mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-04 11:19:58 -04:00
Compare commits
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+1
-1
@@ -2,7 +2,7 @@
|
||||
Language: Cpp
|
||||
Standard: C++03
|
||||
AccessModifierOffset: -4
|
||||
AlignAfterOpenBracket: Align
|
||||
AlignAfterOpenBracket: DontAlign
|
||||
AlignConsecutiveAssignments: false
|
||||
AlignConsecutiveDeclarations: false
|
||||
AlignOperands: true
|
||||
|
||||
+61
-33
@@ -90,11 +90,17 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
||||
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
|
||||
|
||||
# Folder-based instead of target-based organization
|
||||
# in Visual Studio and Xcode generators
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
set_property(GLOBAL PROPERTY PREDEFINED_TARGETS_FOLDER "_cmake")
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL Linux)
|
||||
set(DAWN_USE_WAYLAND ON CACHE BOOL "Enable support for Wayland surface" FORCE)
|
||||
endif ()
|
||||
set(AURORA_ENABLE_DVD ON CACHE BOOL "Enable DVD API support" FORCE)
|
||||
set(AURORA_ENABLE_CARD ON CACHE BOOL "Enable CARD API support" FORCE)
|
||||
set(AURORA_ENABLE_RMLUI ON CACHE BOOL "Enable RmlUi UI support" FORCE)
|
||||
add_subdirectory(extern/aurora EXCLUDE_FROM_ALL)
|
||||
|
||||
add_subdirectory(libs/freeverb)
|
||||
@@ -275,22 +281,16 @@ set(DUSK_COMPANY_NAME "Twilit Realm")
|
||||
set(DUSK_FILE_DESCRIPTION "Dusk")
|
||||
set(DUSK_PRODUCT_NAME "Dusk")
|
||||
set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
|
||||
set(DUSK_GAME_NAME "GZ2E")
|
||||
set(DUSK_GAME_VERSION "01")
|
||||
set(DUSK_TP_VERSION ${DUSK_GAME_NAME}${DUSK_GAME_VERSION})
|
||||
|
||||
message(STATUS "dusk: Game Version: ${DUSK_TP_VERSION}")
|
||||
|
||||
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${JSYSTEM_FILES} ${JSYSTEM_DEBUG_FILES} ${REL_FILES})
|
||||
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
|
||||
source_group("dusk" FILES ${DUSK_FILES})
|
||||
|
||||
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0
|
||||
DUSK_TP_VERSION="${DUSK_TP_VERSION}" DUSK_GAME_NAME="${DUSK_GAME_NAME}" DUSK_GAME_VERSION="${DUSK_GAME_VERSION}")
|
||||
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0)
|
||||
|
||||
set(GAME_INCLUDE_DIRS
|
||||
include
|
||||
src
|
||||
assets/${DUSK_TP_VERSION}
|
||||
assets/GZ2E01 # TODO: make this dynamic if needed?
|
||||
libs/JSystem/include
|
||||
libs
|
||||
extern/aurora/include/dolphin
|
||||
@@ -307,6 +307,10 @@ if (DUSK_ENABLE_SENTRY_NATIVE)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_ENABLE_SENTRY_NATIVE=1 SENTRY_BUILD_STATIC=1)
|
||||
endif ()
|
||||
|
||||
if (WIN32)
|
||||
list(APPEND GAME_LIBS Ws2_32)
|
||||
endif ()
|
||||
|
||||
if (DUSK_MOVIE_SUPPORT)
|
||||
if (TARGET libjpeg-turbo::turbojpeg-static)
|
||||
list(APPEND GAME_LIBS libjpeg-turbo::turbojpeg-static)
|
||||
@@ -374,41 +378,65 @@ endif ()
|
||||
|
||||
# game_debug is for game code files that we know work when compiled with DEBUG=1
|
||||
# Of course, if building a release build, this distinction is irrelevant
|
||||
add_library(game_debug OBJECT ${JSYSTEM_DEBUG_FILES} ${SSYSTEM_FILES}
|
||||
set(GAME_DEBUG_FILES
|
||||
${SSYSTEM_FILES}
|
||||
src/dusk/audio/DuskAudioSystem.cpp
|
||||
src/dusk/audio/JASCriticalSection.cpp
|
||||
src/dusk/audio/DuskDsp.cpp
|
||||
src/dusk/audio/Adpcm.cpp
|
||||
src/dusk/audio/DspStub.cpp
|
||||
src/dusk/imgui/ImGuiAudio.cpp)
|
||||
src/dusk/imgui/ImGuiAudio.cpp
|
||||
)
|
||||
set_source_files_properties(
|
||||
${GAME_DEBUG_FILES}
|
||||
PROPERTIES
|
||||
COMPILE_DEFINITIONS "$<$<CONFIG:Debug>:DEBUG=1>;$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>"
|
||||
)
|
||||
|
||||
# game_base is for all other game code files
|
||||
add_library(game_base OBJECT ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${JSYSTEM_FILES} ${REL_FILES} ${DUSK_FILES} ${DOLPHIN_FILES})
|
||||
set(GAME_BASE_FILES
|
||||
${DOLZEL_FILES}
|
||||
${Z2AUDIOLIB_FILES}
|
||||
${REL_FILES}
|
||||
${DUSK_FILES}
|
||||
${DOLPHIN_FILES}
|
||||
)
|
||||
set_source_files_properties(
|
||||
${GAME_BASE_FILES}
|
||||
PROPERTIES
|
||||
COMPILE_DEFINITIONS "NDEBUG=1;NDEBUG_DEFINED=1;DEBUG_DEFINED=0;$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>"
|
||||
)
|
||||
|
||||
target_compile_definitions(game_debug PRIVATE ${GAME_COMPILE_DEFS} $<$<CONFIG:Debug>:DEBUG=1> $<$<CONFIG:Debug>:PARTIAL_DEBUG=1>)
|
||||
target_compile_definitions(game_base PRIVATE ${GAME_COMPILE_DEFS} NDEBUG=1 NDEBUG_DEFINED=1 DEBUG_DEFINED=0 $<$<CONFIG:Debug>:PARTIAL_DEBUG=1>)
|
||||
foreach(jsystem_lib IN LISTS JSYSTEM_LIBRARIES)
|
||||
target_compile_definitions(${jsystem_lib} PRIVATE
|
||||
${GAME_COMPILE_DEFS}
|
||||
$<$<CONFIG:Debug>:DEBUG=1>
|
||||
$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>
|
||||
)
|
||||
target_include_directories(${jsystem_lib} PRIVATE ${GAME_INCLUDE_DIRS})
|
||||
target_link_libraries(${jsystem_lib} PRIVATE ${GAME_LIBS})
|
||||
set_target_properties(${jsystem_lib} PROPERTIES FOLDER "JSystem")
|
||||
endforeach()
|
||||
|
||||
# only apply PCH to game_base since not all headers are necessarily validated with DEBUG=1
|
||||
target_precompile_headers(game_base PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>")
|
||||
|
||||
target_include_directories(game_debug PRIVATE ${GAME_INCLUDE_DIRS})
|
||||
target_include_directories(game_base PRIVATE ${GAME_INCLUDE_DIRS})
|
||||
|
||||
# This implicitly pulls in the library include directories even though no
|
||||
# linking actually takes place for object libraries
|
||||
target_link_libraries(game_debug PRIVATE ${GAME_LIBS})
|
||||
target_link_libraries(game_base PRIVATE ${GAME_LIBS})
|
||||
|
||||
if(ANDROID)
|
||||
add_library(dusk SHARED src/dusk/main.cpp)
|
||||
set_target_properties(dusk PROPERTIES OUTPUT_NAME main)
|
||||
else ()
|
||||
add_executable(dusk src/dusk/main.cpp)
|
||||
set(JSYSTEM_LINK_LIBRARIES ${JSYSTEM_LIBRARIES})
|
||||
if (CMAKE_CXX_LINK_GROUP_USING_RESCAN_SUPPORTED OR CMAKE_LINK_GROUP_USING_RESCAN_SUPPORTED)
|
||||
# GNU ld resolves static archives in a single left-to-right pass. The split
|
||||
# JSystem libraries reference each other, so they need a RESCAN group there.
|
||||
set(JSYSTEM_LINK_LIBRARIES "$<LINK_GROUP:RESCAN,${JSYSTEM_LIBRARIES}>")
|
||||
endif ()
|
||||
|
||||
target_compile_definitions(dusk PRIVATE TARGET_PC AVOID_UB=1 VERSION=0)
|
||||
target_include_directories(dusk PRIVATE include)
|
||||
target_link_libraries(dusk PRIVATE game_base game_debug aurora::main)
|
||||
set(DUSK_FILES src/dusk/main.cpp ${GAME_BASE_FILES} ${GAME_DEBUG_FILES})
|
||||
if(ANDROID)
|
||||
add_library(dusk SHARED ${DUSK_FILES})
|
||||
set_target_properties(dusk PROPERTIES OUTPUT_NAME main)
|
||||
else ()
|
||||
add_executable(dusk ${DUSK_FILES})
|
||||
endif ()
|
||||
|
||||
target_compile_definitions(dusk PRIVATE ${GAME_COMPILE_DEFS})
|
||||
target_include_directories(dusk PRIVATE ${GAME_INCLUDE_DIRS})
|
||||
target_link_libraries(dusk PRIVATE aurora::main ${GAME_LIBS} ${JSYSTEM_LINK_LIBRARIES})
|
||||
target_precompile_headers(dusk PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>")
|
||||
if (TARGET crashpad_handler)
|
||||
add_dependencies(dusk crashpad_handler)
|
||||
endif ()
|
||||
|
||||
@@ -1,59 +1,37 @@
|
||||

|
||||

|
||||
|
||||
- ### **[Official Website](https://twilitrealm.dev)**
|
||||
- ### **[Discord](https://discord.gg/QACynxeyna)**
|
||||
|
||||
# Overview
|
||||
Dusk is a reverse-engineered reimplementation of Twilight Princess.
|
||||
It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience.
|
||||
|
||||
# Setup
|
||||
**⚠️Dusk does NOT provide any copyrighted assets. You must provide your own copy of the game.**
|
||||
**⚠️ Dusk does NOT provide any copyrighted assets. You must provide your own copy of the game.**
|
||||
|
||||
### 1. Verify your ROM dump
|
||||
First make sure your dump of the game is clean and supported by Dusk. You can do this by checking the sha1 hash of your dump against this list of supported versions.
|
||||
|
||||
| Version | sha1 hash |
|
||||
| ------------ | ---------------------------------------- |
|
||||
|--------------| ---------------------------------------- |
|
||||
| GameCube USA | 75edd3ddff41f125d1b4ce1a40378f1b565519e7 |
|
||||
| GameCube PAL | 2601822a488eeb86fb89db16ca8f29c2c953e1ca |
|
||||
|
||||
### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases)
|
||||
|
||||
### 3. Setup the game
|
||||
#### Windows
|
||||
- Extract the zip folder
|
||||
- Place your dump of the game into the same folder where you extracted to
|
||||
- Launch `dusk.exe`
|
||||
- Launch Dusk
|
||||
- Select Options, then set the ISO Path to your supported game dump
|
||||
- Press Start Game to play!
|
||||
|
||||
#### macOS
|
||||
- TODO
|
||||
|
||||
#### Linux
|
||||
- TODO
|
||||
|
||||
#### iOS
|
||||
- TODO
|
||||
|
||||
#### android
|
||||
- TODO
|
||||

|
||||
|
||||
# Building
|
||||
If you'd like to build Dusk from source, please read the [build instructions](docs/building.md).
|
||||
|
||||
# Credits
|
||||
- Taka
|
||||
- encounter
|
||||
- Antidote
|
||||
- caseif
|
||||
- CraftyBoss
|
||||
- crowell
|
||||
- dooplecks
|
||||
- gymnast86
|
||||
- Irastris
|
||||
- kipcode66
|
||||
- Lars
|
||||
- LunarSoap
|
||||
- Maddie
|
||||
- MelonSpeedruns
|
||||
- Pheenoh
|
||||
- PJB
|
||||
- Roeming
|
||||
- YunataSavior
|
||||
Pull Requests are welcomed! Note that we do not accept contributions that are primarily AI generated and will close your PR if we suspect as much.
|
||||
|
||||
Special thanks to the TP Decomp team, the GC/Wii Decomp community, the Aurora developers, and the TP speedrunning community.
|
||||
# Credits
|
||||
Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusk/graphs/contributors).
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 82 KiB |
@@ -13,13 +13,3 @@ buildType:
|
||||
short: RelWithDebInfo
|
||||
long: Optimized, with debug symbols
|
||||
buildType: RelWithDebInfo
|
||||
|
||||
tp_version:
|
||||
default: GZ2E01
|
||||
description: TP Version
|
||||
choices:
|
||||
GZ2E01:
|
||||
short: GZ2E01
|
||||
long: GZ2E01
|
||||
settings:
|
||||
DUSK_TP_VERSION: GZ2E01
|
||||
|
||||
Vendored
+1
-1
Submodule extern/aurora updated: 5d420c9f73...41d5c9c5a2
+131
-4
@@ -1,7 +1,7 @@
|
||||
|
||||
set(DOLZEL_FILES
|
||||
src/m_Do/m_Do_main.cpp
|
||||
src/m_Do/m_Do_printf.cpp
|
||||
#src/m_Do/m_Do_printf.cpp
|
||||
src/m_Do/m_Do_audio.cpp
|
||||
src/m_Do/m_Do_controller_pad.cpp
|
||||
#src/m_Do/m_Re_controller_pad.cpp
|
||||
@@ -314,7 +314,7 @@ set(SSYSTEM_FILES
|
||||
src/SSystem/SStandard/s_basic.cpp
|
||||
)
|
||||
|
||||
set(JSYSTEM_DEBUG_FILES
|
||||
add_library(JSystem_JParticle STATIC
|
||||
libs/JSystem/src/JParticle/JPAResourceManager.cpp
|
||||
libs/JSystem/src/JParticle/JPAResource.cpp
|
||||
libs/JSystem/src/JParticle/JPABaseShape.cpp
|
||||
@@ -330,10 +330,19 @@ set(JSYSTEM_DEBUG_FILES
|
||||
libs/JSystem/src/JParticle/JPAEmitter.cpp
|
||||
libs/JSystem/src/JParticle/JPAParticle.cpp
|
||||
libs/JSystem/src/JParticle/JPAMath.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JFramework STATIC
|
||||
libs/JSystem/src/JFramework/JFWSystem.cpp
|
||||
libs/JSystem/src/JFramework/JFWDisplay.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_J3DU STATIC
|
||||
libs/JSystem/src/J3DU/J3DUClipper.cpp
|
||||
libs/JSystem/src/J3DU/J3DUDL.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JKernel STATIC
|
||||
libs/JSystem/src/JKernel/JKRHeap.cpp
|
||||
libs/JSystem/src/JKernel/JKRExpHeap.cpp
|
||||
libs/JSystem/src/JKernel/JKRSolidHeap.cpp
|
||||
@@ -359,14 +368,23 @@ set(JSYSTEM_DEBUG_FILES
|
||||
libs/JSystem/src/JKernel/JKRDvdRipper.cpp
|
||||
libs/JSystem/src/JKernel/JKRDvdAramRipper.cpp
|
||||
libs/JSystem/src/JKernel/JKRDecomp.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JMath STATIC
|
||||
libs/JSystem/src/JMath/JMath.cpp
|
||||
libs/JSystem/src/JMath/random.cpp
|
||||
libs/JSystem/src/JMath/JMATrigonometric.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JSupport STATIC
|
||||
libs/JSystem/src/JSupport/JSUList.cpp
|
||||
libs/JSystem/src/JSupport/JSUInputStream.cpp
|
||||
libs/JSystem/src/JSupport/JSUOutputStream.cpp
|
||||
libs/JSystem/src/JSupport/JSUMemoryStream.cpp
|
||||
libs/JSystem/src/JSupport/JSUFileStream.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JUtility STATIC
|
||||
libs/JSystem/src/JUtility/JUTCacheFont.cpp
|
||||
libs/JSystem/src/JUtility/JUTResource.cpp
|
||||
libs/JSystem/src/JUtility/JUTTexture.cpp
|
||||
@@ -387,6 +405,9 @@ set(JSYSTEM_DEBUG_FILES
|
||||
libs/JSystem/src/JUtility/JUTConsole.cpp
|
||||
libs/JSystem/src/JUtility/JUTDirectFile.cpp
|
||||
libs/JSystem/src/JUtility/JUTFontData_Ascfont_fix12.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JStage STATIC
|
||||
libs/JSystem/src/JStage/JSGActor.cpp
|
||||
libs/JSystem/src/JStage/JSGAmbientLight.cpp
|
||||
libs/JSystem/src/JStage/JSGCamera.cpp
|
||||
@@ -394,6 +415,9 @@ set(JSYSTEM_DEBUG_FILES
|
||||
libs/JSystem/src/JStage/JSGLight.cpp
|
||||
libs/JSystem/src/JStage/JSGObject.cpp
|
||||
libs/JSystem/src/JStage/JSGSystem.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_J2DGraph STATIC
|
||||
libs/JSystem/src/J2DGraph/J2DGrafContext.cpp
|
||||
libs/JSystem/src/J2DGraph/J2DOrthoGraph.cpp
|
||||
libs/JSystem/src/J2DGraph/J2DTevs.cpp
|
||||
@@ -412,6 +436,9 @@ set(JSYSTEM_DEBUG_FILES
|
||||
libs/JSystem/src/J2DGraph/J2DAnmLoader.cpp
|
||||
libs/JSystem/src/J2DGraph/J2DAnimation.cpp
|
||||
libs/JSystem/src/J2DGraph/J2DManage.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_J3DGraphBase STATIC
|
||||
libs/JSystem/src/J3DGraphBase/J3DGD.cpp
|
||||
libs/JSystem/src/J3DGraphBase/J3DSys.cpp
|
||||
libs/JSystem/src/J3DGraphBase/J3DVertex.cpp
|
||||
@@ -426,6 +453,9 @@ set(JSYSTEM_DEBUG_FILES
|
||||
libs/JSystem/src/J3DGraphBase/J3DTevs.cpp
|
||||
libs/JSystem/src/J3DGraphBase/J3DDrawBuffer.cpp
|
||||
libs/JSystem/src/J3DGraphBase/J3DStruct.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_J3DGraphAnimator STATIC
|
||||
libs/JSystem/src/J3DGraphAnimator/J3DShapeTable.cpp
|
||||
libs/JSystem/src/J3DGraphAnimator/J3DJointTree.cpp
|
||||
libs/JSystem/src/J3DGraphAnimator/J3DModelData.cpp
|
||||
@@ -437,6 +467,9 @@ set(JSYSTEM_DEBUG_FILES
|
||||
libs/JSystem/src/J3DGraphAnimator/J3DCluster.cpp
|
||||
libs/JSystem/src/J3DGraphAnimator/J3DJoint.cpp
|
||||
libs/JSystem/src/J3DGraphAnimator/J3DMaterialAttach.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_J3DGraphLoader STATIC
|
||||
libs/JSystem/src/J3DGraphLoader/J3DMaterialFactory.cpp
|
||||
libs/JSystem/src/J3DGraphLoader/J3DMaterialFactory_v21.cpp
|
||||
libs/JSystem/src/J3DGraphLoader/J3DClusterLoader.cpp
|
||||
@@ -445,6 +478,9 @@ set(JSYSTEM_DEBUG_FILES
|
||||
libs/JSystem/src/J3DGraphLoader/J3DJointFactory.cpp
|
||||
libs/JSystem/src/J3DGraphLoader/J3DShapeFactory.cpp
|
||||
libs/JSystem/src/J3DGraphLoader/J3DAnmLoader.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JStudio STATIC
|
||||
libs/JSystem/src/JStudio/JStudio/ctb.cpp
|
||||
libs/JSystem/src/JStudio/JStudio/ctb-data.cpp
|
||||
libs/JSystem/src/JStudio/JStudio/functionvalue.cpp
|
||||
@@ -459,6 +495,9 @@ set(JSYSTEM_DEBUG_FILES
|
||||
libs/JSystem/src/JStudio/JStudio/stb.cpp
|
||||
libs/JSystem/src/JStudio/JStudio/stb-data-parse.cpp
|
||||
libs/JSystem/src/JStudio/JStudio/stb-data.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JStudio_JStage STATIC
|
||||
libs/JSystem/src/JStudio/JStudio_JStage/control.cpp
|
||||
libs/JSystem/src/JStudio/JStudio_JStage/object.cpp
|
||||
libs/JSystem/src/JStudio/JStudio_JStage/object-actor.cpp
|
||||
@@ -466,10 +505,19 @@ set(JSYSTEM_DEBUG_FILES
|
||||
libs/JSystem/src/JStudio/JStudio_JStage/object-camera.cpp
|
||||
libs/JSystem/src/JStudio/JStudio_JStage/object-fog.cpp
|
||||
libs/JSystem/src/JStudio/JStudio_JStage/object-light.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JStudio_JAudio2 STATIC
|
||||
libs/JSystem/src/JStudio/JStudio_JAudio2/control.cpp
|
||||
libs/JSystem/src/JStudio/JStudio_JAudio2/object-sound.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JStudio_JParticle STATIC
|
||||
libs/JSystem/src/JStudio/JStudio_JParticle/control.cpp
|
||||
libs/JSystem/src/JStudio/JStudio_JParticle/object-particle.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JAudio2 STATIC
|
||||
libs/JSystem/src/JAudio2/JASCalc.cpp
|
||||
libs/JSystem/src/JAudio2/JASTaskThread.cpp
|
||||
libs/JSystem/src/JAudio2/JASDvdThread.cpp
|
||||
@@ -534,22 +582,34 @@ set(JSYSTEM_DEBUG_FILES
|
||||
libs/JSystem/src/JAudio2/JAUSoundAnimator.cpp
|
||||
libs/JSystem/src/JAudio2/JAUSoundTable.cpp
|
||||
libs/JSystem/src/JAudio2/JAUStreamFileTable.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JMessage STATIC
|
||||
libs/JSystem/src/JMessage/control.cpp
|
||||
libs/JSystem/src/JMessage/data.cpp
|
||||
libs/JSystem/src/JMessage/processor.cpp
|
||||
libs/JSystem/src/JMessage/resource.cpp
|
||||
libs/JSystem/src/JMessage/locale.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JGadget STATIC
|
||||
libs/JSystem/src/JGadget/binary.cpp
|
||||
libs/JSystem/src/JGadget/define.cpp
|
||||
libs/JSystem/src/JGadget/linklist.cpp
|
||||
libs/JSystem/src/JGadget/search.cpp
|
||||
libs/JSystem/src/JGadget/std-vector.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JAHostIO STATIC
|
||||
libs/JSystem/src/JAHostIO/JAHFrameNode.cpp
|
||||
libs/JSystem/src/JAHostIO/JAHioMessage.cpp
|
||||
libs/JSystem/src/JAHostIO/JAHioMgr.cpp
|
||||
libs/JSystem/src/JAHostIO/JAHioNode.cpp
|
||||
libs/JSystem/src/JAHostIO/JAHioUtil.cpp
|
||||
libs/JSystem/src/JAHostIO/JAHVirtualNode.cpp
|
||||
)
|
||||
|
||||
add_library(JSystem_JHostIO STATIC
|
||||
libs/JSystem/src/JHostIO/JORFile.cpp
|
||||
libs/JSystem/src/JHostIO/JORHostInfo.cpp
|
||||
libs/JSystem/src/JHostIO/JORMessageBox.cpp
|
||||
@@ -559,7 +619,28 @@ set(JSYSTEM_DEBUG_FILES
|
||||
libs/JSystem/src/JHostIO/JHIMccBuf.cpp
|
||||
)
|
||||
|
||||
set(JSYSTEM_FILES
|
||||
set(JSYSTEM_LIBRARIES
|
||||
JSystem_JParticle
|
||||
JSystem_JFramework
|
||||
JSystem_J3DU
|
||||
JSystem_JKernel
|
||||
JSystem_JMath
|
||||
JSystem_JSupport
|
||||
JSystem_JUtility
|
||||
JSystem_JStage
|
||||
JSystem_J2DGraph
|
||||
JSystem_J3DGraphBase
|
||||
JSystem_J3DGraphAnimator
|
||||
JSystem_J3DGraphLoader
|
||||
JSystem_JStudio
|
||||
JSystem_JStudio_JStage
|
||||
JSystem_JStudio_JAudio2
|
||||
JSystem_JStudio_JParticle
|
||||
JSystem_JAudio2
|
||||
JSystem_JMessage
|
||||
JSystem_JGadget
|
||||
JSystem_JAHostIO
|
||||
JSystem_JHostIO
|
||||
)
|
||||
|
||||
set(REL_FILES
|
||||
@@ -1341,13 +1422,14 @@ set(DUSK_FILES
|
||||
src/dusk/crash_reporting.cpp
|
||||
src/dusk/endian.cpp
|
||||
src/dusk/extras.c
|
||||
src/dusk/extras.cpp
|
||||
src/dusk/file_select.cpp
|
||||
src/dusk/file_select.hpp
|
||||
src/dusk/frame_interpolation.cpp
|
||||
src/dusk/game_clock.cpp
|
||||
src/dusk/globals.cpp
|
||||
src/dusk/gyro.cpp
|
||||
src/dusk/gamepad_color.cpp
|
||||
src/dusk/autosave.cpp
|
||||
src/dusk/io.cpp
|
||||
src/dusk/layout.cpp
|
||||
src/dusk/logging.cpp
|
||||
@@ -1379,10 +1461,55 @@ set(DUSK_FILES
|
||||
src/dusk/imgui/ImGuiSaveEditor.cpp
|
||||
src/dusk/imgui/ImGuiStateShare.hpp
|
||||
src/dusk/imgui/ImGuiStateShare.cpp
|
||||
src/dusk/imgui/ImGuiAchievements.hpp
|
||||
src/dusk/imgui/ImGuiAchievements.cpp
|
||||
src/dusk/ui/bool_button.cpp
|
||||
src/dusk/ui/bool_button.hpp
|
||||
src/dusk/ui/button.cpp
|
||||
src/dusk/ui/button.hpp
|
||||
src/dusk/ui/component.cpp
|
||||
src/dusk/ui/component.hpp
|
||||
src/dusk/ui/document.cpp
|
||||
src/dusk/ui/document.hpp
|
||||
src/dusk/ui/editor.cpp
|
||||
src/dusk/ui/editor.hpp
|
||||
src/dusk/ui/event.cpp
|
||||
src/dusk/ui/event.hpp
|
||||
src/dusk/ui/input.cpp
|
||||
src/dusk/ui/input.hpp
|
||||
src/dusk/ui/nav_types.hpp
|
||||
src/dusk/ui/number_button.cpp
|
||||
src/dusk/ui/number_button.hpp
|
||||
src/dusk/ui/overlay.cpp
|
||||
src/dusk/ui/overlay.hpp
|
||||
src/dusk/ui/pane.cpp
|
||||
src/dusk/ui/pane.hpp
|
||||
src/dusk/ui/popup.cpp
|
||||
src/dusk/ui/popup.hpp
|
||||
src/dusk/ui/prelaunch.cpp
|
||||
src/dusk/ui/prelaunch.hpp
|
||||
src/dusk/ui/prelaunch_options.cpp
|
||||
src/dusk/ui/prelaunch_options.hpp
|
||||
src/dusk/ui/select_button.cpp
|
||||
src/dusk/ui/select_button.hpp
|
||||
src/dusk/ui/settings.cpp
|
||||
src/dusk/ui/settings.hpp
|
||||
src/dusk/ui/string_button.cpp
|
||||
src/dusk/ui/string_button.hpp
|
||||
src/dusk/ui/tab_bar.cpp
|
||||
src/dusk/ui/tab_bar.hpp
|
||||
src/dusk/ui/ui.cpp
|
||||
src/dusk/ui/ui.hpp
|
||||
src/dusk/ui/window.cpp
|
||||
src/dusk/ui/window.hpp
|
||||
src/dusk/achievements.cpp
|
||||
src/dusk/iso_validate.cpp
|
||||
src/dusk/livesplit.cpp
|
||||
src/dusk/offset_ptr.cpp
|
||||
src/dusk/OSContext.cpp
|
||||
src/dusk/OSReport.cpp
|
||||
src/dusk/OSThread.cpp
|
||||
src/dusk/OSMutex.cpp
|
||||
src/dusk/discord_presence.cpp
|
||||
src/dusk/version.cpp
|
||||
)
|
||||
|
||||
@@ -188,6 +188,15 @@ public:
|
||||
/* 0x273C */ f32 mKankyoBlend;
|
||||
/* 0x2740 */ u8 field_0x2740;
|
||||
/* 0x2744 */ dMsgFlow_c mMsgFlow;
|
||||
#if TARGET_PC
|
||||
cXyz mReinsInterpPrev[2][16];
|
||||
cXyz mReinsInterpCurr[2][16];
|
||||
cXyz mReinsTexInterpPrev[2];
|
||||
cXyz mReinsTexInterpCurr[2];
