mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-29 23:27:25 -04:00
Compare commits
187 Commits
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+1
-1
@@ -1,6 +1,6 @@
|
||||
---
|
||||
Language: Cpp
|
||||
Standard: C++03
|
||||
Standard: c++20
|
||||
AccessModifierOffset: -4
|
||||
AlignAfterOpenBracket: DontAlign
|
||||
AlignConsecutiveAssignments: false
|
||||
|
||||
@@ -52,7 +52,7 @@ jobs:
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get -y install ninja-build clang lld openssl libcurl4-openssl-dev \
|
||||
sudo apt-get -y install ninja-build clang lld mold openssl libcurl4-openssl-dev \
|
||||
zlib1g-dev libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev \
|
||||
libpulse-dev libudev-dev libpng-dev libncurses5-dev libx11-xcb-dev libfreetype-dev \
|
||||
libxinerama-dev libxcursor-dev python3-markupsafe libgtk-3-dev libssl-dev \
|
||||
@@ -80,6 +80,7 @@ jobs:
|
||||
path: |
|
||||
build/install/Dusklight-*.AppImage
|
||||
build/install/debug.tar.*
|
||||
build/install/sdk/
|
||||
|
||||
build-apple:
|
||||
name: Build Apple (${{matrix.name}})
|
||||
@@ -148,6 +149,7 @@ jobs:
|
||||
path: |
|
||||
build/install/Dusklight.app
|
||||
build/install/debug.tar.*
|
||||
build/install/sdk/
|
||||
|
||||
build-android:
|
||||
name: Build Android (${{matrix.name}})
|
||||
@@ -203,6 +205,9 @@ jobs:
|
||||
- name: Build native library
|
||||
run: cmake --build --preset ${{matrix.preset}} --target dusklight
|
||||
|
||||
- name: Build bundled mods
|
||||
run: cmake --build --preset ${{matrix.preset}} --target dusklight_mods
|
||||
|
||||
- name: Stage stripped JNI library
|
||||
run: ANDROID_STAGE_ABIS="${{matrix.abi}}" platforms/android/scripts/stage-jni-libs.sh
|
||||
|
||||
@@ -210,11 +215,17 @@ jobs:
|
||||
working-directory: platforms/android
|
||||
run: ./gradlew :app:assembleRelease --rerun-tasks
|
||||
|
||||
- name: Stage artifacts
|
||||
run: |
|
||||
mkdir -p upload/sdk
|
||||
cp build/*/stub-android-*.so upload/sdk/
|
||||
cp platforms/android/app/build/outputs/apk/release/app-${{matrix.abi}}-release-unsigned.apk upload/
|
||||
|
||||
- name: Upload artifacts
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: dusklight-${{env.DUSK_VERSION}}-android-${{matrix.artifact_arch}}
|
||||
path: platforms/android/app/build/outputs/apk/release/app-${{matrix.abi}}-release-unsigned.apk
|
||||
path: upload/
|
||||
|
||||
build-windows:
|
||||
name: Build Windows (${{matrix.name}})
|
||||
@@ -280,4 +291,6 @@ jobs:
|
||||
build/install/*.exe
|
||||
build/install/*.dll
|
||||
build/install/res/
|
||||
build/install/mods/
|
||||
build/install/debug.7z
|
||||
build/install/sdk/
|
||||
|
||||
+1
-1
@@ -1,3 +1,3 @@
|
||||
[submodule "extern/aurora"]
|
||||
path = extern/aurora
|
||||
url = https://github.com/Lurs/aurora.git
|
||||
url = https://github.com/encounter/aurora.git
|
||||
|
||||
+261
-154
@@ -5,96 +5,8 @@ if (NOT CMAKE_BUILD_TYPE)
|
||||
"Build type options: Debug Release RelWithDebInfo MinSizeRel" FORCE)
|
||||
endif ()
|
||||
|
||||
set(DUSK_VERSION_OVERRIDE "" CACHE STRING "Override version string (skips git detection and format validation)")
|
||||
|
||||
if (DUSK_VERSION_OVERRIDE)
|
||||
set(DUSK_WC_DESCRIBE "${DUSK_VERSION_OVERRIDE}")
|
||||
set(DUSK_VERSION_STRING "0.0.0.0")
|
||||
set(DUSK_SHORT_VERSION_STRING "0.0.0")
|
||||
set(DUSK_VERSION_CODE "1")
|
||||
set(DUSK_WC_REVISION "")
|
||||
set(DUSK_WC_BRANCH "")
|
||||
set(DUSK_WC_DATE "")
|
||||
message(STATUS "Dusklight version overridden to ${DUSK_WC_DESCRIBE}")
|
||||
else ()
|
||||
# obtain revision info from git
|
||||
find_package(Git)
|
||||
if (GIT_FOUND)
|
||||
# make sure version information gets re-run when the current Git HEAD changes
|
||||
execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --git-path HEAD
|
||||
OUTPUT_VARIABLE dusk_git_head_filename
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${dusk_git_head_filename}")
|
||||
|
||||
execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --symbolic-full-name HEAD
|
||||
OUTPUT_VARIABLE dusk_git_head_symbolic
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
||||
COMMAND ${GIT_EXECUTABLE} rev-parse --git-path ${dusk_git_head_symbolic}
|
||||
OUTPUT_VARIABLE dusk_git_head_symbolic_filename
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${dusk_git_head_symbolic_filename}")
|
||||
|
||||
# defines DUSK_WC_REVISION
|
||||
execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse HEAD
|
||||
OUTPUT_VARIABLE DUSK_WC_REVISION
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
# defines DUSK_WC_DESCRIBE
|
||||
execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} describe --tags --long --dirty --match "v*"
|
||||
OUTPUT_VARIABLE DUSK_WC_DESCRIBE
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
|
||||
# remove the git hash, then collapse a clean "-0" suffix only
|
||||
string(REGEX REPLACE "-[^-]+(-dirty|)$" "\\1" DUSK_WC_DESCRIBE "${DUSK_WC_DESCRIBE}")
|
||||
string(REGEX REPLACE "-0$" "" DUSK_WC_DESCRIBE "${DUSK_WC_DESCRIBE}")
|
||||
|
||||
# defines DUSK_WC_BRANCH
|
||||
execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
|
||||
OUTPUT_VARIABLE DUSK_WC_BRANCH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
# defines DUSK_WC_DATE
|
||||
execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} log -1 --format=%ad
|
||||
OUTPUT_VARIABLE DUSK_WC_DATE
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
else ()
|
||||
message(STATUS "Unable to find git, commit information will not be available")
|
||||
endif ()
|
||||
|
||||
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)([-+].*)?$")
|
||||
set(DUSK_SHORT_VERSION_STRING "${CMAKE_MATCH_1}.${CMAKE_MATCH_2}.${CMAKE_MATCH_3}")
|
||||
set(_ver_major ${CMAKE_MATCH_1})
|
||||
set(_ver_minor ${CMAKE_MATCH_2})
|
||||
set(_ver_patch ${CMAKE_MATCH_3})
|
||||
set(DUSK_VERSION_TWEAK "0")
|
||||
if (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-([0-9]+)(-dirty)?$")
|
||||
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
|
||||
elseif (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-[0-9A-Za-z.-]+-([0-9]+)(-dirty)?$")
|
||||
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
|
||||
endif ()
|
||||
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${DUSK_VERSION_TWEAK}")
|
||||
if(DUSK_VERSION_TWEAK GREATER 999)
|
||||
set(_tweak 999)
|
||||
else()
|
||||
set(_tweak ${DUSK_VERSION_TWEAK})
|
||||
endif()
|
||||
# encoding: major*1e7 + minor*1e5 + patch*1e3 + tweak; collision-free for major<210, minor<100, patch<100, tweak<=999
|
||||
math(EXPR DUSK_VERSION_CODE
|
||||
"${_ver_major} * 10000000 + ${_ver_minor} * 100000 + ${_ver_patch} * 1000 + ${_tweak}")
|
||||
else ()
|
||||
set(DUSK_WC_DESCRIBE "UNKNOWN-VERSION")
|
||||
set(DUSK_VERSION_STRING "0.0.0.0")
|
||||
set(DUSK_SHORT_VERSION_STRING "0.0.0")
|
||||
set(DUSK_VERSION_CODE "1")
|
||||
endif ()
|
||||
|
||||
endif ()
|
||||
|
||||
# Add version information to CI environment variables
|
||||
if(DEFINED ENV{GITHUB_ENV})
|
||||
file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION=${DUSK_WC_DESCRIBE}\n")
|
||||
file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION_CODE=${DUSK_VERSION_CODE}\n")
|
||||
endif()
|
||||
message(STATUS "Dusklight version set to ${DUSK_WC_DESCRIBE}")
|
||||
include(cmake/DetectVersion.cmake)
|
||||
detect_version()
|
||||
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
|
||||
project(dusklight LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
|
||||
if (APPLE)
|
||||
@@ -126,34 +38,92 @@ set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
set_property(GLOBAL PROPERTY PREDEFINED_TARGETS_FOLDER "_cmake")
|
||||
|
||||
option(ENABLE_ASAN "Enable AddressSanitizer" OFF)
|
||||
if (ENABLE_ASAN)
|
||||
if (CMAKE_C_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC" AND
|
||||
CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
|
||||
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:/fsanitize=address>)
|
||||
add_link_options(/fsanitize=address /INCREMENTAL:NO)
|
||||
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "ProgramDatabase")
|
||||
foreach (_lang C CXX)
|
||||
foreach (_rtc_flag /RTC1 /RTCc /RTCs /RTCu)
|
||||
string(REPLACE "${_rtc_flag}" "" CMAKE_${_lang}_FLAGS_DEBUG "${CMAKE_${_lang}_FLAGS_DEBUG}")
|
||||
endforeach ()
|
||||
endforeach ()
|
||||
elseif (CMAKE_C_COMPILER_FRONTEND_VARIANT STREQUAL "GNU" AND
|
||||
CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "GNU")
|
||||
add_compile_options(
|
||||
$<$<COMPILE_LANGUAGE:C,CXX,OBJC,OBJCXX>:-fsanitize=address>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX,OBJC,OBJCXX>:-fno-omit-frame-pointer>
|
||||
)
|
||||
add_link_options(-fsanitize=address)
|
||||
else ()
|
||||
message(FATAL_ERROR "ENABLE_ASAN requires GNU-like or MSVC-like C/C++ compiler frontends")
|
||||
endif ()
|
||||
|
||||
add_compile_definitions(NDEBUG_SANITIZER) # Avoids absl issue with SwissTable debug code
|
||||
message(STATUS "dusklight: Enabled AddressSanitizer")
|
||||
endif ()
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL Linux)
|
||||
set(DAWN_USE_WAYLAND ON CACHE BOOL "Enable support for Wayland surface" FORCE)
|
||||
endif ()
|
||||
set(AURORA_ENABLE_DVD ON CACHE BOOL "Enable DVD API support" FORCE)
|
||||
set(AURORA_ENABLE_CARD ON CACHE BOOL "Enable CARD API support" FORCE)
|
||||
set(AURORA_ENABLE_RMLUI ON CACHE BOOL "Enable RmlUi UI support" FORCE)
|
||||
# Force Freetype (pulled by aurora/RmlUi) to use its bundled mini-zlib.
|
||||
# Otherwise its find_package(ZLIB) latches onto our FetchContent'd shared zlib,
|
||||
# duplicating inflate*/inflateInit2_ symbols against zlibstatic.
|
||||
set(FT_DISABLE_ZLIB TRUE CACHE BOOL "" FORCE)
|
||||
add_subdirectory(extern/aurora EXCLUDE_FROM_ALL)
|
||||
target_compile_definitions(aurora_mtx PRIVATE MTX_USE_PS=1)
|
||||
|
||||
add_subdirectory(libs/freeverb)
|
||||
|
||||
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
set(DUSK_GFX_DEBUG_GROUPS_DEFAULT ON)
|
||||
else ()
|
||||
set(DUSK_GFX_DEBUG_GROUPS_DEFAULT OFF)
|
||||
endif ()
|
||||
|
||||
option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
|
||||
option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
|
||||
option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
|
||||
option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
|
||||
option(DUSK_TPHD "Enable TPHD asset support" ON)
|
||||
|
||||
option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF)
|
||||
set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN")
|
||||
set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment")
|
||||
option(DUSK_PACKAGE_INSTALL "Install Dusklight with a Linux-native file structure" OFF)
|
||||
option(DUSK_GFX_DEBUG_GROUPS "Report debug groups to the native graphics API" ${DUSK_GFX_DEBUG_GROUPS_DEFAULT})
|
||||
option(DUSK_ENABLE_CODE_MODS "Enable code mods" OFF)
|
||||
|
||||
set(DUSK_HAS_FUNCHOOK OFF)
|
||||
if (DUSK_ENABLE_CODE_MODS AND (NOT APPLE OR CMAKE_SYSTEM_NAME STREQUAL "Darwin"))
|
||||
set(DUSK_HAS_FUNCHOOK ON)
|
||||
endif ()
|
||||
set(DUSK_HAS_FUNCHOOK ${DUSK_HAS_FUNCHOOK} CACHE INTERNAL "Enable funchook" FORCE)
|
||||
|
||||
set(_target_architectures ${CMAKE_OSX_ARCHITECTURES})
|
||||
if (NOT _target_architectures)
|
||||
set(_target_architectures ${CMAKE_SYSTEM_PROCESSOR})
|
||||
endif ()
|
||||
list(LENGTH _target_architectures _target_arch_count)
|
||||
set(DUSK_HAS_PREPATCH OFF)
|
||||
if (DUSK_ENABLE_CODE_MODS AND APPLE AND _target_arch_count EQUAL 1)
|
||||
list(GET _target_architectures 0 _target_arch)
|
||||
if (_target_arch STREQUAL "arm64")
|
||||
set(DUSK_HAS_PREPATCH ON)
|
||||
endif ()
|
||||
endif ()
|
||||
set(DUSK_HAS_PREPATCH ${DUSK_HAS_PREPATCH} CACHE INTERNAL "Enable symgen prepatch support" FORCE)
|
||||
|
||||
if (DUSK_ENABLE_CODE_MODS AND CMAKE_SYSTEM_NAME MATCHES "^(iOS|tvOS)$")
|
||||
list(LENGTH CMAKE_OSX_ARCHITECTURES _mobile_arch_count)
|
||||
if (NOT _mobile_arch_count EQUAL 1 OR NOT CMAKE_OSX_ARCHITECTURES STREQUAL "arm64")
|
||||
message(FATAL_ERROR
|
||||
"iOS/tvOS code mods require a single arm64 architecture; got "
|
||||
"CMAKE_OSX_ARCHITECTURES='${CMAKE_OSX_ARCHITECTURES}'")
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
# Edit & Continue
|
||||
if (MSVC)
|
||||
if ("${CMAKE_MSVC_DEBUG_INFORMATION_FORMAT}" STREQUAL "" AND CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
if ("${CMAKE_MSVC_DEBUG_INFORMATION_FORMAT}" STREQUAL "" AND CMAKE_BUILD_TYPE STREQUAL "Debug"
|
||||
AND CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
|
||||
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "EditAndContinue")
|
||||
endif ()
|
||||
if (CMAKE_MSVC_DEBUG_INFORMATION_FORMAT STREQUAL "EditAndContinue")
|
||||
@@ -195,6 +165,8 @@ if (DUSK_MOVIE_SUPPORT)
|
||||
CMAKE_MSVC_RUNTIME_LIBRARY
|
||||
CMAKE_MSVC_DEBUG_INFORMATION_FORMAT
|
||||
CMAKE_OSX_ARCHITECTURES
|
||||
CMAKE_OSX_DEPLOYMENT_TARGET
|
||||
CMAKE_OSX_SYSROOT
|
||||
DEPLOYMENT_TARGET
|
||||
ENABLE_ARC
|
||||
ENABLE_BITCODE
|
||||
@@ -232,8 +204,8 @@ if (CMAKE_SYSTEM_NAME STREQUAL Linux)
|
||||
set(CMAKE_BUILD_RPATH "$ORIGIN")
|
||||
elseif (APPLE)
|
||||
add_compile_options(-Wno-declaration-after-statement -Wno-non-pod-varargs)
|
||||
set(CMAKE_INSTALL_RPATH "$ORIGIN")
|
||||
set(CMAKE_BUILD_RPATH "$ORIGIN")
|
||||
set(CMAKE_INSTALL_RPATH "@loader_path")
|
||||
set(CMAKE_BUILD_RPATH "@loader_path")
|
||||
elseif (MSVC)
|
||||
add_compile_options(
|
||||
$<$<COMPILE_LANGUAGE:C,CXX>:/bigobj>
|
||||
@@ -260,15 +232,55 @@ message(STATUS "dusklight: Fetching cxxopts")
|
||||
FetchContent_Declare(cxxopts
|
||||
URL https://github.com/jarro2783/cxxopts/archive/refs/tags/v3.3.1.tar.gz
|
||||
URL_HASH SHA256=3bfc70542c521d4b55a46429d808178916a579b28d048bd8c727ee76c39e2072
|
||||
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
|
||||
DOWNLOAD_EXTRACT_TIMESTAMP FALSE
|
||||
)
|
||||
message(STATUS "dusklight: Fetching nlohmann/json")
|
||||
FetchContent_Declare(json
|
||||
URL https://github.com/nlohmann/json/releases/download/v3.12.0/json.tar.xz
|
||||
URL_HASH SHA256=42f6e95cad6ec532fd372391373363b62a14af6d771056dbfc86160e6dfff7aa
|
||||
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
|
||||
DOWNLOAD_EXTRACT_TIMESTAMP FALSE
|
||||
)
|
||||
FetchContent_MakeAvailable(cxxopts json)
|
||||
message(STATUS "dusklight: Fetching miniz")
|
||||
FetchContent_Declare(miniz
|
||||
URL https://github.com/richgel999/miniz/releases/download/3.0.2/miniz-3.0.2.zip
|
||||
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
|
||||
EXCLUDE_FROM_ALL
|
||||
)
|
||||
|
||||
set(_fetch_content_deps cxxopts json miniz)
|
||||
if (DUSK_HAS_FUNCHOOK)
|
||||
message(STATUS "dusklight: Fetching funchook")
|
||||
# cmake/PatchFunchook.cmake patches funchook's cmake/capstone.cmake.in to inject a
|
||||
# PATCH_COMMAND into capstone's inner ExternalProject. That PATCH_COMMAND runs
|
||||
# cmake/PatchCapstone.cmake after capstone is cloned, which removes the
|
||||
# cmake_policy(SET CMP0048 OLD) line that CMake >= 3.27 rejects.
|
||||
# This is incredibly scuffed and we should probably think of a better way to do this
|
||||
set(CAPSTONE_FIX_SCRIPT "${CMAKE_CURRENT_SOURCE_DIR}/cmake/PatchCapstone.cmake")
|
||||
FetchContent_Declare(funchook
|
||||
GIT_REPOSITORY https://github.com/kubo/funchook.git
|
||||
GIT_TAG v1.1.3
|
||||
GIT_SHALLOW TRUE
|
||||
GIT_PROGRESS TRUE
|
||||
PATCH_COMMAND ${CMAKE_COMMAND} -DSOURCE_DIR=<SOURCE_DIR> -P ${CMAKE_CURRENT_SOURCE_DIR}/cmake/PatchFunchook.cmake
|
||||
EXCLUDE_FROM_ALL
|
||||
)
|
||||
set(FUNCHOOK_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(FUNCHOOK_BUILD_SHARED OFF CACHE BOOL "" FORCE)
|
||||
set(FUNCHOOK_INSTALL OFF CACHE BOOL "" FORCE)
|
||||
if (APPLE AND CMAKE_OSX_ARCHITECTURES)
|
||||
list(LENGTH CMAKE_OSX_ARCHITECTURES _osx_arch_count)
|
||||
if (_osx_arch_count EQUAL 1)
|
||||
list(GET CMAKE_OSX_ARCHITECTURES 0 _osx_arch)
|
||||
if (_osx_arch MATCHES "^(arm64|aarch64|ARM64)$")
|
||||
set(FUNCHOOK_CPU arm64 CACHE STRING "" FORCE)
|
||||
elseif (_osx_arch MATCHES "^(x86_64|AMD64|amd64|i[3-6]86|x86)$")
|
||||
set(FUNCHOOK_CPU x86 CACHE STRING "" FORCE)
|
||||
endif ()
|
||||
endif ()
|
||||
endif ()
|
||||
list(APPEND _fetch_content_deps funchook)
|
||||
endif ()
|
||||
FetchContent_MakeAvailable(${_fetch_content_deps})
|
||||
|
||||
if (DUSK_ENABLE_SENTRY_NATIVE)
|
||||
message(STATUS "dusklight: Fetching sentry-native")
|
||||
@@ -289,10 +301,10 @@ if (DUSK_ENABLE_SENTRY_NATIVE)
|
||||
)
|
||||
if (NOT sentry_native_POPULATED)
|
||||
FetchContent_Populate(sentry_native)
|
||||
set(_dusk_skip_install_rules ${CMAKE_SKIP_INSTALL_RULES})
|
||||
set(_skip_install_rules ${CMAKE_SKIP_INSTALL_RULES})
|
||||
set(CMAKE_SKIP_INSTALL_RULES ON)
|
||||
add_subdirectory(${sentry_native_SOURCE_DIR} ${sentry_native_BINARY_DIR} EXCLUDE_FROM_ALL)
|
||||
set(CMAKE_SKIP_INSTALL_RULES ${_dusk_skip_install_rules})
|
||||
set(CMAKE_SKIP_INSTALL_RULES ${_skip_install_rules})
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
@@ -302,21 +314,7 @@ if(_arch MATCHES "^(arm|aarch64)" AND CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQU
|
||||
add_compile_options(-fsigned-char)
|
||||
endif()
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL Windows)
|
||||
set(PLATFORM_NAME win32)
|
||||
elseif (CMAKE_SYSTEM_NAME STREQUAL Darwin)
|
||||
if (IOS)
|
||||
set(PLATFORM_NAME ios)
|
||||
elseif (TVOS)
|
||||
set(PLATFORM_NAME tvos)
|
||||
else ()
|
||||
set(PLATFORM_NAME macos)
|
||||
endif ()
|
||||
else ()
|
||||
string(TOLOWER CMAKE_SYSTEM_NAME PLATFORM_NAME)
|
||||
endif ()
|
||||
|
||||
configure_file(${CMAKE_SOURCE_DIR}/version.h.in ${CMAKE_BINARY_DIR}/version.h)
|
||||
configure_version_header()
|
||||
|
||||
include(files.cmake)
|
||||
|
||||
@@ -332,25 +330,16 @@ set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
|
||||
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
|
||||
source_group("dusklight" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
|
||||
|
||||
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1)
|
||||
if (DUSK_TPHD)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_TPHD=1)
|
||||
endif ()
|
||||
|
||||
set(GAME_INCLUDE_DIRS
|
||||
include
|
||||
src
|
||||
assets/GZ2E01 # TODO: make this dynamic if needed?
|
||||
libs/JSystem/include
|
||||
libs
|
||||
extern/aurora/include/dolphin
|
||||
extern
|
||||
${CMAKE_BINARY_DIR})
|
||||
include(cmake/GameABIConfig.cmake)
|
||||
|
||||
find_package(Threads REQUIRED)
|
||||
set(GAME_COMPILE_DEFS DUSK_BUILDING_GAME=1)
|
||||
set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::pad aurora::mtx aurora::os aurora::dvd
|
||||
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt
|
||||
Threads::Threads libzstd_static ZLIB::ZLIB)
|
||||
Threads::Threads zstd::libzstd dusklight_game_headers)
|
||||
if (DUSK_HAS_FUNCHOOK)
|
||||
list(APPEND GAME_LIBS funchook-static)
|
||||
endif ()
|
||||
|
||||
if (DUSK_ENABLE_SENTRY_NATIVE)
|
||||
list(APPEND GAME_LIBS sentry)
|
||||
@@ -418,8 +407,21 @@ if (DUSK_ENABLE_DISCORD AND NOT ANDROID AND NOT IOS AND NOT TVOS)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD=1)
|
||||
endif ()
|
||||
|
||||
if(ANDROID)
|
||||
list(APPEND GAME_COMPILE_DEFS TARGET_ANDROID=1)
|
||||
if (DUSK_ENABLE_CODE_MODS)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_CODE_MODS=1)
|
||||
endif ()
|
||||
list(APPEND GAME_COMPILE_DEFS
|
||||
DUSK_HAS_FUNCHOOK=$<BOOL:${DUSK_HAS_FUNCHOOK}>
|
||||
DUSK_HAS_PREPATCH=$<BOOL:${DUSK_HAS_PREPATCH}>)
|
||||
|
||||
if (DUSK_PACKAGE_INSTALL)
|
||||
include(GNUInstallDirs)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_ASSET_DIR="${CMAKE_INSTALL_FULL_DATADIR}/dusklight/")
|
||||
endif ()
|
||||
|
||||
if (DUSK_GFX_DEBUG_GROUPS)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_GFX_DEBUG_GROUPS=1)
|
||||
target_compile_definitions(aurora_gx PRIVATE AURORA_GFX_DEBUG_GROUPS)
|
||||
endif ()
|
||||
|
||||
# game_debug is for game code files that we know work when compiled with DEBUG=1
|
||||
@@ -436,7 +438,7 @@ set(GAME_DEBUG_FILES
|
||||
set_source_files_properties(
|
||||
${GAME_DEBUG_FILES}
|
||||
PROPERTIES
|
||||
COMPILE_DEFINITIONS "$<$<CONFIG:Debug>:DEBUG=1>;$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>"
|
||||
COMPILE_DEFINITIONS "$<$<CONFIG:Debug>:DEBUG=1>"
|
||||
)
|
||||
|
||||
# game_base is for all other game code files
|
||||
@@ -450,16 +452,11 @@ set(GAME_BASE_FILES
|
||||
set_source_files_properties(
|
||||
${GAME_BASE_FILES}
|
||||
PROPERTIES
|
||||
COMPILE_DEFINITIONS "NDEBUG=1;NDEBUG_DEFINED=1;DEBUG_DEFINED=0;$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>"
|
||||
COMPILE_DEFINITIONS "NDEBUG=1;NDEBUG_DEFINED=1;DEBUG_DEFINED=0"
|
||||
)
|
||||
|
||||
foreach(jsystem_lib IN LISTS JSYSTEM_LIBRARIES)
|
||||
target_compile_definitions(${jsystem_lib} PRIVATE
|
||||
${GAME_COMPILE_DEFS}
|
||||
$<$<CONFIG:Debug>:DEBUG=1>
|
||||
$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>
|
||||
)
|
||||
target_include_directories(${jsystem_lib} PRIVATE ${GAME_INCLUDE_DIRS})
|
||||
target_compile_definitions(${jsystem_lib} PRIVATE ${GAME_COMPILE_DEFS} $<$<CONFIG:Debug>:DEBUG=1>)
|
||||
target_link_libraries(${jsystem_lib} PRIVATE ${GAME_LIBS})
|
||||
set_target_properties(${jsystem_lib} PROPERTIES FOLDER "JSystem")
|
||||
endforeach()
|
||||
@@ -471,18 +468,80 @@ if (CMAKE_CXX_LINK_GROUP_USING_RESCAN_SUPPORTED OR CMAKE_LINK_GROUP_USING_RESCAN
|
||||
set(JSYSTEM_LINK_LIBRARIES "$<LINK_GROUP:RESCAN,${JSYSTEM_LIBRARIES}>")
|
||||
endif ()
|
||||
|
||||
set(DUSK_FILES src/dusk/main.cpp ${GAME_BASE_FILES} ${GAME_DEBUG_FILES})
|
||||
set(DUSK_FILES src/dusk/main.cpp ${GAME_BASE_FILES} ${GAME_DEBUG_FILES} ${miniz_SOURCE_DIR}/miniz.c)
|
||||
if(ANDROID)
|
||||
add_library(dusklight SHARED ${DUSK_FILES})
|
||||
set_target_properties(dusklight PROPERTIES OUTPUT_NAME main)
|
||||
else ()
|
||||
add_executable(dusklight ${DUSK_FILES})
|
||||
endif ()
|
||||
if (ENABLE_ASAN)
|
||||
target_sources(dusklight PRIVATE src/dusk/asan_options.c)
|
||||
endif ()
|
||||
|
||||
target_compile_definitions(dusklight PRIVATE ${GAME_COMPILE_DEFS})
|
||||
target_include_directories(dusklight PRIVATE ${GAME_INCLUDE_DIRS})
|
||||
target_include_directories(dusklight PRIVATE ${miniz_SOURCE_DIR})
|
||||
target_link_libraries(dusklight PRIVATE aurora::main ${GAME_LIBS} ${JSYSTEM_LINK_LIBRARIES})
|
||||
target_precompile_headers(dusklight PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>")
|
||||
|
||||
if (DUSK_ENABLE_CODE_MODS)
|
||||
include(cmake/SymbolManifest.cmake)
|
||||
if (WIN32)
|
||||
# Game ABI exports & import library for mod linking
|
||||
include(cmake/WindowsExports.cmake)
|
||||
setup_windows_exports(dusklight)
|
||||
endif ()
|
||||
# Post-link symbol manifest: hookable-surface name->address map keyed to the build.
|
||||
setup_symbol_manifest(dusklight)
|
||||
endif ()
