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459 Commits

Author SHA1 Message Date
Howard Luck 65e8577253 frame interp: fix b&c chain links (#724) 2026-05-08 17:26:33 -06:00
Luke Street a4fcc10f5f Make version logic tolerate prerelease semver 2026-05-08 17:25:09 -06:00
Luke Street a2c2988666 Disable Sentry in CI builds 2026-05-08 17:12:58 -06:00
Irastris abec043249 Add mouse as a gyro input source (#720)
* Add mouse as a gyro input source

* Revisions

* Grammar
2026-05-08 17:11:13 -06:00
SuperDude88 699d069b0a Fix Letter Menu Page Numbers (#722)
This bug comes from `getBounds()` returning a reference to a static variable -- the compiler can load the float right away or later (after the second call), so the value it is referencing may have changed. If it waits to load the first operand, the subtraction results in 0. Further discussion at https://discord.com/channels/1446645861529550869/1446648842387722411/1502415404386091118.

Resolves #719
2026-05-08 17:10:37 -06:00
Tom Lube 4d67033ff8 Remove reset via CTRL + R 2026-05-08 17:08:03 -06:00
Irastris 84ffd67622 Refactor notification settings, allow disabling controller toasts (#721)
* Refactor notification settings, allow disabling controller toasts

* "Toasts" to "Notifications"
2026-05-08 17:01:19 -06:00
Luke Street 1c85ee63eb Many mobile fixes, Android update check, "Background Input" & "Pause On Focus Lost" options 2026-05-08 16:57:33 -06:00
qwertyquerty 81c7213993 Merge pull request #599 from TwilitRealm/50_achievements
More Achievements
2026-05-08 12:27:25 -07:00
madeline be82e606b2 45 achievements 2026-05-08 11:20:17 -07:00
MelonSpeedruns 44da1a9f7d Added sounds to Reset & Quit modals (#718)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-08 11:51:13 -06:00
doop d0f8ea56f9 Interpolate more things (#699)
* Interpolate trim height

* Interpolate (some) fades
2026-05-08 11:50:44 -06:00
Howard Luck e472b36cef Merge pull request #717 from TwilitRealm/fix/super_clawshot 2026-05-08 10:26:46 -06:00
MelonSpeedruns 3934e09c8f remove mention of chains not rendering 2026-05-08 12:07:00 -04:00
MelonSpeedruns 3136816ce9 Merge remote-tracking branch 'origin/main' into fix/super_clawshot 2026-05-08 12:06:47 -04:00
MelonSpeedruns 6fd3762ffc optimized code 2026-05-08 12:06:38 -04:00
Pheenoh 97a1190713 set max chain links to 600 2026-05-08 08:59:13 -06:00
MelonSpeedruns 73a3bd9ae8 super clawshot warning about chains (#716)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-08 08:53:01 -06:00
Luke Street fc533dbdc7 UI: Add update checks (#715) 2026-05-08 08:52:36 -06:00
madeline 6217e071d2 Merge branch '50_achievements' of https://github.com/TakaRikka/dusk into 50_achievements 2026-05-08 05:17:48 -07:00
Luke Street 673ca7f686 Update Linux icons & .desktop
Resolves #714
2026-05-08 01:23:53 -06:00
CraftyBoss 29a1cff7ea update aurora, add comment explaining king bulblin 1 strange behavior
the game saves a flag when the player hits king bulblin at least once, which makes subsequent loads (including king bulblin 2) have 1 less "health" as lap_num for the boar is set to 1 during creation, as it checks the flag.
2026-05-08 00:05:16 -07:00
Luke Street 3c5152a67b Disable autosave in speedrun mode 2026-05-08 00:46:02 -06:00
MelonSpeedruns 1c1a849095 Recording Mode & Enable Autosave in Dusk preset (#685)
* branch for recording without a HUD

* no more black bars thanks maddie

* Backslash hotkey

* mute music

* dont check for null twice

* renamed option to recording mode, and added it to the rmlui menu

* Move recording mode to Interface

* re-added & renamed minimal hud option

* Mute all BGM if recording mode is on

* Update Interface section

* Un-experimentalize Autosave & enable in Dusk preset

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
Co-authored-by: Irastris <irastris15@gmail.com>
Co-authored-by: Luke Street <luke@street.dev>
2026-05-07 23:26:22 -06:00
Phillip Stephens 89d393e57a Add missing climits include 2026-05-07 22:24:31 -07:00
Phillip Stephens 2f27687d80 Fix OSReport strings corruption with non-trivial format (#709)
* Fix OSReport strings corruption with non-trivial format

* Limit format attempts to 3
2026-05-07 23:10:23 -06:00
SuperDude88 167a50c01d Deselect Sub-Menu On Focus Change (#710)
- Unselect any previous items when focusing a new one

This might be way over-inclusive so it should be scrutinized harshly (but fixes #672)
2026-05-07 23:09:25 -06:00
SuperDude88 313f03f5e5 Dim Carousel Arrows
- Dim carousel arrows if there are no further options in that direction (closes #708)

This sets the color property constantly, not sure if that is a concern for perf (would imagine not since it already sets the rml to mValueElem every frame also?)
2026-05-07 23:05:08 -06:00
Howard Luck 6cfdc3d8a3 add keyboard controls + roll support to fly cam (#705) 2026-05-07 23:04:29 -06:00
Luke Street 9c24a0bc4b Disable Development Mode & move Input Viewer
Resolves #712
2026-05-07 23:03:26 -06:00
TakaRikka b99ad920c4 Merge pull request #704 from TwilitRealm/ira/rmlui-confirmation
Add confirmations modals to Reset and Quit
2026-05-07 13:57:03 -07:00
TakaRikka 912b18eca1 Merge pull request #703 from TwilitRealm/ui/advanced-settings
Advanced Settings
2026-05-07 13:55:13 -07:00
TakaRikka 9e651a51db Merge pull request #700 from TwilitRealm/ira/rmlui-fps
Add FPS counter to RmlUi
2026-05-07 13:51:51 -07:00
TakaRikka c8b6e997a7 Merge pull request #702 from TwilitRealm/ira/rmlui-inputconfig
Add remaining controller config options to RmlUi
2026-05-07 13:45:35 -07:00
Irastris 928e187524 Add mobile layout for prelaunch 2026-05-07 15:57:52 -04:00
Irastris cf12d19860 Resolve RmlUi deprecation warning, add L1/R1 tabbing to MenuBar 2026-05-07 13:48:12 -04:00
Irastris e3a3ac56fb Add confirmations modals to Reset and Quit 2026-05-07 13:32:59 -04:00
MelonSpeedruns d15ed81cd5 Only show Editor if Advanced Settings is enabled 2026-05-07 12:39:37 -04:00
TakaRikka ff054f6f47 update aurora and enable MTX_USE_PS 2026-05-07 09:36:32 -07:00
MelonSpeedruns 667cf70fa0 Add Advanced Settings option & Disable debug hotkeys if it's off 2026-05-07 12:01:32 -04:00
Irastris 73eb401c93 Add remaining controller config options, remove ImGui config 2026-05-07 12:00:35 -04:00
Irastris b11f3add06 Don't immediately dismiss prelaunch if skip config is toggled
Prevents a situation where memcard is not init until restarting after the deferral change
2026-05-07 09:26:41 -04:00
Irastris 92f888a152 Remove blur and shadow from counter, consolidate options 2026-05-07 03:28:30 -04:00
Irastris 78ed5cc716 Add FPS counter 2026-05-07 03:13:08 -04:00
Luke Street 3968b67c5d Disc verification cleanup 2026-05-07 00:35:00 -06:00
Luke Street 119830c979 Merge pull request #695 from TwilitRealm/hash-verif
Hash verification for disc images
2026-05-06 23:41:57 -06:00
Luke Street 647394c875 Don't hash on startup & cleanup 2026-05-06 23:33:55 -06:00
Luke Street c50d777309 Progress modal & persist validation state 2026-05-06 23:21:43 -06:00
Luke Street 4954685cca Merge branch 'main' into hash-verif 2026-05-06 22:09:20 -06:00
qwertyquerty 39d43a8d8f Keyboard mouse binding controls (#682)
* kbm controls

