mirror of
https://github.com/zeldaret/st
synced 2026-06-17 23:21:10 -04:00
Match ActorItemDrop (#82)
* feat: begin decompilation * feat: improve * feat: update symbols * feat: huge improvements on decompiling * feat: rename files and add function to give item * feat: improvements * feat: decompiling stuff * feat: remove deprecated comment * feat: other improvements * feat: use float values for mUnk_50 and mUnk_52 * ActorDroppedItem OK * fix build issues * fix regressions * DroppedItem -> ItemDrop and name actor ids --------- Co-authored-by: Yanis002 <35189056+Yanis002@users.noreply.github.com>
This commit is contained in:
+54
-29
@@ -43,8 +43,8 @@ public:
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unk8 mUnk_26_0;
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unk8 mUnk_26_1;
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};
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/* 28 */ unk32 mUnk_28;
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/* 2C */ unk32 mUnk_2C;
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/* 28 */ ActorRef mUnk_28;
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/* 2C */ u32 mUnk_2C;
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/* 30 */
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void func_ov000_020975f8();
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@@ -101,6 +101,21 @@ enum ActorFlag_ {
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class Actor_c4;
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class Actor_9c {
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public:
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/* 00 (vtable) */
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/* 04 */
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/* 00 */ virtual void vfunc_00(); // corresponds to func_ov000_02097c14
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/* 04 */ virtual void vfunc_04(); // corresponds to func_ov000_02097c20
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/* 08 */
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Actor_9c();
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void func_ov000_02097bec();
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};
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typedef s16 ActorState;
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class Actor : public SysObject {
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public:
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/* 00 (vtable) */
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@@ -113,14 +128,14 @@ public:
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/* 30 */ Cylinder *mUnk_30;
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/* 34 */ Cylinder *mUnk_34;
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/* 38 */ unk32 *mUnk_38;
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/* 3C */ unk32 mUnk_3C;
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/* 3C */ Actor_9c *mUnk_3C;
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/* 40 */ Actor_c4 *mUnk_40;
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/* 44 */ u16 mUnk_44;
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/* 46 */ unk16 mUnk_46;
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/* 48 */ unk16 mUnk_48;
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/* 4A */ unk8 mUnk_4A;
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/* 4A */ unk8 mUnk_4B;
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/* 4C */ s16 mUnk_4C;
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/* 4C */ ActorState mUnk_4C;
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/* 4E */ s16 mUnk_4E;
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/* 50 */ volatile u16 mUnk_50;
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/* 52 */ u16 mUnk_52;
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@@ -167,6 +182,16 @@ public:
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ActorId GetActorId();
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bool IsTimerOut() {
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if (this->mUnk_50 < this->mUnk_52) {
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this->mUnk_50++;
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return false;
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}
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return true;
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}
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// overlay 0
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void func_ov000_0209848c(ActorProfile *param1);
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void func_ov000_020984b0();
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void func_ov000_020984b4();
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@@ -177,8 +202,9 @@ public:
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unk32 func_ov000_020984c8();
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void func_ov000_020984d0();
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void func_ov000_020984f0();
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bool func_ov000_02098838();
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unk32 func_ov000_02098910(unk32 param1, unk32 param2);
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void func_ov000_02098b8c(unk32 param1, unk32 param2);
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s32 func_ov000_02098518(unk32 *param1);
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VecFx32 *func_ov000_0209853c(unk32 param1);
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s32 func_ov000_02098554();
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@@ -187,42 +213,23 @@ public:
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s32 func_ov000_02098584();
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s32 func_ov000_020985f0(void *param1);
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void func_ov000_0209862c(unk32 param1);
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void func_ov000_020973f4(UnkStruct_ov000_020b539c *param1, ActorId param2, ActorParams *param3, unk32 param4);
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void func_ov000_020973f4(UnkStruct_ov000_020b539c *param1, ActorId param2, ActorParams *param3);
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void func_ov000_020973f4(UnkStruct_ov000_020b539c *param1, ActorId param2, ActorParams param3);
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void func_ov000_020989e0();
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bool func_ov000_02098a60(unk32 param1);