|
||||
bool mReinsInterpPrevValid;
|
||||
bool mReinsInterpCurrValid;
|
||||
s8 mDemoCamSyncTicks;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(b_gnd_class) == 0x2790);
|
||||
|
||||
@@ -44,6 +44,12 @@ public:
|
||||
/* 0x88C */ u8 field_0x88C[0x8C8 - 0x88C];
|
||||
/* 0x8C8 */ s8 field_0x8c8;
|
||||
/* 0x8C9 */ u8 mInitHIO;
|
||||
#if TARGET_PC
|
||||
cXyz mRopeInterpPrev[16];
|
||||
cXyz mRopeInterpCurr[16];
|
||||
bool mRopeInterpPrevValid;
|
||||
bool mRopeInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_mb_class) == 0x8cc);
|
||||
|
||||
@@ -27,6 +27,7 @@ public:
|
||||
/* 0x17C */ cXyz mViewScale;
|
||||
#if TARGET_PC
|
||||
bool mbReset = false;
|
||||
bool mbHadEntry = false;
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
@@ -58,6 +58,9 @@ public:
|
||||
void setNextPoint();
|
||||
int Draw();
|
||||
int Delete();
|
||||
#if TARGET_PC
|
||||
friend void daL8Lift_interp_callback(bool isSimFrame, void* pUserWork);
|
||||
#endif
|
||||
|
||||
u8 getPthID() { return fopAcM_GetParamBit(this, 0, 8); }
|
||||
u8 getMoveSpeed() { return fopAcM_GetParamBit(this, 8, 4); }
|
||||
|
||||
@@ -143,6 +143,12 @@ public:
|
||||
/* 0x20 */ JORFile mFile;
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
/* 0x24 */ u8 mManualMode;
|
||||
/* 0x25 */ f32 freeXAngle;
|
||||
/* 0x29 */ f32 freeYAngle;
|
||||
#endif
|
||||
|
||||
u32 Id(s32 i_style) { return mCamStyleData[i_style].field_0x0; }
|
||||
int Algorythmn(s32 i_style) { return mCamStyleData[i_style].field_0x4; }
|
||||
int Algorythmn() { return mCurrentStyle->field_0x4; }
|
||||
|
||||
@@ -273,6 +273,8 @@ public:
|
||||
/* 0xA4 */ f32 field_0xa4;
|
||||
/* 0xA8 */ int field_0xa8;
|
||||
/* 0xAC */ f32 field_0xac;
|
||||
f32 xAngle;
|
||||
f32 yAngle;
|
||||
};
|
||||
|
||||
struct LockOnData {
|
||||
@@ -1024,6 +1026,9 @@ public:
|
||||
bool colosseumCamera(s32);
|
||||
bool test1Camera(s32);
|
||||
bool test2Camera(s32);
|
||||
#if TARGET_PC
|
||||
bool freeCamera();
|
||||
#endif
|
||||
bool towerCamera(s32);
|
||||
bool hookshotCamera(s32);
|
||||
bool railCamera(s32);
|
||||
|
||||
@@ -91,6 +91,10 @@ public:
|
||||
void calcCursor();
|
||||
void drawCursor();
|
||||
|
||||
#if TARGET_PC
|
||||
void dMapBgWide();
|
||||
#endif
|
||||
|
||||
void setDPDFloorSelCurPos(s8 i_pos) { field_0xdd6 = i_pos; }
|
||||
|
||||
f32 getMapWidth() { return mMapWidth; }
|
||||
@@ -103,6 +107,10 @@ public:
|
||||
field_0xd98 = param_1;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
void resetScrollArrowMask() { field_0xdda = 0; }
|
||||
#endif
|
||||
|
||||
/* 0xC98 */ JKRExpHeap* mpHeap;
|
||||
/* 0xC9C */ JKRExpHeap* mpTalkHeap;
|
||||
/* 0xCA0 */ STControl* mpStick;
|
||||
|
||||
@@ -75,7 +75,9 @@ public:
|
||||
/* 0x8 */ BE(u16) mAreaName;
|
||||
/* 0xA */ u8 mCount;
|
||||
#ifdef _MSVC_LANG
|
||||
u8* __get_mRoomNos() const { return (u8*)(this + 1); }
|
||||
// Room numbers start at offset 0xB (right after mCount), NOT at sizeof(data)=12.
|
||||
// (u8*)(this+1) would give offset 12 because MSVC sizeof=12; use &mCount+1 instead.
|
||||
u8* __get_mRoomNos() const { return (u8*)&mCount + 1; }
|
||||
__declspec(property(get = __get_mRoomNos)) u8* mRoomNos;
|
||||
#else
|
||||
/* 0xB */ u8 mRoomNos[0];
|
||||
|
||||
@@ -81,6 +81,10 @@ public:
|
||||
void calcDrawPriority();
|
||||
void setArrowPosAxis(f32, f32);
|
||||
|
||||
#if TARGET_PC
|
||||
void fMapBackWide();
|
||||
#endif
|
||||
|
||||
virtual void draw();
|
||||
virtual ~dMenu_Fmap2DBack_c();
|
||||
|
||||
@@ -330,6 +334,10 @@ public:
|
||||
void setHIO(bool);
|
||||
bool isWarpAccept();
|
||||
|
||||
#if TARGET_PC
|
||||
void fMapTopWide();
|
||||
#endif
|
||||
|
||||
virtual void draw();
|
||||
virtual ~dMenu_Fmap2DTop_c();
|
||||
|
||||
|
||||
@@ -206,6 +206,15 @@ private:
|
||||
/* 0x6D3 */ u8 field_0x6d3;
|
||||
#if TARGET_PC
|
||||
f32 mSelectItemSlideElapsed[4];
|
||||
f32 mCursorInterpPrevX;
|
||||
f32 mCursorInterpPrevY;
|
||||
f32 mCursorInterpCurrX;
|
||||
f32 mCursorInterpCurrY;
|
||||
s16 mCursorInterpPrevAngle;
|
||||
s16 mCursorInterpCurrAngle;
|
||||
bool mCursorInterpPrevAngular;
|
||||
bool mCursorInterpCurrAngular;
|
||||
bool mCursorInterpInit;
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
@@ -343,6 +343,11 @@ public:
|
||||
/* 0x624 */ f32 mMidonaPosX;
|
||||
/* 0x628 */ f32 mMidonaPosY;
|
||||
/* 0x62C */ f32 mMidonaScale;
|
||||
|
||||
#ifdef TARGET_PC
|
||||
bool mWasListen[2];
|
||||
bool mWasRepeat[2];
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif /* D_METER_D_METER_BUTTON_H */
|
||||
|
||||
@@ -67,6 +67,9 @@ public:
|
||||
bool isStaffMessage();
|
||||
bool isSaveMessage();
|
||||
bool isTalkMessage();
|
||||
#if TARGET_PC
|
||||
bool isShopItemMessage();
|
||||
#endif
|
||||
const char* getSmellName();
|
||||
const char* getPortalName();
|
||||
const char* getBombName();
|
||||
|
||||
+1
-1
@@ -89,7 +89,7 @@ public:
|
||||
void MojiSelectAnm3();
|
||||
int mojiChange(u8);
|
||||
void selectMojiSet();
|
||||
#if REGION_JPN
|
||||
#if TARGET_PC || REGION_JPN
|
||||
int checkDakuon(int, u8);
|
||||
int setDakuon(int, u8);
|
||||
#endif
|
||||
|
||||
@@ -79,7 +79,7 @@ public:
|
||||
bool isProgressiveMode();
|
||||
void setRenderMode();
|
||||
|
||||
#if VERSION == VERSION_GCN_PAL || PLATFORM_WII || PLATFORM_SHIELD
|
||||
#if TARGET_PC || VERSION == VERSION_GCN_PAL || PLATFORM_WII || PLATFORM_SHIELD
|
||||
u8 getPalLanguage();
|
||||
#endif
|
||||
|
||||
@@ -149,7 +149,7 @@ public:
|
||||
/* 0x200 */ dDlst_2D_c* mNvLogo;
|
||||
/* 0x204 */ dDlst_2D_c* mMocImg;
|
||||
#endif
|
||||
#if VERSION == VERSION_GCN_PAL
|
||||
#if TARGET_PC || VERSION == VERSION_GCN_PAL
|
||||
/* 0x1FC */ mDoDvdThd_mountArchive_c* mpPalLogoResCommand;
|
||||
#endif
|
||||
/* 0x1FC */ request_of_phase_process_class* m_preLoad_dylPhase;
|
||||
|
||||
@@ -48,6 +48,9 @@ public:
|
||||
}
|
||||
|
||||
#ifdef TARGET_PC
|
||||
f32 getPositionX() const { return mPositionX; }
|
||||
f32 getPositionY() const { return mPositionY; }
|
||||
|
||||
void refreshAspectScale();
|
||||
#endif
|
||||
|
||||
|
||||
@@ -0,0 +1,74 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <functional>
|
||||
#include <queue>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <unordered_set>
|
||||
#include <vector>
|
||||
#include "nlohmann/json.hpp"
|
||||
|
||||
namespace dusk {
|
||||
|
||||
enum class AchievementCategory : uint8_t {
|
||||
Story,
|
||||
Collection,
|
||||
Challenge,
|
||||
Minigame,
|
||||
Misc,
|
||||
Glitched
|
||||
};
|
||||
|
||||
struct Achievement {
|
||||
const char* key;
|
||||
const char* name;
|
||||
const char* description;
|
||||
AchievementCategory category;
|
||||
bool isCounter;
|
||||
int32_t goal;
|
||||
int32_t progress;
|
||||
bool unlocked;
|
||||
};
|
||||
|
||||
// Responsible for updating a.progress.
|
||||
// Use extra for any per-achievement state that must survive across frames or sessions, extra is saved
|
||||
using AchievementCheckFn = std::function<void(Achievement& a, nlohmann::json& extra)>;
|
||||
|
||||
class AchievementSystem {
|
||||
public:
|
||||
static AchievementSystem& get();
|
||||
|
||||
void load();
|
||||
void save();
|
||||
void tick();
|
||||
void clearAll();
|
||||
void clearOne(const char* key);
|
||||
|
||||
// Signals are visible to all achievement checks within the same tick, then cleared.
|
||||
void signal(const char* key);
|
||||
bool hasSignal(const char* key) const;
|
||||
|
||||
std::vector<Achievement> getAchievements() const;
|
||||
bool hasPendingUnlock() const { return !m_pendingUnlocks.empty(); }
|
||||
std::string consumePendingUnlock();
|
||||
|
||||
private:
|
||||
struct Entry {
|
||||
Achievement achievement;
|
||||
AchievementCheckFn check;
|
||||
nlohmann::json extra;
|
||||
};
|
||||
|
||||
AchievementSystem();
|
||||
static std::vector<Entry> makeEntries();
|
||||
void processEntry(Entry& e);
|
||||
|
||||
std::vector<Entry> m_entries;
|
||||
std::unordered_set<std::string_view> m_signals;
|
||||
bool m_loaded = false;
|
||||
bool m_dirty = false;
|
||||
std::queue<std::string> m_pendingUnlocks;
|
||||
};
|
||||
|
||||
} // namespace dusk
|
||||
@@ -0,0 +1,17 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef AUTOSAVE_H
|
||||
#define AUTOSAVE_H
|
||||
|
||||
#include <m_Do/m_Do_MemCardRWmng.h>
|
||||
#include <m_Do/m_Do_MemCard.h>
|
||||
|
||||
void noAutoSave();
|
||||
void triggerAutoSave();
|
||||
void updateAutoSave();
|
||||
void enterAutoSave();
|
||||
void autoSaving();
|
||||
void waitingForWrite();
|
||||
void endAutoSave();
|
||||
|
||||
#endif
|
||||
@@ -1,22 +1,31 @@
|
||||
#pragma once
|
||||
|
||||
#include "dolphin/types.h"
|
||||
#include "version.hpp"
|
||||
|
||||
namespace dusk {
|
||||
|
||||
struct OffsetVersion {
|
||||
version::GameVersion mGameVersion;
|
||||
u32 mOffset;
|
||||
|
||||
constexpr OffsetVersion(const version::GameVersion gameVersion, const u32 offset)
|
||||
: mGameVersion(gameVersion), mOffset(offset) {}
|
||||
};
|
||||
|
||||
/**
|
||||
* Load bytes from the main DOL by GameCube virtual address
|
||||
*/
|
||||
bool LoadDolAsset(void* dst, u32 virtualAddress, s32 size);
|
||||
bool LoadDolAsset(void* dst, std::initializer_list<OffsetVersion> virtualAddress, s32 size);
|
||||
|
||||
/**
|
||||
* Load bytes from a REL file in the ISO filesystem, dst must be 32-byte aligned
|
||||
*/
|
||||
bool LoadRelAsset(void* dst, const char* dvdPath, s32 offset, s32 size);
|
||||
bool LoadRelAsset(void* dst, const char* dvdPath, std::initializer_list<OffsetVersion> offset, s32 size);
|
||||
|
||||
/**
|
||||
* Load bytes from a REL inside RELS.arc
|
||||
*/
|
||||
bool LoadArchivedRelAsset(void* dst, u32 memType, const char* relFileName, s32 offset, s32 size);
|
||||
bool LoadArchivedRelAsset(void* dst, u32 memType, const char* relFileName, std::initializer_list<OffsetVersion> offset, s32 size);
|
||||
|
||||
} // namespace dusk
|
||||
|
||||
@@ -16,6 +16,7 @@ void ensure_initialized();
|
||||
|
||||
void begin_record();
|
||||
void end_record();
|
||||
void begin_sim_tick();
|
||||
void begin_frame(bool enabled, bool is_sim_frame, float step);
|
||||
void interpolate();
|
||||
float get_interpolation_step();
|
||||
|
||||
@@ -1,13 +1,8 @@
|
||||
#ifndef DUSK_GAME_CLOCK_H
|
||||
#define DUSK_GAME_CLOCK_H
|
||||
#pragma once
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
namespace dusk {
|
||||
namespace game_clock {
|
||||
namespace dusk::game_clock {
|
||||
|
||||
void ensure_initialized();
|
||||
void reset_accumulator();
|
||||
void reset_frame_timer();
|
||||
|
||||
constexpr float sim_pace() { return 1.0f / 30.0f; }
|
||||
@@ -18,16 +13,14 @@ constexpr float ui_initial_dt() { return 1.0f / 60.0f; }
|
||||
struct MainLoopPacer {
|
||||
float presentation_dt_seconds;
|
||||
bool is_interpolating;
|
||||
bool do_sim_tick;
|
||||
float interpolation_step;
|
||||
int sim_ticks_to_run;
|
||||
float sim_pace;
|
||||
};
|
||||
|
||||
MainLoopPacer advance_main_loop();
|
||||
void commit_sim_tick();
|
||||
float sample_interpolation_step();
|
||||
|
||||
float consume_interval(const void* consumer);
|
||||
|
||||
} // namespace game_clock
|
||||
} // namespace dusk
|
||||
|
||||
#endif // DUSK_GAME_CLOCK_H
|
||||
} // namespace dusk::game_clock
|
||||
|
||||
@@ -0,0 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#ifndef GAMEPAD_COLOR_H
|
||||
#define GAMEPAD_COLOR_H
|
||||
|
||||
void handleGamepadColor();
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace dusk::speedrun {
|
||||
void onGameFrame();
|
||||
uint64_t getFrameCount();
|
||||
void start();
|
||||
void reset();
|
||||
void connectLiveSplit(const char* host = "127.0.0.1", int port = 16834);
|
||||
void disconnectLiveSplit();
|
||||
bool consumeConnectedEvent();
|
||||
bool consumeDisconnectedEvent();
|
||||
void updateLiveSplit();
|
||||
void shutdown();
|
||||
}
|
||||
+36
-1
@@ -13,12 +13,26 @@ enum class BloomMode : int {
|
||||
Dusk = 2,
|
||||
};
|
||||
|
||||
enum class GameLanguage : u8 {
|
||||
English = OS_LANGUAGE_ENGLISH,
|
||||
German = OS_LANGUAGE_GERMAN,
|
||||
French = OS_LANGUAGE_FRENCH,
|
||||
Spanish = OS_LANGUAGE_SPANISH,
|
||||
Italian = OS_LANGUAGE_ITALIAN,
|
||||
};
|
||||
|
||||
namespace config {
|
||||
template <>
|
||||
struct ConfigEnumRange<BloomMode> {
|
||||
static constexpr auto min = BloomMode::Off;
|
||||
static constexpr auto max = BloomMode::Dusk;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ConfigEnumRange<GameLanguage> {
|
||||
static constexpr auto min = GameLanguage::English;
|
||||
static constexpr auto max = GameLanguage::Italian;
|
||||
};
|
||||
}
|
||||
|
||||
// Persistent user settings
|
||||
@@ -41,11 +55,14 @@ struct UserSettings {
|
||||
ConfigVar<int> soundEffectsVolume;
|
||||
ConfigVar<int> fanfareVolume;
|
||||
ConfigVar<bool> enableReverb;
|
||||
ConfigVar<bool> enableHrtf;
|
||||
} audio;
|
||||
|
||||
// Game settings
|
||||
|
||||
struct {
|
||||
ConfigVar<GameLanguage> language;
|
||||
|
||||
// QoL
|
||||
ConfigVar<bool> enableQuickTransform;
|
||||
ConfigVar<bool> hideTvSettingsScreen;
|
||||
@@ -55,20 +72,25 @@ struct UserSettings {
|
||||
ConfigVar<bool> disableRupeeCutscenes;
|
||||
ConfigVar<bool> noSwordRecoil;
|
||||
ConfigVar<int> damageMultiplier;
|
||||
ConfigVar<bool> hyperEnemies;
|
||||
ConfigVar<bool> noHeartDrops;
|
||||
ConfigVar<bool> instantDeath;
|
||||
ConfigVar<bool> fastClimbing;
|
||||
ConfigVar<bool> noMissClimbing;
|
||||
ConfigVar<bool> fastTears;
|
||||
ConfigVar<bool> no2ndFishForCat;
|
||||
ConfigVar<bool> instantSaves;
|
||||
ConfigVar<bool> instantText;
|
||||
ConfigVar<bool> sunsSong;
|
||||
ConfigVar<bool> autoSave;
|
||||
|
||||
// Preferences
|
||||
ConfigVar<bool> enableMirrorMode;
|
||||
ConfigVar<bool> invertCameraXAxis;
|
||||
ConfigVar<bool> disableMainHUD;
|
||||
ConfigVar<bool> pauseOnFocusLost;
|
||||
ConfigVar<bool> enableLinkDollRotation;
|
||||
ConfigVar<bool> enableAchievementNotifications;
|
||||
|
||||
|
||||
// Graphics
|
||||
ConfigVar<BloomMode> bloomMode;
|
||||
@@ -77,6 +99,8 @@ struct UserSettings {
|
||||
ConfigVar<bool> enableFrameInterpolation;
|
||||
ConfigVar<int> internalResolutionScale;
|
||||
ConfigVar<int> shadowResolutionMultiplier;
|
||||
ConfigVar<bool> enableDepthOfField;
|
||||
ConfigVar<bool> enableMapBackground;
|
||||
|
||||
// Audio
|
||||
ConfigVar<bool> noLowHpSound;
|
||||
@@ -92,6 +116,10 @@ struct UserSettings {
|
||||
ConfigVar<float> gyroDeadband;
|
||||
ConfigVar<bool> gyroInvertPitch;
|
||||
ConfigVar<bool> gyroInvertYaw;
|
||||
ConfigVar<bool> freeCamera;
|
||||
ConfigVar<bool> invertCameraXAxis;
|
||||
ConfigVar<bool> invertCameraYAxis;
|
||||
ConfigVar<float> freeCameraSensitivity;
|
||||
|
||||
// Cheats
|
||||
ConfigVar<bool> infiniteHearts;
|
||||
@@ -100,6 +128,7 @@ struct UserSettings {
|
||||
ConfigVar<bool> infiniteOil;
|
||||
ConfigVar<bool> infiniteOxygen;
|
||||
ConfigVar<bool> infiniteRupees;
|
||||
ConfigVar<bool> enableIndefiniteItemDrops;
|
||||
ConfigVar<bool> moonJump;
|
||||
ConfigVar<bool> superClawshot;
|
||||
ConfigVar<bool> alwaysGreatspin;
|
||||
@@ -113,6 +142,10 @@ struct UserSettings {
|
||||
|
||||
// Controls
|
||||
ConfigVar<bool> enableTurboKeybind;
|
||||
|
||||
// Tools
|
||||
ConfigVar<bool> speedrunMode;
|
||||
ConfigVar<bool> liveSplitEnabled;
|
||||
} game;
|
||||
|
||||
struct {
|
||||
@@ -123,6 +156,7 @@ struct UserSettings {
|
||||
ConfigVar<bool> wasPresetChosen;
|
||||
ConfigVar<bool> enableCrashReporting;
|
||||
ConfigVar<bool> duskMenuOpen;
|
||||
ConfigVar<int> cardFileType;
|
||||
} backend;
|
||||
};
|
||||
|
||||
@@ -147,6 +181,7 @@ struct TransientSettings {
|
||||
CollisionViewSettings collisionView;
|
||||
bool skipFrameRateLimit;
|
||||
bool moveLinkActive;
|
||||
bool stateShareLoadActive;
|
||||
};
|
||||
|
||||
TransientSettings& getTransientSettings();
|
||||
|
||||
+25
-25
@@ -1,9 +1,10 @@
|
||||
#ifndef DUSK_TIME_H
|
||||
#define DUSK_TIME_H
|
||||
|
||||
#include <chrono>
|
||||
#include <numeric>
|
||||
#include <array>
|
||||
#include <numeric>
|
||||
|
||||
#include "SDL3/SDL_timer.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifndef WIN32_LEAN_AND_MEAN
|
||||
@@ -15,28 +16,26 @@
|
||||
#include <Windows.h>
|
||||
#include <shellapi.h>
|
||||
#include <intrin.h>
|
||||
#else
|
||||
#include "SDL3/SDL_timer.h"
|
||||
#endif
|
||||
|
||||
class Limiter {
|
||||
using delta_clock = std::chrono::high_resolution_clock;
|
||||
using duration_t = std::chrono::nanoseconds;
|
||||
|
||||
public:
|
||||
void Reset() { m_oldTime = delta_clock::now(); }
|
||||
using duration_t = Uint64;
|
||||
|
||||
void Reset() { m_oldTime = SDL_GetTicksNS(); }
|
||||
|
||||
void Sleep(duration_t targetFrameTime) {
|
||||
if (targetFrameTime.count() == 0) {
|
||||
if (targetFrameTime == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto start = delta_clock::now();
|
||||
const Uint64 start = SDL_GetTicksNS();
|
||||
duration_t adjustedSleepTime = SleepTime(targetFrameTime);
|
||||
if (adjustedSleepTime.count() > 0) {
|
||||
if (adjustedSleepTime > 0) {
|
||||
NanoSleep(adjustedSleepTime);
|
||||
duration_t overslept = TimeSince(start) - adjustedSleepTime;
|
||||
if (overslept < duration_t{targetFrameTime}) {
|
||||
const duration_t elapsed = TimeSince(start);
|
||||
const duration_t overslept = elapsed > adjustedSleepTime ? elapsed - adjustedSleepTime : 0;
|
||||
if (overslept < targetFrameTime) {
|
||||
m_overheadTimes[m_overheadTimeIdx] = overslept;
|
||||
m_overheadTimeIdx = (m_overheadTimeIdx + 1) % m_overheadTimes.size();
|
||||
}
|
||||
@@ -45,23 +44,23 @@ public:
|
||||
}
|
||||
|
||||
duration_t SleepTime(duration_t targetFrameTime) {
|
||||
const auto sleepTime = duration_t{targetFrameTime} - TimeSince(m_oldTime);
|
||||
m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), duration_t{}) / m_overheadTimes.size();
|
||||
const duration_t elapsed = TimeSince(m_oldTime);
|
||||
const duration_t sleepTime = elapsed < targetFrameTime ? targetFrameTime - elapsed : 0;
|
||||
m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), duration_t{0}) /
|
||||
m_overheadTimes.size();
|
||||
if (sleepTime > m_overhead) {
|
||||
return sleepTime - m_overhead;
|
||||
}
|
||||
return duration_t{0};
|
||||
return 0;
|
||||
}
|
||||
|
||||
private:
|
||||
delta_clock::time_point m_oldTime;
|
||||
Uint64 m_oldTime = 0;
|
||||
std::array<duration_t, 4> m_overheadTimes{};
|
||||
size_t m_overheadTimeIdx = 0;
|
||||
duration_t m_overhead = duration_t{0};
|
||||
duration_t m_overhead = 0;
|
||||
|
||||
duration_t TimeSince(delta_clock::time_point start) {
|
||||
return std::chrono::duration_cast<duration_t>(delta_clock::now() - start);
|
||||
}
|
||||
duration_t TimeSince(Uint64 start) const { return SDL_GetTicksNS() - start; }
|
||||
|
||||
#if _WIN32
|
||||
void NanoSleep(const duration_t duration) {
|
||||
@@ -85,9 +84,10 @@ private:
|
||||
|
||||
LARGE_INTEGER start, current;
|
||||
QueryPerformanceCounter(&start);
|
||||
LONGLONG ticksToWait = static_cast<LONGLONG>(duration.count() * countPerNs);
|
||||
if (DWORD ms = std::chrono::duration_cast<std::chrono::milliseconds>(duration).count(); ms > 1) {
|
||||
::Sleep(ms - 1);
|
||||
const LONGLONG ticksToWait = static_cast<LONGLONG>(duration * countPerNs);
|
||||
const Uint64 ms = duration / 1'000'000ULL;
|
||||
if (ms > 1) {
|
||||
::Sleep(static_cast<DWORD>(ms - 1));
|
||||
}
|
||||
do {
|
||||
QueryPerformanceCounter(¤t);
|
||||
@@ -99,7 +99,7 @@ private:
|
||||
} while (current.QuadPart - start.QuadPart < ticksToWait);
|
||||
}
|
||||
#else
|
||||
void NanoSleep(const duration_t duration) { SDL_DelayPrecise(duration.count()); }
|
||||
void NanoSleep(const duration_t duration) { SDL_DelayPrecise(duration); }
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
@@ -0,0 +1,67 @@
|
||||
#ifndef DUSK_VERSION_HPP
|
||||
#define DUSK_VERSION_HPP
|
||||
|
||||
/**
|
||||
* Functionality for switching game behavior based on the loaded game version (e.g. PAL/JPN, GC/Wii)
|
||||
*/
|
||||
namespace dusk::version {
|
||||
enum class GameVersion : u8 {
|
||||
GcnUsa = VERSION_GCN_USA,
|
||||
GcnPal = VERSION_GCN_PAL,
|
||||
GcnJpn = VERSION_GCN_JPN,
|
||||
WiiUsaRev0 = VERSION_WII_USA_R0,
|
||||
WiiUsa = VERSION_WII_USA_R2,
|
||||
WiiPal = VERSION_WII_PAL,
|
||||
WiiJpn = VERSION_WII_JPN,
|
||||
WiiKor = VERSION_WII_KOR,
|
||||
};
|
||||
|
||||
bool isGcn();
|
||||
bool isWii();
|
||||
bool isPalOrAtLeastWiiR2();
|
||||
|
||||
bool isRegionPal();
|
||||
bool isRegionJpn();
|
||||
bool isRegionUsa();
|
||||
|
||||
GameVersion getGameVersion();
|
||||
|
||||
const DVDDiskID& getDiskID();
|
||||
|
||||
void init();
|
||||
|
||||
template<typename T>
|
||||
struct VersionOption {
|
||||
GameVersion mVersion;
|
||||
T mValue;
|
||||
|
||||
constexpr VersionOption(GameVersion version, T value) : mVersion(version), mValue(value) {}
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
const T& versionSelect(const std::initializer_list<VersionOption<T>> options) {
|
||||
const auto version = getGameVersion();
|
||||
for (const auto& opt : options) {
|
||||
if (opt.mVersion == version) {
|
||||
return opt.mValue;
|
||||
}
|
||||
}
|
||||
|
||||
// Unable to find value.