* submodule

* files.cmake

* a

* Fixes

* include <cstring> in J3DStruct.h

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-05-06 22:07:28 -06:00
TakaRikka b4761cc54e fix build 2026-05-06 20:36:21 -07:00
qwertyquerty 9aee2e9cfe PS math accuracy (#654)
* math accuracy

* submodule

* Update aurora

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-05-06 21:22:59 -06:00
Luke Street 7c7c8b228e Crafty's crafty Dungeon door hack 2026-05-06 19:53:18 -06:00
doop ca7714dafd Merge pull request #697 from TwilitRealm/include-numbers
Try to fix Windows/macOS build errors
2026-05-06 21:09:53 -04:00
doop 1ad5ab8632 Try to fix Windows/macOS build errors 2026-05-07 01:02:43 +00:00
Irastris c4e7838089 Swap shield labels in RmlUi editor 2026-05-06 21:02:15 -04:00
roeming 7313712263 update area flags to precalculate correct offsets/masks (#694)
Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-05-06 18:40:10 -06:00
doop aa48d95f24 Procedurally-generate HQ minimap textures (#692)
* Procedurally-generate HQ minimap textures

* Don't leak old minimap textures
2026-05-06 18:40:04 -06:00
Thomas c5baabbe9c assets: Remove objdiff screenshot (#691)
Leftover from the decomp.
2026-05-06 18:38:01 -06:00
Irastris 1d2716139f Redesign PresetWindow 2026-05-06 19:49:57 -04:00
MelonSpeedruns 742ad2c150 Increase Link's heap size for mods 2026-05-06 19:48:43 -04:00
Luke Street 18eb0692f0 UI: "No controller" & menu notifications
Resolves #629
Resolves #678
2026-05-06 17:34:08 -06:00
Irastris b5f98f69db Redesign Modal 2026-05-06 19:19:38 -04:00
Irastris 47593d0eb4 Allow hash-mismatched discs to be loaded with user confirmation 2026-05-06 19:19:38 -04:00
Irastris 4404fce369 Do hash-based verification of disc images 2026-05-06 19:19:38 -04:00
Irastris 72c20f4dd0 Add stylesheet rules 2026-05-06 19:19:38 -04:00
doop 3240885bfd Preserved doop work
* Disc verification

* Add platform and region info to known discs map

* Use array over map

* Use std::to_array
2026-05-06 19:19:38 -04:00
Luke Street 7f0955f022 Add ImGui screen for Aurora Null backend
Resolves #628
2026-05-06 16:39:28 -06:00
Luke Street c21bce0093 UI: Adjust battery icon thresholds 2026-05-06 11:49:24 -06:00
Luke Street 4e23472ed5 UI: Controller connect/disconnect toasts 2026-05-06 11:14:12 -06:00
doop cfe1f2304b Increase line-height for right pane descriptions 2026-05-06 13:15:30 +00:00
TakaRikka de6568d750 allow suns song / quick transform in ToT past 2026-05-06 04:25:42 -07:00
TakaRikka 3aafe7fa16 more mirror mode map fixes 2026-05-06 04:19:00 -07:00
Luke Street c1e65d19e7 Autosave: Rotate inner ring too 2026-05-05 23:57:20 -06:00
Luke Street 5fdf954994 Reduce autosave spinner opacity 2026-05-05 23:25:06 -06:00
Luke Street 230868af3c Add autosave spinner & make RmlUi respect 4:3
Resolves #627
2026-05-05 23:18:11 -06:00
doop 66154d9de8 Remove post-trim scissor (#684)
* Remove post-trim scissor

Fixes #679

* Add comment
2026-05-05 19:41:59 -06:00
Luke Street 93ec3c7dbd New UI: Achievement toasts (#690)
* Rename Overlay -> GraphicsTuner, Popup -> MenuBar

* Update GraphicsTuner CSS

* WIP Overlay document & toasts

* Achievement toasts

* Cleanup
2026-05-05 19:29:42 -06:00
MelonSpeedruns 945ce3e4bc Alternate RMLUI Menu Sounds (#686)
* Alternate RMLUI Menu Sounds

Those fit more the game I feel like.

* swapped tab sounds

* pressing A on tab button plays the OK sound

* Fix tab sound + Added menu sounds to prelaunch menu

* Centralize UI sound definitions

* Improvements

* Add "Play" button sound

* Use kSoundItemFocus in prelaunch

* Oops

* Update play/enable/disable sounds

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
Co-authored-by: Luke Street <luke@street.dev>
2026-05-05 16:44:11 -06:00
TakaRikka 782a8573e9 Merge pull request #570 from TwilitRealm/mapmirror
fix main map for mirror mode
2026-05-05 14:22:25 -07:00
Irastris 4e0ca51159 Remove restart notice from cardFileType's rightPane 2026-05-05 17:03:04 -04:00
Irastris 3cd160e1b2 Defer mDoMemCd_ThdInit if necessary, removing restart requirement
Thanks, Melon
2026-05-05 16:56:41 -04:00
Luke Street 93a236a9d2 Prelaunch settings: actually save config 2026-05-05 14:47:53 -06:00
Irastris eaf3bc2f40 Remove skipWarningScreen config option, always skip logos 2026-05-05 16:27:41 -04:00
Luke Street 5ca0a2ba06 UI: Fix focus reconciliation for context root 2026-05-05 14:17:57 -06:00
Luke Street ccd2bdbaac Add full Settings window to prelaunch 2026-05-05 14:12:53 -06:00
Irastris 08321699cd Display the real title screen behind the prelaunch menu (#638)
* Start game execution as soon as a disk image is available

* Do not update dDemo_c if prelaunch document is visible

* Prevent intro music until prelaunch has popped

* Replace "Start Game" references with "Play"

* Make prelaunch layout respect mirror mode

* Add drop shadow to prelaunch disk-status and version-info

* Remove ImGui prelaunch

* Add "Change Disk Image" button to prelaunch options

* Actually validate discs and make prelaunch very betterer :)

