: 100%;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
#menu-list button:hover,
|
||||
#menu-list button:focus-visible {
|
||||
decorator: horizontal-gradient(#FEE68500 #FEE685FF);
|
||||
}
|
||||
|
||||
body.mirrored #menu-list {
|
||||
align-items: flex-start;
|
||||
}
|
||||
|
||||
body.mirrored #menu-list button {
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
body.mirrored #menu-list button:hover,
|
||||
body.mirrored #menu-list button:focus-visible {
|
||||
decorator: horizontal-gradient(#FEE685FF #FEE68500);
|
||||
}
|
||||
|
||||
.eyebrow {
|
||||
display: none;
|
||||
}
|
||||
|
||||
disc-info {
|
||||
right: 32dp;
|
||||
left: auto;
|
||||
bottom: 32dp;
|
||||
top: auto;
|
||||
text-align: right;
|
||||
font-size: 16dp;
|
||||
}
|
||||
|
||||
#disc-status {
|
||||
justify-content: flex-end;
|
||||
}
|
||||
|
||||
#disc-status icon {
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
#disc-version {
|
||||
font-size: 16dp;
|
||||
}
|
||||
|
||||
version-info {
|
||||
right: 32dp;
|
||||
left: auto;
|
||||
bottom: auto;
|
||||
top: 32dp;
|
||||
text-align: right;
|
||||
font-size: 16dp;
|
||||
}
|
||||
|
||||
.update {
|
||||
font-size: 16dp;
|
||||
}
|
||||
|
||||
body.mirrored disc-info {
|
||||
right: auto;
|
||||
left: 32dp;
|
||||
bottom: 32dp;
|
||||
top: auto;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
body.mirrored version-info {
|
||||
right: auto;
|
||||
left: 32dp;
|
||||
bottom: auto;
|
||||
top: 32dp;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
body.mirrored #disc-status {
|
||||
justify-content: flex-start;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -61,12 +61,10 @@ tab-bar[closable] close {
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
font-size: 24dp;
|
||||
line-height: 48dp;
|
||||
text-align: center;
|
||||
text-transform: none;
|
||||
color: rgba(224, 219, 200, 70%);
|
||||
backdrop-filter: blur(2dp);
|
||||
border-radius: 6dp;
|
||||
decorator: text("" center center);
|
||||
transition: color background-color 0.12s linear-in-out;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,147 @@
|
||||
*, *:before, *:after {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
overflow: visible;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-size: 24dp;
|
||||
color: #FFFFFF;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: stretch;
|
||||
}
|
||||
|
||||
.tuner-root {
|
||||
width: 100%;
|
||||
min-height: 45%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: stretch;
|
||||
decorator: vertical-gradient(#00000000 #151610F2);
|
||||
filter: opacity(0);
|
||||
transition: filter 0.2s linear-in-out;
|
||||
}
|
||||
|
||||
.tuner-root[open] {
|
||||
filter: opacity(1);
|
||||
}
|
||||
|
||||
.tuner {
|
||||
width: 100%;
|
||||
max-width: 1216dp;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 24dp;
|
||||
padding: 48dp 64dp;
|
||||
}
|
||||
|
||||
@media (max-height: 800dp) {
|
||||
.tuner-root {
|
||||
min-height: 38%;
|
||||
}
|
||||
|
||||
.tuner {
|
||||
gap: 16dp;
|
||||
padding: 32dp 48dp;
|
||||
}
|
||||
}
|
||||
|
||||
.header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 24dp;
|
||||
}
|
||||
|
||||
.carousel-container {
|
||||
flex: 1 1 auto;
|
||||
display: flex;
|
||||
justify-content: flex-end;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.description {
|
||||
font-size: 18dp;
|
||||
line-height: 22dp;
|
||||
color: rgba(255, 255, 255, 50%);
|
||||
}
|
||||
|
||||
.divider {
|
||||
margin: 1dp 0;
|
||||
border-top: 1dp rgba(217, 217, 217, 50%);
|
||||
}
|
||||
|
||||
.footer {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 24dp;
|
||||
}
|
||||
|
||||
footer-button {
|
||||
display: block;
|
||||
width: 100%;
|
||||
max-width: 220dp;
|
||||
border: 0;
|
||||
padding: 0;
|
||||
background-color: transparent;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 20dp;
|
||||
line-height: 24dp;
|
||||
text-transform: uppercase;
|
||||
color: #FFFFFF;
|
||||
opacity: 1;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
footer-button.return {
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
footer-button.reset {
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.stepped-carousel {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 16dp;
|
||||
width: auto;
|
||||
min-width: 246dp;
|
||||
padding: 0;
|
||||
background-color: transparent;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.stepped-carousel-value {
|
||||
line-height: 29dp;
|
||||
min-width: 166dp;
|
||||
text-align: center;
|
||||
white-space: nowrap;
|
||||
opacity: 0.9;
|
||||
}
|
||||
|
||||
.stepped-carousel-arrow {
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
min-width: 24dp;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
background-color: transparent;
|
||||
opacity: 1;
|
||||
cursor: pointer;
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
}
|
||||
@@ -3,6 +3,7 @@
|
||||
}
|
||||
|
||||
body {
|
||||
display: flex;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
padding: 64dp;
|
||||
@@ -16,7 +17,9 @@ body {
|
||||
window {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
position: relative;
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
max-width: 1088dp;
|
||||
max-height: 768dp;
|
||||
margin: auto;
|
||||
@@ -32,6 +35,15 @@ window {
|
||||
transition: filter transform 0.2s cubic-in-out;
|
||||
}
|
||||
|
||||
window.small {
|
||||
height: auto;
|
||||
width: auto;
|
||||
}
|
||||
|
||||
window.modal {
|
||||
max-width: 640dp;
|
||||
}
|
||||
|
||||
window[open] {
|
||||
filter: opacity(1);
|
||||
transform: scale(1);
|
||||
@@ -62,7 +74,7 @@ window tab-bar tab {
|
||||
|
||||
window content {
|
||||
display: flex;
|
||||
flex: 1 1 0;
|
||||
flex: 1 1 auto;
|
||||
min-width: 0;
|
||||
min-height: 0;
|
||||
overflow: hidden;
|
||||
@@ -72,7 +84,6 @@ window content pane {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
flex: 1 1 0;
|
||||
height: 100%;
|
||||
min-width: 0;
|
||||
min-height: 0;
|
||||
padding: 24dp;
|
||||
@@ -90,6 +101,10 @@ window content pane > * {
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
|
||||
window content pane:last-of-type > div {
|
||||
line-height: 1.625;
|
||||
}
|
||||
|
||||
window content pane > spacer {
|
||||
display: block;
|
||||
/* Completes the 24dp bottom inset after the pane's 8dp gap. */
|
||||
@@ -184,6 +199,11 @@ button:not(:disabled):active {
|
||||
box-shadow: #C2A42D 0 0 0 2dp;
|
||||
}
|
||||
|
||||
button.modal-btn {
|
||||
flex: 1 1 0;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
select-button {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
@@ -225,11 +245,12 @@ select-button key {
|
||||
font-weight: bold;
|
||||
font-size: 18dp;
|
||||
text-transform: uppercase;
|
||||
flex: 1 0 auto;
|
||||
flex: 0 1 auto;
|
||||
}
|
||||
|
||||
select-button value {
|
||||
margin-left: auto;
|
||||
flex: 1 1 auto;
|
||||
text-align: right;
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
@@ -241,3 +262,246 @@ select-button input {
|
||||
text-align: right;
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
icon {
|
||||
width: 1em;
|
||||
height: 1em;
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
display: inline-block;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
icon.warning {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.error {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.verifying {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.celebration {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.question-mark {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
.achievement-total {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
right: 64dp;
|
||||
height: 64dp;
|
||||
line-height: 64dp;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 16dp;
|
||||
color: rgba(224, 219, 200, 55%);
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.achievement-row {
|
||||
display: flex;
|
||||
align-items: flex-start;
|
||||
gap: 10dp;
|
||||
padding: 12dp 0;
|
||||
border-bottom: 1dp rgba(146, 135, 91, 30%);
|
||||
}
|
||||
|
||||
.achievement-info {
|
||||
display: block;
|
||||
flex: 1 1 0;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.achievement-header {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.achievement-name {
|
||||
flex: 1;
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.achievement-name.unlocked {
|
||||
color: #ffa826;
|
||||
}
|
||||
|
||||
.achievement-badge {
|
||||
font-size: 14dp;
|
||||
opacity: 0.7;
|
||||
}
|
||||
|
||||
.achievement-badge.unlocked {
|
||||
color: #44cc55;
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
.achievement-badge.locked {
|
||||
color: #cc4444;
|
||||
opacity: 1;
|
||||
}
|
||||
|
||||
.achievement-desc {
|
||||
display: block;
|
||||
color: rgba(224, 219, 200, 55%);
|
||||
font-size: 16dp;
|
||||
margin: 4dp 0 0 0;
|
||||
}
|
||||
|
||||
.achievement-progress {
|
||||
display: block;
|
||||
font-size: 13dp;
|
||||
color: rgba(224, 219, 200, 45%);
|
||||
}
|
||||
|
||||
progress {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 6dp;
|
||||
border-radius: 3dp;
|
||||
background-color: rgba(255, 255, 255, 10%);
|
||||
margin: 6dp 0 2dp 0;
|
||||
}
|
||||
|
||||
progress.progress-done fill {
|
||||
background-color: #44aa22;
|
||||
border-radius: 3dp;
|
||||
}
|
||||
|
||||
progress.progress-ongoing fill {
|
||||
background-color: #2255bb;
|
||||
border-radius: 3dp;
|
||||
}
|
||||
|
||||
button.achievement-clear {
|
||||
flex: 0 0 auto;
|
||||
align-self: center;
|
||||
font-size: 14dp;
|
||||
padding: 2dp 8dp;
|
||||
opacity: 0.45;
|
||||
}
|
||||
|
||||
.preset-grid {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 20dp;
|
||||
flex: 0 1 auto;
|
||||
align-items: flex-start;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.preset-col {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
gap: 12dp;
|
||||
flex: 1 1 0;
|
||||
}
|
||||
|
||||
.preset-desc {
|
||||
display: block;
|
||||
font-size: 16dp;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.modal-dialog {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
align-items: flex-start;
|
||||
padding: 24dp;
|
||||
gap: 20dp;
|
||||
flex: 0 1 auto;
|
||||
width: 100%;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
window.modal.danger {
|
||||
border: 2dp #852221;
|
||||
}
|
||||
|
||||
.modal-header {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
width: 100%;
|
||||
flex: 0 0 auto;
|
||||
gap: 16dp;
|
||||
}
|
||||
|
||||
.modal-header icon {
|
||||
font-size: 24dp;
|
||||
color: #92875B;
|
||||
}
|
||||
|
||||
.modal-title {
|
||||
display: block;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
font-size: 18dp;
|
||||
color: #92875B;
|
||||
flex: 1 1 auto;
|
||||
}
|
||||
|
||||
window.modal.danger .modal-title,
|
||||
window.modal.danger .modal-header icon {
|
||||
color: #B3261E;
|
||||
}
|
||||
|
||||
.modal-body {
|
||||
display: block;
|
||||
width: 100%;
|
||||
flex: 0 1 auto;
|
||||
min-width: 0;
|
||||
font-size: 20dp;
|
||||
color: #FFFFFF;
|
||||
font-weight: normal;
|
||||
}
|
||||
|
||||
.modal-body span.tip {
|
||||
font-size: 14dp;
|
||||
color: #92875B;
|
||||
}
|
||||
|
||||
.verification-progress {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 10dp;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.verification-file {
|
||||
display: block;
|
||||
font-size: 17dp;
|
||||
color: #FFFFFF;
|
||||
}
|
||||
|
||||
progress.verification-progress-bar {
|
||||
height: 8dp;
|
||||
margin: 2dp 0 0 0;
|
||||
}
|
||||
|
||||
.verification-detail {
|
||||
display: block;
|
||||
font-size: 14dp;
|
||||
color: rgba(224, 219, 200, 65%);
|
||||
}
|
||||
|
||||
.modal-actions {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
flex-wrap: nowrap;
|
||||
justify-content: stretch;
|
||||
align-items: stretch;
|
||||
gap: 12dp;
|
||||
width: 100%;
|
||||
flex: 0 0 auto;
|
||||
padding-top: 4dp;
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
#include "Z2AudioLib/Z2SoundInfo.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/audio/DuskDsp.hpp"
|
||||
#include "dusk/settings.h"
|
||||
#include <cmath>
|
||||
#endif
|
||||
#include "Z2AudioLib/Z2Calc.h"
|
||||
@@ -705,6 +706,11 @@ f32 Z2Audience::calcRelPosVolume(const Vec& param_0, f32 param_1, int camID) {
|
||||
f32 Z2Audience::calcRelPosPan(const Vec& param_0, int camID) {
|
||||
Vec local_54 = param_0;
|
||||
local_54.y = 0.0f;
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
local_54.x = -local_54.x;
|
||||
}
|
||||
#endif
|
||||
|
||||
f32 dVar6 = VECMag(&local_54);
|
||||
if (dVar6 < 0.1f) {
|
||||
|
||||
@@ -51,6 +51,7 @@
|
||||
#include "d/actor/d_a_ni.h"
|
||||
#include "d/d_s_play.h"
|
||||
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "res/Object/Alink.h"
|
||||
#include <cstring>
|
||||
@@ -14787,6 +14788,10 @@ void daAlink_c::deleteEquipItem(BOOL i_isPlaySound, BOOL i_isDeleteKantera) {
|
||||
mIronBallChainPos = NULL;
|
||||
mIronBallChainAngle = NULL;
|
||||