|
||||
|
||||
# Hook reliability: guaranteed patchable entries on the game ABI surface, and no identical-code folding.
|
||||
if (MSVC)
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
set(DUSK_PATCHABLE_ENTRY_FLAG $<$<COMPILE_LANGUAGE:C,CXX>:/hotpatch>)
|
||||
endif ()
|
||||
if (CMAKE_SYSTEM_PROCESSOR STREQUAL "ARM64")
|
||||
target_link_options(dusklight PRIVATE /FUNCTIONPADMIN:16 /OPT:NOICF)
|
||||
else ()
|
||||
target_link_options(dusklight PRIVATE /FUNCTIONPADMIN /OPT:NOICF)
|
||||
endif ()
|
||||
elseif (CMAKE_CXX_COMPILER_ID MATCHES "^(AppleClang|Clang)$")
|
||||
if (CMAKE_SYSTEM_PROCESSOR STREQUAL "arm64" OR CMAKE_OSX_ARCHITECTURES MATCHES "arm64")
|
||||
set(DUSK_PATCHABLE_ENTRY_FLAG $<$<COMPILE_LANGUAGE:C,CXX>:-fpatchable-function-entry=2,1>)
|
||||
else ()
|
||||
set(DUSK_PATCHABLE_ENTRY_FLAG $<$<COMPILE_LANGUAGE:C,CXX>:-fpatchable-function-entry=10,5>)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
if (DEFINED DUSK_PATCHABLE_ENTRY_FLAG)
|
||||
target_compile_options(dusklight PRIVATE ${DUSK_PATCHABLE_ENTRY_FLAG})
|
||||
foreach(jsystem_lib IN LISTS JSYSTEM_LIBRARIES)
|
||||
target_compile_options(${jsystem_lib} PRIVATE ${DUSK_PATCHABLE_ENTRY_FLAG})
|
||||
endforeach()
|
||||
foreach(_sdk_lib aurora_card aurora_core aurora_dvd aurora_gd aurora_gx aurora_mtx
|
||||
aurora_os aurora_pad aurora_si aurora_vi)
|
||||
if (TARGET ${_sdk_lib})
|
||||
get_target_property(_sdk_lib_imported ${_sdk_lib} IMPORTED)
|
||||
if (NOT _sdk_lib_imported)
|
||||
target_compile_options(${_sdk_lib} PRIVATE ${DUSK_PATCHABLE_ENTRY_FLAG})
|
||||
endif ()
|
||||
endif ()
|
||||
endforeach ()
|
||||
endif ()
|
||||
|
||||
if (WIN32)
|
||||
target_link_libraries(dusklight PRIVATE Psapi)
|
||||
endif ()
|
||||
if (APPLE)
|
||||
include(cmake/AppleExports.cmake)
|
||||
setup_apple_exports(dusklight)
|
||||
elseif (ANDROID)
|
||||
include(cmake/AndroidExports.cmake)
|
||||
setup_android_exports(dusklight)
|
||||
elseif (UNIX)
|
||||
target_link_options(dusklight PRIVATE -rdynamic)
|
||||
endif ()
|
||||
|
||||
if (TARGET crashpad_handler)
|
||||
add_dependencies(dusklight crashpad_handler)
|
||||
add_custom_command(TARGET dusklight POST_BUILD
|
||||
@@ -501,6 +560,9 @@ endif ()
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL Linux)
|
||||
target_link_options(dusklight PRIVATE "-Wl,--build-id=sha1")
|
||||
target_link_libraries(dusklight PRIVATE dl)
|
||||
elseif (ANDROID)
|
||||
target_link_options(dusklight PRIVATE "-Wl,--build-id=sha1")
|
||||
endif ()
|
||||
|
||||
if (NOT APPLE)
|
||||
@@ -541,6 +603,16 @@ if (WIN32)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
include(cmake/ModSDK.cmake)
|
||||
|
||||
if (DUSK_ENABLE_CODE_MODS AND CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
|
||||
add_custom_target(dusklight_mods) # Aggregate target for all in-tree mods
|
||||
add_subdirectory(mods/template_mod)
|
||||
add_subdirectory(mods/ao_mod)
|
||||
add_subdirectory(mods/shadow_mod)
|
||||
add_subdirectory(mods/randomizer)
|
||||
endif ()
|
||||
|
||||
if (APPLE)
|
||||
if (IOS)
|
||||
set(DUSK_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/ios)
|
||||
@@ -548,6 +620,7 @@ if (APPLE)
|
||||
set(DUSK_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/tvos)
|
||||
else ()
|
||||
set(DUSK_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/macos)
|
||||
set(DUSK_ENTITLEMENTS ${DUSK_RESOURCE_DIR}/Dusklight.entitlements)
|
||||
endif ()
|
||||
set(DUSK_INFO_PLIST ${DUSK_RESOURCE_DIR}/Info.plist.in)
|
||||
file(GLOB_RECURSE DUSK_RESOURCE_FILES
|
||||
@@ -567,8 +640,7 @@ if (APPLE)
|
||||
get_filename_component(NEW_FILE_PATH ${NEW_FILE} DIRECTORY)
|
||||
set_property(SOURCE ${FILE} PROPERTY MACOSX_PACKAGE_LOCATION "Resources/${NEW_FILE_PATH}")
|
||||
endforeach ()
|
||||
set_target_properties(
|
||||
dusklight PROPERTIES
|
||||
set(_apple_bundle_properties
|
||||
MACOSX_BUNDLE TRUE
|
||||
MACOSX_BUNDLE_BUNDLE_NAME ${DUSK_BUNDLE_NAME}
|
||||
MACOSX_BUNDLE_GUI_IDENTIFIER ${DUSK_BUNDLE_IDENTIFIER}
|
||||
@@ -579,9 +651,34 @@ if (APPLE)
|
||||
XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "YES"
|
||||
XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "YES"
|
||||
)
|
||||
if (DUSK_ENTITLEMENTS)
|
||||
list(APPEND _apple_bundle_properties
|
||||
XCODE_ATTRIBUTE_CODE_SIGN_ENTITLEMENTS ${DUSK_ENTITLEMENTS})
|
||||
endif ()
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
|
||||
list(APPEND _apple_bundle_properties
|
||||
XCODE_ATTRIBUTE_ENABLE_HARDENED_RUNTIME "YES")
|
||||
endif ()
|
||||
set_target_properties(dusklight PROPERTIES ${_apple_bundle_properties})
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin" AND NOT "${CMAKE_GENERATOR}" STREQUAL "Xcode")
|
||||
set(_sign_nested_commands)
|
||||
if (TARGET crashpad_handler)
|
||||
list(APPEND _sign_nested_commands
|
||||
COMMAND /usr/bin/codesign --force --sign -
|
||||
"$<TARGET_FILE_DIR:dusklight>/crashpad_handler")
|
||||
endif ()
|
||||
add_custom_command(TARGET dusklight POST_BUILD
|
||||
${_sign_nested_commands}
|
||||
COMMAND /usr/bin/codesign --force --sign - --entitlements
|
||||
"${DUSK_ENTITLEMENTS}" "$<TARGET_BUNDLE_DIR:dusklight>"
|
||||
COMMENT "Signing Dusklight.app with entitlements"
|
||||
VERBATIM
|
||||
)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
if (APPLE AND NOT IOS AND NOT TVOS)
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
|
||||
find_library(APPKIT_FRAMEWORK AppKit REQUIRED)
|
||||
target_sources(dusklight PRIVATE src/dusk/file_select_macos.mm)
|
||||
set_source_files_properties(src/dusk/file_select_macos.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
|
||||
@@ -640,12 +737,20 @@ set(EXTRA_TARGETS "")
|
||||
if (TARGET crashpad_handler)
|
||||
list(APPEND EXTRA_TARGETS crashpad_handler)
|
||||
endif ()
|
||||
install(TARGETS ${BINARY_TARGETS} ${EXTRA_TARGETS} DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
if (DUSK_PACKAGE_INSTALL)
|
||||
install(TARGETS ${BINARY_TARGETS} ${EXTRA_TARGETS} DESTINATION ${CMAKE_INSTALL_BINDIR})
|
||||
else()
|
||||
install(TARGETS ${BINARY_TARGETS} ${EXTRA_TARGETS} DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
endif()
|
||||
aurora_install_runtime_dlls(dusklight ${CMAKE_INSTALL_PREFIX})
|
||||
if (NOT APPLE)
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
if (DUSK_PACKAGE_INSTALL)
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/dusklight)
|
||||
else()
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
endif()
|
||||
endif ()
|
||||
if (CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo)
|
||||
if (CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo AND NOT DUSK_PACKAGE_INSTALL)
|
||||
set(DEBUG_FILES_LIST "")
|
||||
foreach (target IN LISTS BINARY_TARGETS EXTRA_TARGETS)
|
||||
get_target_output_name(${target} output_name)
|
||||
@@ -694,3 +799,5 @@ foreach (target IN LISTS BINARY_TARGETS)
|
||||
endif ()
|
||||
endforeach ()
|
||||
endforeach ()
|
||||
|
||||
install_bundled_mods()
|
||||
|
||||
+136
-26
@@ -19,7 +19,7 @@
|
||||
"hidden": true,
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "RelWithDebInfo",
|
||||
"CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreaded"
|
||||
"CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreadedDLL"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -40,13 +40,31 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "asan",
|
||||
"hidden": true,
|
||||
"cacheVariables": {
|
||||
"ENABLE_ASAN": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "linux-default",
|
||||
"displayName": "Linux (default)",
|
||||
"generator": "Ninja",
|
||||
"binaryDir": "${sourceDir}/build/${presetName}",
|
||||
"cacheVariables": {
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install"
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install",
|
||||
"DUSK_ENABLE_CODE_MODS": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
},
|
||||
"vendor": {
|
||||
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||
@@ -67,6 +85,15 @@
|
||||
"linux-default"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "linux-default-debug-asan",
|
||||
"displayName": "Linux (default) Debug ASan",
|
||||
"inherits": [
|
||||
"debug",
|
||||
"linux-default",
|
||||
"asan"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "linux-default-relwithdebinfo",
|
||||
"displayName": "Linux (default) RelWithDebInfo",
|
||||
@@ -94,6 +121,15 @@
|
||||
"linux-clang"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "linux-clang-debug-asan",
|
||||
"displayName": "Linux (Clang) Debug ASan",
|
||||
"inherits": [
|
||||
"debug",
|
||||
"linux-clang",
|
||||
"asan"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "linux-clang-relwithdebinfo",
|
||||
"displayName": "Linux (Clang) RelWithDebInfo",
|
||||
@@ -114,7 +150,15 @@
|
||||
"cacheVariables": {
|
||||
"CMAKE_C_COMPILER": "cl",
|
||||
"CMAKE_CXX_COMPILER": "cl",
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install"
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install",
|
||||
"DUSK_ENABLE_CODE_MODS": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
},
|
||||
"vendor": {
|
||||
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||
@@ -132,6 +176,15 @@
|
||||
"windows-msvc"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "windows-msvc-debug-asan",
|
||||
"displayName": "Windows (MSVC) Debug ASan",
|
||||
"inherits": [
|
||||
"debug",
|
||||
"windows-msvc",
|
||||
"asan"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "windows-msvc-relwithdebinfo",
|
||||
"displayName": "Windows (MSVC) RelWithDebInfo",
|
||||
@@ -143,17 +196,13 @@
|
||||
{
|
||||
"name": "windows-arm64-msvc",
|
||||
"displayName": "Windows ARM64 (MSVC)",
|
||||
"generator": "Ninja",
|
||||
"binaryDir": "${sourceDir}/build/${presetName}",
|
||||
"inherits": [
|
||||
"windows-msvc"
|
||||
],
|
||||
"architecture": {
|
||||
"value": "arm64",
|
||||
"strategy": "external"
|
||||
},
|
||||
"cacheVariables": {
|
||||
"CMAKE_C_COMPILER": "cl",
|
||||
"CMAKE_CXX_COMPILER": "cl",
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install"
|
||||
},
|
||||
"vendor": {
|
||||
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||
"hostOS": [
|
||||
@@ -201,7 +250,15 @@
|
||||
"generator": "Ninja",
|
||||
"binaryDir": "${sourceDir}/build/${presetName}",
|
||||
"cacheVariables": {
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install"
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install",
|
||||
"DUSK_ENABLE_CODE_MODS": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
},
|
||||
"vendor": {
|
||||
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||
@@ -219,6 +276,15 @@
|
||||
"macos-default"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "macos-default-debug-asan",
|
||||
"displayName": "macOS (default) Debug ASan",
|
||||
"inherits": [
|
||||
"debug",
|
||||
"macos-default",
|
||||
"asan"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "macos-default-relwithdebinfo",
|
||||
"displayName": "macOS (default) RelWithDebInfo",
|
||||
@@ -248,11 +314,19 @@
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"ENABLE_VISIBILITY": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"Rust_CARGO_TARGET": "aarch64-apple-ios",
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"DUSK_ENABLE_CODE_MODS": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
@@ -284,24 +358,29 @@
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"ENABLE_ARC": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"ENABLE_VISIBILITY": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"Rust_CARGO_TARGET": "aarch64-apple-tvos",
|
||||
"Rust_TOOLCHAIN": "nightly",
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_BZip2": {
|
||||
"DUSK_ENABLE_CODE_MODS": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_LibLZMA": {
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_zstd": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew"
|
||||
},
|
||||
"vendor": {
|
||||
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||
@@ -327,8 +406,18 @@
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"AURORA_SDL3_VERSION": "3.4.8",
|
||||
"AURORA_SDL3_REF": "refs/tags/release-3.4.8"
|
||||
"DUSK_ENABLE_CODE_MODS": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_zstd": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -384,7 +473,8 @@
|
||||
"ci"
|
||||
],
|
||||
"cacheVariables": {
|
||||
"AURORA_SDL3_PROVIDER": "vendor"
|
||||
"AURORA_SDL3_PROVIDER": "vendor",
|
||||
"CMAKE_LINKER_TYPE": "MOLD"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -413,12 +503,8 @@
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_OSX_DEPLOYMENT_TARGET": "11.0",
|
||||
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew",
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
}
|
||||
"CMAKE_OSX_DEPLOYMENT_TARGET": "12.0",
|
||||
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -508,6 +594,12 @@
|
||||
"description": "Linux (default) debug build",
|
||||
"displayName": "Linux (default) Debug"
|
||||
},
|
||||
{
|
||||
"name": "linux-default-debug-asan",
|
||||
"configurePreset": "linux-default-debug-asan",
|
||||
"description": "Linux (default) debug build with AddressSanitizer",
|
||||
"displayName": "Linux (default) Debug ASan"
|
||||
},
|
||||
{
|
||||
"name": "linux-default-relwithdebinfo",
|
||||
"configurePreset": "linux-default-relwithdebinfo",
|
||||
@@ -520,6 +612,12 @@
|
||||
"description": "Linux (Clang) debug build",
|
||||
"displayName": "Linux (Clang) Debug"
|
||||
},
|
||||
{
|
||||
"name": "linux-clang-debug-asan",
|
||||
"configurePreset": "linux-clang-debug-asan",
|
||||
"description": "Linux (Clang) debug build with AddressSanitizer",
|
||||
"displayName": "Linux (Clang) Debug ASan"
|
||||
},
|
||||
{
|
||||
"name": "linux-clang-relwithdebinfo",
|
||||
"configurePreset": "linux-clang-relwithdebinfo",
|
||||
@@ -532,6 +630,12 @@
|
||||
"description": "macOS debug build",
|
||||
"displayName": "macOS Debug"
|
||||
},
|
||||
{
|
||||
"name": "macos-default-debug-asan",
|
||||
"configurePreset": "macos-default-debug-asan",
|
||||
"description": "macOS debug build with AddressSanitizer",
|
||||
"displayName": "macOS Debug ASan"
|
||||
},
|
||||
{
|
||||
"name": "macos-default-relwithdebinfo",
|
||||
"configurePreset": "macos-default-relwithdebinfo",
|
||||
@@ -589,6 +693,12 @@
|
||||
"description": "Windows (MSVC) debug build",
|
||||
"displayName": "Windows (MSVC) Debug"
|
||||
},
|
||||
{
|
||||
"name": "windows-msvc-debug-asan",
|
||||
"configurePreset": "windows-msvc-debug-asan",
|
||||
"description": "Windows (MSVC) debug build with AddressSanitizer",
|
||||
"displayName": "Windows (MSVC) Debug ASan"
|
||||
},
|
||||
{
|
||||
"name": "windows-msvc-relwithdebinfo",
|
||||
"configurePreset": "windows-msvc-relwithdebinfo",
|
||||
|
||||
@@ -20,31 +20,17 @@ It aims to be as accurate as possible to the original while also providing new o
|
||||
> Dusklight does *not* provide any copyrighted assets. You must provide your own copy of the original game.
|
||||
|
||||
> [!IMPORTANT]
|
||||
> At a minimum, Dusklight requires a GPU with support for either D3D12, Vulkan, or Metal. Your experience with specific hardware, operating systems, and drivers may vary. In particular, older Intel iGPUs have a high likelihood of incompatibility. We are also aware of a number of issues on devices with Adreno GPUs and are working to resolve them.
|
||||
> At a minimum, Dusklight requires a GPU with support for D3D12, Vulkan 1.1+, or Metal. For older devices, best-effort support is provided for D3D11 and OpenGL ES (Android), but will not achieve full accuracy or performance. Your experience with specific hardware, operating systems, and drivers may vary.
|
||||
|
||||
### 1. Dump your game
|
||||
|
||||
You must dump your own copy of the game, please see [this article](https://wiki.dolphin-emu.org/index.php?title=Ripping_Games) for instructions. After dumping, you can use a program like [Dolphin](https://dolphin-emu.org/) or [nodtool](https://github.com/encounter/nod/releases) to convert the `.iso` to a `.rvz` to save space.
|
||||
You must dump your own copy of the game. Please see [this article](https://wiki.dolphin-emu.org/index.php?title=Ripping_Games) for instructions. After dumping, you can use a program like [Dolphin](https://dolphin-emu.org/) or [nodtool](https://github.com/encounter/nod/releases) to convert the `.iso` to `.rvz` to save space.
|
||||
|
||||
Currently, only the GameCube USA and EUR releases are supported. Support for other versions of the game is planned in the future.
|
||||
Currently, only the GameCube releases are supported. Support for other versions of the game is planned in the future.
|
||||
|
||||
### 2. Download [Dusklight](https://github.com/TwilitRealm/dusklight/releases)
|
||||
### 2. Install Dusklight
|
||||
|
||||
### 3. Setup the game
|
||||
**Windows / macOS / Linux**
|
||||
- Extract the .zip file
|
||||
- Launch Dusklight
|
||||
- Press **Select Disc Image** and provide the path to your supported game dump
|
||||
- Press **Play**!
|
||||
|
||||
**iOS**
|
||||
- Follow the [iOS setup guide](docs/ios-install-altstore.md)
|
||||
|
||||
**Android**
|
||||
- Install the Dusklight APK
|
||||
- Launch Dusklight
|
||||
- Press **Select Disc Image** and provide the path to your supported game dump
|
||||
- Press **Play**!
|
||||
Visit the [official installation guide](https://twilitrealm.dev/install/) for full instructions.
|
||||
|
||||
# Building
|
||||
|
||||
|
||||
@@ -0,0 +1,63 @@
|
||||
include_guard(GLOBAL)
|
||||
|
||||
get_filename_component(_dir "${CMAKE_CURRENT_LIST_FILE}" DIRECTORY)
|
||||
|
||||
# Android mod linking: symgen scans and filters the game's exports, generating a version script used for the executable
|
||||
# link step, and generates a shared object stub that mods can link against without having to build the whole game.
|
||||
function(setup_android_exports target)
|
||||
include("${_dir}/SymbolManifest.cmake")
|
||||
ensure_symgen(TRUE)
|
||||
add_dependencies(${target} symgen)
|
||||
|
||||
set(_rsp_lines "$<TARGET_OBJECTS:${target}>")
|
||||
foreach (_lib IN LISTS JSYSTEM_LIBRARIES)
|
||||
list(APPEND _rsp_lines "$<TARGET_FILE:${_lib}>")
|
||||
endforeach ()
|
||||
list(JOIN _rsp_lines "\n" _rsp_content)
|
||||
set(_rsp "${CMAKE_BINARY_DIR}/dusklight_exports_input.rsp")
|
||||
file(GENERATE OUTPUT "${_rsp}" CONTENT "${_rsp_content}")
|
||||
|
||||
set(_sdk_args)
|
||||
foreach (_lib aurora_card aurora_core aurora_dvd aurora_gd aurora_gx aurora_mtx
|
||||
aurora_os aurora_pad aurora_si aurora_vi)
|
||||
if (TARGET ${_lib})
|
||||
list(APPEND _sdk_args --sdk-lib "$<TARGET_FILE:${_lib}>")
|
||||
endif ()
|
||||
endforeach ()
|
||||
if (TARGET dawn::webgpu_dawn)
|
||||
get_target_property(_dawn_type dawn::webgpu_dawn TYPE)
|
||||
if (_dawn_type STREQUAL "STATIC_LIBRARY")
|
||||
list(APPEND _sdk_args --sdk-lib "$<TARGET_FILE:dawn::webgpu_dawn>")
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
set(_vscript "${CMAKE_BINARY_DIR}/dusklight_exports.ver")
|
||||
add_custom_command(TARGET ${target} PRE_LINK
|
||||
COMMAND "${SYMGEN_EXE}" exports
|
||||
"@${_rsp}"
|
||||
--out "${_vscript}"
|
||||
--format version-script
|
||||
--exclude cmake_pch
|
||||
--exclude miniz
|
||||
--exclude asan_options
|
||||
--exclude src/dusk
|
||||
# Resolved from the Java side; the SDL ones live in the statically-linked
|
||||
# SDL archive, outside the provenance scan.
|
||||
--extra-sym JNI_OnLoad
|
||||
--extra-sym SDL_main
|
||||
--extra-sym "Java_*"
|
||||
${_sdk_args}
|
||||
COMMENT "Generating dusklight exports"
|
||||
VERBATIM)
|
||||
target_link_options(${target} PRIVATE "-Wl,--version-script=${_vscript}")
|
||||
|
||||
string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" _arch)
|
||||
set(_stub "${CMAKE_BINARY_DIR}/stub-android-${_arch}.so")
|
||||
add_custom_command(TARGET ${target} POST_BUILD
|
||||
COMMAND "${SYMGEN_EXE}" stub -f elf "$<TARGET_FILE:${target}>" -o "${_stub}"
|
||||
--soname "$<TARGET_FILE_NAME:${target}>" --arch "${_arch}"
|
||||
BYPRODUCTS "${_stub}"
|
||||
COMMENT "Generating dusklight link stub"
|
||||
VERBATIM)
|
||||
install(FILES "${_stub}" DESTINATION sdk)
|
||||
endfunction()
|
||||
@@ -0,0 +1,90 @@
|
||||
include_guard(GLOBAL)
|
||||
|
||||
get_filename_component(_dir "${CMAKE_CURRENT_LIST_FILE}" DIRECTORY)
|
||||
|
||||
# Apple mod linking: symgen scans and filters the game's exports, generating an exports list used for the executable
|
||||
# link step, and generates a MH_EXECUTE Mach-O stub that mods can link against without having to build the whole game.
|
||||
function(setup_apple_exports target)
|
||||
include("${_dir}/SymbolManifest.cmake")
|
||||
ensure_symgen(TRUE)
|
||||
set(_symgen "${SYMGEN_EXE}")
|
||||
add_dependencies(${target} symgen)
|
||||
|
||||
set(_config_subdir "")
|
||||
if (CMAKE_CONFIGURATION_TYPES)
|
||||
set(_config_subdir "$<CONFIG>/")
|
||||
endif ()
|
||||
|
||||
set(_rsp_lines "$<TARGET_OBJECTS:${target}>")
|
||||
foreach (_lib IN LISTS JSYSTEM_LIBRARIES)
|
||||
list(APPEND _rsp_lines "$<TARGET_FILE:${_lib}>")
|
||||
endforeach ()
|
||||
list(JOIN _rsp_lines "\n" _rsp_content)
|
||||
set(_rsp "${CMAKE_BINARY_DIR}/${_config_subdir}dusklight_exports_input.rsp")
|
||||
file(GENERATE OUTPUT "${_rsp}" CONTENT "${_rsp_content}")
|
||||
|
||||
set(_sdk_args)
|
||||
foreach (_lib aurora_card aurora_core aurora_dvd aurora_gd aurora_gx aurora_mtx
|
||||
aurora_os aurora_pad aurora_si aurora_vi)
|
||||
if (TARGET ${_lib})
|
||||
list(APPEND _sdk_args --sdk-lib "$<TARGET_FILE:${_lib}>")
|
||||
endif ()
|
||||
endforeach ()
|
||||
|
||||
# Dawn is linked statically on Apple; mods reach wgpu* through the executable.
|
||||
if (TARGET dawn::webgpu_dawn)
|
||||
get_target_property(_dawn_type dawn::webgpu_dawn TYPE)
|
||||
if (_dawn_type STREQUAL "STATIC_LIBRARY")
|
||||
list(APPEND _sdk_args --sdk-lib "$<TARGET_FILE:dawn::webgpu_dawn>")
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
set(_exp "${CMAKE_BINARY_DIR}/${_config_subdir}dusklight_exports.exp")
|
||||
add_custom_command(TARGET ${target} PRE_LINK
|
||||
COMMAND "${_symgen}" exports
|
||||
"@${_rsp}"
|
||||
--out "${_exp}"
|
||||
--exclude cmake_pch
|
||||
--exclude miniz
|
||||
--exclude asan_options
|
||||
--exclude src/dusk
|
||||
${_sdk_args}
|
||||
COMMENT "Generating dusklight exports"
|
||||
VERBATIM)
|
||||
target_link_options(${target} PRIVATE -Xlinker -exported_symbols_list -Xlinker "${_exp}")
|
||||
|
||||
# Generate the stub executable mods link against via -bundle_loader.
|
||||
set(_stub_args)
|
||||
if (IOS)
|
||||
set(_stub_platform "ios")
|
||||
list(APPEND _stub_args --platform ios)
|
||||
elseif (TVOS)
|
||||
set(_stub_platform "tvos")
|
||||
list(APPEND _stub_args --platform tvos)
|
||||
else ()
|
||||
set(_stub_platform "macos")
|
||||
endif ()
|
||||
if (CMAKE_OSX_DEPLOYMENT_TARGET)
|
||||
list(APPEND _stub_args --min-os "${CMAKE_OSX_DEPLOYMENT_TARGET}")
|
||||
endif ()
|
||||
if (CMAKE_OSX_ARCHITECTURES)
|
||||
set(_archs "${CMAKE_OSX_ARCHITECTURES}")
|
||||
else ()
|
||||
set(_archs "${CMAKE_SYSTEM_PROCESSOR}")
|
||||
endif ()
|
||||
set(_arch_names "")
|
||||
foreach (_arch IN LISTS _archs)
|
||||
string(TOLOWER "${_arch}" _arch)
|
||||
list(APPEND _stub_args --arch "${_arch}")
|
||||
list(APPEND _arch_names "${_arch}")
|
||||
endforeach ()
|
||||
list(JOIN _arch_names "_" _arch_name)
|
||||
|
||||
set(_stub "${CMAKE_BINARY_DIR}/${_config_subdir}dusklight-stub")
|
||||
add_custom_command(TARGET ${target} POST_BUILD
|
||||
COMMAND "${_symgen}" stub -f macho "${_exp}" -o "${_stub}" ${_stub_args}
|
||||
BYPRODUCTS "${_stub}"
|
||||
COMMENT "Generating dusklight link stub"
|
||||
VERBATIM)
|
||||
install(FILES "${_stub}" DESTINATION sdk RENAME "stub-${_stub_platform}-${_arch_name}")
|
||||
endfunction()
|
||||
@@ -0,0 +1,10 @@
|
||||
# Copies a mod asset directory for packaging, skipping dotfiles and dot-directories
|
||||
# (.gitkeep, .DS_Store, ...). Usage: cmake -DSRC=<dir> -DDST=<dir> -P CopyModAssets.cmake
|
||||
file(MAKE_DIRECTORY "${DST}")
|
||||
file(GLOB_RECURSE _files RELATIVE "${SRC}" "${SRC}/*")
|
||||
foreach (_file IN LISTS _files)
|
||||
if (NOT _file MATCHES "(^|/)\\.")
|
||||
get_filename_component(_dir "${_file}" DIRECTORY)
|
||||
file(COPY "${SRC}/${_file}" DESTINATION "${DST}/${_dir}")
|
||||
endif ()
|
||||
endforeach ()
|
||||
@@ -0,0 +1,121 @@
|
||||
# Version detection shared by the main build and the mod SDK (sdk/CMakeLists.txt)
|
||||
include_guard(GLOBAL)
|
||||
|
||||
get_filename_component(_DUSK_VERSION_ROOT "${CMAKE_CURRENT_LIST_DIR}/.." ABSOLUTE)
|
||||
|
||||
set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN")
|
||||
set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment")
|
||||
|
||||
set(DUSK_VERSION_OVERRIDE "" CACHE STRING "Override version string (skips git detection and format validation)")
|
||||
|
||||
macro(detect_version)
|
||||
if (DUSK_VERSION_OVERRIDE)
|
||||
set(DUSK_WC_DESCRIBE "${DUSK_VERSION_OVERRIDE}")
|
||||
set(DUSK_VERSION_STRING "0.0.0.0")
|
||||
set(DUSK_SHORT_VERSION_STRING "0.0.0")
|
||||
set(DUSK_VERSION_CODE "1")
|
||||
set(DUSK_WC_REVISION "")
|
||||
set(DUSK_WC_BRANCH "")
|
||||
set(DUSK_WC_DATE "")
|
||||
message(STATUS "Dusklight version overridden to ${DUSK_WC_DESCRIBE}")
|
||||
else ()
|
||||
# obtain revision info from git
|
||||
find_package(Git)
|
||||
if (GIT_FOUND)
|
||||
# make sure version information gets re-run when the current Git HEAD changes
|
||||
execute_process(WORKING_DIRECTORY ${_DUSK_VERSION_ROOT} COMMAND ${GIT_EXECUTABLE} rev-parse --git-path HEAD
|
||||
OUTPUT_VARIABLE dusk_git_head_filename
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
get_filename_component(dusk_git_head_filename "${dusk_git_head_filename}" ABSOLUTE BASE_DIR "${_DUSK_VERSION_ROOT}")
|
||||
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${dusk_git_head_filename}")
|
||||
|
||||
execute_process(WORKING_DIRECTORY ${_DUSK_VERSION_ROOT} COMMAND ${GIT_EXECUTABLE} rev-parse --symbolic-full-name HEAD
|
||||
OUTPUT_VARIABLE dusk_git_head_symbolic
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
execute_process(WORKING_DIRECTORY ${_DUSK_VERSION_ROOT}
|
||||
COMMAND ${GIT_EXECUTABLE} rev-parse --git-path ${dusk_git_head_symbolic}
|
||||
OUTPUT_VARIABLE dusk_git_head_symbolic_filename
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
get_filename_component(dusk_git_head_symbolic_filename "${dusk_git_head_symbolic_filename}" ABSOLUTE BASE_DIR "${_DUSK_VERSION_ROOT}")
|
||||
set_property(DIRECTORY APPEND PROPERTY CMAKE_CONFIGURE_DEPENDS "${dusk_git_head_symbolic_filename}")
|
||||
|
||||
# defines DUSK_WC_REVISION
|
||||
execute_process(WORKING_DIRECTORY ${_DUSK_VERSION_ROOT} COMMAND ${GIT_EXECUTABLE} rev-parse HEAD
|
||||
OUTPUT_VARIABLE DUSK_WC_REVISION
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
# defines DUSK_WC_DESCRIBE
|
||||
execute_process(WORKING_DIRECTORY ${_DUSK_VERSION_ROOT} COMMAND ${GIT_EXECUTABLE} describe --tags --long --dirty --match "v*"
|
||||
OUTPUT_VARIABLE DUSK_WC_DESCRIBE
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
|
||||
# remove the git hash, then collapse a clean "-0" suffix only
|
||||
string(REGEX REPLACE "-[^-]+(-dirty|)$" "\\1" DUSK_WC_DESCRIBE "${DUSK_WC_DESCRIBE}")
|
||||
string(REGEX REPLACE "-0$" "" DUSK_WC_DESCRIBE "${DUSK_WC_DESCRIBE}")
|
||||
|
||||
# defines DUSK_WC_BRANCH
|
||||
execute_process(WORKING_DIRECTORY ${_DUSK_VERSION_ROOT} COMMAND ${GIT_EXECUTABLE} rev-parse --abbrev-ref HEAD
|
||||
OUTPUT_VARIABLE DUSK_WC_BRANCH
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
# defines DUSK_WC_DATE
|
||||
execute_process(WORKING_DIRECTORY ${_DUSK_VERSION_ROOT} COMMAND ${GIT_EXECUTABLE} log -1 --format=%ad
|
||||
OUTPUT_VARIABLE DUSK_WC_DATE
|
||||
OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
else ()
|
||||
message(STATUS "Unable to find git, commit information will not be available")
|
||||
endif ()
|
||||
|
||||
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)([-+].*)?$")
|
||||
set(DUSK_SHORT_VERSION_STRING "${CMAKE_MATCH_1}.${CMAKE_MATCH_2}.${CMAKE_MATCH_3}")
|
||||
set(_ver_major ${CMAKE_MATCH_1})
|
||||
set(_ver_minor ${CMAKE_MATCH_2})
|
||||
set(_ver_patch ${CMAKE_MATCH_3})
|
||||
set(DUSK_VERSION_TWEAK "0")
|
||||
if (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-([0-9]+)(-dirty)?$")
|
||||
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
|
||||
elseif (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-[0-9A-Za-z.-]+-([0-9]+)(-dirty)?$")
|
||||
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
|
||||
endif ()
|
||||
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${DUSK_VERSION_TWEAK}")
|
||||
if (DUSK_VERSION_TWEAK GREATER 999)
|
||||
set(_tweak 999)
|
||||
else ()
|
||||
set(_tweak ${DUSK_VERSION_TWEAK})
|
||||
endif ()
|
||||
# encoding: major*1e7 + minor*1e5 + patch*1e3 + tweak; collision-free for major<210, minor<100, patch<100, tweak<=999
|
||||
math(EXPR DUSK_VERSION_CODE
|
||||
"${_ver_major} * 10000000 + ${_ver_minor} * 100000 + ${_ver_patch} * 1000 + ${_tweak}")
|
||||
else ()
|
||||
set(DUSK_WC_DESCRIBE "UNKNOWN-VERSION")
|
||||
set(DUSK_VERSION_STRING "0.0.0.0")
|
||||
set(DUSK_SHORT_VERSION_STRING "0.0.0")
|
||||
set(DUSK_VERSION_CODE "1")
|
||||
endif ()
|
||||
|
||||
endif ()
|
||||
|
||||
# Add version information to CI environment variables
|
||||
if (DEFINED ENV{GITHUB_ENV})
|
||||
file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION=${DUSK_WC_DESCRIBE}\n")
|
||||
file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION_CODE=${DUSK_VERSION_CODE}\n")
|
||||
endif ()
|
||||
message(STATUS "Dusklight version set to ${DUSK_WC_DESCRIBE}")
|
||||
endmacro()
|
||||
|
||||
# Sets PLATFORM_NAME and configures version.h into the caller's binary dir.
|
||||
macro(configure_version_header)
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL Windows)
|
||||
set(PLATFORM_NAME win32)
|
||||
elseif (CMAKE_SYSTEM_NAME STREQUAL Darwin)
|
||||
if (IOS)
|
||||
set(PLATFORM_NAME ios)
|
||||
elseif (TVOS)
|
||||
set(PLATFORM_NAME tvos)
|
||||
else ()
|
||||
set(PLATFORM_NAME macos)
|
||||
endif ()
|
||||
else ()
|
||||
string(TOLOWER CMAKE_SYSTEM_NAME PLATFORM_NAME)
|
||||
endif ()
|
||||
|
||||
configure_file(${_DUSK_VERSION_ROOT}/version.h.in ${CMAKE_CURRENT_BINARY_DIR}/version.h)
|
||||
endmacro()
|
||||
@@ -0,0 +1,64 @@
|
||||
# The game ABI surface shared by the main build and the mod SDK (sdk/CMakeLists.txt)
|
||||
include_guard(GLOBAL)
|
||||
|
||||
get_filename_component(_game_root "${CMAKE_CURRENT_LIST_DIR}/.." ABSOLUTE)
|
||||
|
||||
# PARTIAL_DEBUG makes debug and release share one struct/vtable ABI so a mod binary loads into either
|
||||
set(_game_compile_defs TARGET_PC=1 WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1 PARTIAL_DEBUG=1)
|
||||
if (ANDROID)
|
||||
list(APPEND _game_compile_defs TARGET_ANDROID=1)
|
||||
endif ()
|
||||
|
||||
# Public game headers
|
||||
set(_game_abi_include_dirs
|
||||
${_game_root}/include
|
||||
${_game_root}/assets/GZ2E01
|
||||
${_game_root}/libs/JSystem/include
|
||||
${_game_root}/extern/aurora/include/dolphin
|
||||
${_game_root}/extern/aurora/include
|
||||
${_game_root}/sdk/include
|
||||
)
|
||||
|
||||
# Internal game headers
|
||||
set(_game_include_dirs
|
||||
${_game_abi_include_dirs}
|
||||
${_game_root}/src
|
||||
${_game_root}/extern
|
||||
${CMAKE_CURRENT_BINARY_DIR}
|
||||
)
|
||||
|
||||
# Mod API, including services
|
||||
add_library(dusklight_mod_api INTERFACE)
|
||||
target_include_directories(dusklight_mod_api INTERFACE ${_game_root}/sdk/include)
|
||||
|
||||
# Full internal headers used to build the game
|
||||
add_library(dusklight_game_headers INTERFACE)
|
||||
target_include_directories(dusklight_game_headers INTERFACE ${_game_include_dirs})
|
||||
target_compile_definitions(dusklight_game_headers INTERFACE ${_game_compile_defs})
|
||||
|
||||
# Public game ABI for mods
|
||||
add_library(dusklight_game_abi_headers INTERFACE)
|
||||
target_include_directories(dusklight_game_abi_headers INTERFACE ${_game_abi_include_dirs})
|
||||
target_compile_definitions(dusklight_game_abi_headers INTERFACE ${_game_compile_defs})
|
||||
|
||||
# Mod feature targets
|
||||
add_library(dusklight_mod_feature_game INTERFACE)
|
||||
target_link_libraries(dusklight_mod_feature_game INTERFACE
|
||||
dusklight_mod_api
|
||||
dusklight_game_abi_headers)
|
||||
target_compile_definitions(dusklight_mod_feature_game INTERFACE DUSK_MOD_FEATURE_GAME=1)
|
||||
# Game headers assume global.h comes first in the translation unit (it defines DUSK_GAME_DATA
|
||||
# and friends); force-include it so mods don't depend on include order.
|
||||
if (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
|
||||
target_compile_options(dusklight_mod_feature_game INTERFACE
|
||||
"$<$<COMPILE_LANGUAGE:CXX>:/FIglobal.h>")
|
||||
else ()
|
||||
target_compile_options(dusklight_mod_feature_game INTERFACE
|
||||
"$<$<COMPILE_LANGUAGE:CXX>:SHELL:-include global.h>")
|
||||
endif ()
|
||||
target_sources(dusklight_mod_feature_game INTERFACE
|
||||
${_game_root}/sdk/src/game_feature.cpp)
|
||||
|
||||
add_library(dusklight_mod_feature_webgpu INTERFACE)
|
||||
target_link_libraries(dusklight_mod_feature_webgpu INTERFACE dusklight_mod_api)
|
||||
target_compile_definitions(dusklight_mod_feature_webgpu INTERFACE DUSK_MOD_FEATURE_WEBGPU=1)
|
||||
@@ -0,0 +1,492 @@
|
||||
# add_mod(<target> [FEATURES <feature>...] SOURCES <file>... MOD_JSON <mod.json>
|
||||
# [RUNTIME_LIBRARIES <file>...] [RES_DIR <res>] [OVERLAY_DIR <overlay>]
|
||||
# [TEXTURES_DIR <textures>] [OUTPUT_DIR <dir>] [BUNDLE])
|
||||
set(DUSK_MODS_OUTPUT_DIR "${CMAKE_BINARY_DIR}/mods" CACHE PATH "Directory to write mod packages into")
|
||||
set(DUSKLIGHT_SDK_STUB_URL "https://github.com/encounter/dusklight/releases/download/sdk"
|
||||
CACHE STRING "Base URL for game link stubs downloaded by out-of-tree mod builds")
|
||||
|
||||
function(_mod_lib_info out_platform_var out_name_var)
|
||||
set(_arch "${CMAKE_SYSTEM_PROCESSOR}")
|
||||
if (APPLE AND CMAKE_OSX_ARCHITECTURES)
|
||||
list(LENGTH CMAKE_OSX_ARCHITECTURES _count)
|
||||
if (_count GREATER 1)
|
||||
message(FATAL_ERROR "add_mod: universal binaries are not supported")
|
||||
endif ()
|
||||
set(_arch "${CMAKE_OSX_ARCHITECTURES}")
|
||||
elseif (WIN32)
|
||||
set(_arch_id "${CMAKE_CXX_COMPILER_ARCHITECTURE_ID}")
|
||||
if (NOT _arch_id)
|
||||
set(_arch_id "${CMAKE_C_COMPILER_ARCHITECTURE_ID}")
|
||||
endif ()
|
||||
if (_arch_id MATCHES "^ARM64(EC)?$")
|
||||
set(_arch "arm64")
|
||||
elseif (_arch_id STREQUAL "x64")
|
||||
set(_arch "amd64")
|
||||
elseif (_arch_id STREQUAL "X86")
|
||||
set(_arch "x86")
|
||||
endif ()
|
||||
endif ()
|
||||
string(TOLOWER "${CMAKE_SYSTEM_NAME}" _platform)
|
||||
if (_platform STREQUAL "darwin")
|
||||
set(_platform "macos")
|
||||
endif ()
|
||||
string(TOLOWER "${_arch}" _arch)
|
||||
if (_arch MATCHES "^(i[3-6]86|x86)$")
|
||||
set(_arch "x86")
|
||||
endif ()
|
||||
if (WIN32)
|
||||
set(_ext ".dll")
|
||||
else ()
|
||||
set(_ext ".so")
|
||||
endif ()
|
||||
set(${out_platform_var} "${_platform}-${_arch}" PARENT_SCOPE)
|
||||
set(${out_name_var} "mod${_ext}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
# For out-of-tree builds without a game binary: download the version-independent link stub
|
||||
# (generated by symgen) for the target platform.
|
||||
function(_mod_download_link_stub out_var)
|
||||
_mod_lib_info(_platform _lib_name)
|
||||
if (WIN32)
|
||||
set(_asset "${_platform}.lib")
|
||||
elseif (ANDROID)
|
||||
set(_asset "stub-${_platform}.so")
|
||||
else ()
|
||||
set(_asset "stub-${_platform}")
|
||||
endif ()
|
||||
set(_stub "${CMAKE_BINARY_DIR}/dusklight-sdk-stubs/${_asset}")
|
||||
if (NOT EXISTS "${_stub}")
|
||||
message(STATUS "Mod SDK: downloading link stub ${_asset}")
|
||||
file(DOWNLOAD "${DUSKLIGHT_SDK_STUB_URL}/${_asset}" "${_stub}.tmp" STATUS _status)
|
||||
list(GET _status 0 _code)
|
||||
if (NOT _code EQUAL 0)
|
||||
list(GET _status 1 _error)
|
||||
file(REMOVE "${_stub}.tmp")
|
||||
message(FATAL_ERROR
|
||||
"Mod SDK: failed to download ${DUSKLIGHT_SDK_STUB_URL}/${_asset}: ${_error}\n"
|
||||
"Set DUSK_GAME_EXE to a game binary or link stub to skip the download.")