|
||||
abort();
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
const T& versionSelect(const std::initializer_list<VersionOption<T>> options, const T& defaultValue) {
|
||||
const auto version = getGameVersion();
|
||||
for (const auto& opt : options) {
|
||||
if (opt.mVersion == version) {
|
||||
return opt.mValue;
|
||||
}
|
||||
}
|
||||
|
||||
return defaultValue;
|
||||
}
|
||||
} // namespace dusk::version
|
||||
|
||||
#endif // DUSK_VERSION_HPP
|
||||
+15
-1
@@ -73,6 +73,9 @@
|
||||
#endif
|
||||
|
||||
#ifndef __MWERKS__
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
// Silence clangd errors about MWCC PPC intrinsics by declaring them here.
|
||||
extern int __cntlzw(unsigned int);
|
||||
extern int __rlwimi(int, int, int, int, int);
|
||||
@@ -80,7 +83,14 @@ extern void __dcbf(void*, int);
|
||||
extern void __dcbz(void*, int);
|
||||
extern void __sync();
|
||||
extern int __abs(int);
|
||||
void* __memcpy(void*, const void*, int);
|
||||
#if defined(__has_builtin) && __has_builtin(__builtin_memcpy)
|
||||
#define __memcpy __builtin_memcpy
|
||||
#else
|
||||
#define __memcpy memcpy
|
||||
#endif
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifndef M_PI
|
||||
@@ -220,12 +230,16 @@ using std::isnan;
|
||||
// Some basic macros that are more convenient than putting down #if blocks for one-line changes.
|
||||
#if TARGET_PC
|
||||
#define IF_DUSK(statement) statement
|
||||
#define IF_DUSK_BLOCK(cond) if (cond) {
|
||||
#define IF_DUSK_BLOCK_END }
|
||||
#define IF_DUSK_ARG(expr) , expr
|
||||
#define IF_NOT_DUSK(statement)
|
||||
#define DUSK_IF_ELSE(dusk, orig) dusk
|
||||
#else
|
||||
#define IF_DUSK(statement)
|
||||
#define IF_DUSK_ARG(expr)
|
||||
#define IF_DUSK_BLOCK(cond)
|
||||
#define IF_DUSK_BLOCK_END
|
||||
#define IF_NOT_DUSK(statement) statement
|
||||
#define DUSK_IF_ELSE(dusk, orig) orig
|
||||
#endif
|
||||
|
||||
@@ -59,6 +59,9 @@ public:
|
||||
bool isActive() const { return mSeqList.getNumLinks() != 0; }
|
||||
int getNumActiveSeqs() const { return mSeqList.getNumLinks(); }
|
||||
void pause(bool paused) { mActivity.field_0x0.flags.flag2 = paused; }
|
||||
#if TARGET_PC
|
||||
JSUList<JAISeq>* getSeqList() { return &mSeqList; }
|
||||
#endif
|
||||
|
||||
private:
|
||||
/* 0x08 */ JAIAudience* mAudience;
|
||||
|
||||
@@ -207,4 +207,11 @@ void JPARegistAlphaEnv(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
void JPARegistPrmAlpha(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
void JPARegistPrmAlphaEnv(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
|
||||
#if TARGET_PC
|
||||
void JPAInterpBillboard(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
void JPAInterpRotBillboard(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
void JPAInterpDirection(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
void JPAInterpRotDirection(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
#endif
|
||||
|
||||
#endif /* JPABASESHAPE_H */
|
||||
|
||||
@@ -24,6 +24,9 @@ public:
|
||||
void init_c(JPAEmitterWorkData*, JPABaseParticle*);
|
||||
bool calc_p(JPAEmitterWorkData*);
|
||||
bool calc_c(JPAEmitterWorkData*);
|
||||
#if TARGET_PC
|
||||
void interp(JPAEmitterWorkData*, void const* drawFunc);
|
||||
#endif
|
||||
bool canCreateChild(JPAEmitterWorkData*);
|
||||
f32 getWidth(JPABaseEmitter const*) const;
|
||||
f32 getHeight(JPABaseEmitter const*) const;
|
||||
|
||||
@@ -263,6 +263,9 @@ public:
|
||||
/* 0x9C */ u8 field_0x9c[4];
|
||||
/* 0xA0 */ OSTime mResetHoldStartTime;
|
||||
/* 0xA8 */ u8 field_0xa8;
|
||||
#if TARGET_PC
|
||||
u32 mResetHoldFrameCount;
|
||||
#endif
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -40,6 +40,9 @@ public:
|
||||
JUTTransparency getTransparency() const { return JUTTransparency(mTransparency); }
|
||||
u16 getNumColors() const { return mNumColors; }
|
||||
ResTLUT* getColorTable() const { return mColorTable; }
|
||||
#if TARGET_PC
|
||||
void dataUploaded();
|
||||
#endif
|
||||
|
||||
private:
|
||||
/* 0x00 */ GXTlutObj mTlutObj;
|
||||
|
||||
@@ -75,6 +75,7 @@ public:
|
||||
s32 getTransparency() const { return mTexInfo->alphaEnabled; }
|
||||
s32 getWidth() const { return mTexInfo->width; }
|
||||
s32 getHeight() const { return mTexInfo->height; }
|
||||
JUTPalette* getPalette() const { return mPalette; }
|
||||
void setCaptureFlag(bool flag) { mFlags &= 2 | flag; }
|
||||
bool getCaptureFlag() const { return mFlags & 1; }
|
||||
bool getEmbPaletteDelFlag() const { return mFlags & 2; }
|
||||
@@ -82,7 +83,7 @@ public:
|
||||
int getTlutName() const { return mTlutName; }
|
||||
bool operator==(const JUTTexture& other) {
|
||||
return mTexInfo == other.mTexInfo
|
||||
&& field_0x2c == other.field_0x2c
|
||||
&& mPalette == other.mPalette
|
||||
&& mWrapS == other.mWrapS
|
||||
&& mWrapT == other.mWrapT
|
||||
&& mMinFilter == other.mMinFilter
|
||||
@@ -100,7 +101,7 @@ private:
|
||||
/* 0x20 */ const ResTIMG* mTexInfo;
|
||||
/* 0x24 */ void* mTexData;
|
||||
/* 0x28 */ JUTPalette* mEmbPalette;
|
||||
/* 0x2C */ JUTPalette* field_0x2c;
|
||||
/* 0x2C */ JUTPalette* mPalette;
|
||||
/* 0x30 */ u8 mWrapS;
|
||||
/* 0x31 */ u8 mWrapT;
|
||||
/* 0x32 */ u8 mMinFilter;
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
#include "JSystem/JSystem.h" // IWYU pragma: keep
|
||||
|
||||
#include "JSystem/JAudio2/JASChannel.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/audio/DuskDsp.hpp"
|
||||
#endif
|
||||
#include "JSystem/JAudio2/JASAiCtrl.h"
|
||||
#include "JSystem/JAudio2/JASCalc.h"
|
||||
#include "JSystem/JAudio2/JASDriverIF.h"
|
||||
@@ -170,7 +173,12 @@ void JASChannel::updateEffectorParam(JASDsp::TChannel* i_channel, u16* i_mixerVo
|
||||
|
||||
f32 pan = 0.5f;
|
||||
f32 dolby = 0.0f;
|
||||
switch (JASDriver::getOutputMode()) {
|
||||
#if TARGET_PC
|
||||
u32 effectiveOutputMode = dusk::audio::EnableHrtf ? JAS_OUTPUT_SURROUND : JASDriver::getOutputMode();
|
||||
#else
|
||||
u32 effectiveOutputMode = JASDriver::getOutputMode();
|
||||
#endif
|
||||
switch (effectiveOutputMode) {
|
||||
case JAS_OUTPUT_MONO:
|
||||
break;
|
||||
case JAS_OUTPUT_STEREO:
|
||||
|
||||
@@ -302,7 +302,6 @@ void JASKernel::setupRootHeap(JKRSolidHeap* heap, u32 size) {
|
||||
JKRHEAP_NAME(sSystemHeap, "JASKernel::sSystemHeap");
|
||||
JUT_ASSERT(787, sSystemHeap);
|
||||
sCommandHeap = JKR_NEW_ARGS (heap, 0) JASMemChunkPool<1024, JASThreadingModel::ObjectLevelLockable>;
|
||||
JKRHEAP_NAME(sSystemHeap, "JASKernel::sCommandHeap");
|
||||
JUT_ASSERT(790, sCommandHeap);
|
||||
JASDram = heap;
|
||||
}
|
||||
|
||||
@@ -442,6 +442,7 @@ static JAUSectionHeap* JAUNewSectionHeap(JKRSolidHeap* heap, bool param_1) {
|
||||
JAUSectionHeap* JAUNewSectionHeap(bool param_0) {
|
||||
s32 freeSize = JASDram->getFreeSize();
|
||||
JKRSolidHeap* sectionHeap = JKRCreateSolidHeap(freeSize, JASDram, true);
|
||||
JKRHEAP_NAME(sectionHeap, "sectionHeap");
|
||||
JUT_ASSERT(821, sectionHeap);
|
||||
return JAUNewSectionHeap(sectionHeap, param_0);
|
||||
}
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#include "dusk/logging.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "dusk/time.h"
|
||||
#include "f_op/f_op_overlap_mng.h"
|
||||
|
||||
#include "SDL3/SDL_timer.h"
|
||||
#include "tracy/Tracy.hpp"
|
||||
@@ -368,11 +369,11 @@ constexpr auto FRAME_PERIOD = std::chrono::duration_cast<std::chrono::nanosecond
|
||||
std::chrono::duration<double>(1001.0 / 30000.0));
|
||||
constexpr auto RETRACE_PERIOD = FRAME_PERIOD / 2;
|
||||
|
||||
static void waitPrecise(Limiter& limiter, Uint64 targetNs) {
|
||||
const auto sleepTime = limiter.SleepTime(std::chrono::nanoseconds(targetNs));
|
||||
static void waitPrecise(Limiter& limiter, Limiter::duration_t targetNs) {
|
||||
const auto sleepTime = limiter.SleepTime(targetNs);
|
||||
dusk::frameUsagePct =
|
||||
100.0f * (1.0f - static_cast<float>(sleepTime.count()) / static_cast<float>(targetNs));
|
||||
limiter.Sleep(std::chrono::nanoseconds(targetNs));
|
||||
100.0f * (1.0f - static_cast<float>(sleepTime) / static_cast<float>(targetNs));
|
||||
limiter.Sleep(targetNs);
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -385,6 +386,13 @@ static void waitForTick(u32 p1, u16 p2) {
|
||||
if (dusk::getTransientSettings().skipFrameRateLimit) {
|
||||
p1 = OS_TIMER_CLOCK / 120;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if (fopOvlpM_IsPeek() && dusk::getTransientSettings().stateShareLoadActive) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
ZoneScopedC(tracy::Color::DimGray);
|
||||
#endif
|
||||
|
||||
|
||||
@@ -222,16 +222,11 @@ void* JKRExpHeap::do_alloc(u32 size, int alignment) {
|
||||
OSReport_Error("Free block list as follows:\n");
|
||||
OSReport_Error("Start | End | Size \n");
|
||||
|
||||
int i = 0;
|
||||
for (const CMemBlock* block = mHeadFreeList; block; block = block->mNext) {
|
||||
if (block->mMagic) {
|
||||
// Allocated, ignore.