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void func_ov000_02098a88(unk32 param1, unk32 param2);
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static void func_ov000_020973f4(ActorRef *pOutRef, UnkStruct_ov000_020b539c *param2, ActorId actorId, ActorParams *pParams,
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int param5);
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// overlay 17
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void func_ov017_020bf5c4(VecFx32 *param1, unk32 param2, unk32 param3, unk32 param4, unk32 param5);
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void func_ov017_020bf9c8(Actor *param1);
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};
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struct Actor_c4_stack {
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unk32 param1;
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unk32 param2;
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};
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class Actor_c4_Base {
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public:
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Actor_c4_Base(void *param1, unk32 param2);
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};
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class Actor_9c {
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public:
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/* 00 (vtable) */
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/* 04 */
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/* 00 */ virtual void vfunc_00(); // corresponds to func_ov000_02097c14
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/* 04 */ virtual void vfunc_04(); // corresponds to func_ov000_02097c20
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/* 08 */
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Actor_9c();
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void func_ov000_02097bec();
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};
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class Actor_c4 : public Actor_c4_Base {
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public:
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/* 00 (vtable) */
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@@ -239,7 +246,7 @@ public:
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/* 20 */ Actor *mUnk_20;
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/* 24 */
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/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2);
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/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2);
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/* 04 */ virtual void vfunc_04();
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/* 08 */ virtual void vfunc_08();
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/* 0C */ virtual void vfunc_0c(unk32 param1);
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@@ -249,4 +256,22 @@ public:
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Actor_c4_Base(¶m1->mRef, 0) {}
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};
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class Actor_Derived2 : public Actor {
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public:
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/* 00 (base) */
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/* 94 */ unk32 mUnk_94;
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/* 98 */ VecFx32 mUnk_98;
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/* A4 */ unk32 mUnk_A4;
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/* A8 */ void *mUnk_A8;
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/* AC */ unk8 mUnk_AC;
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/* AD */ unk8 mUnk_AD;
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/* AE */
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Actor_Derived2();
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/* 30 */ virtual void vfunc_30();
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/* 4C */ WEAK virtual ~Actor_Derived2() {}
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/* 54 */ virtual void vfunc_54();
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};
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extern UnkStruct_ov000_020b539c data_ov000_020b539c_eur;
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@@ -9,7 +9,7 @@ class ActorHeart_c4 : public Actor_c4 {
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public:
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ActorHeart_c4(Actor *param1);
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/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
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/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
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/* 04 */ virtual void vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0c(unk32 param1) override;
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@@ -32,8 +32,8 @@ public:
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/* BC */ unk16 mUnk_BC;
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/* BE */ s8 mUnk_BE;
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/* BF */ STRUCT_PAD(0xBF, 0xC0);
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/* C0 */ unk32 mUnk_C0;
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/* C4 */ unk32 mUnk_C4;
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/* C0 */ ActorRef mUnk_C0;
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/* C4 */ ActorRef mUnk_C4;
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/* C8 */ ActorHeart_c4 mUnk_C8;
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/* EC */ VecFx32 mUnk_EC;
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@@ -45,7 +45,7 @@ public:
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/* 4C */ virtual ~ActorHeart() override {};
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void func_ov031_020f0750();
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void func_ov031_020eed64(ActorParams *param_2, unk32 param_3, unk32 param_4);
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static void func_ov031_020eed64(ActorRef *pOutRef, const VecFx32 *pPos, u32 params, ActorRef ref);
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void func_ov031_020ef1b4(unk16 param_2);
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void func_ov031_020ef208();
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void func_ov031_020ef4a8();
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@@ -0,0 +1,148 @@