|
||||
endif ()
|
||||
file(RENAME "${_stub}.tmp" "${_stub}")
|
||||
endif ()
|
||||
set(${out_var} "${_stub}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(_mod_resolve_source_path out_var path)
|
||||
if (IS_ABSOLUTE "${path}")
|
||||
set(_path "${path}")
|
||||
else ()
|
||||
set(_path "${CMAKE_CURRENT_SOURCE_DIR}/${path}")
|
||||
endif ()
|
||||
set(${out_var} "${_path}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(_mod_collect_assets out_var dir)
|
||||
if (NOT IS_DIRECTORY "${dir}")
|
||||
message(FATAL_ERROR "add_mod: asset directory does not exist: ${dir}")
|
||||
endif ()
|
||||
|
||||
file(GLOB_RECURSE _files CONFIGURE_DEPENDS LIST_DIRECTORIES false "${dir}/*")
|
||||
# Dotfiles (.gitkeep, .DS_Store, ...) are not packaged; see CopyModAssets.cmake.
|
||||
set(_assets "")
|
||||
foreach (_file IN LISTS _files)
|
||||
file(RELATIVE_PATH _rel "${dir}" "${_file}")
|
||||
if (NOT _rel MATCHES "(^|/)\\.")
|
||||
list(APPEND _assets "${_file}")
|
||||
endif ()
|
||||
endforeach ()
|
||||
set(${out_var} ${_assets} PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(_mod_add_webgpu_headers target_name)
|
||||
if (NOT TARGET dawn::dawncpp_headers AND NOT TARGET dawn::webgpu_dawn)
|
||||
include("${CMAKE_CURRENT_FUNCTION_LIST_DIR}/../extern/aurora/cmake/AuroraDependencyVersions.cmake")
|
||||
set(AURORA_DAWN_PROVIDER "package" CACHE STRING "How to provide Dawn for the mod SDK")
|
||||
include("${CMAKE_CURRENT_FUNCTION_LIST_DIR}/../extern/aurora/cmake/AuroraDawnProvider.cmake")
|
||||
endif ()
|
||||
|
||||
if (TARGET dawn::dawncpp_headers)
|
||||
target_link_libraries(${target_name} PRIVATE dawn::dawncpp_headers)
|
||||
elseif (TARGET dawn::webgpu_dawn)
|
||||
target_link_libraries(${target_name} PRIVATE dawn::webgpu_dawn)
|
||||
else ()
|
||||
message(FATAL_ERROR "add_mod: FEATURES webgpu could not provide WebGPU headers")
|
||||
endif ()
|
||||
endfunction()
|
||||
|
||||
function(add_mod target_name)
|
||||
cmake_parse_arguments(ARG "BUNDLE" "MOD_JSON;RES_DIR;OVERLAY_DIR;TEXTURES_DIR;OUTPUT_DIR"
|
||||
"SOURCES;RUNTIME_LIBRARIES;FEATURES" ${ARGN})
|
||||
if (ARG_UNPARSED_ARGUMENTS)
|
||||
message(FATAL_ERROR "add_mod: unknown arguments: ${ARG_UNPARSED_ARGUMENTS}")
|
||||
endif ()
|
||||
if (NOT ARG_MOD_JSON)
|
||||
message(FATAL_ERROR "add_mod: MOD_JSON is required")
|
||||
endif ()
|
||||
_mod_resolve_source_path(_mod_json "${ARG_MOD_JSON}")
|
||||
if (NOT EXISTS "${_mod_json}")
|
||||
message(FATAL_ERROR "add_mod: MOD_JSON does not exist: ${_mod_json}")
|
||||
endif ()
|
||||
|
||||
set(_supported_features game webgpu)
|
||||
set(_features "")
|
||||
foreach (_feature IN LISTS ARG_FEATURES)
|
||||
list(FIND _supported_features "${_feature}" _feature_index)
|
||||
if (_feature_index EQUAL -1)
|
||||
list(JOIN _supported_features ", " _supported_features_text)
|
||||
message(FATAL_ERROR
|
||||
"add_mod: unknown feature '${_feature}' (supported: ${_supported_features_text})")
|
||||
endif ()
|
||||
list(FIND _features "${_feature}" _duplicate_index)
|
||||
if (NOT _duplicate_index EQUAL -1)
|
||||
message(FATAL_ERROR "add_mod: duplicate feature '${_feature}'")
|
||||
endif ()
|
||||
list(APPEND _features "${_feature}")
|
||||
endforeach ()
|
||||
if (_features AND NOT ARG_SOURCES)
|
||||
message(FATAL_ERROR "add_mod: FEATURES requires SOURCES")
|
||||
endif ()
|
||||
|
||||
set(_has_lib FALSE)
|
||||
set(_needs_host_link FALSE)
|
||||
set(_lib_platform "")
|
||||
set(_lib_name "")
|
||||
if (ARG_SOURCES)
|
||||
set(_has_lib TRUE)
|
||||
add_library(${target_name} MODULE ${ARG_SOURCES})
|
||||
_mod_lib_info(_lib_platform _lib_name)
|
||||
set_target_properties(${target_name} PROPERTIES
|
||||
PREFIX ""
|
||||
C_VISIBILITY_PRESET hidden
|
||||
CXX_VISIBILITY_PRESET hidden
|
||||
VISIBILITY_INLINES_HIDDEN ON
|
||||
WINDOWS_EXPORT_ALL_SYMBOLS OFF)
|
||||
target_compile_features(${target_name} PRIVATE cxx_std_20)
|
||||
target_link_libraries(${target_name} PRIVATE dusklight_mod_api)
|
||||
foreach (_feature IN LISTS _features)
|
||||
target_link_libraries(${target_name} PRIVATE dusklight_mod_feature_${_feature})
|
||||
if (_feature STREQUAL "webgpu")
|
||||
_mod_add_webgpu_headers(${target_name})
|
||||
endif ()
|
||||
if (_feature STREQUAL "game" OR _feature STREQUAL "webgpu")
|
||||
set(_needs_host_link TRUE)
|
||||
endif ()
|
||||
endforeach ()
|
||||
|
||||
if (NOT TARGET dusklight)
|
||||
# Apply global compile options for out-of-tree mod builds
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL Linux)
|
||||
target_compile_options(${target_name} PRIVATE
|
||||
-Wno-multichar -Wno-trigraphs -Wno-deprecated-declarations)
|
||||
elseif (APPLE)
|
||||
target_compile_options(${target_name} PRIVATE
|
||||
-Wno-declaration-after-statement -Wno-non-pod-varargs)
|
||||
elseif (MSVC)
|
||||
target_compile_options(${target_name} PRIVATE
|
||||
"$<$<COMPILE_LANGUAGE:C,CXX>:/bigobj>"
|
||||
"$<$<COMPILE_LANGUAGE:C,CXX>:/utf-8>")
|
||||
endif ()
|
||||
# Use signed char on ARM to match the original game (and x86)
|
||||
string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" _mod_arch)
|
||||
if (_mod_arch MATCHES "^(arm|aarch64)" AND CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "GNU")
|
||||
target_compile_options(${target_name} PRIVATE -fsigned-char)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
if (APPLE)
|
||||
if (_needs_host_link)
|
||||
if (TARGET dusklight)
|
||||
set(_game_exe "$<TARGET_FILE:dusklight>")
|
||||
add_dependencies(${target_name} dusklight)
|
||||
elseif (DUSK_GAME_EXE)
|
||||
_mod_resolve_source_path(_game_exe "${DUSK_GAME_EXE}")
|
||||
else ()
|
||||
_mod_download_link_stub(_game_exe)
|
||||
endif ()
|
||||
target_link_options(${target_name} PRIVATE
|
||||
-Xlinker -bundle_loader -Xlinker "${_game_exe}")
|
||||
set_property(TARGET ${target_name} APPEND PROPERTY LINK_DEPENDS "${_game_exe}")
|
||||
endif ()
|
||||
set_target_properties(${target_name} PROPERTIES
|
||||
BUILD_RPATH "@loader_path"
|
||||
INSTALL_RPATH "@loader_path")
|
||||
elseif (ANDROID)
|
||||
if (_needs_host_link)
|
||||
if (TARGET dusklight)
|
||||
target_link_libraries(${target_name} PRIVATE dusklight)
|
||||
else ()
|
||||
if (DUSK_GAME_EXE)
|
||||
_mod_resolve_source_path(_game_lib "${DUSK_GAME_EXE}")
|
||||
else ()
|
||||
_mod_download_link_stub(_game_lib)
|
||||
endif ()
|
||||
target_link_libraries(${target_name} PRIVATE "${_game_lib}")
|
||||
endif ()
|
||||
endif ()
|
||||
set_target_properties(${target_name} PROPERTIES
|
||||
BUILD_RPATH "$ORIGIN"
|
||||
INSTALL_RPATH "$ORIGIN")
|
||||
elseif (UNIX)
|
||||
if (_needs_host_link)
|
||||
target_link_options(${target_name} PRIVATE -Wl,--allow-shlib-undefined)
|
||||
endif ()
|
||||
set_target_properties(${target_name} PROPERTIES
|
||||
BUILD_RPATH "$ORIGIN"
|
||||
INSTALL_RPATH "$ORIGIN")
|
||||
elseif (WIN32)
|
||||
# Mods link against the game's import library (sdk/windows-<arch>.lib, generated by
|
||||
# setup_windows_exports); cl and clang-cl both consume it in MSVC mode. Function
|
||||
# calls resolve through import thunks; game data is reachable only through
|
||||
# __declspec(dllimport), i.e. DUSK_GAME_DATA-annotated declarations.
|
||||
if (_needs_host_link)
|
||||
if (TARGET dusklight)
|
||||
if (NOT DUSK_GAME_IMPLIB)
|
||||
message(FATAL_ERROR
|
||||
"add_mod: DUSK_GAME_IMPLIB is not set (see setup_windows_exports)")
|
||||
endif ()
|
||||
set(_game_lib "${DUSK_GAME_IMPLIB}")
|
||||
elseif (DUSK_GAME_EXE)
|
||||
_mod_resolve_source_path(_game_lib "${DUSK_GAME_EXE}")
|
||||
if (NOT _game_lib MATCHES "\\.lib$")
|
||||
message(FATAL_ERROR
|
||||
"add_mod: DUSK_GAME_EXE must be an import library on Windows "
|
||||
"(sdk/windows-<arch>.lib)")
|
||||
endif ()
|
||||
else ()
|
||||
_mod_download_link_stub(_game_lib)
|
||||
endif ()
|
||||
target_link_libraries(${target_name} PRIVATE "${_game_lib}")
|
||||
endif ()
|
||||
set_target_properties(${target_name} PROPERTIES MSVC_RUNTIME_LIBRARY "MultiThreadedDLL")
|
||||
target_compile_definitions(${target_name} PRIVATE _ITERATOR_DEBUG_LEVEL=0)
|
||||
endif ()
|
||||
endif ()
|
||||
if (ARG_RUNTIME_LIBRARIES AND NOT _has_lib)
|
||||
message(FATAL_ERROR "add_mod: RUNTIME_LIBRARIES requires SOURCES")
|
||||
endif ()
|
||||
|
||||
set(_output_dir "${DUSK_MODS_OUTPUT_DIR}")
|
||||
if (ARG_OUTPUT_DIR)
|
||||
set(_output_dir "${ARG_OUTPUT_DIR}")
|
||||
endif ()
|
||||
set(_stage "${CMAKE_CURRENT_BINARY_DIR}/${target_name}_stage")
|
||||
set(_out "${_output_dir}/${target_name}.dusk")
|
||||
|
||||
set(_zip_args mod.json)
|
||||
set(_package_deps "${_mod_json}")
|
||||
set(_package_inputs "${_mod_json}")
|
||||
set(_extra_cmds "")
|
||||
set(_lib_copy_cmd "")
|
||||
set(_target_depend "")
|
||||
if (_has_lib)
|
||||
list(APPEND _zip_args lib)
|
||||
set(_lib_copy_cmd
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${_stage}/lib/${_lib_platform}"
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
||||
"$<TARGET_FILE:${target_name}>" "${_stage}/lib/${_lib_platform}/${_lib_name}")
|
||||
set(_target_depend ${target_name})
|
||||
endif ()
|
||||
string(TOLOWER "${_lib_name}" _lib_name_key)
|
||||
set(_runtime_lib_name_keys "${_lib_name_key}")
|
||||
foreach (_runtime_lib IN LISTS ARG_RUNTIME_LIBRARIES)
|
||||
_mod_resolve_source_path(_runtime_lib_path "${_runtime_lib}")
|
||||
if (NOT EXISTS "${_runtime_lib_path}" OR IS_DIRECTORY "${_runtime_lib_path}")
|
||||
message(FATAL_ERROR "add_mod: runtime library does not exist or is not a file: ${_runtime_lib_path}")
|
||||
endif ()
|
||||
get_filename_component(_runtime_lib_name "${_runtime_lib_path}" NAME)
|
||||
string(TOLOWER "${_runtime_lib_name}" _runtime_lib_name_key)
|
||||
list(FIND _runtime_lib_name_keys "${_runtime_lib_name_key}" _runtime_lib_name_index)
|
||||
if (NOT _runtime_lib_name_index EQUAL -1)
|
||||
message(FATAL_ERROR "add_mod: duplicate runtime library filename: ${_runtime_lib_name}")
|
||||
endif ()
|
||||
list(APPEND _runtime_lib_name_keys "${_runtime_lib_name_key}")
|
||||
list(APPEND _package_deps "${_runtime_lib_path}")
|
||||
list(APPEND _package_inputs "${_runtime_lib_path}")
|
||||
list(APPEND _lib_copy_cmd COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
||||
"${_runtime_lib_path}" "${_stage}/lib/${_lib_platform}/${_runtime_lib_name}")
|
||||
endforeach ()
|
||||
if (ARG_RES_DIR)
|
||||
_mod_resolve_source_path(_res_dir "${ARG_RES_DIR}")
|
||||
_mod_collect_assets(_res_deps "${_res_dir}")
|
||||
list(APPEND _package_deps ${_res_deps})
|
||||
list(APPEND _package_inputs "${_res_dir}" ${_res_deps})
|
||||
list(APPEND _zip_args res)
|
||||
list(APPEND _extra_cmds COMMAND ${CMAKE_COMMAND} "-DSRC=${_res_dir}"
|
||||
"-DDST=${_stage}/res" -P "${CMAKE_CURRENT_FUNCTION_LIST_DIR}/CopyModAssets.cmake")
|
||||
endif ()
|
||||
if (ARG_OVERLAY_DIR)
|
||||
_mod_resolve_source_path(_overlay_dir "${ARG_OVERLAY_DIR}")
|
||||
_mod_collect_assets(_overlay_deps "${_overlay_dir}")
|
||||
list(APPEND _package_deps ${_overlay_deps})
|
||||
list(APPEND _package_inputs "${_overlay_dir}" ${_overlay_deps})
|
||||
list(APPEND _zip_args overlay)
|
||||
list(APPEND _extra_cmds COMMAND ${CMAKE_COMMAND} "-DSRC=${_overlay_dir}"
|
||||
"-DDST=${_stage}/overlay" -P "${CMAKE_CURRENT_FUNCTION_LIST_DIR}/CopyModAssets.cmake")
|
||||
endif ()
|
||||
if (ARG_TEXTURES_DIR)
|
||||
_mod_resolve_source_path(_textures_dir "${ARG_TEXTURES_DIR}")
|
||||
_mod_collect_assets(_textures_deps "${_textures_dir}")
|
||||
list(APPEND _package_deps ${_textures_deps})
|
||||
list(APPEND _package_inputs "${_textures_dir}" ${_textures_deps})
|
||||
list(APPEND _zip_args textures)
|
||||
list(APPEND _extra_cmds COMMAND ${CMAKE_COMMAND} "-DSRC=${_textures_dir}"
|
||||
"-DDST=${_stage}/textures" -P "${CMAKE_CURRENT_FUNCTION_LIST_DIR}/CopyModAssets.cmake")
|
||||
endif ()
|
||||
|
||||
set(_bundle_cmds "")
|
||||
if (ARG_BUNDLE AND TARGET dusklight)
|
||||
file(READ "${_mod_json}" _mod_json_text)
|
||||
string(JSON _mod_id GET "${_mod_json_text}" id)
|
||||
set_property(GLOBAL APPEND PROPERTY DUSK_BUNDLED_MOD_TARGETS "${target_name}")
|
||||
set_property(GLOBAL APPEND PROPERTY DUSK_BUNDLED_MOD_IDS "${_mod_id}")
|
||||
set_property(GLOBAL APPEND PROPERTY DUSK_BUNDLED_MOD_STAGES "${_stage}")
|
||||
set_property(GLOBAL APPEND PROPERTY DUSK_BUNDLED_MOD_PACKAGES "${_out}")
|
||||
set_property(GLOBAL APPEND PROPERTY DUSK_BUNDLED_MOD_LIB_PLATFORMS "${_lib_platform}")
|
||||
set_property(GLOBAL APPEND PROPERTY DUSK_BUNDLED_MOD_LIB_NAMES "${_lib_name}")
|
||||
set(_bundle_cmds
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/bundled_mods"
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${_out}" "${CMAKE_BINARY_DIR}/bundled_mods/${target_name}.dusk")
|
||||
endif ()
|
||||
|
||||
set(_package_target "${target_name}_package")
|
||||
set(_package_inputs_file "${CMAKE_CURRENT_BINARY_DIR}/${target_name}_package_inputs.txt")
|
||||
list(SORT _package_inputs)
|
||||
set(_package_inputs_text "")
|
||||
foreach (_package_input IN LISTS _package_inputs)
|
||||
string(APPEND _package_inputs_text "${_package_input}\n")
|
||||
endforeach ()
|
||||
file(GENERATE OUTPUT "${_package_inputs_file}" CONTENT "${_package_inputs_text}")
|
||||
add_custom_command(OUTPUT "${_out}"
|
||||
COMMAND ${CMAKE_COMMAND} -E rm -rf "${_stage}"
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory "${_stage}" "${_output_dir}"
|
||||
${_lib_copy_cmd}
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different "${_mod_json}" "${_stage}/mod.json"
|
||||
${_extra_cmds}
|
||||
COMMAND ${CMAKE_COMMAND} -E chdir "${_stage}" ${CMAKE_COMMAND} -E tar cvf "${_out}" --format=zip ${_zip_args}
|
||||
${_bundle_cmds}
|
||||
DEPENDS ${_target_depend} ${_package_deps} "${_package_inputs_file}"
|
||||
COMMENT "Packaging ${target_name} -> ${_out}"
|
||||
COMMAND_EXPAND_LISTS
|
||||
VERBATIM
|
||||
)
|
||||
add_custom_target(${_package_target} ALL DEPENDS "${_out}")
|
||||
if (TARGET dusklight_mods)
|
||||
add_dependencies(dusklight_mods ${_package_target})
|
||||
endif ()
|
||||
endfunction()
|
||||
|
||||
# Install rules for BUNDLE mods.
|
||||
# - Windows: the .dusk archives into <install>/mods (the loader extracts native libs to the
|
||||
# user cache).
|
||||
# - Linux: pre-extracted stage dirs into <install>/mods so native libs dlopen in place from
|
||||
# read-only installs.
|
||||
# - macOS: pre-extracted stage dirs into the installed app's Contents/Resources/mods, native
|
||||
# libs ad-hoc signed in place, then the whole bundle re-signed.
|
||||
# - iOS/tvOS: assets into <app>/mods/<id>, the mod library into Frameworks/<id>.so,
|
||||
# and runtime libraries alongside it.
|
||||
# - Android: nothing here; gradle packs ${CMAKE_BINARY_DIR}/bundled_mods into APK assets.
|
||||
function(install_bundled_mods)
|
||||
get_property(_targets GLOBAL PROPERTY DUSK_BUNDLED_MOD_TARGETS)
|
||||
if (NOT _targets OR ANDROID)
|
||||
return ()
|
||||
endif ()
|
||||
get_property(_ids GLOBAL PROPERTY DUSK_BUNDLED_MOD_IDS)
|
||||
get_property(_stages GLOBAL PROPERTY DUSK_BUNDLED_MOD_STAGES)
|
||||
get_property(_lib_platforms GLOBAL PROPERTY DUSK_BUNDLED_MOD_LIB_PLATFORMS)
|
||||
get_property(_lib_names GLOBAL PROPERTY DUSK_BUNDLED_MOD_LIB_NAMES)
|
||||
list(LENGTH _targets _count)
|
||||
math(EXPR _last "${_count} - 1")
|
||||
|
||||
if (APPLE)
|
||||
get_target_property(_app_name dusklight OUTPUT_NAME)
|
||||
if (NOT _app_name)
|
||||
set(_app_name dusklight)
|
||||
endif ()
|
||||
set(_bundle_dir "${CMAKE_INSTALL_PREFIX}/${_app_name}.app")
|
||||
if (IOS OR TVOS)
|
||||
foreach (_i RANGE ${_last})
|
||||
list(GET _targets ${_i} _target)
|
||||
list(GET _ids ${_i} _id)
|
||||
list(GET _stages ${_i} _stage)
|
||||
list(GET _lib_platforms ${_i} _lib_platform)
|
||||
list(GET _lib_names ${_i} _lib_name)
|
||||
install(DIRECTORY "${_stage}/" DESTINATION "${_bundle_dir}/mods/${_id}"
|
||||
PATTERN "lib" EXCLUDE)
|
||||
install(PROGRAMS "$<TARGET_FILE:${_target}>"
|
||||
DESTINATION "${_bundle_dir}/Frameworks" RENAME "${_id}.so")
|
||||
install(DIRECTORY "${_stage}/lib/${_lib_platform}/"
|
||||
DESTINATION "${_bundle_dir}/Frameworks"
|
||||
PATTERN "${_lib_name}" EXCLUDE)
|
||||
endforeach ()
|
||||
if (DUSK_HAS_PREPATCH)
|
||||
set(_prepatch_executable "${_bundle_dir}/Dusklight")
|
||||
set(_prepatch_mod_args "")
|
||||
foreach (_id IN LISTS _ids)
|
||||
string(APPEND _prepatch_mod_args
|
||||
" \"${_bundle_dir}/Frameworks/${_id}.so\"")
|
||||
endforeach ()
|
||||
install(CODE "
|
||||
execute_process(
|
||||
COMMAND \"${SYMGEN_EXE}\" prepatch
|
||||
--binary \"${_prepatch_executable}\"
|
||||
--report \"${CMAKE_BINARY_DIR}/prepatch-report-$<CONFIG>.json\"
|
||||
${_prepatch_mod_args}
|
||||
COMMAND_ERROR_IS_FATAL ANY)")
|
||||
endif ()
|
||||
else ()
|
||||
foreach (_i RANGE ${_last})
|
||||
list(GET _ids ${_i} _id)
|
||||
list(GET _stages ${_i} _stage)
|
||||
list(GET _lib_platforms ${_i} _lib_platform)
|
||||
list(GET _lib_names ${_i} _lib_name)
|
||||
install(DIRECTORY "${_stage}/" DESTINATION "${_bundle_dir}/Contents/Resources/mods/${_id}")
|
||||
install(CODE "
|
||||
file(GLOB _mod_libs \"${_bundle_dir}/Contents/Resources/mods/${_id}/lib/${_lib_platform}/*\")
|
||||
foreach (_mod_lib IN LISTS _mod_libs)
|
||||
if (NOT IS_DIRECTORY \"\${_mod_lib}\")
|
||||
execute_process(COMMAND /usr/bin/codesign --force --sign - \"\${_mod_lib}\" COMMAND_ERROR_IS_FATAL ANY)
|
||||
endif ()
|
||||
endforeach ()")
|
||||
endforeach ()
|
||||
if (DUSK_HAS_PREPATCH)
|
||||
set(_prepatch_executable "${_bundle_dir}/Contents/MacOS/Dusklight")
|
||||
set(_prepatch_mod_args "")
|
||||
foreach (_i RANGE ${_last})
|
||||
list(GET _ids ${_i} _id)
|
||||
list(GET _lib_platforms ${_i} _lib_platform)
|
||||
list(GET _lib_names ${_i} _lib_name)
|
||||
string(APPEND _prepatch_mod_args
|
||||
" \"${_bundle_dir}/Contents/Resources/mods/${_id}/lib/${_lib_platform}/${_lib_name}\"")
|
||||
endforeach ()
|
||||
install(CODE "
|
||||
execute_process(
|
||||
COMMAND \"${SYMGEN_EXE}\" prepatch
|
||||
--binary \"${_prepatch_executable}\"
|
||||
--report \"${CMAKE_BINARY_DIR}/prepatch-report-$<CONFIG>.json\"
|
||||
${_prepatch_mod_args}
|
||||
COMMAND_ERROR_IS_FATAL ANY)")
|
||||
endif ()
|
||||
if (TARGET crashpad_handler)
|
||||
install(CODE "execute_process(COMMAND /usr/bin/codesign --force --sign - \"${_bundle_dir}/Contents/MacOS/$<TARGET_FILE_NAME:crashpad_handler>\" COMMAND_ERROR_IS_FATAL ANY)")
|
||||
endif ()
|
||||
install(CODE "execute_process(COMMAND /usr/bin/codesign --force --sign - --entitlements \"${DUSK_ENTITLEMENTS}\" \"${_bundle_dir}\" COMMAND_ERROR_IS_FATAL ANY)")
|
||||
endif ()
|
||||
return ()
|
||||
endif ()
|
||||
|
||||
if (DUSK_PACKAGE_INSTALL)
|
||||
set(_mods_dest "${CMAKE_INSTALL_DATAROOTDIR}/dusklight/mods")
|
||||
else ()
|
||||
set(_mods_dest "${CMAKE_INSTALL_PREFIX}/mods")
|
||||
endif ()
|
||||
if (WIN32)
|
||||
foreach (_target IN LISTS _targets)
|
||||
install(FILES "${CMAKE_BINARY_DIR}/bundled_mods/${_target}.dusk" DESTINATION "${_mods_dest}")
|
||||
endforeach ()
|
||||
else ()
|
||||
foreach (_i RANGE ${_last})
|
||||
list(GET _ids ${_i} _id)
|
||||
list(GET _stages ${_i} _stage)
|
||||
install(DIRECTORY "${_stage}/" DESTINATION "${_mods_dest}/${_id}")
|
||||
endforeach ()
|
||||
endif ()
|
||||
endfunction()
|
||||
@@ -0,0 +1,13 @@
|
||||
# Patches capstone's CMakeLists.txt for compatibility with CMake >= 4.0:
|
||||
# - Bumps cmake_minimum_required to 3.10 (CMake >= 4.0 dropped < 3.5 support; < 3.10 warns)
|
||||
# - Removes cmake_policy(SET CMP0048 OLD) (rejected by CMake >= 3.27)
|
||||
file(READ "${DIR}/CMakeLists.txt" _content)
|
||||
string(REGEX REPLACE
|
||||
"cmake_minimum_required[ \t]*\\([ \t]*VERSION[ \t]+[0-9]+\\.[0-9]+(\\.[0-9]+)?[ \t]*\\)"
|
||||
"cmake_minimum_required(VERSION 3.10)"
|
||||
_content "${_content}")
|
||||
string(REGEX REPLACE
|
||||
"cmake_policy[ \t]*\\([ \t]*SET[ \t]+CMP0048[ \t]+OLD[ \t]*\\)"
|
||||
"# cmake_policy(SET CMP0048 OLD)"
|
||||
_content "${_content}")
|
||||
file(WRITE "${DIR}/CMakeLists.txt" "${_content}")
|
||||
@@ -0,0 +1,60 @@
|
||||
file(READ "${SOURCE_DIR}/cmake/capstone.cmake.in" _content)
|
||||
|
||||
# Insert PATCH_COMMAND before CONFIGURE_COMMAND in the ExternalProject_Add.
|
||||
# Bracket args prevent cmake from substituting ${...} while writing this file.
|
||||
string(REPLACE
|
||||
" CONFIGURE_COMMAND \"\""
|
||||
[=[ PATCH_COMMAND "${CMAKE_COMMAND}" -DDIR=${CMAKE_CURRENT_BINARY_DIR}/capstone-src -P "${CAPSTONE_FIX_SCRIPT}"
|
||||
CONFIGURE_COMMAND ""]=]
|
||||
_content "${_content}")
|
||||
|
||||
file(WRITE "${SOURCE_DIR}/cmake/capstone.cmake.in" "${_content}")
|
||||
|
||||
file(READ "${SOURCE_DIR}/src/funchook_unix.c" _unix_content)
|
||||
|
||||
# macOS rejects the POSIX mprotect RWX/RW transition for executable image pages on arm64.
|
||||
# Use Mach VM_PROT_COPY for the short patch window, then restore RX permissions.
|
||||
if (NOT _unix_content MATCHES "VM_PROT_READ \\| VM_PROT_WRITE \\| VM_PROT_COPY")
|
||||
string(REPLACE
|
||||
[=[ rv = mprotect(mstate->addr, mstate->size, prot);]=]
|
||||
[=[#ifdef __APPLE__
|
||||
kern_return_t kr = vm_protect(mach_task_self(), (vm_address_t)mstate->addr,
|
||||
(vm_size_t)mstate->size, FALSE,
|
||||
VM_PROT_READ | VM_PROT_WRITE | VM_PROT_COPY);
|
||||
if (kr == KERN_SUCCESS) {
|
||||
funchook_log(funchook, " unprotect memory %p (size=%"PRIuPTR", prot=read,write,copy) <- %p (size=%"PRIuPTR")\n",
|
||||
mstate->addr, mstate->size, start, len);
|
||||
return 0;
|
||||
}
|
||||
funchook_set_error_message(funchook, "Failed to unprotect memory %p (size=%"PRIuPTR", prot=read,write,copy) <- %p (size=%"PRIuPTR", error=%s)",
|
||||
mstate->addr, mstate->size, start, len,
|
||||
mach_error_string(kr));
|
||||
return FUNCHOOK_ERROR_MEMORY_FUNCTION;
|
||||
#endif
|
||||
rv = mprotect(mstate->addr, mstate->size, prot);]=]
|
||||
_unix_content "${_unix_content}")
|
||||
|
||||
string(REPLACE
|
||||
[=[ char errbuf[128];
|
||||
int rv = mprotect(mstate->addr, mstate->size, PROT_READ | PROT_EXEC);]=]
|
||||
[=[ char errbuf[128];
|
||||
#ifdef __APPLE__
|
||||
kern_return_t kr = vm_protect(mach_task_self(), (vm_address_t)mstate->addr,
|
||||
(vm_size_t)mstate->size, FALSE,
|
||||
VM_PROT_READ | VM_PROT_EXECUTE);
|
||||
|
||||
if (kr == KERN_SUCCESS) {
|
||||
funchook_log(funchook, " protect memory %p (size=%"PRIuPTR", prot=read,exec)\n",
|
||||
mstate->addr, mstate->size);
|
||||
return 0;
|
||||
}
|
||||
funchook_set_error_message(funchook, "Failed to protect memory %p (size=%"PRIuPTR", prot=read,exec, error=%s)",
|
||||
mstate->addr, mstate->size,
|
||||
mach_error_string(kr));
|
||||
return FUNCHOOK_ERROR_MEMORY_FUNCTION;
|
||||
#endif
|
||||
int rv = mprotect(mstate->addr, mstate->size, PROT_READ | PROT_EXEC);]=]
|
||||
_unix_content "${_unix_content}")
|
||||
endif ()
|
||||
|
||||
file(WRITE "${SOURCE_DIR}/src/funchook_unix.c" "${_unix_content}")
|
||||
@@ -0,0 +1,132 @@
|
||||
include_guard(GLOBAL)
|
||||
|
||||
get_filename_component(_SYMBOL_MANIFEST_CMAKE_DIR "${CMAKE_CURRENT_LIST_FILE}" DIRECTORY)
|
||||
|
||||
set(_SYMGEN_VERSION "1.3.1")
|
||||
set(_SYMGEN_RELEASE_BASE_URL "https://github.com/encounter/symgen/releases/download/v${_SYMGEN_VERSION}")
|
||||
set(SYMGEN_PATH "" CACHE FILEPATH "Path to a symgen executable; empty downloads the pinned release")
|
||||
mark_as_advanced(SYMGEN_PATH)
|
||||
|
||||
function(symgen_host_asset out_name)
|
||||
string(TOLOWER "${CMAKE_HOST_SYSTEM_PROCESSOR}" _host_processor)
|
||||
set(_asset "")
|
||||
|
||||
if (CMAKE_HOST_SYSTEM_NAME STREQUAL "Darwin")
|
||||
if (_host_processor MATCHES "^(arm64|aarch64)$")
|
||||
set(_asset "symgen-macos-arm64")
|
||||
elseif (_host_processor MATCHES "^(x86_64|amd64)$")
|
||||
set(_asset "symgen-macos-x86_64")
|
||||
endif ()
|
||||
elseif (CMAKE_HOST_SYSTEM_NAME STREQUAL "Linux")
|
||||
if (_host_processor MATCHES "^(aarch64|arm64)$")
|
||||
set(_asset "symgen-linux-aarch64")
|
||||
elseif (_host_processor MATCHES "^(x86_64|amd64)$")
|
||||
set(_asset "symgen-linux-x86_64")
|
||||
elseif (_host_processor MATCHES "^(i[3-6]86|x86)$")
|
||||
set(_asset "symgen-linux-i686")
|
||||
endif ()
|
||||
elseif (CMAKE_HOST_WIN32)
|
||||
if (_host_processor MATCHES "^(arm64|aarch64)$")
|
||||
set(_asset "symgen-windows-arm64.exe")
|
||||
elseif (_host_processor MATCHES "^(x86_64|amd64)$")
|
||||
set(_asset "symgen-windows-x86_64.exe")
|
||||
elseif (_host_processor MATCHES "^(i[3-6]86|x86)$")
|
||||
set(_asset "symgen-windows-x86.exe")
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
set(${out_name} "${_asset}" PARENT_SCOPE)
|
||||
endfunction()
|
||||
|
||||
function(ensure_symgen required)
|
||||
if (TARGET symgen)
|
||||
return()
|
||||
endif ()
|
||||
|
||||
if (SYMGEN_PATH)
|
||||
get_filename_component(_symgen "${SYMGEN_PATH}" ABSOLUTE)
|
||||
if (NOT EXISTS "${_symgen}")
|
||||
if (required)
|
||||
message(FATAL_ERROR "symgen: SYMGEN_PATH does not exist: ${_symgen}")
|
||||
endif ()
|
||||
message(STATUS "symgen: SYMGEN_PATH does not exist, symbol manifest generation "
|
||||
"skipped (by-name hook resolution will be unavailable)")
|
||||
return()
|
||||
endif ()
|
||||
else ()
|
||||
symgen_host_asset(_asset)
|
||||
if (_asset STREQUAL "")
|
||||
if (required)
|
||||
message(FATAL_ERROR "symgen: no prebuilt binary for host "
|
||||
"${CMAKE_HOST_SYSTEM_NAME}/${CMAKE_HOST_SYSTEM_PROCESSOR} "
|
||||
"(configure with -DDUSK_ENABLE_CODE_MODS=OFF)")
|
||||
endif ()
|
||||
message(STATUS "symgen: no prebuilt binary for host "
|
||||
"${CMAKE_HOST_SYSTEM_NAME}/${CMAKE_HOST_SYSTEM_PROCESSOR}; "
|
||||
"symbol manifest generation skipped (by-name hook resolution will be unavailable)")
|
||||
return()
|
||||
endif ()
|
||||
|
||||
set(_symgen_dir "${CMAKE_BINARY_DIR}/_deps/symgen")
|
||||
set(_symgen "${_symgen_dir}/${_asset}")
|
||||
set(_url "${_SYMGEN_RELEASE_BASE_URL}/${_asset}")
|
||||
message(STATUS "dusklight: Fetching symgen ${_SYMGEN_VERSION} (${_asset})")
|
||||
file(MAKE_DIRECTORY "${_symgen_dir}")
|
||||
file(DOWNLOAD "${_url}" "${_symgen}"
|
||||
TLS_VERIFY ON
|
||||
STATUS _download_status
|
||||
SHOW_PROGRESS)
|
||||
list(GET _download_status 0 _download_code)
|
||||
if (NOT _download_code EQUAL 0)
|
||||
list(GET _download_status 1 _download_message)
|
||||
file(REMOVE "${_symgen}")
|
||||
if (required)
|
||||
message(FATAL_ERROR "symgen: failed to download ${_url}: ${_download_message}")
|
||||
endif ()
|
||||
message(STATUS "symgen: failed to download ${_url}: ${_download_message}; "
|
||||
"symbol manifest generation skipped (by-name hook resolution will be unavailable)")
|
||||
return()
|
||||
endif ()
|
||||
if (NOT CMAKE_HOST_WIN32)
|
||||
file(CHMOD "${_symgen}" PERMISSIONS
|
||||
OWNER_READ OWNER_WRITE OWNER_EXECUTE
|
||||
GROUP_READ GROUP_EXECUTE
|
||||
WORLD_READ WORLD_EXECUTE)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
add_custom_target(symgen DEPENDS "${_symgen}")
|
||||
set(SYMGEN_EXE "${_symgen}" CACHE INTERNAL "symgen executable" FORCE)
|
||||
endfunction()
|
||||
|
||||
function(setup_symbol_manifest target)
|
||||
ensure_symgen(TRUE)
|
||||
if (NOT TARGET symgen)
|
||||
return()
|
||||
endif ()
|
||||
add_dependencies(${target} symgen)
|
||||
|
||||
if (WIN32)
|
||||
set(_input --pdb "$<TARGET_PDB_FILE:${target}>")
|
||||
else ()
|
||||
set(_input --binary "$<TARGET_FILE:${target}>")
|
||||
endif ()
|
||||
|
||||
if (APPLE)