* Check your build before pushing dumbass, and go to sleep

* "Disc" consistency, adjust restart notice logic

* Better LanguageSelect logic

* Add restart notice to SaveTypeSelect

* Added wind sounds to the pre-launch menu

* Add Modal document, use it for disc verification

* Consolidate Modal and PresetWindow

* Squash various bugs, rearrange document flow

* Allow Window inheritors to opt-out of being toggleable

* Tweak focus behavior/syntax

* Implement "Restart Now" option

* Tweaks

* Remove a bunch of dynamic_cast

* Update README.md

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-05-05 12:18:25 -06:00
Luke Street 7300c0e0f5 Update aurora 2026-05-05 12:15:01 -06:00
Luke Street 7e562824fe Add a <br> 2026-05-05 11:30:49 -06:00
Luke Street ed8b5c96b9 Update aurora & add logo to README.md 2026-05-05 11:28:05 -06:00
TakaRikka 14bccdffa6 fix mirror map portal selection 2026-05-05 06:25:46 -07:00
TakaRikka 39e465bcab fix mirror map region selection 2026-05-05 06:22:49 -07:00
TakaRikka e53bb3a12d Merge branch 'main' of github.com:TwilitRealm/dusk into mapmirror 2026-05-05 04:59:25 -07:00
TakaRikka 50fccd393f fix mirror mode text / rodeo direction 2026-05-05 04:44:14 -07:00
TakaRikka 7993740ac8 fix kargorok mirror mode controls 2026-05-05 01:16:01 -07:00
TakaRikka 8e5bb8ae59 Merge pull request #676 from TwilitRealm/instant-text-tweaks
Instant text tweaks
2026-05-04 23:43:43 -07:00
TakaRikka 8fefdd4114 Merge pull request #669 from TwilitRealm/remove-discord-rpc
Remove discord-rpc/rapidjson; roll our own
2026-05-04 23:43:24 -07:00
gymnast86 64c8cee21b revert to checking for Hold B at the start of do_isReady 2026-05-04 23:08:01 -07:00
gymnast86 25fe686573 add message ids for not being able to buy bombs from barnes 2026-05-04 23:07:23 -07:00
Luke Street 1c1ea98fdd Update aurora 2026-05-04 23:35:21 -06:00
TakaRikka e098104f8f Merge pull request #642 from TwilitRealm/debug-fly-cam
Add fly mode option to debug cam
2026-05-04 19:25:19 -07:00
Pheenoh 3c5ade5565 don't allow activation if paused or in event 2026-05-04 20:15:02 -06:00
Pheenoh b2ad75027e Merge branch 'main' into debug-fly-cam 2026-05-04 19:26:31 -06:00
TakaRikka fdfbf83b88 Merge pull request #660 from TwilitRealm/fix/fix-ub
Fix a UB in Morpheel
2026-05-04 18:24:16 -07:00
SuperDude88 1b9ca0949e Clear Description on More Hovers (#673)
- Properly clear the previous option description when you hover over "toggle fullscreen" or "restore default window size"

Fixes #671
2026-05-04 19:17:39 -06:00
Luke Street 827037f0fa Update aurora for RmlUi base path fix 2026-05-04 18:27:50 -06:00
Luke Street d84c5790f5 NOMINMAX 2026-05-04 16:27:12 -06:00
Luke Street 49eb2282af Forgor to add 2026-05-04 16:20:30 -06:00
Luke Street 741f9ecfab Remove discord-rpc/rapidjson; roll our own 2026-05-04 16:14:57 -06:00
Luke Street 37b8122962 UI: Refactor pane control to allow hover for help text 2026-05-04 14:16:35 -06:00
doop 5f2cf68e80 Minor UI nits 2026-05-04 19:38:11 +00:00
Luke Street 74f2c58b29 UI: Preset tweaks 2026-05-04 13:08:20 -06:00
madeline 208433047a Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-05-04 12:06:28 -07:00
madeline 2c01430035 fix stereo audio with mirror mode fixes #666 2026-05-04 12:06:24 -07:00
Luke Street 5121437bcf UI: Avoid looping at end of window content 2026-05-04 11:49:12 -06:00
Luke Street f61bd3e5ad UI: Reorder settings tabs 2026-05-04 11:31:09 -06:00
Luke Street 835e409b32 UI: Fix prelaunch options close anim 2026-05-04 11:27:31 -06:00
Luke Street 010bdb7e25 UI: Fix left/right nav from content to change tabs 2026-05-04 11:17:48 -06:00
Luke Street 7ba22b7714 UI: Refocus top document automatically 2026-05-04 11:14:40 -06:00
Luke Street efcb19a3d0 Revert hide change to popup menu 2026-05-04 10:49:57 -06:00
Luke Street 55455bb1b5 Adjust presets & default settings 2026-05-04 10:43:42 -06:00
qwertyquerty e49be12297 RmlUi improvements (#663)
* rmlui audio

* fix menu select sound

* Fixes #662

* fix reset logic and fix popup getting stuck closed

* fix X button on menu popup

* rmlui achievements, and fix open/close bug

* presets, achievements css, and menu sounds toggle

* forgor

* fix b button causing audio when menu not visible
2026-05-04 10:25:13 -06:00
MelonSpeedruns 75f4940f5e set field_0xbaf variable like all the other conditions 2026-05-04 11:29:29 -04:00
MelonSpeedruns 8047330952 oops i suck 2026-05-04 09:55:01 -04:00
MelonSpeedruns 9105dcb078 remove empty line 2026-05-04 09:54:24 -04:00
MelonSpeedruns b8e38e03e2 Apply PJB request 2026-05-04 09:54:00 -04:00
MelonSpeedruns 331352878e Fix a UB in morpheel 2026-05-04 08:41:19 -04:00
Luke Street 62a88f1e9a UI: Add warning icons to experimental settings 2026-05-03 23:44:38 -06:00
Luke Street 43b603e70b UI: 3-finger tap to toggle menu on mobile 2026-05-03 22:39:31 -06:00
doop 95e6ac54cf Random UI and README tweaks (#653) 2026-05-03 22:02:09 -06:00
Luke Street c4b2e2e501 Make prelaunch fade out smoother 2026-05-03 22:01:02 -06:00
Luke Street dccba23980 Update aurora 2026-05-03 20:47:14 -06:00
Luke Street bf27d10519 Revert "Convert UI fonts to WOFF2 (#647)" (#648)
This reverts commit 6c27011e32.
2026-05-03 20:41:24 -06:00
doop 6c27011e32 Convert UI fonts to WOFF2 (#647)
* Convert UI fonts to WOFF2

* ...except for the ones we use for ImGui
2026-05-03 20:36:55 -06:00
Luke Street 6220990dc5 UI: Use decorator: text for close button 2026-05-03 19:01:44 -06:00
Phillip Stephens 93e9767c9f Fix OSReport crash on linux, harden FormatToString against malformed strings (#640)
* Fix OSReport crash on linux, harden FormatToString against malformed strings