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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typedef u32 ItemDropType;
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enum ItemDropType_ {
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ItemDropType_Arrow = 0,
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ItemDropType_Bomb = 1,
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ItemDropType_RedPotion = 2,
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ItemDropType_DemonFossil = 3,
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ItemDropType_StalfosSkull = 4,
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ItemDropType_StarFragment = 5,
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ItemDropType_BeeLarvae = 6,
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ItemDropType_WoodHeart = 7,
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ItemDropType_PirateNecklace = 8,
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ItemDropType_Unknown = 9,
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ItemDropType_Max = 10,
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};
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enum ActorDroppedItemState_ {
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ActorDroppedItemState_0 = 0,
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ActorDroppedItemState_1 = 1,
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ActorDroppedItemState_2 = 2,
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ActorDroppedItemState_3 = 3,
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ActorDroppedItemState_4 = 4,
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ActorDroppedItemState_5 = 5,
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ActorDroppedItemState_6 = 6,
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ActorDroppedItemState_Max,
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};
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class ActorDroppedItem_c4 : public Actor_c4 {
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public:
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// func_ov031_020fa9f8
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ActorDroppedItem_c4(Actor *param1);
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virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
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virtual void vfunc_04() override;
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virtual void vfunc_08() override;
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virtual void vfunc_0c(unk32 param1) override;
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};
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class ActorItemDrop : public Actor_Derived2 {
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public:
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/* 000 (base) */
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/* 0AE */ volatile u16 mUnk_AE;
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/* 0B0 */ u16 mUnk_B0;
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/* 0B2 */ STRUCT_PAD(0xB2, 0xB4);
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/* 0B4 */ Actor_9c mUnk_B4;
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/* 0B8 */ unk32 mUnk_B8;
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/* 0BC */ unk32 mUnk_BC;
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/* 0C0 */ ActorRef mUnk_C0;
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/* 0C4 */ STRUCT_PAD(0x0C4, 0x0D0);
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/* 0D0 */ u16 mUnk_D0;
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/* 0D4 */ ItemDropType mItemTypeId;
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/* 0D8 */ fx32 mUnk_D8;
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/* 0DC */ ActorRef mUnk_DC;
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/* 0E0 */ ActorRef mUnk_E0;
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/* 0E4 */ ActorDroppedItem_c4 mUnk_E4;
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/* 108 */ unk16 mUnk_108;
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/* 10A */ STRUCT_PAD(0x10A, 0x10C);
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/* 10C */ VecFx32 mUnk_10C;
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/* 118 */ bool mUnk_118;
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/* 119 */ bool mUnk_119;
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bool IsTimerOut() {
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if (this->mUnk_AE < this->mUnk_B0) {
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this->mUnk_AE++;
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return false;
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}
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return true;
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}
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ActorItemDrop();
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/* 18 */ virtual bool vfunc_18(unk32 param1) override;
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/* 2C */ virtual void vfunc_2c(unk32 param1) override;
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/* 20 */ virtual void vfunc_20() override;
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/* 24 */ virtual void vfunc_24() override;
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/* 4C */ virtual ~ActorItemDrop() override;
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void func_ov031_020fa260();
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void func_ov031_020fa424(ActorState state);
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void func_ov031_020fa468();
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void func_ov031_020fa46c();
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void func_ov031_020fa494();
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void func_ov031_020fa4a0();
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void func_ov031_020fa524();
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void func_ov031_020fa568();
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void func_ov031_020fa5d8();
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void func_ov031_020fa5f0();
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void func_ov031_020fa650();
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void func_ov031_020fa664();
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void func_ov031_020fa668();
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void func_ov031_020fa678();