|
||||
continue;
|
||||
}
|
||||
if (i++ > 10) {
|
||||
OSReport_Error("<more>\n");
|
||||
break;
|
||||
}
|
||||
|
||||
auto blockStart = (uintptr_t)block - (uintptr_t)mStart;
|
||||
auto blockEnd = (uintptr_t)block + block->size - (uintptr_t)mStart;
|
||||
@@ -239,6 +234,14 @@ void* JKRExpHeap::do_alloc(u32 size, int alignment) {
|
||||
OSReport_Error("%08X | %08X | %08X\n", (u32) blockStart, (u32) blockEnd, (u32) blockSize);
|
||||
}
|
||||
|
||||
OSReport_Error("Child heaps as follows:\n");
|
||||
OSReport_Error("Start | End | Name \n");
|
||||
|
||||
const JSUTree<JKRHeap>& tree = getHeapTree();
|
||||
for (JSUTreeIterator iter(tree.getFirstChild()); iter != tree.getEndChild(); ++iter) {
|
||||
OSReport_Error("%08X | %08X | %s\n", iter->getStartAddr(), iter->getEndAddr(), iter->getName());
|
||||
}
|
||||
|
||||
CRASH("Aborting due to allocation failure!");
|
||||
}
|
||||
#else
|
||||
|
||||
@@ -9,6 +9,9 @@
|
||||
#include <mtx.h>
|
||||
#include <gx.h>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#endif
|
||||
#include "tracy/Tracy.hpp"
|
||||
|
||||
void JPASetPointSize(JPAEmitterWorkData* work) {
|
||||
@@ -418,50 +421,95 @@ static projectionFunc p_prj[3] = {
|
||||
loadPrjAnm,
|
||||
};
|
||||
|
||||
void JPADrawBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
|
||||
if (param_1->checkStatus(JPAPtclStts_Invisible)) {
|
||||
#if TARGET_PC
|
||||
void JPAInterpBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
Mtx ptclPosMtx;
|
||||
MTXTrans(ptclPosMtx, ptcl->mPosition.x, ptcl->mPosition.y, ptcl->mPosition.z);
|
||||
dusk::frame_interp::record_final_mtx(ptclPosMtx, ptcl);
|
||||
}
|
||||
|
||||
void JPAInterpRotBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
Mtx ptclPosMtx;
|
||||
f32 sinRot = JMASSin(ptcl->mRotateAngle);
|
||||
f32 cosRot = JMASCos(ptcl->mRotateAngle);
|
||||
MTXTrans(ptclPosMtx, ptcl->mPosition.x, ptcl->mPosition.y, ptcl->mPosition.z);
|
||||
ptclPosMtx[0][0] = cosRot;
|
||||
ptclPosMtx[0][1] = -sinRot;
|
||||
ptclPosMtx[1][0] = sinRot;
|
||||
ptclPosMtx[1][1] = cosRot;
|
||||
dusk::frame_interp::record_final_mtx(ptclPosMtx, ptcl);
|
||||
}
|
||||
#endif
|
||||
|
||||
void JPADrawBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
if (ptcl->checkStatus(JPAPtclStts_Invisible)) {
|
||||
return;
|
||||
}
|
||||
|
||||
JGeometry::TVec3<f32> local_48;
|
||||
MTXMultVec(work->mPosCamMtx, ¶m_1->mPosition, &local_48);
|
||||
Mtx local_38;
|
||||
local_38[0][0] = work->mGlobalPtclScl.x * param_1->mParticleScaleX;
|
||||
local_38[0][3] = local_48.x;
|
||||
local_38[1][1] = work->mGlobalPtclScl.y * param_1->mParticleScaleY;
|
||||
local_38[1][3] = local_48.y;
|
||||
local_38[2][2] = 1.0f;
|
||||
local_38[2][3] = local_48.z;
|
||||
local_38[0][1] = local_38[0][2] = local_38[1][0] = local_38[1][2] = local_38[2][0] = local_38[2][1] = 0.0f;
|
||||
GXLoadPosMtxImm(local_38, 0);
|
||||
p_prj[work->mPrjType](work, local_38);
|
||||
JGeometry::TVec3<f32> pos;
|
||||
#if TARGET_PC
|
||||
Mtx ptclPosMtx;
|
||||
if (dusk::frame_interp::lookup_replacement(ptcl, ptclPosMtx)) {
|
||||
pos.set(ptclPosMtx[0][3], ptclPosMtx[1][3], ptclPosMtx[2][3]);
|
||||
MTXMultVec(work->mPosCamMtx, &pos, &pos);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
MTXMultVec(work->mPosCamMtx, &ptcl->mPosition, &pos);
|
||||
}
|
||||
Mtx posMtx;
|
||||
posMtx[0][0] = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
|
||||
posMtx[0][3] = pos.x;
|
||||
posMtx[1][1] = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
|
||||
posMtx[1][3] = pos.y;
|
||||
posMtx[2][2] = 1.0f;
|
||||
posMtx[2][3] = pos.z;
|
||||
posMtx[0][1] = posMtx[0][2] = posMtx[1][0] = posMtx[1][2] = posMtx[2][0] = posMtx[2][1] = 0.0f;
|
||||
GXLoadPosMtxImm(posMtx, GX_PNMTX0);
|
||||
p_prj[work->mPrjType](work, posMtx);
|
||||
GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
|
||||
}
|
||||
|
||||
void JPADrawRotBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
|
||||
if (param_1->checkStatus(JPAPtclStts_Invisible)) {
|
||||
void JPADrawRotBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
if (ptcl->checkStatus(JPAPtclStts_Invisible)) {
|
||||
return;
|
||||
}
|
||||
|
||||
JGeometry::TVec3<f32> local_48;
|
||||
MTXMultVec(work->mPosCamMtx, ¶m_1->mPosition, &local_48);
|
||||
f32 sinRot = JMASSin(param_1->mRotateAngle);
|
||||
f32 cosRot = JMASCos(param_1->mRotateAngle);
|
||||
f32 particleX = work->mGlobalPtclScl.x * param_1->mParticleScaleX;
|
||||
f32 particleY = work->mGlobalPtclScl.y * param_1->mParticleScaleY;
|
||||
if (work->mpRes->getUsrIdx() == 0x89d7) {
|
||||
int a = 0;
|
||||
}
|
||||
|
||||
Mtx local_38;
|
||||
local_38[0][0] = cosRot * particleX;
|
||||
local_38[0][1] = -sinRot * particleY;
|
||||
local_38[0][3] = local_48.x;
|
||||
local_38[1][0] = sinRot * particleX;
|
||||
local_38[1][1] = cosRot * particleY;
|
||||
local_38[1][3] = local_48.y;
|
||||
local_38[2][2] = 1.0f;
|
||||
local_38[2][3] = local_48.z;
|
||||
local_38[0][2] = local_38[1][2] = local_38[2][0] = local_38[2][1] = 0.0f;
|
||||
GXLoadPosMtxImm(local_38, 0);
|
||||
p_prj[work->mPrjType](work, local_38);
|
||||
JGeometry::TVec3<f32> pos;
|
||||
f32 sinRot, cosRot;
|
||||
#if TARGET_PC
|
||||
Mtx ptclPosMtx;
|
||||
MTXTrans(ptclPosMtx, ptcl->mPosition.x, ptcl->mPosition.y, ptcl->mPosition.z);
|
||||
if (dusk::frame_interp::lookup_replacement(ptcl, ptclPosMtx)) {
|
||||
pos.set(ptclPosMtx[0][3], ptclPosMtx[1][3], ptclPosMtx[2][3]);
|
||||
sinRot = ptclPosMtx[1][0];
|
||||
cosRot = ptclPosMtx[0][0];
|
||||
MTXMultVec(work->mPosCamMtx, &pos, &pos);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
MTXMultVec(work->mPosCamMtx, &ptcl->mPosition, &pos);
|
||||
sinRot = JMASSin(ptcl->mRotateAngle);
|
||||
cosRot = JMASCos(ptcl->mRotateAngle);
|
||||
}
|
||||
f32 particleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
|
||||
f32 particleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
|
||||
Mtx posMtx;
|
||||
posMtx[0][0] = cosRot * particleX;
|
||||
posMtx[0][1] = -sinRot * particleY;
|
||||
posMtx[0][3] = pos.x;
|
||||
posMtx[1][0] = sinRot * particleX;
|
||||
posMtx[1][1] = cosRot * particleY;
|
||||
posMtx[1][3] = pos.y;
|
||||
posMtx[2][2] = 1.0f;
|
||||
posMtx[2][3] = pos.z;
|
||||
posMtx[0][2] = posMtx[1][2] = posMtx[2][0] = posMtx[2][1] = 0.0f;
|
||||
GXLoadPosMtxImm(posMtx, GX_PNMTX0);
|
||||
p_prj[work->mPrjType](work, posMtx);
|
||||
GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
|
||||
}
|
||||
|
||||
@@ -484,7 +532,7 @@ void JPADrawYBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
|
||||
local_38[2][2] = work->mYBBCamMtx[2][2];
|
||||
local_38[2][3] = local_48.z;
|
||||
local_38[0][1] = local_38[0][2] = local_38[1][0] = local_38[2][0] = 0.0f;
|
||||
GXLoadPosMtxImm(local_38, 0);
|
||||
GXLoadPosMtxImm(local_38, GX_PNMTX0);
|
||||
p_prj[work->mPrjType](work, local_38);
|
||||
GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
|
||||
}
|
||||
@@ -517,7 +565,7 @@ void JPADrawRotYBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
|
||||
local_38[2][1] = local_94 * fVar1;
|
||||
local_38[2][2] = local_90;
|
||||
local_38[2][3] = local_48.z;
|
||||
GXLoadPosMtxImm(local_38, 0);
|
||||
GXLoadPosMtxImm(local_38, GX_PNMTX0);
|
||||
p_prj[work->mPrjType](work, local_38);
|
||||
GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
|
||||
}
|
||||
@@ -681,103 +729,197 @@ static u8* p_dl[2] = {
|
||||
jpa_dl_x,
|
||||
};
|
||||
|
||||
void JPADrawDirection(JPAEmitterWorkData* param_0, JPABaseParticle* param_1) {
|
||||
if (param_1->checkStatus(JPAPtclStts_Invisible)) {
|
||||
#if TARGET_PC
|
||||
void JPAInterpDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
JGeometry::TVec3<f32> axisY;
|
||||
JGeometry::TVec3<f32> axisZ;
|
||||
p_direction[work->mDirType](work, ptcl, &axisY);
|
||||
|
||||
if (axisY.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
ZoneScoped;
|
||||
axisY.normalize();
|
||||
axisZ.cross(ptcl->mBaseAxis, axisY);
|
||||
|
||||
JGeometry::TVec3<f32> local_6c;
|
||||
JGeometry::TVec3<f32> local_78;
|
||||
p_direction[param_0->mDirType](param_0, param_1, &local_6c);
|
||||
|
||||
if (local_6c.isZero()) {
|
||||
if (axisZ.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
local_6c.normalize();
|
||||
local_78.cross(param_1->mBaseAxis, local_6c);
|
||||
|
||||
if (local_78.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
local_78.normalize();
|
||||
param_1->mBaseAxis.cross(local_6c, local_78);
|
||||
param_1->mBaseAxis.normalize();
|
||||
Mtx local_60;
|
||||
f32 fVar1 = param_0->mGlobalPtclScl.x * param_1->mParticleScaleX;
|
||||
f32 fVar2 = param_0->mGlobalPtclScl.y * param_1->mParticleScaleY;
|
||||
local_60[0][0] = param_1->mBaseAxis.x;
|
||||
local_60[0][1] = local_6c.x;
|
||||
local_60[0][2] = local_78.x;
|
||||
local_60[0][3] = param_1->mPosition.x;
|
||||
local_60[1][0] = param_1->mBaseAxis.y;
|
||||
local_60[1][1] = local_6c.y;
|
||||
local_60[1][2] = local_78.y;
|
||||
local_60[1][3] = param_1->mPosition.y;
|
||||
local_60[2][0] = param_1->mBaseAxis.z;
|
||||
local_60[2][1] = local_6c.z;
|
||||
local_60[2][2] = local_78.z;
|
||||
local_60[2][3] = param_1->mPosition.z;
|
||||
p_plane[param_0->mPlaneType](local_60, fVar1, fVar2);
|
||||
MTXConcat(param_0->mPosCamMtx, local_60, local_60);
|
||||
GXLoadPosMtxImm(local_60, 0);
|
||||
p_prj[param_0->mPrjType](param_0, local_60);
|
||||
GXCallDisplayList(p_dl[param_0->mDLType], sizeof(jpa_dl));
|
||||
axisZ.normalize();
|
||||
ptcl->mBaseAxis.cross(axisY, axisZ);
|
||||
ptcl->mBaseAxis.normalize();
|
||||
Mtx posMtx;
|
||||
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
|
||||
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
|
||||
posMtx[0][0] = ptcl->mBaseAxis.x;
|
||||
posMtx[0][1] = axisY.x;
|
||||
posMtx[0][2] = axisZ.x;
|
||||
posMtx[0][3] = ptcl->mPosition.x;
|
||||
posMtx[1][0] = ptcl->mBaseAxis.y;
|
||||
posMtx[1][1] = axisY.y;
|
||||
posMtx[1][2] = axisZ.y;
|
||||
posMtx[1][3] = ptcl->mPosition.y;
|
||||
posMtx[2][0] = ptcl->mBaseAxis.z;
|
||||
posMtx[2][1] = axisY.z;
|
||||
posMtx[2][2] = axisZ.z;
|
||||
posMtx[2][3] = ptcl->mPosition.z;
|
||||
p_plane[work->mPlaneType](posMtx, scaleX, scaleY);
|
||||
dusk::frame_interp::record_final_mtx(posMtx, ptcl);
|
||||
}
|
||||
|
||||
void JPADrawRotDirection(JPAEmitterWorkData* param_0, JPABaseParticle* param_1) {
|
||||
if (param_1->checkStatus(JPAPtclStts_Invisible)) {
|
||||
void JPAInterpRotDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
f32 sinRot = JMASSin(ptcl->mRotateAngle);
|
||||
f32 cosRot = JMASCos(ptcl->mRotateAngle);
|
||||
JGeometry::TVec3<f32> axisY;
|
||||
JGeometry::TVec3<f32> axisZ;
|
||||
p_direction[work->mDirType](work, ptcl, &axisY);
|
||||
|
||||
if (axisY.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
axisY.normalize();
|
||||
axisZ.cross(ptcl->mBaseAxis, axisY);
|
||||
|
||||
if (axisZ.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
axisZ.normalize();
|
||||
ptcl->mBaseAxis.cross(axisY, axisZ);
|
||||
ptcl->mBaseAxis.normalize();
|
||||
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
|
||||
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
|
||||
Mtx mtx1;
|
||||
Mtx mtx2;
|
||||
p_rot[work->mRotType](sinRot, cosRot, mtx1);
|
||||
p_plane[work->mPlaneType](mtx1, scaleX, scaleY);
|
||||
mtx2[0][0] = ptcl->mBaseAxis.x;
|
||||
mtx2[0][1] = axisY.x;
|
||||
mtx2[0][2] = axisZ.x;
|
||||
mtx2[0][3] = ptcl->mPosition.x;
|
||||
mtx2[1][0] = ptcl->mBaseAxis.y;
|
||||
mtx2[1][1] = axisY.y;
|
||||
mtx2[1][2] = axisZ.y;
|
||||
mtx2[1][3] = ptcl->mPosition.y;
|
||||
mtx2[2][0] = ptcl->mBaseAxis.z;
|
||||
mtx2[2][1] = axisY.z;
|
||||
mtx2[2][2] = axisZ.z;
|
||||
mtx2[2][3] = ptcl->mPosition.z;
|
||||
MTXConcat(mtx2, mtx1, mtx1);
|
||||
dusk::frame_interp::record_final_mtx(mtx1, ptcl);
|
||||
}
|
||||
#endif
|
||||
|
||||
void JPADrawDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
if (ptcl->checkStatus(JPAPtclStts_Invisible)) {
|
||||
return;
|
||||
}
|
||||
|
||||
ZoneScoped;
|
||||
|
||||
f32 sinRot = JMASSin(param_1->mRotateAngle);
|
||||
f32 cosRot = JMASCos(param_1->mRotateAngle);
|
||||
JGeometry::TVec3<f32> local_6c;
|
||||
JGeometry::TVec3<f32> local_78;
|
||||
p_direction[param_0->mDirType](param_0, param_1, &local_6c);
|
||||
Mtx posMtx;
|
||||
#if TARGET_PC
|
||||
if (!dusk::frame_interp::lookup_replacement(ptcl, posMtx))
|
||||
#endif
|
||||
{
|
||||
JGeometry::TVec3<f32> axisY;
|
||||
JGeometry::TVec3<f32> axisZ;
|
||||
p_direction[work->mDirType](work, ptcl, &axisY);
|
||||
|
||||
if (local_6c.isZero()) {
|
||||
if (axisY.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
axisY.normalize();
|
||||
axisZ.cross(ptcl->mBaseAxis, axisY);
|
||||
|
||||
if (axisZ.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
axisZ.normalize();
|
||||
ptcl->mBaseAxis.cross(axisY, axisZ);
|
||||
ptcl->mBaseAxis.normalize();
|
||||
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
|
||||
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
|
||||
posMtx[0][0] = ptcl->mBaseAxis.x;
|
||||
posMtx[0][1] = axisY.x;
|
||||
posMtx[0][2] = axisZ.x;
|
||||
posMtx[0][3] = ptcl->mPosition.x;
|
||||
posMtx[1][0] = ptcl->mBaseAxis.y;
|
||||
posMtx[1][1] = axisY.y;
|
||||
posMtx[1][2] = axisZ.y;
|
||||
posMtx[1][3] = ptcl->mPosition.y;
|
||||
posMtx[2][0] = ptcl->mBaseAxis.z;
|
||||
posMtx[2][1] = axisY.z;
|
||||
posMtx[2][2] = axisZ.z;
|
||||
posMtx[2][3] = ptcl->mPosition.z;
|
||||
p_plane[work->mPlaneType](posMtx, scaleX, scaleY);
|
||||
}
|
||||
|
||||
MTXConcat(work->mPosCamMtx, posMtx, posMtx);
|
||||
GXLoadPosMtxImm(posMtx, GX_PNMTX0);
|
||||
p_prj[work->mPrjType](work, posMtx);
|
||||
GXCallDisplayList(p_dl[work->mDLType], sizeof(jpa_dl));
|
||||
}
|
||||
|
||||
void JPADrawRotDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
|
||||
if (ptcl->checkStatus(JPAPtclStts_Invisible)) {
|
||||
return;
|
||||
}
|
||||
|
||||
local_6c.normalize();
|
||||
local_78.cross(param_1->mBaseAxis, local_6c);
|
||||
ZoneScoped;
|
||||
|
||||
if (local_78.isZero()) {
|
||||
return;
|
||||
Mtx mtx1;
|
||||
Mtx mtx2;
|
||||
#if TARGET_PC
|
||||
if (!dusk::frame_interp::lookup_replacement(ptcl, mtx1))
|
||||
#endif
|
||||
{
|
||||
f32 sinRot = JMASSin(ptcl->mRotateAngle);
|
||||
f32 cosRot = JMASCos(ptcl->mRotateAngle);
|
||||
JGeometry::TVec3<f32> axisY;
|
||||
JGeometry::TVec3<f32> axisZ;
|
||||
p_direction[work->mDirType](work, ptcl, &axisY);
|
||||
|
||||
if (axisY.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
axisY.normalize();
|
||||
axisZ.cross(ptcl->mBaseAxis, axisY);
|
||||
|
||||
if (axisZ.isZero()) {
|
||||
return;
|
||||
}
|
||||
|
||||
axisZ.normalize();
|
||||
ptcl->mBaseAxis.cross(axisY, axisZ);
|
||||
ptcl->mBaseAxis.normalize();
|
||||
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
|
||||
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
|
||||
p_rot[work->mRotType](sinRot, cosRot, mtx1);
|
||||
p_plane[work->mPlaneType](mtx1, scaleX, scaleY);
|
||||
mtx2[0][0] = ptcl->mBaseAxis.x;
|
||||
mtx2[0][1] = axisY.x;
|
||||
mtx2[0][2] = axisZ.x;
|
||||
mtx2[0][3] = ptcl->mPosition.x;
|
||||
mtx2[1][0] = ptcl->mBaseAxis.y;
|
||||
mtx2[1][1] = axisY.y;
|
||||
mtx2[1][2] = axisZ.y;
|
||||
mtx2[1][3] = ptcl->mPosition.y;
|
||||
mtx2[2][0] = ptcl->mBaseAxis.z;
|
||||
mtx2[2][1] = axisY.z;
|
||||
mtx2[2][2] = axisZ.z;
|
||||
mtx2[2][3] = ptcl->mPosition.z;
|
||||
MTXConcat(mtx2, mtx1, mtx1);
|
||||
}
|
||||
|
||||
local_78.normalize();
|
||||
param_1->mBaseAxis.cross(local_6c, local_78);
|
||||
param_1->mBaseAxis.normalize();
|
||||
f32 particleX = param_0->mGlobalPtclScl.x * param_1->mParticleScaleX;
|
||||
f32 particleY = param_0->mGlobalPtclScl.y * param_1->mParticleScaleY;
|
||||
Mtx auStack_80;
|
||||
Mtx local_60;
|
||||
p_rot[param_0->mRotType](sinRot, cosRot, auStack_80);
|
||||
p_plane[param_0->mPlaneType](auStack_80, particleX, particleY);
|
||||
local_60[0][0] = param_1->mBaseAxis.x;
|
||||
local_60[0][1] = local_6c.x;
|
||||
local_60[0][2] = local_78.x;
|
||||
local_60[0][3] = param_1->mPosition.x;
|
||||
local_60[1][0] = param_1->mBaseAxis.y;
|
||||
local_60[1][1] = local_6c.y;
|
||||
local_60[1][2] = local_78.y;
|
||||
local_60[1][3] = param_1->mPosition.y;
|
||||
local_60[2][0] = param_1->mBaseAxis.z;
|
||||
local_60[2][1] = local_6c.z;
|
||||
local_60[2][2] = local_78.z;
|
||||
local_60[2][3] = param_1->mPosition.z;
|
||||
MTXConcat(local_60, auStack_80, auStack_80);
|
||||
MTXConcat(param_0->mPosCamMtx, auStack_80, local_60);
|
||||
GXLoadPosMtxImm(local_60, 0);
|
||||
p_prj[param_0->mPrjType](param_0, local_60);
|
||||
GXCallDisplayList(p_dl[param_0->mDLType], sizeof(jpa_dl));
|
||||
MTXConcat(work->mPosCamMtx, mtx1, mtx2);
|
||||
GXLoadPosMtxImm(mtx2, GX_PNMTX0);
|
||||
p_prj[work->mPrjType](work, mtx2);
|
||||
GXCallDisplayList(p_dl[work->mDLType], sizeof(jpa_dl));
|
||||
}
|
||||
|
||||
void JPADrawDBillboard(JPAEmitterWorkData* param_0, JPABaseParticle* param_1) {
|
||||
|
||||
@@ -204,6 +204,28 @@ void JPABaseParticle::init_c(JPAEmitterWorkData* work, JPABaseParticle* parent)
|
||||
mTexAnmIdx = 0;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
void JPABaseParticle::interp(JPAEmitterWorkData* work, void const* drawFunc) {
|
||||
static bool enable = false;
|
||||
if (!enable)
|
||||
return;
|
||||
|
||||
// don't interpolate the first frame
|
||||
if (mAge == 0)
|
||||
return;
|
||||
|
||||
if (drawFunc == JPADrawBillboard) {
|
||||
JPAInterpBillboard(work, this);
|
||||
} else if (drawFunc == JPADrawRotBillboard) {
|
||||
JPAInterpRotBillboard(work, this);
|
||||
} else if (drawFunc == JPADrawDirection) {
|
||||
JPAInterpDirection(work, this);
|
||||
} else if (drawFunc == JPADrawRotDirection) {
|
||||
JPAInterpRotDirection(work, this);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
bool JPABaseParticle::calc_p(JPAEmitterWorkData* work) {
|
||||
if (++mAge >= mLifeTime) {
|
||||
return true;
|
||||
@@ -247,6 +269,17 @@ bool JPABaseParticle::calc_p(JPAEmitterWorkData* work) {
|
||||
mOffsetPosition.y + mLocalPosition.y * work->mPublicScale.y,
|
||||
mOffsetPosition.z + mLocalPosition.z * work->mPublicScale.z);
|
||||
|
||||
#if TARGET_PC
|
||||
JPABaseShape* pBsp = work->mpRes->getBsp();
|
||||
work->mGlobalPtclScl.x = work->mpEmtr->mGlobalPScl.x * pBsp->getBaseSizeX();
|
||||
work->mGlobalPtclScl.y = work->mpEmtr->mGlobalPScl.y * pBsp->getBaseSizeY();
|
||||
work->mDirType = pBsp->getDirType();
|
||||
work->mRotType = pBsp->getRotType();
|
||||
work->mDLType = pBsp->getType() == 4 || pBsp->getType() == 8;
|
||||
work->mPlaneType = work->mDLType ? 2 : pBsp->getBasePlaneType();
|
||||
interp(work, (void const*)work->mpRes->mpDrawParticleFuncList[0]);
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -289,6 +322,23 @@ bool JPABaseParticle::calc_c(JPAEmitterWorkData* work) {
|
||||
mOffsetPosition.y + mLocalPosition.y * work->mPublicScale.y,
|
||||
mOffsetPosition.z + mLocalPosition.z * work->mPublicScale.z);
|
||||
|
||||
#if TARGET_PC
|
||||
JPABaseShape* pBsp = work->mpRes->getBsp();
|
||||
JPAChildShape* pCsp = work->mpRes->getCsp();
|
||||
if (pCsp->isScaleInherited()) {
|
||||
work->mGlobalPtclScl.x = work->mpEmtr->mGlobalPScl.x * pBsp->getBaseSizeX();
|
||||
work->mGlobalPtclScl.y = work->mpEmtr->mGlobalPScl.y * pBsp->getBaseSizeY();
|
||||
} else {
|
||||
work->mGlobalPtclScl.x = work->mpEmtr->mGlobalPScl.x * pCsp->getScaleX();
|
||||
work->mGlobalPtclScl.y = work->mpEmtr->mGlobalPScl.y * pCsp->getScaleY();
|
||||
}
|
||||
work->mDirType = pCsp->getDirType();
|
||||
work->mRotType = pCsp->getRotType();
|
||||
work->mDLType = pCsp->getType() == 4 || pCsp->getType() == 8;
|
||||
work->mPlaneType = work->mDLType ? 2 : pCsp->getBasePlaneType();
|
||||
interp(work, (void const*)work->mpRes->mpDrawParticleChildFuncList[0]);
|
||||
#endif
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
@@ -64,6 +64,9 @@ BOOL JUTGamePad::init() {
|
||||
void JUTGamePad::clear() {
|
||||
mButtonReset.mReset = false;
|
||||
field_0xa8 = 1;
|
||||
#if TARGET_PC
|
||||
mResetHoldFrameCount = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
PADStatus JUTGamePad::mPadStatus[4];
|
||||
@@ -219,11 +222,19 @@ void JUTGamePad::update() {
|
||||
mButtonReset.mReset = false;
|
||||
} else if (!JUTGamePad::C3ButtonReset::sResetOccurred) {
|
||||
if (mButtonReset.mReset == true) {
|
||||
#if TARGET_PC
|
||||
checkResetCallback(++mResetHoldFrameCount * (OS_TIMER_CLOCK / 30));
|
||||
#else
|
||||
OSTime hold_time = OSGetTime() - mResetHoldStartTime;
|
||||
checkResetCallback(hold_time);
|
||||
#endif
|
||||
} else {
|
||||
mButtonReset.mReset = true;
|
||||
#if TARGET_PC
|
||||
mResetHoldFrameCount = 0;
|
||||
#else
|
||||
mResetHoldStartTime = OSGetTime();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -38,3 +38,9 @@ bool JUTPalette::load() {
|
||||
|
||||
return check;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
void JUTPalette::dataUploaded() {
|
||||
GXInitTlutObjData(&mTlutObj, (void*)mColorTable);