* Move size increment to after error check

* Update aurora and impl OSPanic

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-05-03 18:50:49 -06:00
Luke Street c774f53dad UI: Fix L/R to switch tabs
Resolves #645
2026-05-03 18:36:06 -06:00
Luke Street 7fbfe5ad88 UI: Add close button to tab bar 2026-05-03 18:29:08 -06:00
Luke Street ef02037990 Remove ESC to exit fullscreen 2026-05-03 17:26:17 -06:00
Luke Street 23cc18ba0e UI: Press ESC to unbind a button
Resolves #562
2026-05-03 17:26:17 -06:00
Luke Street 924dbc7715 UI: Implement controller config
Resolves #622
2026-05-03 17:26:17 -06:00
TakaRikka 742f4938f2 Merge pull request #641 from TwilitRealm/fix/klift00
Frame Interp: Fix obj_klift00 chains
2026-05-03 15:32:35 -07:00
TakaRikka 02e0f586d3 Merge pull request #639 from TwilitRealm/fix/fyer_cs
Frame Interp: Fix Fyer canon repair cutscene
2026-05-03 15:31:09 -07:00
Luke Street 5717aeef85 UI: Bold modified settings values 2026-05-03 16:01:33 -06:00
Luke Street da9b99f650 Update aurora 2026-05-03 15:28:03 -06:00
Pheenoh 901ce2ee4c add debug fly cam option 2026-05-03 15:23:59 -06:00
Pheenoh dd2b993cd5 frame interp: fix obj_klift00 chains 2026-05-03 09:58:31 -06:00
Pheenoh 83577d3b82 frame interp: fix fyer canon repair cs 2026-05-03 09:20:41 -06:00
TakaRikka 1cb8b19520 Merge pull request #612 from TwilitRealm/26-05-01-gameheap-size
Increase gameHeap size by an order of magnitude
2026-05-03 00:18:37 -07:00
TakaRikka d109cd891e add note 2026-05-03 00:07:37 -07:00
doop 63c4002ca6 Fix prelaunch nav cycling 2026-05-03 05:49:53 +00:00
Lurs 6954efcd15 Should fix #636 2026-05-03 06:46:49 +02:00
Jasper St. Pierre 78c2147771 midna eye lod fix 2026-05-02 15:36:00 -07:00
Irastris c938d5468e Add Interface tab to RmlUi, remove ImGui interface menu 2026-05-02 18:16:42 -04:00
Irastris 35590c5312 Increase font size for pane text 2026-05-02 17:24:10 -04:00
Luke Street e976b10e2a UI: Avoid overlapping ImGui menu bar 2026-05-02 15:22:24 -06:00
Irastris 3949706b28 Revise gyro aim help text, remove ImGui input menu 2026-05-02 17:19:41 -04:00
Irastris ce55916845 Add Autosave to RmlUi, remove ImGui gameplay menu, formatting consistency 2026-05-02 17:01:30 -04:00
Irastris 9b252cbdd2 Remove ImGui cheats menu 2026-05-02 16:33:50 -04:00
Irastris 97fa09f6ee Add spatial sound option to RmlUi, remove ImGui audio menu 2026-05-02 16:05:57 -04:00
TakaRikka 0e7a7cccb9 Merge pull request #458 from TwilitRealm/feature/autosave
Autosave Feature
2026-05-02 13:03:29 -07:00
Irastris 1c0cdcc176 Typo 2: Electric Boogaloo 2026-05-02 15:54:42 -04:00
Irastris 280305c2ba Typo 2026-05-02 15:33:44 -04:00
Luke Street d1f1d579bc Prevent macOS crash on shutdown by tracking logging dtor (#626) 2026-05-02 13:22:28 -06:00
Irastris eeeb3ffe25 Remove ImGui graphics menu 2026-05-02 14:45:34 -04:00
Jasper St. Pierre 1ee0f862e1 map highlight fix 2026-05-02 11:45:01 -07:00
Jasper St. Pierre 6b327c9f61 disable jpa interp for now
closes #618
2026-05-02 11:44:21 -07:00
Luke Street f148e0ebc1 UI: Rework Document close handling again 2026-05-02 12:39:07 -06:00
Jasper St. Pierre 6f20f4d629 compile fix 2026-05-02 10:54:45 -07:00
Irastris 94670270d6 Fix prelaunch menu transition post-startup 2026-05-02 13:52:20 -04:00
Luke Street 8e21247a97 UI: Prelaunch fade + BG persistence 2026-05-02 11:32:59 -06:00
Luke Street aa84004cb4 Merge branch 'rmlui-integration' 2026-05-02 10:50:18 -06:00
Luke Street e1c201f4bd Make prelaunch sticky & kill ImGui prelaunch 2026-05-02 10:44:59 -06:00
MelonSpeedruns 425a1d15a0 Merge remote-tracking branch 'origin/main' into feature/autosave 2026-05-02 10:56:36 -04:00
MelonSpeedruns e3ad41792a fix respawn stageinfo when autosaving 2026-05-02 10:42:20 -04:00
MelonSpeedruns c1ba10fc8b fix mistake 2026-05-02 10:29:23 -04:00
TakaRikka 1c5686f71b Merge pull request #616 from TwilitRealm/HRTF
Emulate Surround option
2026-05-01 22:51:25 -07:00
TakaRikka b9e0f2b9ca Merge pull request #611 from TwilitRealm/26-05-01-heap-crash-log
Improve heap crash logging
2026-05-01 22:19:33 -07:00
TakaRikka ede175f141 Merge pull request #600 from TwilitRealm/fix/fix-bow-aiming
Fix bow aiming in first person
2026-05-01 22:18:14 -07:00
TakaRikka a301874e30 Merge pull request #592 from TwilitRealm/fix/free-cam-fix
Freecam Fixes
2026-05-01 22:17:21 -07:00
Irastris 9b4a9a6bd9 Initial attempt at the prelaunch document 2026-05-02 00:10:11 -04:00
Luke Street 04274b1884 Make RmlUi F1, ImGui Shift+F1 2026-05-01 21:53:48 -06:00
Luke Street ca783b8424 Merge branch 'main' into rmlui-integration
# Conflicts:
#	extern/aurora
2026-05-01 21:24:24 -06:00
Luke Street 2e4c2b5b46 UI: Add controller input 2026-05-01 21:24:12 -06:00
Luke Street 4c09d8b910 Fix restoring scroll position on pop 2026-05-01 17:40:38 -06:00
Luke Street fb1b260d09 Add Input tab to settings 2026-05-01 16:52:08 -06:00
Luke Street 98eb8f718e Add Bloom settings 2026-05-01 16:32:04 -06:00
Luke Street 68b2e0ee2d Rework Settings components 2026-05-01 16:14:20 -06:00
Luke Street 81771a0522 Editor Collection, Minigame, Config tabs 2026-05-01 14:12:12 -06:00
madeline 93c8bcc210 hrtf 2026-05-01 13:04:08 -07:00
Luke Street 176bf5f0c4 Editor inventory tab 2026-05-01 13:11:43 -06:00
Luke Street 65a5945778 Location tab in editor 2026-05-01 12:37:40 -06:00
Luke Street 8f7b9cdfdd Dual pane navigation & more player editor 2026-05-01 12:06:05 -06:00
MelonSpeedruns acecba7ff7 Reset camera zoom to 0 if freecam is enabled mid-game 2026-05-01 12:54:40 -04:00
MelonSpeedruns 507e0aadbc Merge remote-tracking branch 'origin/main' into fix/free-cam-fix 2026-05-01 12:54:12 -04:00
Jasper St. Pierre 8406d9b192 Merge pull request #613 from TwilitRealm/widescreen/wide-hidden-village
Wide Bulblin count in Hidden Village
2026-05-01 09:04:23 -07:00
Jasper St. Pierre 6f3170cb56 Merge pull request #604 from TwilitRealm/widescreen/dmap-menu
Widescreen Dungeon Map
2026-05-01 09:04:08 -07:00
Jasper St. Pierre 835582224e Merge pull request #601 from TwilitRealm/fix/fmap-widescreen
Widescreen Field Map
2026-05-01 09:04:00 -07:00
MelonSpeedruns 52879f50f0 Wide Bulblin count in Hidden Village 2026-05-01 11:47:18 -04:00
Irastris 2b505f1be4 Revise floating scrollbar margin 2026-05-01 11:19:51 -04:00
Irastris f089f9024d Centralize tab styling and other tidying 2026-05-01 11:13:14 -04:00
roeming 43fb421a93 Merge pull request #608 from TwilitRealm/location-flags-ui
Area flags UI
2026-05-01 07:26:23 -04:00
PJB3005 f06d6b50a9 Fix Plumm game score reset
Fixes #609
2026-05-01 09:27:45 +02:00
Jasper St. Pierre 2c987b0211 build fix 2026-05-01 00:17:51 -07:00
Jasper St. Pierre 3d860ad454 jpa interp start 2026-05-01 00:12:26 -07:00
Luke Street b5bf19569b Button: Selected but not active style 2026-05-01 01:01:38 -06:00
PJB3005 5a7f5cb4a7 Increase gameHeap size by an order of magnitude
Why not?
2026-05-01 08:57:37 +02:00
Luke Street 1affefbbfc Pane: Focus selected child first 2026-05-01 00:56:53 -06:00
PJB3005 e4ff38a712 Disable spammy mDoGph_Painter log line
What was this even debugging? Who knows.
2026-05-01 08:54:32 +02:00
PJB3005 f2ac4d6f44 Leave OSReport enabled. 2026-05-01 08:52:41 +02:00
PJB3005 48b98a5432 Make JKRExpHeap OOM logging more verbose 2026-05-01 08:50:55 +02:00
PJB3005 a4752154f7 Nicely plumb OSReport error/warning/etc through Aurora's logger
This makes a new implementation in the dusk src folder, and makes the existing file containing these functions not compiled anymore.