field_0x3848 = NULL;
|
||||
#if TARGET_PC
|
||||
mIBChainInterpPrevValid = false;
|
||||
mIBChainInterpCurrValid = false;
|
||||
#endif
|
||||
field_0x0774 = NULL;
|
||||
field_0x0778 = NULL;
|
||||
mpHookshotLinChk = NULL;
|
||||
@@ -19717,6 +19722,27 @@ int daAlink_c::draw() {
|
||||
)
|
||||
{
|
||||
dComIfGd_getOpaListDark()->entryImm(mpHookChain, 0);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableFrameInterpolation &&
|
||||
mEquipItem == dItemNo_IRONBALL_e &&
|
||||
mIronBallChainPos != NULL && mIronBallChainAngle != NULL)
|
||||
{
|
||||
if (mIBChainInterpCurrValid) {
|
||||
memcpy(mIBChainInterpPrevPos, mIBChainInterpCurrPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
|
||||
memcpy(mIBChainInterpPrevAngle, mIBChainInterpCurrAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
|
||||
mIBChainInterpPrevHandRoot = mIBChainInterpCurrHandRoot;
|
||||
mIBChainInterpPrevValid = true;
|
||||
}
|
||||
|
||||
memcpy(mIBChainInterpCurrPos, mIronBallChainPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
|
||||
memcpy(mIBChainInterpCurrAngle, mIronBallChainAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
|
||||
mIBChainInterpCurrHandRoot = mHookshotTopPos;
|
||||
mIBChainInterpCurrValid = true;
|
||||
|
||||
dusk::frame_interp::add_interpolation_callback(&ironBallChainInterpCallback, this);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -205,6 +205,9 @@ int daAlink_c::setDamagePoint(int i_dmgAmount, BOOL i_checkZoraMag, BOOL i_setDm
|
||||
dComIfGp_setItemLifeCount(-i_dmgAmount, 0);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
dusk::AchievementSystem::get().signal("player_damaged");
|
||||
#endif
|
||||
onResetFlg1(RFLG1_DAMAGE_IMPACT);
|
||||
mSwordUpTimer = 0;
|
||||
|
||||
|
||||
@@ -44,16 +44,14 @@ void daAlink_c::handleWolfHowl() {
|
||||
bool canHowl = false;
|
||||
|
||||
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
|
||||
if (!checkForestOldCentury()) {
|
||||
if (checkMidnaRide()) {
|
||||
if ((checkWolf() &&
|
||||
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
|
||||
(!checkWolf() &&
|
||||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
|
||||
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
|
||||
{
|
||||
canHowl = true;
|
||||
}
|
||||
if (checkMidnaRide()) {
|
||||
if ((checkWolf() &&
|
||||
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
|
||||
(!checkWolf() &&
|
||||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
|
||||
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
|
||||
{
|
||||
canHowl = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -124,16 +122,14 @@ void daAlink_c::handleQuickTransform() {
|
||||
bool canTransform = false;
|
||||
|
||||
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
|
||||
if (!checkForestOldCentury()) {
|
||||
if (checkMidnaRide()) {
|
||||
if ((checkWolf() &&
|
||||
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
|
||||
(!checkWolf() &&
|
||||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
|
||||
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
|
||||
{
|
||||
canTransform = true;
|
||||
}
|
||||
if (checkMidnaRide()) {
|
||||
if ((checkWolf() &&
|
||||
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
|
||||
(!checkWolf() &&
|
||||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
|
||||
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
|
||||
{
|
||||
canTransform = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
#include "d/actor/d_a_obj_swhang.h"
|
||||
#include "d/actor/d_a_obj_chandelier.h"
|
||||
#include "JSystem/J3DGraphBase/J3DMaterial.h"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/settings.h"
|
||||
|
||||
enum {
|
||||
HS_MODE_NONE_e,
|
||||
@@ -17,11 +19,11 @@ enum {
|
||||
HS_MODE_RETURN_e = 6,
|
||||
};
|
||||
|
||||
void daAlink_c::hsChainShape_c::draw() {
|
||||
if (dusk::getSettings().game.superClawshot) {
|
||||
return;
|
||||
}
|
||||
#if TARGET_PC
|
||||
static const int HS_CHAIN_MAX_LINKS = 600;
|
||||
#endif
|
||||
|
||||
void daAlink_c::hsChainShape_c::draw() {
|
||||
static const int dummy = 0;
|
||||
|
||||
daAlink_c* alink = (daAlink_c*)getUserArea();
|
||||
@@ -165,7 +167,11 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
}
|
||||
(void)0;
|
||||
|
||||
while (maxDistanceF > var_f30) {
|
||||
#if TARGET_PC
|
||||
int chainLinks = 0;
|
||||
#endif
|
||||
|
||||
while (maxDistanceF > var_f30 IF_DUSK(&&chainLinks < HS_CHAIN_MAX_LINKS)) {
|
||||
temp_f27 = var_f28 * cM_fsin(sp34 * var_f30);
|
||||
s16 spC = cM_atan2s(temp_f27 - var_f26, 5.0f);
|
||||
sp64.x = sp6C.x + spC;
|
||||
@@ -187,6 +193,10 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
|
||||
var_f26 = temp_f27;
|
||||
var_f30 += fabsf(cM_scos(spC)) * 5.0f;
|
||||
|
||||
#if TARGET_PC
|
||||
chainLinks++;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -202,7 +212,11 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
sp98 = subChainTopPos;
|
||||
sp6C.set(maxDistance.atan2sY_XZ(), maxDistance.atan2sX_Z(), 0);
|
||||
|
||||
while (maxDistanceF > var_f30) {
|
||||
#if TARGET_PC
|
||||
int subChainLinks = 0;
|
||||
#endif
|
||||
|
||||
while (maxDistanceF > var_f30 IF_DUSK(&&subChainLinks < HS_CHAIN_MAX_LINKS)) {
|
||||
mDoMtx_stack_c::copy(j3dSys.getViewMtx());
|
||||
mDoMtx_stack_c::transM(sp98);
|
||||
mDoMtx_stack_c::ZXYrotM(sp6C);
|
||||
@@ -215,11 +229,39 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
sp98 += maxDistance * 5.0f;
|
||||
ANGLE_ADD_2(sp6C.z, 0x3000);
|
||||
var_f30 += 5.0f;
|
||||
#if TARGET_PC
|
||||
subChainLinks++;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void ironBallChainInterpCallback(bool isSimFrame, void* pUserWork) {
|
||||
static_cast<daAlink_c*>(pUserWork)->onIronBallChainInterpCallback();
|
||||
}
|
||||
|
||||
void daAlink_c::onIronBallChainInterpCallback() {
|
||||
if (!mIBChainInterpPrevValid || !mIBChainInterpCurrValid) {
|
||||
return;
|
||||
}
|
||||
if (mIronBallChainPos == NULL || mIronBallChainAngle == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
|
||||
for (int i = 0; i < IRON_BALL_CHAIN_COUNT; i++) {
|
||||
mIronBallChainPos[i] = mIBChainInterpPrevPos[i] + (mIBChainInterpCurrPos[i] - mIBChainInterpPrevPos[i]) * alpha;
|
||||
mIronBallChainAngle[i].x = mIBChainInterpPrevAngle[i].x + (s16)((s16)(mIBChainInterpCurrAngle[i].x - mIBChainInterpPrevAngle[i].x) * alpha);
|
||||
mIronBallChainAngle[i].y = mIBChainInterpPrevAngle[i].y + (s16)((s16)(mIBChainInterpCurrAngle[i].y - mIBChainInterpPrevAngle[i].y) * alpha);
|
||||
mIronBallChainAngle[i].z = mIBChainInterpPrevAngle[i].z + (s16)((s16)(mIBChainInterpCurrAngle[i].z - mIBChainInterpPrevAngle[i].z) * alpha);
|
||||
}
|
||||
mHookshotTopPos = mIBChainInterpPrevHandRoot + (mIBChainInterpCurrHandRoot - mIBChainInterpPrevHandRoot) * alpha;
|
||||
}
|
||||
#endif
|
||||
|
||||
void daAlink_c::hookshotAtHitCallBack(dCcD_GObjInf* i_atObjInf, fopAc_ac_c* i_tgActor,
|
||||
dCcD_GObjInf* i_tgObjInf) {
|
||||
if (i_tgActor != NULL && fopAcM_IsActor(i_tgActor) && !i_tgObjInf->ChkTgHookshotThrough()) {
|
||||
|
||||
@@ -2721,7 +2721,7 @@ int daAlink_c::procHorseRun() {
|
||||
}
|
||||
|
||||
if (mProcVar2.field_0x300c == 0) {
|
||||
set3DStatus(BUTTON_STATUS_HOLD_ON, 4);
|
||||
set3DStatus(BUTTON_STATUS_HOLD_ON, IF_DUSK(dusk::getSettings().game.enableMirrorMode ? 1 :) 4);
|
||||
}
|
||||
} else {
|
||||
if (mProcVar3.field_0x300e != 0) {
|
||||
@@ -2731,7 +2731,7 @@ int daAlink_c::procHorseRun() {
|
||||
}
|
||||
|
||||
if (mProcVar2.field_0x300c == 0) {
|
||||
set3DStatus(BUTTON_STATUS_HOLD_ON, 1);
|
||||
set3DStatus(BUTTON_STATUS_HOLD_ON, IF_DUSK(dusk::getSettings().game.enableMirrorMode ? 4 :) 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@ void daAlink_c::setOriginalHeap(JKRExpHeap** i_ppheap, u32 i_size) {
|
||||
u32 var_r28 = 0x10;
|
||||
u32 size = ROUND(i_size, 16);
|
||||
#if TARGET_PC
|
||||
size *= 2;
|
||||
size *= 20; // Increase Link's heap size to prevent mods from crashing with higher-quality models.
|
||||
#endif
|
||||
JKRHeap* parent = mDoExt_getGameHeap();
|
||||
|
||||
|
||||
@@ -17,6 +17,9 @@
|
||||
#include "d/actor/d_a_e_pz.h"
|
||||
#include "d/actor/d_a_horse.h"
|
||||
#include "d/actor/d_a_hozelda.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/achievements.h"
|
||||
#endif
|
||||
|
||||
int daArrow_c::createHeap() {
|
||||
J3DModelData* model_data;
|
||||
@@ -92,7 +95,12 @@ void daArrow_c::atHitCallBack(dCcD_GObjInf* i_atObjInf, fopAc_ac_c* i_tgActor, d
|
||||
if (dist_to_hitpos < field_0x998) {
|
||||
field_0x998 = dist_to_hitpos;
|
||||
mHitAcID = fopAcM_GetID(i_tgActor);
|
||||
|
||||
#if TARGET_PC
|
||||
if (fopAcM_GetGroup(i_tgActor) == fopAc_ENEMY_e &&
|
||||
current.pos.abs(mStartPos) > 10000.0f) {
|
||||
dusk::AchievementSystem::get().signal("arrow_hit_100m");
|
||||
}
|
||||
#endif
|
||||
if (mArrowType == 1) {
|
||||
field_0x9a8 = *hit_pos_p;
|
||||
} else if (i_tgObjInf->ChkTgShield()) {
|
||||
|
||||
@@ -19,6 +19,9 @@
|
||||
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/settings.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/achievements.h"
|
||||
#endif
|
||||
|
||||
class daB_GND_HIO_c : public JORReflexible {
|
||||
public:
|
||||
@@ -1289,6 +1292,9 @@ static void b_gnd_g_wait(b_gnd_class* i_this) {
|
||||
if (i_this->mMoveMode < 5 && i_this->mPlayerDistXZ < 600.0f) {
|
||||
i_this->mMoveMode = 5;
|
||||
i_this->field_0xc44[0] = 10;
|
||||
#if TARGET_PC
|
||||
dusk::AchievementSystem::get().signal("ganondorf_fishing_rod");
|
||||
#endif
|
||||
}
|
||||
} else if (i_this->mMoveMode == 5) {
|
||||
i_this->mMoveMode = 6;
|
||||
|
||||
@@ -254,7 +254,11 @@ BOOL daBdoor_c::checkArea() {
|
||||
if (fabsf(vec.z) > 100.0f) {
|
||||
return false;
|
||||
}
|
||||
#ifdef TARGET_PC
|
||||
return (s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000 ? 1 : 0;
|
||||
#else
|
||||
return (s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000 ? 1 : 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
BOOL daBdoor_c::checkFront() {
|
||||
|
||||
@@ -825,7 +825,11 @@ int daBdoorL1_c::checkArea() {
|
||||
if (fabsf(local_48.z) > 100.0f) {
|
||||
return 0;
|
||||
}
|
||||
#ifdef TARGET_PC
|
||||
if ((s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000) {
|
||||
#else
|
||||
if ((s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000) {
|
||||
#endif
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
|
||||
@@ -348,7 +348,11 @@ int daBdoorL5_c::checkArea() {
|
||||
if (fabsf(local_48.z) > 100.0f) {
|
||||
return 0;
|
||||
}
|
||||
#ifdef TARGET_PC
|
||||
if ((s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000) {
|
||||
#else
|
||||
if ((s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000) {
|
||||
#endif
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
|
||||
@@ -1317,8 +1317,12 @@ int daMBdoorL1_c::checkArea() {
|
||||
if (fabsf(local_48.z) > 110.0f) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
#ifdef TARGET_PC
|
||||
if ((s16)((s32)fabs(angle - 0x7fff - player->current.angle.y) & 0xffff) > 0x4000) {
|
||||
#else
|
||||
if ((s16)fabs((f64)(angle - 0x7fff - player->current.angle.y)) > 0x4000) {
|
||||
#endif
|
||||
return 0;
|
||||
} else {
|
||||
return 1;
|
||||
|
||||
@@ -517,6 +517,12 @@ void daE_OctBg_c::core_fish_attack() {
|
||||
field_0xbaf = cM_rndFX(80.0f) + 100.0f;
|
||||
}
|
||||
}
|
||||
#if AVOID_UB
|
||||
else {
|
||||
in_f31 = cM_rndF(400.0f) + 80.0f;
|
||||
field_0xbaf = cM_rndFX(80.0f) + 100.0f;
|
||||
}
|
||||
#endif
|
||||
} else if (current.pos.abs(cStack_5c) < 400.0f) {
|
||||
in_f31 = cM_rndF(50.0f) + 20.0f;
|
||||
field_0xbaf = cM_rndFX(20.0f) + 40.0f;
|
||||
|
||||
@@ -12,6 +12,9 @@
|
||||
#include "c/c_damagereaction.h"
|
||||
#include "f_op/f_op_actor_enemy.h"
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/achievements.h"
|
||||
#endif
|
||||
|
||||
class daE_TH_HIO_c : public JORReflexible {
|
||||
public:
|
||||
@@ -542,6 +545,7 @@ static void damage_check(e_th_class* i_this) {
|
||||
if (i_this->field_0x6a4 == 0 && i_this->mAction != ACTION_SPIN) {
|
||||
daPy_py_c* player = (daPy_py_c*)dComIfGp_getPlayer(0);
|
||||
OS_REPORT("E_th HP1 %d\n", i_this->health);
|
||||
s16 prevHealth = i_this->health;
|
||||
cc_at_check(i_this, &i_this->mAtInfo);
|
||||
OS_REPORT("E_th HP2 %d\n", i_this->health);
|
||||
|
||||
@@ -554,6 +558,11 @@ static void damage_check(e_th_class* i_this) {
|
||||
dComIfGs_onOneZoneSwitch(3, -1);
|
||||
|
||||
if (i_this->health <= 0) {
|
||||
#if TARGET_PC
|
||||
if (prevHealth == i_this->field_0x560) {
|
||||
dusk::AchievementSystem::get().signal("dark_hammer_one_hit");
|
||||
}
|
||||
#endif
|
||||
i_this->mAction = ACTION_END;
|
||||
i_this->mMode = 0;
|
||||
i_this->field_0x68a |= 4;
|
||||
|
||||
@@ -5852,6 +5852,8 @@ static int daE_WB_Create(fopAc_ac_c* actor) {
|
||||
daE_WB_Execute(i_this);
|
||||
c_start = 0;
|
||||
|
||||
// Note: this flag makes king bulblin 1 instant die when set, as it only requires 2 laps
|
||||
// for insta-kill to trigger.