|
||||
# Room for the symbol manifest and several prepatch arenas.
|
||||
target_link_options(${target} PRIVATE "LINKER:-headerpad,0x1000")
|
||||
# ld64 may update an existing output, which breaks our symdb insertion. Remove it first.
|
||||
add_custom_command(TARGET ${target} PRE_LINK
|
||||
COMMAND "${CMAKE_COMMAND}" -E rm -f "$<TARGET_FILE:${target}>"
|
||||
VERBATIM)
|
||||
endif ()
|
||||
|
||||
# The manifest is embedded into the image as a new section, located at runtime through
|
||||
# the descriptor manifest.cpp reserves. On Apple platforms this command must stay
|
||||
# attached before the ad-hoc codesign POST_BUILD command: the patch removes any existing
|
||||
# signature.
|
||||
add_custom_command(TARGET ${target} POST_BUILD
|
||||
COMMAND "${SYMGEN_EXE}" manifest ${_input} --embed "$<TARGET_FILE:${target}>"
|
||||
COMMENT "Embedding symbol manifest"
|
||||
VERBATIM)
|
||||
endfunction()
|
||||
@@ -0,0 +1,93 @@
|
||||
include_guard(GLOBAL)
|
||||
|
||||
get_filename_component(_DUSK_WINDOWS_EXPORTS_CMAKE_DIR "${CMAKE_CURRENT_LIST_FILE}" DIRECTORY)
|
||||
|
||||
# Windows mod linking: generate the curated export surface for the game executable and the
|
||||
# import library mods link against. symgen scans the built objects, filters by source, and
|
||||
# writes a .def used by the main link and import library generation.
|
||||
function(setup_windows_exports target)
|
||||
string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" _implib_arch)
|
||||
if (_implib_arch STREQUAL "arm64")
|
||||
set(_dlltool_machine "arm64")
|
||||
set(_lib_machine "arm64")
|
||||
elseif (_implib_arch MATCHES "^(amd64|x86_64)$")
|
||||
set(_dlltool_machine "i386:x86-64")
|
||||
set(_lib_machine "x64")
|
||||
else ()
|
||||
message(FATAL_ERROR
|
||||
"dusklight: no Windows mod linking support for ${CMAKE_SYSTEM_PROCESSOR}")
|
||||
endif ()
|
||||
|
||||
include("${_DUSK_WINDOWS_EXPORTS_CMAKE_DIR}/SymbolManifest.cmake")
|
||||
ensure_symgen(TRUE)
|
||||
set(_symgen "${SYMGEN_EXE}")
|
||||
add_dependencies(${target} symgen)
|
||||
|
||||
set(_config_subdir "")
|
||||
if (CMAKE_CONFIGURATION_TYPES)
|
||||
set(_config_subdir "$<CONFIG>/")
|
||||
endif ()
|
||||
|
||||
set(_rsp_lines "$<TARGET_OBJECTS:${target}>")
|
||||
foreach (_lib IN LISTS JSYSTEM_LIBRARIES)
|
||||
list(APPEND _rsp_lines "$<TARGET_FILE:${_lib}>")
|
||||
endforeach ()
|
||||
list(JOIN _rsp_lines "\n" _rsp_content)
|
||||
set(_rsp "${CMAKE_BINARY_DIR}/${_config_subdir}dusklight_exports_input.rsp")
|
||||
file(GENERATE OUTPUT "${_rsp}" CONTENT "${_rsp_content}")
|
||||
|
||||
set(_sdk_args)
|
||||
foreach (_lib aurora_card aurora_core aurora_dvd aurora_gd aurora_gx aurora_mtx
|
||||
aurora_os aurora_pad aurora_si aurora_vi)
|
||||
if (TARGET ${_lib})
|
||||
list(APPEND _sdk_args --sdk-lib "$<TARGET_FILE:${_lib}>")
|
||||
endif ()
|
||||
endforeach ()
|
||||
|
||||
set(_forward_args)
|
||||
if (TARGET dawn::webgpu_dawn)
|
||||
get_target_property(_dawn_type dawn::webgpu_dawn TYPE)
|
||||
if (_dawn_type STREQUAL "SHARED_LIBRARY")
|
||||
list(APPEND _forward_args
|
||||
--forward-dll "$<TARGET_FILE:dawn::webgpu_dawn>"
|
||||
--forward-sym-prefix wgpu)
|
||||
endif ()
|
||||
endif ()
|
||||
|
||||
# Generate curated exports list from the main binary
|
||||
set(_def "${CMAKE_BINARY_DIR}/${_config_subdir}dusklight_exports.def")
|
||||
add_custom_command(TARGET ${target} PRE_LINK
|
||||
COMMAND "${_symgen}" def
|
||||
"@${_rsp}"
|
||||
--out "${_def}"
|
||||
--exclude cmake_pch
|
||||
--exclude miniz
|
||||
--exclude asan_options
|
||||
--exclude src/dusk
|
||||
--max-exports 58000
|
||||
${_sdk_args}
|
||||
${_forward_args}
|
||||
COMMENT "Generating dusklight exports"
|
||||
VERBATIM)
|
||||
target_link_options(${target} PRIVATE "/DEF:${_def}")
|
||||
|
||||
# Generate import library for mods to link against.
|
||||
set(_implib "${CMAKE_BINARY_DIR}/${_config_subdir}dusklight_imports.lib")
|
||||
get_filename_component(_compiler_dir "${CMAKE_CXX_COMPILER}" DIRECTORY)
|
||||
find_program(DUSK_LLVM_DLLTOOL llvm-dlltool HINTS "${_compiler_dir}")
|
||||
if (DUSK_LLVM_DLLTOOL)
|
||||
set(_implib_cmd "${DUSK_LLVM_DLLTOOL}" -d "${_def}" -D dusklight.exe
|
||||
-m "${_dlltool_machine}" -l "${_implib}")
|
||||
else ()
|
||||
set(_implib_cmd "${CMAKE_AR}" /nologo "/def:${_def}" "/machine:${_lib_machine}"
|
||||
/name:dusklight.exe "/out:${_implib}")
|
||||
endif ()
|
||||
add_custom_command(TARGET ${target} POST_BUILD
|
||||
COMMAND ${_implib_cmd}
|
||||
BYPRODUCTS "${_implib}"
|
||||
COMMENT "Generating dusklight import library"
|
||||
VERBATIM)
|
||||
set(DUSK_GAME_IMPLIB "${_implib}" CACHE INTERNAL "Import library for Windows mod linking")
|
||||
|
||||
install(FILES "${_implib}" DESTINATION sdk RENAME "windows-${_implib_arch}.lib")
|
||||
endfunction()
|
||||
@@ -180,6 +180,7 @@ cmake --build --preset macos-default-relwithdebinfo
|
||||
Alternate presets available:
|
||||
|
||||
* `macos-default-debug`: Clang, Debug
|
||||
* `macos-default-debug-asan`: Clang, Debug, AddressSanitizer
|
||||
|
||||
**ninja (Linux)**
|
||||
|
||||
@@ -191,8 +192,10 @@ cmake --build --preset linux-default-relwithdebinfo
|
||||
Alternate presets available:
|
||||
|
||||
* `linux-default-debug`: GCC, Debug
|
||||
* `linux-default-debug-asan`: GCC, Debug, AddressSanitizer
|
||||
* `linux-clang-relwithdebinfo`: Clang, RelWithDebInfo
|
||||
* `linux-clang-debug`: Clang, Debug
|
||||
* `linux-clang-debug-asan`: Clang, Debug, AddressSanitizer
|
||||
|
||||
**ninja (Windows)**
|
||||
|
||||
@@ -204,6 +207,7 @@ cmake --build --preset windows-msvc-relwithdebinfo
|
||||
Alternate presets available:
|
||||
|
||||
* `windows-msvc-debug`: MSVC, Debug
|
||||
* `windows-msvc-debug-asan`: MSVC, Debug, AddressSanitizer
|
||||
* `windows-clang-relwithdebinfo`: Clang-cl, RelWithDebInfo
|
||||
* `windows-clang-debug`: Clang-cl, Debug
|
||||
|
||||
|
||||
+778
@@ -0,0 +1,778 @@
|
||||
# Dusklight Mod API
|
||||
|
||||
Mods are `.dusk` bundles: zip archives that can contain code (in the form of native libraries), resources, DVD overlay
|
||||
files, and texture replacements. Mods may be enabled, disabled and reloaded at runtime.
|
||||
|
||||
When code mods are loaded, they get dynamically linked by the operating system to the running game process. The mod
|
||||
exports lifecycle functions that Dusklight calls into (`mod_initialize`, `mod_update`, `mod_shutdown`), and the mod
|
||||
communicates with the host via **services**: plain C APIs, individually versioned. Dusklight exports several built-in
|
||||
services, and mods may export services of their own, permitting framework mods and cross-mod integration.
|
||||
|
||||
Beyond services, mods have full access to the original game's code: include game headers, call directly into any public
|
||||
function, read and write data fields, and hook the vast majority of game functions.
|
||||
|
||||
## Table of Contents
|
||||
|
||||
1. [Getting Started](#getting-started)
|
||||
2. [mod.json](#modjson)
|
||||
3. [Anatomy of a Code Mod](#anatomy-of-a-code-mod)
|
||||
4. [Services](#services)
|
||||
5. [Built-in Services](#built-in-services)
|
||||
6. [Hooking Game Functions](#hooking-game-functions)
|
||||
7. [Asset Overlays](#asset-overlays)
|
||||
8. [Runtime Lifecycle](#runtime-lifecycle)
|
||||
9. [Error Handling](#error-handling)
|
||||
10. [Advanced](#advanced)
|
||||
|
||||
---
|
||||
|
||||
## Getting Started
|
||||
|
||||
Fork the [mod template](https://github.com/TwilitRealm/mod-template), a self-contained CMake project that uses the
|
||||
Dusklight mod SDK.
|
||||
|
||||
```
|
||||
my_mod/
|
||||
├── CMakeLists.txt
|
||||
├── mod.json
|
||||
├── src/mod.cpp
|
||||
├── res/ (optional bundled resources)
|
||||
├── overlay/ (optional game file overrides)
|
||||
└── textures/ (optional texture replacements)
|
||||
```
|
||||
|
||||
**CMakeLists.txt:**
|
||||
|
||||
```cmake
|
||||
cmake_minimum_required(VERSION 3.26)
|
||||
project(my_mod CXX)
|
||||
|
||||
if (NOT DUSKLIGHT_VERSION)
|
||||
set(DUSKLIGHT_VERSION "76b56cd8b81809fce0a5c2a44e2f6d437591132f")
|
||||
endif ()
|
||||
include("${CMAKE_CURRENT_SOURCE_DIR}/cmake/FetchDusklight.cmake")
|
||||
add_subdirectory("${DUSKLIGHT_DIR}/sdk" dusklight-sdk EXCLUDE_FROM_ALL)
|
||||
|
||||
add_mod(my_mod
|
||||
FEATURES game # remove for service/asset-only mods; add webgpu for GfxService
|
||||
SOURCES src/mod.cpp
|
||||
MOD_JSON mod.json
|
||||
RES_DIR res # mod resources, including icon.png and banner.png
|
||||
OVERLAY_DIR overlay # game file overlays; remove if unused
|
||||
TEXTURES_DIR textures # texture replacements; remove if unused
|
||||
)
|
||||
```
|
||||
|
||||
Available features:
|
||||
- `game`: Allows calling into and hooking game code. Mods that **only** use services may omit it, providing a wider
|
||||
range of compatibility with Dusklight versions and a slightly faster build process.
|
||||
- `webgpu`: Allows importing the WebGPU API (`webgpu/webgpu.h`). Must be enabled when using
|
||||
[GfxService](#gfxservice-modssvcgfxh).
|
||||
|
||||
Building produces `my_mod.dusk` in `build/mods/`. Copy the `.dusk` into the user mods folder:
|
||||
|
||||
- Windows: `%APPDATA%\TwilitRealm\Dusklight\mods`
|
||||
- Linux: `~/.local/share/TwilitRealm/Dusklight/mods`
|
||||
- macOS: `~/Library/Application Support/TwilitRealm/Dusklight/mods`
|
||||
|
||||
Passing `--mods <dir>` on the command line replaces the user directory with one of your choosing.
|
||||
|
||||
---
|
||||
|
||||
## mod.json
|
||||
|
||||
```json
|
||||
{
|
||||
"id": "com.example.my_mod",
|
||||
"name": "My Mod",
|
||||
"version": "1.0.0",
|
||||
"author": "Your Name",
|
||||
"description": "A short description shown in the mod manager.",
|
||||
"icon": "res/my_icon.png",
|
||||
"banner": "res/my_banner.png"
|
||||
}
|
||||
```
|
||||
|
||||
`id` is required: a unique, stable identifier (reverse-DNS style; periods, underscores, and alphanumerics). Everything
|
||||
else is optional but recommended.
|
||||
|
||||
`icon` and `banner` are bundle-relative paths to PNG images for the in-game mod manager: the square icon (e.g.
|
||||
512x512), the banner (~3.5:1). If omitted, `res/icon.png` and `res/banner.png` are used automatically when present.
|
||||
|
||||
---
|
||||
|
||||
## Anatomy of a Code Mod
|
||||
|
||||
```cpp
|
||||
#include "mods/service.hpp"
|
||||
#include "mods/svc/log.h"
|
||||
|
||||
DEFINE_MOD(); // once, in exactly one translation unit
|
||||
IMPORT_SERVICE(LogService, svc_log); // resolved by the loader before mod_initialize
|
||||
|
||||
extern "C" {
|
||||
|
||||
MOD_EXPORT ModResult mod_initialize(ModError* error) {
|
||||
svc_log->info(mod_ctx, "hello from my_mod");
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
MOD_EXPORT ModResult mod_update(ModError* error) { // called every frame
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
MOD_EXPORT ModResult mod_shutdown(ModError* error) {
|
||||
return MOD_OK;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
All three lifecycle exports are required. `mod_ctx` is your mod's identity token, set by the loader before
|
||||
`mod_initialize` runs. Pass it as the first argument to every service call.
|
||||
|
||||
---
|
||||
|
||||
## Services
|
||||
|
||||
A service is a struct of C function pointers with a version header. You declare what you use at file scope, and the
|
||||
loader resolves it before your mod initializes:
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(LogService, svc_log); // required, latest minor version
|
||||
IMPORT_SERVICE_VERSION(LogService, svc_log, 0); // required, minimum minor version 0 (for backwards compatibility)
|
||||
IMPORT_OPTIONAL_SERVICE(SomeService, svc_maybe); // may be null
|
||||
```
|
||||
|
||||
Each service is individually versioned, and there may be multiple major versions of a service provided at once,
|
||||
allowing backwards compatibility with older mods while still changing services fundamentally if necessary. A **major**
|
||||
bump is a breaking change, treated as a different service entirely. For **additive** changes, a service appends new
|
||||
functions to the end of the struct without breaking existing callers and simply bumps the minor version.
|
||||
|
||||
`IMPORT_SERVICE` and `IMPORT_OPTIONAL_SERVICE` require the latest minor version compiled against, making every field in
|
||||
the service safe to call. A mod can use `IMPORT_SERVICE_VERSION` (or its optional counterpart) with an older minor
|
||||
version to remain compatible with older Dusklight versions, then use `SERVICE_HAS` to check at runtime for fields added
|
||||
after that explicitly requested version.
|
||||
|
||||
The contract (see `sdk/include/mods/api.h` for the full version):
|
||||
|
||||
- **A required import is guaranteed valid.** If the service is missing or too old, the mod fails to load with a clear
|
||||
error. No need to null check at call sites.
|
||||
- **Anything at or below the minor version you imported can be called unconditionally.** The default macros import
|
||||
the service type's current minor version; the versioned macros explicitly override that minimum.
|
||||
- Optional imports may be null; check once in `mod_initialize`.
|
||||
- Fields newer than your imported minor version must be gated behind `SERVICE_HAS(service, ServiceType, field)` plus a
|
||||
null check.
|
||||
|
||||
---
|
||||
|
||||
## Built-in Services
|
||||
|
||||
### LogService (`mods/svc/log.h`)
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(LogService, svc_log);
|
||||
|
||||
svc_log->info(mod_ctx, "spawned the thing");
|
||||
svc_log->warn(mod_ctx, "that looks wrong");
|
||||
svc_log->error(mod_ctx, "very bad");
|
||||
svc_log->write(mod_ctx, LOG_LEVEL_DEBUG, "verbose details");
|
||||
```
|
||||
|
||||
Messages appear in the console prefixed with your mod ID. Messages are plain UTF-8 strings and are copied before the
|
||||
call returns; use `snprintf` or `fmt::format` for formatting.
|
||||
|
||||
### ResourceService (`mods/svc/resource.h`)
|
||||
|
||||
Loads files from the `res/` tree of your `.dusk` archive. Paths are relative to `res/` (pass `"config.txt"`, not
|
||||
`"res/config.txt"`); absolute paths and `..` are rejected.
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(ResourceService, svc_resource);
|
||||
|
||||
ResourceBuffer buf = RESOURCE_BUFFER_INIT;
|
||||
if (svc_resource->load(mod_ctx, "config.txt", &buf) == MOD_OK) {
|
||||
// buf.data / buf.size
|
||||
svc_resource->free(mod_ctx, &buf);
|
||||
}
|
||||
```
|
||||
|
||||
Missing files return `MOD_UNAVAILABLE`. Always `free` what you `load`. Note that the bundle is read-only; for writable
|
||||
storage, use the directory from `svc_host->mod_dir(mod_ctx)`.
|
||||
|
||||
### HostService (`mods/svc/host.h`)
|
||||
|
||||
Mod metadata and runtime interaction with the loader:
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(HostService, svc_host);
|
||||
|
||||
const char* id = svc_host->mod_id(mod_ctx);
|
||||
const char* dir = svc_host->mod_dir(mod_ctx); // writable per-mod directory
|
||||
svc_host->fail(mod_ctx, MOD_ERROR, "something unrecoverable happened"); // disables the mod
|
||||
```
|
||||
|
||||
`get_service`/`publish_service` provide dynamic service lookup; see [Exporting Services](#exporting-services).
|
||||
|
||||
**Lifecycle watches.** If your mod provides a service that hands out per-caller state (registrations, callbacks,
|
||||
handles), watch other mods' lifecycle and drop what you hold for a mod when it detaches.
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(HostService, svc_host);
|
||||
|
||||
void on_mod_lifecycle(ModContext* ctx, ModContext* subject, const char* subject_id,
|
||||
ModLifecycleEvent event, void* user_data) {
|
||||
if (event == MOD_LIFECYCLE_DETACHED) {
|
||||
drop_state_for(subject); // same ModContext* the subject passed into your service
|
||||
}
|
||||
}
|
||||
|
||||
uint64_t watch = 0;
|
||||
svc_host->watch_mod_lifecycle(mod_ctx, on_mod_lifecycle, nullptr, &watch);
|
||||
```
|
||||
|
||||
`MOD_LIFECYCLE_DETACHED` fires on the game thread at a lifecycle safe point, after the subject's `mod_shutdown` ran and
|
||||
every service dropped its state. For your own mod's teardown, use `mod_shutdown` instead.
|
||||
|
||||
### HookService (`mods/svc/hook.h`)
|
||||
|
||||
Installs hooks on game functions and resolves symbols by name. You'll rarely call it directly; use the typed helpers in
|
||||
`mods/hook.hpp` described in [Hooking Game Functions](#hooking-game-functions).
|
||||
|
||||
### OverlayService (`mods/svc/overlay.h`)
|
||||
|
||||
Registers DVD file overlays at runtime: the dynamic counterpart to the static `overlay/` directory (see
|
||||
[Asset Overlays](#asset-overlays)). Overlay a disc path with a file from your bundle, or with a caller-owned buffer
|
||||
(copied on registration):
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(OverlayService, svc_overlay);
|
||||
|
||||
OverlayHandle handle = 0;
|
||||
svc_overlay->add_file(mod_ctx, "/res/Msgus.arc", "res/replacement.arc", &handle);
|
||||
svc_overlay->add_buffer(mod_ctx, "/generated.txt", data, size, nullptr);
|
||||
svc_overlay->remove(mod_ctx, handle);
|
||||
```
|
||||
|
||||
`disc_path` must be absolute (leading `/`) and is matched against the disc case-insensitively. Paths that don't exist
|
||||
on the disc are added as new files. Changes are applied at the next frame boundary, and data the game already read
|
||||
stays in memory until the file is re-read: sometimes a scene reload, and in the worst case, a full restart.
|
||||
|
||||
See [Asset Overlays](#asset-overlays) for priority and conflict handling.
|
||||
|
||||
### TextureService (`mods/svc/texture.h`)
|
||||
|
||||
Registers texture replacements at runtime: the dynamic counterpart to the static `textures/` directory (see
|
||||
[Asset Overlays](#asset-overlays)). Two forms: raw texel data with an explicit key, or an encoded `.dds`/`.png` from
|
||||
your bundle whose filename encodes the key:
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(TextureService, svc_texture);
|
||||
|
||||
// Encoded file; filename follows the replacement naming convention.
|
||||
TextureReplacementHandle handle = 0;
|
||||
svc_texture->register_file(mod_ctx, "res/tex1_32x32_$_6.png", &handle);
|
||||
|
||||
// Raw data: match by texel-data pointer or by content hash (TEXTURE_KEY_SOURCE).
|
||||
TextureKey key = TEXTURE_KEY_INIT;
|
||||
key.kind = TEXTURE_KEY_POINTER;
|
||||
key.pointer = someTexObj.data;
|
||||
TextureData data = TEXTURE_DATA_INIT;
|
||||
data.data = pixels; data.size = pixelsSize;
|
||||
data.width = 32; data.height = 32; data.gx_format = GX_TF_RGBA8_PC;
|
||||
svc_texture->register_data(mod_ctx, &key, &data, nullptr);
|
||||
|
||||
svc_texture->unregister(mod_ctx, handle);
|
||||
```
|
||||
|
||||
Filenames use the same Dolphin-style convention as the user's `texture_replacements` directory:
|
||||
`tex1_{w}x{h}_{texhash}[_{tluthash}]_{fmt}.dds|.png`, where hashes may be `$` (wildcard). `_mipN` sidecar files next to
|
||||
a registered file are picked up automatically. Files are decoded lazily on first use by the renderer; raw data is copied
|
||||
at registration. Registrations follow your mod's lifecycle.
|
||||
|
||||
See [Asset Overlays](#asset-overlays) for priority and conflict handling.
|
||||
|
||||
### ConfigService (`mods/svc/config.h`)
|
||||
|
||||
Persistent, mod-scoped configuration variables. Each var is stored in the user's `config.json` under
|
||||
`mod.<escaped mod id>.<name>` (escaping: `.` → `_`, `_` → `__`, so `com.example.my_mod` becomes `com_example_my__mod`),
|
||||
next to the host's own settings:
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(ConfigService, svc_config);
|
||||
|
||||
ConfigVarDesc desc = CONFIG_VAR_DESC_INIT;
|
||||
desc.name = "speedMultiplier"; // 1-64 chars from [A-Za-z0-9_-]; "enabled" is reserved
|
||||
desc.type = CONFIG_VAR_FLOAT;
|
||||
desc.default_float = 1.0;
|
||||
ConfigVarHandle var = 0;
|
||||
svc_config->register_var(mod_ctx, &desc, &var);
|
||||
|
||||
double speed = 1.0;
|
||||
svc_config->get_float(mod_ctx, var, &speed);
|
||||
svc_config->set_float(mod_ctx, var, 2.0);
|
||||
|
||||
// Optional: get notified when the value changes.
|
||||
void on_speed_changed(ModContext* ctx, ConfigVarHandle var, const ConfigVarValue* value,
|
||||
const ConfigVarValue* previous, void* user_data) {
|
||||
/* value->float_value is the new value, previous->float_value the old one */
|
||||
}
|
||||
svc_config->subscribe(mod_ctx, var, on_speed_changed, nullptr, nullptr);
|
||||
```
|
||||
|
||||
Types: `CONFIG_VAR_BOOL` (`bool`), `CONFIG_VAR_INT` (`int64_t`), `CONFIG_VAR_FLOAT` (`double`), `CONFIG_VAR_STRING`
|
||||
(UTF-8; `get_string` copies into a caller buffer, pass a `NULL` buffer with size 0 to query the length). Accessors are
|
||||
typed and must match the registration.
|
||||
|
||||
Change callbacks fire on the game thread whenever the value changes at runtime (your own `set_*` calls included).
|
||||
Writes that store the same value are silent. Values applied from `config.json` or `--cvar` at registration do
|
||||
**not** fire callbacks; read the value after `register_var` for the starting state.
|
||||
|
||||
### UiService (`mods/svc/ui.h`)
|
||||
|
||||
Integrate seamlessly with Dusklight's UI system: add controls and buttons to your mod's detail pane in the Mods window,
|
||||
create custom windows and modal dialogs, apply custom RCSS stylesheets (anywhere!), and add menu bar tabs.
|
||||
|
||||
**Mod panel:** Registers or replaces the panel rendered in your mod's detail pane; `build` runs every time the detail
|
||||
content is rebuilt, and `update` runs every frame while that mod is selected. While your mod is selected, the detail
|
||||
pane carries your mod's id as a `mod-id` attribute (like custom window roots), so scoped RCSS can target it (e.g.
|
||||
`[mod-id="com.example.mod"]`).
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(UiService, svc_ui);
|
||||
|
||||
UiElementHandle statusText = 0;
|
||||
|
||||
ModResult build(ModContext*, UiElementHandle panel, void*, ModError*) {
|
||||
svc_ui->pane_add_section(mod_ctx, panel, "Status");
|
||||
svc_ui->pane_add_text(mod_ctx, panel, "starting...", &statusText);
|
||||
svc_ui->pane_add_progress(mod_ctx, panel, 0.5f, nullptr);
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
ModResult update(ModContext*, void*, ModError*) {
|
||||
svc_ui->elem_set_text(mod_ctx, statusText, "running");
|
||||
return MOD_OK;
|
||||
}
|
||||
|
||||
UiModsPanelDesc panel = UI_MODS_PANEL_DESC_INIT;
|
||||
panel.build = build;
|
||||
panel.update = update;
|
||||
svc_ui->register_mods_panel(mod_ctx, &panel);
|
||||
```
|
||||
|
||||
Element setters must match the element kind: `elem_set_text`/`elem_set_rml` on text rows, and `elem_set_progress` on
|
||||
progress bars. `elem_set_class` sets or clears an RCSS class on any element handle, for styling via scoped or
|
||||
per-window RCSS. A non-`MOD_OK` result from `build`/`update` fails your mod, as do exceptions thrown from any UI
|
||||
callback.
|
||||
|
||||
**Controls:** `pane_add_control` adds an input row described by a `UiControlDesc`: `UI_CONTROL_BUTTON`,
|
||||
`UI_CONTROL_TOGGLE`, `UI_CONTROL_NUMBER`, `UI_CONTROL_STRING`, or `UI_CONTROL_SELECT`. Values bind with callbacks or
|
||||
directly to a config var.
|
||||
|
||||
```cpp
|
||||
UiControlDesc control = UI_CONTROL_DESC_INIT;
|
||||
control.kind = UI_CONTROL_TOGGLE;
|
||||
control.label = "Enable rainbows";
|
||||
control.help_rml = "Shown in the help pane while focused.";
|
||||
control.binding = UI_BINDING_CONFIG_VAR;
|
||||
control.config_var = myBoolVar; // from svc_config->register_var
|
||||
svc_ui->pane_add_control(mod_ctx, leftPane, &control, nullptr);
|
||||
```
|
||||
|
||||
`UI_BINDING_CONFIG_VAR` wires persistence, change notifications, and the modified indicator automatically. The var
|
||||
type must match the control: `TOGGLE` = bool, `NUMBER` and `SELECT` = int, `STRING` = string. Float vars are not
|
||||
bindable; use callbacks and convert. `help_rml` and `SELECT` option lists render in a help pane, so `SELECT` controls
|
||||
are only available inside window tabs.
|
||||
|
||||
**Windows:** `window_push` pushes a tabbed two-pane window onto the document stack and shows it. Each tab's `build`
|
||||
receives the window handle plus fresh left and right pane handles on every activation. The optional per-tab `update`
|
||||
runs each frame while that tab is active. `on_closed` fires when the window is destroyed. `desc.rcss` optionally styles
|
||||
that window's document only; custom windows carry the owning mod's id as a `mod-id` attribute on the window root, so
|
||||
scoped RCSS can target your specific mod's windows (e.g. `window[mod-id="com.example.mod"]`).
|
||||
|
||||
```cpp
|
||||
UiTabDesc tabs[1] = {UI_TAB_DESC_INIT};
|
||||
tabs[0].title = "Options";
|
||||
tabs[0].build = build_options_tab;
|
||||
|
||||
UiWindowDesc desc = UI_WINDOW_DESC_INIT;
|
||||
desc.tabs = tabs;
|
||||
desc.tab_count = 1;
|
||||
desc.on_closed = options_window_closed;
|
||||
UiWindowHandle window = 0;
|
||||
svc_ui->window_push(mod_ctx, &desc, &window);
|
||||
```
|
||||
|
||||
**Dialogs:** `dialog_push` shows a modal dialog. `variant` picks the style, `icon` optionally overrides the variant's
|
||||
default icon, and actions become buttons. After an action's `on_pressed` returns, the dialog closes unless the action
|
||||
sets `keep_open`. A `keep_open` action can close it later (or immediately) with `dialog_close`. Cancel fires
|
||||
`on_dismiss` if present and always closes. `dialog_set_body`, `dialog_set_icon`, and `dialog_add_action` mutate a live
|
||||
dialog.
|
||||
|
||||
**Menu bar tabs:** `register_menu_tab` adds a tab to the in-game menu bar. `on_selected` fires when the user activates
|
||||
the tab: typically you'd push a window from it. The tab is removed by `unregister_menu_tab`, or automatically when the
|
||||
mod is disabled.
|
||||
|
||||
**Custom styles:** `register_styles(scope, rcss, &handle)` applies an RCSS stylesheet to every document of a scope:
|
||||
existing documents restyle immediately, and future ones pick it up when created. `register_styles_file(scope, path,
|
||||
&handle)` reads the sheet from your bundle's `res/` directory. Scopes are `UI_SCOPE_PRELAUNCH`, `UI_SCOPE_WINDOW`,
|
||||
`UI_SCOPE_MENU_BAR`, `UI_SCOPE_OVERLAY`, `UI_SCOPE_TOUCH_CONTROLS`, and `UI_SCOPE_GRAPHICS_TUNER`. Sheets apply after
|
||||
host styles and may override them. Scope selectors tightly (use `[mod-id="..."]`!), especially for `UI_SCOPE_WINDOW`,
|
||||
unless changing host UI is intentional.
|
||||
|
||||
### GfxService (`mods/svc/gfx.h`)
|
||||
|
||||
**Requires `add_mod(... FEATURES webgpu)`**
|
||||
|
||||
Direct WebGPU access at various stages of the rendering pipeline. Mods use the `wgpu*` C API (via `webgpu/webgpu.h`) for
|
||||
custom draws and compute dispatches. Mods must manage their own WebGPU state, including pipelines and bind groups.
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(GfxService, svc_gfx);
|
||||
|
||||
GfxDeviceInfo info = GFX_DEVICE_INFO_INIT;
|
||||
svc_gfx->get_device_info(mod_ctx, &info);
|
||||
```
|
||||
|
||||
`register_stage_hook` runs a game-thread callback during frame recording. The public stages are:
|
||||
|
||||
- `GFX_STAGE_SCENE_BEGIN`: world camera window after camera/projection/light setup
|
||||
- `GFX_STAGE_SCENE_AFTER_TERRAIN`: after terrain/shadow lists, before object and translucent lists
|
||||
- `GFX_STAGE_SCENE_AFTER_OPAQUE`: after sky/terrain/object opaque lists, before translucent lists
|
||||
- `GFX_STAGE_FRAME_BEFORE_HUD`: 3D scene and wipe are complete, before 2D/HUD lists
|
||||
- `GFX_STAGE_FRAME_AFTER_HUD`: full game scene, including HUD
|
||||
|
||||
Inside a stage callback, record work with `push_draw`, stream per-frame data with `push_verts`, `push_indices`,
|
||||
`push_uniform`, or `push_storage`, snapshot the current frame with `resolve_pass`, and use `create_pass`/`resolve_pass`
|
||||
for temporary offscreen passes. Draw callbacks run later on the render worker thread with the live
|
||||
`WGPURenderPassEncoder`; they may use only their `GfxDrawContext` handles and raw `wgpu*` calls. Compute callbacks
|
||||
registered with `register_compute_type` follow the same worker-thread rule and run on the frame command encoder.
|
||||
|
||||
All WGPU handles from the service are borrowed. Resolved target views are valid for the current frame only. GPU objects
|
||||
created by a mod are owned by that mod and should be released in `mod_shutdown`.
|
||||
|
||||
### CameraService (`mods/svc/camera.h`)
|
||||
|
||||
Converts a game view provided by a render callback into WebGPU-convention camera data. Matrix fields are column-major
|
||||
`float[16]` values using the matrix * column-vector convention (transpose of the game's row-major `Mtx`/`Mtx44` layout),
|
||||
ready to copy into WGSL `mat4x4f` uniforms.