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -27,7 +27,7 @@ void JUTTexture::storeTIMG(ResTIMG const* param_0, u8 param_1) {
|
||||
mTexData = (void*)((intptr_t)mTexInfo + 0x20);
|
||||
}
|
||||
|
||||
field_0x2c = NULL;
|
||||
mPalette = NULL;
|
||||
mTlutName = 0;
|
||||
mWrapS = mTexInfo->wrapS;
|
||||
mWrapT = mTexInfo->wrapT;
|
||||
@@ -95,7 +95,7 @@ void JUTTexture::storeTIMG(ResTIMG const* param_0, JUTPalette* param_1, GXTlut p
|
||||
}
|
||||
mEmbPalette = param_1;
|
||||
setEmbPaletteDelFlag(false);
|
||||
field_0x2c = NULL;
|
||||
mPalette = NULL;
|
||||
if (param_1 != NULL) {
|
||||
mTlutName = param_2;
|
||||
if (param_2 != param_1->getTlutName()) {
|
||||
@@ -120,11 +120,11 @@ void JUTTexture::storeTIMG(ResTIMG const* param_0, JUTPalette* param_1, GXTlut p
|
||||
void JUTTexture::attachPalette(JUTPalette* param_0) {
|
||||
if (mTexInfo->indexTexture) {
|
||||
if (param_0 == NULL && mEmbPalette != NULL) {
|
||||
field_0x2c = mEmbPalette;
|
||||
mPalette = mEmbPalette;
|
||||
} else {
|
||||
field_0x2c = param_0;
|
||||
mPalette = param_0;
|
||||
}
|
||||
initTexObj(field_0x2c->getTlutName());
|
||||
initTexObj(mPalette->getTlutName());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -133,9 +133,9 @@ void JUTTexture::init() {
|
||||
initTexObj();
|
||||
} else {
|
||||
if (mEmbPalette != NULL) {
|
||||
field_0x2c = mEmbPalette;
|
||||
mPalette = mEmbPalette;
|
||||
|
||||
initTexObj(field_0x2c->getTlutName());
|
||||
initTexObj(mPalette->getTlutName());
|
||||
} else {
|
||||
OS_REPORT("This texture is CI-Format, but EmbPalette is NULL.\n");
|
||||
}
|
||||
@@ -179,8 +179,8 @@ void JUTTexture::initTexObj(GXTlut param_0) {
|
||||
}
|
||||
|
||||
void JUTTexture::load(GXTexMapID param_0) {
|
||||
if (field_0x2c) {
|
||||
field_0x2c->load();
|
||||
if (mPalette) {
|
||||
mPalette->load();
|
||||
}
|
||||
GXLoadTexObj(&mTexObj, param_0);
|
||||
}
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
After Width: | Height: | Size: 457 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 188 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 1.3 MiB |
@@ -0,0 +1,147 @@
|
||||
*, *:before, *:after {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
overflow: visible;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-size: 24dp;
|
||||
color: #FFFFFF;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: stretch;
|
||||
}
|
||||
|
||||
.overlay-root {
|
||||
width: 100%;
|
||||
min-height: 45%;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: flex-end;
|
||||
align-items: stretch;
|
||||
decorator: vertical-gradient(#00000000 #151610F2);
|
||||
padding: 48dp 0 40dp 0;
|
||||
filter: opacity(0);
|
||||
transition: filter 0.2s linear-in-out;
|
||||
}
|
||||
|
||||
.overlay-root[open] {
|
||||
filter: opacity(1);
|
||||
}
|
||||
|
||||
.overlay {
|
||||
width: 100%;
|
||||
max-width: 1216dp;
|
||||
margin-left: auto;
|
||||
margin-right: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 24dp;
|
||||
padding: 0 32dp;
|
||||
}
|
||||
|
||||
@media (max-height: 800dp) {
|
||||
.overlay-root {
|
||||
min-height: 38%;
|
||||
padding: 32dp 0 28dp 0;
|
||||
}
|
||||
|
||||
.overlay {
|
||||
gap: 16dp;
|
||||
padding: 0 24dp;
|
||||
}
|
||||
}
|
||||
|
||||
.header {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 24dp;
|
||||
}
|
||||
|
||||
.carousel-container {
|
||||
flex: 1 1 auto;
|
||||
display: flex;
|
||||
justify-content: flex-end;
|
||||
min-width: 0;
|
||||
}
|
||||
|
||||
.description {
|
||||
font-size: 18dp;
|
||||
line-height: 22dp;
|
||||
color: rgba(255, 255, 255, 50%);
|
||||
}
|
||||
|
||||
.divider {
|
||||
margin: 1dp 0;
|
||||
border-top: 1dp rgba(217, 217, 217, 50%);
|
||||
}
|
||||
|
||||
.footer {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
gap: 24dp;
|
||||
}
|
||||
|
||||
footer-button {
|
||||
display: block;
|
||||
width: 100%;
|
||||
max-width: 220dp;
|
||||
border: 0;
|
||||
padding: 0;
|
||||
background-color: transparent;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 20dp;
|
||||
line-height: 24dp;
|
||||
text-transform: uppercase;
|
||||
color: #FFFFFF;
|
||||
opacity: 1;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
footer-button.return {
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
footer-button.reset {
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.stepped-carousel {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
gap: 16dp;
|
||||
width: auto;
|
||||
min-width: 246dp;
|
||||
padding: 0;
|
||||
background-color: transparent;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
.stepped-carousel-value {
|
||||
line-height: 29dp;
|
||||
min-width: 166dp;
|
||||
text-align: center;
|
||||
white-space: nowrap;
|
||||
opacity: 0.9;
|
||||
}
|
||||
|
||||
.stepped-carousel-arrow {
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
min-width: 24dp;
|
||||
padding: 0;
|
||||
border: 0;
|
||||
background-color: transparent;
|
||||
opacity: 1;
|
||||
cursor: pointer;
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
*, *:before, *:after {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
overflow: visible;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 18dp;
|
||||
color: #E0DBC8;
|
||||
}
|
||||
|
||||
button {
|
||||
cursor: pointer;
|
||||
focus: auto;
|
||||
}
|
||||
|
||||
popup {
|
||||
width: 100%;
|
||||
display: flex;
|
||||
align-items: stretch;
|
||||
height: 64dp;
|
||||
background-color: rgba(21, 22, 16, 80%);
|
||||
border-bottom: 2dp #92875B;
|
||||
backdrop-filter: blur(5dp);
|
||||
transform: translateY(-64dp);
|
||||
transition: transform 0.2s cubic-in-out;
|
||||
}
|
||||
|
||||
popup[open] {
|
||||
transform: translateY(0);
|
||||
}
|
||||
|
||||
popup tab-bar {
|
||||
flex: 1 1 0;
|
||||
}
|
||||
|
||||
popup tab-bar tab {
|
||||
opacity: 0.35;
|
||||
color: #E0DBC8;
|
||||
}
|
||||
@@ -0,0 +1,187 @@
|
||||
*, *:before, *:after {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
font-family: "Fira Sans";
|
||||
font-weight: normal;
|
||||
font-size: 20dp;
|
||||
color: #FFFFFF;
|
||||
background-color: #000000;
|
||||
decorator: image(../prelaunch-bg.png cover left center);
|
||||
filter: opacity(0);
|
||||
transition: filter 1s 0.1s linear-in-out;
|
||||
}
|
||||
|
||||
body[open] {
|
||||
filter: opacity(1);
|
||||
}
|
||||
|
||||
content {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
filter: opacity(0);
|
||||
transition: filter 0.2s linear-in-out;
|
||||
}
|
||||
|
||||
content[open] {
|
||||
filter: opacity(1);
|
||||
}
|
||||
|
||||
menu {
|
||||
position: absolute;
|
||||
left: 96dp;
|
||||
top: 50%;
|
||||
transform: translateY(-50%);
|
||||
/* Scale based on a reference screen width, 428/1216 */
|
||||
width: 35.230264vw;
|
||||
min-width: 428dp;
|
||||
max-width: 856dp;
|
||||
height: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 48dp;
|
||||
}
|
||||
|
||||
hero {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
justify-content: center;
|
||||
align-items: flex-start;
|
||||
gap: 8dp;
|
||||
}
|
||||
|
||||
hero img {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.eyebrow {
|
||||
font-family: "Alegreya SC";
|
||||
font-size: 32dp;
|
||||
}
|
||||
|
||||
@media (min-width: 1216dp) {
|
||||
.eyebrow {
|
||||
/* Same logic as .menu, 32/1216 */
|
||||
font-size: 2.631579vw;
|
||||
}
|
||||
}
|
||||
|
||||
.eyebrow span {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
#menu-list {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12dp;
|
||||
}
|
||||
|
||||
#menu-list button {
|
||||
width: 428dp;
|
||||
height: 54dp;
|
||||
padding: 8dp 16dp;
|
||||
border-radius: 8dp;
|
||||
text-transform: uppercase;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-size: 32dp;
|
||||
font-weight: normal;
|
||||
cursor: pointer;
|
||||
/* Define a fully transparent gradient as the default state, otherwise a white flash occurs */
|
||||
decorator: horizontal-gradient(#00000000 #00000000);
|
||||
}
|
||||
|
||||
#menu-list button.anim-done {
|
||||
transition: decorator color 0.1s linear-in-out;
|
||||
}
|
||||
|
||||
#menu-list button:hover,
|
||||
#menu-list button:focus-visible {
|
||||
color: black;
|
||||
decorator: horizontal-gradient(#FEE685FF #FEE68500);
|
||||
}
|
||||
|
||||
disk-status {
|
||||
position: absolute;
|
||||
left: 96dp;
|
||||
bottom: 72dp;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8dp;
|
||||
}
|
||||
|
||||
version-info {
|
||||
position: absolute;
|
||||
right: 96dp;
|
||||
bottom: 72dp;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 8dp;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
.status,
|
||||
.version {
|
||||
font-size: 24dp;
|
||||
}
|
||||
|
||||
.status,
|
||||
.update {
|
||||
color: #D8F999;
|
||||
}
|
||||
|
||||
.status[bad] {
|
||||
color: #FFC9C9;
|
||||
}
|
||||
|
||||
/* TODO: Hidden until an actual update checker is introduced */
|
||||
.update {
|
||||
display: none;
|
||||
font-size: 16dp;
|
||||
font-weight: bold;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
.detail,
|
||||
.update span {
|
||||
color: #A6A09B;
|
||||
}
|
||||
|
||||
/* Startup animation */
|
||||
.intro-item {
|
||||
opacity: 0;
|
||||
transform: translateY(10dp);
|
||||
transition: opacity transform 0.3s 0.1s cubic-in-out;
|
||||
}
|
||||
|
||||
body.animate-in .intro-item {
|
||||
opacity: 1;
|
||||
transform: translateY(0dp);
|
||||
}
|
||||
|
||||
.delay-0 {
|
||||
transition: opacity transform 0.3s 0.1s cubic-in-out;
|
||||
}
|
||||
|
||||
.delay-1 {
|
||||
transition: opacity transform 0.3s 0.2s cubic-in-out;
|
||||
}
|
||||
|
||||
.delay-2 {
|
||||
transition: opacity transform 0.3s 0.3s cubic-in-out;
|
||||
}
|
||||
|
||||
.delay-3 {
|
||||
transition: opacity transform 0.3s 0.4s cubic-in-out;
|
||||
}
|
||||
|
||||
.delay-4 {
|
||||
transition: opacity transform 0.3s 0.5s cubic-in-out;
|
||||
}
|
||||
|
||||
.delay-5 {
|
||||
transition: opacity transform 0.3s 0.6s cubic-in-out;
|
||||
}
|
||||
@@ -0,0 +1,33 @@
|
||||
tab-bar {
|
||||
display: flex;
|
||||
min-width: 0;
|
||||
overflow: auto hidden;
|
||||
text-transform: uppercase;
|
||||
}
|
||||
|
||||
tab-bar tab {
|
||||
flex: 0 0 auto;
|
||||
padding: 0 24dp;
|
||||
line-height: 64dp;
|
||||
white-space: nowrap;
|
||||
decorator: vertical-gradient(#c2a42d00 #c2a42d00);
|
||||
transition: decorator 0.1s linear-in-out, opacity 0.1s linear-in-out;
|
||||
cursor: pointer;
|
||||
}
|
||||
|
||||
tab-bar tab:selected {
|
||||
opacity: 1;
|
||||
border-bottom: 4dp #C2A42D;
|
||||
font-effect: glow(0dp 4dp 0dp 4dp black);
|
||||
}
|
||||
|
||||
tab-bar tab:focus-visible,
|
||||
tab-bar tab:hover {
|
||||
opacity: 1;
|
||||
font-effect: glow(0dp 4dp 0dp 4dp black);
|
||||
decorator: vertical-gradient(#c2a42d00 #c2a42d26);
|
||||
}
|
||||
|
||||
tab-bar tab:active {
|
||||
decorator: vertical-gradient(#c2a42d10 #c2a42d40);
|
||||
}
|
||||
@@ -0,0 +1,239 @@
|
||||
*, *:before, *:after {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
body {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
padding: 64dp;
|
||||
font-family: "Fira Sans";
|
||||
font-weight: normal;
|
||||
font-style: normal;
|
||||
font-size: 15dp;
|
||||
color: #E0DBC8;
|
||||
}
|
||||
|
||||
window {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
height: 100%;
|
||||
max-width: 1088dp;
|
||||
max-height: 768dp;
|
||||
margin: auto;
|
||||
border-radius: 14dp;
|
||||
overflow: hidden;
|
||||
border: 2dp #92875B;
|
||||
backdrop-filter: blur(5dp);
|
||||
box-shadow: 0 0 25dp 5dp;
|
||||
background-color: rgba(21, 22, 16, 90%);
|
||||
filter: opacity(0);
|
||||
transform: scale(0.9);
|
||||
transform-origin: center;
|
||||
transition: filter transform 0.2s cubic-in-out;
|
||||
}
|
||||
|
||||
window[open] {
|
||||
filter: opacity(1);
|
||||
transform: scale(1);
|
||||
}
|
||||
|
||||
@media (max-height: 640dp) {
|
||||
body {
|
||||
padding: 16dp;
|
||||
}
|
||||
window {
|
||||
box-shadow: none;
|
||||
}
|
||||
}
|
||||
|
||||
window tab-bar {
|
||||
flex: 0 0 64dp;
|
||||
height: 64dp;
|
||||
background-color: rgba(217, 217, 217, 10%);
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 18dp;
|
||||
border-bottom: 2dp #92875B;
|
||||
}
|
||||
|
||||
window tab-bar tab {
|
||||
opacity: 0.25;
|
||||
}
|
||||
|
||||
window content {
|
||||
display: flex;
|
||||
flex: 1 1 0;
|
||||
min-width: 0;
|
||||
min-height: 0;
|
||||
overflow: hidden;
|
||||
}
|
||||
|
||||
window content pane {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
flex: 1 1 0;
|
||||
height: 100%;
|
||||
min-width: 0;
|
||||
min-height: 0;
|
||||
padding: 24dp;
|
||||
padding-bottom: 0dp;
|
||||
gap: 8dp;
|
||||
overflow: hidden auto;
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
window content pane:not(:last-of-type) {
|
||||
border-right: 1dp #92875B;
|
||||
}
|
||||
|
||||
window content pane > * {
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
|
||||
window content pane > spacer {
|
||||
display: block;
|
||||
/* Completes the 24dp bottom inset after the pane's 8dp gap. */
|
||||
flex: 0 0 16dp;
|
||||
height: 16dp;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
scrollbarvertical {
|
||||
width: 8dp;
|
||||
margin: 4dp 4dp 4dp 0;
|
||||
}
|
||||
|
||||
scrollbarvertical sliderarrowdec,
|
||||
scrollbarvertical sliderarrowinc {
|
||||
width: 0;
|
||||
height: 0;
|
||||
}
|
||||
|
||||
scrollbarvertical slidertrack {
|
||||
width: 8dp;
|
||||
}
|
||||
|
||||
scrollbarvertical sliderbar {
|
||||
width: 8dp;
|
||||
min-height: 24dp;
|
||||
background-color: rgba(224, 219, 200, 45%);
|
||||
border-radius: 2dp;
|
||||
transition: background-color 0.2s cubic-in-out;
|
||||
}
|
||||
|
||||
scrollbarvertical sliderbar:hover,
|
||||
scrollbarvertical sliderbar:active {
|
||||
background-color: rgba(194, 164, 45, 80%);
|
||||
}
|
||||
|
||||
scrollbarhorizontal {
|
||||
height: 0;
|
||||
}
|
||||
|
||||
scrollbarhorizontal sliderarrowdec,
|
||||
scrollbarhorizontal sliderarrowinc {
|
||||
width: 0;
|
||||
height: 0;
|
||||
}
|
||||
|
||||
scrollbarhorizontal slidertrack,
|
||||
scrollbarhorizontal sliderbar {
|
||||
width: 0;
|
||||
height: 0;
|
||||
}
|
||||
|
||||
.section-heading {
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
font-size: 22dp;
|
||||
opacity: 0.25;
|
||||
}
|
||||
|
||||
.section-heading:not(:first-of-type) {
|
||||
padding-top: 12dp;
|
||||
}
|
||||
|
||||
button {
|
||||
text-align: center;
|
||||
background-color: rgba(17, 16, 10, 20%);
|
||||
opacity: 0.9;
|
||||
padding: 8dp 16dp;
|
||||
border-radius: 14dp;
|
||||
box-shadow: rgba(146, 135, 91, 25%) 0 0 0 1dp;
|
||||
font-size: 20dp;
|
||||
transition: background-color 0.1s linear-in-out, opacity 0.1s linear-in-out;
|
||||
cursor: pointer;
|
||||
focus: auto;
|
||||
}
|
||||
|
||||
button:not(:disabled):hover,
|
||||
button:not(:disabled):focus-visible {
|
||||
background-color: rgba(204, 184, 119, 20%);
|
||||
box-shadow: #C2A42D 0 0 0 2dp;
|
||||
}
|
||||
|
||||
button:not(:disabled):selected {
|
||||
opacity: 1;
|
||||
background-color: rgba(204, 184, 119, 40%);
|
||||
}
|
||||
|
||||
button:not(:disabled):active {
|
||||
opacity: 1;
|
||||
background-color: rgba(204, 184, 119, 40%);
|
||||
box-shadow: #C2A42D 0 0 0 2dp;
|
||||
}
|
||||
|
||||
select-button {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8dp;
|
||||
background-color: rgba(17, 16, 10, 20%);
|
||||
opacity: 0.9;
|
||||
padding: 8dp 16dp;
|
||||
border-radius: 14dp;
|
||||
box-shadow: rgba(146, 135, 91, 25%) 0 0 0 1dp;
|
||||
transition: background-color 0.1s linear-in-out, opacity 0.1s linear-in-out;
|
||||
cursor: pointer;
|
||||
focus: auto;
|
||||
}
|
||||
|
||||
select-button:not(:disabled):hover,
|
||||
select-button:not(:disabled):focus-visible {
|
||||
background-color: rgba(204, 184, 119, 20%);
|
||||
box-shadow: #C2A42D 0 0 0 2dp;
|
||||
}
|
||||
|
||||
select-button:not(:disabled):selected {
|
||||
opacity: 1;
|
||||
background-color: rgba(204, 184, 119, 40%);
|
||||
}
|
||||
|
||||
select-button:not(:disabled):active {
|
||||
opacity: 1;
|
||||
background-color: rgba(204, 184, 119, 40%);
|
||||
box-shadow: #C2A42D 0 0 0 2dp;
|
||||
}
|
||||
|
||||
select-button:disabled {
|
||||
opacity: 0.35;
|
||||
cursor: default;
|
||||
}
|
||||
|
||||
select-button key {
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 18dp;
|
||||
text-transform: uppercase;
|
||||
flex: 1 0 auto;
|
||||
}
|
||||
|
||||
select-button value {
|
||||
margin-left: auto;
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
select-button input {
|
||||
text-align: right;
|
||||
font-size: 20dp;
|
||||
}
|
||||
@@ -468,9 +468,20 @@ s16 cLib_targetAngleX(cXyz const* lhs, cXyz const* rhs) {
|
||||
void cLib_offsetPos(cXyz* pdest, cXyz const* psrc, s16 angle, cXyz const* vec) {
|
||||
f32 cos = cM_scos(angle);
|
||||
f32 sin = cM_ssin(angle);
|
||||
// MWCC loads vec members into registers before writing to pdest; other compilers may not,
|
||||
// which corrupts results when pdest and vec alias the same memory.
|
||||
#if !__MWERKS__
|
||||
f32 vx = vec->x;
|
||||
f32 vy = vec->y;
|
||||
f32 vz = vec->z;
|
||||
pdest->x = psrc->x + (vx * cos + vz * sin);
|
||||
pdest->y = psrc->y + vy;
|
||||
pdest->z = psrc->z + (vz * cos - vx * sin);
|
||||
#else
|
||||
pdest->x = psrc->x + (vec->x * cos + vec->z * sin);
|
||||
pdest->y = psrc->y + vec->y;
|
||||
pdest->z = psrc->z + (vec->z * cos - vec->x * sin);
|
||||
#endif
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
#include "Z2AudioLib/Z2Audience.h"
|
||||
#include "Z2AudioLib/Z2SoundInfo.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/audio/DuskDsp.hpp"
|
||||
#include <cmath>
|
||||
#endif
|
||||
#include "Z2AudioLib/Z2Calc.h"
|
||||
#include "Z2AudioLib/Z2Param.h"
|
||||
#include "JSystem/JAudio2/JAISound.h"
|
||||
@@ -734,9 +738,22 @@ f32 Z2Audience::calcRelPosPan(const Vec& param_0, int camID) {
|
||||
|
||||
f32 Z2Audience::calcRelPosDolby(const Vec& param_0, int camID) {
|
||||
f32 fVar1 = param_0.z + mAudioCamera[camID].getDolbyCenterZ();
|
||||
#if TARGET_PC
|
||||
if (dusk::audio::EnableHrtf) {
|
||||
// Normalize the direction so result is purely front/back orientation,
|
||||
// independent of how far away the sound is
|
||||
f32 lenSq = param_0.x * param_0.x + param_0.y * param_0.y + param_0.z * param_0.z;
|
||||
if (lenSq < 0.0001f) {
|
||||
return 0.5f;
|
||||
}
|
||||
f32 zNorm = param_0.z / sqrtf(lenSq);
|
||||
f32 t = (zNorm + 1.0f) * 0.5f;
|
||||
return 0.5f - 0.5f * cosf(t * static_cast<f32>(M_PI));
|
||||
}
|
||||
#endif
|
||||
if (fVar1 > mSetting.field_0x48) {
|
||||
return 1.0f;
|
||||
}
|
||||
}
|
||||
|
||||
if (fVar1 < mSetting.field_0x44) {
|
||||
return 0.0f;
|
||||
|
||||
@@ -117,8 +117,8 @@ static Z2WolfHowlLine sNewSong3[9] = {
|
||||
|
||||
#if TARGET_PC
|
||||
static Z2WolfHowlLine sHowlTimeSong[6] = {
|
||||
{HOWL_LINE_MID, 20}, {HOWL_LINE_LOW, 20}, {HOWL_LINE_HIGH, 40},
|
||||
{HOWL_LINE_MID, 20}, {HOWL_LINE_LOW, 20}, {HOWL_LINE_HIGH, 40},
|
||||
{HOWL_LINE_MID, 15}, {HOWL_LINE_LOW, 15}, {HOWL_LINE_HIGH, 30},
|
||||
{HOWL_LINE_MID, 15}, {HOWL_LINE_LOW, 15}, {HOWL_LINE_HIGH, 30},
|
||||
};
|
||||
#endif
|
||||
|
||||
@@ -368,9 +368,9 @@ void Z2WolfHowlMgr::setCorrectData(s8 curveID, Z2WolfHowlData* data) {
|
||||
break;
|
||||
#if TARGET_PC
|
||||
case Z2WOLFHOWL_TIMESONG:
|
||||
cPitchUp = 1.259906f;
|
||||
cPitchCenter = 0.94387f;
|
||||
cPitchDown = 0.840885f;
|
||||
cPitchUp = 1.3348f;
|
||||
cPitchCenter = 0.8909f;
|
||||
cPitchDown = 0.7937f;
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
|
||||
@@ -4962,13 +4962,16 @@ int daAlink_c::create() {
|
||||
|
||||
setArcName(checkWolf());
|
||||
setOriginalHeap(&mpArcHeap, 0xA2800);
|
||||
JKRHEAP_NAME(mpArcHeap, "Alink ArcHeap");
|
||||
if (dComIfG_resLoad(&mPhaseReq, mArcName, mpArcHeap) != cPhs_COMPLEATE_e) {
|
||||
return cPhs_INIT_e;
|
||||
}
|
||||
|
||||
setShieldArcName();
|
||||
setOriginalHeap(&mpShieldArcHeap, 0x7000);
|
||||
if (dComIfG_resLoad(&mShieldPhaseReq, mShieldArcName, mpShieldArcHeap) != cPhs_COMPLEATE_e) {
|
||||
JKRHEAP_NAME(mpShieldArcHeap, "Alink ShieldArcHeap");
|
||||
if (dComIfG_resLoad(&mShieldPhaseReq, mShieldArcName, mpShieldArcHeap) != cPhs_COMPLEATE_e)
|
||||
{
|
||||
return cPhs_INIT_e;
|
||||
}
|
||||
|
||||
@@ -5877,6 +5880,11 @@ void daAlink_c::setItemMatrix(int param_0) {
|
||||
modelCalc(mSheathModel);
|
||||
|
||||
int var_r26;
|
||||
|
||||
#if AVOID_UB
|
||||
var_r26 = 0;
|
||||
#endif
|
||||
|
||||
if (!checkNoResetFlg3(FLG3_UNK_4000000)) {
|
||||
if (mEquipItem == 0x103 || param_0 != 0) {
|
||||
mSwordModel->setBaseTRMtx(mpLinkModel->getAnmMtx(mLeftItemJntNo));
|
||||
@@ -18936,11 +18944,20 @@ void daAlink_c::setDrawHand() {
|
||||
mpLinkHandModel->setBaseTRMtx(mpLinkModel->getBaseTRMtx());
|
||||
mpLinkHandModel->calc();
|
||||
|
||||
#if TARGET_PC
|
||||
// FRAME INTERP NOTE: Always set these, otherwise the hands occasionally zip to origin.
|
||||
// Doing it regardless of interpolation being active seems harmless.