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[88])) {
|
||||
i_this->lap_num = 1;
|
||||
}
|
||||
|
||||
@@ -3519,7 +3519,15 @@ void daKago_c::action() {
|
||||
checkSizeBg();
|
||||
setFlyEffect();
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
mStickX = -mDoCPd_c::getStickX3D(PAD_1);
|
||||
} else {
|
||||
mStickX = mDoCPd_c::getStickX3D(PAD_1);
|
||||
}
|
||||
#else
|
||||
mStickX = mDoCPd_c::getStickX3D(PAD_1);
|
||||
#endif
|
||||
mStickY = mDoCPd_c::getStickY(PAD_1);
|
||||
|
||||
u8 prevIsWaterfall = mIsWaterfall;
|
||||
|
||||
@@ -729,10 +729,12 @@ static void koro2_game(fshop_class* i_this) {
|
||||
cLib_addCalcAngleS2(&i_this->field_0x4020.z, 0, 2, 0x200);
|
||||
case 2:
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableGyroRollgoal) {
|
||||
if (dusk::gyro::rollgoal_gyro_enabled()) {
|
||||
if (!dusk::gyro::get_sensor_keep_alive()) {
|
||||
dusk::gyro::set_sensor_keep_alive(true);
|
||||
}
|
||||
} else if (dusk::gyro::get_sensor_keep_alive()) {
|
||||
dusk::gyro::set_sensor_keep_alive(false);
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -753,7 +755,7 @@ static void koro2_game(fshop_class* i_this) {
|
||||
old_stick_x = mDoCPd_c::getSubStickX(PAD_1);
|
||||
cLib_addCalcAngleS2(&i_this->field_0x4060, i_this->field_0x4062, 4, 0x1000);
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableGyroRollgoal) {
|
||||
if (dusk::gyro::rollgoal_gyro_enabled()) {
|
||||
dusk::gyro::rollgoalTick(true, i_this->field_0x4060);
|
||||
}
|
||||
#endif
|
||||
@@ -791,7 +793,7 @@ static void koro2_game(fshop_class* i_this) {
|
||||
s16 gyro_ax = 0;
|
||||
s16 gyro_az = 0;
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableGyroRollgoal) {
|
||||
if (dusk::gyro::rollgoal_gyro_enabled()) {
|
||||
dusk::gyro::rollgoalTableOffset(gyro_ax, gyro_az);
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
#include "SSystem/SComponent/c_counter.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
#define DRAW_TYPE_YELLOW 0
|
||||
#define DRAW_TYPE_RED 1
|
||||
|
||||
@@ -1422,6 +1426,11 @@ int dAttention_c::Run() {
|
||||
}
|
||||
|
||||
void dAttention_c::Draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
if (mAttParam.CheckFlag(dAttParam_c::EFlag_ARROW_OFF)) {
|
||||
draw[0].field_0x173 = 3;
|
||||
draw[1].field_0x173 = 3;
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/logging.h"
|
||||
#include "imgui.h"
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
@@ -1040,6 +1041,11 @@ void dCamera_c::debugDrawInit() {
|
||||
bool dCamera_c::Run() {
|
||||
#if TARGET_PC
|
||||
ResetView();
|
||||
if (executeDebugFlyCam()) {
|
||||
mFrameCounter++;
|
||||
mTicks++;
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
daAlink_c* link = daAlink_getAlinkActorClass();
|
||||
@@ -7474,7 +7480,155 @@ bool dCamera_c::test2Camera(s32 param_0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
static constexpr f32 FLYCAM_SPEED = 0.5f;
|
||||
static constexpr f32 FLYCAM_FAST_SPEED = 4.0f;
|
||||
static constexpr f32 FLYCAM_ROTATION_SPEED = 0.002f;
|
||||
static constexpr f32 FLYCAM_TRIGGER_DEADZONE = 20.0f;
|
||||
static constexpr s16 FLYCAM_ROLL_SPEED = 256;
|
||||
static ImVec2 sFlyCamLastMousePos = {-1.f, -1.f};
|
||||
|
||||
#if TARGET_PC
|
||||
bool dCamera_c::executeDebugFlyCam() {
|
||||
if (!dusk::getSettings().game.debugFlyCam) {
|
||||
if (mDebugFlyCam.initialized) {
|
||||
deactivateDebugFlyCam();
|
||||
}
|
||||
sFlyCamLastMousePos = {-1.f, -1.f};
|
||||
return false;
|
||||
}
|
||||
|
||||
dEvt_control_c* event = dComIfGp_getEvent();
|
||||
if (event == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!mDebugFlyCam.initialized && (event->mEventStatus != 0 || dComIfGp_isPauseFlag())) {
|
||||
dusk::getSettings().game.debugFlyCam.setValue(false);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!mDebugFlyCam.initialized) {
|
||||
mDebugFlyCam.savedCenter = mCenter;
|
||||
mDebugFlyCam.savedEye = mEye;
|
||||
mDebugFlyCam.savedFovy = mFovy;
|
||||
mDebugFlyCam.savedBank = mBank;
|
||||
|
||||
f32 dx = mCenter.x - mEye.x;
|
||||
f32 dy = mCenter.y - mEye.y;
|
||||
f32 dz = mCenter.z - mEye.z;
|
||||
mDebugFlyCam.yaw = atan2f(dz, dx);
|
||||
f32 horizontal = sqrtf(dx * dx + dz * dz);
|
||||
mDebugFlyCam.pitch = atan2f(dy, horizontal);
|
||||
|
||||
mDebugFlyCam.initialized = true;
|
||||
}
|
||||
|
||||
if (dusk::getSettings().game.debugFlyCamLockEvents) {
|
||||
event->mEventStatus = 1;
|
||||
dComIfGp_getEventManager().setCameraPlay(1);
|
||||
} else {
|
||||
if (event->mEventStatus != 0) {
|
||||
event->mEventStatus = 0;
|
||||
}
|
||||
dComIfGp_getEventManager().setCameraPlay(0);
|
||||
}
|
||||
|
||||
f32 stickY = 0.f;
|
||||
f32 stickX = 0.f;
|
||||
f32 cStickY = 0.f;
|
||||
f32 cStickX = 0.f;
|
||||
f32 trigL = 0.f;
|
||||
f32 trigR = 0.f;
|
||||
f32 rollInput = 0.f;
|
||||
bool fast = false;
|
||||
|
||||
if (dusk::getSettings().game.debugFlyCamLockEvents) {
|
||||
interface_of_controller_pad& pad = mDoCPd_c::getCpadInfo(0);
|
||||
stickY = pad.mMainStickPosY * 72.0f;
|
||||
stickX = pad.mMainStickPosX * 72.0f;
|
||||
cStickY = pad.mCStickPosY * 59.0f;
|
||||
cStickX = pad.mCStickPosX * 59.0f;
|
||||
trigL = pad.mTriggerLeft * 150.0f;
|
||||
trigR = pad.mTriggerRight * 150.0f;
|
||||
fast = mDoCPd_c::getHoldZ(PAD_1);
|
||||
if (mDoCPd_c::getHoldY(PAD_1)) rollInput -= 1.f;
|
||||
if (mDoCPd_c::getHoldX(PAD_1)) rollInput += 1.f;
|
||||
}
|
||||
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
if (!io.WantCaptureKeyboard) {
|
||||
f32 kbX = 0.0f, kbY = 0.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_W) || ImGui::IsKeyDown(ImGuiKey_UpArrow)) kbY += 1.f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_S) || ImGui::IsKeyDown(ImGuiKey_DownArrow)) kbY -= 1.f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_D) || ImGui::IsKeyDown(ImGuiKey_RightArrow)) kbX += 1.f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_A) || ImGui::IsKeyDown(ImGuiKey_LeftArrow)) kbX -= 1.f;
|
||||
f32 len = sqrtf(kbX * kbX + kbY * kbY);
|
||||
if (len > 1.f) { kbX /= len; kbY /= len; }
|
||||
stickX += kbX * 72.0f;
|
||||
stickY += kbY * 72.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_Space)) trigR += 150.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_LeftCtrl)) trigL += 150.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_LeftShift)) fast = true;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_Q)) rollInput -= 1.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_E)) rollInput += 1.0f;
|
||||
}
|
||||
bool mouseValid = !io.WantCaptureMouse && io.MousePos.x >= 0.0f && io.MousePos.y >= 0.0f;
|
||||
if (mouseValid && sFlyCamLastMousePos.x >= 0.0f) {
|
||||
cStickX -= (io.MousePos.x - sFlyCamLastMousePos.x) * 2.0f;
|
||||
cStickY -= (io.MousePos.y - sFlyCamLastMousePos.y) * 2.0f;
|
||||
}
|
||||
sFlyCamLastMousePos = mouseValid ? io.MousePos : ImVec2{-1.0f, -1.0f};
|
||||
}
|
||||
|
||||
f32 verticalDisp = 0.0f;
|
||||
if (trigR >= FLYCAM_TRIGGER_DEADZONE) {
|
||||
verticalDisp += trigR;
|
||||
}
|
||||
if (trigL >= FLYCAM_TRIGGER_DEADZONE) {
|
||||
verticalDisp -= trigL;
|
||||
}
|
||||
|
||||
f32 moveDy = stickY * sinf(mDebugFlyCam.pitch) + verticalDisp;
|
||||
f32 moveDx = stickY * cosf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) - stickX * sinf(mDebugFlyCam.yaw);
|
||||
f32 moveDz = stickY * sinf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) + stickX * cosf(mDebugFlyCam.yaw);
|
||||
|
||||
f32 speed = fast ? FLYCAM_FAST_SPEED : FLYCAM_SPEED;
|
||||
|
||||
mEye.x += speed * moveDx;
|
||||
mEye.y += speed * moveDy;
|
||||
mEye.z += speed * moveDz;
|
||||
|
||||
static constexpr f32 FLYCAM_TARGET_DIST = 100.0f;
|
||||
mCenter.x = mEye.x + cosf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
|
||||
mCenter.z = mEye.z + sinf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
|
||||
mCenter.y = mEye.y + sinf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
|
||||
|
||||
mBank = mBank + static_cast<s16>(rollInput * FLYCAM_ROLL_SPEED * (fast ? FLYCAM_FAST_SPEED / FLYCAM_SPEED : 1.f));
|
||||
Reset(mCenter, mEye);
|
||||
|
||||
f32 yawInput = dusk::getSettings().game.invertCameraXAxis ? cStickX : -cStickX;
|
||||
mDebugFlyCam.yaw += yawInput * FLYCAM_ROTATION_SPEED;
|
||||
mDebugFlyCam.yaw = fmodf(mDebugFlyCam.yaw + 2.0f * (f32)M_PI, 2.0f * (f32)M_PI);
|
||||
|
||||
f32 maxPitch = (f32)M_PI / 2.0f - 0.1f;
|
||||
f32 minPitch = -(f32)M_PI / 2.0f + 0.1f;
|
||||
mDebugFlyCam.pitch = std::clamp(mDebugFlyCam.pitch + cStickY * FLYCAM_ROTATION_SPEED, minPitch, maxPitch);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void dCamera_c::deactivateDebugFlyCam() {
|
||||
Reset(mDebugFlyCam.savedCenter, mDebugFlyCam.savedEye, mDebugFlyCam.savedFovy, mDebugFlyCam.savedBank.Val());
|
||||
|
||||
dEvt_control_c* event = dComIfGp_getEvent();
|
||||
if (event != nullptr && event->mEventStatus != 0) {
|
||||
event->mEventStatus = 0;
|
||||
}
|
||||
dComIfGp_getEventManager().setCameraPlay(0);
|
||||
mDebugFlyCam.initialized = false;
|
||||
}
|
||||
|
||||
bool dCamera_c::freeCamera() {
|
||||
if (dusk::getSettings().game.freeCamera && mGear == 1) {
|
||||
mGear = 0;
|
||||
@@ -11108,6 +11262,26 @@ static int camera_execute(camera_process_class* i_this) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#ifdef TARGET_PC
|
||||
void set_ar_corrected_trim(dDlst_window_c* window, float trim_height) {
|
||||
const auto viewport = window->getViewPort();
|
||||
|
||||
if (mDoGph_gInf_c::isWideZoom()) {
|
||||
const auto target_ar = FB_WIDTH / (FB_HEIGHT - trim_height * 2.0f);
|
||||
const auto current_ar = mDoGph_gInf_c::m_safeWidthF / mDoGph_gInf_c::m_safeHeightF;
|
||||
|
||||
if (current_ar < target_ar) {
|
||||
trim_height = FB_HEIGHT / 2.0f * (1.0f - current_ar / target_ar);
|
||||
} else {
|
||||
trim_height = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
trim_height *= viewport->height / FB_HEIGHT;
|
||||
window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
static int camera_draw(camera_process_class* i_this) {
|
||||
camera_class* a_this = (camera_class*)i_this;
|
||||
dCamera_c* body = &i_this->mCamera;
|
||||
@@ -11161,21 +11335,40 @@ static int camera_draw(camera_process_class* i_this) {
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
auto trim_height = body->TrimHeight();
|
||||
set_ar_corrected_trim(window, body->TrimHeight());
|
||||
|
||||
if (mDoGph_gInf_c::isWideZoom()) {
|
||||
const auto target_ar = FB_WIDTH / (FB_HEIGHT - trim_height * 2.0f);
|
||||
const auto current_ar = mDoGph_gInf_c::m_safeWidthF / mDoGph_gInf_c::m_safeHeightF;
|
||||
if (dusk::getSettings().game.enableFrameInterpolation) {
|
||||
dusk::frame_interp::add_interpolation_callback([](bool _, void* pUserWork) {
|
||||
const auto i_this = static_cast<camera_process_class*>(pUserWork);
|
||||
const auto camera = &i_this->mCamera;
|
||||
|
||||
if (current_ar < target_ar) {
|
||||
trim_height = FB_HEIGHT / 2.0f * (1.0f - current_ar / target_ar);
|
||||
} else {
|
||||
trim_height = 0.0f;
|
||||
}
|
||||
const auto trim_size = camera->mTrimSize;
|
||||
|
||||
if (camera->mCurState != 2 && trim_size >= 0 && trim_size <= 3) {
|
||||
// derive trim height at previous tick using current camera state
|
||||
f32 target;
|
||||
switch (trim_size) {
|
||||
case 0:
|
||||
target = 0.0f;
|
||||
break;
|
||||
case 1:
|
||||
target = camera->mCamSetup.VistaTrimHeight();
|
||||
break;
|
||||
case 2:
|
||||
case 3:
|
||||
target = camera->mCamSetup.CinemaScopeTrimHeight();
|
||||
break;
|
||||
}
|
||||
|
||||
const auto step = dusk::frame_interp::get_interpolation_step();
|
||||
const auto cur = camera->TrimHeight();
|
||||
const auto prev = (4.0f * cur - target) / 3.0f;
|
||||
const auto trim_height = prev + (cur - prev) * step;
|
||||
|
||||
set_ar_corrected_trim(get_window((camera_class*)i_this), trim_height);
|
||||
}
|
||||
}, i_this);
|
||||
}
|
||||
|
||||
trim_height *= viewport->height / FB_HEIGHT;
|
||||
window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
|
||||
#else
|
||||
int trim_height = body->TrimHeight();
|
||||
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
#include "d/d_s_play.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/achievements.h"
|
||||
#endif
|
||||
|
||||
static int plCutLRC[58] = {
|
||||
0, //
|
||||
@@ -434,6 +437,11 @@ fopAc_ac_c* cc_at_check(fopAc_ac_c* i_enemy, dCcU_AtInfo* i_AtInfo) {
|
||||
if (i_AtInfo->mAttackPower != 0 && i_enemy->health <= 0) {
|
||||
i_AtInfo->mHitStatus = 2;
|
||||
i_enemy->health = 0;
|
||||
#if TARGET_PC
|
||||
if (fopAcM_GetGroup(i_enemy) == fopAc_ENEMY_e) {
|
||||
dusk::AchievementSystem::get().signal("enemy_killed");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
int uvar8;
|
||||
|
||||
@@ -11,6 +11,62 @@
|
||||
#include "JSystem/JGadget/define.h"
|
||||
#include <cstring>
|
||||
|
||||
#include "dusk/logging.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/ui/ui.hpp"
|
||||
|
||||
namespace {
|
||||
static int sJaiSkip = -1;
|
||||
|
||||
static JSUList<JAIStream>* get_stream_list() {
|
||||
return Z2GetSoundMgr()->getStreamMgr()->getStreamList();
|
||||
}
|
||||
|
||||
static int get_stream_count(JSUList<JAIStream>* list) {
|
||||
int i = 0;
|
||||
for (JSULink<JAIStream>* l = list != nullptr ? list->getFirst() : nullptr; l != nullptr;
|
||||
l = l->getNext()) {
|
||||
i++;
|
||||
}
|
||||
return i;
|
||||
}
|
||||
|
||||
static void pause_stream(int skip_first, bool paused) {
|
||||
int i = 0;
|
||||
JSUList<JAIStream>* list = get_stream_list();
|
||||
for (JSULink<JAIStream>* l = list->getFirst(); l != nullptr; l = l->getNext(), ++i) {
|
||||
if (i >= skip_first) {
|
||||
l->getObject()->pause(paused);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void pause_streams(int skip_first) {
|
||||
if (!dusk::ui::is_prelaunch_open()) {
|
||||
return;
|
||||
}
|
||||
JSUList<JAIStream>* list = get_stream_list();
|
||||
if (list == nullptr || get_stream_count(list) <= skip_first) {
|
||||
return;
|
||||
}
|
||||
pause_stream(skip_first, true);
|
||||
sJaiSkip = skip_first;
|
||||
}
|
||||
|
||||
static void unpause_streams(bool require_prelaunch_hidden) {
|
||||
if (sJaiSkip < 0) {
|
||||
return;
|
||||
}
|
||||
if (require_prelaunch_hidden && dusk::ui::is_prelaunch_open()) {
|
||||
return;
|
||||
}
|
||||
pause_stream(sJaiSkip, false);
|
||||
sJaiSkip = -1;
|
||||
}
|
||||
} // namespace
|
||||
#endif
|
||||
|
||||
s16 dDemo_c::m_branchId = -1;
|
||||
|
||||
namespace {
|
||||
@@ -1006,7 +1062,16 @@ int dDemo_c::start(u8 const* p_data, cXyz* p_translation, f32 rotationY) {
|
||||
m_control->setSuspend(0);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
const int existing_streams = get_stream_count(get_stream_list());
|
||||
#endif
|
||||
|
||||
m_control->forward(0);
|
||||
|
||||
#if TARGET_PC
|
||||
pause_streams(existing_streams);
|
||||
#endif
|
||||
|
||||
m_translation = p_translation;
|
||||
|
||||
if (m_translation != NULL) {
|
||||
@@ -1034,6 +1099,10 @@ static void dummyString2() {
|
||||
void dDemo_c::end() {
|
||||
JUT_ASSERT(1956, m_system != NULL);
|
||||
|
||||
#if TARGET_PC
|
||||
unpause_streams(false);
|
||||