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(CameraService, svc_camera);
|
||||
|
||||
CameraInfo camera = CAMERA_INFO_INIT;
|
||||
if (svc_camera->get_camera(mod_ctx, game_view, &camera) == MOD_OK) {
|
||||
// camera.view_from_world, camera.proj_from_view, camera.eye, ...
|
||||
}
|
||||
```
|
||||
|
||||
`get_camera` returns `MOD_UNAVAILABLE` while the view is not a valid perspective camera, such as before the
|
||||
first in-game frame. Projection matrices match the renderer's WebGPU clip convention and renderer depth convention
|
||||
(reversed-Z by default).
|
||||
|
||||
---
|
||||
|
||||
## Hooking Game Functions
|
||||
|
||||
**Requires `add_mod(... FEATURES game)`**
|
||||
|
||||
Mods may hook the vast majority of game functions, including file-local static, private and virtual functions.
|
||||
`mods/hook.hpp` provides typed helpers over the hook service:
|
||||
|
||||
```cpp
|
||||
#include "mods/hook.hpp"
|
||||
#include "mods/svc/hook.h"
|
||||
|
||||
IMPORT_SERVICE(HookService, svc_hook);
|
||||
|
||||
DEFINE_HOOK(&daAlink_c::posMove, LinkPosMove);
|
||||
DEFINE_HOOK(&daAlink_c::execute, LinkExecute);
|
||||
```
|
||||
|
||||
Every hook target must be **declared** at namespace scope with `DEFINE_HOOK` (a target you can name in C++) or
|
||||
`DEFINE_HOOK_SYMBOL` (a symbol name).
|
||||
|
||||
### Pre-hooks
|
||||
|
||||
Run before the original. Return `HOOK_SKIP_ORIGINAL` to cancel it (post-hooks still run).
|
||||
|
||||
```cpp
|
||||
HookAction on_pos_move_pre(ModContext*, void* args, void* retval, void* userdata) {
|
||||
daAlink_c* link = mods::arg<daAlink_c*>(args, 0); // arg 0 is `this`
|
||||
if (link->shape_angle.y > 10000) {
|
||||
return HOOK_SKIP_ORIGINAL;
|
||||
}
|
||||
return HOOK_CONTINUE;
|
||||
}
|
||||
|
||||
mods::hook_add_pre<LinkPosMove>(svc_hook, on_pos_move_pre);
|
||||
```
|
||||
|
||||
### Post-hooks
|
||||
|
||||
Run after the original (or after a replace-hook, or after a cancelled original). `retval` points to the return value,
|
||||
if any.
|
||||
|
||||
```cpp
|
||||
void on_pos_move_post(ModContext*, void* args, void* retval, void* userdata) { ... }
|
||||
|
||||
mods::hook_add_post<LinkPosMove>(svc_hook, on_pos_move_post);
|
||||
```
|
||||
|
||||
### Replace-hooks
|
||||
|
||||
Substitute the original entirely. Call through to it via the declaration's `g_orig` if needed:
|
||||
|
||||
```cpp
|
||||
void on_execute_replace(ModContext*, void* args, void* retval, void*) {
|
||||
int result = LinkExecute::g_orig(mods::arg<daAlink_c*>(args, 0));
|
||||
if (retval != nullptr) {
|
||||
*static_cast<int*>(retval) = result;
|
||||
}
|
||||
}
|
||||
|
||||
mods::hook_replace<LinkExecute>(svc_hook, on_execute_replace);
|
||||
```
|
||||
|
||||
By default a second replace-hook on the same function is a conflict; `HookOptions` (`replace_policy`, `priority`,
|
||||
`userdata`) controls this and callback ordering. Multiple mods can attach pre/post hooks to the same function
|
||||
independently.
|
||||
|
||||
### Hooking by name
|
||||
|
||||
Functions you can't name in C++ (file-local statics, private class members, anything not in a header) can be hooked by
|
||||
symbol name instead. You must supply the signature along with the name.
|
||||
|
||||
```cpp
|
||||
DEFINE_HOOK_SYMBOL("daAlink_hookshotAtHitCallBack",
|
||||
void(fopAc_ac_c*, dCcD_GObjInf*, fopAc_ac_c*, dCcD_GObjInf*), HookshotHit);
|
||||
|
||||
mods::hook_add_pre<HookshotHit>(svc_hook, on_hookshot_hit_pre);
|
||||
...
|
||||
HookshotHit::g_orig(link, atObjInf, target, tgObjInf); // call through to the original
|
||||
```
|
||||
|
||||
Class member functions must include `Class*` as the first argument.
|
||||
|
||||
Two spellings work on every platform:
|
||||
|
||||
- **Display names** (`daAlink_c::posMove`, `fapGm_Before`): the qualified name with no parameter list. They carry no
|
||||
signature, so overload sets (and file-local statics sharing a name) return `MOD_CONFLICT`.
|
||||
- **Decorated names** (`_ZN9daAlink_c7posMoveEv` / `?posMove@daAlink_c@@...`): the platform's mangled spelling in
|
||||
dlsym convention (no Mach-O leading underscore). The escape hatch for overloads.
|
||||
|
||||
Installing fails with `MOD_UNAVAILABLE` when it didn't resolve (missing, ambiguous, or no symbol manifest). Unlike
|
||||
`DEFINE_HOOK`, the signature is **not** compiler-checked: a mismatched signature will corrupt the
|
||||
call.
|
||||
|
||||
### Reading and writing arguments
|
||||
|
||||
`args` is an array of pointers to the arguments. For member functions, index 0 is `this`; parameters follow in
|
||||
declaration order.
|
||||
|
||||
```cpp
|
||||
T value = mods::arg<T>(args, n); // copy
|
||||
T& ref = mods::arg_ref<T>(args, n); // read/write reference
|
||||
```
|
||||
|
||||
```cpp
|
||||
DEFINE_HOOK(fopAcM_createItem, CreateItem);
|
||||
|
||||
// fpc_ProcID fopAcM_createItem(..., int itemNo, ...): turn heart drops into green rupees
|
||||
HookAction on_create_item_pre(ModContext*, void* args, void*, void*) {
|
||||
int& itemNo = mods::arg_ref<int>(args, 1);
|
||||
if (itemNo == dItemNo_HEART_e) {
|
||||
itemNo = dItemNo_GREEN_RUPEE_e;
|
||||
}
|
||||
return HOOK_CONTINUE;
|
||||
}
|
||||
|
||||
mods::hook_add_pre<CreateItem>(svc_hook, on_create_item_pre);
|
||||
```
|
||||
|
||||
For reference parameters (e.g. `const cXyz& pos`), `arg_ref<cXyz>` yields a direct reference.
|
||||
|
||||
---
|
||||
|
||||
## Asset Overlays
|
||||
|
||||
Files placed under `overlay/` in the `.dusk` archive override game files at the corresponding path, equivalent to
|
||||
replacing files in the .iso. This requires no code: an archive with just `mod.json` and `overlay/` is a complete mod.
|
||||
|
||||
Files placed under `textures/` register as texture replacements, and act just like the user's general
|
||||
`texture_replacements/` directory: Dolphin-style naming, matched by texture hash
|
||||
(`tex1_{w}x{h}_{texhash}[_{tluthash}]_{fmt}.dds|.png`, `$` as a hash wildcard). Subdirectories are scanned recursively;
|
||||
only the filename needs to match.
|
||||
|
||||
Both mechanisms are tied to the mod's lifecycle: disabling the mod removes its overrides (files revert to the disc
|
||||
contents on their next open; added files stop existing), and reloading serves the new bundle's content. However, game
|
||||
data the engine already read stays as-is until it is loaded again, which may require a scene change or, in the worst
|
||||
case, a full restart. Texture replacements usually take effect immediately.
|
||||
|
||||
If multiple sources replace the same file or texture, the last one wins: runtime registrations override static
|
||||
`textures/` or `overlay/` files, and later-loaded mods override earlier ones. Cross-mod conflicts log warnings.
|
||||
**All** mod-provided texture replacements override the user's `texture_replacements/`.
|
||||
|
||||
To configure overlays and texture replacements at runtime instead, see [OverlayService](#overlayservice-modssvcoverlayh)
|
||||
and [TextureService](#textureservice-modssvctextureh).
|
||||
|
||||
---
|
||||
|
||||
## Runtime Lifecycle
|
||||
|
||||
Mods can be disabled, re-enabled, and reloaded at runtime without restarting the game (the enabled state persists as the
|
||||
`mod.<escaped id>.enabled` config var). Write your mod assuming this happens:
|
||||
|
||||
- **Disable** calls `mod_shutdown`, removes your hooks, services, overlays, and texture replacements (both static and
|
||||
runtime-registered), and unloads your library.
|
||||
- **Enable** and **Reload** load a *fresh copy* of your library, imports are re-resolved, and `mod_initialize` runs
|
||||
again. You never see a second `mod_initialize` on the same image, so just make `mod_shutdown` release anything the
|
||||
loader doesn't manage for you (threads, files, game-side state you mutated).
|
||||
- **Reload** additionally re-reads the `.dusk` from disk, picking up a rebuilt library and changed assets. This is the
|
||||
fast iteration loop during development: rebuild, click Reload.
|
||||
|
||||
**Dependents restart too.** Disabling or reloading a mod that exports services shuts down the mods importing them
|
||||
first (in reverse dependency order) and brings them back afterward. A mod whose *required* provider is disabled stays
|
||||
suspended and resumes automatically when the provider returns. Mods with an *optional* import of a disabled provider
|
||||
restart with that import null.
|
||||
|
||||
**One caution for hooks:** lifecycle changes are applied between frames, which is safe for hooks on functions
|
||||
that return every frame (effectively everything you'd normally hook). Avoid hooking a function that stays on
|
||||
the stack for the whole session (e.g. the outermost main loop); a mod that does cannot be safely unloaded.
|
||||
|
||||
---
|
||||
|
||||
## Error Handling
|
||||
|
||||
Service calls report failure through `ModResult` return values (`MOD_OK`, `MOD_UNAVAILABLE`,
|
||||
`MOD_INVALID_ARGUMENT`, ...). Lifecycle exports additionally receive a `ModError*`: fill it (e.g. with
|
||||
`mods::set_error(error, code, "message")`) and return the code, and the loader disables the mod and shows the
|
||||
message to the user.
|
||||
|
||||
```cpp
|
||||
MOD_EXPORT ModResult mod_initialize(ModError* error) {
|
||||
if (!load_my_data()) {
|
||||
return mods::set_error(error, MOD_ERROR, "failed to load data");
|
||||
}
|
||||
return MOD_OK;
|
||||
}
|
||||
```
|
||||
|
||||
Throwing exceptions out of lifecycle functions also disables the mod (they are caught by the loader), but prefer
|
||||
explicit results.
|
||||
|
||||
---
|
||||
|
||||
## Advanced
|
||||
|
||||
### Exporting Services
|
||||
|
||||
Mods may export services of their own, permitting framework mods and cross-mod integration. Define the interface in a
|
||||
header both mods share:
|
||||
|
||||
```cpp
|
||||
// my_mod_api.h
|
||||
#include "mods/api.h"
|
||||
|
||||
#define MY_MOD_SERVICE_ID "com.example.my_mod.api"
|
||||
#define MY_MOD_SERVICE_MAJOR 1u
|
||||
#define MY_MOD_SERVICE_MINOR 0u
|
||||
|
||||
typedef struct MyModService {
|
||||
ServiceHeader header;
|
||||
ModResult (*do_thing)(ModContext* ctx, int value);
|
||||
} MyModService;
|
||||
|
||||
#ifdef __cplusplus
|
||||
#include "mods/service.hpp"
|
||||
template <>
|
||||
struct mods::ServiceTraits<MyModService> {
|
||||
static constexpr const char* id = MY_MOD_SERVICE_ID;
|
||||
static constexpr uint16_t major_version = MY_MOD_SERVICE_MAJOR;
|
||||
static constexpr uint16_t minor_version = MY_MOD_SERVICE_MINOR;
|
||||
};
|
||||
#endif
|
||||
```
|
||||
|
||||
**Provider:**
|
||||
|
||||
```cpp
|
||||
ModResult do_thing(ModContext* ctx, int value) { ... }
|
||||
|
||||
constexpr MyModService g_service{
|
||||
.header = SERVICE_HEADER(MyModService, MY_MOD_SERVICE_MAJOR, MY_MOD_SERVICE_MINOR),
|
||||
.do_thing = do_thing,
|
||||
};
|
||||
EXPORT_SERVICE(g_service);
|
||||
```
|
||||
|
||||
**Consumer:**
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(MyModService, svc_my_mod);
|
||||
// or IMPORT_OPTIONAL_SERVICE if the dependency is optional
|
||||
|
||||
svc_my_mod->do_thing(mod_ctx, 42);
|
||||
```
|
||||
|
||||
The loader registers all exports before resolving any imports, so declaration order between mods doesn't matter. Note
|
||||
that the `ctx` a provider receives identifies the *calling* mod.
|
||||
|
||||
#### Dependencies between mods
|
||||
|
||||
Service imports are also dependency declarations: the loader initializes mods in dependency order, so by the time your
|
||||
`mod_initialize` runs, every mod you import services from (required *or* optional) has already finished its own
|
||||
`mod_initialize`. This includes deferred services: a service the provider publishes during its initialization resolves
|
||||
into your import slot just like a static export.
|
||||
|
||||
Consequences of that contract:
|
||||
|
||||
- If a provider fails to load, every mod that *requires* one of its services is disabled too, with an error naming the
|
||||
provider. Optional imports of a failed provider simply resolve to `NULL`.
|
||||
- Mods whose **required** imports form a cycle all fail to load. If the cycle runs through an **optional** import, the
|
||||
loader breaks it there: the optional import still resolves, but its provider may not be initialized yet when you run.
|
||||
- `svc_host->get_service(...)` is outside this system. It sees whatever is published at call time and gives no
|
||||
initialization-order guarantee, which also makes it the escape hatch for intentionally cyclic designs.
|
||||
|
||||
Mods shut down in reverse initialization order, so services you import remain safe to call from `mod_shutdown`.
|
||||
|
||||
Rules for providers:
|
||||
|
||||
- Service IDs are global and use reverse-DNS names (e.g. `com.mydomain.mod.service`)
|
||||
- Every function pointer covered by your declared minor version must be populated.
|
||||
- Within a major version, only append fields; never reorder, remove, or repurpose them. Breaking changes require a major
|
||||
bump (which is, in effect, a new service).
|
||||
- Only one provider per `(id, major)` pair may be registered; duplicates are load errors.
|
||||
|
||||
For services whose construction can't happen at static-init time, declare the export with `EXPORT_DEFERRED_SERVICE(...)`
|
||||
and publish the pointer later via `svc_host->publish_service(...)`. Consumers can fetch services dynamically with
|
||||
`svc_host->get_service(...)`; prefer manifest imports whenever possible, since they give the loader dependency
|
||||
information and fail fast with good errors.
|
||||
|
||||
### Native Runtime Libraries
|
||||
|
||||
`RUNTIME_LIBRARIES` passed to `add_mod` are packaged beside the mod's native module in `lib/<platform>/`. Dusklight
|
||||
extracts the whole directory before loading the mod, so libraries linked by the mod resolve normally. The SDK links the
|
||||
mod itself with `$ORIGIN` on Linux and `@loader_path` on Apple platforms; runtime libraries with their own non-system
|
||||
dependencies must also be built with origin-relative lookup paths. On Windows, Dusklight uses an isolated DLL search
|
||||
rooted at this directory.
|
||||
|
||||
```cmake
|
||||
add_mod(my_mod
|
||||
SOURCES src/mod.cpp
|
||||
MOD_JSON mod.json
|
||||
RUNTIME_LIBRARIES "${VENDOR_RUNTIME_LIBRARY}")
|
||||
```
|
||||
|
||||
SDKs that load plugins by directory can pass them the absolute runtime path from the current HostService:
|
||||
|
||||
```cpp
|
||||
IMPORT_SERVICE(HostService, svc_host);
|
||||
|
||||
const char* nativeDir = svc_host->native_dir(mod_ctx); // read-only
|
||||
```
|
||||
|
||||
Libraries loaded explicitly by the mod remain its responsibility: stop their threads and unload them during
|
||||
`mod_shutdown`. Do not write into `native_dir`; use `mod_dir` for writable state. Native library namespaces are
|
||||
process-wide on some platforms, so two mods cannot safely assume that incompatible libraries with the same filename
|
||||
will remain isolated.
|
||||
Vendored
+1
-1
Submodule extern/aurora updated: f00825d9f5...2bbb1229a9
+100
-56
@@ -246,18 +246,6 @@ set(DOLZEL_FILES
|
||||
if(DEBUG)
|
||||
list(APPEND DOLZEL_FILES src/d/d_event_debug.cpp)
|
||||
endif(DEBUG)
|
||||
if (DUSK_TPHD)
|
||||
list(APPEND DOLZEL_FILES
|
||||
src/dusk/tphd/TphdPack.hpp
|
||||
src/dusk/tphd/TphdPack.cpp
|
||||
src/dusk/tphd/GtxParser.hpp
|
||||
src/dusk/tphd/GtxParser.cpp
|
||||
src/dusk/tphd/AddrLib.hpp
|
||||
src/dusk/tphd/AddrLib.cpp
|
||||
src/dusk/tphd/HdAssetLayer.hpp
|
||||
src/dusk/tphd/HdAssetLayer.cpp
|
||||
)
|
||||
endif(DUSK_TPHD)
|
||||
|
||||
set(Z2AUDIOLIB_FILES
|
||||
src/Z2AudioLib/Z2Calc.cpp
|
||||
@@ -1423,58 +1411,103 @@ set(DOLPHIN_FILES
|
||||
)
|
||||
|
||||
set(DUSK_FILES
|
||||
include/dusk/action_bindings.h
|
||||
include/dusk/endian_gx.hpp
|
||||
include/dusk/config.hpp
|
||||
include/dusk/dvd_asset.hpp
|
||||
include/dusk/scope_guard.hpp
|
||||
src/dusk/dvd_asset.cpp
|
||||
include/helpers/batch.hpp
|
||||
include/helpers/endian_gx.hpp
|
||||
src/d/actor/d_a_alink_dusk.cpp
|
||||
src/dusk/OSContext.cpp
|
||||
src/dusk/OSMutex.cpp
|
||||
src/dusk/OSReport.cpp
|
||||
src/dusk/OSThread.cpp
|
||||
src/dusk/achievements.cpp
|
||||
src/dusk/action_bindings.cpp
|
||||
src/dusk/action_bindings.h
|
||||
src/dusk/android_frame_rate.cpp
|
||||
src/dusk/android_frame_rate.hpp
|
||||
src/dusk/asserts.cpp
|
||||
src/dusk/autosave.cpp
|
||||
src/dusk/config.cpp
|
||||
src/dusk/config.hpp
|
||||
src/dusk/crash_handler.cpp
|
||||
src/dusk/crash_reporting.cpp
|
||||
src/dusk/data.cpp
|
||||
src/dusk/data.hpp
|
||||
src/dusk/endian.cpp
|
||||
src/dusk/discord.cpp
|
||||
src/dusk/discord.hpp
|
||||
src/dusk/discord_presence.cpp
|
||||
src/dusk/dvd_asset.cpp
|
||||
src/dusk/dvd_asset.hpp
|
||||
src/dusk/extras.c
|
||||
src/dusk/file_select.cpp
|
||||
src/dusk/file_select.hpp
|
||||
src/dusk/frame_interpolation.cpp
|
||||
src/dusk/game_clock.cpp
|
||||
src/dusk/gamepad_color.cpp
|
||||
src/dusk/globals.cpp
|
||||
src/dusk/gyro.cpp
|
||||
src/dusk/gamepad_color.cpp
|
||||
src/dusk/autosave.cpp
|
||||
src/dusk/http/http.hpp
|
||||
src/dusk/io.cpp
|
||||
src/dusk/layout.cpp
|
||||
src/dusk/logging.cpp
|
||||
src/dusk/settings.cpp
|
||||
src/dusk/speedrun.cpp
|
||||
src/dusk/string.cpp
|
||||
src/dusk/stubs.cpp
|
||||
src/dusk/update_check.cpp
|
||||
src/dusk/update_check.hpp
|
||||
#src/dusk/m_Do_ext_dusk.cpp
|
||||
src/dusk/imgui/ImGuiConfig.hpp
|
||||
src/dusk/imgui/ImGuiConsole.hpp
|
||||
src/dusk/imgui/ImGuiConsole.cpp
|
||||
src/dusk/imgui/ImGuiEngine.cpp
|
||||
src/dusk/imgui/ImGuiEngine.hpp
|
||||
src/dusk/imgui/ImGuiActorSpawner.cpp
|
||||
src/dusk/imgui/ImGuiBloomWindow.cpp
|
||||
src/dusk/imgui/ImGuiBloomWindow.hpp
|
||||
src/dusk/imgui/ImGuiCameraOverlay.cpp
|
||||
src/dusk/imgui/ImGuiConfig.hpp
|
||||
src/dusk/imgui/ImGuiConsole.cpp
|
||||
src/dusk/imgui/ImGuiConsole.hpp
|
||||
src/dusk/imgui/ImGuiControllerOverlay.cpp
|
||||
src/dusk/imgui/ImGuiEngine.cpp
|
||||
src/dusk/imgui/ImGuiEngine.hpp
|
||||
src/dusk/imgui/ImGuiHeapOverlay.cpp
|
||||
src/dusk/imgui/ImGuiMenuTools.cpp
|
||||
src/dusk/imgui/ImGuiMenuTools.hpp
|
||||
src/dusk/imgui/ImGuiActorSpawner.cpp
|
||||
src/dusk/imgui/ImGuiProcessOverlay.cpp
|
||||
src/dusk/imgui/ImGuiCameraOverlay.cpp
|
||||
src/dusk/imgui/ImGuiHeapOverlay.cpp
|
||||
src/dusk/imgui/ImGuiControllerOverlay.cpp
|
||||
src/dusk/imgui/ImGuiStubLog.cpp
|
||||
src/dusk/imgui/ImGuiSaveEditor.cpp
|
||||
src/dusk/imgui/ImGuiStateShare.hpp
|
||||
src/dusk/imgui/ImGuiStateShare.cpp
|
||||
src/dusk/imgui/ImGuiStateShare.hpp
|
||||
src/dusk/imgui/ImGuiStubLog.cpp
|
||||
src/dusk/io.cpp
|
||||
src/dusk/iso_validate.cpp
|
||||
src/dusk/layout.cpp
|
||||
src/dusk/livesplit.cpp
|
||||
src/dusk/logging.cpp
|
||||
src/dusk/menu_pointer.cpp
|
||||
src/dusk/menu_pointer.h
|
||||
src/dusk/mods/loader/bundle_disk.cpp
|
||||
src/dusk/mods/loader/bundle_zip.cpp
|
||||
src/dusk/mods/loader/context.cpp
|
||||
src/dusk/mods/loader/depgraph.cpp
|
||||
src/dusk/mods/loader/depgraph.hpp
|
||||
src/dusk/mods/loader/loader.cpp
|
||||
src/dusk/mods/loader/loader.hpp
|
||||
src/dusk/mods/loader/native_module.cpp
|
||||
src/dusk/mods/loader/native_module.hpp
|
||||
src/dusk/mods/loader/prepatch.cpp
|
||||
src/dusk/mods/loader/prepatch.hpp
|
||||
src/dusk/mods/log_buffer.cpp
|
||||
src/dusk/mods/log_buffer.hpp
|
||||
src/dusk/mods/manifest.cpp
|
||||
src/dusk/mods/manifest.hpp
|
||||
src/dusk/mods/svc/camera.cpp
|
||||
src/dusk/mods/svc/config.cpp
|
||||
src/dusk/mods/svc/config.hpp
|
||||
src/dusk/mods/svc/game.cpp
|
||||
src/dusk/mods/svc/gfx.cpp
|
||||
src/dusk/mods/svc/hook.cpp
|
||||
src/dusk/mods/svc/host.cpp
|
||||
src/dusk/mods/svc/log.cpp
|
||||
src/dusk/mods/svc/overlay.cpp
|
||||
src/dusk/mods/svc/registry.cpp
|
||||
src/dusk/mods/svc/registry.hpp
|
||||
src/dusk/mods/svc/resource.cpp
|
||||
src/dusk/mods/svc/texture.cpp
|
||||
src/dusk/mods/svc/ui.cpp
|
||||
src/dusk/mods/svc/ui.hpp
|
||||
src/dusk/mouse.cpp
|
||||
src/dusk/scope_guard.hpp
|
||||
src/dusk/settings.cpp
|
||||
src/dusk/speedrun.cpp
|
||||
src/dusk/stubs.cpp
|
||||
src/dusk/texture_replacements.cpp
|
||||
src/dusk/texture_replacements.hpp
|
||||
src/dusk/touch_camera.cpp
|
||||
src/dusk/ui/achievements.cpp
|
||||
src/dusk/ui/achievements.hpp
|
||||
src/dusk/ui/bool_button.cpp
|
||||
@@ -1485,6 +1518,7 @@ set(DUSK_FILES
|
||||
src/dusk/ui/component.hpp
|
||||
src/dusk/ui/controller_config.cpp
|
||||
src/dusk/ui/controller_config.hpp
|
||||
src/dusk/ui/controls.hpp
|
||||
src/dusk/ui/document.cpp
|
||||
src/dusk/ui/document.hpp
|
||||
src/dusk/ui/editor.cpp
|
||||
@@ -1493,10 +1527,22 @@ set(DUSK_FILES
|
||||
src/dusk/ui/event.hpp
|
||||
src/dusk/ui/graphics_tuner.cpp
|
||||
src/dusk/ui/graphics_tuner.hpp
|
||||
src/dusk/ui/icon_provider.cpp
|
||||
src/dusk/ui/icon_provider.hpp
|
||||
src/dusk/ui/input.cpp
|
||||
src/dusk/ui/input.hpp
|
||||
src/dusk/ui/logs_window.cpp
|
||||
src/dusk/ui/logs_window.hpp
|
||||
src/dusk/ui/menu_bar.cpp
|
||||
src/dusk/ui/menu_bar.hpp
|
||||
src/dusk/ui/mod_texture_provider.cpp
|
||||
src/dusk/ui/mod_texture_provider.hpp
|
||||
src/dusk/ui/mod_window.cpp
|
||||
src/dusk/ui/mod_window.hpp
|
||||
src/dusk/ui/modal.cpp
|
||||
src/dusk/ui/modal.hpp
|
||||
src/dusk/ui/mods_window.cpp
|
||||
src/dusk/ui/mods_window.hpp
|
||||
src/dusk/ui/nav_types.hpp
|
||||
src/dusk/ui/number_button.cpp
|
||||
src/dusk/ui/number_button.hpp
|
||||
@@ -1504,8 +1550,6 @@ set(DUSK_FILES
|
||||
src/dusk/ui/overlay.hpp
|
||||
src/dusk/ui/pane.cpp
|
||||
src/dusk/ui/pane.hpp
|
||||
src/dusk/ui/menu_bar.cpp
|
||||
src/dusk/ui/menu_bar.hpp
|
||||
src/dusk/ui/prelaunch.cpp
|
||||
src/dusk/ui/prelaunch.hpp
|
||||
src/dusk/ui/preset.cpp
|
||||
@@ -1520,25 +1564,25 @@ set(DUSK_FILES
|
||||
src/dusk/ui/string_button.hpp
|
||||
src/dusk/ui/tab_bar.cpp
|
||||
src/dusk/ui/tab_bar.hpp
|
||||
src/dusk/ui/touch_controls.cpp
|
||||
src/dusk/ui/touch_controls.hpp
|
||||
src/dusk/ui/touch_controls_common.cpp
|
||||
src/dusk/ui/touch_controls_common.hpp
|
||||
src/dusk/ui/touch_controls_editor.cpp
|
||||
src/dusk/ui/touch_controls_editor.hpp
|
||||
src/dusk/ui/ui.cpp
|
||||
src/dusk/ui/ui.hpp
|
||||
src/dusk/ui/warp.cpp
|
||||
src/dusk/ui/warp.hpp
|
||||
src/dusk/ui/window.cpp
|
||||
src/dusk/ui/window.hpp
|
||||
src/dusk/achievements.cpp
|
||||
src/dusk/iso_validate.cpp
|
||||
src/dusk/livesplit.cpp
|
||||
src/dusk/offset_ptr.cpp
|
||||
src/dusk/OSContext.cpp
|
||||
src/dusk/OSReport.cpp
|
||||
src/dusk/OSThread.cpp
|
||||
src/dusk/OSMutex.cpp
|
||||
src/dusk/discord.cpp
|
||||
src/dusk/discord.hpp
|
||||
src/dusk/discord_presence.cpp
|
||||
src/dusk/update_check.cpp
|
||||
src/dusk/update_check.hpp
|
||||
src/dusk/version.cpp
|
||||
src/dusk/action_bindings.cpp
|
||||
src/helpers/batch.cpp
|
||||
src/helpers/endian.cpp
|
||||
src/helpers/offset_ptr.cpp
|
||||
src/helpers/string.cpp
|
||||
)
|
||||
|
||||
set(DUSK_HTTP_BACKEND_FILES
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
From f69d29614644f9963f5cb3f828b58575d60a1c5a Mon Sep 17 00:00:00 2001
|
||||
From: Joshua Trees <gh@jtrees.io>
|
||||
Date: Thu, 4 Jun 2026 01:04:04 +0100
|
||||
Subject: [PATCH] fix cmake paths
|
||||
|
||||
---
|
||||
cmake/nodConfig.cmake.in | 6 +++---
|
||||
1 file changed, 3 insertions(+), 3 deletions(-)
|
||||
|
||||
diff --git a/cmake/nodConfig.cmake.in b/cmake/nodConfig.cmake.in
|
||||
index 0969382..2a24a88 100644
|
||||
--- a/cmake/nodConfig.cmake.in
|
||||
+++ b/cmake/nodConfig.cmake.in
|
||||
@@ -1,12 +1,12 @@
|
||||
@PACKAGE_INIT@
|
||||
|
||||
-set(_nod_libdir "${PACKAGE_PREFIX_DIR}/@CMAKE_INSTALL_LIBDIR@")
|
||||
-set(_nod_incdir "${PACKAGE_PREFIX_DIR}/@CMAKE_INSTALL_INCLUDEDIR@")
|
||||
+set(_nod_libdir "@CMAKE_INSTALL_FULL_LIBDIR@")
|
||||
+set(_nod_incdir "@CMAKE_INSTALL_FULL_INCLUDEDIR@")
|
||||
|
||||
if (NOT TARGET nod::nod_shared AND NOT TARGET nod::nod_static)
|
||||
# Shared library
|
||||
if (WIN32)
|
||||
- set(_nod_dll "${PACKAGE_PREFIX_DIR}/@CMAKE_INSTALL_BINDIR@/${CMAKE_SHARED_LIBRARY_PREFIX}nod${CMAKE_SHARED_LIBRARY_SUFFIX}")
|
||||
+ set(_nod_dll "@CMAKE_INSTALL_FULL_BINDIR@/${CMAKE_SHARED_LIBRARY_PREFIX}nod${CMAKE_SHARED_LIBRARY_SUFFIX}")
|
||||
set(_nod_implib "${_nod_libdir}/${CMAKE_IMPORT_LIBRARY_PREFIX}nod${CMAKE_IMPORT_LIBRARY_SUFFIX}")
|
||||
if (EXISTS "${_nod_dll}")
|
||||
add_library(nod::nod_shared SHARED IMPORTED)
|
||||
--
|
||||
2.53.0
|
||||
|
||||
@@ -16,37 +16,37 @@
|
||||
];
|
||||
forAllSystems = lib.genAttrs supportedSystems;
|
||||
|
||||
dawnVersion = "v20260423.175430";
|
||||
nodVersion = "v2.0.0-alpha.8";
|
||||
dawnVersion = "v20260618.032059";
|
||||
nodVersion = "v2.0.0-alpha.10";
|
||||
versionSuffix = "nix-" + (self.shortRev or self.dirtyShortRev or "dirty");
|
||||
|
||||
dawnInfo = {
|
||||
"x86_64-linux" = {
|
||||
triple = "linux-x86_64";
|
||||
hash = "sha256-HXfKTLHtMPwupnFnaflCARtXVPuS/0PoCePXidjE5xs=";
|
||||
hash = "sha256-GFSd573b+VQx/VmFdNQgWDd0V9ayQlcw0Zuopke12ak=";
|
||||
};
|
||||
"aarch64-linux" = {
|
||||
triple = "linux-aarch64";
|
||||
hash = "sha256-34yyFpfqBZUwoFXQ41F0AwAU78FaNihOSY0oriwn6B0=";
|
||||
hash = "sha256-ZaoP7BAjBMnfAv2/AMRi3FNH2ZtyqASCSFyU/oB2Mzg=";
|
||||
};
|
||||
"aarch64-darwin" = {
|
||||
triple = "darwin-arm64";
|
||||
hash = "sha256-eQnzrBp6gjiBek1VYQ9A5W13ClYWrDDKjIqv/7eNTR4=";
|
||||
hash = "sha256-HT+qtlLaSHyoXPrUcXgcTGa877X5YfzbxRD4bJb7i1Y=";
|
||||
};
|
||||
"x86_64-darwin" = {
|
||||
triple = "darwin-x86_64";
|
||||
hash = "sha256-QGWiGdxiI9kci3NPXH6QFFirxn16851zB/w3jqhIBJ4=";
|
||||
hash = "sha256-cUNaCbA7rlKSukDVKGaVEVw0Zt1+mSbaHbmUCMvMVWc=";
|
||||
};
|
||||
};
|
||||
|
||||
nodPrebuiltInfo = {
|
||||
"x86_64-linux" = {
|
||||
triple = "linux-x86_64";
|
||||
hash = "sha256-mUqvLsbsqaZ+HAjMmHYPYO+MgtanGRTw7Gzn5uXR5rE=";
|
||||
hash = "sha256-FVQWECVA2gWdc+n5OQ/Tvwn8z0qdgjSd1WlFt5HKOec=";
|
||||
};
|
||||
"aarch64-darwin" = {
|
||||
triple = "macos-arm64";
|
||||
hash = "sha256-UPy1ywCcv0K6VJOU3uUelJuUdBh3UNaPRlyP5LOBeDw=";
|
||||
hash = "sha256-8ZEejxksVgShNKUVRCBYaLOp9x/qOC9pAeVrElQUGUk=";
|
||||
};
|
||||
};
|
||||
|
||||
@@ -57,15 +57,25 @@
|
||||
inherit (pkgs.stdenv.hostPlatform) isDarwin;
|
||||
hasNodPrebuilt = nodPrebuiltInfo ? ${system};
|
||||
|
||||
aurora = pkgs.fetchFromGitHub {
|
||||
owner = "encounter";
|
||||
repo = "aurora";
|
||||
rev = "10006618ee493f248b8597e4dfa1d2871d76a1d9";
|
||||
hash = "sha256-lY2xuVyB7aPJ9+2wwLRB3F5U/BuPSxdSpegdG+qNd9o=";
|
||||
};
|
||||
aurora = builtins.pathExists "${self}/extern/aurora/CMakeLists.txt";
|
||||
needSubmodules = ''
|
||||
dusklight: The aurora submodule is not vendored. Add submodules=1 to build.