A ton of dead code is now gone.
2026-05-01 08:50:42 +02:00
Luke Street 0d973a497b Editor: Add get_item_name 2026-05-01 00:40:57 -06:00
Luke Street ab4eccf1df Some more dual pane select work 2026-05-01 00:26:04 -06:00
Luke Street e0c449f28e Improve add_child and Button APIs 2026-04-30 23:36:30 -06:00
Jasper St. Pierre ce9a5c06d5 heap name 2026-04-30 22:19:19 -07:00
Jasper St. Pierre 2bbba1e4e8 couple small fixes 2026-04-30 21:37:28 -07:00
Luke Street 39298f8d8f Preserve focused element on pop 2026-04-30 22:31:24 -06:00
Luke Street 32b4c0567a Animate overlay open/close 2026-04-30 22:17:48 -06:00
Jasper St. Pierre 7ff1b5332e Merge pull request #606 from dooplecks/trim-correction
Correct trim height for arbitrary aspect ratios
2026-04-30 20:38:03 -07:00
Jasper St. Pierre 5e77a60bd6 Merge pull request #610 from dooplecks/shadow-interp
Interpolate shadow camera
2026-04-30 20:36:53 -07:00
doop 9629c000bd Interpolate shadow camera
Fixes #454.
2026-05-01 03:25:07 +00:00
Luke Street 9dc5fed686 Fix overlay CSS 2026-04-30 21:12:25 -06:00
Luke Street 2cc9db77dd Fix overlay 2026-04-30 21:10:48 -06:00
Luke Street 8aa08c9443 Window animations & tags instead of classes 2026-04-30 20:55:21 -06:00
Irastris dca3e2eba6 Overlay: I forgot about pop_document()
This in turn fixes a bug that I was about to bother encounter about, smh
2026-04-30 21:54:52 -04:00
Irastris 57061fba38 Initial attempt at the overlay document 2026-04-30 21:39:39 -04:00
Luke Street cee6a24309 UI: Defer document destruction 2026-04-30 17:46:36 -06:00
Luke Street 62edb3abc6 UI: Implement initial document stack logic 2026-04-30 17:21:55 -06:00
Luke Street 1c9e1c0a66 Minor clean 2026-04-30 16:15:27 -06:00
Luke Street a06aeb10c1 Extract TabBar component 2026-04-30 16:13:08 -06:00
roeming b84b309e00 compilation fix attempt 3 2026-04-30 17:51:52 -04:00
roeming 62eecb3ccd compilation fix attempt 2 2026-04-30 17:48:39 -04:00
roeming ec07572ced compilation fix attempt 2026-04-30 17:45:53 -04:00
roeming b45e2fa34d swap array for named variables 2026-04-30 17:25:24 -04:00
roeming 289a718446 fix comment wording 2026-04-30 17:10:33 -04:00
roeming 292a2a6c34 fix wrong formatting, fix duplicate ui object, fix wrong flags getting set 2026-04-30 17:03:47 -04:00
Luke Street 2e8415b950 Update aurora 2026-04-30 14:43:44 -06:00
roeming dbf1f6e354 implement multibyte area flags in UI 2026-04-30 16:25:56 -04:00
roeming 9a2fe9745d Draw area flags as table 2026-04-30 15:55:59 -04:00
Irastris b5ca343fac Fix apostrophes in strings 2026-04-30 15:50:01 -04:00
doop 88c7ff63ff Fix preprocessor conditional 2026-04-30 19:48:03 +00:00
Luke Street 7a438ad30f UI: Extract a Document class 2026-04-30 13:44:33 -06:00
doop 89649de7c3 Correct trim height for arbitrary aspect ratios
Fixes #543.
2026-04-30 19:39:36 +00:00
Irastris a1960eaa33 Initial attempt at the popup menu 2026-04-30 15:30:14 -04:00
MelonSpeedruns d6820c9233 fix toast call 2026-04-30 14:53:15 -04:00
MelonSpeedruns 5c4bb8d33d Merge remote-tracking branch 'origin/main' into feature/autosave
# Conflicts:
#	src/dusk/imgui/ImGuiConsole.cpp
2026-04-30 14:51:17 -04:00
MelonSpeedruns e3ce1f01c9 Widescreen Dungeon Map 2026-04-30 14:38:24 -04:00
Luke Street 9b6b344ecf Revert "mirror clip fix"
This reverts commit 1ac6df8de7.
2026-04-30 12:09:18 -06:00
Luke Street 3db85d5b44 Merge branch 'main' into rmlui-integration
# Conflicts:
#	extern/aurora
2026-04-30 12:04:21 -06:00
roeming b5871d72d9 fix build 2026-04-30 11:47:22 -04:00
roeming b70a714f88 Remove missed randomizer flag 2026-04-30 11:45:16 -04:00
roeming cad5a8d1bc Add multibyte flags to Area iterators 2026-04-30 11:43:57 -04:00
roeming 93f8a5fa8f Move area multi flag bits to combined flags, at most 2 2026-04-30 11:11:08 -04:00
roeming b0809ea78c Add area flags 2026-04-30 11:02:18 -04:00
MelonSpeedruns b0e9033736 Widescreen Field Map 2026-04-30 10:55:53 -04:00
Jasper St. Pierre 1ac6df8de7 mirror clip fix
closes #581
2026-04-30 07:52:44 -07:00
MelonSpeedruns 5899b2157a fix bow aiming in first person 2026-04-30 09:29:42 -04:00
madeline 44f3828f68 fix morpheel logic 2026-04-30 02:48:30 -07:00
madeline 3f560b060c 40 achievements 2026-04-30 01:48:03 -07:00
Luke Street 3185f578fb Update aurora 2026-04-30 01:45:54 -06:00
Luke Street 4fc09799b6 UI: Fix section heading font 2026-04-30 01:45:25 -06:00
Irastris fe0e3cad72 Remove unused editor functions 2026-04-30 03:27:48 -04:00
Luke Street 37d1aa7f40 UI: Run builder before moving it 2026-04-30 01:07:11 -06:00
Luke Street 4a12554bf4 UI: Mobile keyboard fixes, safe area padding, & more 2026-04-30 00:06:27 -06:00
Phillip Stephens fecd1d5683 Update aurora 2026-04-29 22:33:02 -07:00
doop bce9bf6fd9 Merge pull request #597 from dooplecks/haze-fix
Correct JPADrawInfo proj matrix on widescreen
2026-04-30 00:55:32 -04:00
doop fbf63b075a Correct JPADrawInfo proj matrix on widescreen
Fixes #337.
2026-04-30 04:28:47 +00:00
Luke Street b86d6e90e2 Add Gameplay settings & make Panes scrollable 2026-04-29 21:52:33 -06:00
Luke Street 6425b452e7 Make PgUp/PgDown change tabs 2026-04-29 20:25:59 -06:00
Luke Street 1657fe8083 Split out string/number components 2026-04-29 20:19:27 -06:00
Luke Street ecd74a4cbd More settings/editor components 2026-04-29 19:54:37 -06:00
MelonSpeedruns 36dc43c602 Fix changing tunics crash while on top of mirror (#596)
* Fix changing tunics while reflection is active