#endif
|
||||
|
||||
m_control->destroyObject_all();
|
||||
m_object->remove();
|
||||
m_data = NULL;
|
||||
@@ -1054,6 +1123,10 @@ void dDemo_c::branch() {
|
||||
int dDemo_c::update() {
|
||||
JUT_ASSERT(2064, m_system != NULL);
|
||||
|
||||
#if TARGET_PC
|
||||
unpause_streams(true);
|
||||
#endif
|
||||
|
||||
if (m_data == NULL) {
|
||||
if (m_branchData == NULL) {
|
||||
return 0;
|
||||
|
||||
@@ -1595,7 +1595,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
|
||||
calcMapCmPerTexel(field_0x80, &field_0x58);
|
||||
getPack(field_0x80, &mPackX, &mPackZ);
|
||||
|
||||
mCenterX += mPackX;
|
||||
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
|
||||
mCenterZ -= mPackZ;
|
||||
mCenterX += field_0x64;
|
||||
mCenterZ += mPackPlusZ;
|
||||
@@ -1657,7 +1657,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
|
||||
calcMapCmPerTexel(field_0x80, &field_0x58);
|
||||
getPack(field_0x80, &mPackX, &mPackZ);
|
||||
|
||||
mCenterX += mPackX;
|
||||
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
|
||||
mCenterZ -= mPackZ;
|
||||
}
|
||||
break;
|
||||
@@ -1737,7 +1737,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
|
||||
calcMapCmPerTexel(field_0x80, &field_0x58);
|
||||
getPack(field_0x80, &mPackX, &mPackZ);
|
||||
|
||||
mCenterX += mPackX;
|
||||
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
|
||||
mCenterZ -= mPackZ;
|
||||
field_0x8f = 4;
|
||||
#if DEBUG
|
||||
@@ -1829,7 +1829,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
|
||||
|
||||
sp14 += temp_f31_2 * (spC - sp14);
|
||||
sp10 += temp_f31_2 * (sp8 - sp10);
|
||||
mCenterX += sp14;
|
||||
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -sp14 :) sp14;
|
||||
mCenterZ -= sp10;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -15,13 +15,47 @@
|
||||
#include <cstring>
|
||||
|
||||
#ifdef TARGET_PC
|
||||
#include <span>
|
||||
#include <numbers>
|
||||
#include <array>
|
||||
|
||||
constexpr u16 kMapResolutionMultiplier = 4;
|
||||
constexpr u16 kMapCircleSize = 16 * kMapResolutionMultiplier;
|
||||
constexpr u16 kMapImageSide = 16 * kMapResolutionMultiplier;
|
||||
constexpr u32 kMapImageTotalPixels = kMapImageSide * kMapImageSide;
|
||||
|
||||
typedef std::function<u8(size_t, size_t)> PaintI8Fn;
|
||||
|
||||
void paint_i8(std::span<u8> dst, size_t width, PaintI8Fn paint) {
|
||||
const auto blocksAcross = width >> 3;
|
||||
|
||||
for (size_t i = 0; i < dst.size(); i++) {
|
||||
// 8x4 block swizzling for I8
|
||||
const auto blockIdx = i >> 5;
|
||||
const auto localIdx = i & 31;
|
||||
|
||||
const auto blockY = blockIdx / blocksAcross;
|
||||
const auto blockX = blockIdx % blocksAcross;
|
||||
|
||||
const auto localY = localIdx >> 3;
|
||||
const auto localX = localIdx & 7;
|
||||
|
||||
const auto x = (blockX << 3) + localX;
|
||||
const auto y = (blockY << 2) + localY;
|
||||
|
||||
dst[i] = paint(x, y);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void dMpath_n::dTexObjAggregate_c::create() {
|
||||
static int const data[7] = {
|
||||
79, 80, 77, 78, 76, 81, 82,
|
||||
79, // 0: im_map_icon_square_4i.bti
|
||||
80, // 1: im_map_icon_tresurebox_4i.bti
|
||||
77, // 2: im_map_icon_enter_4i.bti
|
||||
78, // 3: im_map_icon_nijumaru_4i.bti
|
||||
76, // 4: im_map_icon_circle_4i.bti
|
||||
81, // 5: im_map_icon_try_force_4i.bti
|
||||
82, // 6: map_icon_circle16x16_4i.bti
|
||||
};
|
||||
|
||||
for (int lp1 = 0; lp1 < 7; lp1++) {
|
||||
@@ -35,45 +69,101 @@ void dMpath_n::dTexObjAggregate_c::create() {
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
auto hqCircle = JKR_NEW TGXTexObj();
|
||||
static bool hqTexsDrawn = false;
|
||||
|
||||
static bool hqCircleDrawn = false;
|
||||
static u8 hqCircleData[kMapCircleSize * kMapCircleSize];
|
||||
static u8 hqCircleData[kMapImageTotalPixels];
|
||||
static u8 hqCircleAltData[kMapImageTotalPixels];
|
||||
static u8 hqNijumaruData[kMapImageTotalPixels];
|
||||
static u8 hqEnterData[kMapImageTotalPixels];
|
||||
static u8 hqTryForceData[kMapImageTotalPixels];
|
||||
|
||||
if (!hqCircleDrawn) {
|
||||
const auto center = kMapCircleSize / 2.0f;
|
||||
const auto radiusSq = center * center;
|
||||
const auto blocksAcross = kMapCircleSize >> 3;
|
||||
const auto totalPixels = sizeof(hqCircleData);
|
||||
if (!hqTexsDrawn) {
|
||||
constexpr auto center = kMapImageSide / 2.0f;
|
||||
constexpr auto radiusSq = center * center;
|
||||
|
||||
for (size_t i = 0; i < totalPixels; i++) {
|
||||
// 8x4 block swizzling for I8
|
||||
const auto blockIdx = i >> 5;
|
||||
const auto localIdx = i & 31;
|
||||
// 6: map_icon_circle16x16_4i.bti - simple circle
|
||||
paint_i8(std::span{hqCircleData}, kMapImageSide, [=](auto x, auto y) {
|
||||
const auto dx = (x + 0.5f) - center;
|
||||
const auto dy = (y + 0.5f) - center;
|
||||
return (dx * dx + dy * dy < radiusSq) ? 0x11 : 0;
|
||||
});
|
||||
|
||||
const auto blockY = blockIdx / blocksAcross;
|
||||
const auto blockX = blockIdx % blocksAcross;
|
||||
|
||||
const auto localY = localIdx >> 3;
|
||||
const auto localX = localIdx & 7;
|
||||
|
||||
const auto x = (blockX << 3) + localX;
|
||||
const auto y = (blockY << 2) + localY;
|
||||
// 4: im_map_icon_circle_4i.bti - outlined circle
|
||||
paint_i8(std::span{hqCircleAltData}, kMapImageSide, [=](auto x, auto y) {
|
||||
constexpr auto innerRadius = kMapImageSide * 3.0f / 8.0f;
|
||||
constexpr auto innerRadiusSq = innerRadius * innerRadius;
|
||||
|
||||
const auto dx = (x + 0.5f) - center;
|
||||
const auto dy = (y + 0.5f) - center;
|
||||
const auto dSq = dx * dx + dy * dy;
|
||||
|
||||
// the original texture is in I4 format and uses 1 to indicate if inside the circle
|
||||
// so we scale to I8 range: 255 / 15 = 17
|
||||
hqCircleData[i] = (dx * dx + dy * dy < radiusSq) ? 17 : 0;
|
||||
}
|
||||
hqCircleDrawn = true;
|
||||
return dSq < radiusSq ? (dSq < innerRadiusSq ? 0x22 : 0x11) : 0;
|
||||
});
|
||||
|
||||
// 3: im_map_icon_nijumaru_4i.bti - concentric rings
|
||||
paint_i8(std::span{hqNijumaruData}, kMapImageSide, [=](auto x, auto y) {
|
||||
constexpr u8 nijumaruRings[] = {0x11, 0x22, 0x11, 0x11, 0x22, 0x22};
|
||||
|
||||
const auto dx = (x + 0.5f) - center;
|
||||
const auto dy = (y + 0.5f) - center;
|
||||
const auto dSq = dx * dx + dy * dy;
|
||||
|
||||
if (dSq < radiusSq) {
|
||||
const auto ringIndex =
|
||||
static_cast<size_t>(std::trunc(std::sqrt(dSq) / kMapImageSide * 12));
|
||||
return nijumaruRings[ringIndex];
|
||||
}
|
||||
return u8{0};
|
||||
});
|
||||
|
||||
// 2: im_map_icon_enter_4i.bti - outlined octagram
|
||||
paint_i8(std::span{hqEnterData}, kMapImageSide, [=](auto x, auto y) {
|
||||
constexpr auto outlineWidth = kMapImageSide / 6.0f;
|
||||
|
||||
const auto adx = std::abs((x + 0.5f) - center);
|
||||
const auto ady = std::abs((y + 0.5f) - center);
|
||||
const auto dist =
|
||||
std::min(adx + ady, std::max(adx, ady) * std::numbers::sqrt2_v<float>) -
|
||||
kMapImageSide / 2.0f;
|
||||
|
||||
return dist > 0.0f ? 0 : (dist > -outlineWidth ? 0x22 : 0x33);
|
||||
});
|
||||
|
||||
// 5: im_map_icon_try_force_4i.bti - outlined circle with triangle
|
||||
paint_i8(std::span{hqTryForceData}, kMapImageSide, [=](auto x, auto y) {
|
||||
constexpr auto innerRadiusNorm = 5.0f / 12.0f;
|
||||
constexpr auto innerRadius = kMapImageSide * innerRadiusNorm;
|
||||
constexpr auto innerRadiusSq = innerRadius * innerRadius;
|
||||
constexpr auto triRadius = kMapImageSide * innerRadiusNorm / 2.0f;
|
||||
|
||||
const auto dx = (x + 0.5f) - center;
|
||||
const auto dy = (y + 0.5f) - center;
|
||||
const auto dSq = dx * dx + dy * dy;
|
||||
const auto triSideDist = (std::numbers::sqrt3_v<float> * std::abs(dx) - dy) * 0.5f;
|
||||
const auto insideTri = std::max(dy, triSideDist) < triRadius;
|
||||
|
||||
return insideTri ? 0x22 : (dSq < radiusSq ? (dSq < innerRadiusSq ? 0x33 : 0x22) : 0);
|
||||
});
|
||||
|
||||
hqTexsDrawn = true;
|
||||
}
|
||||
|
||||
GXInitTexObj(hqCircle, hqCircleData, kMapCircleSize, kMapCircleSize, GX_TF_I8, GX_CLAMP,
|
||||
GX_CLAMP, GX_FALSE);
|
||||
GXInitTexObjLOD(hqCircle, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
|
||||
mp_texObj[6] = hqCircle;
|
||||
constexpr auto replacements = std::to_array<std::pair<size_t, const u8*> >({
|
||||
{2, hqEnterData},
|
||||
{3, hqNijumaruData},
|
||||
{4, hqCircleAltData},
|
||||
{5, hqTryForceData},
|
||||
{6, hqCircleData},
|
||||
});
|
||||
|
||||
for (const auto& [idx, data] : replacements) {
|
||||
JKR_DELETE(mp_texObj[idx]);
|
||||
const auto texobj = JKR_NEW TGXTexObj();
|
||||
GXInitTexObj(
|
||||
texobj, data, kMapImageSide, kMapImageSide, GX_TF_I8, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
||||
GXInitTexObjLOD(texobj, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
|
||||
mp_texObj[idx] = texobj;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -942,7 +942,10 @@ void dMenu_DmapBg_c::draw() {
|
||||
f32 local_28c = mpBackTexture->getBounds().i.x;
|
||||
mpBackTexture->setBlackWhite(color_black, color_white);
|
||||
mpBackTexture->draw(local_28c, field_0xd94 + mpBackTexture->getBounds().i.y, mpBackTexture->getWidth(),
|
||||
mpBackTexture->getHeight(), false, false, false);
|
||||
mpBackTexture->getHeight(),
|
||||
IF_DUSK(dusk::getSettings().game.enableMirrorMode ? true :) false,
|
||||
false,
|
||||
false);
|
||||
|
||||
grafContext->scissor(field_0xd94 + mDoGph_gInf_c::getMinXF(),
|
||||
scissor_top, mDoGph_gInf_c::getWidthF(),
|
||||
|
||||
@@ -368,7 +368,7 @@ void dMenu_StageMapCtrl_c::initGetTreasureList(u8 param_0, s8 param_1) {
|
||||
}
|
||||
|
||||
inline static s16 rightModeCnvRot(s16 param_0) {
|
||||
return param_0;
|
||||
return IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -param_0 :) param_0;
|
||||
}
|
||||
|
||||
bool dMenu_StageMapCtrl_c::getTreasureList(f32* o_posX, f32* o_posY, s8* param_2, u8* o_swbit,
|
||||
@@ -405,7 +405,7 @@ bool dMenu_StageMapCtrl_c::getTreasureList(f32* o_posX, f32* o_posY, s8* param_2
|
||||
}
|
||||
|
||||
inline static f32 rightModeCnvPos(f32 param_0) {
|
||||
return param_0;
|
||||
return IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -param_0 :) param_0;
|
||||
}
|
||||
|
||||
void dMenu_StageMapCtrl_c::cnvPosTo2Dpos(f32 param_0, f32 param_1, f32* param_2,
|
||||
|
||||
@@ -919,9 +919,20 @@ void dMenu_Fmap_c::region_map_proc() {
|
||||
}
|
||||
mpDraw2DBack->regionMapMove(mpStick);
|
||||
int stage_no, room_no;
|
||||
|
||||
#if TARGET_PC
|
||||
f32 arrow_pos_x = mpDraw2DBack->getArrowPos2DX();
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
arrow_pos_x = mpDraw2DBack->getMirrorPosX(arrow_pos_x, 0.0f);
|
||||
}
|
||||
|
||||
f32 pos_x = arrow_pos_x - mDoGph_gInf_c::getMinXF() - mDoGph_gInf_c::getWidthF() * 0.5f;
|
||||
#else
|
||||
f32 pos_x = mpDraw2DBack->getArrowPos2DX() - mDoGph_gInf_c::getMinXF()
|
||||
- mDoGph_gInf_c::getWidthF() * 0.5f;
|
||||
#endif
|
||||
f32 pos_y = mpDraw2DBack->getArrowPos2DY() - mDoGph_gInf_c::getHeightF() * 0.5f;
|
||||
|
||||
mpMenuFmapMap->getPointStagePathInnerNo(getNowFmapRegionData(), pos_x, pos_y,
|
||||
mStayStageNo, &stage_no, &room_no);
|
||||
if (mStageCursor != stage_no || mRoomCursor != room_no || mResetAreaName) {
|
||||
@@ -2464,6 +2475,13 @@ void dMenu_Fmap_c::portalWarpMapMove(STControl* i_stick) {
|
||||
f32 arrow_y = mpDraw2DBack->getArrowPos2DY();
|
||||
u8 uVar6 = 0xff;
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
arrow_x = mpDraw2DBack->getMirrorPosX(arrow_x, 0.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
for (int i = 0; i < portal_dat->mCount; i++) {
|
||||
if (portals[i].mRegionNo == mpDraw2DBack->getRegionCursor() + 1
|
||||
&& checkDrawPortalIcon(portals[i].mStageNo, portals[i].mSwitchNo))
|
||||
|
||||
@@ -1043,6 +1043,12 @@ void dMenu_Fmap2DBack_c::allmap_move2(STControl* param_0) {
|
||||
calcAllMapPos2D((mArrowPos3DX + control_xpos) - mStageTransX,
|
||||
(mArrowPos3DZ + control_ypos) - mStageTransZ, &sp14, &sp10);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
sp14 = getMirrorPosX(sp14, 0.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
mSelectRegion = 0xff;
|
||||
for (int i = 7; i >= 0; i--) {
|
||||
int val = field_0x1230[i];
|
||||
@@ -1397,6 +1403,15 @@ void dMenu_Fmap2DBack_c::regionTextureDraw() {
|
||||
if (uVar10 != uVar9) {
|
||||
bool b = 0;
|
||||
f32 v = mTransX + (dVar14 + (mRegionMinMapX[uVar10] + field_0xf0c[uVar10]));
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
b = true;
|
||||
v = getMirrorPosX(mTransX + (dVar14 + (mRegionMinMapX[uVar10] + field_0xf0c[uVar10])),
|
||||
mRegionMapSizeX[uVar10] * mZoom * 0.5f);
|
||||
}
|
||||
#endif
|
||||
|
||||
mpAreaTex[uVar10]->draw(
|
||||
v, mTransZ + (dVar13 + (mRegionMinMapY[uVar10] + field_0xf2c[uVar10])),
|
||||
mRegionMapSizeX[uVar10] * mZoom, mRegionMapSizeY[uVar10] * mZoom, b, false,
|
||||
@@ -1404,6 +1419,15 @@ void dMenu_Fmap2DBack_c::regionTextureDraw() {
|
||||
} else {
|
||||
bool b = 0;
|
||||
f32 v = mTransX + (dVar14 + (mRegionMinMapX[uVar9] + field_0xf0c[uVar9]));
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
b = true;
|
||||
v = getMirrorPosX(mTransX + (dVar14 + (mRegionMinMapX[uVar9] + field_0xf0c[uVar9])),
|
||||
mRegionMapSizeX[uVar9] * mZoom * 0.5f);
|
||||
}
|
||||
#endif
|
||||
|
||||
mpAreaTex[uVar9]->draw(
|
||||
v, mTransZ + (dVar13 + (mRegionMinMapY[uVar9] + field_0xf2c[uVar9])),
|
||||
mRegionMapSizeX[uVar9] * mZoom, mRegionMapSizeY[uVar9] * mZoom, b, false,
|
||||
|
||||
@@ -965,7 +965,8 @@ void dMenu_Letter_c::screenSetBase() {
|
||||
}
|
||||
if (field_0x374 > 1) {
|
||||
J2DPane* pJVar6 = mpBaseScreen->search('pi_n');
|
||||
f32 dVar18 = field_0x1f0[1]->getBounds().i.x - field_0x1f0[0]->getBounds().i.x;
|
||||
f32 x1 = field_0x1f0[1]->getBounds().i.x;
|
||||
f32 dVar18 = x1 - field_0x1f0[0]->getBounds().i.x;
|
||||
f32 dVar17 = dVar18 * (field_0x374 - 1);
|
||||
f32 dVar16 = (pJVar6->getWidth() / 2) - (dVar17 / 2);
|
||||
for (int i = 0; i < 9; i++) {
|
||||
|
||||
@@ -343,6 +343,11 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
|
||||
}
|
||||
|
||||
f32 pos_x = icon_pos_x + i_posX;
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
pos_x = getMirrorCenterPosX(pos_x, 0.0f);
|
||||
}
|
||||
#endif
|
||||
mpDrawCursor->setPos(pos_x, icon_pos_y + i_posY);
|
||||
mpDrawCursor->setScale(mIconInfo[info_idx].scale * g_fmapHIO.mMapIconHIO.mPortalCursorScale);
|
||||
mpDrawCursor->draw();
|
||||
@@ -364,6 +369,12 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
|
||||
}
|
||||
|
||||
f32 pos_x = (icon_pos_x + i_posX);
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
pos_x = getMirrorCenterPosX(pos_x, 0.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
mpPortalIcon->setPos(pos_x, icon_pos_y + i_posY);
|
||||
mpPortalIcon->setScale(mIconInfo[info_idx].scale * g_fmapHIO.mMapIconHIO.mPortalIconScale);
|
||||
mpPortalIcon->draw();
|
||||
@@ -399,6 +410,12 @@ void dMenuMapCommon_c::drawIcon(f32 i_posX, f32 i_posY, f32 param_3, f32 param_4
|
||||
}
|
||||
|
||||
f32 pos_x = i_posX + (icon_pos_x - (icon_size_x / 2));
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
pos_x = getMirrorCenterPosX(i_posX + (icon_pos_x - (icon_size_x / 2)), icon_size_x / 2);