|
||||
mpLinkHandModel->setAnmMtx(1, mpLinkModel->getAnmMtx(9));
|
||||
mpLinkHandModel->setAnmMtx(2, mpLinkModel->getAnmMtx(0xE));
|
||||
#endif
|
||||
|
||||
if (var_r30 == 0xFE || var_r30 == 0xFB) {
|
||||
field_0x06d0 = field_0x06d8;
|
||||
} else {
|
||||
field_0x06d0 = mpLinkHandModel->getModelData()->getMaterialNodePointer(var_r30)->getShape();
|
||||
#if !TARGET_PC
|
||||
mpLinkHandModel->setAnmMtx(1, mpLinkModel->getAnmMtx(9));
|
||||
#endif
|
||||
}
|
||||
|
||||
if (var_r30 == 0xFB) {
|
||||
@@ -18959,7 +18976,9 @@ void daAlink_c::setDrawHand() {
|
||||
field_0x06d4 = field_0x06dc;
|
||||
} else {
|
||||
field_0x06d4 = mpLinkHandModel->getModelData()->getMaterialNodePointer(var_r29)->getShape();
|
||||
#if !TARGET_PC
|
||||
mpLinkHandModel->setAnmMtx(2, mpLinkModel->getAnmMtx(0xE));
|
||||
#endif
|
||||
}
|
||||
|
||||
if (var_r29 == 0xFB) {
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
#include "d/actor/d_a_horse.h"
|
||||
#include "d/actor/d_a_crod.h"
|
||||
#include "d/d_msg_object.h"
|
||||
#ifdef TARGET_PC
|
||||
#include "d/actor/d_a_obj_carry.h"
|
||||
#include "dusk/achievements.h"
|
||||
#endif
|
||||
|
||||
#if DEBUG
|
||||
#include "d/d_s_menu.h"
|
||||
@@ -677,6 +681,15 @@ BOOL daAlink_c::checkDamageAction() {
|
||||
}
|
||||
|
||||
setDamagePoint(dmg, at_mtrl == dCcD_MTRL_FIRE || at_mtrl == dCcD_MTRL_ICE, TRUE, 0);
|
||||
|
||||
#ifdef TARGET_PC
|
||||
if (tghit_ac_name == fpcNm_Obj_Carry_e) {
|
||||
auto* carry = static_cast<daObjCarry_c*>(tghit_ac);
|
||||
if (carry->prm_chk_type_ironball() && carry->checkCannon()) {
|
||||
dusk::AchievementSystem::get().signal("iron_ball_hit_player");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if (armor_no_dmg && at_mtrl != dCcD_MTRL_ELECTRIC && at_mtrl != dCcD_MTRL_ICE) {
|
||||
setGuardSe(var_r29);
|
||||
|
||||
@@ -23,6 +23,7 @@
|
||||
#include "d/actor/d_a_npc_tkc.h"
|
||||
#include <cstring>
|
||||
|
||||
#include "dusk/imgui/ImGuiConsole.hpp"
|
||||
#include "dusk/settings.h"
|
||||
|
||||
BOOL daAlink_c::checkEventRun() const {
|
||||
@@ -4005,6 +4006,15 @@ int daAlink_c::procGanonFinishInit() {
|
||||
|
||||
field_0x37c8 = current.pos;
|
||||
onEndResetFlg1(ERFLG1_SHIELD_BACKBONE);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.speedrunMode) {
|
||||
if (dusk::m_speedrunInfo.m_isRunStarted) {
|
||||
dusk::m_speedrunInfo.stopRun();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@ void daAlink_c::handleWolfHowl() {
|
||||
return;
|
||||
}
|
||||
|
||||
bool canTransform = false;
|
||||
bool canHowl = false;
|
||||
|
||||
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
|
||||
if (!checkForestOldCentury()) {
|
||||
@@ -52,12 +52,17 @@ void daAlink_c::handleWolfHowl() {
|
||||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
|
||||
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
|
||||
{
|
||||
canTransform = true;
|
||||
canHowl = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!canHowl) {
|
||||
Z2GetAudioMgr()->seStart(Z2SE_SYS_ERROR, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
getWolfHowlMgrP()->setCorrectCurve(9);
|
||||
procWolfHowlDemoInit();
|
||||
}
|
||||
@@ -154,6 +159,7 @@ bool daAlink_c::checkGyroAimContext() {
|
||||
case PROC_BOW_SUBJECT:
|
||||
case PROC_BOOMERANG_SUBJECT:
|
||||
case PROC_COPY_ROD_SUBJECT:
|
||||
case PROC_HAWK_SUBJECT:
|
||||
case PROC_HOOKSHOT_SUBJECT:
|
||||
case PROC_SWIM_HOOKSHOT_SUBJECT:
|
||||
case PROC_HORSE_BOW_SUBJECT:
|
||||
|
||||
@@ -18,6 +18,10 @@ enum {
|
||||
};
|
||||
|
||||
void daAlink_c::hsChainShape_c::draw() {
|
||||
if (dusk::getSettings().game.superClawshot) {
|
||||
return;
|
||||
}
|
||||
|
||||
static const int dummy = 0;
|
||||
|
||||
daAlink_c* alink = (daAlink_c*)getUserArea();
|
||||
|
||||
@@ -46,7 +46,6 @@ void daAlink_c::setOriginalHeap(JKRExpHeap** i_ppheap, u32 i_size) {
|
||||
JKRHeap* parent = mDoExt_getGameHeap();
|
||||
|
||||
JKRExpHeap* heap = JKRExpHeap::create(size + (var_r29 + var_r28), parent, true);
|
||||
JKRHEAP_NAME(heap, "Alink original");
|
||||
*i_ppheap = heap;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -149,6 +149,23 @@ void daAlink_c::changeWolf() {
|
||||
|
||||
mpLinkModel = initModel(static_cast<J3DModelData*>(dComIfG_getObjectRes(l_wArcName, 14)), 0x20200);
|
||||
|
||||
#ifdef TARGET_PC
|
||||
// Update Wolf Link's eye maxLOD to prevent the eyes from disappearing
|
||||
{
|
||||
J3DTexture* tex = mpLinkModel->getModelData()->getTexture();
|
||||
JUTNameTab* nametable = mpLinkModel->getModelData()->getTextureName();
|
||||
if (tex != nullptr && nametable != nullptr) {
|
||||
for (u16 i = 0; i < tex->getNum(); i++) {
|
||||
const char* tex_name = nametable->getName(i);
|
||||
if (tex_name != NULL && strcmp(tex_name, "wl_eyeball") == 0) {
|
||||
ResTIMG* timg = tex->getResTIMG(i);
|
||||
timg->maxLOD = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
J3DModelData* chainModelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(l_wArcName, 15));
|
||||
for (u16 i = 0; i < 4; i++) {
|
||||
mpWlChainModels[i] = initModel(chainModelData, 0);
|
||||
@@ -162,6 +179,23 @@ void daAlink_c::changeWolf() {
|
||||
mpWlMidnaHairModel =
|
||||
initModelEnv(static_cast<J3DModelData*>(dComIfG_getObjectRes(l_wArcName, 11)), 0x1000000);
|
||||
|
||||
#ifdef TARGET_PC
|
||||
// Update Midna's eye maxLOD to prevent the eyes from disappearing
|
||||
{
|
||||
J3DTexture* tex = mpWlMidnaModel->getModelData()->getTexture();
|
||||
JUTNameTab* nametable = mpWlMidnaModel->getModelData()->getTextureName();
|
||||
if (tex != nullptr && nametable != nullptr) {
|
||||
for (u16 i = 0; i < tex->getNum(); i++) {
|
||||
const char* tex_name = nametable->getName(i);
|
||||
if (tex_name != NULL && strcmp(tex_name, "midona_eyeball") == 0) {
|
||||
ResTIMG* timg = tex->getResTIMG(i);
|
||||
timg->maxLOD = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
mpDMidnaBrk = static_cast<J3DAnmTevRegKey*>(dComIfG_getObjectRes(l_wArcName, 18));
|
||||
mpDMidnaBrk->searchUpdateMaterialID(mpWlMidnaModel->getModelData());
|
||||
mpWlMidnaModel->getModelData()->entryTevRegAnimator(mpDMidnaBrk);
|
||||
@@ -342,6 +376,26 @@ void daAlink_c::changeLink(int param_0) {
|
||||
initModel(static_cast<J3DModelData*>(dComIfG_getObjectRes(mArcName, "zl_face.bmd")), 0x20200);
|
||||
}
|
||||
|
||||
#ifdef TARGET_PC
|
||||
// Update Adult Link's eye maxLOD to prevent the eyes from disappearing
|
||||
{
|
||||
J3DTexture* tex = mpLinkFaceModel->getModelData()->getTexture();
|
||||
JUTNameTab* nametable = mpLinkFaceModel->getModelData()->getTextureName();
|
||||
if (tex != nullptr && nametable != nullptr) {
|
||||
for (u16 i = 0; i < tex->getNum(); i++) {
|
||||
const char* tex_name = nametable->getName(i);
|
||||
if (tex_name != nullptr &&
|
||||
(strcmp(tex_name, "al_eyeball") == 0 || strcmp(tex_name, "highlight02") == 0 ||
|
||||
strcmp(tex_name, "eye_kage01") == 0))
|
||||
{
|
||||
ResTIMG* timg = tex->getResTIMG(i);
|
||||
timg->maxLOD = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
modelData = static_cast<J3DModelData*>(dComIfG_getObjectRes(mArcName, "al_bootsH.bmd"));
|
||||
u16 i;
|
||||
for (i = 0; i < 2; i++) {
|
||||
|
||||
@@ -2059,7 +2059,15 @@ static void demo_camera(b_bq_class* i_this) {
|
||||
for (int i = 0; i < 5; i++) {
|
||||
static u16 g_e_i[] = {0x83EB, 0x83EC, 0x83ED, 0x83EE, 0x83EF};
|
||||
|
||||
dComIfGp_particle_set(g_e_i[i], &pos, NULL, NULL);
|
||||
#if TARGET_PC
|
||||
if (i == 0) {
|
||||
static const cXyz effWideScale = {mDoGph_gInf_c::getAspect(), 1.0f, 1.0f};
|
||||
dComIfGp_particle_set(g_e_i[i], &pos, NULL, &effWideScale);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
dComIfGp_particle_set(g_e_i[i], &pos, NULL, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
i_this->mSound.startCreatureSound(Z2SE_EN_BOSS_CONVERGE, 0, 0);
|
||||
|
||||
@@ -17,6 +17,9 @@
|
||||
|
||||
#include "Z2AudioLib/Z2Instances.h"
|
||||
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/settings.h"
|
||||
|
||||
class daB_GND_HIO_c : public JORReflexible {
|
||||
public:
|
||||
daB_GND_HIO_c();
|
||||
@@ -279,6 +282,30 @@ static int h_nodeCallBack(J3DJoint* i_joint, int param_2) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void b_gnd_rein_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
b_gnd_class* i_this = (b_gnd_class*)pUserWork;
|
||||
if (!i_this->mReinsInterpPrevValid || !i_this->mReinsInterpCurrValid) {
|
||||
return;
|
||||
}
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
for (int r = 0; r < 2; r++) {
|
||||
cXyz* dst = i_this->mHorseReins[r].getPos(0);
|
||||
for (int i = 0; i < 16; i++) {
|
||||
const cXyz& p0 = i_this->mReinsInterpPrev[r][i];
|
||||
const cXyz& p1 = i_this->mReinsInterpCurr[r][i];
|
||||
dst[i] = p0 + (p1 - p0) * alpha;
|
||||
}
|
||||
}
|
||||
cXyz* dst = i_this->field_0x21e8.getPos(0);
|
||||
for (int i = 0; i < 2; i++) {
|
||||
const cXyz& p0 = i_this->mReinsTexInterpPrev[i];
|
||||
const cXyz& p1 = i_this->mReinsTexInterpCurr[i];
|
||||
dst[i] = p0 + (p1 - p0) * alpha;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static int daB_GND_Draw(b_gnd_class* i_this) {
|
||||
fopAc_ac_c* a_this = (fopAc_ac_c*)i_this;
|
||||
|
||||
@@ -366,6 +393,21 @@ static int daB_GND_Draw(b_gnd_class* i_this) {
|
||||
|
||||
i_this->field_0x21e8.update(2, l_color, &a_this->tevStr);
|
||||
dComIfGd_set3DlineMat(&i_this->field_0x21e8);
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableFrameInterpolation) {
|
||||
if (i_this->mReinsInterpCurrValid) {
|
||||
memcpy(i_this->mReinsInterpPrev, i_this->mReinsInterpCurr, sizeof(i_this->mReinsInterpCurr));
|
||||
memcpy(i_this->mReinsTexInterpPrev, i_this->mReinsTexInterpCurr, sizeof(i_this->mReinsTexInterpCurr));
|
||||
i_this->mReinsInterpPrevValid = true;
|
||||
}
|
||||
for (int r = 0; r < 2; r++) {
|
||||
memcpy(i_this->mReinsInterpCurr[r], i_this->mHorseReins[r].getPos(0), 16 * sizeof(cXyz));
|
||||
}
|
||||
memcpy(i_this->mReinsTexInterpCurr, i_this->field_0x21e8.getPos(0), 2 * sizeof(cXyz));
|
||||
i_this->mReinsInterpCurrValid = true;
|
||||
dusk::frame_interp::add_interpolation_callback(&b_gnd_rein_interp_callback, i_this);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
return 1;
|
||||
@@ -1189,10 +1231,16 @@ static void b_gnd_h_end(b_gnd_class* i_this) {
|
||||
|
||||
if (i_this->mDemoCamMode < 32) {
|
||||
i_this->mDemoCamMode = 32;
|
||||
#if TARGET_PC
|
||||
i_this->mDemoCamSyncTicks = 2;
|
||||
#endif
|
||||
} else {
|
||||
i_this->mDemoCamMode = 34;
|
||||
i_this->mDemoCamTimer = 0;
|
||||
i_this->mMoveMode = 2;
|
||||
#if TARGET_PC
|
||||
i_this->mDemoCamSyncTicks = 2;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -2887,6 +2935,9 @@ static void demo_camera(b_gnd_class* i_this) {
|
||||
cXyz spF0;
|
||||
|
||||
s8 sp8 = false;
|
||||
#if TARGET_PC
|
||||
const s16 entry_demo_cam_mode = i_this->mDemoCamMode;
|
||||
#endif
|
||||
switch (i_this->mDemoCamMode) {
|
||||
case 0:
|
||||
break;
|
||||
@@ -3725,6 +3776,15 @@ static void demo_camera(b_gnd_class* i_this) {
|
||||
i_this->mDemoCamTimer = 10000;
|
||||
}
|
||||
}
|
||||
#if TARGET_PC
|
||||
if (entry_demo_cam_mode != i_this->mDemoCamMode) {
|
||||
i_this->mDemoCamSyncTicks = 2;
|
||||
}
|
||||
if (i_this->mDemoCamSyncTicks > 0) {
|
||||
dusk::frame_interp::request_presentation_sync();
|
||||
i_this->mDemoCamSyncTicks--;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void anm_se_set(b_gnd_class* i_this) {
|
||||
|
||||
@@ -2725,7 +2725,16 @@ static void demo_camera(b_ob_class* i_this) {
|
||||
|
||||
for (int i = 0; i < 5; i++) {
|
||||
static u16 ex_eff[] = {dPa_RM(ID_ZI_S_OI_CONVERGE_FILTER), dPa_RM(ID_ZI_S_OI_CONVERGE_FILTEROUT), dPa_RM(ID_ZI_S_OI_CONVERGE_HIDE), dPa_RM(ID_ZI_S_OI_CONVERGE_POLYGON_A), dPa_RM(ID_ZI_S_OI_CONVERGE_POLYGON_B)};
|
||||
dComIfGp_particle_set(ex_eff[i], &room_pos, NULL, &sc);
|
||||
|
||||
#if TARGET_PC
|
||||
if (i == 0) {
|
||||
static const cXyz effWideScale = {mDoGph_gInf_c::getAspect() * 10.0f, 10.0f, 10.0f};
|
||||
dComIfGp_particle_set(ex_eff[i], &room_pos, NULL, &effWideScale);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
dComIfGp_particle_set(ex_eff[i], &room_pos, NULL, &sc);
|
||||
}
|
||||
}
|
||||
|
||||
i_this->mDemoCamEye.set(-4820.0f, -18600.0f, -510.0f);
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "d/dolzel_rel.h" // IWYU pragma: keep
|
||||
|
||||
#include "d/actor/d_a_balloon_2D.h"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "JSystem/J2DGraph/J2DGrafContext.h"
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
@@ -438,7 +439,12 @@ void daBalloon2D_c::setComboAlpha() {
|
||||
void daBalloon2D_c::drawAddScore() {
|
||||
for (s32 i = 19; i >= 0; i--) {
|
||||
if (field_0x5f8[i].field_0xe != 0) {
|
||||
field_0x5f8[i].field_0xe--;
|
||||
#ifdef TARGET_PC
|
||||
if (dusk::frame_interp::get_ui_tick_pending())
|
||||
#endif
|
||||
{
|
||||
field_0x5f8[i].field_0xe--;
|
||||
}
|
||||
s32 score3;
|
||||
s32 score2;
|
||||
s32 score = field_0x5f8[i].field_0xc;
|
||||
@@ -446,8 +452,13 @@ void daBalloon2D_c::drawAddScore() {
|
||||
u8 local_88 = 0xff;
|
||||
f32 dVar11 = 30.0f;
|
||||
f32 dVar9 = 30.0f;
|
||||
field_0x5f8[i].field_0x0.x += cM_ssin(temp0) * 0.3f;
|
||||
field_0x5f8[i].field_0x0.y -= 1.0f;
|
||||
#ifdef TARGET_PC
|
||||
if (dusk::frame_interp::get_ui_tick_pending())
|
||||
#endif
|
||||
{
|
||||
field_0x5f8[i].field_0x0.x += cM_ssin(temp0) * 0.3f;
|
||||
field_0x5f8[i].field_0x0.y -= 1.0f;
|
||||
}
|
||||
if (field_0x5f8[i].field_0xe < 10) {
|
||||
f32 fVar5 = field_0x5f8[i].field_0xe / 10.0f;
|
||||
local_88 = fVar5 * 255.0f;
|
||||
|
||||
@@ -17,6 +17,11 @@
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include <f_ap/f_ap_game.h>
|
||||
#include <dusk/autosave.h>
|
||||
#endif
|
||||
|
||||
char* daDoor20_c::getStopBmdName() {
|
||||
switch (door_param2_c::getKind(this)) {
|
||||
case 3:
|
||||
@@ -196,6 +201,7 @@ void daDoor20_c::setEventPrm() {
|
||||
} else {
|
||||
roomNo = FRoomNo;
|
||||
}
|
||||
|
||||
if (dComIfGp_roomControl_checkStatusFlag(roomNo, 1)) {
|
||||
if (door_param2_c::getKind(this) == 9) {
|
||||
if (daPy_py_c::checkNowWolf()) {
|
||||
@@ -564,6 +570,11 @@ int daDoor20_c::openEnd(int param_1) {
|
||||
openEnd_1();
|
||||
break;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
triggerAutoSave();
|
||||
#endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -1677,7 +1677,16 @@ static void demo_camera(e_fm_class* i_this) {
|
||||
cXyz spBC(0.0f, 0.0f, 0.0f);
|
||||
for (int i = 0; i < 4; i++) {
|
||||
static u16 g_e_i[] = {0x847B, 0x847C, 0x847D, 0x847E};
|
||||
dComIfGp_particle_set(g_e_i[i], &spBC, NULL, NULL);
|
||||
|
||||
#if TARGET_PC
|
||||
if (i == 0) {
|
||||
static const cXyz effWideScale = {mDoGph_gInf_c::getAspect(), 1.0f, 1.0f};
|
||||
dComIfGp_particle_set(g_e_i[i], &spBC, NULL, &effWideScale);
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
dComIfGp_particle_set(g_e_i[i], &spBC, NULL, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
i_this->mDemoCamFovy = 55.0f + NREG_F(10);
|
||||
|
||||
@@ -12,6 +12,8 @@
|
||||
#include "d/d_bomb.h"
|
||||
#include "c/c_damagereaction.h"
|
||||
#include "Z2AudioLib/Z2Instances.h"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/settings.h"
|
||||
|
||||
#define ACTION_STANDBY 0
|
||||
#define ACTION_WALK1 1
|
||||
@@ -63,6 +65,22 @@ static void anm_init(e_mb_class* i_this, int i_anmID, f32 i_morf, u8 i_attr, f32
|
||||
i_this->mAnm = i_anmID;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void e_mb_rope_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
e_mb_class* i_this = (e_mb_class*)pUserWork;
|
||||
if (!i_this->mRopeInterpPrevValid || !i_this->mRopeInterpCurrValid) {
|
||||
return;
|
||||
}
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
cXyz* dst = i_this->mRopeMat.getPos(0);
|
||||
for (int i = 0; i < 16; i++) {
|
||||
const cXyz& p0 = i_this->mRopeInterpPrev[i];
|
||||
const cXyz& p1 = i_this->mRopeInterpCurr[i];
|
||||
dst[i] = p0 + (p1 - p0) * alpha;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static int daE_MB_Draw(e_mb_class* i_this) {
|
||||
fopAc_ac_c* a_this = (fopAc_ac_c*)i_this;
|
||||
|
||||
@@ -86,6 +104,17 @@ static int daE_MB_Draw(e_mb_class* i_this) {
|
||||
static GXColor l_color = {0x14, 0x0F, 0x00, 0xFF};
|
||||
i_this->mRopeMat.update(16, l_color, &a_this->tevStr);
|
||||
dComIfGd_set3DlineMat(&i_this->mRopeMat);
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableFrameInterpolation) {
|
||||
if (i_this->mRopeInterpCurrValid) {
|
||||
memcpy(i_this->mRopeInterpPrev, i_this->mRopeInterpCurr, sizeof(i_this->mRopeInterpCurr));
|
||||
i_this->mRopeInterpPrevValid = true;
|
||||
}
|
||||
memcpy(i_this->mRopeInterpCurr, i_this->mRopeMat.getPos(0), 16 * sizeof(cXyz));
|
||||
i_this->mRopeInterpCurrValid = true;
|
||||
dusk::frame_interp::add_interpolation_callback(&e_mb_rope_interp_callback, i_this);
|
||||
}
|
||||
#endif
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
@@ -14,6 +14,10 @@
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#endif
|
||||
|
||||
class daE_SM2_HIO_c : public fOpAcm_HIO_entry_c {
|
||||
public:
|
||||
daE_SM2_HIO_c();
|
||||
@@ -76,8 +80,62 @@ static int nodeCallBack(J3DJoint* i_joint, int param_1) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void daE_SM2_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
e_sm2_class* i_this = static_cast<e_sm2_class*>(pUserWork);
|
||||
if (i_this == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
fopAc_ac_c* actor = (fopAc_ac_c*)&i_this->enemy;
|
||||
g_env_light.settingTevStruct(0, &actor->current.pos, &actor->tevStr);
|
||||
|
||||
if (!i_this->isPiece) {
|
||||
if (i_this->modelMorf == NULL) {
|
||||
return;
|
||||
}
|
||||
J3DModel* model = i_this->modelMorf->getModel();
|
||||
if (model == NULL) {
|
||||
return;
|
||||
}
|
||||
g_env_light.setLightTevColorType_MAJI(model, &actor->tevStr);
|
||||
|
||||
J3DMaterial* material = model->getModelData()->getMaterialNodePointer(0);
|
||||
material->getTevKColor(1)->r = i_this->color_R;
|
||||
material->getTevKColor(1)->g = i_this->color_G;
|
||||
material->getTevKColor(1)->b = i_this->color_B;
|
||||
material->getTevKColor(1)->a = 217.0f * i_this->color_alpha;
|
||||
|
||||
if (i_this->pbtk != NULL) {
|
||||
i_this->pbtk->entry(model->getModelData());
|
||||
}
|
||||
} else {
|
||||
if (i_this->pieceModelMorf == NULL) {
|
||||
return;
|
||||
}
|
||||
J3DModel* model = i_this->pieceModelMorf->getModel();
|
||||
if (model == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
J3DMaterial* material = model->getModelData()->getMaterialNodePointer(0);
|
||||
material->getTevKColor(1)->r = i_this->color_R;
|
||||
material->getTevKColor(1)->g = i_this->color_G;
|
||||
material->getTevKColor(1)->b = i_this->color_B;
|
||||
material->getTevKColor(1)->a = 217.0f * i_this->color_alpha;
|
||||
|
||||
g_env_light.setLightTevColorType_MAJI(model, &actor->tevStr);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static int daE_SM2_Draw(e_sm2_class* i_this) {
|
||||
fopAc_ac_c* actor = (fopAc_ac_c*)&i_this->enemy;
|
||||
|
||||
#if TARGET_PC
|
||||
dusk::frame_interp::add_interpolation_callback(&daE_SM2_interp_callback, i_this);
|
||||
#endif
|
||||
|
||||
g_env_light.settingTevStruct(0, &actor->current.pos, &actor->tevStr);
|
||||
|
||||
J3DModel* model;
|
||||
|
||||
@@ -282,6 +282,11 @@ static void e_th_spin_B(e_th_class* i_this) {
|
||||
i_this->current.pos += spC;
|
||||
|
||||
f32 speed_target;
|
||||
|
||||
#if AVOID_UB
|
||||
speed_target = 0;
|
||||
#endif
|
||||
|
||||
f32 anm_frame = i_this->mpModelMorf->getFrame();
|
||||
|
||||
switch (i_this->mMode) {
|
||||
|
||||
@@ -1069,7 +1069,7 @@ void daE_YM_c::executeDown() {
|
||||
if (mAcch.ChkGroundHit()) {
|
||||
if (mFlyType != 1) {
|
||||
#if TARGET_PC
|
||||
bckSet(6, 0, 0.0f, dusk::getSettings().game.fastTears && dComIfGp_event_getMode() == 0 ? 2.0f : 1.0f);
|