* Revert "Fix changing tunics while reflection is active"

This reverts commit 89927dc7a6.

* Really fix changing tunics while reflection is active

* Fix transforming on ice again

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
Co-authored-by: Irastris <irastris15@gmail.com>
2026-04-29 18:13:07 -06:00
Luke Street d92515f0d4 Begin scaffolding keyboard nav 2026-04-29 15:19:15 -06:00
MelonSpeedruns f147dcac0c Fix camera while crawling & disable freecam properly when not chasecam 2026-04-29 15:29:00 -04:00
MelonSpeedruns ee4c84f39b Fix slight spazz when changing cam type 2026-04-29 15:21:48 -04:00
MelonSpeedruns b8a83c6f59 disable freecam if not chasecamera 2026-04-29 14:37:32 -04:00
MelonSpeedruns 4462c0ef69 more optimizations to freecam code 2026-04-29 14:28:18 -04:00
Phillip Stephens c803bfb545 Update aurora 2026-04-29 09:14:51 -07:00
qwertyquerty 2623c44cab Merge pull request #583 from TheLastPocket/achievement/email-me
Email me and Heavy Hitter Achievements
2026-04-29 05:29:50 -07:00
madeline 24dd02fc81 better back in time condition 2026-04-29 05:28:28 -07:00
TakaRikka a97602b6dc Merge pull request #589 from TwilitRealm/instant-text-shop-fix
Fix instant text clearing some shop dialogue too quickly
2026-04-29 00:37:51 -07:00
TakaRikka e2943e90dc Merge pull request #590 from dooplecks/map-outline
Improve map outline rendering
2026-04-29 00:37:04 -07:00
Luke Street 3cb7fbd030 Create new component system & initial settings window 2026-04-29 00:38:26 -06:00
doop afe54f22ab Write circle pixels linearly 2026-04-29 04:16:24 +00:00
doop e15f5bcee9 Improve map outline rendering 2026-04-29 03:51:14 +00:00
Irastris 1e372a856d Attempted to start making the save editor functional 2026-04-28 22:54:47 -04:00
gymnast86 b26896cad5 includes 2026-04-28 18:05:40 -07:00
gymnast86 f75faf6b06 fix instant text clearing shop messages too early 2026-04-28 18:03:06 -07:00
Irastris b48d9aa052 Split window document and styles out to files for readability 2026-04-28 19:09:47 -04:00
Luke Street d899706208 Start UI over from scratch and add demo window 2026-04-28 16:20:45 -06:00
TakaRikka 3e05789b58 Merge pull request #586 from TwilitRealm/fix/fix-super-clawshot
Fix draw crash with Super Clawshot enabled
2026-04-28 13:34:24 -07:00
MelonSpeedruns 9a7b62cbc6 disable freecam if an event cam happens 2026-04-28 16:25:42 -04:00
MelonSpeedruns 8e0f0e878e optimize some code 2026-04-28 16:13:49 -04:00
MelonSpeedruns 79344edf0d maybe fix number 2 2026-04-28 15:19:32 -04:00
MelonSpeedruns e59bfd1a9c potential fix for freecam flashing 2026-04-28 15:01:57 -04:00
MelonSpeedruns 4d12cc8ea2 Fix draw crash with Super Clawshot enabled 2026-04-28 11:05:29 -04:00
Julian Maynes 2ed2268579 fix newline 2026-04-28 07:19:18 -07:00
Julian Maynes 94a99e8da0 Add iron boots achievement 2026-04-28 07:12:29 -07:00
madeline ddaf50c01d long jump attack achievement 2026-04-28 06:53:20 -07:00
madeline 7566949b42 fix friendly fire achievement 2026-04-28 06:21:41 -07:00
Julian Maynes bb6db3caea remove newlines 2026-04-28 06:18:40 -07:00
Julian Maynes 2dc494dc1c Finish achievement 2026-04-28 06:14:56 -07:00
madeline 3c25633ee9 speed_target avoid ub 2026-04-28 06:08:04 -07:00
madeline d99ed2729b fix achievements window sizing 2026-04-28 05:57:58 -07:00
madeline 782455d48b Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-28 05:54:12 -07:00
madeline 47863b34c2 achievement signal system 2026-04-28 05:54:09 -07:00
TakaRikka 92391d5eb8 add overview and ai notice to readme 2026-04-28 04:06:29 -07:00
madeline 0d37cb4e54 thank you berry much achievement 2026-04-28 04:01:22 -07:00
madeline ea528ed9d9 clear single achievement and fix achievement tab moving around 2026-04-28 03:41:04 -07:00
Luke Street f7b880c5ea Small tweak to rml_string 2026-04-28 00:27:18 -06:00
Luke Street ff78bc8d6c Start using Rml::PropertyId/Property instead of strings 2026-04-28 00:18:52 -06:00
Luke Street 6503b4e7eb Add blur and shadow to window component 2026-04-27 23:44:58 -06:00
TakaRikka 30b7087f30 add option for only fishing once for sera's cat 2026-04-27 22:04:42 -07:00
Luke Street 0c1372f986 Revert "Kinda crappy initial controller support"
This reverts commit 23a91a37be.
2026-04-27 21:55:57 -06:00
Irastris 8fb4ba8924 Remove "Enable" from various options, and move DoF under post-processing 2026-04-27 22:51:56 -04:00
Irastris 5f675c6f2b Start deprecating ImGui 2026-04-27 22:44:26 -04:00
Irastris b3333241c5 Add right-pane for item descriptions 2026-04-27 22:44:26 -04:00
Irastris e39079c0f8 Initial game menu implementation 2026-04-27 22:44:26 -04:00
Irastris c3317d9232 Initial window class programming 2026-04-27 22:43:04 -04:00
TakaRikka a4777045fe Merge pull request #578 from TwilitRealm/fix/fix-disable-hud