|
||||
}
|
||||
#endif
|
||||
|
||||
mPictures[mIconInfo[info_idx].icon_no]->draw(pos_x, (i_posY + (icon_pos_y - icon_size_y / 2)),
|
||||
icon_size_x, icon_size_y, false, false, false);
|
||||
|
||||
|
||||
@@ -24,9 +24,10 @@
|
||||
#include "d/actor/d_a_horse.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/memory.h"
|
||||
|
||||
#include "dusk/memory.h"
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
int dMeter2_c::_create() {
|
||||
stage_stag_info_class* stag_info = dComIfGp_getStageStagInfo();
|
||||
@@ -317,7 +318,9 @@ int dMeter2_c::_execute() {
|
||||
|
||||
int dMeter2_c::_draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.disableMainHUD) {
|
||||
if (dusk::getSettings().game.recordingMode || dusk::getSettings().game.minimalHUD ||
|
||||
dusk::getSettings().game.debugFlyCam)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -1987,6 +1987,13 @@ bool jmessage_tSequenceProcessor::do_isReady() {
|
||||
}
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.instantText && mDoCPd_c::getHoldB(0)) {
|
||||
field_0xb2 = 1;
|
||||
pReference->setSendTimer(0);
|
||||
}
|
||||
#endif
|
||||
|
||||
if (dComIfGp_checkMesgBgm()) {
|
||||
bool isItemMusicPlaying = true;
|
||||
if (mDoAud_checkPlayingSubBgmFlag() != Z2BGM_ITEM_GET &&
|
||||
|
||||
@@ -427,6 +427,16 @@ static void dummyStrings() {
|
||||
dMsgObject_HIO_c g_MsgObject_HIO_c;
|
||||
|
||||
int dMsgObject_c::_execute() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
// enable wii message index override
|
||||
g_MsgObject_HIO_c.mMessageDisplay = 1;
|
||||
} else if (!dusk::getSettings().game.enableMirrorMode && g_MsgObject_HIO_c.mMessageDisplay == 1) {
|
||||
g_MsgObject_HIO_c.mMessageDisplay = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
field_0x4c7 = 0;
|
||||
if (mpTalkHeap != NULL) {
|
||||
field_0x148 = mDoExt_setCurrentHeap(mpTalkHeap);
|
||||
@@ -1880,15 +1890,14 @@ bool dMsgObject_c::isShopItemMessage() {
|
||||
{7001, 7003, 7004, 7005, 7006, 7007, 7008, 7009, 7010, 7013, 7014, 7022, 7023, 7028, 7029,
|
||||
7044, 7045, 7053},
|
||||
// zel_02.bmg - Kakariko Shops
|
||||
{5251, 5253, 5254, 5256, 5258, 5259, 5653, 5654, 5656, 5660, 5661, 5664, 5665, 5697, 5698,
|
||||
5699, 5803, 5804, 5806, 5810, 5811, 5812, 5814, 5821, 5823, 5824, 5987, 5988, 5989, 5990,
|
||||
5991, 5992, 5993, 5994, 5995, 5996, 5997, 5998, 5999},
|
||||
{5181, 5182, 5251, 5253, 5254, 5256, 5258, 5259, 5653, 5654, 5656, 5660, 5661, 5664, 5665,
|
||||
5697, 5698, 5699, 5803, 5804, 5806, 5810, 5811, 5812, 5814, 5821, 5823, 5824, 5987, 5988,
|
||||
5989, 5990, 5991, 5992, 5993, 5994, 5995, 5996, 5997, 5998, 5999},
|
||||
// zel_03.bmg - Death Mountain Shop
|
||||
{5303, 5304, 5306, 5310, 5311, 5314, 5315, 5322, 5323, 5324, 5496, 5497, 5498, 5499},
|
||||
// zel_04.bmg - Castle Town Shops
|
||||
{5407, 5408, 5409, 5410, 5411, 5412, 5413, 5414, 5415, 5416, 5417, 5418, 5419, 5420, 5431,
|
||||
5432, 5433, 5434, 5435, 5436, 5437, 5438, 5439, 5440, 5441, 5444, 5449, 5450, 5451, 5452,
|
||||
5462},
|
||||
5432, 5434, 5435, 5436, 5437, 5438, 5439, 5440, 5441, 5444, 5449, 5450, 5451, 5452, 5462},
|
||||
// zel_05.bmg - Oocca Shop
|
||||
{9428, 9429, 9430, 9431, 9432, 9437, 9443, 9448, 9449, 9451, 9459}
|
||||
});
|
||||
|
||||
@@ -6,6 +6,10 @@
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnArrow_c::dMsgScrnArrow_c() {
|
||||
mpScreen = JKR_NEW J2DScreen();
|
||||
JUT_ASSERT(0, mpScreen != NULL);
|
||||
@@ -65,6 +69,11 @@ dMsgScrnArrow_c::~dMsgScrnArrow_c() {
|
||||
}
|
||||
|
||||
void dMsgScrnArrow_c::draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* graf_ctx = dComIfGp_getCurrentGrafPort();
|
||||
mpScreen->draw(0.0f, 0.0f, graf_ctx);
|
||||
}
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
#include "d/d_pane_class.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnBase_c::dMsgScrnBase_c() {
|
||||
init();
|
||||
}
|
||||
@@ -57,12 +61,22 @@ void dMsgScrnBase_c::init() {
|
||||
}
|
||||
|
||||
void dMsgScrnBase_c::multiDraw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
if (field_0x48 != NULL) {
|
||||
dComIfGd_set2DOpa(field_0x48);
|
||||
}
|
||||
}
|
||||
|
||||
void dMsgScrnBase_c::draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* ctx = dComIfGp_getCurrentGrafPort();
|
||||
|
||||
ctx->setup2D();
|
||||
@@ -72,10 +86,20 @@ void dMsgScrnBase_c::draw() {
|
||||
}
|
||||
|
||||
void dMsgScrnBase_c::drawSelf() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
drawOutFont(0.0f, 0.0f, 1.0f);
|
||||
}
|
||||
|
||||
void dMsgScrnBase_c::drawOutFont(f32 param_0, f32 param_1, f32 param_2) {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
mpOutFont->draw(NULL, param_0, param_1, param_2);
|
||||
}
|
||||
|
||||
|
||||
@@ -6,6 +6,10 @@
|
||||
#include "d/d_msg_object.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnBoss_c::dMsgScrnBoss_c() {
|
||||
static u64 t_tag[7] = {
|
||||
MULTI_CHAR('sfontb0'), MULTI_CHAR('sfontb1'), MULTI_CHAR('sfontb2'), MULTI_CHAR('sfontl0'), MULTI_CHAR('sfontl1'), MULTI_CHAR('sfontl2'), MULTI_CHAR('sfont00'),
|
||||
@@ -91,6 +95,11 @@ void dMsgScrnBoss_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnBoss_c::drawSelf() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* ctx = dComIfGp_getCurrentGrafPort();
|
||||
ctx->setup2D();
|
||||
drawOutFont(0.0f, 0.0f, 1.0f);
|
||||
|
||||
@@ -13,6 +13,10 @@
|
||||
#include "d/d_msg_out_font.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnKanban_c::dMsgScrnKanban_c(JKRExpHeap* param_0) {
|
||||
if (param_0 != NULL) {
|
||||
field_0xd4 = param_0;
|
||||
@@ -176,6 +180,11 @@ void dMsgScrnKanban_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnKanban_c::draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
|
||||
grafContext->setup2D();
|
||||
mpScreen->draw(0.0f, 0.0f, grafContext);
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
#include "d/d_msg_object.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnPlace_c::dMsgScrnPlace_c() {
|
||||
static u64 t_tag[7] = {
|
||||
MULTI_CHAR('sfontb0'), MULTI_CHAR('sfontb1'), MULTI_CHAR('sfontb2'), MULTI_CHAR('sfontl0'), MULTI_CHAR('sfontl1'), MULTI_CHAR('sfontl2'), MULTI_CHAR('sfont00'),
|
||||
@@ -127,6 +131,11 @@ void dMsgScrnPlace_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnPlace_c::drawSelf() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
|
||||
grafContext->setup2D();
|
||||
drawOutFont(0.0f, 0.0f, 1.0f);
|
||||
|
||||
@@ -20,6 +20,10 @@
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnTalk_c::dMsgScrnTalk_c(u8 param_1, u8 param_2, JKRExpHeap* param_3) {
|
||||
if (param_3 != NULL) {
|
||||
field_0xe4 = param_3;
|
||||
@@ -303,6 +307,11 @@ void dMsgScrnTalk_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnTalk_c::drawSelf() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* grafContext[1];
|
||||
grafContext[0] = dComIfGp_getCurrentGrafPort();
|
||||
grafContext[0]->setup2D();
|
||||
|
||||
@@ -9,6 +9,10 @@
|
||||
#include "d/d_msg_out_font.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnTree_c::dMsgScrnTree_c(JUTFont* param_0, JKRExpHeap* param_1) {
|
||||
if (param_1 != NULL) {
|
||||
field_0xd8 = param_1;
|
||||
@@ -187,6 +191,11 @@ void dMsgScrnTree_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnTree_c::draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
|
||||
grafContext->setup2D();
|
||||
mpScreen->draw(0.0f, 0.0f, grafContext);
|
||||
|
||||
@@ -1120,26 +1120,12 @@ int dScnLogo_c::create() {
|
||||
checkProgSelect();
|
||||
if (field_0x20a != 0) {
|
||||
mExecCommand = EXEC_PROG_IN;
|
||||
#if TARGET_PC
|
||||
mTimer = dusk::getSettings().game.skipWarningScreen ? 1 : 30;
|
||||
#else
|
||||
mTimer = 30;
|
||||
#endif
|
||||
field_0x218 = getProgressiveMode();
|
||||
} else {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.skipWarningScreen) {
|
||||
mTimer = 0; // Possibly unnecessary but just in case
|
||||
mExecCommand = EXEC_DVD_WAIT;
|
||||
} else {
|
||||
if (mDoRst::getWarningDispFlag()) {
|
||||
mTimer = 90;
|
||||
mExecCommand = EXEC_NINTENDO_IN;
|
||||
} else {
|
||||
mTimer = 120;
|
||||
mExecCommand = EXEC_WARNING_IN;
|
||||
}
|
||||
}
|
||||
mTimer = 0; // Possibly unnecessary but just in case
|
||||
mExecCommand = EXEC_DVD_WAIT;
|
||||
#else
|
||||
if (mDoRst::getWarningDispFlag()) {
|
||||
mTimer = 90;
|
||||
|
||||
@@ -40,8 +40,9 @@
|
||||
#include "JSystem/JKernel/JKRAramArchive.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/autosave.h"
|
||||
#include "dusk/memory.h"
|
||||
#include <dusk/autosave.h>
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#endif
|
||||
|
||||
#if DEBUG
|
||||
@@ -794,7 +795,17 @@ static int dScnPly_Execute(dScnPly_c* i_this) {
|
||||
dJprev_c::get()->update();
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
if (!dusk::ui::is_prelaunch_open()) {
|
||||
dDemo_c::update();
|
||||
} else if (dusk::getSettings().audio.menuSounds) {
|
||||
s8 reverb = dComIfGp_getReverb(dComIfGp_roomControl_getStayNo());
|
||||
f32 fxMix = reverb / 127.0f;
|
||||
g_mEnvSeMgr.field_0x144.startEnvSeDirLevel(JA_SE_ATM_WIND_1, fxMix, 1.0f);
|
||||
}
|
||||
#else
|
||||
dDemo_c::update();
|
||||
#endif
|
||||
|
||||
#if DEBUG
|
||||
dJcame_c::get()->update();
|
||||
|
||||
@@ -21,16 +21,39 @@ static bool checkEnabled() {
|
||||
return !__OSReport_disable || dusk::OSReportReallyForceEnable;
|
||||
}
|
||||
|
||||
#ifndef va_copy
|
||||
#define va_copy(d, s) ((d) = (s))
|
||||
#endif
|
||||
|
||||
static std::string FormatToString(const char* msg, va_list list) {
|
||||
int ret = vsnprintf(nullptr, 0, msg, list);
|
||||
if (ret <= 0) {
|
||||
return {};
|
||||
size_t size = (strlen(msg) * 2) + 50;
|
||||
std::string str;
|
||||
va_list ap;
|
||||
int attempts = 0;
|
||||
while (true) {
|
||||
str.resize(size);
|
||||
va_copy(ap, list);
|
||||
int n = vsnprintf(str.data(), size, msg, ap);
|
||||
va_end(ap);
|
||||
if (n > -1 && n < size) {
|
||||
str.resize(n);
|
||||
break;
|
||||
}
|
||||
|
||||
++attempts;
|
||||
if (attempts >= 3) {
|
||||
if (n == -1) {
|
||||
str.clear();
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (n > -1) {
|
||||
size = n + 1;
|
||||
} else {
|
||||
size *= 2;
|
||||
}
|
||||
}
|
||||
++ret;
|
||||
std::unique_ptr<char[]> buf(new char[ret]);
|
||||
vsnprintf(buf.get(), ret, msg, list);
|
||||
buf[ret - 1] = '\0';
|
||||
return {buf.get()};
|
||||
return str;
|
||||
}
|
||||
|
||||
void OSReport(const char* fmt, ...) {
|
||||
|
||||
@@ -2,13 +2,22 @@
|
||||
#include "dusk/io.hpp"
|
||||
#include "dusk/main.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_item_data.h"
|
||||
#include "d/d_map_path_fmap.h"
|
||||
#include "d/d_stage.h"
|
||||
#include "d/d_menu_fmap.h"
|
||||
#include "JSystem/JKernel/JKRArchive.h"
|
||||
#include "d/d_meter2_info.h"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
#include "d/actor/d_a_ni.h"
|
||||
#include "d/actor/d_a_npc4.h"
|
||||
#include "d/actor/d_a_b_ob.h"
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "d/d_demo.h"
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "f_pc/f_pc_name.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "f_pc/f_pc_name.h"
|
||||
|
||||
#include <filesystem>
|
||||
#include <algorithm>
|
||||
@@ -17,6 +26,14 @@ namespace dusk {
|
||||
|
||||
using json = nlohmann::json;
|
||||
|
||||
static void* s_cucco_play_search(void* i_actor, void*) {
|
||||
if (!fopAcM_IsActor(i_actor) || fopAcM_GetName((fopAc_ac_c*)i_actor) != fpcNm_NI_e) {
|
||||
return nullptr;
|
||||
}
|
||||
auto* ni = static_cast<ni_class*>(i_actor);
|
||||
return ni->mAction == ACTION_PLAY_e ? i_actor : nullptr;
|
||||
}
|
||||
|
||||
static void checkGoatHerding(Achievement& a, int32_t threshMs) {
|
||||
if (dMeter2Info_getMaxCount() != 20 || dMeter2Info_getNowCount() != 20) {
|
||||
return;
|
||||
@@ -31,12 +48,13 @@ static constexpr auto ACHIEVEMENTS_FILENAME = "achievements.json";
|
||||
|
||||
std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
return {
|
||||
// Challenge
|
||||
{
|
||||
{
|
||||
"hero_of_twilight",
|
||||
"Hero of Twilight",
|
||||
"Deliver the finishing blow to Ganondorf.",
|
||||
AchievementCategory::Story,
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
@@ -47,6 +65,445 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"completionist",
|
||||
"Completionist",
|
||||
"Complete the game after collecting all equipment, heart containers, portals, bugs, poes, and hidden skills.",
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
if (dComIfGs_getMaxLife() < 100) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
if (!dComIfGs_isCollectMirror(i)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
if (!dComIfGs_isCollectCrystal(i)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
static const u16 skillBits[] = {
|
||||
dSv_event_flag_c::F_0338, dSv_event_flag_c::F_0339,
|
||||
dSv_event_flag_c::F_0340, dSv_event_flag_c::F_0341,
|
||||
dSv_event_flag_c::F_0342, dSv_event_flag_c::F_0343,
|
||||
dSv_event_flag_c::F_0344
|
||||
};
|
||||
for (u16 bit : skillBits) {
|
||||
if (!dComIfGs_isEventBit(bit)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (dComIfGs_checkGetInsectNum() < 24) {
|
||||
return;
|
||||
}
|
||||
if (dComIfGs_getPohSpiritNum() < 60) {
|
||||
return;
|
||||
}
|
||||
if (dComIfGs_getWalletSize() < 2) {
|
||||
return;
|
||||
}
|
||||
if (dComIfGs_getArrowMax() < 100) {
|
||||
return;
|
||||
}
|
||||
if (!dComIfGs_isCollectSword(COLLECT_MASTER_SWORD)) {
|
||||
return;
|
||||
}
|
||||
if (!dComIfGs_isCollectShield(COLLECT_HYLIAN_SHIELD)) {
|
||||
return;
|
||||
}
|
||||
if (!dComIfGs_isCollectClothes(KOKIRI_CLOTHES_FLAG)) {
|
||||
return;
|
||||
}
|
||||
if (!dComIfGs_isItemFirstBit(dItemNo_WEAR_ZORA_e)) {
|
||||
return;
|
||||
}
|
||||
if (!dComIfGs_isItemFirstBit(dItemNo_ARMOR_e)) {
|
||||
return;
|
||||
}
|
||||
static const struct { int stage; int sw; } warpPortals[] = {
|
||||
{ dStage_SaveTbl_ORDON, 52 }, // Ordon Spring
|
||||
{ dStage_SaveTbl_FARON, 71 }, // South Faron Woods
|
||||
{ dStage_SaveTbl_FARON, 2 }, // North Faron Woods
|
||||
{ dStage_SaveTbl_GROVE, 100 }, // Sacred Grove
|
||||
{ dStage_SaveTbl_FIELD, 21 }, // Gorge
|
||||
{ dStage_SaveTbl_ELDIN, 31 }, // Kakariko Village
|
||||
{ dStage_SaveTbl_ELDIN, 21 }, // Death Mountain
|
||||
{ dStage_SaveTbl_FIELD, 99 }, // Bridge of Eldin
|
||||
{ dStage_SaveTbl_FIELD, 3 }, // Castle Town
|
||||
{ dStage_SaveTbl_LANAYRU, 10 }, // Lake Hylia
|
||||
{ dStage_SaveTbl_LANAYRU, 2 }, // Zora's Domain
|
||||
{ dStage_SaveTbl_LANAYRU, 21 }, // Upper Zora's River
|
||||
{ dStage_SaveTbl_SNOWPEAK, 21 }, // Snowpeak
|
||||
{ dStage_SaveTbl_DESERT, 21 }, // Gerudo Mesa
|
||||
{ dStage_SaveTbl_DESERT, 40 }, // Mirror Chamber
|
||||
};
|
||||
for (const auto& p : warpPortals) {
|
||||
if (!g_dComIfG_gameInfo.info.getSavedata().getSave(p.stage).getBit().isSwitch(p.sw)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (dComIfGs_getCollectSmell() == dItemNo_NONE_e) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (dMeter2Info_getRecieveLetterNum() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool hasJournal = false;
|
||||