||||
bckSet(6, 0, 0.0f, dusk::getSettings().game.fastTears ? 2.0f : 1.0f);
|
||||
#else
|
||||
bckSet(6, 0, 0.0f, 1.0f);
|
||||
#endif
|
||||
@@ -1093,7 +1093,7 @@ void daE_YM_c::executeDown() {
|
||||
mSound.startCreatureSound(Z2SE_CM_BODYFALL_WATER_M, 0, -1);
|
||||
mSound.startCreatureSound(Z2SE_EN_YM_MOGAKU, 0, -1);
|
||||
#if TARGET_PC
|
||||
bckSet(6, 0, 0.0f, dusk::getSettings().game.fastTears && dComIfGp_event_getMode() == 0 ? 2.0f : 1.0f);
|
||||
bckSet(6, 0, 0.0f, dusk::getSettings().game.fastTears ? 2.0f : 1.0f);
|
||||
#else
|
||||
bckSet(6, 0, 0.0f, 1.0f);
|
||||
#endif
|
||||
@@ -1115,7 +1115,7 @@ void daE_YM_c::executeDown() {
|
||||
|| dComIfG_Bgsp().GetGroundCode(gnd_chk) == 5)
|
||||
{
|
||||
#if TARGET_PC
|
||||
bckSet(6, 0, 0.0f, dusk::getSettings().game.fastTears && dComIfGp_event_getMode() == 0 ? 2.0f : 1.0f);
|
||||
bckSet(6, 0, 0.0f, dusk::getSettings().game.fastTears ? 2.0f : 1.0f);
|
||||
#else
|
||||
bckSet(6, 0, 0.0f, 1.0f);
|
||||
#endif
|
||||
|
||||
@@ -13,9 +13,12 @@
|
||||
#if TARGET_PC
|
||||
#include "dusk/dvd_asset.hpp"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
static u8* l_Egnd_mantTEX_get() { alignas(32) static u8 buf[0x4000]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", 0x1C00, 0x4000), true); return buf; }
|
||||
static u8* l_Egnd_mantTEX_U_get() { alignas(32) static u8 buf[0x4000]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", 0x5C00, 0x4000), true); return buf; }
|
||||
static u8* l_Egnd_mantPAL_get() { alignas(32) static u8 buf[0x60]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", 0x9C00, 0x60), true); return buf; }
|
||||
|
||||
using GameVersion = dusk::version::GameVersion;
|
||||
|
||||
static u8* l_Egnd_mantTEX_get() { alignas(32) static u8 buf[0x4000]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0x1C00}, {GameVersion::GcnPal, 0x1C00}}, 0x4000), true); return buf; }
|
||||
static u8* l_Egnd_mantTEX_U_get() { alignas(32) static u8 buf[0x4000]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0x5C00}, {GameVersion::GcnPal, 0x5C00}}, 0x4000), true); return buf; }
|
||||
static u8* l_Egnd_mantPAL_get() { alignas(32) static u8 buf[0x60]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0x9C00}, {GameVersion::GcnPal, 0x9C00}}, 0x60), true); return buf; }
|
||||
#define l_Egnd_mantTEX (l_Egnd_mantTEX_get())
|
||||
#define l_Egnd_mantTEX_U (l_Egnd_mantTEX_U_get())
|
||||
#define l_Egnd_mantPAL (l_Egnd_mantPAL_get())
|
||||
@@ -251,7 +254,9 @@ static u32 l_texCoord[338] = {
|
||||
};
|
||||
|
||||
#if TARGET_PC
|
||||
static u8* l_Egnd_mantDL_get() { alignas(32) static u8 buf[0x3EC]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", 0xA9A0, 0x3EC), true); return buf; }
|
||||
using GameVersion = dusk::version::GameVersion;
|
||||
|
||||
static u8* l_Egnd_mantDL_get() { alignas(32) static u8 buf[0x3EC]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0xA9A0}, {GameVersion::GcnPal, 0xA9A0}}, 0x3EC), true); return buf; }
|
||||
#define l_Egnd_mantDL (l_Egnd_mantDL_get())
|
||||
#else
|
||||
#include "assets/l_Egnd_mantDL.h"
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include "d/d_s_play.h"
|
||||
#include "d/d_vibration.h"
|
||||
#include "f_op/f_op_kankyo_mng.h"
|
||||
#include "dusk/version.hpp"
|
||||
#include <cstring>
|
||||
|
||||
#define ANM_MG_FISH_MOUTH_CLOSE 4
|
||||
@@ -3230,7 +3231,17 @@ static int daMg_Fish_Execute(mg_fish_class* i_this) {
|
||||
|
||||
daPy_py_c* player = daPy_getPlayerActorClass();
|
||||
|
||||
#if VERSION == VERSION_GCN_JPN
|
||||
#if TARGET_PC
|
||||
if (dusk::version::isRegionJpn()) {
|
||||
lit_1008 = 0;
|
||||
} else if (dusk::version::isRegionPal()) {
|
||||
if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_ENGLISH) {
|
||||
lit_1008 = 2;
|
||||
} else {
|
||||
lit_1008 = 0;
|
||||
}
|
||||
}
|
||||
#elif VERSION == VERSION_GCN_JPN
|
||||
lit_1008 = 0;
|
||||
#elif VERSION == VERSION_GCN_PAL
|
||||
if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_ENGLISH) {
|
||||
@@ -3843,7 +3854,19 @@ static int daMg_Fish_Create(fopAc_ac_c* i_this) {
|
||||
a_this->mResName = "O_gD_bott";
|
||||
}
|
||||
|
||||
#if VERSION == VERSION_GCN_JPN
|
||||
#if TARGET_PC
|
||||
if (dusk::version::isRegionJpn()) {
|
||||
lit_1008 = 0;
|
||||
} else if (dusk::version::isRegionPal()) {
|
||||
if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_ENGLISH) {
|
||||
lit_1008 = 2;
|
||||
} else {
|
||||
lit_1008 = 0;
|
||||
}
|
||||
} else {
|
||||
lit_1008 = 1;
|
||||
}
|
||||
#elif VERSION == VERSION_GCN_JPN
|
||||
lit_1008 = 0;
|
||||
#elif VERSION == VERSION_GCN_PAL
|
||||
if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_ENGLISH) {
|
||||
|
||||
@@ -5,14 +5,15 @@
|
||||
|
||||
#include "d/dolzel_rel.h" // IWYU pragma: keep
|
||||
|
||||
#include "Z2AudioLib/Z2Instances.h"
|
||||
#include "d/actor/d_a_mg_fish.h"
|
||||
#include "d/actor/d_a_mg_fshop.h"
|
||||
#include "d/actor/d_a_npc_henna.h"
|
||||
#include "d/actor/d_a_mg_fish.h"
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
#include "d/d_timer.h"
|
||||
#include "d/d_s_play.h"
|
||||
#include "Z2AudioLib/Z2Instances.h"
|
||||
#include "d/d_timer.h"
|
||||
#include "dusk/version.hpp"
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/gyro.h"
|
||||
@@ -761,6 +762,11 @@ static void koro2_game(fshop_class* i_this) {
|
||||
sp5C.x = mDoCPd_c::getStickX3D(PAD_1);
|
||||
sp5C.y = 0.0f;
|
||||
sp5C.z = mDoCPd_c::getStickY(PAD_1);
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
sp5C.x = -sp5C.x;
|
||||
}
|
||||
#endif
|
||||
MtxPosition(&sp5C, &sp68);
|
||||
|
||||
f32 reg_f31 = sp68.x;
|
||||
@@ -782,20 +788,15 @@ static void koro2_game(fshop_class* i_this) {
|
||||
reg_f30 = 0.0f;
|
||||
}
|
||||
|
||||
s16 gyro_ax = 0;
|
||||
s16 gyro_az = 0;
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableGyroRollgoal) {
|
||||
s16 rg_add_x;
|
||||
s16 rg_add_z;
|
||||
dusk::gyro::rollgoalTableOffset(rg_add_x, rg_add_z);
|
||||
s16 tgt_x = static_cast<s16>(reg_f30 * (-6000.0f + JREG_F(7))) + rg_add_x;
|
||||
s16 tgt_z = static_cast<s16>(reg_f31 * (-6000.0f + JREG_F(8))) + rg_add_z;
|
||||
cLib_addCalcAngleS2(&i_this->field_0x4020.x, tgt_x, 4, 0x200);
|
||||
cLib_addCalcAngleS2(&i_this->field_0x4020.z, tgt_z, 4, 0x200);
|
||||
dusk::gyro::rollgoalTableOffset(gyro_ax, gyro_az);
|
||||
}
|
||||
#else
|
||||
cLib_addCalcAngleS2(&i_this->field_0x4020.x, reg_f30 * (-6000.0f + JREG_F(7)), 4, 0x200);
|
||||
cLib_addCalcAngleS2(&i_this->field_0x4020.z, reg_f31 * (-6000.0f + JREG_F(8)), 4, 0x200);
|
||||
#endif
|
||||
cLib_addCalcAngleS2(&i_this->field_0x4020.x, reg_f30 * (-6000.0f + JREG_F(7)) + gyro_ax, 4, 0x200);
|
||||
cLib_addCalcAngleS2(&i_this->field_0x4020.z, reg_f31 * (-6000.0f + JREG_F(8)) + gyro_az, 4, 0x200);
|
||||
}
|
||||
#if TARGET_PC
|
||||
if (i_this->field_0x4010 != 2) {
|
||||
@@ -1742,7 +1743,18 @@ static int daFshop_Create(fopAc_ac_c* actor) {
|
||||
fopAcM_createChild(fpcNm_FSHOP_e, fopAcM_GetID(actor), 0xFFFFFF23, &actor->current.pos, fopAcM_GetRoomNo(actor), NULL, NULL, -1, NULL);
|
||||
|
||||
u8 sp10;
|
||||
#if VERSION == VERSION_GCN_PAL || VERSION == VERSION_WII_PAL
|
||||
#if TARGET_PC
|
||||
if (dusk::version::isRegionPal()) {
|
||||
if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_ENGLISH) {
|
||||
sp10 = 2;
|
||||
} else {
|
||||
sp10 = 0;
|
||||
}
|
||||
} else {
|
||||
sp10 = 1;
|
||||
}
|
||||
|
||||
#elif VERSION == VERSION_GCN_PAL || VERSION == VERSION_WII_PAL
|
||||
if (dComIfGs_getPalLanguage() == dSv_player_config_c::LANGUAGE_ENGLISH) {
|
||||
sp10 = 2;
|
||||
} else {
|
||||
|
||||
@@ -25,6 +25,8 @@
|
||||
#include <cmath>
|
||||
#include <cstring>
|
||||
|
||||
#include "dusk/version.hpp"
|
||||
|
||||
class dmg_rod_HIO_c : public JORReflexible {
|
||||
public:
|
||||
dmg_rod_HIO_c();
|
||||
@@ -5734,10 +5736,22 @@ static void play_camera_u(dmg_rod_class* i_this) {
|
||||
static int dmg_rod_Execute(dmg_rod_class* i_this) {
|
||||
fopAc_ac_c* actor = &i_this->actor;
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::version::isPalOrAtLeastWiiR2()) {
|
||||
if (dComIfGs_getPalLanguage() == 0) {
|
||||
data_804BBBD4 = 2;
|
||||
} else {
|
||||
data_804BBBD4 = 0;
|
||||
}
|
||||
} else if (dusk::version::isRegionJpn()) {
|
||||
data_804BBBD4 = 0;
|
||||
} else {
|
||||
data_804BBBD4 = 1;
|
||||
}
|
||||
//TODO: It seems possible that dComIfGs_getPalLanguage returns a constant value for non-PAL
|
||||
// versions (causing the first block to be elided), and it's also possible that the value
|
||||
// being compared against is an enum value with per-version definitions.
|
||||
#if VERSION == VERSION_SHIELD_DEBUG
|
||||
#elif VERSION == VERSION_SHIELD_DEBUG
|
||||
if (dComIfGs_getPalLanguage() == 1) {
|
||||
data_804BBBD4 = 2;
|
||||
} else {
|
||||
@@ -6303,7 +6317,19 @@ static int dmg_rod_Create(fopAc_ac_c* i_this) {
|
||||
heap_size = 0xC9A0;
|
||||
}
|
||||
|
||||
#if VERSION == VERSION_SHIELD_DEBUG
|
||||
#if TARGET_PC
|
||||
if (dusk::version::isPalOrAtLeastWiiR2()) {
|
||||
if (dComIfGs_getPalLanguage() == 0) {
|
||||
data_804BBBD4 = 2;
|
||||
} else {
|
||||
data_804BBBD4 = 0;
|
||||
}
|
||||
} else if (dusk::version::isRegionJpn()) {
|
||||
data_804BBBD4 = 0;
|
||||
} else {
|
||||
data_804BBBD4 = 1;
|
||||
}
|
||||
#elif VERSION == VERSION_SHIELD_DEBUG
|
||||
if (dComIfGs_getPalLanguage() == 1) {
|
||||
data_804BBBD4 = 2;
|
||||
} else {
|
||||
|
||||
@@ -463,6 +463,23 @@ int daMidna_c::createHeap() {
|
||||
JKRReadIdxResource(mBckHeap[0].getBuffer(), mBckHeap[0].getBufferSize(), 0x1DC, dComIfGp_getAnmArchive());
|
||||
J3DAnmTransform* md_anm = (J3DAnmTransform*)J3DAnmLoaderDataBase::load(mBckHeap[0].getBuffer());
|
||||
modelData = (J3DModelData*)dComIfG_getObjectRes(l_arcName, 14);
|
||||
|
||||
#if TARGET_PC
|
||||
J3DTexture* tex = modelData->getTexture();
|
||||
JUTNameTab* nametable = modelData->getTextureName();
|
||||
if (tex != NULL && nametable != NULL) {
|
||||
for (u16 i = 0; i < tex->getNum(); i++) {
|
||||
const char* name = nametable->getName(i);
|
||||
if (name != NULL && strcmp(name, "midona_eye") == 0) {
|
||||
ResTIMG* timg = tex->getResTIMG(i);
|
||||
timg->mipmapEnabled = false;
|
||||
tex->loadGXTexObj(i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
JUT_ASSERT(852, modelData != NULL);
|
||||
mpMorf = JKR_NEW mDoExt_McaMorfSO(modelData, &mMorfCB, NULL, md_anm, J3DFrameCtrl::EMode_LOOP, 1.0f, 0, -1, NULL, 0, 0x11000284);
|
||||
if (mpMorf == NULL || mpMorf->getModel() == NULL) {
|
||||
|
||||
@@ -30,12 +30,17 @@ static char* l_arcName = "Mirror";
|
||||
static char* l_arcName2 = "MR-Table";
|
||||
|
||||
dMirror_packet_c::dMirror_packet_c() {
|
||||
#ifdef TARGET_PC
|
||||
GXInitTexObj(&mTexObj, nullptr, 0, 0, static_cast<GXTexFmt>(-1), GX_MAX_TEXWRAPMODE,
|
||||
GX_MAX_TEXWRAPMODE, GX_FALSE);
|
||||
#endif
|
||||
reset();
|
||||
}
|
||||
|
||||
void dMirror_packet_c::reset() {
|
||||
#if TARGET_PC
|
||||
mbReset = true;
|
||||
mbHadEntry = false;
|
||||
#else
|
||||
mModelCount = 0;
|
||||
#endif
|
||||
@@ -92,6 +97,9 @@ int dMirror_packet_c::entryModel(J3DModel* i_model) {
|
||||
}
|
||||
|
||||
mModels[mModelCount++] = i_model;
|
||||
#if TARGET_PC
|
||||
mbHadEntry = true;
|
||||
#endif
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -620,6 +628,12 @@ int daMirror_c::draw() {
|
||||
mDoExt_modelUpdateDL(mpModel);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if (mPacket.mbReset && !mPacket.mbHadEntry) {
|
||||
mPacket.mModelCount = 0;
|
||||
}
|
||||
mPacket.mbHadEntry = true;
|
||||
#endif
|
||||
dComIfGd_getOpaListBG()->entryImm(&mPacket, 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -2855,7 +2855,7 @@ void* daMP_Reader(void*) {
|
||||
#endif
|
||||
}
|
||||
|
||||
static u8 daMP_ReadThreadStack[0x2000];
|
||||
static u8 daMP_ReadThreadStack[DUSK_IF_ELSE(8, 0x2000)];
|
||||
|
||||
#if TARGET_PC
|
||||
static BOOL VideoThreadCancelled;
|
||||
@@ -2880,7 +2880,7 @@ static BOOL daMP_CreateReadThread(s32 param_0) {
|
||||
|
||||
static OSThread daMP_VideoDecodeThread;
|
||||
|
||||
static u8 daMP_VideoDecodeThreadStack[0x64000];
|
||||
static u8 daMP_VideoDecodeThreadStack[DUSK_IF_ELSE(8, 0x64000)];
|
||||
|
||||
static OSMessageQueue daMP_FreeTextureSetQueue;
|
||||
|
||||
@@ -3132,7 +3132,7 @@ static BOOL AudioThreadCancelled;
|
||||
|
||||
static OSThread daMP_AudioDecodeThread;
|
||||
|
||||
static u8 daMP_AudioDecodeThreadStack[0x64000];
|
||||
static u8 daMP_AudioDecodeThreadStack[DUSK_IF_ELSE(8, 0x64000)];
|
||||
|
||||
static OSMessageQueue daMP_FreeAudioBufferQueue;
|
||||
|
||||
|
||||
@@ -956,7 +956,7 @@ static void npc_ne_tame(npc_ne_class* i_this) {
|
||||
i_this->mpMorf->setPlaySpeed(i_this->mAnmSpeed);
|
||||
|
||||
/* dSv_event_flag_c::F_0470 - Fishing Pond - Reserved for fishing */
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[470])) {
|
||||
if (IF_DUSK(dusk::getSettings().game.no2ndFishForCat) || dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[470])) {
|
||||
if (fpcEx_Search(s_fish_sub, _this) != NULL) {
|
||||
i_this->mAction = npc_ne_class::ACT_HOME;
|
||||
i_this->mMode = 10;
|
||||
@@ -2948,8 +2948,7 @@ static int daNpc_Ne_Execute(npc_ne_class* i_this) {
|
||||
|
||||
if (i_this->mWantsFish && (i_this->mCounter & 0xf) == 0) {
|
||||
/* dSv_event_flag_c::F_0470 - Fishing Pond - Reserved for fishing */
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[470])
|
||||
&& i_this->mDistToTarget < 1500.0f) {
|
||||
if ((IF_DUSK(dusk::getSettings().game.no2ndFishForCat) || dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[470])) && i_this->mDistToTarget < 1500.0f) {
|
||||
if (fopAcM_SearchByName(fpcNm_MG_ROD_e) != NULL) {
|
||||
i_this->mNoFollow = false;
|
||||
} else {
|
||||
|
||||
@@ -62,6 +62,16 @@ void daObj_Balloon_c::saveBestScore() {
|
||||
dComIfGp_setMessageCountNumber(m_balloon_score);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void minigameReset() {
|
||||
// !@bug d_a_obj_balloon.rel unload used to zero these file-statics; with static linking they dangle across scenes.
|
||||
m_combo_type = 0xFFFFFFFF;
|
||||
m_combo_count = 0;
|
||||
m_combo_next_score = 0;
|
||||
m_balloon_score = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
static u8 hio_set;
|
||||
|
||||
static daObj_Balloon_HIO_c l_HIO;
|
||||
@@ -246,6 +256,7 @@ int daObj_Balloon_c::create() {
|
||||
}
|
||||
|
||||
if (!hio_set) {
|
||||
IF_DUSK(minigameReset());
|
||||
mHIOInit = true;
|
||||
hio_set = true;
|
||||
l_HIO.field_0x04 = -1;
|
||||
|
||||
@@ -265,8 +265,8 @@ int daObjDrop_c::modeParentWait() {
|
||||
mModeAction = 1;
|
||||
|
||||
#if TARGET_PC
|
||||
mModeTimer = dusk::getSettings().game.fastTears && dComIfGp_event_getMode() == 0 ? 20 : 40;
|
||||
if (dusk::getSettings().game.fastTears && dComIfGp_event_getMode() == 0) {
|
||||
mModeTimer = dusk::getSettings().game.fastTears ? 0 : 40;
|
||||
if (dusk::getSettings().game.fastTears) {
|
||||
current.pos.y += 100.0f;
|
||||
} else {
|
||||
current.pos.y += 300.0f;
|
||||
@@ -285,7 +285,7 @@ int daObjDrop_c::modeParentWait() {
|
||||
case 2:
|
||||
createBodyEffect();
|
||||
#if TARGET_PC
|
||||
mModeTimer = dusk::getSettings().game.fastTears && dComIfGp_event_getMode() == 0 ? 5 : 45;
|
||||
mModeTimer = dusk::getSettings().game.fastTears ? 0 : 45;
|
||||
#else
|
||||
mModeTimer = 45;
|
||||
#endif
|
||||
@@ -331,7 +331,7 @@ int daObjDrop_c::modeWait() {
|
||||
case 2:
|
||||
case 50:
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.fastTears && dComIfGp_event_getMode() == 0) {
|
||||
if (dusk::getSettings().game.fastTears) {
|
||||
f32 player_dist = current.pos.abs(daPy_getPlayerActorClass()->current.pos);
|
||||
f32 home_dist = current.pos.abs(home.pos);
|
||||
|
||||
|
||||
@@ -16,6 +16,10 @@
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
#include "m_Do/m_Do_mtx.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#endif
|
||||
|
||||
static f32 Reflect(cXyz* i_vec, cBgS_PolyInfo const& i_polyinfo, f32 i_scale) {
|
||||
cM3dGPla plane;
|
||||
|
||||
@@ -31,6 +35,27 @@ static f32 Reflect(cXyz* i_vec, cBgS_PolyInfo const& i_polyinfo, f32 i_scale) {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void d_a_obj_item_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
daItem_c* item = static_cast<daItem_c*>(pUserWork);
|
||||
if (item == NULL || item->mpModel == NULL || !item->chkDraw()) {
|
||||
return;
|
||||
}
|
||||
item->setTevStr();
|
||||
if (item->mpBrkAnm != NULL) {
|
||||
s8 tevFrm = item->getTevFrm();
|
||||
if (tevFrm != -1) {
|
||||
item->mpBrkAnm->entry(item->mpModel->getModelData(), tevFrm);
|
||||
} else {
|
||||
item->mpBrkAnm->entry(item->mpModel->getModelData());
|
||||
}
|
||||
}
|
||||
if (item->chkFlag(4)) {
|
||||
fopAcM_setEffectMtx(item, item->mpModel->getModelData());
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
const daItemBase_data& daItemBase_c::getData() {
|
||||
return m_data;
|
||||
}
|
||||
@@ -353,6 +378,10 @@ int daItem_c::_daItem_draw() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
dusk::frame_interp::add_interpolation_callback(&d_a_obj_item_interp_callback, this);
|
||||
#endif
|
||||
|
||||
if (chkDraw()) {
|
||||
return DrawBase();
|
||||
}
|
||||
@@ -390,6 +419,9 @@ void daItem_c::procMainNormal() {
|
||||
cLib_chaseF(&scale.z, mItemScale.z, step_z);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if (!dusk::getSettings().game.enableIndefiniteItemDrops) {
|
||||
#endif
|
||||
if (mWaitTimer == 0) {
|
||||
if (mDisappearTimer == 0) {
|
||||
deleteItem();
|
||||
@@ -399,6 +431,9 @@ void daItem_c::procMainNormal() {
|
||||
changeDraw();
|
||||
}
|
||||
}
|
||||
#if TARGET_PC
|
||||
}
|
||||
#endif
|
||||
|
||||
mCcCyl.SetC(current.pos);
|
||||
dComIfG_Ccsp()->Set(&mCcCyl);
|
||||
@@ -1058,9 +1093,16 @@ int daItem_c::CountTimer() {
|
||||
if (checkCountTimer()) {
|
||||
if (mWaitTimer > 0) {
|
||||
mWaitTimer--;
|
||||
} else if (mDisappearTimer > 0) {
|
||||
}
|
||||
#if TARGET_PC
|
||||
else if (!dusk::getSettings().game.enableIndefiniteItemDrops && mDisappearTimer > 0) {
|
||||
mDisappearTimer--;
|
||||
}
|
||||
#else
|
||||
else if (mDisappearTimer > 0) {
|
||||
mDisappearTimer--;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
cLib_calcTimer<u8>(&mBoomWindTgTimer);
|
||||
|
||||
@@ -10,6 +10,10 @@
|
||||
#include "d/d_path.h"
|
||||
#include "d/d_bg_w.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#endif
|
||||
|
||||
daL8Lift_HIO_c::daL8Lift_HIO_c() {
|
||||
mStopDisappearTime = 30;
|
||||
mStartMoveTime = 60;
|
||||
@@ -380,7 +384,44 @@ void daL8Lift_c::setNextPoint() {
|
||||
mCurrentPoint = next_point;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
void daL8Lift_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
daL8Lift_c* lift = static_cast<daL8Lift_c*>(pUserWork);
|
||||
if (lift == NULL || lift->mpModel == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
g_env_light.settingTevStruct(0x10, &lift->current.pos, &lift->tevStr);
|
||||
g_env_light.setLightTevColorType_MAJI(lift->mpModel, &lift->tevStr);
|
||||
|
||||
J3DModelData* modelData = lift->mpModel->getModelData();
|
||||
J3DMaterial* materialp = modelData->getMaterialNodePointer(0);
|
||||
|
||||
if (materialp->getTexGenBlock()->getTexMtx(1) != NULL) {
|
||||
J3DTexMtxInfo* mtx_info = &materialp->getTexGenBlock()->getTexMtx(1)->getTexMtxInfo();
|
||||
if (mtx_info != NULL) {
|
||||
Mtx m;
|
||||
C_MTXLightOrtho(m, 100.0f, -100.0f, -100.0f, 100.0f, 1.0f, 1.0f, 0.0f, 0.0f);
|
||||
mDoMtx_stack_c::XrotS(0x4000);
|
||||
mDoMtx_stack_c::transM(-lift->current.pos.x, -lift->current.pos.y, -lift->current.pos.z);
|
||||
cMtx_concat(m, mDoMtx_stack_c::get(), mtx_info->mEffectMtx);
|
||||
}
|
||||
}
|
||||
|
||||
lift->mBtk.entry(modelData);
|
||||
|
||||
J3DGXColor* color = materialp->getTevKColor(1);
|
||||
color->r = l_HIO.mColorR;
|
||||
color->g = l_HIO.mColorG;
|
||||
color->b = l_HIO.mColorB;
|
||||