Fix bugs with Disable Main HUD
2026-04-27 15:29:02 -07:00
TakaRikka bbe8ea6aa6 Merge pull request #577 from TwilitRealm/better-freecam-code
Better Freecam code + Allow Freecam in Target mode
2026-04-27 15:28:39 -07:00
MelonSpeedruns d662db69f0 Fix bugs with Disable Main HUD 2026-04-27 17:04:42 -04:00
MelonSpeedruns 9b259143be Better Freecam code + Allow Freecam in Target mode 2026-04-27 12:05:26 -04:00
Luke Street 025cb58493 Forgor to commit 2026-04-27 01:15:19 -06:00
Luke Street b3dee825e8 Improve button/option style 2026-04-27 00:44:01 -06:00
Luke Street f6c5aac3c8 Improve disc selector 2026-04-27 00:36:56 -06:00
Luke Street 25e9064d09 Revamped prelaunch experiment w/ RmlUi 2026-04-27 00:18:31 -06:00
Irastris 5f33489465 Register interp callback for d_a_obj_lv8Lift 2026-04-27 01:04:45 -04:00
Luke Street 3e1e8f1244 Enable RmlUi 2026-04-26 21:53:39 -06:00
Luke Street 23a91a37be Kinda crappy initial controller support 2026-04-26 21:01:41 -06:00
TakaRikka eaae8b6137 Merge branch 'main' of github.com:TwilitRealm/dusk into mapmirror 2026-04-26 17:37:30 -07:00
TakaRikka a886f8a2df Merge pull request #568 from TwilitRealm/fix/d_a_obj_balloon
d_a_balloon score and interp fixes
2026-04-26 17:00:30 -07:00
TakaRikka 6df7b1e9cd Merge pull request #357 from TwilitRealm/speedrun-timer
speedrun timer
2026-04-26 16:59:47 -07:00
TakaRikka 206c02b527 fix igt timer 2026-04-26 16:51:10 -07:00
Pheenoh a05d1a9ee6 d_a_balloon score and interp fixes 2026-04-26 17:05:46 -06:00
Howard Luck ed0df01b8d Merge pull request #565 from TwilitRealm/fix/clib_offsetpos
cLib_offsetPos param aliasing fix
2026-04-26 16:09:26 -06:00
Pheenoh 0f9d563a3e cLib_offsetPos param aliasing fix 2026-04-26 15:59:45 -06:00
TakaRikka f3fb65495e Merge pull request #561 from TwilitRealm/fix/pal_lang
Only show language selection if PAL disc
2026-04-26 14:50:14 -07:00
TakaRikka 196f33005e Merge pull request #560 from TwilitRealm/fix/imgui-and-camera-x
ImGui Button name change + Fix Freecam Invert X Axis option
2026-04-26 14:49:40 -07:00
Luke Street 90c0bdded0 Use GXDestroyCopyTex on map destroy
Resolves #469
2026-04-26 14:02:28 -06:00
Pheenoh f856f871bb Only show languages if PAL disc 2026-04-26 13:58:38 -06:00
Jasper St. Pierre e75ea18ef0 map deco perf 2026-04-26 11:52:20 -07:00
Jasper St. Pierre 50e2d9d1a7 grass draw fix
closes #534
2026-04-26 11:18:25 -07:00
Jasper St. Pierre 5c84978c3c evil perf fix
closes #552
2026-04-26 10:44:52 -07:00
MelonSpeedruns 3859f39729 Fix camera radius to be smoother 2026-04-26 10:25:10 -04:00
MelonSpeedruns 3498ded9d9 ImGui Button name change + Fix Freecam Invert X Axis option 2026-04-26 10:18:47 -04:00
Phillip Stephens 8784958c40 Quick PAD rumble fixes, add button to test rumble configuration 2026-04-25 22:51:39 -07:00
Phillip Stephens c1231885fe Add rumble intensity sliders to input configurator (#558) 2026-04-25 23:17:17 -06:00
TakaRikka 2b65a696dd Merge pull request #556 from TwilitRealm/fix/zant_fog
Frame Interp: Fix Zant Fog Spin
2026-04-25 21:31:30 -07:00
Pheenoh 02924549be fix idle howl blinking 2026-04-25 21:21:22 -07:00
TakaRikka 6cf94b4491 remove unneeded file 2026-04-25 21:18:51 -07:00
TakaRikka 30aa2dd527 Merge branch 'main' of github.com:TwilitRealm/dusk into speedrun-timer 2026-04-25 21:16:27 -07:00
TakaRikka 8e121a7e51 update timer impl 2026-04-25 21:12:51 -07:00
Pheenoh 34ec362876 fix zant fog spin and culling 2026-04-25 21:37:11 -06:00
MelonSpeedruns ba58d2486e Free Camera (#542)
* freecam wip

* added manual mode

* fix freecam collision

* made freecam into its own function

* Added settings & Radius modification when camer is higher up

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-04-25 21:35:43 -06:00
Luke Street f7b5350d60 Update README.md 2026-04-25 20:42:02 -06:00
Howard Luck 9ddfcc38c9 fix interp on ooks rope (#553) 2026-04-25 20:37:36 -06:00
TakaRikka cee66a6fd5 Merge pull request #554 from TwilitRealm/achievements
achievements
2026-04-25 19:25:50 -07:00
madeline 574b6197a2 achievements 2026-04-25 18:23:12 -07:00
Howard Luck 6fc8628144 fix gdorf horseback reins + demo cuts (#551) 2026-04-25 20:44:38 -04:00
Irastris ca9330b412 Register interp callback for d_a_obj_lv8OptiLift
Fixes disappearing platforms
2026-04-25 20:40:29 -04:00
Luke Street 1b792eb964 Update aurora 2026-04-25 16:18:16 -06:00
Howard Luck 0e5ea0d3b1 fix d_meter_button flashing (#549) 2026-04-25 15:48:45 -06:00
Pieter-Jan Briers 977ad16806 GCN PAL support (#533)
* Basic PAL ISO & language support

Probably still needs much more work

* Add language selector to pre-launch

* Store DVDDiskID in a global

Can use this later for things

* More version system API improvements

* d_name mostly region switching fully

JPN doesn't work yet cuz it'll be a nightmare, probably.