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void func_ov031_020fa6c8();
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void func_ov031_020fa72c();
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void func_ov031_020fa900();
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static void func_ov031_020f9f8c(ActorRef *pOutRef, const VecFx32 *pPos, u32 params, ActorRef ref);
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};
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class ActorProfileArrowDrop : public ActorProfile {
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public:
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/* 00 (base) */
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ActorProfileArrowDrop();
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|
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/* 0C */ virtual Actor *Create();
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|
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static ActorProfileArrowDrop *GetProfile();
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};
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|
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class ActorProfileBombDrop : public ActorProfile {
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public:
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/* 00 (base) */
|
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|
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ActorProfileBombDrop();
|
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|
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/* 0C */ virtual Actor *Create();
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|
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static ActorProfileBombDrop *GetProfile();
|
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};
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|
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class ActorProfileRedPotionDrop : public ActorProfile {
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public:
|
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/* 00 (base) */
|
||||
|
||||
ActorProfileRedPotionDrop();
|
||||
|
||||
/* 0C */ virtual Actor *Create();
|
||||
|
||||
static ActorProfileRedPotionDrop *GetProfile();
|
||||
};
|
||||
|
||||
class ActorProfileTreasureDrop : public ActorProfile {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
|
||||
ActorProfileTreasureDrop();
|
||||
|
||||
/* 0C */ virtual Actor *Create();
|
||||
|
||||
static ActorProfileTreasureDrop *GetProfile();
|
||||
};
|
||||
@@ -43,7 +43,7 @@ public:
|
||||
ActorManager();
|
||||
~ActorManager();
|
||||
|
||||
Actor *func_01fff3b4(unk32 param1);
|
||||
Actor *func_01fff3b4(ActorRef ref);
|
||||
Actor **func_01fff350(void *param1, Actor **ppActorTable);
|
||||
|
||||
void func_ov000_02096e44(int index);
|
||||
|
||||
+61
-11
@@ -2,31 +2,81 @@
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#define ACTOR_INDEX_MASK 0x3FFF
|
||||
// mapping:
|
||||
// 0011 1111 1111 1111 = index
|
||||
// 1100 0000 0000 0000 = type
|
||||
//
|
||||
// 0000 1111 1111 1111 = id
|
||||
// 1111 0000 0000 0000 = unk
|
||||
|
||||
#define REF_TYPE_INDEX(type, index) (((type) << 14) | (index))
|
||||
|
||||
enum ActorRefType_ {
|
||||
ActorRefType_0,
|
||||
ActorRefType_1,
|
||||
ActorRefType_2,
|
||||
};
|
||||
|
||||
enum ActorRefId_ {
|
||||
ActorRefId_0,
|
||||
ActorRefId_1,
|
||||
ActorRefId_2,
|
||||
ActorRefId_4,
|
||||
ActorRefId_5,
|
||||
ActorRefId_6,
|
||||
ActorRefId_7,
|
||||
//! TODO: more ids?
|
||||
};
|
||||
|
||||
struct ActorRef {
|
||||
/* 0 */ u16 index;
|
||||
/* 2 */ u16 id;
|
||||
/* 4 */
|
||||
union {
|
||||
struct {
|
||||
/* 00 */ u16 index : 14;
|
||||
/* 00 */ u16 type : 2;
|
||||
/* 02 */ u16 id : 12;
|
||||
/* 02 */ u16 unk : 4;
|
||||
/* 04 */
|
||||
};
|
||||
struct {
|
||||
/* 00 */ u16 type_index;
|
||||
/* 02 */ u16 unk_id;
|
||||
/* 04 */
|
||||
};
|
||||
u32 data;
|
||||
};
|
||||
|
||||
ActorRef() {}
|
||||
|
||||
ActorRef(u32 value) {
|
||||
*(u32 *) this = value;
|
||||
this->data = value;
|
||||
}
|
||||
|
||||
void Reset() {
|
||||
*(u32 *) this = 0;
|
||||
this->data = 0;
|
||||
}
|
||||
|
||||
bool operator==(const ActorRef &other) const {
|
||||
return this->index == other.index && this->id == other.id;
|
||||
const bool operator==(const ActorRef &other) const {
|
||||
return other.data == this->data;
|
||||
}
|
||||
|
||||
bool operator!=(const ActorRef &other) const {
|
||||
const bool operator!=(const ActorRef &other) const {
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
u32 Get32() {
|
||||
return *(u32 *) this;
|
||||
void operator=(const ActorRef &other) {
|
||||
this->data = other.data;
|
||||
}
|
||||
|
||||
const u32 Get32() const {
|
||||
return this->data;
|
||||
}
|
||||
};
|
||||
|
||||
// for arrays
|
||||
struct ActorRefElem {
|
||||
ActorRef ref;
|
||||
|
||||
ActorRefElem() {
|
||||
this->ref.Reset();
|
||||
}
|
||||
};
|
||||
|
||||
@@ -23,7 +23,7 @@ class ActorRupee_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorRupee_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -44,8 +44,8 @@ public:
|
||||
/* B0 */ unk32 mUnk_B0;
|
||||
/* B4 */ unk32 mUnk_B4;
|
||||
/* B8 */ unk32 mUnk_B8;
|
||||
/* BC */ unk32 mUnk_BC;
|
||||
/* C0 */ unk32 mUnk_C0;
|
||||
/* BC */ ActorRef mUnk_BC;
|
||||
/* C0 */ ActorRef mUnk_C0;
|
||||
/* C4 */ ActorRupee_c4 mUnk_C4;
|
||||
/* E8 */ unk32 mUnk_E8;
|
||||
/* EC */ s16 mUnk_EC;
|
||||
@@ -63,7 +63,6 @@ public:
|
||||
/* 2C */ virtual void vfunc_2c(unk32 param1) override;
|
||||
/* 4C */ virtual ~ActorRupee() override;
|
||||
|
||||
void func_ov031_020e8d2c(VecFx32 *param1, u8 param2, unk32 param3, unk32 param4);
|
||||
void func_ov031_020e8fec();
|
||||
void func_ov031_020e9068();
|
||||
void func_ov031_020e9108();
|
||||
@@ -98,6 +97,8 @@ public:
|
||||
bool func_ov031_020e9d54();
|
||||
void func_ov031_020e9d94();
|
||||
bool func_ov031_020e9e5c();
|
||||
|
||||
static void func_ov031_020e8d2c(ActorRef *pOutRef, const VecFx32 *pPos, u32 params, u32 unk_2C, ActorRef ref);
|
||||
};
|
||||
|
||||
class ActorProfileRupee : public ActorProfile {
|
||||
|
||||
@@ -406,12 +406,12 @@ DEFINE_ACTOR_TYPE('SOLD', Soldier)
|
||||
DEFINE_ACTOR_TYPE('SOLF', SOLF)
|
||||
DEFINE_ACTOR_TYPE('SOLG', SOLG)
|
||||
DEFINE_ACTOR_TYPE('SOLT', SOLT)
|
||||
DEFINE_ACTOR_TYPE('SPAR', SPAR)
|
||||
DEFINE_ACTOR_TYPE('SPBM', SPBM)
|
||||
DEFINE_ACTOR_TYPE('SPDR', SPDR)
|
||||
DEFINE_ACTOR_TYPE('SPAR', ArrowDrop)
|
||||
DEFINE_ACTOR_TYPE('SPBM', BombDrop)
|
||||
DEFINE_ACTOR_TYPE('SPDR', RedPotionDrop)
|
||||
DEFINE_ACTOR_TYPE('SPID', SPID)
|
||||