for (int fi = 0; fi < 6; ++fi) {
|
||||
if (dComIfGs_getFishNum(fi) != 0) {
|
||||
hasJournal = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!hasJournal) {
|
||||
return;
|
||||
}
|
||||
|
||||
int bottleCount = 0;
|
||||
for (int i = 0; i < dSv_player_item_c::BOTTLE_MAX; ++i) {
|
||||
if (dComIfGs_getItem(SLOT_11 + i, false) != dItemNo_NONE_e) {
|
||||
bottleCount++;
|
||||
}
|
||||
}
|
||||
if (bottleCount < 4) {
|
||||
return;
|
||||
}
|
||||
|
||||
int bombBagCount = 0;
|
||||
for (int i = 0; i < dSv_player_item_c::BOMB_BAG_MAX; ++i) {
|
||||
if (dComIfGs_getItem(SLOT_15 + i, false) != dItemNo_NONE_e) {
|
||||
bombBagCount++;
|
||||
}
|
||||
}
|
||||
if (bombBagCount < 3) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool hasJewelRod = false;
|
||||
for (int slot = 0; slot < 24 && !hasJewelRod; ++slot) {
|
||||
const u8 item = dComIfGs_getItem(slot, false);
|
||||
if (item == dItemNo_JEWEL_ROD_e || item == dItemNo_JEWEL_BEE_ROD_e || item == dItemNo_JEWEL_WORM_ROD_e) {
|
||||
hasJewelRod = true;
|
||||
}
|
||||
}
|
||||
if (!hasJewelRod) {
|
||||
return;
|
||||
}
|
||||
|
||||
static const u8 requiredWheelItems[] = {
|
||||
dItemNo_BOOMERANG_e,
|
||||
dItemNo_BOW_e,
|
||||
dItemNo_W_HOOKSHOT_e,
|
||||
dItemNo_SPINNER_e,
|
||||
dItemNo_IRONBALL_e,
|
||||
dItemNo_COPY_ROD_e,
|
||||
dItemNo_HVY_BOOTS_e,
|
||||
dItemNo_KANTERA_e,
|
||||
dItemNo_PACHINKO_e,
|
||||
dItemNo_HAWK_EYE_e,
|
||||
dItemNo_ANCIENT_DOCUMENT_e,
|
||||
dItemNo_HORSE_FLUTE_e,
|
||||
};
|
||||
for (u8 required : requiredWheelItems) {
|
||||
bool found = false;
|
||||
for (int slot = 0; slot < 24; ++slot) {
|
||||
if (dComIfGs_getItem(slot, false) == required) {
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!found) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
a.progress = 1;
|
||||
},
|
||||
{}
|
||||
},
|
||||
// Collection
|
||||
{
|
||||
{
|
||||
"princess_of_bugs",
|
||||
"The Princess of Bugs",
|
||||
"Deliver all 24 golden bugs to Agitha.",
|
||||
AchievementCategory::Collection,
|
||||
true, 24, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dComIfGs_checkGetInsectNum();
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"all_poes",
|
||||
"Poe Collector",
|
||||
"Collect all 60 Poe Souls.",
|
||||
AchievementCategory::Collection,
|
||||
true, 60, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dComIfGs_getPohSpiritNum();
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"hylian_loach",
|
||||
"Legendary Catch",
|
||||
"Catch a Hylian Loach.",
|
||||
AchievementCategory::Collection,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (dComIfGs_getFishNum(1) > 0) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"all_fish",
|
||||
"Gone Fishin'",
|
||||
"Catch all 6 species of fish.",
|
||||
AchievementCategory::Collection,
|
||||
true, 6, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
int nUniqueFish = 0;
|
||||
for (int i = 0; i < 6; ++i) {
|
||||
if (dComIfGs_getFishNum(i) != 0) {
|
||||
nUniqueFish++;
|
||||
}
|
||||
}
|
||||
a.progress = nUniqueFish;
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"a_big_heart",
|
||||
"A Big Heart",
|
||||
"Reach maximum health with all 20 heart containers.",
|
||||
AchievementCategory::Collection,
|
||||
true, 20, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dComIfGs_getMaxLife() / 5;
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"all_bottles",
|
||||
"Glassware Guardian",
|
||||
"Obtain all 4 bottles.",
|
||||
AchievementCategory::Collection,
|
||||
true, 4, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (daPy_getPlayerActorClass() == nullptr) {
|
||||
return;
|
||||
}
|
||||
int count = 0;
|
||||
for (int i = 0; i < dSv_player_item_c::BOTTLE_MAX; ++i) {
|
||||
if (dComIfGs_getItem(SLOT_11 + i, false) != dItemNo_NONE_e) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
a.progress = count;
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"all_hidden_skills",
|
||||
"Master of Secrets",
|
||||
"Learn all 7 Hidden Skills.",
|
||||
AchievementCategory::Collection,
|
||||
true, 7, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
static const u16 skillBits[] = {
|
||||
dSv_event_flag_c::F_0338, dSv_event_flag_c::F_0339,
|
||||
dSv_event_flag_c::F_0340, dSv_event_flag_c::F_0341,
|
||||
dSv_event_flag_c::F_0342, dSv_event_flag_c::F_0343,
|
||||
dSv_event_flag_c::F_0344
|
||||
};
|
||||
int count = 0;
|
||||
for (u16 bit : skillBits) {
|
||||
if (dComIfGs_isEventBit(bit)) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
a.progress = count;
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"all_letters",
|
||||
"We Deliver!",
|
||||
"Collect all 16 postman letters.",
|
||||
AchievementCategory::Collection,
|
||||
true, 16, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dMeter2Info_getRecieveLetterNum();
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"cave_of_ordeals",
|
||||
"Conqueror of Ordeals",
|
||||
"Clear all 50 floors of the Cave of Ordeals.",
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (daNpcF_chkEvtBit(0x1F9)) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"cave_of_ordeals_heartless",
|
||||
"Indomitable",
|
||||
"Clear all 50 floors of the Cave of Ordeals with only 3 heart containers.",
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (daNpcF_chkEvtBit(0x1F9) && dComIfGs_getMaxLife() <= 15) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"speedrun_12h",
|
||||
"Been There Done That",
|
||||
"Defeat Ganondorf with a total save file play time under 12 hours.",
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
|
||||
if (ticks / OS_TIMER_CLOCK < 12 * 3600) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"speedrun_8h",
|
||||
"Swift Blade",
|
||||
"Defeat Ganondorf with a total save file play time under 6 hours.",
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
|
||||
if (ticks / OS_TIMER_CLOCK < 8 * 3600) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"dark_hammer_one_hit",
|
||||
"Mortal Edge",
|
||||
"Defeat Dark Hammer in a single hit.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (AchievementSystem::get().hasSignal("dark_hammer_one_hit")) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"no_deaths_clear",
|
||||
"Deathless",
|
||||
"Defeat Ganondorf with 0 deaths on your save file.",
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
if (dComIfGs_getDeathCount() == 0) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"untouchable",
|
||||
"Untouchable",
|
||||
"Kill 25 enemies in a row without taking damage.",
|
||||
AchievementCategory::Challenge,
|
||||
true, 25, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
auto& sys = AchievementSystem::get();
|
||||
if (sys.hasSignal("player_damaged")) {
|
||||
a.progress = 0;
|
||||
}
|
||||
if (sys.hasSignal("enemy_killed")) {
|
||||
a.progress++;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"bow_100m_hit",
|
||||
"Long Shot",
|
||||
"Hit an enemy from over 100 meters away with the bow.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (AchievementSystem::get().hasSignal("arrow_hit_100m")) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
// Minigame
|
||||
{
|
||||
{
|
||||
"plumm_max",
|
||||
@@ -133,14 +590,16 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{
|
||||
{
|
||||
"cave_of_ordeals",
|
||||
"Conqueror of Ordeals",
|
||||
"Clear all 50 floors of the Cave of Ordeals.",
|
||||
AchievementCategory::Challenge,
|
||||
"snowboard_70s",
|
||||
"Downhill Dash",
|
||||
"Finish the snowboarding minigame in under 70 seconds.",
|
||||
AchievementCategory::Minigame,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (daNpcF_chkEvtBit(0x1F9)) {
|
||||
const int32_t bestMs = dComIfGs_getRaceGameTime();
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0481) &&
|
||||
bestMs > 0 && bestMs <= 70000) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
@@ -148,54 +607,37 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{
|
||||
{
|
||||
"cave_of_ordeals_heartless",
|
||||
"Indomitable",
|
||||
"Clear all 50 floors of the Cave of Ordeals with only 3 heart containers.",
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (daNpcF_chkEvtBit(0x1F9) && dComIfGs_getMaxLife() <= 15) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"speedrun_12h",
|
||||
"Been There Done That",
|
||||
"Defeat Ganondorf with a total save file play time under 12 hours.",
|
||||
AchievementCategory::Challenge,
|
||||
"canoe_perfect",
|
||||
"River Raider",
|
||||
"Achieve a perfect score in the canoe minigame.",
|
||||
AchievementCategory::Minigame,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
if (link == nullptr) {
|
||||
return;
|
||||
}
|
||||
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
|
||||
if (ticks / OS_TIMER_CLOCK < 12 * 3600) {
|
||||
static bool wasInCanoe = false;
|
||||
bool inCanoe = link->mProcID >= daAlink_c::PROC_CANOE_RIDE &&
|
||||
link->mProcID <= daAlink_c::PROC_CANOE_KANDELAAR_POUR;
|
||||
if (wasInCanoe && !inCanoe && dMeter2Info_getNowCount() >= 30) {
|
||||
a.progress = 1;
|
||||
}
|
||||
wasInCanoe = inCanoe;
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"speedrun_8h",
|
||||
"Swift Blade",
|
||||
"Defeat Ganondorf with a total save file play time under 6 hours.",
|
||||
AchievementCategory::Challenge,
|
||||
"star_2_under_40s",
|
||||
"Rising Star",
|
||||
"Complete the STAR Prize 2 minigame in under 40 seconds.",
|
||||
AchievementCategory::Minigame,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
|
||||
if (ticks / OS_TIMER_CLOCK < 8 * 3600) {
|
||||
if(dComIfGs_getHookGameTime() > 0 && dComIfGs_getHookGameTime() <= 40000) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
@@ -203,77 +645,20 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{
|
||||
{
|
||||
"princess_of_bugs",
|
||||
"The Princess of Bugs",
|
||||
"Deliver all 24 golden bugs to Agitha.",
|
||||
AchievementCategory::Collection,
|
||||
true, 24, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dComIfGs_checkGetInsectNum();
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"all_poes",
|
||||
"Poe Collector",
|
||||
"Collect all 60 Poe Souls.",
|
||||
AchievementCategory::Collection,
|
||||
true, 60, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dComIfGs_getPohSpiritNum();
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"hylian_loach",
|
||||
"Legendary Catch",
|
||||
"Catch a Hylian Loach.",
|
||||
AchievementCategory::Collection,
|
||||
"star_2_under_30s",
|
||||
"Shooting Star",
|
||||
"Complete the STAR Prize 2 minigame in under 30 seconds.",
|
||||
AchievementCategory::Minigame,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (dComIfGs_getFishNum(1) > 0) {
|
||||
if(dComIfGs_getHookGameTime() > 0 && dComIfGs_getHookGameTime() <= 30000) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"all_fish",
|
||||
"Gone Fishin'",
|
||||
"Catch all 6 species of fish.",
|
||||
AchievementCategory::Collection,
|
||||
true, 6, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
int nUniqueFish = 0;
|
||||
for (int i = 0; i < 6; ++i) {
|
||||
if (dComIfGs_getFishNum(i) != 0) {
|
||||
nUniqueFish++;
|
||||
}
|
||||
}
|
||||
a.progress = nUniqueFish;
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"a_big_heart",
|
||||
"A Big Heart",
|
||||
"Reach maximum health with all 20 heart containers.",
|
||||
AchievementCategory::Collection,
|
||||
true, 20, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dComIfGs_getMaxLife() / 5;
|
||||
},
|
||||
{}
|
||||
},
|
||||
// Misc
|
||||
{
|
||||
{
|
||||
"friendly_fire",
|
||||
@@ -326,6 +711,87 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"email_me",
|
||||
"Email Me",
|
||||
"Read a letter during the Dark Beast Ganon fight.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
void* dbgExists = fopAcM_SearchByName(fpcNm_B_MGN_e);
|
||||
if (dbgExists && AchievementSystem::get().hasSignal("open_letter")) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"heavy_hitter",
|
||||
"Heavy Hitter",
|
||||
"Wear the Iron Boots during the end credits.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
if (daPy_getPlayerActorClass()->checkEquipHeavyBoots()) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"fishing_rod_ganondorf",
|
||||
"Here Fishy Fishy",
|
||||
"Confuse Ganondorf with the fishing rod.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (AchievementSystem::get().hasSignal("ganondorf_fishing_rod")) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"steal_from_trill",
|
||||
"Petty Theft",
|
||||
"Steal from Trill.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0758)) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"cucco_control",
|
||||
"Cucco Whisperer",
|
||||
"Take control of a cucco.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (fopAcM_Search(s_cucco_play_search, nullptr) != nullptr) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
// Glitched
|
||||
{
|
||||
{
|
||||
"back_in_time",
|
||||
@@ -376,19 +842,6 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"ultimate_delivery",
|
||||
"The Ultimate Delivery",
|
||||
"Have all 16 postman letters at the same time.",
|
||||
AchievementCategory::Glitched,
|
||||
true, 16, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dMeter2Info_getRecieveLetterNum();
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"speedrun_4h",
|
||||
@@ -411,15 +864,85 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{
|
||||
{
|
||||
"email_me",
|
||||
"Email Me",
|
||||
"Read a letter during the Dark Beast Ganon fight.",
|
||||
AchievementCategory::Misc,
|
||||
"no_fish_suit",
|
||||
"No Fish Suit No Problem",
|
||||
"Defeat Morpheel without equipping Zora Armor.",
|
||||
AchievementCategory::Glitched,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
void* dbgExists = fopAcM_SearchByName(fpcNm_B_MGN_e);
|
||||
if (dbgExists && AchievementSystem::get().hasSignal("open_letter")) {
|
||||
static bool prevMorpheelAlive = false;
|
||||
static bool inArena = false;
|
||||
static bool zoraWorn = false;
|
||||
const auto* morpheel = static_cast<const b_ob_class*>(fopAcM_SearchByName(fpcNm_B_OB_e));
|
||||
const bool morpheelAlive = morpheel != nullptr && morpheel->mAnmID != 0x14;
|
||||
const bool morpheelDead = morpheel != nullptr && morpheel->mAnmID == 0x14;
|
||||
const bool lakebedCleared = dComIfGs_isEventBit(dSv_event_flag_c::M_045);
|
||||
|
||||
if (inArena && morpheel == nullptr) {
|
||||
zoraWorn = false;
|
||||
}
|
||||
|
||||
if (morpheelAlive && !lakebedCleared) {
|
||||
inArena = true;
|
||||
if (daPy_py_c::checkZoraWearFlg()) {
|
||||
zoraWorn = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (prevMorpheelAlive && morpheelDead && inArena && !zoraWorn) {
|
||||
a.progress = 1;
|
||||
}
|
||||
|
||||
prevMorpheelAlive = morpheelAlive;
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"null_item",
|
||||
"Null Item",
|
||||
"Obtain the mysterious black rupee in the item wheel.",
|
||||
AchievementCategory::Glitched,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (daPy_getPlayerActorClass() == nullptr) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < 24; ++i) {
|
||||