}
|
||||
#endif
|
||||
|
||||
int daL8Lift_c::Draw() {
|
||||
#if TARGET_PC
|
||||
dusk::frame_interp::add_interpolation_callback(&daL8Lift_interp_callback, this);
|
||||
#endif
|
||||
|
||||
g_env_light.settingTevStruct(16, ¤t.pos, &tevStr);
|
||||
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
|
||||
J3DModelData* modelData = mpModel->getModelData();
|
||||
|
||||
@@ -11,6 +11,10 @@
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_path.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#endif
|
||||
|
||||
daOptiLift_HIO_c::daOptiLift_HIO_c() {
|
||||
mStopDisappearTime = 30;
|
||||
mStartMoveTime = 30;
|
||||
@@ -412,7 +416,44 @@ void daOptiLift_c::setNextPoint() {
|
||||
mCurrentPoint = next_point;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void daOptiLift_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
daOptiLift_c* lift = static_cast<daOptiLift_c*>(pUserWork);
|
||||
if (lift == NULL || lift->mpModel == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
g_env_light.settingTevStruct(0x10, &lift->current.pos, &lift->tevStr);
|
||||
g_env_light.setLightTevColorType_MAJI(lift->mpModel, &lift->tevStr);
|
||||
|
||||
J3DModelData* modelData = lift->mpModel->getModelData();
|
||||
J3DMaterial* materialp = modelData->getMaterialNodePointer(0);
|
||||
|
||||
if (materialp->getTexGenBlock()->getTexMtx(1) != NULL) {
|
||||
J3DTexMtxInfo* mtx_info = &materialp->getTexGenBlock()->getTexMtx(1)->getTexMtxInfo();
|
||||
if (mtx_info != NULL) {
|
||||
Mtx m;
|
||||
C_MTXLightOrtho(m, 100.0f, -100.0f, -100.0f, 100.0f, 1.0f, 1.0f, 0.0f, 0.0f);
|
||||
mDoMtx_stack_c::XrotS(0x4000);
|
||||
mDoMtx_stack_c::transM(-lift->current.pos.x, -lift->current.pos.y, -lift->current.pos.z);
|
||||
cMtx_concat(m, mDoMtx_stack_c::get(), mtx_info->mEffectMtx);
|
||||
}
|
||||
}
|
||||
|
||||
lift->mBtk.entry(modelData);
|
||||
|
||||
J3DGXColor* color = materialp->getTevKColor(1);
|
||||
color->r = l_HIO.mColorR;
|
||||
color->g = l_HIO.mColorG;
|
||||
color->b = l_HIO.mColorB;
|
||||
}
|
||||
#endif
|
||||
|
||||
int daOptiLift_c::Draw() {
|
||||
#if TARGET_PC
|
||||
dusk::frame_interp::add_interpolation_callback(&daOptiLift_interp_callback, this);
|
||||
#endif
|
||||
|
||||
g_env_light.settingTevStruct(0x10, ¤t.pos, &tevStr);
|
||||
g_env_light.setLightTevColorType_MAJI(mpModel, &tevStr);
|
||||
|
||||
|
||||
@@ -369,18 +369,17 @@ JKRHeap* daPy_anmHeap_c::setAnimeHeap() {
|
||||
#if !PLATFORM_WII
|
||||
#if TARGET_PC
|
||||
#include "dusk/dvd_asset.hpp"
|
||||
using GameVersion = dusk::version::GameVersion;
|
||||
static const u8* l_sightDL_get() {
|
||||
static u8 buf[0x89];
|
||||
static bool _ = (
|
||||
dusk::LoadDolAsset(
|
||||
buf,
|
||||
#if VERSION == VERSION_GCN_PAL
|
||||
0x803BBDA0,
|
||||
#elif VERSION == VERSION_GCN_JPN
|
||||
0x803B4220,
|
||||
#elif VERSION == VERSION_GCN_USA
|
||||
0x803BA0C0,
|
||||
#endif
|
||||
{
|
||||
{GameVersion::GcnUsa, 0x803BA0C0},
|
||||
{GameVersion::GcnPal, 0x803BBDA0},
|
||||
{GameVersion::GcnJpn, 0x803B4220}
|
||||
},
|
||||
0x89
|
||||
),
|
||||
true
|
||||
|
||||
+17
-13
@@ -1,21 +1,22 @@
|
||||
#include "d/dolzel_rel.h" // IWYU pragma: keep
|
||||
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "JSystem/JKernel/JKRExpHeap.h"
|
||||
#include "JSystem/JKernel/JKRMemArchive.h"
|
||||
#include "d/actor/d_a_title.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_demo.h"
|
||||
#include "d/d_menu_collect.h"
|
||||
#include "d/d_pane_class_alpha.h"
|
||||
#include "d/d_s_logo.h"
|
||||
#include "d/d_s_play.h"
|
||||
#include "d/d_demo.h"
|
||||
#include "d/d_pane_class_alpha.h"
|
||||
#include "d/d_menu_collect.h"
|
||||
#include "dusk/version.hpp"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
#include "f_op/f_op_overlap_mng.h"
|
||||
#include "f_op/f_op_scene_mng.h"
|
||||
#include "m_Do/m_Do_Reset.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "JSystem/JKernel/JKRExpHeap.h"
|
||||
#include "f_op/f_op_overlap_mng.h"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
#include "f_op/f_op_scene_mng.h"
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include "JSystem/JKernel/JKRMemArchive.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
|
||||
#ifdef TARGET_PC
|
||||
@@ -49,7 +50,10 @@ static u8 const lit_3772[12] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
};
|
||||
|
||||
#if VERSION == VERSION_GCN_PAL
|
||||
#if TARGET_PC
|
||||
using namespace dusk::version;
|
||||
#define l_arcName versionSelect<const char*>({{GameVersion::GcnPal, "TitlePal"}}, "Title")
|
||||
#elif VERSION == VERSION_GCN_PAL
|
||||
static char const l_arcName[] = "TitlePal";
|
||||
#else
|
||||
static char const l_arcName[] = "Title";
|
||||
@@ -59,7 +63,7 @@ daTit_HIO_c::daTit_HIO_c() {
|
||||
mPSScaleX = 1.0f;
|
||||
mPSScaleY = 1.0f;
|
||||
|
||||
#if VERSION == VERSION_GCN_PAL
|
||||
#if TARGET_PC || VERSION == VERSION_GCN_PAL
|
||||
switch (OSGetLanguage()) {
|
||||
case OS_LANGUAGE_ENGLISH:
|
||||
case OS_LANGUAGE_GERMAN:
|
||||
|
||||
+29
-32
@@ -7,17 +7,13 @@
|
||||
|
||||
#include "dusk/frame_interpolation.h"
|
||||
|
||||
#if TARGET_PC
|
||||
const u16 l_J_Ohana00_64TEX__width = 64;
|
||||
const u16 l_J_Ohana00_64TEX__height = 64;
|
||||
#else
|
||||
const u16 l_J_Ohana00_64TEX__width = 63;
|
||||
const u16 l_J_Ohana00_64TEX__height = 63;
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/dvd_asset.hpp"
|
||||
static u8* l_J_Ohana00_64TEX_get() { static u8 buf[0x800]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0x9060, 0x800), true); return buf; }
|
||||
using GameVersion = dusk::version::GameVersion;
|
||||
static u8* l_J_Ohana00_64TEX_get() { static u8 buf[0x800]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x9060}, {GameVersion::GcnPal, 0x9060}}, 0x800), true); return buf; }
|
||||
#define l_J_Ohana00_64TEX (l_J_Ohana00_64TEX_get())
|
||||
#else
|
||||
#include "assets/l_J_Ohana00_64TEX.h"
|
||||
@@ -113,10 +109,12 @@ static u8 l_flowerTexCoord[] = {
|
||||
0x3E, 0xA7, 0x72, 0xD6, 0xBD, 0x2F, 0x46, 0xAA};
|
||||
|
||||
#if TARGET_PC
|
||||
static u8* l_J_hana00DL_get() { static u8 buf[0x150]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0x9D20, 0x150), true); return buf; }
|
||||
static u8* l_J_hana00_cDL_get() { static u8 buf[0xDE]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0x9E80, 0xDE), true); return buf; }
|
||||
static u8* l_matDL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0x9F60, 0x99), true); return buf; }
|
||||
static u8* l_matLight4DL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0xA000, 0x99), true); return buf; }
|
||||
using GameVersion = dusk::version::GameVersion;
|
||||
|
||||
static u8* l_J_hana00DL_get() { static u8 buf[0x150]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x9D20}, {GameVersion::GcnPal, 0x9D20}}, 0x150), true); return buf; }
|
||||
static u8* l_J_hana00_cDL_get() { static u8 buf[0xDE]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x9E80}, {GameVersion::GcnPal, 0x9E80}}, 0xDE), true); return buf; }
|
||||
static u8* l_matDL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x9F60}, {GameVersion::GcnPal, 0x9F60}}, 0x99), true); return buf; }
|
||||
static u8* l_matLight4DL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xA000}, {GameVersion::GcnPal, 0xA000}}, 0x99), true); return buf; }
|
||||
#define l_J_hana00DL (l_J_hana00DL_get())
|
||||
#define l_J_hana00_cDL (l_J_hana00_cDL_get())
|
||||
#define l_matDL (l_matDL_get())
|
||||
@@ -133,16 +131,12 @@ l_matDL__d_a_grass(l_J_Ohana00_64TEX)
|
||||
l_matLight4DL(l_J_Ohana00_64TEX)
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
const u16 l_J_Ohana01_64128_0419TEX__width = 64;
|
||||
const u16 l_J_Ohana01_64128_0419TEX__height = 128;
|
||||
#else
|
||||
const u16 l_J_Ohana01_64128_0419TEX__width = 63;
|
||||
const u16 l_J_Ohana01_64128_0419TEX__height = 127;
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
static u8* l_J_Ohana01_64128_0419TEX_get() { static u8 buf[0x1000]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0xA0A0, 0x1000), true); return buf; }
|
||||
using GameVersion = dusk::version::GameVersion;
|
||||
static u8* l_J_Ohana01_64128_0419TEX_get() { static u8 buf[0x1000]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xA0A0}, {GameVersion::GcnPal, 0xA0A0}}, 0x1000), true); return buf; }
|
||||
#define l_J_Ohana01_64128_0419TEX (l_J_Ohana01_64128_0419TEX_get())
|
||||
#else
|
||||
#include "assets/l_J_Ohana01_64128_0419TEX.h"
|
||||
@@ -274,11 +268,13 @@ static u8 l_flowerTexCoord2[] = {
|
||||
0x40, 0x1B, 0x7D, 0x52, 0x3F, 0x80, 0x3F, 0x79, 0x40, 0x1B, 0x7D, 0x52, 0x3F, 0x51, 0x10, 0x6F};
|
||||
|
||||
#if TARGET_PC
|
||||
static u8* l_J_hana01DL_get() { static u8 buf[0x138]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0xB7C0, 0x138), true); return buf; }
|
||||
static u8* l_J_hana01_c_00DL_get() { static u8 buf[0xDE]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0xB900, 0xDE), true); return buf; }
|
||||
static u8* l_J_hana01_c_01DL_get() { static u8 buf[0x128]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0xB9E0, 0x128), true); return buf; }
|
||||
static u8* l_mat2DL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0xBB20, 0x99), true); return buf; }
|
||||
static u8* l_mat2Light4DL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0xBBC0, 0x99), true); return buf; }
|
||||
using GameVersion = dusk::version::GameVersion;
|
||||
|
||||
static u8* l_J_hana01DL_get() { static u8 buf[0x138]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xB7C0}, {GameVersion::GcnPal, 0xB7C0}}, 0x138), true); return buf; }
|
||||
static u8* l_J_hana01_c_00DL_get() { static u8 buf[0xDE]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xB900}, {GameVersion::GcnPal, 0xB900}}, 0xDE), true); return buf; }
|
||||
static u8* l_J_hana01_c_01DL_get() { static u8 buf[0x128]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xB9E0}, {GameVersion::GcnPal, 0xB9E0}}, 0x128), true); return buf; }
|
||||
static u8* l_mat2DL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xBB20}, {GameVersion::GcnPal, 0xBB20}}, 0x99), true); return buf; }
|
||||
static u8* l_mat2Light4DL_get() { static u8 buf[0x99]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0xBBC0}, {GameVersion::GcnPal, 0xBBC0}}, 0x99), true); return buf; }
|
||||
#define l_J_hana01DL (l_J_hana01DL_get())
|
||||
#define l_J_hana01_c_00DL (l_J_hana01_c_00DL_get())
|
||||
#define l_J_hana01_c_01DL (l_J_hana01_c_01DL_get())
|
||||
@@ -586,11 +582,11 @@ dFlower_packet_c::dFlower_packet_c() {
|
||||
|
||||
#if TARGET_PC
|
||||
GXInitTexObj(&mTexObj_l_J_Ohana00_64TEX, l_J_Ohana00_64TEX,
|
||||
l_J_Ohana00_64TEX__width, l_J_Ohana00_64TEX__height, GX_TF_CMPR, GX_MIRROR, GX_MIRROR, GX_FALSE
|
||||
l_J_Ohana00_64TEX__width + 1, l_J_Ohana00_64TEX__height + 1, GX_TF_CMPR, GX_MIRROR, GX_MIRROR, GX_FALSE
|
||||
);
|
||||
|
||||
GXInitTexObj(&mTexObj_l_J_Ohana01_64128_0419TEX, l_J_Ohana01_64128_0419TEX,
|
||||
l_J_Ohana01_64128_0419TEX__width, l_J_Ohana01_64128_0419TEX__height, GX_TF_CMPR, GX_MIRROR, GX_MIRROR, GX_FALSE
|
||||
l_J_Ohana01_64128_0419TEX__width + 1, l_J_Ohana01_64128_0419TEX__height + 1, GX_TF_CMPR, GX_MIRROR, GX_MIRROR, GX_FALSE
|
||||
);
|
||||
#endif
|
||||
|
||||
@@ -699,8 +695,8 @@ void dFlower_packet_c::draw() {
|
||||
if (!cLib_checkBit<u8>(sp44->m_state, 4) && !cLib_checkBit<u8>(sp44->m_state, 0x40)) {
|
||||
#ifdef TARGET_PC
|
||||
Mtx flower_mtx;
|
||||
if (dusk::frame_interp::lookup_replacement(reinterpret_cast<const void*>(&sp44->m_modelMtx), flower_mtx)) {
|
||||
|
||||
if (dusk::frame_interp::lookup_replacement(&sp44->m_modelMtx, flower_mtx)) {
|
||||
cMtx_concat(j3dSys.getViewMtx(), flower_mtx, flower_mtx);
|
||||
GXLoadPosMtxImm(flower_mtx, 0);
|
||||
} else
|
||||
#endif
|
||||
@@ -789,6 +785,10 @@ void dFlower_packet_c::draw() {
|
||||
|
||||
GXColor sp28;
|
||||
|
||||
#if AVOID_UB
|
||||
sp28 = {1, 1, 1, 1};
|
||||
#endif
|
||||
|
||||
//u8 sp26, sp25, sp24;
|
||||
GXColor sp24;
|
||||
sp24.r = -0.4f * temp_r29->AmbCol.r * var_f29;
|
||||
@@ -854,21 +854,18 @@ void dFlower_packet_c::draw() {
|
||||
if (!cLib_checkBit<u8>(sp34->m_state, 4) && cLib_checkBit<u8>(sp34->m_state, 0x40)) {
|
||||
#ifdef TARGET_PC
|
||||
Mtx flower_mtx;
|
||||
if (dusk::frame_interp::lookup_replacement(reinterpret_cast<const void*>(&sp34->m_modelMtx), flower_mtx)) {
|
||||
if (dusk::frame_interp::lookup_replacement(&sp34->m_modelMtx, flower_mtx)) {
|
||||
cMtx_concat(j3dSys.getViewMtx(), flower_mtx, flower_mtx);
|
||||
GXLoadPosMtxImm(flower_mtx, 0);
|
||||
} else {
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
GXLoadPosMtxImm(sp34->m_modelMtx, 0);
|
||||
#ifdef TARGET_PC
|
||||
}
|
||||
#endif
|
||||
GXLoadNrmMtxImm(j3dSys.getViewMtx(), 0);
|
||||
|
||||
#if TARGET_PC
|
||||
GXLoadTexObj(&mTexObj_l_J_Ohana01_64128_0419TEX, GX_TEXMAP0);
|
||||
#endif
|
||||
|
||||
if (!cLib_checkBit<u8>(sp34->m_state, 8)) {
|
||||
if (!cLib_checkBit<u8>(sp34->m_state, 0x10)) {
|
||||
GXCallDisplayList(mp_Jhana01DL, m_Jhana01DL_size);
|
||||
@@ -995,7 +992,7 @@ void dFlower_packet_c::update() {
|
||||
mDoMtx_stack_c::scaleM(temp_f31, temp_f31, temp_f31);
|
||||
cMtx_concat(j3dSys.getViewMtx(), temp_r28, data_p->m_modelMtx);
|
||||
#ifdef TARGET_PC
|
||||
dusk::frame_interp::record_final_mtx(mDoMtx_stack_c::get(), data_p->m_modelMtx);
|
||||
dusk::frame_interp::record_final_mtx(temp_r28, data_p->m_modelMtx);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
+17
-16
@@ -20,8 +20,9 @@ const u16 l_M_kusa05_RGBATEX__height = 31;
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/dvd_asset.hpp"
|
||||
static u8* l_M_kusa05_RGBATEX_get() { static u8 buf[0x800]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0x7680, 0x800), true); return buf; }
|
||||
static u8* l_M_Hijiki00TEX_get() { static u8 buf[0x800]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0x7E80, 0x800), true); return buf; }
|
||||
using GameVersion = dusk::version::GameVersion;
|
||||
static u8* l_M_kusa05_RGBATEX_get() { static u8 buf[0x800]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x7680}, {GameVersion::GcnPal, 0x7680}}, 0x800), true); return buf; }
|
||||
static u8* l_M_Hijiki00TEX_get() { static u8 buf[0x800]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x7E80}, {GameVersion::GcnPal, 0x7E80}}, 0x800), true); return buf; }
|
||||
#define l_M_kusa05_RGBATEX (l_M_kusa05_RGBATEX_get())
|
||||
#define l_M_Hijiki00TEX (l_M_Hijiki00TEX_get())
|
||||
#else
|
||||
@@ -113,12 +114,14 @@ static u8 l_texCoord[160] = {
|
||||
};
|
||||
|
||||
#if TARGET_PC
|
||||
static u8* l_M_Kusa_9qDL_get() { static u8 buf[0xCB]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0x8B00, 0xCB), true); return buf; }
|
||||
static u8* l_M_Kusa_9q_cDL_get() { static u8 buf[0xCB]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0x8BE0, 0xCB), true); return buf; }
|
||||
static u8* l_M_TenGusaDL_get() { static u8 buf[0xD4]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0x8CC0, 0xD4), true); return buf; }
|
||||
static u8* l_Tengusa_matDL_get() { static u8 buf[0xA8]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0x8DA0, 0xA8), true); return buf; }
|
||||
static u8* l_kusa9q_matDL_get() { static u8 buf[0xA8]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0x8E60, 0xA8), true); return buf; }
|
||||
static u8* l_kusa9q_l4_matDL_get() { static u8 buf[0xA8]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", 0x8F20, 0xA8), true); return buf; }
|
||||
using GameVersion = dusk::version::GameVersion;
|
||||
|
||||
static u8* l_M_Kusa_9qDL_get() { static u8 buf[0xCB]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8B00}, {GameVersion::GcnPal, 0x8B00}}, 0xCB), true); return buf; }
|
||||
static u8* l_M_Kusa_9q_cDL_get() { static u8 buf[0xCB]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8BE0}, {GameVersion::GcnPal, 0x8BE0}}, 0xCB), true); return buf; }
|
||||
static u8* l_M_TenGusaDL_get() { static u8 buf[0xD4]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8CC0}, {GameVersion::GcnPal, 0x8CC0}}, 0xD4), true); return buf; }
|
||||
static u8* l_Tengusa_matDL_get() { static u8 buf[0xA8]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8DA0}, {GameVersion::GcnPal, 0x8DA0}}, 0xA8), true); return buf; }
|
||||
static u8* l_kusa9q_matDL_get() { static u8 buf[0xA8]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8E60}, {GameVersion::GcnPal, 0x8E60}}, 0xA8), true); return buf; }
|
||||
static u8* l_kusa9q_l4_matDL_get() { static u8 buf[0xA8]; static bool _ = (dusk::LoadArchivedRelAsset(buf, 'AMEM', "d_a_grass.rel", {{GameVersion::GcnUsa, 0x8F20}, {GameVersion::GcnPal, 0x8F20}}, 0xA8), true); return buf; }
|
||||
#define l_M_Kusa_9qDL (l_M_Kusa_9qDL_get())
|
||||
#define l_M_Kusa_9q_cDL (l_M_Kusa_9q_cDL_get())
|
||||
#define l_M_TenGusaDL (l_M_TenGusaDL_get())
|
||||
@@ -491,11 +494,11 @@ dGrass_packet_c::dGrass_packet_c() {
|
||||
|
||||
#if TARGET_PC
|
||||
GXInitTexObj(&mTexObj_l_M_kusa05_RGBATEX, l_M_kusa05_RGBATEX,
|
||||
l_M_kusa05_RGBATEX__width, l_M_kusa05_RGBATEX__height, GX_TF_RGB5A3, GX_REPEAT, GX_CLAMP, GX_FALSE
|
||||
l_M_kusa05_RGBATEX__width + 1, l_M_kusa05_RGBATEX__height + 1, GX_TF_RGB5A3, GX_REPEAT, GX_CLAMP, GX_FALSE
|
||||
);
|
||||
|
||||
GXInitTexObj(&mTexObj_l_M_Hijiki00TEX, l_M_Hijiki00TEX,
|
||||
l_M_Hijiki00TEX__width, l_M_Hijiki00TEX__height, GX_TF_RGB5A3, GX_REPEAT, GX_CLAMP, GX_FALSE
|
||||
l_M_Hijiki00TEX__width + 1, l_M_Hijiki00TEX__height + 1, GX_TF_RGB5A3, GX_REPEAT, GX_CLAMP, GX_FALSE
|
||||
);
|
||||
#endif
|
||||
|
||||
@@ -643,18 +646,14 @@ void dGrass_packet_c::draw() {
|
||||
}
|
||||
|
||||
if (var_r29->field_0x05 <= 3 || var_r29->field_0x05 >= 10) {
|
||||
#if TARGET_PC
|
||||
GXLoadTexObj(&mTexObj_l_M_kusa05_RGBATEX, GX_TEXMAP0);
|
||||
#endif
|
||||
IF_DUSK(GXLoadTexObj(&mTexObj_l_M_kusa05_RGBATEX, GX_TEXMAP0));
|
||||
if (sp48 <= 3) {
|
||||
GXCallDisplayList(mp_kusa9q_14_DL, m_kusa9q_DL_14_size);
|
||||
} else {
|
||||
GXCallDisplayList(mp_kusa9q_DL, m_kusa9q_DL_size);
|
||||
}
|
||||
} else {
|
||||
#if TARGET_PC
|
||||
GXLoadTexObj(&mTexObj_l_M_Hijiki00TEX, GX_TEXMAP0);
|
||||
#endif
|
||||
IF_DUSK(GXLoadTexObj(&mTexObj_l_M_Hijiki00TEX, GX_TEXMAP0));
|
||||
GXCallDisplayList(l_Tengusa_matDL, 0xA0);
|
||||
}
|
||||
|
||||
@@ -680,12 +679,14 @@ void dGrass_packet_c::draw() {
|
||||
|
||||
while (var_r29 != NULL) {
|
||||
if (var_r29->field_0x05 <= 3 || var_r29->field_0x05 >= 10) {
|
||||
IF_DUSK(GXLoadTexObj(&mTexObj_l_M_kusa05_RGBATEX, GX_TEXMAP0));
|
||||
if (sp48 <= 2) {
|
||||
GXCallDisplayList(mp_kusa9q_14_DL, m_kusa9q_DL_14_size);
|
||||
} else {
|
||||
GXCallDisplayList(mp_kusa9q_DL, m_kusa9q_DL_size);
|
||||
}
|
||||
} else {
|
||||
IF_DUSK(GXLoadTexObj(&mTexObj_l_M_Hijiki00TEX, GX_TEXMAP0));
|
||||
GXCallDisplayList(l_Tengusa_matDL, 0xA0);
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include "JSystem/J2DGraph/J2DTextBox.h"
|
||||
#include "d/d_msg_string.h"
|
||||
#include "dusk/livesplit.h"
|
||||
#include "dusk/imgui/ImGuiConsole.hpp"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
|
||||
dBrightCheck_c::dBrightCheck_c(JKRArchive* i_archive) {
|
||||
@@ -138,6 +140,17 @@ void dBrightCheck_c::modeWait() {}
|
||||
void dBrightCheck_c::modeMove() {
|
||||
if (mDoCPd_c::getTrigA(PAD_1) || mDoCPd_c::getTrigStart(PAD_1)) {
|
||||
mDoAud_seStart(Z2SE_ENTER_GAME, NULL, 0, 0);
|
||||
#ifdef TARGET_PC
|
||||
dusk::speedrun::start();
|
||||
|
||||
if (dusk::getSettings().game.speedrunMode && !dusk::getSettings().game.hideTvSettingsScreen) {
|
||||
// start a new run if a run isn't already in progress
|
||||
if (!dusk::m_speedrunInfo.m_isRunStarted) {
|
||||
dusk::ImGuiMenuGame::resetForSpeedrunMode();
|
||||
dusk::m_speedrunInfo.startRun();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
mCompleteCheck = true;
|
||||
mMode = MODE_WAIT_e;
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user