|
||||
|
||||
As a flake input:
|
||||
|
||||
dusklight.url = "git+https://github.com/TwilitRealm/dusklight?ref=main&submodules=1";
|
||||
|
||||
nix command:
|
||||
|
||||
nix run 'git+https://github.com/TwilitRealm/dusklight?submodules=1'
|
||||
|
||||
Local checkout:
|
||||
|
||||
nix run '.?submodules=1#dusklight'
|
||||
'';
|
||||
|
||||
dawn = pkgs.fetchzip {
|
||||
url = "https://github.com/encounter/dawn-build/releases/download/${dawnVersion}/dawn-${dawnInfo.${system}.triple}.tar.gz";
|
||||
url = "https://github.com/encounter/dawn/releases/download/${dawnVersion}/dawn-${dawnInfo.${system}.triple}.tar.gz";
|
||||
hash = dawnInfo.${system}.hash;
|
||||
stripRoot = false;
|
||||
};
|
||||
@@ -84,8 +94,9 @@
|
||||
owner = "encounter";
|
||||
repo = "nod";
|
||||
rev = nodVersion;
|
||||
hash = "sha256-+zrtVzjo0+X/6uMcNUn1+FaSR+jOhrcQSDNBFjw0NDs=";
|
||||
hash = "sha256-r8qDlOVxv5iKiFjJQrcBuL9HVoOM3yEjRVnQIMqaICs=";
|
||||
};
|
||||
patches = [ ./fix-cmake-paths.patch ];
|
||||
cargoDeps = pkgs.rustPlatform.importCargoLock {
|
||||
lockFile = "${finalAttrs.src}/Cargo.lock";
|
||||
};
|
||||
@@ -127,15 +138,15 @@
|
||||
NOD_PREBUILT = nod;
|
||||
CXXOPTS = pkgs.cxxopts.src;
|
||||
JSON = pkgs.nlohmann_json.src;
|
||||
XXHASH = pkgs.xxHash.src;
|
||||
XXHASH = pkgs.xxhash.src;
|
||||
ZSTD = pkgs.zstd.src;
|
||||
FMT = pkgs.fetchzip {
|
||||
url = "https://github.com/fmtlib/fmt/archive/refs/tags/11.1.4.tar.gz";
|
||||
hash = "sha256-sUbxlYi/Aupaox3JjWFqXIjcaQa0LFjclQAOleT+FRA=";
|
||||
url = "https://github.com/fmtlib/fmt/archive/refs/tags/12.1.0.tar.gz";
|
||||
hash = "sha256-ZmI1Dv0ZabPlxa02OpERI47jp7zFfjpeWCy1WyuPYZ0=";
|
||||
};
|
||||
TRACY = pkgs.fetchzip {
|
||||
url = "https://github.com/wolfpld/tracy/archive/a64b9a20294d59421a2f57aeca3c6383d8c48169.tar.gz";
|
||||
hash = "sha256-hbNGOsGeyGSvCJ2No8RkwOib1lX2on3vNZSzyVkZdXw=";
|
||||
url = "https://github.com/wolfpld/tracy/archive/6789e7d6f9a65ec98926b602097a33a9676d2606.tar.gz";
|
||||
hash = "sha256-Xxyd7G/mnXEPpN+ehmwl0AkAhS3CwObpJNDgcqbdUJg=";
|
||||
};
|
||||
IMGUI = pkgs.fetchFromGitHub {
|
||||
owner = "ocornut";
|
||||
@@ -153,119 +164,126 @@
|
||||
};
|
||||
};
|
||||
|
||||
dusklight = pkgs.stdenv.mkDerivation {
|
||||
pname = "dusklight";
|
||||
version = versionSuffix;
|
||||
src = ./.;
|
||||
dusklight =
|
||||
if !aurora then
|
||||
throw needSubmodules
|
||||
else
|
||||
pkgs.stdenv.mkDerivation {
|
||||
pname = "dusklight";
|
||||
version = versionSuffix;
|
||||
src = ./.;
|
||||
|
||||
postUnpack = ''
|
||||
chmod -R u+w "$sourceRoot"
|
||||
rm -rf "$sourceRoot/extern/aurora"
|
||||
mkdir -p "$sourceRoot/extern"
|
||||
cp -r ${aurora} "$sourceRoot/extern/aurora"
|
||||
chmod -R u+w "$sourceRoot/extern/aurora"
|
||||
substituteInPlace "$sourceRoot/extern/aurora/CMakeLists.txt" \
|
||||
--replace-warn "add_subdirectory(tests)" ""
|
||||
'';
|
||||
|
||||
nativeBuildInputs = [
|
||||
pkgs.cmake
|
||||
pkgs.ninja
|
||||
pkgs.pkg-config
|
||||
pkgs.python3
|
||||
pkgs.python3Packages.markupsafe
|
||||
]
|
||||
++ lib.optionals (!isDarwin) [ pkgs.autoPatchelfHook ];
|
||||
|
||||
buildInputs = [
|
||||
pkgs.sdl3
|
||||
pkgs.freetype
|
||||
pkgs.zstd
|
||||
pkgs.cxxopts
|
||||
pkgs.nlohmann_json
|
||||
pkgs.xxHash
|
||||
pkgs.abseil-cpp
|
||||
pkgs.zlib
|
||||
pkgs.libpng
|
||||
pkgs.libjpeg_turbo
|
||||
pkgs.curl
|
||||
pkgs.openssl
|
||||
]
|
||||
++ lib.optionals isDarwin [
|
||||
pkgs.apple-sdk_15
|
||||
pkgs.libiconv
|
||||
]
|
||||
++ lib.optionals (!isDarwin) [
|
||||
pkgs.libGL
|
||||
pkgs.libGLU
|
||||
pkgs.libglvnd
|
||||
pkgs.vulkan-loader
|
||||
pkgs.libX11
|
||||
pkgs.libxcb
|
||||
pkgs.libXcursor
|
||||
pkgs.libxi
|
||||
pkgs.libxrandr
|
||||
pkgs.libxscrnsaver
|
||||
pkgs.libxtst
|
||||
pkgs.libxinerama
|
||||
pkgs.libxkbcommon
|
||||
pkgs.wayland
|
||||
pkgs.libdecor
|
||||
pkgs.alsa-lib
|
||||
pkgs.libpulseaudio
|
||||
pkgs.pipewire
|
||||
pkgs.dbus
|
||||
pkgs.udev
|
||||
pkgs.libusb1
|
||||
pkgs.libunwind
|
||||
pkgs.gtk3
|
||||
];
|
||||
|
||||
cmakeBuildType = "RelWithDebInfo";
|
||||
ninjaFlags = [ "dusklight" ];
|
||||
|
||||
cmakeFlags = [
|
||||
"-DDUSK_VERSION_OVERRIDE=${versionSuffix}"
|
||||
"-DFETCHCONTENT_FULLY_DISCONNECTED=ON"
|
||||
"-DAURORA_DAWN_PROVIDER=package"
|
||||
"-DAURORA_DAWN_LINKAGE=static"
|
||||
"-DAURORA_NOD_PROVIDER=package"
|
||||
"-DAURORA_NOD_LINKAGE=static"
|
||||
"-DAURORA_SDL3_PROVIDER=system"
|
||||
]
|
||||
++ lib.mapAttrsToList (key: src: "-DFETCHCONTENT_SOURCE_DIR_${key}=${src}") fetchContentDirs;
|
||||
|
||||
installPhase =
|
||||
if isDarwin then
|
||||
''
|
||||
runHook preInstall
|
||||
mkdir -p "$out/Applications"
|
||||
cp -r Dusklight.app "$out/Applications/Dusklight.app"
|
||||
runHook postInstall
|
||||
''
|
||||
else
|
||||
''
|
||||
runHook preInstall
|
||||
install -Dm755 dusklight "$out/bin/dusklight"
|
||||
cp -r "$src/res" "$out/bin/res"
|
||||
install -Dm644 "$src/platforms/freedesktop/dev.twilitrealm.dusk.desktop" \
|
||||
"$out/share/applications/dev.twilitrealm.dusk.desktop"
|
||||
for size in 16 32 48 64 128 256 512 1024; do
|
||||
install -Dm644 "$src/platforms/freedesktop/''${size}x''${size}/apps/dev.twilitrealm.dusk.png" \
|
||||
"$out/share/icons/hicolor/''${size}x''${size}/apps/dev.twilitrealm.dusk.png"
|
||||
done
|
||||
runHook postInstall
|
||||
postUnpack = ''
|
||||
chmod -R u+w "$sourceRoot"
|
||||
substituteInPlace "$sourceRoot/extern/aurora/CMakeLists.txt" \
|
||||
--replace-warn "add_subdirectory(tests)" ""
|
||||
'';
|
||||
|
||||
dontStrip = true;
|
||||
nativeBuildInputs = [
|
||||
pkgs.cmake
|
||||
pkgs.ninja
|
||||
pkgs.pkg-config
|
||||
pkgs.python3
|
||||
pkgs.python3Packages.markupsafe
|
||||
]
|
||||
++ lib.optionals (!isDarwin) [ pkgs.autoPatchelfHook ];
|
||||
|
||||
meta = {
|
||||
description = "Dusklight — native PC port of the Twilight Princess decompilation";
|
||||
homepage = "https://github.com/zeldaret/tp";
|
||||
platforms = supportedSystems;
|
||||
mainProgram = "dusklight";
|
||||
};
|
||||
};
|
||||
buildInputs = [
|
||||
pkgs.sdl3
|
||||
pkgs.freetype
|
||||
pkgs.zstd
|
||||
pkgs.cxxopts
|
||||
pkgs.nlohmann_json
|
||||
pkgs.xxhash
|
||||
pkgs.abseil-cpp
|
||||
pkgs.zlib
|
||||
pkgs.libpng
|
||||
pkgs.libjpeg_turbo
|
||||
pkgs.curl
|
||||
pkgs.openssl
|
||||
]
|
||||
++ lib.optionals isDarwin [
|
||||
pkgs.apple-sdk_15
|
||||
pkgs.libiconv
|
||||
]
|
||||
++ lib.optionals (!isDarwin) [
|
||||
pkgs.libGL
|
||||
pkgs.libGLU
|
||||
pkgs.libglvnd
|
||||
pkgs.vulkan-loader
|
||||
pkgs.libX11
|
||||
pkgs.libxcb
|
||||
pkgs.libXcursor
|
||||
pkgs.libxi
|
||||
pkgs.libxrandr
|
||||
pkgs.libxscrnsaver
|
||||
pkgs.libxtst
|
||||
pkgs.libxinerama
|
||||
pkgs.libxkbcommon
|
||||
pkgs.wayland
|
||||
pkgs.libdecor
|
||||
pkgs.alsa-lib
|
||||
pkgs.libpulseaudio
|
||||
pkgs.pipewire
|
||||
pkgs.dbus
|
||||
pkgs.udev
|
||||
pkgs.libusb1
|
||||
pkgs.libunwind
|
||||
pkgs.gtk3
|
||||
nod
|
||||
];
|
||||
|
||||
cmakeBuildType = "RelWithDebInfo";
|
||||
ninjaFlags = [ "dusklight" ];
|
||||
|
||||
cmakeFlags = [
|
||||
"-DDUSK_VERSION_OVERRIDE=${versionSuffix}"
|
||||
"-DFETCHCONTENT_FULLY_DISCONNECTED=ON"
|
||||
"-DAURORA_DAWN_PROVIDER=package"
|
||||
"-DAURORA_DAWN_LINKAGE=static"
|
||||
"-DAURORA_NOD_PROVIDER=system"
|
||||
"-DAURORA_SDL3_PROVIDER=system"
|
||||
"-DBUILD_SHARED_LIBS=OFF"
|
||||
]
|
||||
++ lib.mapAttrsToList (key: src: "-DFETCHCONTENT_SOURCE_DIR_${key}=${src}") fetchContentDirs;
|
||||
|
||||
installPhase =
|
||||
if isDarwin then
|
||||
''
|
||||
runHook preInstall
|
||||
mkdir -p "$out/Applications"
|
||||
cp -r Dusklight.app "$out/Applications/Dusklight.app"
|
||||
runHook postInstall
|
||||
''
|
||||
else
|
||||
''
|
||||
runHook preInstall
|
||||
install -Dm755 dusklight "$out/bin/dusklight"
|
||||
cp -r "$src/res" "$out/bin/res"
|
||||
install -Dm644 "$src/platforms/freedesktop/dev.twilitrealm.dusk.desktop" \
|
||||
"$out/share/applications/dev.twilitrealm.dusk.desktop"
|
||||
for size in 16 32 48 64 128 256 512 1024; do
|
||||
install -Dm644 "$src/platforms/freedesktop/''${size}x''${size}/apps/dev.twilitrealm.dusk.png" \
|
||||
"$out/share/icons/hicolor/''${size}x''${size}/apps/dev.twilitrealm.dusk.png"
|
||||
done
|
||||
runHook postInstall
|
||||
'';
|
||||
|
||||
postFixup = lib.optionalString (!isDarwin) ''
|
||||
patchelf \
|
||||
--add-needed "${pkgs.vulkan-loader}/lib/libvulkan.so" \
|
||||
$out/bin/dusklight
|
||||
'';
|
||||
|
||||
dontStrip = true;
|
||||
|
||||
meta = {
|
||||
description = "Dusklight — native PC port of the Twilight Princess decompilation";
|
||||
homepage = "https://github.com/zeldaret/tp";
|
||||
platforms = supportedSystems;
|
||||
mainProgram = "dusklight";
|
||||
};
|
||||
};
|
||||
|
||||
# Tooling common to every supported host (Linux and macOS).
|
||||
commonDevTools = [
|
||||
|
||||
@@ -88,9 +88,9 @@ struct DynamicModuleControl : DynamicModuleControlBase {
|
||||
/* 0x24 */ s32 mSize;
|
||||
/* 0x28 */ mDoDvdThd_callback_c* mAsyncLoadCallback;
|
||||
|
||||
static u32 sAllocBytes;
|
||||
static JKRArchive* sArchive;
|
||||
static JKRFileCache* sFileCache;
|
||||
static DUSK_GAME_DATA u32 sAllocBytes;
|
||||
static DUSK_GAME_DATA JKRArchive* sArchive;
|
||||
static DUSK_GAME_DATA JKRFileCache* sFileCache;
|
||||
};
|
||||
|
||||
#endif /* DYNAMICLINK_H */
|
||||
|
||||
@@ -12,6 +12,6 @@ struct cAPI_Interface {
|
||||
/* 0x14 */ cAPIGph_Mthd blankingOffMtd;
|
||||
};
|
||||
|
||||
extern cAPI_Interface g_cAPI_Interface;
|
||||
DUSK_GAME_EXTERN cAPI_Interface g_cAPI_Interface;
|
||||
|
||||
#endif /* C_API_H */
|
||||
|
||||
@@ -24,11 +24,11 @@ private:
|
||||
s16 mAngle;
|
||||
|
||||
public:
|
||||
const static cSAngle _0;
|
||||
const static cSAngle _1;
|
||||
const static cSAngle _90;
|
||||
const static cSAngle _180;
|
||||
const static cSAngle _270;
|
||||
const static DUSK_GAME_DATA cSAngle _0;
|
||||
const static DUSK_GAME_DATA cSAngle _1;
|
||||
const static DUSK_GAME_DATA cSAngle _90;
|
||||
const static DUSK_GAME_DATA cSAngle _180;
|
||||
const static DUSK_GAME_DATA cSAngle _270;
|
||||
#ifdef __MWERKS__
|
||||
cSAngle() {}
|
||||
~cSAngle() {}
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "f_pc/f_pc_base.h"
|
||||
#include "SSystem/SComponent/c_bg_s_grp_pass_chk.h"
|
||||
#include "SSystem/SComponent/c_bg_s_poly_pass_chk.h"
|
||||
#include "dusk/endian.h"
|
||||
#include "helpers/endian.h"
|
||||
|
||||
struct cBgD_Vtx_t : public Vec {};
|
||||
|
||||
|
||||
@@ -20,7 +20,7 @@ public:
|
||||
|
||||
/* 0x14 */ cM3dGAab mM3dGAab;
|
||||
/* 0x30 */ cBgS_ShdwDraw_Callback mCallbackFun;
|
||||
#if DEBUG
|
||||
#if PARTIAL_DEBUG || DEBUG
|
||||
/* 0x34 */ int field_0x34;
|
||||
#endif
|
||||
};
|
||||
|
||||
@@ -435,7 +435,7 @@ public:
|
||||
|
||||
cM3dGAab& GetWorkAab() { return mAab; }
|
||||
|
||||
static cXyz m_virtual_center;
|
||||
static DUSK_GAME_DATA cXyz m_virtual_center;
|
||||
};
|
||||
|
||||
STATIC_ASSERT(0x20 == sizeof(cCcD_ShapeAttr));
|
||||
|
||||
@@ -9,7 +9,7 @@ struct counter_class {
|
||||
u32 mTimer;
|
||||
};
|
||||
|
||||
extern counter_class g_Counter;
|
||||
DUSK_GAME_EXTERN counter_class g_Counter;
|
||||
|
||||
void cCt_Counter(int resetCounter1);
|
||||
|
||||
|
||||
@@ -102,6 +102,6 @@ void MtxPosition(cXyz DUSK_CONST*, cXyz*);
|
||||
void MtxPush(void);
|
||||
void MtxPull(void);
|
||||
|
||||
extern Mtx* calc_mtx;
|
||||
DUSK_GAME_EXTERN Mtx* calc_mtx;
|
||||
|
||||
#endif
|
||||
|
||||
@@ -20,7 +20,7 @@ struct cM3d_Range {
|
||||
};
|
||||
|
||||
#define G_CM3D_F_INF (1000000000.0f)
|
||||
extern const f32 G_CM3D_F_ABS_MIN;
|
||||
DUSK_GAME_EXTERN const f32 G_CM3D_F_ABS_MIN;
|
||||
|
||||
static void cM3d_InDivPos1(const Vec*, const Vec*, f32, Vec*);
|
||||
void cM3d_InDivPos2(const Vec*, const Vec*, f32, Vec*);
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
#define C_M3D_G_TRI_H_
|
||||
|
||||
#include "SSystem/SComponent/c_m3d_g_pla.h"
|
||||
#include "dusk/endian.h"
|
||||
#include "helpers/endian.h"
|
||||
|
||||
class cM3dGCyl;
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
class JKRHeap;
|
||||
|
||||
struct cMl {
|
||||
static JKRHeap* Heap;
|
||||
static DUSK_GAME_DATA JKRHeap* Heap;
|
||||
static void init(JKRHeap*);
|
||||
static void* memalignB(int, u32);
|
||||
static void free(void*);
|
||||
|
||||
@@ -9,7 +9,7 @@ struct SVec {
|
||||
|
||||
class csXyz : public SVec {
|
||||
public:
|
||||
static const csXyz Zero;
|
||||
static DUSK_GAME_DATA const csXyz Zero;
|
||||
~csXyz() {}
|
||||
csXyz() {}
|
||||
csXyz(s16, s16, s16);
|
||||
|
||||
@@ -14,14 +14,14 @@ struct cXy {
|
||||
};
|
||||
|
||||
struct cXyz : Vec {
|
||||
static const cXyz Zero;
|
||||
static const cXyz BaseX;
|
||||
static const cXyz BaseY;
|
||||
static const cXyz BaseZ;
|
||||
static const cXyz BaseXY;
|
||||
static const cXyz BaseXZ;
|
||||
static const cXyz BaseYZ;
|
||||
static const cXyz BaseXYZ;
|
||||
static DUSK_GAME_DATA const cXyz Zero;
|
||||
static DUSK_GAME_DATA const cXyz BaseX;
|
||||
static DUSK_GAME_DATA const cXyz BaseY;
|
||||
static DUSK_GAME_DATA const cXyz BaseZ;
|
||||
static DUSK_GAME_DATA const cXyz BaseXY;
|
||||
static DUSK_GAME_DATA const cXyz BaseXZ;
|
||||
static DUSK_GAME_DATA const cXyz BaseYZ;
|
||||
static DUSK_GAME_DATA const cXyz BaseXYZ;
|
||||
#ifdef __MWERKS__
|
||||
cXyz() {}
|
||||
~cXyz() {}
|
||||
|
||||
@@ -256,7 +256,7 @@ inline Z2Audience* Z2GetAudience() {
|
||||
return JASGlobalInstance<Z2Audience>::getInstance();
|
||||
}
|
||||
|
||||
extern s8 data_80451358;
|
||||
extern s8 data_80451359;
|
||||
DUSK_GAME_EXTERN s8 data_80451358;
|
||||
DUSK_GAME_EXTERN s8 data_80451359;
|
||||
|
||||
#endif /* Z2AUDIENCE_H */
|
||||
|
||||
@@ -34,7 +34,7 @@ public:
|
||||
bool isResetting() { return mResettingFlag; }
|
||||
|
||||
static Z2AudioMgr* getInterface() { return mAudioMgrPtr; }
|
||||
static Z2AudioMgr* mAudioMgrPtr;
|
||||
static DUSK_GAME_DATA Z2AudioMgr* mAudioMgrPtr;
|
||||
|
||||
/* 0x0514 */ virtual bool startSound(JAISoundID soundID, JAISoundHandle* handle, const JGeometry::TVec3<f32>* posPtr);
|
||||
/* 0x0518 */ bool mResettingFlag;
|
||||
@@ -48,6 +48,8 @@ public:
|
||||
/* 0x1370 */ Z2FxLineMgr mFxLineMgr;
|
||||
#if DEBUG
|
||||
/* 0x13BC */ Z2DebugSys mDebugSys;
|
||||
#elif PARTIAL_DEBUG
|
||||
alignas(Z2DebugSys) u8 mDebugSys[sizeof(Z2DebugSys)];
|
||||
#endif
|
||||
}; // Size: 0x138C
|
||||
|
||||
|
||||
@@ -42,8 +42,8 @@ f32 getParamByExp(f32 value, f32 inMin, f32 inMax, f32 exponent, f32 outMin, f32
|
||||
f32 getRandom(f32 magnitude, f32 exponent, f32 bias);
|
||||
f32 getRandom_0_1();
|
||||
|
||||
extern const f32 cEqualCSlope;
|
||||
extern const f32 cEqualPSlope;
|
||||
DUSK_GAME_EXTERN const f32 cEqualCSlope;
|
||||
DUSK_GAME_EXTERN const f32 cEqualPSlope;
|
||||
} // namespace Z2Calc
|
||||
|
||||
#endif /* Z2CALC_H */
|
||||
|
||||
@@ -175,7 +175,7 @@ struct Z2EnvSeMgr : public JASGlobalInstance<Z2EnvSeMgr> {
|
||||
|
||||
STATIC_ASSERT(sizeof(Z2EnvSeMgr) == 0x30C);
|
||||
|
||||
extern Z2EnvSeMgr g_mEnvSeMgr;
|
||||
DUSK_GAME_EXTERN Z2EnvSeMgr g_mEnvSeMgr;
|
||||
|
||||
inline Z2EnvSeMgr* Z2GetEnvSeMgr() {
|
||||
return JASGlobalInstance<Z2EnvSeMgr>::getInstance();
|
||||
|
||||
@@ -57,7 +57,7 @@ public:
|
||||
void setUsingIronBall(bool isUsingIronBall) { mUsingIronBall = isUsingIronBall; }
|
||||
void setMarkState(u8 state) { mMarkState = state; }
|
||||
|
||||
static Z2CreatureLink* mLinkPtr;
|
||||
static DUSK_GAME_DATA Z2CreatureLink* mLinkPtr;
|
||||
static Z2CreatureLink* getLink() { return mLinkPtr; }
|
||||
|
||||
friend class Z2LinkSoundStarter;
|
||||
|
||||
@@ -4,72 +4,72 @@
|
||||
#include <types.h>
|
||||
|
||||
struct Z2Param {
|
||||
static f32 DISTANCE_MAX;
|
||||
static f32 MAX_VOLUME_DISTANCE;
|
||||
static f32 DOLBY_CENTER_VALUE;
|
||||
static f32 DOLBY_FLONT_DISTANCE_MAX;
|
||||
static f32 DOLBY_BEHIND_DISTANCE_MAX;
|
||||
static f32 DISTANCE_FX_PARAM;
|
||||
static f32 SONIC_SPEED;
|
||||
static f32 VOL_BGM_DEFAULT;
|
||||
static f32 VOL_SE_SYSTEM_DEFAULT;
|
||||
static f32 VOL_SE_LINK_VOICE_DEFAULT;
|
||||
static f32 VOL_SE_LINK_MOTION_DEFAULT;
|
||||
static f32 VOL_SE_LINK_FOOTNOTE_DEFAULT;
|
||||
static f32 VOL_SE_CHAR_VOICE_DEFAULT;
|
||||
static f32 VOL_SE_CHAR_MOVE_DEFAULT;
|
||||
static f32 VOL_SE_OBJECT_DEFAULT;
|
||||
static f32 VOL_SE_ATMOSPHERE_DEFAULT;
|
||||
static f32 VOL_BGM_TALKING;
|
||||
static f32 VOL_SE_SYSTEM_TALKING;
|
||||
static f32 VOL_SE_LINK_VOICE_TALKING;
|
||||
static f32 VOL_SE_LINK_MOTION_TALKING;
|
||||
static f32 VOL_SE_LINK_FOOTNOTE_TALKING;
|
||||
static f32 VOL_SE_CHAR_VOICE_TALKING;
|
||||
static f32 VOL_SE_CHAR_MOVE_TALKING;
|
||||
static f32 VOL_SE_OBJECT_TALKING;
|
||||
static f32 VOL_SE_ATMOSPHERE_TALKING;
|
||||
static f32 VOL_BGM_PAUSING;
|
||||
static f32 VOL_SE_SYSTEM_PAUSING;
|
||||
static f32 VOL_SE_LINK_VOICE_PAUSING;
|
||||
static f32 VOL_SE_LINK_MOTION_PAUSING;
|
||||
static f32 VOL_SE_LINK_FOOTNOTE_PAUSING;
|
||||
static f32 VOL_SE_CHAR_VOICE_PAUSING;
|
||||
static f32 VOL_SE_CHAR_MOVE_PAUSING;
|
||||
static f32 VOL_SE_OBJECT_PAUSING;
|
||||
static f32 VOL_SE_ATMOSPHERE_PAUSING;
|
||||
static f32 MIN_DISTANCE_VOLUME;
|
||||
static f32 ENEMY_LASTHIT_MUTE_VOLUME;
|
||||
static DUSK_GAME_DATA f32 DISTANCE_MAX;
|
||||
static DUSK_GAME_DATA f32 MAX_VOLUME_DISTANCE;
|
||||
static DUSK_GAME_DATA f32 DOLBY_CENTER_VALUE;
|
||||
static DUSK_GAME_DATA f32 DOLBY_FLONT_DISTANCE_MAX;
|
||||
static DUSK_GAME_DATA f32 DOLBY_BEHIND_DISTANCE_MAX;
|
||||
static DUSK_GAME_DATA f32 DISTANCE_FX_PARAM;
|
||||
static DUSK_GAME_DATA f32 SONIC_SPEED;
|
||||
static DUSK_GAME_DATA f32 VOL_BGM_DEFAULT;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_SYSTEM_DEFAULT;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_LINK_VOICE_DEFAULT;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_LINK_MOTION_DEFAULT;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_LINK_FOOTNOTE_DEFAULT;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_CHAR_VOICE_DEFAULT;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_CHAR_MOVE_DEFAULT;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_OBJECT_DEFAULT;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_ATMOSPHERE_DEFAULT;
|
||||
static DUSK_GAME_DATA f32 VOL_BGM_TALKING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_SYSTEM_TALKING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_LINK_VOICE_TALKING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_LINK_MOTION_TALKING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_LINK_FOOTNOTE_TALKING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_CHAR_VOICE_TALKING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_CHAR_MOVE_TALKING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_OBJECT_TALKING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_ATMOSPHERE_TALKING;
|
||||
static DUSK_GAME_DATA f32 VOL_BGM_PAUSING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_SYSTEM_PAUSING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_LINK_VOICE_PAUSING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_LINK_MOTION_PAUSING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_LINK_FOOTNOTE_PAUSING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_CHAR_VOICE_PAUSING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_CHAR_MOVE_PAUSING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_OBJECT_PAUSING;
|
||||
static DUSK_GAME_DATA f32 VOL_SE_ATMOSPHERE_PAUSING;
|
||||
static DUSK_GAME_DATA f32 MIN_DISTANCE_VOLUME;
|
||||
static DUSK_GAME_DATA f32 ENEMY_LASTHIT_MUTE_VOLUME;
|
||||
|
||||
// made up names based on HIO labels
|
||||
static u8 SCENE_CHANGE_BGM_FADEOUT_TIME;
|
||||
static u8 BGM_CROSS_FADEIN_TIME;
|
||||
static u8 BGM_CROSS_FADEOUT_TIME;
|
||||
static u8 BATTLE_BGM_WAIT_TIME;
|
||||
static DUSK_GAME_DATA u8 SCENE_CHANGE_BGM_FADEOUT_TIME;
|
||||
static DUSK_GAME_DATA u8 BGM_CROSS_FADEIN_TIME;
|
||||
static DUSK_GAME_DATA u8 BGM_CROSS_FADEOUT_TIME;
|
||||
static DUSK_GAME_DATA u8 BATTLE_BGM_WAIT_TIME;
|
||||
|
||||
static f32 ENEMY_NEARBY_DIST;
|
||||
static f32 BATTLE_FADEIN_DIST;
|
||||
static f32 BATTLE_FADEOUT_DIST;
|
||||
|
||||
static u8 FOUND_TRACK_FI_TIME;
|
||||
static u8 FOUND_TRACK_FO_TIME;
|
||||
static u8 CLOSE_BATTLE_TRACK_FI_TIME;
|
||||
static u8 CLOSE_BATTLE_TRACK_FO_TIME;
|
||||
static DUSK_GAME_DATA u8 FOUND_TRACK_FI_TIME;
|
||||
static DUSK_GAME_DATA u8 FOUND_TRACK_FO_TIME;
|
||||
static DUSK_GAME_DATA u8 CLOSE_BATTLE_TRACK_FI_TIME;
|
||||
static DUSK_GAME_DATA u8 CLOSE_BATTLE_TRACK_FO_TIME;
|
||||
|
||||
static u8 ENDING_BLOW_VOL_DOWN_TIME;
|
||||
static u8 ENDING_BLOW_VOL_LOWER_TIME;
|
||||
static u8 ENDING_BLOW_VOL_LOWER_RECOVER_TIME;
|
||||
static u8 ENDING_BLOW_MIN_FINISH_TIME;
|
||||
static DUSK_GAME_DATA u8 ENDING_BLOW_VOL_DOWN_TIME;
|
||||
static DUSK_GAME_DATA u8 ENDING_BLOW_VOL_LOWER_TIME;
|
||||
static DUSK_GAME_DATA u8 ENDING_BLOW_VOL_LOWER_RECOVER_TIME;
|
||||
static DUSK_GAME_DATA u8 ENDING_BLOW_MIN_FINISH_TIME;
|
||||
|
||||
static u8 DARK_SE_FILTER_ON;
|
||||
static u8 DARK_SE_LOW_PASS_FILTER_SETTING;
|
||||
static u8 SYSTEM_SE_USE_DARK_SE_SETTING;
|
||||
static DUSK_GAME_DATA u8 DARK_SE_FILTER_ON;
|
||||
static DUSK_GAME_DATA u8 DARK_SE_LOW_PASS_FILTER_SETTING;
|
||||
static DUSK_GAME_DATA u8 SYSTEM_SE_USE_DARK_SE_SETTING;
|
||||
|
||||
static f32 AUDIBLE_DELTA_RANGE_VOLUME;
|
||||
static f32 AUDIBLE_DELTA_RANGE_PAN;
|
||||
static f32 AUDIBLE_DELTA_RANGE_DOLBY;
|
||||
};
|
||||
|
||||
extern u8 data_8045086C;
|
||||
DUSK_GAME_EXTERN u8 data_8045086C;
|
||||
|
||||
#endif /* Z2PARAM_H */
|
||||
|
||||
@@ -47,7 +47,7 @@ public:
|
||||
s32 getBgmLoadStatus(u32 wave) { return getWaveLoadStatus(wave, 1); }
|
||||
u8 getDemoSeWaveNum() { return loadedDemoWave; }
|
||||
|
||||
private:
|
||||
// private:
|
||||
/* 0x00 */ JAISoundID BGM_ID;
|
||||
/* 0x04 */ int sceneNum;
|
||||
/* 0x08 */ int timer;
|
||||
|
||||
@@ -194,7 +194,7 @@ public:
|
||||
JAISoundHandle* getMainBgmHandle() { return &mMainBgmHandle; }
|
||||
JAISoundHandle* getSubBgmHandle() { return &mSubBgmHandle; }
|
||||
|
||||
#if DEBUG
|
||||
#if PARTIAL_DEBUG || DEBUG
|
||||
f32 field_0x00_debug;
|
||||
u8 field_0x04_debug;
|
||||
#endif
|
||||
|
||||
@@ -100,13 +100,13 @@ public:
|
||||
bool isForceBattle() { return forceBattle_; }
|
||||
JSUList<Z2CreatureEnemy>* getEnemyList() { return &field_0x0; }
|
||||
|
||||
#if DEBUG
|
||||
#if PARTIAL_DEBUG || DEBUG
|
||||
JSUList<Z2SoundObjBase>* getAllList() { return &allList_; }
|
||||
#endif
|
||||
|
||||
private:
|
||||
/* 0x00 */ JSUList<Z2CreatureEnemy> field_0x0;
|
||||
#if DEBUG
|
||||
#if PARTIAL_DEBUG || DEBUG
|
||||
/* 0x0C */ JSUList<Z2SoundObjBase> allList_;
|
||||
#endif
|
||||
/* 0x0C */ Z2EnemyArea enemyArea_;
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
struct Z2SoundStarter;
|
||||
|
||||
class Z2SoundObjBase : public Z2SoundHandles
|
||||
#if DEBUG
|
||||
#if PARTIAL_DEBUG || DEBUG
|
||||
, public JSULink<Z2SoundObjBase>
|
||||
#endif
|
||||
{
|
||||
|
||||
@@ -12,18 +12,18 @@ public:
|
||||
|
||||
BOOL cDmrNowMidnaTalk();
|
||||
|
||||
extern u8 cDmr_SkipInfo;
|
||||
extern u8 data_80450C99;
|
||||
extern u8 data_80450C9A;
|
||||
extern u8 data_80450C9B;
|
||||
extern u8 data_80450C9C;
|
||||
extern u8 data_80450C9D;
|
||||
extern u8 data_80450C9E;
|
||||
extern u8 cDmr_FishingWether;
|
||||
extern u8 data_80450CA0;
|
||||
DUSK_GAME_EXTERN u8 cDmr_SkipInfo;
|
||||
DUSK_GAME_EXTERN u8 data_80450C99;
|
||||
DUSK_GAME_EXTERN u8 data_80450C9A;
|
||||
DUSK_GAME_EXTERN u8 data_80450C9B;
|
||||
DUSK_GAME_EXTERN u8 data_80450C9C;
|
||||
DUSK_GAME_EXTERN u8 data_80450C9D;
|
||||
DUSK_GAME_EXTERN u8 data_80450C9E;
|
||||
DUSK_GAME_EXTERN u8 cDmr_FishingWether;
|
||||
DUSK_GAME_EXTERN u8 data_80450CA0;
|
||||
|
||||
extern "C" {
|
||||
extern JPTraceParticleCallBack4 JPTracePCB4;
|
||||
DUSK_GAME_EXTERN JPTraceParticleCallBack4 JPTracePCB4;
|
||||
}
|
||||
|
||||
void debug_actor_create();
|
||||
|
||||
+145
-128
@@ -57,8 +57,8 @@ public:
|
||||
void setNowOffsetX(f32 i_offset) { mNowOffsetX = i_offset; }
|
||||
void setNowOffsetY(f32 i_offset) { mNowOffsetY = i_offset; }
|
||||
|
||||
static bool m_eye_move_flg;
|
||||
static u8 m_morf_frame;
|
||||
static DUSK_GAME_DATA bool m_eye_move_flg;
|
||||
static DUSK_GAME_DATA u8 m_morf_frame;
|
||||
|
||||
/* 0x0F4 */ mutable f32 field_0xf4;
|
||||
/* 0x0F8 */ mutable f32 field_0xf8;
|
||||
@@ -88,6 +88,10 @@ public:
|
||||
/* 0x02C */ cXyz field_0x2c;
|
||||
/* 0x038 */ cXyz field_0x38[60];
|
||||
/* 0x308 */ cXyz field_0x308[60];
|
||||
#if TARGET_PC
|
||||
TGXTexObj mBlurTexObj;
|
||||
ResTIMG* mpCachedBlurTex = nullptr;
|
||||
#endif
|
||||
}; // Size = 0x5D8
|
||||
|
||||
class dAlink_bottleWaterPcallBack_c : public JPAParticleCallBack {
|
||||
@@ -3909,20 +3913,20 @@ public:
|
||||
|
||||
static u32 getOtherHeapSize() { return 0xF0A60; }
|
||||
|
||||
static daAlink_BckData const m_mainBckShield[20];
|
||||
static daAlink_BckData const m_mainBckSword[5];
|
||||
static daAlink_BckData const m_mainBckFishing[28];
|
||||
static daAlink_AnmData const m_anmDataTable[ANM_MAX];
|
||||
static daAlink_WlAnmData const m_wlAnmDataTable[WANM_MAX];
|
||||
static daAlink_FaceTexData const m_faceTexDataTable[];
|
||||
static Vec const m_handLeftOutSidePos;
|
||||
static Vec const m_handRightOutSidePos;
|
||||
static Vec const m_handLeftInSidePos;
|
||||
static Vec const m_handRightInSidePos;
|
||||
static DUSK_GAME_DATA daAlink_BckData const m_mainBckShield[20];
|
||||
static DUSK_GAME_DATA daAlink_BckData const m_mainBckSword[5];
|
||||
static DUSK_GAME_DATA daAlink_BckData const m_mainBckFishing[28];
|
||||
static DUSK_GAME_DATA daAlink_AnmData const m_anmDataTable[ANM_MAX];
|
||||
static DUSK_GAME_DATA daAlink_WlAnmData const m_wlAnmDataTable[WANM_MAX];
|
||||
static DUSK_GAME_DATA daAlink_FaceTexData const m_faceTexDataTable[];
|
||||
static DUSK_GAME_DATA Vec const m_handLeftOutSidePos;
|
||||
static DUSK_GAME_DATA Vec const m_handRightOutSidePos;
|
||||
static DUSK_GAME_DATA Vec const m_handLeftInSidePos;
|
||||
static DUSK_GAME_DATA Vec const m_handRightInSidePos;
|
||||
|
||||
static const daAlink_procInitTable m_procInitTable[];
|
||||
static daAlink_procFunc m_demoInitTable[];
|
||||
static const EffParamProc m_fEffParamProc[];
|
||||
static DUSK_GAME_DATA const daAlink_procInitTable m_procInitTable[];
|
||||
static DUSK_GAME_DATA daAlink_procFunc m_demoInitTable[];
|
||||
static DUSK_GAME_DATA const EffParamProc m_fEffParamProc[];
|
||||
|
||||
/* 0x0062C */ request_of_phase_process_class mPhaseReq;
|
||||
/* 0x00634 */ const char* mArcName;
|
||||
@@ -4551,7 +4555,8 @@ public:
|
||||
#if TARGET_PC
|
||||
void handleWolfHowl();
|
||||
void handleQuickTransform();
|
||||
bool checkGyroAimContext();
|
||||
bool checkAimContext();
|
||||
bool checkAimInputContext();
|
||||
|
||||
void onIronBallChainInterpCallback();
|
||||
|
||||
@@ -4564,6 +4569,18 @@ public:
|
||||
cXyz mIBChainInterpCurrHandRoot;
|
||||
bool mIBChainInterpPrevValid;
|
||||
bool mIBChainInterpCurrValid;
|
||||
|
||||
cXyz mHsChainInterpPrevTop;
|
||||
cXyz mHsChainInterpCurrTop;
|
||||
cXyz mHsChainInterpPrevRoot;
|
||||
cXyz mHsChainInterpCurrRoot;
|
||||
cXyz mHsChainInterpPrevSubRoot;
|
||||
cXyz mHsChainInterpCurrSubRoot;
|
||||
cXyz mHsChainInterpPrevSubTop;
|
||||
cXyz mHsChainInterpCurrSubTop;
|
||||
bool mHsChainInterpPrevValid;
|
||||
bool mHsChainInterpCurrValid;
|
||||
|
||||
bool mIsRollstab = false;
|
||||
#endif
|
||||
}; // Size: 0x385C
|
||||
@@ -4632,7 +4649,7 @@ struct daAlinkHIO_basic_c1 {
|
||||
|
||||
class daAlinkHIO_basic_c0 {
|
||||
public:
|
||||
static daAlinkHIO_basic_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_basic_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_basic_c : public daAlinkHIO_data_c {
|
||||
@@ -4683,7 +4700,7 @@ public:
|
||||
|
||||
class daAlinkHIO_move_c0 {
|
||||
public:
|
||||
static daAlinkHIO_move_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_move_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_move_c : public daAlinkHIO_data_c {
|
||||
@@ -4729,7 +4746,7 @@ public:
|
||||
|
||||
class daAlinkHIO_atnMove_c0 {
|
||||
public:
|
||||
static daAlinkHIO_atnMove_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_atnMove_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_atnMove_c : public daAlinkHIO_data_c {
|
||||
@@ -4775,7 +4792,7 @@ public:
|
||||
|
||||
class daAlinkHIO_noActAtnMove_c0 {
|
||||
public:
|
||||
static daAlinkHIO_noActAtnMove_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_noActAtnMove_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_noActAtnMove_c : public daAlinkHIO_data_c {
|
||||
@@ -4817,7 +4834,7 @@ public:
|
||||
|
||||
class daAlinkHIO_frontRoll_c0 {
|
||||
public:
|
||||
static daAlinkHIO_frontRoll_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_frontRoll_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_frontRoll_c : public daAlinkHIO_data_c {
|
||||
@@ -4847,7 +4864,7 @@ public:
|
||||
|
||||
class daAlinkHIO_backJump_c0 {
|
||||
public:
|
||||
static daAlinkHIO_backJump_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_backJump_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_backJump_c : public daAlinkHIO_data_c {
|
||||
@@ -4881,7 +4898,7 @@ public:
|
||||
|
||||
class daAlinkHIO_sideStep_c0 {
|
||||
public:
|
||||
static daAlinkHIO_sideStep_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_sideStep_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_sideStep_c : public daAlinkHIO_data_c {
|
||||
@@ -4919,7 +4936,7 @@ public:
|
||||
|
||||
class daAlinkHIO_slide_c0 {
|
||||
public:
|
||||
static daAlinkHIO_slide_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_slide_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_slide_c : public daAlinkHIO_data_c {
|
||||
@@ -4947,27 +4964,27 @@ public:
|
||||
|
||||
class daAlinkHIO_cutNmV_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutNormal_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutNormal_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutNmL_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutNormal_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutNormal_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutNmR_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutNormal_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutNormal_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutNmSL_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutNormal_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutNormal_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutNmSR_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutNormal_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutNormal_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutNormal_c : public daAlinkHIO_data_c {
|
||||
@@ -4998,32 +5015,32 @@ public:
|
||||
|
||||
class daAlinkHIO_cutFnL_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutFinish_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutFinish_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutFnV_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutFinish_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutFinish_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutFnS_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutFinish_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutFinish_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutFnSl_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutFinish_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutFinish_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutFnSm_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutFinish_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutFinish_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutFnR_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutFinish_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutFinish_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutFinish_c : public daAlinkHIO_data_c {