DEFINE_ACTOR_TYPE('SPTG', SPTG)
|
||||
DEFINE_ACTOR_TYPE('SPTR', SPTR)
|
||||
DEFINE_ACTOR_TYPE('SPTR', TreasureDrop)
|
||||
DEFINE_ACTOR_TYPE('SPTT', SPTT)
|
||||
DEFINE_ACTOR_TYPE('SRNM', SRNM)
|
||||
DEFINE_ACTOR_TYPE('SRSL', SRSL)
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkAJAI_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkAJAI_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkAJBS_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkAJBS_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkAJCR_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkAJCR_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkAJEM_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkAJEM_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkAJET_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkAJET_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkAJMN_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkAJMN_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkAJNP_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkAJNP_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkAJSP_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkAJSP_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkAJTM_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkAJTM_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkALEV_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkALEV_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkAROW_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkAROW_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkASBA_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkASBA_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkASYU_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkASYU_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkATTG_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkATTG_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBAEY_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBAEY_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBAFO_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBAFO_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBANI_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBANI_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBAPH_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBAPH_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBBLE_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBBLE_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBDBA_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBDBA_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBDEA_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBDEA_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBDEM_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBDEM_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBDGA_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBDGA_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBDLB_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBDLB_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBEEE_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBEEE_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBEEH_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBEEH_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBFFN_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBFFN_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBGOK_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBGOK_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBKST_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBKST_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBLBL_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBLBL_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBLBR_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBLBR_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBLJF_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBLJF_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBLON_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBLON_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBLST_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBLST_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBMHN_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBMHN_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBMOC_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBMOC_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBOMB_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBOMB_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBPAP_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBPAP_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBPBS_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBPBS_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBROW_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBROW_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBSFC_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBSFC_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBSKM_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBSKM_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBSTG_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBSTG_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkBTIR_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkBTIR_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCAGE_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCAGE_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -13,7 +13,7 @@ class ActorUnkCAMA_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCAMA_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -47,7 +47,7 @@ class ActorUnkCAMB_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCAMB_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -81,7 +81,7 @@ class ActorUnkCAMS_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCAMS_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCAMY_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCAMY_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCANS_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCANS_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCASE_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCASE_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCASL_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCASL_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCAST_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCAST_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCAWA_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCAWA_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
+13
-13