if (dComIfGs_getItem(i, false) == 0x00) {
|
||||
a.progress = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"stallord_skip",
|
||||
"Stallord Skip",
|
||||
"Leave Stallord's arena through the exit without defeating Stallord.",
|
||||
AchievementCategory::Glitched,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
static bool seenStallord = false;
|
||||
if (strcmp(dComIfGp_getStartStageName(), "D_MN10A") != 0) {
|
||||
seenStallord = false;
|
||||
return;
|
||||
}
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0265)) {
|
||||
seenStallord = false;
|
||||
return;
|
||||
}
|
||||
if (fopAcM_SearchByName(fpcNm_B_DS_e) != nullptr) {
|
||||
seenStallord = true;
|
||||
}
|
||||
if (seenStallord &&
|
||||
dComIfGp_isEnableNextStage() &&
|
||||
strcmp(dComIfGp_getNextStageName(), "F_SP125") == 0) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
@@ -427,22 +950,59 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{
|
||||
{
|
||||
"heavy-hitter",
|
||||
"Heavy Hitter",
|
||||
"Wear the Iron Boots during the end credits.",
|
||||
AchievementCategory::Misc,
|
||||
"lakebed_before_lanayru",
|
||||
"White Midna Glitch",
|
||||
"Clear the Lakebed Temple before clearing Lanayru's Twilight.",
|
||||
AchievementCategory::Glitched,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
if (daPy_getPlayerActorClass()->checkEquipHeavyBoots()) {
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::M_045) &&
|
||||
!dComIfGs_isDarkClearLV(2)) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"early_hidden_village",
|
||||
"Quick Detour",
|
||||
"Rescue the Hidden Village before clearing Goron Mines.",
|
||||
AchievementCategory::Glitched,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0278) &&
|
||||
!dComIfGs_isEventBit(dSv_event_flag_c::M_031)) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"forest_temple_no_boomerang",
|
||||
"Must Have Been The Wind",
|
||||
"Complete the Forest Temple without obtaining the Gale Boomerang.",
|
||||
AchievementCategory::Glitched,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (!dComIfGs_isEventBit(dSv_event_flag_c::M_022)) {
|
||||
return;
|
||||
}
|
||||
if (daPy_getPlayerActorClass() == nullptr) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < 24; ++i) {
|
||||
if (dComIfGs_getItem(i, false) == dItemNo_BOOMERANG_e) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
a.progress = 1;
|
||||
},
|
||||
{}
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -454,12 +1014,6 @@ AchievementSystem& AchievementSystem::get() {
|
||||
return instance;
|
||||
}
|
||||
|
||||
std::string AchievementSystem::consumePendingUnlock() {
|
||||
std::string msg = std::move(m_pendingUnlocks.front());
|
||||
m_pendingUnlocks.pop();
|
||||
return msg;
|
||||
}
|
||||
|
||||
std::vector<Achievement> AchievementSystem::getAchievements() const {
|
||||
std::vector<Achievement> result;
|
||||
result.reserve(m_entries.size());
|
||||
@@ -559,7 +1113,14 @@ void AchievementSystem::processEntry(Entry& e) {
|
||||
if (nowUnlocked) {
|
||||
e.achievement.progress = e.achievement.isCounter ? e.achievement.goal : 1;
|
||||
e.achievement.unlocked = true;
|
||||
m_pendingUnlocks.push(e.achievement.name);
|
||||
if (getSettings().game.enableAchievementToasts) {
|
||||
ui::push_toast({
|
||||
.type = "achievement",
|
||||
.title = "Achievement Unlocked!",
|
||||
.content = e.achievement.name,
|
||||
.duration = std::chrono::seconds(5),
|
||||
});
|
||||
}
|
||||
m_dirty = true;
|
||||
} else if (progressChanged) {
|
||||
m_dirty = true;
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
#include "dusk/autosave.h"
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "imgui/ImGuiConsole.hpp"
|
||||
|
||||
u8 mSaveBuffer[QUEST_LOG_SIZE * 3];
|
||||
@@ -83,6 +84,9 @@ void waitingForWrite() {
|
||||
}
|
||||
|
||||
void endAutoSave() {
|
||||
dusk::g_imguiConsole.AddToast("Saving...", 2.0f);
|
||||
dusk::ui::push_toast({
|
||||
.type = "autosave",
|
||||
.duration = std::chrono::milliseconds(1500),
|
||||
});
|
||||
mAutoSaveProc = 0;
|
||||
}
|
||||
@@ -154,7 +154,9 @@ namespace dusk::config {
|
||||
template class ConfigImpl<f64>;
|
||||
template class ConfigImpl<std::string>;
|
||||
template class ConfigImpl<dusk::BloomMode>;
|
||||
template class ConfigImpl<dusk::DiscVerificationState>;
|
||||
template class ConfigImpl<dusk::GameLanguage>;
|
||||
template class ConfigImpl<dusk::GyroMode>;
|
||||
}
|
||||
|
||||
void dusk::config::Register(ConfigVarBase& configVar) {
|
||||
|
||||
@@ -0,0 +1,867 @@
|
||||
#ifdef DUSK_DISCORD
|
||||
|
||||
#ifndef NOMINMAX
|
||||
#define NOMINMAX
|
||||
#endif
|
||||
|
||||
#include "discord.hpp"
|
||||
|
||||
#include "dusk/logging.h"
|
||||
#include "nlohmann/json.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <condition_variable>
|
||||
#include <cstdint>
|
||||
#include <cstring>
|
||||
#include <deque>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
#ifdef _WIN32
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#define NOMCX
|
||||
#define NOSERVICE
|
||||
#define NOIME
|
||||
#include <windows.h>
|
||||
#else
|
||||
#include <cerrno>
|
||||
#include <cstdlib>
|
||||
#include <fcntl.h>
|
||||
#include <sys/socket.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/un.h>
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
namespace dusk::discord::rpc {
|
||||
namespace {
|
||||
|
||||
using json = nlohmann::json;
|
||||
|
||||
constexpr uint32_t kRpcVersion = 1;
|
||||
constexpr size_t kFrameHeaderSize = sizeof(uint32_t) * 2;
|
||||
constexpr size_t kMaxFramePayloadSize = 64 * 1024;
|
||||
constexpr auto kIoWait = std::chrono::milliseconds(500);
|
||||
constexpr auto kShutdownClearTimeout = std::chrono::milliseconds(200);
|
||||
constexpr auto kInitialReconnectDelay = std::chrono::milliseconds(500);
|
||||
constexpr auto kMaxReconnectDelay = std::chrono::milliseconds(60 * 1000);
|
||||
|
||||
enum class Opcode : uint32_t {
|
||||
Handshake = 0,
|
||||
Frame = 1,
|
||||
Close = 2,
|
||||
Ping = 3,
|
||||
Pong = 4,
|
||||
};
|
||||
|
||||
enum class ConnectionState {
|
||||
Disconnected,
|
||||
SentHandshake,
|
||||
Connected,
|
||||
};
|
||||
|
||||
enum class DisconnectCode : int {
|
||||
PipeClosed = 1,
|
||||
ReadCorrupt = 2,
|
||||
BadFrame = 3,
|
||||
};
|
||||
|
||||
struct Frame {
|
||||
Opcode opcode = Opcode::Frame;
|
||||
std::string payload;
|
||||
};
|
||||
|
||||
struct QueuedEvent {
|
||||
enum class Type {
|
||||
Ready,
|
||||
Disconnected,
|
||||
Error,
|
||||
};
|
||||
|
||||
Type type = Type::Ready;
|
||||
User user;
|
||||
int code = 0;
|
||||
std::string message;
|
||||
};
|
||||
|
||||
class Backoff {
|
||||
public:
|
||||
std::chrono::milliseconds next_delay() {
|
||||
const auto delay = currentDelay;
|
||||
currentDelay = std::min(currentDelay * 2, kMaxReconnectDelay);
|
||||
return delay;
|
||||
}
|
||||
|
||||
void reset() { currentDelay = kInitialReconnectDelay; }
|
||||
|
||||
private:
|
||||
std::chrono::milliseconds currentDelay = kInitialReconnectDelay;
|
||||
};
|
||||
|
||||
class IpcConnection {
|
||||
public:
|
||||
IpcConnection() = default;
|
||||
~IpcConnection() { close(); }
|
||||
|
||||
IpcConnection(const IpcConnection&) = delete;
|
||||
IpcConnection& operator=(const IpcConnection&) = delete;
|
||||
|
||||
bool open() {
|
||||
#ifdef _WIN32
|
||||
wchar_t pipeName[] = L"\\\\?\\pipe\\discord-ipc-0";
|
||||
constexpr size_t kPipeDigit = sizeof(pipeName) / sizeof(wchar_t) - 2;
|
||||
|
||||
for (wchar_t pipeNumber = L'0'; pipeNumber <= L'9'; ++pipeNumber) {
|
||||
pipeName[kPipeDigit] = pipeNumber;
|
||||
pipe = CreateFileW(
|
||||
pipeName, GENERIC_READ | GENERIC_WRITE, 0, nullptr, OPEN_EXISTING, 0, nullptr);
|
||||
if (pipe != INVALID_HANDLE_VALUE) {
|
||||
return true;
|
||||
}
|
||||
|
||||
if (GetLastError() == ERROR_PIPE_BUSY && WaitNamedPipeW(pipeName, 10000)) {
|
||||
--pipeNumber;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
#else
|
||||
const auto tempPaths = get_temp_paths();
|
||||
for (const std::string& tempPath : tempPaths) {
|
||||
for (int pipeNumber = 0; pipeNumber < 10; ++pipeNumber) {
|
||||
socketFd = socket(AF_UNIX, SOCK_STREAM, 0);
|
||||
if (socketFd == -1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
sockaddr_un pipeAddress{};
|
||||
pipeAddress.sun_family = AF_UNIX;
|
||||
const std::string socketPath =
|
||||
tempPath + "/discord-ipc-" + std::to_string(pipeNumber);
|
||||
if (socketPath.size() >= sizeof(pipeAddress.sun_path)) {
|
||||
close();
|
||||
continue;
|
||||
}
|
||||
|
||||
std::strncpy(
|
||||
pipeAddress.sun_path, socketPath.c_str(), sizeof(pipeAddress.sun_path) - 1);
|
||||
if (connect(socketFd, reinterpret_cast<const sockaddr*>(&pipeAddress),
|
||||
sizeof(pipeAddress)) == 0)
|
||||
{
|
||||
fcntl(socketFd, F_SETFL, O_NONBLOCK);
|
||||
#ifdef SO_NOSIGPIPE
|
||||
int optval = 1;
|
||||
setsockopt(socketFd, SOL_SOCKET, SO_NOSIGPIPE, &optval, sizeof(optval));
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
close();
|
||||
}
|
||||
}
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
void close() {
|
||||
#ifdef _WIN32
|
||||
if (pipe != INVALID_HANDLE_VALUE) {
|
||||
CloseHandle(pipe);
|
||||
pipe = INVALID_HANDLE_VALUE;
|
||||
}
|
||||
#else
|
||||
if (socketFd != -1) {
|
||||
::close(socketFd);
|
||||
socketFd = -1;
|
||||
}
|
||||
#endif
|
||||
pendingRead.clear();
|
||||
}
|
||||
|
||||
bool is_open() const {
|
||||
#ifdef _WIN32
|
||||
return pipe != INVALID_HANDLE_VALUE;
|
||||
#else
|
||||
return socketFd != -1;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool write_frame(const Frame& frame) {
|
||||
std::array<uint8_t, kFrameHeaderSize> header{};
|
||||
write_u32(header.data(), static_cast<uint32_t>(frame.opcode));
|
||||
write_u32(header.data() + sizeof(uint32_t), static_cast<uint32_t>(frame.payload.size()));
|
||||
|
||||
return write_all(header.data(), header.size()) &&
|
||||
write_all(
|
||||
reinterpret_cast<const uint8_t*>(frame.payload.data()), frame.payload.size());
|
||||
}
|
||||
|
||||
enum class ReadStatus {
|
||||
None,
|
||||
Frame,
|
||||
Closed,
|
||||
Corrupt,
|
||||
};
|
||||
|
||||
ReadStatus read_frame(Frame& frame) {
|
||||
if (!read_available()) {
|
||||
return is_open() ? ReadStatus::None : ReadStatus::Closed;
|
||||
}
|
||||
|
||||
if (pendingRead.size() < kFrameHeaderSize) {
|
||||
return ReadStatus::None;
|
||||
}
|
||||
|
||||
const uint32_t payloadLength = read_u32(pendingRead.data() + sizeof(uint32_t));
|
||||
if (payloadLength > kMaxFramePayloadSize) {
|
||||
return ReadStatus::Corrupt;
|
||||
}
|
||||
|
||||
const size_t frameLength = kFrameHeaderSize + payloadLength;
|
||||
if (pendingRead.size() < frameLength) {
|
||||
return ReadStatus::None;
|
||||
}
|
||||
|
||||
frame.opcode = static_cast<Opcode>(read_u32(pendingRead.data()));
|
||||
frame.payload.assign(
|
||||
reinterpret_cast<const char*>(pendingRead.data() + kFrameHeaderSize), payloadLength);
|
||||
pendingRead.erase(
|
||||
pendingRead.begin(), pendingRead.begin() + static_cast<std::ptrdiff_t>(frameLength));
|
||||
return ReadStatus::Frame;
|
||||
}
|
||||
|
||||
private:
|
||||
#ifndef _WIN32
|
||||
static std::vector<std::string> get_temp_paths() {
|
||||
std::vector<std::string> paths;
|
||||
for (const char* name : {"XDG_RUNTIME_DIR", "TMPDIR", "TMP", "TEMP"}) {
|
||||
if (const char* value = std::getenv(name); value && value[0] != '\0') {
|
||||
if (std::find(paths.begin(), paths.end(), value) == paths.end()) {
|
||||
paths.emplace_back(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
if (std::find(paths.begin(), paths.end(), "/tmp") == paths.end()) {
|
||||
paths.emplace_back("/tmp");
|
||||
}
|
||||
return paths;
|
||||
}
|
||||
#endif
|
||||
|
||||
static void write_u32(uint8_t* out, uint32_t value) {
|
||||
out[0] = static_cast<uint8_t>(value & 0xff);
|
||||
out[1] = static_cast<uint8_t>((value >> 8) & 0xff);
|
||||
out[2] = static_cast<uint8_t>((value >> 16) & 0xff);
|
||||
out[3] = static_cast<uint8_t>((value >> 24) & 0xff);
|
||||
}
|
||||
|
||||
static uint32_t read_u32(const uint8_t* in) {
|
||||
return static_cast<uint32_t>(in[0]) | (static_cast<uint32_t>(in[1]) << 8) |
|
||||
(static_cast<uint32_t>(in[2]) << 16) | (static_cast<uint32_t>(in[3]) << 24);
|
||||
}
|
||||
|
||||
bool write_all(const uint8_t* data, size_t length) {
|
||||
size_t written = 0;
|
||||
while (written < length) {
|
||||
#ifdef _WIN32
|
||||
DWORD bytesWritten = 0;
|
||||
if (WriteFile(pipe, data + written, static_cast<DWORD>(length - written), &bytesWritten,
|
||||
nullptr) == FALSE ||
|
||||
bytesWritten == 0)
|
||||
{
|
||||
close();
|
||||
return false;
|
||||
}
|
||||
written += bytesWritten;
|
||||
#else
|
||||
#ifdef MSG_NOSIGNAL
|
||||
constexpr int kMsgFlags = MSG_NOSIGNAL;
|
||||
#else
|
||||
constexpr int kMsgFlags = 0;
|
||||
#endif
|
||||
const ssize_t bytesWritten =
|
||||
send(socketFd, data + written, length - written, kMsgFlags);
|
||||
if (bytesWritten < 0) {
|
||||
if (errno == EAGAIN || errno == EWOULDBLOCK) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(1));
|
||||
continue;
|
||||
}
|
||||
close();
|
||||
return false;
|
||||
}
|
||||
if (bytesWritten == 0) {
|
||||
close();
|
||||
return false;
|
||||
}
|
||||
written += static_cast<size_t>(bytesWritten);
|
||||
#endif
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool read_available() {
|
||||
std::array<uint8_t, 4096> buffer{};
|
||||
bool readAny = false;
|
||||
|
||||
for (;;) {
|
||||
#ifdef _WIN32
|
||||
DWORD bytesAvailable = 0;
|
||||
if (PeekNamedPipe(pipe, nullptr, 0, nullptr, &bytesAvailable, nullptr) == FALSE) {
|
||||
close();
|
||||
return readAny;
|
||||
}
|
||||
if (bytesAvailable == 0) {
|
||||
return readAny;
|
||||
}
|
||||
|
||||
const DWORD bytesToRead =
|
||||
std::min<DWORD>(bytesAvailable, static_cast<DWORD>(buffer.size()));
|
||||
DWORD bytesRead = 0;
|
||||
if (ReadFile(pipe, buffer.data(), bytesToRead, &bytesRead, nullptr) == FALSE) {
|
||||
close();
|
||||
return readAny;
|
||||
}
|
||||
if (bytesRead == 0) {
|
||||
close();
|
||||
return readAny;
|
||||
}
|
||||
pendingRead.insert(pendingRead.end(), buffer.begin(), buffer.begin() + bytesRead);
|
||||
readAny = true;
|
||||
#else
|
||||
#ifdef MSG_NOSIGNAL
|
||||
constexpr int kMsgFlags = MSG_NOSIGNAL;
|
||||
#else
|
||||
constexpr int kMsgFlags = 0;
|
||||
#endif
|
||||
const ssize_t bytesRead = recv(socketFd, buffer.data(), buffer.size(), kMsgFlags);
|
||||
if (bytesRead < 0) {
|
||||
if (errno == EAGAIN || errno == EWOULDBLOCK) {
|
||||
return readAny;
|
||||
}
|
||||
close();
|
||||
return readAny;
|
||||
}
|
||||
if (bytesRead == 0) {
|
||||
close();
|
||||
return readAny;
|
||||
}
|
||||
pendingRead.insert(pendingRead.end(), buffer.begin(), buffer.begin() + bytesRead);
|
||||
readAny = true;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
HANDLE pipe = INVALID_HANDLE_VALUE;
|
||||
#else
|
||||
int socketFd = -1;
|
||||
#endif
|
||||
std::vector<uint8_t> pendingRead;
|
||||
};
|
||||
|
||||
int current_process_id() {
|
||||
#ifdef _WIN32
|
||||
return static_cast<int>(GetCurrentProcessId());
|
||||
#else
|
||||
return static_cast<int>(getpid());