|
||||
@@ -5060,7 +5077,7 @@ public:
|
||||
|
||||
class daAlinkHIO_cutFnJU_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutFnJU_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutFnJU_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutFnJU_c : public daAlinkHIO_data_c {
|
||||
@@ -5087,17 +5104,17 @@ public:
|
||||
|
||||
class daAlinkHIO_cutDaL_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutDash_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutDash_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutDaR_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutDash_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutDash_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutDaCharge_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutDash_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutDash_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutDash_c : public daAlinkHIO_data_c {
|
||||
@@ -5129,7 +5146,7 @@ public:
|
||||
|
||||
class daAlinkHIO_cutJump_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutJump_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutJump_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutJump_c : public daAlinkHIO_data_c {
|
||||
@@ -5180,7 +5197,7 @@ public:
|
||||
|
||||
class daAlinkHIO_cutTurn_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutTurn_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutTurn_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutTurn_c : public daAlinkHIO_data_c {
|
||||
@@ -5208,22 +5225,22 @@ public:
|
||||
|
||||
class daAlinkHIO_hoCutLA_c0 {
|
||||
public:
|
||||
static daAlinkHIO_hoCut_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_hoCut_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_hoCutLB_c0 {
|
||||
public:
|
||||
static daAlinkHIO_hoCut_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_hoCut_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_hoCutRA_c0 {
|
||||
public:
|
||||
static daAlinkHIO_hoCut_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_hoCut_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_hoCutRB_c0 {
|
||||
public:
|
||||
static daAlinkHIO_hoCut_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_hoCut_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_hoCut_c : public daAlinkHIO_data_c {
|
||||
@@ -5256,7 +5273,7 @@ public:
|
||||
|
||||
class daAlinkHIO_hoCutCharge_c0 {
|
||||
public:
|
||||
static daAlinkHIO_hoCutCharge_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_hoCutCharge_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_hoCutCharge_c : public daAlinkHIO_data_c {
|
||||
@@ -5290,7 +5307,7 @@ public:
|
||||
|
||||
class daAlinkHIO_cutDown_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutDown_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutDown_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutDown_c : public daAlinkHIO_data_c {
|
||||
@@ -5326,7 +5343,7 @@ public:
|
||||
|
||||
class daAlinkHIO_cutHead_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutHead_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutHead_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutHead_c : public daAlinkHIO_data_c {
|
||||
@@ -5363,7 +5380,7 @@ public:
|
||||
|
||||
class daAlinkHIO_cutLargeJump_c0 {
|
||||
public:
|
||||
static daAlinkHIO_cutLargeJump_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cutLargeJump_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cutLargeJump_c : public daAlinkHIO_data_c {
|
||||
@@ -5440,7 +5457,7 @@ public:
|
||||
static daAlinkHIO_cutDown_c0 const mCutDown;
|
||||
static daAlinkHIO_cutHead_c0 const mCutHead;
|
||||
static daAlinkHIO_cutLargeJump_c0 const mCutLargeJump;
|
||||
static daAlinkHIO_cut_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_cut_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_cut_c : public daAlinkHIO_data_c {
|
||||
@@ -5496,12 +5513,12 @@ public:
|
||||
|
||||
class daAlinkHIO_gAtPush_c0 {
|
||||
public:
|
||||
static daAlinkHIO_guardAttack_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_guardAttack_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_gAtKick_c0 {
|
||||
public:
|
||||
static daAlinkHIO_guardAttack_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_guardAttack_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_guardAttack_c : public daAlinkHIO_data_c {
|
||||
@@ -5533,7 +5550,7 @@ public:
|
||||
|
||||
class daAlinkHIO_turnMove_c0 {
|
||||
public:
|
||||
static daAlinkHIO_turnMove_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_turnMove_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_turnMove_c : public daAlinkHIO_data_c {
|
||||
@@ -5578,7 +5595,7 @@ public:
|
||||
static daAlinkHIO_gAtPush_c0 const mAtPush;
|
||||
static daAlinkHIO_gAtKick_c0 const mAtKick;
|
||||
static daAlinkHIO_turnMove_c0 const mTurnMove;
|
||||
static daAlinkHIO_guard_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_guard_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_guard_c : public daAlinkHIO_data_c {
|
||||
@@ -5617,7 +5634,7 @@ public:
|
||||
|
||||
class daAlinkHIO_crouch_c0 {
|
||||
public:
|
||||
static daAlinkHIO_crouch_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_crouch_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_crouch_c : public daAlinkHIO_data_c {
|
||||
@@ -5672,7 +5689,7 @@ public:
|
||||
|
||||
class daAlinkHIO_autoJump_c0 {
|
||||
public:
|
||||
static daAlinkHIO_autoJump_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_autoJump_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_autoJump_c : public daAlinkHIO_data_c {
|
||||
@@ -5702,7 +5719,7 @@ public:
|
||||
|
||||
class daAlinkHIO_smallJump_c0 {
|
||||
public:
|
||||
static daAlinkHIO_smallJump_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_smallJump_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_smallJump_c : public daAlinkHIO_data_c {
|
||||
@@ -5731,7 +5748,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wallCatch_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wallCatch_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wallCatch_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wallCatch_c : public daAlinkHIO_data_c {
|
||||
@@ -5757,7 +5774,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wallFall_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wallFall_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wallFall_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wallFall_c : public daAlinkHIO_data_c {
|
||||
@@ -5786,7 +5803,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wallMove_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wallMove_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wallMove_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wallMove_c : public daAlinkHIO_data_c {
|
||||
@@ -5822,7 +5839,7 @@ public:
|
||||
static daAlinkHIO_wallCatch_c0 const mWallCatch;
|
||||
static daAlinkHIO_wallFall_c0 const mWallFall;
|
||||
static daAlinkHIO_wallMove_c0 const mWallMove;
|
||||
static daAlinkHIO_wallHang_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wallHang_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wallHang_c : public daAlinkHIO_data_c {
|
||||
@@ -5869,7 +5886,7 @@ public:
|
||||
|
||||
class daAlinkHIO_pushpull_c0 {
|
||||
public:
|
||||
static daAlinkHIO_pushpull_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_pushpull_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_pushpull_c : public daAlinkHIO_data_c {
|
||||
@@ -5903,7 +5920,7 @@ public:
|
||||
|
||||
class daAlinkHIO_damNormal_c0 {
|
||||
public:
|
||||
static daAlinkHIO_damNormal_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_damNormal_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_damNormal_c : public daAlinkHIO_data_c {
|
||||
@@ -5942,12 +5959,12 @@ public:
|
||||
|
||||
class daAlinkHIO_damLarge_c0 {
|
||||
public:
|
||||
static daAlinkHIO_damLaHu_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_damLaHu_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_damHuge_c0 {
|
||||
public:
|
||||
static daAlinkHIO_damLaHu_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_damLaHu_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_damLaHu_c : public daAlinkHIO_data_c {
|
||||
@@ -5975,7 +5992,7 @@ public:
|
||||
|
||||
class daAlinkHIO_damHorse_c0 {
|
||||
public:
|
||||
static daAlinkHIO_damHorse_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_damHorse_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_damHorse_c : public daAlinkHIO_data_c {
|
||||
@@ -6010,7 +6027,7 @@ public:
|
||||
|
||||
class daAlinkHIO_damFall_c0 {
|
||||
public:
|
||||
static daAlinkHIO_damFall_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_damFall_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_damFall_c : public daAlinkHIO_data_c {
|
||||
@@ -6040,7 +6057,7 @@ public:
|
||||
|
||||
class daAlinkHIO_damCaught_c0 {
|
||||
public:
|
||||
static daAlinkHIO_damCaught_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_damCaught_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_damCaught_c : public daAlinkHIO_data_c {
|
||||
@@ -6076,7 +6093,7 @@ public:
|
||||
|
||||
class daAlinkHIO_damSwim_c0 {
|
||||
public:
|
||||
static daAlinkHIO_damSwim_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_damSwim_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_damSwim_c : public daAlinkHIO_data_c {
|
||||
@@ -6123,7 +6140,7 @@ public:
|
||||
|
||||
class daAlinkHIO_damage_c0 {
|
||||
public:
|
||||
static daAlinkHIO_damage_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_damage_c1 const m;
|
||||
static daAlinkHIO_damNormal_c0 const mDamNormal;
|
||||
static daAlinkHIO_damLarge_c0 const mDamLarge;
|
||||
static daAlinkHIO_damHuge_c0 const mDamHuge;
|
||||
@@ -6175,7 +6192,7 @@ public:
|
||||
|
||||
class daAlinkHIO_horse_c0 {
|
||||
public:
|
||||
static daAlinkHIO_horse_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_horse_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_horse_c : public daAlinkHIO_data_c {
|
||||
@@ -6214,7 +6231,7 @@ public:
|
||||
|
||||
class daAlinkHIO_canoe_c0 {
|
||||
public:
|
||||
static daAlinkHIO_canoe_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_canoe_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_canoe_c : public daAlinkHIO_data_c {
|
||||
@@ -6259,7 +6276,7 @@ public:
|
||||
|
||||
class daAlinkHIO_bow_c0 {
|
||||
public:
|
||||
static daAlinkHIO_bow_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_bow_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_bow_c : public daAlinkHIO_data_c {
|
||||
@@ -6295,7 +6312,7 @@ public:
|
||||
|
||||
class daAlinkHIO_boom_c0 {
|
||||
public:
|
||||
static daAlinkHIO_boom_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_boom_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_boom_c : public daAlinkHIO_data_c {
|
||||
@@ -6339,7 +6356,7 @@ public:
|
||||
|
||||
class daAlinkHIO_bomb_c0 {
|
||||
public:
|
||||
static daAlinkHIO_bomb_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_bomb_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_bomb_c : public daAlinkHIO_data_c {
|
||||
@@ -6374,7 +6391,7 @@ public:
|
||||
|
||||
class daAlinkHIO_huLight_c0 {
|
||||
public:
|
||||
static daAlinkHIO_huLight_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_huLight_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlLight_c1 {
|
||||
@@ -6393,7 +6410,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlLight_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlLight_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlLight_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_zwLight_c1 { // may be wrong
|
||||
@@ -6412,7 +6429,7 @@ public:
|
||||
|
||||
class daAlinkHIO_zwLight_c0 {
|
||||
public:
|
||||
static daAlinkHIO_zwLight_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_zwLight_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_light_c : public daAlinkHIO_data_c {
|
||||
@@ -6448,7 +6465,7 @@ public:
|
||||
|
||||
class daAlinkHIO_kandelaar_c0 {
|
||||
public:
|
||||
static daAlinkHIO_kandelaar_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_kandelaar_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_kandelaar_c : public daAlinkHIO_data_c {
|
||||
@@ -6487,7 +6504,7 @@ public:
|
||||
|
||||
class daAlinkHIO_magneBoots_c0 {
|
||||
public:
|
||||
static daAlinkHIO_magneBoots_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_magneBoots_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_magneBoots_c : public daAlinkHIO_data_c {
|
||||
@@ -6513,7 +6530,7 @@ public:
|
||||
|
||||
class daAlinkHIO_fmChain_c0 {
|
||||
public:
|
||||
static daAlinkHIO_fmChain_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_fmChain_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_fmChain_c : public daAlinkHIO_data_c {
|
||||
@@ -6553,7 +6570,7 @@ public:
|
||||
|
||||
class daAlinkHIO_hookshot_c0 {
|
||||
public:
|
||||
static daAlinkHIO_hookshot_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_hookshot_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_hookshot_c : public daAlinkHIO_data_c {
|
||||
@@ -6591,7 +6608,7 @@ public:
|
||||
|
||||
class daAlinkHIO_spinner_c0 {
|
||||
public:
|
||||
static daAlinkHIO_spinner_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_spinner_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_spinner_c : public daAlinkHIO_data_c {
|
||||
@@ -6647,7 +6664,7 @@ public:
|
||||
|
||||
class daAlinkHIO_ironBall_c0 {
|
||||
public:
|
||||
static daAlinkHIO_ironBall_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_ironBall_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_ironBall_c : public daAlinkHIO_data_c {
|
||||
@@ -6677,7 +6694,7 @@ public:
|
||||
|
||||
class daAlinkHIO_copyRod_c0 {
|
||||
public:
|
||||
static daAlinkHIO_copyRod_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_copyRod_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_copyRod_c : public daAlinkHIO_data_c {
|
||||
@@ -6705,7 +6722,7 @@ public:
|
||||
|
||||
class daAlinkHIO_pickUp_c0 {
|
||||
public:
|
||||
static daAlinkHIO_pickUp_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_pickUp_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_pickUp_c : public daAlinkHIO_data_c {
|
||||
@@ -6752,7 +6769,7 @@ public:
|
||||
|
||||
class daAlinkHIO_board_c0 {
|
||||
public:
|
||||
static daAlinkHIO_board_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_board_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_board_c : public daAlinkHIO_data_c {
|
||||
@@ -6785,7 +6802,7 @@ public:
|
||||
|
||||
class daAlinkHIO_bottle_c0 {
|
||||
public:
|
||||
static daAlinkHIO_bottle_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_bottle_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_bottle_c : public daAlinkHIO_data_c {
|
||||
@@ -6833,7 +6850,7 @@ public:
|
||||
static daAlinkHIO_ironBall_c0 const mIronBall;
|
||||
static daAlinkHIO_copyRod_c0 const mCopyRod;
|
||||
static daAlinkHIO_zwLight_c0 const mZoraArmorPL;
|
||||
static daAlinkHIO_item_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_item_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_item_c : public daAlinkHIO_data_c {
|
||||
@@ -6892,7 +6909,7 @@ public:
|
||||
|
||||
class daAlinkHIO_ladder_c0 {
|
||||
public:
|
||||
static daAlinkHIO_ladder_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_ladder_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_ladder_c : public daAlinkHIO_data_c {
|
||||
@@ -6932,7 +6949,7 @@ public:
|
||||
|
||||
class daAlinkHIO_roofHang_c0 {
|
||||
public:
|
||||
static daAlinkHIO_roofHang_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_roofHang_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_roofHang_c : public daAlinkHIO_data_c {
|
||||
@@ -6970,7 +6987,7 @@ public:
|
||||
|
||||
class daAlinkHIO_grab_c0 {
|
||||
public:
|
||||
static daAlinkHIO_grab_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_grab_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_grab_c : public daAlinkHIO_data_c {
|
||||
@@ -7045,7 +7062,7 @@ public:
|
||||
|
||||
class daAlinkHIO_swim_c0 {
|
||||
public:
|
||||
static daAlinkHIO_swim_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_swim_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_swim_c : public daAlinkHIO_data_c {
|
||||
@@ -7121,7 +7138,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlMove_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlMove_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlMove_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlMove_c : public daAlinkHIO_data_c {
|
||||
@@ -7164,7 +7181,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlMoveNoP_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlMoveNoP_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlMoveNoP_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlMoveNoP_c : public daAlinkHIO_data_c {
|
||||
@@ -7203,7 +7220,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlAtnMove_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlAtnMove_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlAtnMove_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlAtnMove_c : public daAlinkHIO_data_c {
|
||||
@@ -7235,7 +7252,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlHowl_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlHowl_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlHowl_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlHowl_c : public daAlinkHIO_data_c {
|
||||
@@ -7269,7 +7286,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlSideStep_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlSideStep_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlSideStep_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlSideStep_c : public daAlinkHIO_data_c {
|
||||
@@ -7299,7 +7316,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlBackJump_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlBackJump_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlBackJump_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlBackJump_c : public daAlinkHIO_data_c {
|
||||
@@ -7344,7 +7361,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlAutoJump_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlAutoJump_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlAutoJump_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlAutoJump_c : public daAlinkHIO_data_c {
|
||||
@@ -7373,7 +7390,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlPush_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlPush_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlPush_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlPush_c : public daAlinkHIO_data_c {
|
||||
@@ -7409,7 +7426,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlLie_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlLie_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlLie_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlLie_c : public daAlinkHIO_data_c {
|
||||
@@ -7448,7 +7465,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlWallHang_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlWallHang_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlWallHang_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlWallHang_c : public daAlinkHIO_data_c {
|
||||
@@ -7480,7 +7497,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlDamNormal_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlDamNormal_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlDamNormal_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlDamNormal_c : public daAlinkHIO_data_c {
|
||||
@@ -7515,12 +7532,12 @@ public:
|
||||
|
||||
class daAlinkHIO_wlDamLarge_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlDamLaHu_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlDamLaHu_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlDamHuge_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlDamLaHu_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlDamLaHu_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlDamLaHu_c : public daAlinkHIO_data_c {
|
||||
@@ -7549,7 +7566,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlDamCaught_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlDamCaught_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlDamCaught_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlDamCaught_c : public daAlinkHIO_data_c {
|
||||
@@ -7582,7 +7599,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlDamFall_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlDamFall_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlDamFall_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlDamFall_c : public daAlinkHIO_data_c {
|
||||
@@ -7609,7 +7626,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlDamage_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlDamage_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlDamage_c1 const m;
|
||||
static daAlinkHIO_wlDamNormal_c0 const mNormal;
|
||||
static daAlinkHIO_wlDamLarge_c0 const mLarge;
|
||||
static daAlinkHIO_wlDamHuge_c0 const mHuge;
|
||||
@@ -7659,7 +7676,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlSlide_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlSlide_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlSlide_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlSlide_c : public daAlinkHIO_data_c {
|
||||
@@ -7694,7 +7711,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlRope_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlRope_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlRope_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlRope_c : public daAlinkHIO_data_c {
|
||||
@@ -7730,17 +7747,17 @@ public:
|
||||
|
||||
class daAlinkHIO_wlAtWaTl_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlAtWait_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlAtWait_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlAtWaSc_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlAtWait_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlAtWait_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlAtWaLr_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlAtWait_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlAtWait_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlAtWait_c : public daAlinkHIO_data_c {
|
||||
@@ -7767,7 +7784,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlAtRoll_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlAtRoll_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlAtRoll_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlAtRoll_c : public daAlinkHIO_data_c {
|
||||
@@ -7802,7 +7819,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlAtNjump_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlAtNjump_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlAtNjump_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlAtNjump_c : public daAlinkHIO_data_c {
|
||||
@@ -7843,7 +7860,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlAtCjump_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlAtCjump_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlAtCjump_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlAtCjump_c : public daAlinkHIO_data_c {
|
||||
@@ -7871,7 +7888,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlAtLand_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlAtLand_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlAtLand_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlAtLand_c : public daAlinkHIO_data_c {
|
||||
@@ -7907,7 +7924,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlAtDown_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlAtDown_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlAtDown_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlAtDown_c : public daAlinkHIO_data_c {
|
||||
@@ -7944,7 +7961,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlAtLock_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlAtLock_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlAtLock_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlAtLock_c : public daAlinkHIO_data_c {
|
||||
@@ -7984,7 +8001,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlAtBite_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlAtBite_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlAtBite_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlAtBite_c : public daAlinkHIO_data_c {
|
||||
@@ -8029,7 +8046,7 @@ public:
|
||||
static daAlinkHIO_wlAtDown_c0 const mWlAtDown;
|
||||
static daAlinkHIO_wlAtLock_c0 const mWlAtLock;
|
||||
static daAlinkHIO_wlAtBite_c0 const mWlAtBite;
|
||||
static daAlinkHIO_wlAttack_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlAttack_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlAttack_c : public daAlinkHIO_data_c {
|
||||
@@ -8076,7 +8093,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlPoint_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlPoint_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlPoint_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlPoint_c : public daAlinkHIO_data_c {
|
||||
@@ -8112,7 +8129,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlChain_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlChain_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlChain_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlChain_c : public daAlinkHIO_data_c {
|
||||
@@ -8169,7 +8186,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlSwim_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlSwim_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlSwim_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlSwim_c : public daAlinkHIO_data_c {
|
||||
@@ -8198,7 +8215,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlGrab_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlGrab_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlGrab_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlGrab_c : public daAlinkHIO_data_c {
|
||||
@@ -8228,7 +8245,7 @@ public:
|
||||
|
||||
class daAlinkHIO_wlBall_c0 {
|
||||
public:
|
||||
static daAlinkHIO_wlBall_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wlBall_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wlBall_c : public daAlinkHIO_data_c {
|
||||
@@ -8283,7 +8300,7 @@ public:
|
||||
static daAlinkHIO_wlSwim_c0 const mWlSwim;
|
||||
static daAlinkHIO_wlGrab_c0 const mWlGrab;
|
||||
static daAlinkHIO_wlBall_c0 const mWlBall;
|
||||
static daAlinkHIO_wolf_c1 const m;
|
||||
static DUSK_GAME_DATA daAlinkHIO_wolf_c1 const m;
|
||||
};
|
||||
|
||||
class daAlinkHIO_wolf_c : public daAlinkHIO_data_c {
|
||||
|
||||
@@ -161,7 +161,7 @@ private:
|
||||
/* 0xA10 */ dPa_hermiteEcallBack_c field_0xa10;
|
||||
/* 0xA28 */ int (daArrow_c::*mProcFunc)();
|
||||
|
||||
static s16 m_count;
|
||||
static DUSK_GAME_DATA s16 m_count;
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(daArrow_c) == 0xA34);
|
||||
|
||||
@@ -67,7 +67,7 @@ public:
|
||||
void hide() { mIsVisible = 0; }
|
||||
u8 isVisible() { return mIsVisible; }
|
||||
|
||||
static daBalloon2D_c* myclass;
|
||||
static DUSK_GAME_DATA daBalloon2D_c* myclass;
|
||||
|
||||
struct ScoreCount {
|
||||
cXyz field_0x0;
|
||||
|
||||
@@ -89,10 +89,10 @@ public:
|
||||
|
||||
void setAction(u8 i_action) { mAction = i_action; }
|
||||
|
||||
static createHeapFunc mCreateHeapFunc[];
|
||||
static createInitFunc mCreateInitFunc[];
|
||||
static executeFunc mExecuteFunc[];
|
||||
static tgSetFunc mTgSetFunc[];
|
||||
static DUSK_GAME_DATA createHeapFunc mCreateHeapFunc[];
|
||||
static DUSK_GAME_DATA createInitFunc mCreateInitFunc[];
|
||||
static DUSK_GAME_DATA executeFunc mExecuteFunc[];
|
||||
static DUSK_GAME_DATA tgSetFunc mTgSetFunc[];
|
||||
|
||||
/* 0x5A0 */ request_of_phase_process_class mPhase;
|
||||
/* 0x5A8 */ J3DModel* field_0x5a8[2][2];
|
||||
|
||||
@@ -190,12 +190,12 @@ STATIC_ASSERT(sizeof(daBoomerang_c) == 0xDE4);
|
||||
|
||||
class daBoomerang_HIO_c0 {
|
||||
public:
|
||||
static u16 const m_lockWaitTime;
|
||||
static f32 const m_minCircleR;
|
||||
static f32 const m_middleCircleR;
|
||||
static f32 const m_maxCircleR;
|
||||
static f32 const m_scale;
|
||||
static f32 const m_lockWindScale;
|
||||
static DUSK_GAME_DATA u16 const m_lockWaitTime;
|
||||
static DUSK_GAME_DATA f32 const m_minCircleR;
|
||||
static DUSK_GAME_DATA f32 const m_middleCircleR;
|
||||
static DUSK_GAME_DATA f32 const m_maxCircleR;
|
||||
static DUSK_GAME_DATA f32 const m_scale;
|
||||
static DUSK_GAME_DATA f32 const m_lockWindScale;
|
||||
};
|
||||
|
||||
#endif /* D_A_BOOMERANG_H */
|
||||
|
||||
@@ -18,7 +18,7 @@ class daBullet_Param_c {
|
||||
public:
|
||||
virtual ~daBullet_Param_c() {}
|
||||
|
||||
static daBullet_HIOParam const m;
|
||||
static DUSK_GAME_DATA daBullet_HIOParam const m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -80,8 +80,8 @@ public:
|
||||
int wait(void*);
|
||||
int move(void*);
|
||||
|
||||
static dCcD_SrcGObjInf const mCcDObjInfo;
|
||||
static dCcD_SrcSph mCcDSph;
|
||||
static DUSK_GAME_DATA dCcD_SrcGObjInf const mCcDObjInfo;
|
||||
static DUSK_GAME_DATA dCcD_SrcSph mCcDSph;
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(daBullet_c) == 0x95c);
|
||||
|
||||
@@ -33,7 +33,7 @@ public:
|
||||
|
||||
const CoachFireAttr& attr() { return M_attr; }
|
||||
|
||||
static CoachFireAttr const M_attr;
|
||||
static DUSK_GAME_DATA CoachFireAttr const M_attr;
|
||||
|
||||
inline ~daCoachFire_c();
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ public:
|
||||
struct BckTbl {
|
||||
u16 idx[4];
|
||||
};
|
||||
static const BckTbl m_bckIdxTable[];
|
||||
static DUSK_GAME_DATA const BckTbl m_bckIdxTable[];
|
||||
|
||||
private:
|
||||
/* 0x5A0 */ const char* m_arcName;
|
||||
|
||||
@@ -99,7 +99,7 @@ public:
|
||||
mWarpMode = daCstatueWarpMode_Active;
|
||||
}
|
||||
|
||||
static u16 const m_bckIdxTable[daCstatueType_N][7];
|
||||
static DUSK_GAME_DATA u16 const m_bckIdxTable[daCstatueType_N][7];
|
||||
|
||||
private:
|
||||
/* 0x568 */ const char* mResName;
|
||||
|
||||
@@ -65,15 +65,15 @@ public:
|
||||
f32 getCloseBoundSpeed() { return CLOSE_BOUND_SPEED; }
|
||||
f32 getCloseBoundRatio() { return CLOSE_BOUND_RATIO; }
|
||||
|
||||
static f32 const OPEN_SIZE;
|
||||
static f32 const OPEN_ACCEL;
|
||||
static f32 const OPEN_SPEED;
|
||||
static f32 const OPEN_BOUND_SPEED;
|
||||
static f32 const OPEN_BOUND_RATIO;
|
||||
static f32 const CLOSE_ACCEL;
|
||||
static f32 const CLOSE_SPEED;
|
||||
static f32 const CLOSE_BOUND_SPEED;
|
||||
static f32 const CLOSE_BOUND_RATIO;
|
||||
static DUSK_GAME_DATA f32 const OPEN_SIZE;
|
||||
static DUSK_GAME_DATA f32 const OPEN_ACCEL;
|
||||
static DUSK_GAME_DATA f32 const OPEN_SPEED;
|
||||
static DUSK_GAME_DATA f32 const OPEN_BOUND_SPEED;
|
||||
static DUSK_GAME_DATA f32 const OPEN_BOUND_RATIO;
|
||||
static DUSK_GAME_DATA f32 const CLOSE_ACCEL;
|
||||
static DUSK_GAME_DATA f32 const CLOSE_SPEED;
|
||||
static DUSK_GAME_DATA f32 const CLOSE_BOUND_SPEED;
|
||||
static DUSK_GAME_DATA f32 const CLOSE_BOUND_RATIO;
|
||||
|
||||