@@ -13,7 +13,7 @@ class ActorUnkCAWB_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCAWB_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -47,7 +47,7 @@ class ActorUnkCRFP_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCRFP_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -81,7 +81,7 @@ class ActorUnkFOMA_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkFOMA_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -115,7 +115,7 @@ class ActorUnkFOMB_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkFOMB_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -149,7 +149,7 @@ class ActorUnkFOMC_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkFOMC_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -183,7 +183,7 @@ class ActorUnkFOMR_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkFOMR_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -217,7 +217,7 @@ class ActorUnkFOMS_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkFOMS_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -251,7 +251,7 @@ class ActorUnkFOPD_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkFOPD_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -285,7 +285,7 @@ class ActorUnkGOCP_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkGOCP_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -319,7 +319,7 @@ class ActorUnkGORP_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkGORP_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -353,7 +353,7 @@ class ActorUnkNCCA_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkNCCA_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -387,7 +387,7 @@ class ActorUnkNCCS_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkNCCS_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
@@ -421,7 +421,7 @@ class ActorUnkWAMA_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkWAMA_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCHUC_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCHUC_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCLBT_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCLBT_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCLLT_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCLLT_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCLZN_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCLZN_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCNBL_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCNBL_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCOMM_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCOMM_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCRCH_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCRCH_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCRFT_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCRFT_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCROW_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCROW_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkCTFS_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkCTFS_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDGPC_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDGPC_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDKCB_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDKCB_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDKCL_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDKCL_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDKTR_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDKTR_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDLPN_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDLPN_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDLTG_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDLTG_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMCH_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMCH_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMEQ_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMEQ_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMET_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMET_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMFR_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMFR_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMFT_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMFT_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMGM_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMGM_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMGN_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMGN_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMMM_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMMM_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMMS_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMMS_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMMT_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMMT_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMPK_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMPK_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMPS_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMPS_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMSS_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMSS_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMST_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMST_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMT2_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMT2_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMTR_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMTR_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMWS_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMWS_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMWT_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMWT_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDMZS_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDMZS_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDSBB_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDSBB_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDSBH_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDSBH_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDSBN_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDSBN_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDSDS_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDSDS_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
@@ -11,7 +11,7 @@ class ActorUnkDSFR_c4 : public Actor_c4 {
|
||||
public:
|
||||
ActorUnkDSFR_c4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual unk32 vfunc_00(Actor_c4_stack param1, unk32 param2) override;
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0c(unk32 param1) override;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user