|
||||
#endif
|
||||
}
|
||||
|
||||
std::string next_nonce() {
|
||||
static std::atomic_uint64_t sNonce{1};
|
||||
return std::to_string(sNonce.fetch_add(1));
|
||||
}
|
||||
|
||||
const json* find_member(const json& object, const char* key) {
|
||||
if (!object.is_object()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
const auto member = object.find(key);
|
||||
if (member == object.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
return &*member;
|
||||
}
|
||||
|
||||
std::string json_string_member(const json& object, const char* key) {
|
||||
const json* member = find_member(object, key);
|
||||
if (!member || !member->is_string()) {
|
||||
return {};
|
||||
}
|
||||
return member->get<std::string>();
|
||||
}
|
||||
|
||||
int json_int_member(const json& object, const char* key, int defaultValue) {
|
||||
const json* member = find_member(object, key);
|
||||
if (!member || !member->is_number_integer()) {
|
||||
return defaultValue;
|
||||
}
|
||||
|
||||
try {
|
||||
return member->get<int>();
|
||||
} catch (const json::exception&) {
|
||||
return defaultValue;
|
||||
}
|
||||
}
|
||||
|
||||
json make_presence_activity(const Presence& presence) {
|
||||
json activity = json::object();
|
||||
|
||||
if (!presence.state.empty()) {
|
||||
activity["state"] = presence.state;
|
||||
}
|
||||
if (!presence.details.empty()) {
|
||||
activity["details"] = presence.details;
|
||||
}
|
||||
if (presence.startTimestamp != 0) {
|
||||
activity["timestamps"] = {{"start", presence.startTimestamp}};
|
||||
}
|
||||
if (!presence.largeImageKey.empty() || !presence.largeImageText.empty()) {
|
||||
json assets = json::object();
|
||||
if (!presence.largeImageKey.empty()) {
|
||||
assets["large_image"] = presence.largeImageKey;
|
||||
}
|
||||
if (!presence.largeImageText.empty()) {
|
||||
assets["large_text"] = presence.largeImageText;
|
||||
}
|
||||
activity["assets"] = std::move(assets);
|
||||
}
|
||||
|
||||
return activity;
|
||||
}
|
||||
|
||||
Frame make_handshake_frame(std::string_view applicationId) {
|
||||
return {
|
||||
Opcode::Handshake,
|
||||
json{
|
||||
{"v", kRpcVersion},
|
||||
{"client_id", std::string(applicationId)},
|
||||
}
|
||||
.dump(),
|
||||
};
|
||||
}
|
||||
|
||||
Frame make_set_activity_frame(std::string nonce, int pid, std::optional<Presence> presence) {
|
||||
json args = {{"pid", pid}};
|
||||
if (presence) {
|
||||
args["activity"] = make_presence_activity(*presence);
|
||||
} else {
|
||||
args["activity"] = nullptr;
|
||||
}
|
||||
|
||||
return {
|
||||
Opcode::Frame,
|
||||
json{
|
||||
{"cmd", "SET_ACTIVITY"},
|
||||
{"nonce", std::move(nonce)},
|
||||
{"args", std::move(args)},
|
||||
}
|
||||
.dump(),
|
||||
};
|
||||
}
|
||||
|
||||
class Client {
|
||||
public:
|
||||
void initialize(std::string applicationId, EventHandlers handlers) {
|
||||
shutdown();
|
||||
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
this->applicationId = std::move(applicationId);
|
||||
this->handlers = std::move(handlers);
|
||||
shouldRun = true;
|
||||
queuedPresence.reset();
|
||||
hasQueuedPresence = false;
|
||||
clearRequested = false;
|
||||
sentInitialConnectLog = false;
|
||||
}
|
||||
|
||||
ioThread = std::thread([this] { io_loop(); });
|
||||
}
|
||||
|
||||
void run_callbacks() {
|
||||
std::deque<QueuedEvent> events;
|
||||
EventHandlers localHandlers;
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
events.swap(queuedEvents);
|
||||
localHandlers = handlers;
|
||||
}
|
||||
|
||||
for (const QueuedEvent& event : events) {
|
||||
switch (event.type) {
|
||||
case QueuedEvent::Type::Ready:
|
||||
if (localHandlers.ready) {
|
||||
localHandlers.ready(event.user);
|
||||
}
|
||||
break;
|
||||
case QueuedEvent::Type::Disconnected:
|
||||
if (localHandlers.disconnected) {
|
||||
localHandlers.disconnected(event.code, event.message);
|
||||
}
|
||||
break;
|
||||
case QueuedEvent::Type::Error:
|
||||
if (localHandlers.error) {
|
||||
localHandlers.error(event.code, event.message);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void update_presence(Presence presence) {
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
if (!shouldRun) {
|
||||
return;
|
||||
}
|
||||
queuedPresence = std::move(presence);
|
||||
hasQueuedPresence = true;
|
||||
}
|
||||
cv.notify_all();
|
||||
}
|
||||
|
||||
void clear_presence() {
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
if (!shouldRun) {
|
||||
return;
|
||||
}
|
||||
queuedPresence.reset();
|
||||
hasQueuedPresence = false;
|
||||
clearRequested = true;
|
||||
}
|
||||
cv.notify_all();
|
||||
}
|
||||
|
||||
void shutdown() {
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
if (!shouldRun && !ioThread.joinable()) {
|
||||
return;
|
||||
}
|
||||
shouldRun = false;
|
||||
clearRequested = true;
|
||||
}
|
||||
cv.notify_all();
|
||||
|
||||
if (ioThread.joinable()) {
|
||||
ioThread.join();
|
||||
}
|
||||
|
||||
std::lock_guard lock(mutex);
|
||||
queuedPresence.reset();
|
||||
hasQueuedPresence = false;
|
||||
clearRequested = false;
|
||||
queuedEvents.clear();
|
||||
handlers = {};
|
||||
applicationId.clear();
|
||||
}
|
||||
|
||||
private:
|
||||
void io_loop() {
|
||||
IpcConnection connection;
|
||||
ConnectionState state = ConnectionState::Disconnected;
|
||||
Backoff reconnectBackoff;
|
||||
auto nextConnect = std::chrono::steady_clock::now();
|
||||
const int pid = current_process_id();
|
||||
std::string localApplicationId;
|
||||
|
||||
for (;;) {
|
||||
{
|
||||
std::unique_lock lock(mutex);
|
||||
if (!shouldRun) {
|
||||
break;
|
||||
}
|
||||
localApplicationId = applicationId;
|
||||
}
|
||||
|
||||
const auto now = std::chrono::steady_clock::now();
|
||||
if (state == ConnectionState::Disconnected && now >= nextConnect) {
|
||||
if (connection.open()) {
|
||||
if (connection.write_frame(make_handshake_frame(localApplicationId))) {
|
||||
state = ConnectionState::SentHandshake;
|
||||
} else {
|
||||
connection.close();
|
||||
}
|
||||
}
|
||||
|
||||
if (state == ConnectionState::Disconnected) {
|
||||
log_waiting_for_discord_once();
|
||||
nextConnect = now + reconnectBackoff.next_delay();
|
||||
}
|
||||
}
|
||||
|
||||
if (state != ConnectionState::Disconnected) {
|
||||
process_reads(connection, state, reconnectBackoff, nextConnect);
|
||||
}
|
||||
|
||||
if (state == ConnectionState::Connected) {
|
||||
flush_pending_presence(connection, pid);
|
||||
}
|
||||
|
||||
std::unique_lock lock(mutex);
|
||||
if (!shouldRun) {
|
||||
break;
|
||||
}
|
||||
cv.wait_for(lock, kIoWait);
|
||||
}
|
||||
|
||||
flush_shutdown_clear(connection, state, pid);
|
||||
connection.close();
|
||||
}
|
||||
|
||||
void process_reads(IpcConnection& connection, ConnectionState& state, Backoff& reconnectBackoff,
|
||||
std::chrono::steady_clock::time_point& nextConnect) {
|
||||
for (;;) {
|
||||
Frame frame;
|
||||
const auto status = connection.read_frame(frame);
|
||||
if (status == IpcConnection::ReadStatus::None) {
|
||||
return;
|
||||
}
|
||||
if (status == IpcConnection::ReadStatus::Closed) {
|
||||
handle_disconnect(connection, state, reconnectBackoff, nextConnect,
|
||||
static_cast<int>(DisconnectCode::PipeClosed), "Pipe closed");
|
||||
return;
|
||||
}
|
||||
if (status == IpcConnection::ReadStatus::Corrupt) {
|
||||
handle_disconnect(connection, state, reconnectBackoff, nextConnect,
|
||||
static_cast<int>(DisconnectCode::ReadCorrupt), "Oversized Discord IPC frame");
|
||||
return;
|
||||
}
|
||||
|
||||
switch (frame.opcode) {
|
||||
case Opcode::Frame:
|
||||
process_json_frame(frame.payload, state, reconnectBackoff);
|
||||
break;
|
||||
case Opcode::Close:
|
||||
process_close_frame(
|
||||
frame.payload, connection, state, reconnectBackoff, nextConnect);
|
||||
return;
|
||||
case Opcode::Ping:
|
||||
connection.write_frame({Opcode::Pong, frame.payload});
|
||||
break;
|
||||
case Opcode::Pong:
|
||||
break;
|
||||
case Opcode::Handshake:
|
||||
default:
|
||||
handle_disconnect(connection, state, reconnectBackoff, nextConnect,
|
||||
static_cast<int>(DisconnectCode::BadFrame), "Bad Discord IPC frame");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void process_json_frame(
|
||||
const std::string& payload, ConnectionState& state, Backoff& reconnectBackoff) {
|
||||
json message;
|
||||
try {
|
||||
message = json::parse(payload);
|
||||
} catch (const json::parse_error&) {
|
||||
enqueue_error(
|
||||
static_cast<int>(DisconnectCode::ReadCorrupt), "Invalid Discord IPC JSON");
|
||||
return;
|
||||
}
|
||||
|
||||
const std::string cmd = json_string_member(message, "cmd");
|
||||
const std::string evt = json_string_member(message, "evt");
|
||||
|
||||
if (state == ConnectionState::SentHandshake && cmd == "DISPATCH" && evt == "READY") {
|
||||
state = ConnectionState::Connected;
|
||||
reconnectBackoff.reset();
|
||||
enqueue_ready(message);
|
||||
return;
|
||||
}
|
||||
|
||||
if (evt == "ERROR") {
|
||||
const json* data = find_member(message, "data");
|
||||
enqueue_error(data ? json_int_member(*data, "code", 0) : 0,
|
||||
data ? json_string_member(*data, "message") : std::string{});
|
||||
}
|
||||
}
|
||||
|
||||
void process_close_frame(const std::string& payload, IpcConnection& connection,
|
||||
ConnectionState& state, Backoff& reconnectBackoff,
|
||||
std::chrono::steady_clock::time_point& nextConnect) {
|
||||
int code = static_cast<int>(DisconnectCode::PipeClosed);
|
||||
std::string message = "Discord closed IPC connection";
|
||||
|
||||
try {
|
||||
const json closePayload = json::parse(payload);
|
||||
code = json_int_member(closePayload, "code", code);
|
||||
const std::string closeMessage = json_string_member(closePayload, "message");
|
||||
if (!closeMessage.empty()) {
|
||||
message = closeMessage;
|
||||
}
|
||||
} catch (const json::exception&) {
|
||||
}
|
||||
|
||||
handle_disconnect(connection, state, reconnectBackoff, nextConnect, code, message);
|
||||
}
|
||||
|
||||
void handle_disconnect(IpcConnection& connection, ConnectionState& state,
|
||||
Backoff& reconnectBackoff, std::chrono::steady_clock::time_point& nextConnect, int code,
|
||||
std::string_view message) {
|
||||
const bool wasConnected =
|
||||
state == ConnectionState::Connected || state == ConnectionState::SentHandshake;
|
||||
connection.close();
|
||||
state = ConnectionState::Disconnected;
|
||||
nextConnect = std::chrono::steady_clock::now() + reconnectBackoff.next_delay();
|
||||
if (wasConnected) {
|
||||
enqueue_disconnected(code, message);
|
||||
}
|
||||
}
|
||||
|
||||
void flush_pending_presence(IpcConnection& connection, int pid) {
|
||||
std::optional<Presence> presence;
|
||||
bool shouldClear = false;
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
if (hasQueuedPresence) {
|
||||
presence = queuedPresence;
|
||||
hasQueuedPresence = false;
|
||||
} else if (clearRequested) {
|
||||
shouldClear = true;
|
||||
clearRequested = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (presence) {
|
||||
if (!connection.write_frame(
|
||||
make_set_activity_frame(next_nonce(), pid, std::move(presence))))
|
||||
{
|
||||
requeue_presence();
|
||||
}
|
||||
} else if (shouldClear) {
|
||||
connection.write_frame(make_set_activity_frame(next_nonce(), pid, std::nullopt));
|
||||
}
|
||||
}
|
||||
|
||||
void flush_shutdown_clear(IpcConnection& connection, ConnectionState state, int pid) {
|
||||
if (state != ConnectionState::Connected || !connection.is_open()) {
|
||||
return;
|
||||
}
|
||||
|
||||
connection.write_frame(make_set_activity_frame(next_nonce(), pid, std::nullopt));
|
||||
const auto deadline = std::chrono::steady_clock::now() + kShutdownClearTimeout;
|
||||
while (std::chrono::steady_clock::now() < deadline) {
|
||||
Frame frame;
|
||||
const auto status = connection.read_frame(frame);
|
||||
if (status == IpcConnection::ReadStatus::None) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
continue;
|
||||
}
|
||||
if (status != IpcConnection::ReadStatus::Frame) {
|
||||
break;
|
||||
}
|
||||
if (frame.opcode == Opcode::Ping) {
|
||||
connection.write_frame({Opcode::Pong, frame.payload});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void requeue_presence() {
|
||||
std::lock_guard lock(mutex);
|
||||
if (queuedPresence) {
|
||||
hasQueuedPresence = true;
|
||||
}
|
||||
}
|
||||
|
||||
void enqueue_ready(const json& readyMessage) {
|
||||
User user;
|
||||
const auto data = readyMessage.find("data");
|
||||
if (data != readyMessage.end() && data->is_object()) {
|
||||
const auto userIt = data->find("user");
|
||||
if (userIt != data->end() && userIt->is_object()) {
|
||||
user.id = json_string_member(*userIt, "id");
|
||||
user.username = json_string_member(*userIt, "username");
|
||||
user.discriminator = json_string_member(*userIt, "discriminator");
|
||||
user.avatar = json_string_member(*userIt, "avatar");
|
||||
}
|
||||
}
|
||||
|
||||
std::lock_guard lock(mutex);
|
||||
queuedEvents.push_back({QueuedEvent::Type::Ready, std::move(user)});
|
||||
}
|
||||
|
||||
void enqueue_disconnected(int code, std::string_view message) {
|
||||
std::lock_guard lock(mutex);
|
||||
QueuedEvent event;
|
||||
event.type = QueuedEvent::Type::Disconnected;
|
||||
event.code = code;
|
||||
event.message = message;
|
||||
queuedEvents.push_back(std::move(event));
|
||||
}
|
||||
|
||||
void enqueue_error(int code, std::string_view message) {
|
||||
std::lock_guard lock(mutex);
|
||||
QueuedEvent event;
|
||||
event.type = QueuedEvent::Type::Error;
|
||||
event.code = code;
|
||||
event.message = message;
|
||||
queuedEvents.push_back(std::move(event));
|
||||
}
|
||||
|
||||
void log_waiting_for_discord_once() {
|
||||
bool shouldLog = false;
|
||||
{
|
||||
std::lock_guard lock(mutex);
|
||||
if (!sentInitialConnectLog) {
|
||||
sentInitialConnectLog = true;
|
||||
shouldLog = true;
|
||||
}
|
||||
}
|
||||
if (shouldLog) {
|
||||
DuskLog.info("Discord: Waiting for local Discord IPC");
|
||||
}
|
||||
}
|
||||
|
||||
std::mutex mutex;
|
||||
std::condition_variable cv;
|
||||
std::thread ioThread;
|
||||
std::string applicationId;
|
||||
EventHandlers handlers;
|
||||
std::deque<QueuedEvent> queuedEvents;
|
||||
std::optional<Presence> queuedPresence;
|
||||
bool hasQueuedPresence = false;
|
||||
bool clearRequested = false;
|
||||
bool shouldRun = false;
|
||||
bool sentInitialConnectLog = false;
|
||||
};
|
||||
|
||||
Client& client() {
|
||||
static Client sClient;
|
||||
return sClient;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
void initialize(std::string applicationId, EventHandlers handlers) {
|
||||
client().initialize(std::move(applicationId), std::move(handlers));
|
||||
}
|
||||
|
||||
void run_callbacks() {
|
||||
client().run_callbacks();
|
||||
}
|
||||
|
||||
void update_presence(Presence presence) {
|
||||
client().update_presence(std::move(presence));
|
||||
}
|
||||
|
||||
void clear_presence() {
|
||||
client().clear_presence();
|
||||
}
|
||||
|
||||
void shutdown() {
|
||||
client().shutdown();
|
||||
}
|
||||
|
||||
} // namespace dusk::discord::rpc
|
||||
|
||||
#endif // DUSK_DISCORD
|
||||