/* 0x5A0 */ dComIfG_resLoader_c mResLoader;
|
||||
/* 0x5B0 */ J3DModel* mpModel;
|
||||
|
||||
@@ -175,14 +175,14 @@ private:
|
||||
STATIC_ASSERT(sizeof(daE_DT_c) == 0x1174);
|
||||
|
||||
struct E_DT_n {
|
||||
static f32 eDt_ShakeFrame[10];
|
||||
static f32 eDt_ShakeFrameDemo[10];
|
||||
static dCcD_SrcSph cc_dt_body_src;
|
||||
static dCcD_SrcSph cc_dt_tongue_src;
|
||||
static int mDt_OtamaNum;
|
||||
static int mDt_OtamaNo[20];
|
||||
static int m_fall_no;
|
||||
static cXyz m_tongue_pos;
|
||||
static DUSK_GAME_DATA f32 eDt_ShakeFrame[10];
|
||||
static DUSK_GAME_DATA f32 eDt_ShakeFrameDemo[10];
|
||||
static DUSK_GAME_DATA dCcD_SrcSph cc_dt_body_src;
|
||||
static DUSK_GAME_DATA dCcD_SrcSph cc_dt_tongue_src;
|
||||
static DUSK_GAME_DATA int mDt_OtamaNum;
|
||||
static DUSK_GAME_DATA int mDt_OtamaNo[20];
|
||||
static DUSK_GAME_DATA int m_fall_no;
|
||||
static DUSK_GAME_DATA cXyz m_tongue_pos;
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -101,7 +101,7 @@ private:
|
||||
/* 0xB9E */ u8 field_0xb9e;
|
||||
/* 0xB9F */ u8 mHIOInit;
|
||||
|
||||
static actionFunc l_actionmenu[9];
|
||||
static DUSK_GAME_DATA actionFunc l_actionmenu[9];
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(daE_GE_c) == 0xBA0);
|
||||
|
||||
@@ -159,14 +159,14 @@ private:
|
||||
STATIC_ASSERT(sizeof(daE_OC_c) == 0xe88);
|
||||
|
||||
struct E_OC_n {
|
||||
static f32 const oc_attackb_trans[10];
|
||||
static f32 const oc_attackc_trans[10];
|
||||
static dCcD_SrcSph cc_sph_src;
|
||||
static dCcD_SrcSph at_sph_src;
|
||||
static daE_OC_c* m_battle_oc;
|
||||
static daE_OC_c* m_damage_oc;
|
||||
static daE_OC_c* m_death_oc;
|
||||
static daE_OC_c* m_talk_oc;
|
||||
static DUSK_GAME_DATA f32 const oc_attackb_trans[10];
|
||||
static DUSK_GAME_DATA f32 const oc_attackc_trans[10];
|
||||
static DUSK_GAME_DATA dCcD_SrcSph cc_sph_src;
|
||||
static DUSK_GAME_DATA dCcD_SrcSph at_sph_src;
|
||||
static DUSK_GAME_DATA daE_OC_c* m_battle_oc;
|
||||
static DUSK_GAME_DATA daE_OC_c* m_damage_oc;
|
||||
static DUSK_GAME_DATA daE_OC_c* m_death_oc;
|
||||
static DUSK_GAME_DATA daE_OC_c* m_talk_oc;
|
||||
};
|
||||
|
||||
#endif /* D_A_E_OC_H */
|
||||
|
||||
@@ -215,7 +215,7 @@ private:
|
||||
STATIC_ASSERT(sizeof(daE_YM_c) == 0xAF8);
|
||||
|
||||
struct E_YM_n {
|
||||
static dCcD_SrcSph cc_sph_src;
|
||||
static DUSK_GAME_DATA dCcD_SrcSph cc_sph_src;
|
||||
};
|
||||
|
||||
|
||||
|
||||
@@ -311,10 +311,10 @@ struct daFmtMng_c : public fopAc_ac_c {
|
||||
}
|
||||
|
||||
static FmtMngAttributes const& attr() { return M_attr; }
|
||||
static FmtMngAttributes const M_attr;
|
||||
static DUSK_GAME_DATA FmtMngAttributes const M_attr;
|
||||
|
||||
typedef void (daFmtMng_c::*ActionFunc)();
|
||||
static daFmtMng_c::ActionFunc ActionTable[10];
|
||||
static DUSK_GAME_DATA daFmtMng_c::ActionFunc ActionTable[10];
|
||||
|
||||
/* 0x568 */ FmtPos_c* mPos;
|
||||
/* 0x56C */ FmtMember_c* mMember;
|
||||
|
||||
@@ -41,9 +41,9 @@ public:
|
||||
static void deleteRoomGrass(int);
|
||||
static void deleteRoomFlower(int);
|
||||
|
||||
static daGrass_c* m_myObj;
|
||||
static dGrass_packet_c* m_grass;
|
||||
static dFlower_packet_c* m_flower;
|
||||
static DUSK_GAME_DATA daGrass_c* m_myObj;
|
||||
static DUSK_GAME_DATA dGrass_packet_c* m_grass;
|
||||
static DUSK_GAME_DATA dFlower_packet_c* m_flower;
|
||||
|
||||
/* 0x568 */ u8 unk_0x568[0x570 - 0x568];
|
||||
};
|
||||
|
||||
@@ -351,8 +351,8 @@ public:
|
||||
m_modelData->getMaterialNodePointer(5)->getShape()->hide();
|
||||
}
|
||||
|
||||
static u16 const m_footJointTable[];
|
||||
static f32 const m_callLimitDistance2;
|
||||
static DUSK_GAME_DATA u16 const m_footJointTable[];
|
||||
static DUSK_GAME_DATA f32 const m_callLimitDistance2;
|
||||
|
||||
/* 0x0568 */ request_of_phase_process_class m_phase;
|
||||
/* 0x0570 */ J3DModel* m_model;
|
||||
@@ -567,7 +567,7 @@ public:
|
||||
|
||||
class daHorse_hio_c0 {
|
||||
public:
|
||||
static const daHorse_hio_c1 m;
|
||||
static DUSK_GAME_DATA const daHorse_hio_c1 m;
|
||||
};
|
||||
|
||||
class daHorse_hio_c : public JORReflexible {
|
||||
|
||||
@@ -29,8 +29,8 @@ public:
|
||||
static void setMorfFrame(u8 i_frame) { mMorfFrame = i_frame; }
|
||||
static void decMorfFrame() { cLib_calcTimer<u8>(&mMorfFrame); }
|
||||
|
||||
static u8 mEyeMoveFlg;
|
||||
static u8 mMorfFrame;
|
||||
static DUSK_GAME_DATA u8 mEyeMoveFlg;
|
||||
static DUSK_GAME_DATA u8 mMorfFrame;
|
||||
|
||||
/* 0x0F4 */ f32 field_0xf4;
|
||||
/* 0x0F8 */ f32 field_0xf8;
|
||||
@@ -50,7 +50,7 @@ struct daHoZelda_hio_c1 {
|
||||
struct daHoZelda_hio_c0 {
|
||||
daHoZelda_hio_c0() {}
|
||||
|
||||
static daHoZelda_hio_c1 const m;
|
||||
static DUSK_GAME_DATA daHoZelda_hio_c1 const m;
|
||||
};
|
||||
|
||||
class daHoZelda_hio_c : public JORReflexible {
|
||||
|
||||
@@ -60,7 +60,7 @@ public:
|
||||
virtual u8 getCollisionH();
|
||||
virtual u8 getCollisionR();
|
||||
|
||||
static daItemBase_data const m_data;
|
||||
static DUSK_GAME_DATA daItemBase_data const m_data;
|
||||
|
||||
/* 0x56C */ request_of_phase_process_class mPhase;
|
||||
/* 0x574 */ J3DModel* mpModel;
|
||||
|
||||
@@ -88,9 +88,14 @@ public:
|
||||
/* 0x396A */ u8 field_0x396A[0x399E - 0x396A];
|
||||
/* 0x399E */ s16 field_0x399e;
|
||||
/* 0x39A0 */ u8 field_0x39A0[0x39A4 - 0x39A0];
|
||||
|
||||
#if TARGET_PC
|
||||
/* 0x39A4 */ cM_rnd_c mMantRng;
|
||||
#endif
|
||||
};
|
||||
|
||||
#if TARGET_PC
|
||||
STATIC_ASSERT(sizeof(mant_class) == 0x39ac);
|
||||
#else
|
||||
STATIC_ASSERT(sizeof(mant_class) == 0x39a4);
|
||||
#endif
|
||||
|
||||
#endif /* D_A_MANT_H */
|
||||
|
||||
@@ -299,8 +299,13 @@ public:
|
||||
/* 0x168C */ u8 field_0x168c;
|
||||
/* 0x168D */ u8 field_0x168d;
|
||||
/* 0x168E */ u8 HIOInit;
|
||||
|
||||
#if TARGET_PC
|
||||
cXyz mLineInterpPrev[MG_ROD_LURE_LINE_LEN];
|
||||
cXyz mLineInterpCurr[MG_ROD_LURE_LINE_LEN];
|
||||
bool mLineInterpPrevValid;
|
||||
bool mLineInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(dmg_rod_class) == 0x1690);
|
||||
|
||||
#endif /* D_A_MG_ROD_H */
|
||||
|
||||
@@ -32,7 +32,7 @@ public:
|
||||
|
||||
class daMidna_hio_c0 {
|
||||
public:
|
||||
static daMidna_hio_c1 const m;
|
||||
static DUSK_GAME_DATA daMidna_hio_c1 const m;
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(daMidna_hio_c0::m) == 0x20);
|
||||
@@ -87,8 +87,8 @@ public:
|
||||
/* 0x0FC */ f32 mNowOffsetX;
|
||||
/* 0x100 */ f32 mNowOffsetY;
|
||||
|
||||
static bool sEyeMoveFlg;
|
||||
static u8 sMorfFrame;
|
||||
static DUSK_GAME_DATA bool sEyeMoveFlg;
|
||||
static DUSK_GAME_DATA u8 sMorfFrame;
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(daMidna_matAnm_c) == 0x104);
|
||||
@@ -420,8 +420,8 @@ public:
|
||||
|
||||
static u32 getOtherHeapSize() { return 0x1D0; }
|
||||
|
||||
static daMidna_texData_s const m_texDataTable[21];
|
||||
static daMidna_anmData_s const m_anmDataTable[53];
|
||||
static DUSK_GAME_DATA daMidna_texData_s const m_texDataTable[21];
|
||||
static DUSK_GAME_DATA daMidna_anmData_s const m_anmDataTable[53];
|
||||
|
||||
private:
|
||||
/* 0x568 */ request_of_phase_process_class mPhase;
|
||||
|
||||
@@ -58,8 +58,8 @@ public:
|
||||
static u32 getMirrorRoomPrm() { return 0xFF03; }
|
||||
|
||||
typedef int (daMirror_c::*entryModelFunc)(J3DModel*);
|
||||
static entryModelFunc m_entryModel;
|
||||
static daMirror_c* m_myObj;
|
||||
static DUSK_GAME_DATA entryModelFunc m_entryModel;
|
||||
static DUSK_GAME_DATA daMirror_c* m_myObj;
|
||||
|
||||
/* 0x570 */ dMirror_packet_c mPacket;
|
||||
/* 0x6f8 */ J3DModel* mpModel;
|
||||
|
||||
@@ -95,12 +95,6 @@ static void __THPAudioInitialize(THPAudioDecodeInfo* info, u8* ptr);
|
||||
#define THP_TEXTURE_SET_COUNT 3
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
namespace dusk {
|
||||
void MoviePlayerShutdown();
|
||||
}
|
||||
#endif
|
||||
|
||||
struct daMP_THPPlayer {
|
||||
/* 0x000 */ DVDFileInfo fileInfo;
|
||||
/* 0x03C */ THPHeader header;
|
||||
@@ -170,7 +164,7 @@ public:
|
||||
static int daMP_c_Callback_Main(daMP_c*);
|
||||
static int daMP_c_Callback_Draw(daMP_c*);
|
||||
|
||||
static daMP_c* m_myObj;
|
||||
static DUSK_GAME_DATA daMP_c* m_myObj;
|
||||
|
||||
private:
|
||||
/* 0x568 */ u32 (*mpGetMovieRestFrame)(void);
|
||||
|
||||
@@ -131,8 +131,8 @@ public:
|
||||
typedef void (daMyna_c::*ProcFunc)();
|
||||
typedef int (daMyna_c::*BaseMotionFunc)(int);
|
||||
|
||||
static dCcD_SrcSph const mCcDSph;
|
||||
static daMyna_c::BaseMotionFunc mBaseMotionTBL[7];
|
||||
static DUSK_GAME_DATA dCcD_SrcSph const mCcDSph;
|
||||
static DUSK_GAME_DATA daMyna_c::BaseMotionFunc mBaseMotionTBL[7];
|
||||
|
||||
/* 0x56C */ request_of_phase_process_class mPhase;
|
||||
/* 0x574 */ mDoExt_McaMorfSO* mpMorf;
|
||||
|
||||
@@ -91,7 +91,7 @@ public:
|
||||
|
||||
s16 getExTime() { return mExTime; }
|
||||
|
||||
static const char* m_arcNameList[6];
|
||||
static DUSK_GAME_DATA const char* m_arcNameList[6];
|
||||
|
||||
/* 0x56C */ request_of_phase_process_class mPhase;
|
||||
/* 0x574 */ J3DModel* mpModel;
|
||||
|
||||
@@ -776,12 +776,12 @@ public:
|
||||
return chkFindActor(daPy_getPlayerActorClass(), param_0, param_1);
|
||||
}
|
||||
|
||||
static dCcD_SrcGObjInf const mCcDObjData;
|
||||
static dCcD_SrcCyl mCcDCyl;
|
||||
static dCcD_SrcSph mCcDSph;
|
||||
static fopAc_ac_c* mFindActorPtrs[50];
|
||||
static s16 mSrchName;
|
||||
static int mFindCount;
|
||||
static DUSK_GAME_DATA dCcD_SrcGObjInf const mCcDObjData;
|
||||
static DUSK_GAME_DATA dCcD_SrcCyl mCcDCyl;
|
||||
static DUSK_GAME_DATA dCcD_SrcSph mCcDSph;
|
||||
static DUSK_GAME_DATA fopAc_ac_c* mFindActorPtrs[50];
|
||||
static DUSK_GAME_DATA s16 mSrchName;
|
||||
static DUSK_GAME_DATA int mFindCount;
|
||||
|
||||
enum Mode {
|
||||
/* 0 */ MODE_ENTER,
|
||||
|
||||
@@ -113,9 +113,9 @@ public:
|
||||
virtual void drawOtherMdls();
|
||||
virtual bool dbgDraw();
|
||||
|
||||
static dCcD_SrcGObjInf const mCcDObj;
|
||||
static dCcD_SrcCyl mCcDCyl;
|
||||
static dCcD_SrcSph mCcDSph;
|
||||
static DUSK_GAME_DATA dCcD_SrcGObjInf const mCcDObj;
|
||||
static DUSK_GAME_DATA dCcD_SrcCyl mCcDCyl;
|
||||
static DUSK_GAME_DATA dCcD_SrcSph mCcDSph;
|
||||
|
||||
public:
|
||||
/* 0x56C */ dBgS_ObjAcch mAcch;
|
||||
@@ -173,9 +173,9 @@ public:
|
||||
virtual int ToFore() { return 1; }
|
||||
virtual int ToBack() { return 1; }
|
||||
|
||||
static const char* m_name;
|
||||
static int m_dzb_id;
|
||||
static MoveBGActor_SetFunc m_set_func;
|
||||
static DUSK_GAME_DATA const char* m_name;
|
||||
static DUSK_GAME_DATA int m_dzb_id;
|
||||
static DUSK_GAME_DATA MoveBGActor_SetFunc m_set_func;
|
||||
|
||||
public:
|
||||
/* 0xA14 */ dBgW* mpBgw;
|
||||
|
||||
@@ -394,13 +394,13 @@ public:
|
||||
void onHide() { mHide = true; }
|
||||
void offHide() { mHide = false; }
|
||||
|
||||
static dCcD_SrcGObjInf const mCcDObjInfo;
|
||||
static dCcD_SrcCyl mCcDCyl;
|
||||
static dCcD_SrcSph mCcDSph;
|
||||
static fopAc_ac_c* mFindActorPList[100];
|
||||
static s32 mFindCount;
|
||||
static s16 mSrchActorName;
|
||||
static char mFileNameBuf[0x15];
|
||||
static DUSK_GAME_DATA dCcD_SrcGObjInf const mCcDObjInfo;
|
||||
static DUSK_GAME_DATA dCcD_SrcCyl mCcDCyl;
|
||||
static DUSK_GAME_DATA dCcD_SrcSph mCcDSph;
|
||||
static DUSK_GAME_DATA fopAc_ac_c* mFindActorPList[100];
|
||||
static DUSK_GAME_DATA s32 mFindCount;
|
||||
static DUSK_GAME_DATA s16 mSrchActorName;
|
||||
static DUSK_GAME_DATA char mFileNameBuf[0x15];
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(daNpcF_c) == 0xB48);
|
||||
|
||||
@@ -17,7 +17,7 @@ class daNpc_Aru_Param_c {
|
||||
public:
|
||||
virtual ~daNpc_Aru_Param_c() {}
|
||||
|
||||
static daNpc_Aru_HIOParam const m;
|
||||
static DUSK_GAME_DATA daNpc_Aru_HIOParam const m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -171,8 +171,8 @@ public:
|
||||
u8 getPathID() { return (fopAcM_GetParam(this) & 0xFF00) >> 8; }
|
||||
void setLastIn() { mLastGoatIn = true; }
|
||||
|
||||
static char DUSK_CONST* DUSK_CONST mCutNameList[7];
|
||||
static cutFunc DUSK_CONST mCutList[7];
|
||||
static DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST mCutNameList[7];
|
||||
static DUSK_GAME_DATA cutFunc DUSK_CONST mCutList[7];
|
||||
|
||||
private:
|
||||
/* 0xE40 */ NPC_ARU_HIO_CLASS* mpHIO;
|
||||
|
||||
@@ -12,7 +12,7 @@ public:
|
||||
daNpcAsh_Param_c() {}
|
||||
virtual ~daNpcAsh_Param_c() {}
|
||||
|
||||
static const daNpcAsh_HIOParam m;
|
||||
static DUSK_GAME_DATA const daNpcAsh_HIOParam m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -143,7 +143,7 @@ public:
|
||||
inline bool step(s16, bool);
|
||||
inline void playExpression();
|
||||
|
||||
static EventFn mEvtSeqList[6];
|
||||
static DUSK_GAME_DATA EventFn mEvtSeqList[6];
|
||||
|
||||
private:
|
||||
/* 0xB48 */ Z2Creature mCreatureSound;
|
||||
|
||||
@@ -12,7 +12,7 @@ class daNpcAshB_Param_c {
|
||||
public:
|
||||
virtual ~daNpcAshB_Param_c() {}
|
||||
|
||||
static const daNpcAshB_HIOParam m;
|
||||
static DUSK_GAME_DATA const daNpcAshB_HIOParam m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -135,7 +135,7 @@ public:
|
||||
inline bool step(s16, int, f32);
|
||||
inline void playExpression();
|
||||
|
||||
static EventFn DUSK_CONST mEvtSeqList[2];
|
||||
static DUSK_GAME_DATA EventFn DUSK_CONST mEvtSeqList[2];
|
||||
|
||||
private:
|
||||
/* 0xB48 */ Z2Creature mCreatureSound;
|
||||
|
||||
@@ -22,7 +22,7 @@ class daNpc_Bans_Param_c {
|
||||
public:
|
||||
virtual ~daNpc_Bans_Param_c() {}
|
||||
|
||||
static daNpc_Bans_HIOParam const m;
|
||||
static DUSK_GAME_DATA daNpc_Bans_HIOParam const m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -117,8 +117,8 @@ public:
|
||||
return rv;
|
||||
}
|
||||
|
||||
static char DUSK_CONST* DUSK_CONST mCutNameList[4];
|
||||
static cutFunc DUSK_CONST mCutList[4];
|
||||
static DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST mCutNameList[4];
|
||||
static DUSK_GAME_DATA cutFunc DUSK_CONST mCutList[4];
|
||||
|
||||
/* 0x0F7C */ mDoExt_McaMorfSO* mpScoopMorf;
|
||||
/* 0x0F80 */ NPC_BANS_HIO_CLASS* mHIO;
|
||||
|
||||
@@ -15,7 +15,7 @@ class daNpc_Besu_Param_c {
|
||||
public:
|
||||
virtual ~daNpc_Besu_Param_c() {}
|
||||
|
||||
static const daNpc_Besu_HIOParam m;
|
||||
static DUSK_GAME_DATA const daNpc_Besu_HIOParam m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -140,8 +140,8 @@ public:
|
||||
u8 getPathID() { return (fopAcM_GetParam(this) & 0xff00) >> 8; }
|
||||
u8 getBitSW() { return (fopAcM_GetParam(this) & 0xff0000) >> 16; }
|
||||
|
||||
static char DUSK_CONST* DUSK_CONST mCutNameList[15];
|
||||
static cutFunc DUSK_CONST mCutList[15];
|
||||
static DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST mCutNameList[15];
|
||||
static DUSK_GAME_DATA cutFunc DUSK_CONST mCutList[15];
|
||||
|
||||
private:
|
||||
/* 0x0E40 */ mDoExt_McaMorfSO* mpCupModelMorf;
|
||||
|
||||
@@ -14,7 +14,7 @@ class daNpcBlueNS_Param_c {
|
||||
public:
|
||||
virtual ~daNpcBlueNS_Param_c() {}
|
||||
|
||||
static const daNpcBlueNS_HIOParam m;
|
||||
static DUSK_GAME_DATA const daNpcBlueNS_HIOParam m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -124,7 +124,7 @@ public:
|
||||
return var_r30;
|
||||
}
|
||||
|
||||
static EventFn DUSK_CONST mEvtSeqList[];
|
||||
static DUSK_GAME_DATA EventFn DUSK_CONST mEvtSeqList[];
|
||||
|
||||
/* 0xB48 */ Z2Creature mSound;
|
||||
/* 0xBD8 */ u8 field_0xBD8[0xBDC - 0xBD8];
|
||||
|
||||
@@ -16,7 +16,7 @@ struct daNpc_Bou_HIOParam {
|
||||
public:
|
||||
virtual ~daNpc_Bou_Param_c() {}
|
||||
|
||||
static const daNpc_Bou_HIOParam m;
|
||||
static DUSK_GAME_DATA const daNpc_Bou_HIOParam m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -114,8 +114,8 @@ public:
|
||||
virtual int drawDbgInfo();
|
||||
virtual void changeAnm(int*, int*);
|
||||
|
||||
static char DUSK_CONST* DUSK_CONST mCutNameList[9];
|
||||
static cutFunc DUSK_CONST mCutList[9];
|
||||
static DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST mCutNameList[9];
|
||||
static DUSK_GAME_DATA cutFunc DUSK_CONST mCutList[9];
|
||||
|
||||
int getFlowNodeNo() {
|
||||
u16 nodeNo = home.angle.x;
|
||||
|
||||
@@ -29,7 +29,7 @@ class daNpcBouS_Param_c {
|
||||
public:
|
||||
virtual ~daNpcBouS_Param_c() {}
|
||||
|
||||
static daNpcBouS_HIOParam const m;
|
||||
static DUSK_GAME_DATA daNpcBouS_HIOParam const m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -128,7 +128,7 @@ public:
|
||||
mForcibleTalk = 1;
|
||||
}
|
||||
|
||||
static eventFunc mEvtSeqList[4];
|
||||
static DUSK_GAME_DATA eventFunc mEvtSeqList[4];
|
||||
|
||||
private:
|
||||
/* 0xB48 */ Z2Creature mSound;
|
||||
|
||||
@@ -25,7 +25,7 @@ public:
|
||||
J3DModelData* getObjMdlDataP(int);
|
||||
virtual ~daNpcCd_c() {}
|
||||
|
||||
static dCcD_SrcCyl const m_cylDat;
|
||||
static DUSK_GAME_DATA dCcD_SrcCyl const m_cylDat;
|
||||
|
||||
/* 0x56C */ request_of_phase_process_class mPhase1;
|
||||
/* 0x574 */ request_of_phase_process_class mPhase2;
|
||||
@@ -101,7 +101,7 @@ public:
|
||||
|
||||
STATIC_ASSERT(sizeof(daNpcCd_HIO_c) == 0x29BC);
|
||||
|
||||
extern daNpcCd_HIO_c l_Cd_HIO;
|
||||
DUSK_GAME_EXTERN daNpcCd_HIO_c l_Cd_HIO;
|
||||
inline f32 HIO_atnOfs(int param_1) {
|
||||
s16 rv;
|
||||
if (param_1 < 16) {
|
||||
|
||||
@@ -87,7 +87,7 @@ struct daNpcCd2_HIO_c : public fOpAcm_HIO_entry_c {
|
||||
/* 0x20C4 */ daNpcCd2_HIO_WChild_c field_0x20c4[14];
|
||||
};
|
||||
|
||||
extern daNpcCd2_HIO_c l_Cd2_HIO;
|
||||
DUSK_GAME_EXTERN daNpcCd2_HIO_c l_Cd2_HIO;
|
||||
|
||||
inline s16 Cd2_HIO_atnOfs(int param_1) {
|
||||
s16 rv;
|
||||
@@ -269,7 +269,7 @@ public:
|
||||
J3DAnmTexPattern* getTexAnmP(int);
|
||||
virtual ~daNpcCd2_c() {}
|
||||
|
||||
static dCcD_SrcCyl const m_cylDat;
|
||||
static DUSK_GAME_DATA dCcD_SrcCyl const m_cylDat;
|
||||
|
||||
/* 0x56C */ request_of_phase_process_class mPhase1;
|
||||
/* 0x574 */ request_of_phase_process_class mPhase2;
|
||||
|
||||
@@ -334,52 +334,52 @@ public:
|
||||
actionFunc mExecFn;
|
||||
};
|
||||
|
||||
static const ActionPair ActionTable[8];
|
||||
static seqFunc* m_funcTbl[44];
|
||||
static seqFunc m_seq00_funcTbl[2];
|
||||
static seqFunc m_seq01_funcTbl[2];
|
||||
static seqFunc m_seq02_funcTbl[2];
|
||||
static seqFunc m_seq03_funcTbl[2];
|
||||
static seqFunc m_seq04_funcTbl[2];
|
||||
static seqFunc m_seq05_funcTbl[4];
|
||||
static seqFunc m_seq06_funcTbl[4];
|
||||
static seqFunc m_seq07_funcTbl[2];
|
||||
static seqFunc m_seq08_funcTbl[7];
|
||||
static seqFunc m_seq09_funcTbl[2];
|
||||
static seqFunc m_seq10_funcTbl[2];
|
||||
static seqFunc m_seq11_funcTbl[6];
|
||||
static seqFunc m_seq12_funcTbl[2];
|
||||
static seqFunc m_seq13_funcTbl[6];
|
||||
static seqFunc m_seq14_funcTbl[2];
|
||||
static seqFunc m_seq15_funcTbl[2];
|
||||
static seqFunc m_seq16_funcTbl[7];
|
||||
static seqFunc m_seq17_funcTbl[2];
|
||||
static seqFunc m_seq18_funcTbl[2];
|
||||
static seqFunc m_seq19_funcTbl[7];
|
||||
static seqFunc m_seq20_funcTbl[2];
|
||||
static seqFunc m_seq21_funcTbl[2];
|
||||
static seqFunc m_seq22_funcTbl[4];
|
||||
static seqFunc m_seq23_funcTbl[7];
|
||||
static seqFunc m_seq24_funcTbl[5];
|
||||
static seqFunc m_seq25_funcTbl[7];
|
||||
static seqFunc m_seq26_funcTbl[3];
|
||||
static seqFunc m_seq27_funcTbl[2];
|
||||
static seqFunc m_seq28_funcTbl[3];
|
||||
static seqFunc m_seq29_funcTbl[3];
|
||||
static seqFunc m_seq30_funcTbl[6];
|
||||
static seqFunc m_seq31_funcTbl[6];
|
||||
static seqFunc m_seq32_funcTbl[7];
|
||||
static seqFunc m_seq33_funcTbl[7];
|
||||
static seqFunc m_seq34_funcTbl[9];
|
||||
static seqFunc m_seq35_funcTbl[2];
|
||||
static seqFunc m_seq36_funcTbl[4];
|
||||
static seqFunc m_seq37_funcTbl[2];
|
||||
static seqFunc m_seq38_funcTbl[2];
|
||||
static seqFunc m_seq39_funcTbl[2];
|
||||
static seqFunc m_seq40_funcTbl[3];
|
||||
static seqFunc m_seq41_funcTbl[2];
|
||||
static seqFunc m_seq42_funcTbl[2];
|
||||
static seqFunc m_seq43_funcTbl[3];
|
||||
static DUSK_GAME_DATA const ActionPair ActionTable[8];
|
||||
static DUSK_GAME_DATA seqFunc* m_funcTbl[44];
|
||||
static DUSK_GAME_DATA seqFunc m_seq00_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq01_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq02_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq03_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq04_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq05_funcTbl[4];
|
||||
static DUSK_GAME_DATA seqFunc m_seq06_funcTbl[4];
|
||||
static DUSK_GAME_DATA seqFunc m_seq07_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq08_funcTbl[7];
|
||||
static DUSK_GAME_DATA seqFunc m_seq09_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq10_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq11_funcTbl[6];
|
||||
static DUSK_GAME_DATA seqFunc m_seq12_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq13_funcTbl[6];
|
||||
static DUSK_GAME_DATA seqFunc m_seq14_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq15_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq16_funcTbl[7];
|
||||
static DUSK_GAME_DATA seqFunc m_seq17_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq18_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq19_funcTbl[7];
|
||||
static DUSK_GAME_DATA seqFunc m_seq20_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq21_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq22_funcTbl[4];
|
||||
static DUSK_GAME_DATA seqFunc m_seq23_funcTbl[7];
|
||||
static DUSK_GAME_DATA seqFunc m_seq24_funcTbl[5];
|
||||
static DUSK_GAME_DATA seqFunc m_seq25_funcTbl[7];
|
||||
static DUSK_GAME_DATA seqFunc m_seq26_funcTbl[3];
|
||||
static DUSK_GAME_DATA seqFunc m_seq27_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq28_funcTbl[3];
|
||||
static DUSK_GAME_DATA seqFunc m_seq29_funcTbl[3];
|
||||
static DUSK_GAME_DATA seqFunc m_seq30_funcTbl[6];
|
||||
static DUSK_GAME_DATA seqFunc m_seq31_funcTbl[6];
|
||||
static DUSK_GAME_DATA seqFunc m_seq32_funcTbl[7];
|
||||
static DUSK_GAME_DATA seqFunc m_seq33_funcTbl[7];
|
||||
static DUSK_GAME_DATA seqFunc m_seq34_funcTbl[9];
|
||||
static DUSK_GAME_DATA seqFunc m_seq35_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq36_funcTbl[4];
|
||||
static DUSK_GAME_DATA seqFunc m_seq37_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq38_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq39_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq40_funcTbl[3];
|
||||
static DUSK_GAME_DATA seqFunc m_seq41_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq42_funcTbl[2];
|
||||
static DUSK_GAME_DATA seqFunc m_seq43_funcTbl[3];
|
||||
|
||||
/* 0xAC8 */ J3DModel* field_0xac8;
|
||||
/* 0xACC */ J3DModel* field_0xacc;
|
||||
|
||||
@@ -11,7 +11,7 @@ class daNpcChat_Param_c {
|
||||
public:
|
||||
virtual ~daNpcChat_Param_c() {}
|
||||
|
||||
static daNpcChat_HIOParam const m;
|
||||
static DUSK_GAME_DATA daNpcChat_HIOParam const m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -102,7 +102,7 @@ public:
|
||||
void setFear() { mFear = true; }
|
||||
void setTalkFlag() { mTalkFlag = true; }
|
||||
|
||||
static eventFunc DUSK_CONST mEvtSeqList[1];
|
||||
static DUSK_GAME_DATA eventFunc DUSK_CONST mEvtSeqList[1];
|
||||
|
||||
private:
|
||||
/* 0xB48 */ Z2CreatureCitizen mSound;
|
||||
|
||||
@@ -12,7 +12,7 @@ class daNpcChin_Param_c {
|
||||
public:
|
||||
virtual ~daNpcChin_Param_c() {}
|
||||
|
||||
static daNpcChin_HIOParam const m;
|
||||
static DUSK_GAME_DATA daNpcChin_HIOParam const m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -183,7 +183,7 @@ public:
|
||||
inline void ForcibleTalk_Off() { field_0xe06 = 0; }
|
||||
inline u8 getForcibleTalk2() { return field_0xe06; }
|
||||
|
||||
static eventFunc mEvtSeqList[8];
|
||||
static DUSK_GAME_DATA eventFunc mEvtSeqList[8];
|
||||
|
||||
/* 0xB48 */ Z2Creature mSound;
|
||||
/* 0xBD8 */ daNpcF_MatAnm_c* mpMatAnm;
|
||||
|
||||
@@ -14,7 +14,7 @@ class daNpc_clerkA_Param_c {
|
||||
public:
|
||||
virtual ~daNpc_clerkA_Param_c() {}
|
||||
|
||||
static const daNpc_clerkA_HIOParam m;
|
||||
static DUSK_GAME_DATA const daNpc_clerkA_HIOParam m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -124,8 +124,8 @@ public:
|
||||
|
||||
u8 getMaxNumItem() { return (fopAcM_GetParam(this) & 0xF000000) >> 24; }
|
||||
|
||||
static char DUSK_CONST* DUSK_CONST mCutNameList[1];
|
||||
static cutFunc DUSK_CONST mCutList[1];
|
||||
static DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST mCutNameList[1];
|
||||
static DUSK_GAME_DATA cutFunc DUSK_CONST mCutList[1];
|
||||
|
||||
private:
|
||||
/* 0x0F7C */ NPC_CLERKA_HIO_CLASS* mpHIO;
|
||||
|
||||
@@ -15,7 +15,7 @@ class daNpc_clerkB_Param_c {
|
||||
public:
|
||||
virtual ~daNpc_clerkB_Param_c() {}
|
||||
|
||||
static const daNpc_clerkB_HIOParam m;
|
||||
static DUSK_GAME_DATA const daNpc_clerkB_HIOParam m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -137,8 +137,8 @@ public:
|
||||
|
||||
u8 getMaxNumItem() { return (fopAcM_GetParam(this) & 0xF000000) >> 24; }
|
||||
|
||||
static char DUSK_CONST* DUSK_CONST mCutNameList[1];
|
||||
static cutFunc DUSK_CONST mCutList[1];
|
||||
static DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST mCutNameList[1];
|
||||
static DUSK_GAME_DATA cutFunc DUSK_CONST mCutList[1];
|
||||
|
||||
private:
|
||||
/* 0x0F7C */ mDoExt_bpkAnm mBpkAnm2;
|
||||
|
||||
@@ -12,7 +12,7 @@ class daNpcClerkt_Param_c {
|
||||
public:
|
||||
virtual ~daNpcClerkt_Param_c() {}
|
||||
|
||||
static const daNpcClerkt_HIOParam m;
|
||||
static DUSK_GAME_DATA const daNpcClerkt_HIOParam m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -125,8 +125,8 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
static char DUSK_CONST* DUSK_CONST mCutNameList[1];
|
||||
static cutFunc DUSK_CONST mCutList[1];
|
||||
static DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST mCutNameList[1];
|
||||
static DUSK_GAME_DATA cutFunc DUSK_CONST mCutList[1];
|
||||
|
||||
private:
|
||||
/* 0x0F7C */ NPC_CLERKT_HIO_CLASS* mpHIO;
|
||||
|
||||
@@ -295,7 +295,7 @@ public:
|
||||
|
||||
const daNpcCoach_Attr_c& attr() const { return M_attr; }
|
||||
|
||||
static daNpcCoach_Attr_c const M_attr;
|
||||
static DUSK_GAME_DATA daNpcCoach_Attr_c const M_attr;
|
||||
static u16 const ParticleName[10];
|
||||
private:
|
||||
/* 0x0568 */ daNpcChHorse_c mChHorse;
|
||||
|
||||
@@ -12,7 +12,7 @@ class daNpc_Doc_Param_c {
|
||||
public:
|
||||
virtual ~daNpc_Doc_Param_c() {}
|
||||
|
||||
static const daNpc_Doc_HIOParam m;
|
||||
static DUSK_GAME_DATA const daNpc_Doc_HIOParam m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -133,8 +133,8 @@ public:
|
||||
return (fopAcM_GetParam(this) & 0xFF00) >> 8;
|
||||
}
|
||||
|
||||
static char DUSK_CONST* DUSK_CONST mCutNameList[1];
|
||||
static cutFunc DUSK_CONST mCutList[1];
|
||||
static DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST mCutNameList[1];
|
||||
static DUSK_GAME_DATA cutFunc DUSK_CONST mCutList[1];
|
||||
|
||||
private:
|
||||
/* 0xE40 */ NPC_DOC_HIO_CLASS* mpHIO;
|
||||
|
||||
@@ -12,7 +12,7 @@ class daNpcDoorBoy_Param_c {
|
||||
public:
|
||||
virtual ~daNpcDoorBoy_Param_c() {}
|
||||
|
||||
static daNpcDoorBoy_HIOParam const m;
|
||||
static DUSK_GAME_DATA daNpcDoorBoy_HIOParam const m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -78,7 +78,7 @@ public:
|
||||
inline int getTimeHour();
|
||||
inline bool isDummyTalk();
|
||||
|
||||
static EventFn DUSK_CONST mEvtSeqList[1];
|
||||
static DUSK_GAME_DATA EventFn DUSK_CONST mEvtSeqList[1];
|
||||
|
||||
private:
|
||||
/* 0xB48 */ Z2CreatureCitizen mSound;
|
||||
|
||||
@@ -11,7 +11,7 @@ class daNpcDrSol_Param_c {
|
||||
public:
|
||||
virtual ~daNpcDrSol_Param_c() {}
|
||||
|
||||
static const daNpcDrSol_HIOParam m;
|
||||
static DUSK_GAME_DATA const daNpcDrSol_HIOParam m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
|
||||
@@ -94,7 +94,7 @@ class daNpc_Fairy_Param_c {
|
||||
public:
|
||||
virtual ~daNpc_Fairy_Param_c() {}
|
||||
|
||||
static daNpc_Fairy_HIOParam const m;
|
||||
static DUSK_GAME_DATA daNpc_Fairy_HIOParam const m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -294,8 +294,8 @@ public:
|
||||
u8 getSceneNo1() { return (fopAcM_GetParam(this) >> 8) & 0xFF; }
|
||||
u8 getSceneNo2() { return (fopAcM_GetParam(this) >> 16) & 0xFF; }
|
||||
|
||||
static char DUSK_CONST* DUSK_CONST mCutNameList[18];
|
||||
static cutFunc DUSK_CONST mCutList[18];
|
||||
static DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST mCutNameList[18];
|
||||
static DUSK_GAME_DATA cutFunc DUSK_CONST mCutList[18];
|
||||
private:
|
||||
/* 0x0E40 */ NPC_FAIRY_HIO_CLASS* mHIO;
|
||||
/* 0x0E44 */ dCcD_Cyl mCyl;
|
||||
|
||||
@@ -13,7 +13,7 @@ class daNpc_FairySeirei_Param_c {
|
||||
public:
|
||||
virtual ~daNpc_FairySeirei_Param_c() {}
|
||||
|
||||
static daNpc_FairySeirei_HIOParam const m;
|
||||
static DUSK_GAME_DATA daNpc_FairySeirei_HIOParam const m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -90,8 +90,8 @@ public:
|
||||
|
||||
int getSeneNo() { return (fopAcM_GetParam(this) >> 8) & 0xFF; }
|
||||
|
||||
static DUSK_CONST char* mCutNameList[1];
|
||||
static DUSK_CONST cutFunc mCutList[1];
|
||||
static DUSK_GAME_DATA DUSK_CONST char* mCutNameList[1];
|
||||
static DUSK_GAME_DATA DUSK_CONST cutFunc mCutList[1];
|
||||
|
||||
private:
|
||||
/* 0xE40 */ NPC_FAIRY_SEIREI_HIO_CLASS* mpHIO;
|
||||
|
||||
@@ -11,7 +11,7 @@ class daNpc_Gnd_Param_c {
|
||||
public:
|
||||
virtual ~daNpc_Gnd_Param_c() {}
|
||||
|
||||
static const daNpc_Gnd_HIOParam m;
|
||||
static DUSK_GAME_DATA const daNpc_Gnd_HIOParam m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -96,8 +96,8 @@ public:
|
||||
s32 getNeckJointNo() { return 3; }
|
||||
s32 getBackboneJointNo() { return 1; }
|
||||
|
||||
static char DUSK_CONST* DUSK_CONST mCutNameList[1];
|
||||
static cutFunc DUSK_CONST mCutList[1];
|
||||
static DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST mCutNameList[1];
|
||||
static DUSK_GAME_DATA cutFunc DUSK_CONST mCutList[1];
|
||||
|
||||
private:
|
||||
/* 0xE40 */ NPC_GND_HIO_CLASS* mpHIO;
|
||||
|
||||
@@ -21,7 +21,7 @@ class daNpc_grA_Param_c {
|
||||
public:
|
||||
virtual ~daNpc_grA_Param_c() {}
|
||||
|
||||
static daNpc_grA_HIOParam const m;
|
||||
static DUSK_GAME_DATA daNpc_grA_HIOParam const m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -138,9 +138,9 @@ public:
|
||||
void addCarryNum() { field_0x1692++; }
|
||||
u8 getPathNoFromParam() { return home.angle.z; }
|
||||
void setGateWalk() { field_0x14D0 = 1; }
|
||||
static char DUSK_CONST* DUSK_CONST mEvtCutNameList[12];
|
||||
static DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST mEvtCutNameList[12];
|
||||
typedef BOOL (daNpc_grA_c::*cut_type)(int);
|
||||
static cut_type DUSK_CONST mEvtCutList[];
|
||||
static DUSK_GAME_DATA cut_type DUSK_CONST mEvtCutList[];
|
||||
|
||||
private:
|
||||
typedef BOOL (daNpc_grA_c::*daNpc_grA_c_Action)(void*);
|
||||
|
||||
@@ -12,7 +12,7 @@ class daNpc_grC_Param_c {
|
||||
public:
|
||||
virtual ~daNpc_grC_Param_c() {}
|
||||
|
||||
static daNpc_grC_HIOParam const m;
|
||||
static DUSK_GAME_DATA daNpc_grC_HIOParam const m;
|
||||
};
|
||||
|
||||
#if DEBUG
|
||||
@@ -89,8 +89,8 @@ public:
|
||||
void setPrtcl();
|
||||
void adjustShapeAngle() {}
|
||||
|
||||
static char DUSK_CONST* DUSK_CONST mEvtCutNameList;
|
||||
static EventFn DUSK_CONST mEvtCutList[1];
|
||||
static DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST mEvtCutNameList;
|
||||
static DUSK_GAME_DATA EventFn DUSK_CONST mEvtCutList[1];
|
||||
|
||||
private:
|
||||
/* 0xB48 */ Z2Creature mSound;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user