* More version switching support

* Mark GCN PAL as supported ROM

* Fix remaining REL assets to have PAL offsets

* d_a_mg_fish PAL

* d_a_mg_fshop PAL

* isRegionUsa helper

* d_menu_fishing PAL

* d_msg_class PAL

* m_Do_MemCardRWmng PAL

* Update CARDInit call & remove DUSK_TP_VERSION

* Fix Ganon cape

Missed this one.

* Remove tp_version from Sentry

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-04-25 15:46:12 -06:00
Irastris 41420bc71c Chu Fix 2: Electric Boogaloo 2026-04-25 17:08:22 -04:00
Irastris 5ec5f8864a Register interp callback for d_a_e_sm2
Fixes chu color changes
2026-04-25 16:59:48 -04:00
MelonSpeedruns 60e8836968 Tears Collect during cutscenes (#539)
TPHD has tears collectable just as fast during cutscenes, this changes our implementation to reflect that.

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-04-25 14:59:30 -06:00
MelonSpeedruns e755148f16 Fix some UBs (#544)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-04-25 14:59:04 -06:00
roeming 0bf663141a change filter to avoid allocations 2026-04-25 14:39:47 -04:00
TakaRikka 17949e526b Merge branch 'main' of github.com:TwilitRealm/dusk into speedrun-timer 2026-04-25 06:05:50 -07:00
MelonSpeedruns d7dced7ddf don't autosave if playing a cutscene 2026-04-25 08:25:50 -04:00
Luke Street 4e264d6a22 Fix Zbuffer texture binding
Resolves #511
2026-04-24 22:53:48 -06:00
Irastris c8e89a0f99 Fix grass cutting when interp is enabled 2026-04-25 00:31:40 -04:00
Luke Street c61e32cd4f Update aurora for GXPeekZ
Resolves #281
Resolves #468
2026-04-24 22:10:56 -06:00
Irastris 274bf61b3e Fix Link's hands detaching when interp is enabled 2026-04-24 22:56:47 -04:00
TakaRikka 05b2a5cbe9 Merge pull request #530 from TwilitRealm/fix-event-flag-constant-sorting
Implement custom sorting when sorting event flags by flag on/off
2026-04-24 15:23:49 -07:00
TakaRikka aa838c8003 Merge pull request #532 from TwilitRealm/feature/even-faster-tears
Even faster tears to match TPHD
2026-04-24 15:14:10 -07:00
MelonSpeedruns d5aabe9f9e Even faster tears to match TPHD 2026-04-24 18:06:02 -04:00
roeming 171dbdd0a1 Implement custom sorting when sorting event flags by flag on/off 2026-04-24 16:50:31 -04:00
Luke Street b2c09d56d6 Remove unnecessary logic from dMirror_packet_c::entryModel 2026-04-24 13:34:51 -06:00
Luke Street f0e8379fa5 Fix UaF in d_a_mirror
Resolves #505
2026-04-24 13:19:09 -06:00
Irastris 1fea4f02ed Fix camera bouncing with interp enabled 2026-04-24 14:26:56 -04:00
Luke Street 35ea13c53a Update aurora 2026-04-24 12:25:15 -06:00
MelonSpeedruns 78b0563c0e Merge remote-tracking branch 'origin/main' into feature/autosave
# Conflicts:
#	src/dusk/imgui/ImGuiMenuEnhancements.cpp
#	src/dusk/settings.cpp
#	src/f_ap/f_ap_game.cpp
2026-04-24 12:54:40 -04:00
PJB3005 5fab665f21 Don't allocate giant unused stacks for movie player
How to save 800 KiB of commit charge easy
2026-04-24 15:25:14 +02:00
madeline 109f0a50e5 fix sun song again 2026-04-24 03:37:35 -07:00
Irastris 746910c59f Register interp callback for d_a_obj_item
Fixes rupee color changes
2026-04-24 05:13:31 -04:00
CraftyBoss ae4806ae4f Merge remote-tracking branch 'origin/main' 2026-04-23 23:40:36 -07:00
CraftyBoss 1c00e2cdde fix unsafe cstr usage in flag editor, remove stray backslash 2026-04-23 23:40:20 -07:00
Luke Street 78301a8a83 Restore half-size in drawDepth2 2026-04-24 00:39:20 -06:00
CraftyBoss ca798049b3 Merge remote-tracking branch 'origin/main' 2026-04-23 23:31:24 -07:00
CraftyBoss daf4b1dfeb update aurora, add pre launch option to determine save file type (gci or raw) 2026-04-23 23:31:07 -07:00
TakaRikka 5bdd31a5af Merge pull request #517 from TwilitRealm/midna-eye
Clamp max LOD for Wolf Link and Midna eyes
2026-04-23 22:43:16 -07:00
Luke Street 3cb5e5172b Add Adult Link eye LOD fix 2026-04-23 23:42:15 -06:00
TakaRikka d625c7ab0c fix save editor clothes change crash 2026-04-23 20:26:50 -07:00
Luke Street c2045391c8 Fix a couple issues for Xcode projects (#513)
* Link separate JSystem libraries due to control.cpp

This allows the Xcode generator to work, otherwise
it breaks on the duplicate control.o files within
the game_debug library.

* Fix __memcpy define on GCC

* Try LINK_GROUP:RESCAN for GNU ld

* Combine dusk/game_base/game_debug targets

* Fix compile defs syntax
2026-04-23 21:05:38 -06:00
TakaRikka f04a0ffcf1 forgot pic oops 2026-04-23 15:12:40 -07:00
TakaRikka dfdac1c1cd update setup instructions 2026-04-23 15:11:51 -07:00
TakaRikka f4b361ab02 Merge pull request #510 from TwilitRealm/feature/thinner-map-lines
Thinner map lines at higher resolution
2026-04-23 14:36:02 -07:00
TakaRikka 5f3d3012ff Merge pull request #509 from TwilitRealm/fix/ring_menu_cursor_interp
Frame interp: interpolate ring menu cursor along arc
2026-04-23 14:09:35 -07:00
TakaRikka 0897ef1132 Merge pull request #508 from TwilitRealm/fix/wolf-dive-fix
Fix Sun Song check
2026-04-23 14:08:44 -07:00
TakaRikka 8b89dbcbf0 Merge pull request #506 from TwilitRealm/instant-text-responsiveness
Instant Text: Fix holding B in the middle of a textbox
2026-04-23 14:08:09 -07:00
TakaRikka f24e944ab0 Merge pull request #492 from TwilitRealm/feature/gamepad-color
Gamepad Colors for DS4/DS5
2026-04-23 14:07:43 -07:00
MelonSpeedruns 23130d5a57 Thinner map lines at higher resolution
Affects both the Map Menu and the Mini-Map.
2026-04-23 15:08:34 -04:00
Luke Street 1e6e1976e3 Clamp max LOD for Wolf Link and Midna eyes 2026-04-23 13:07:42 -06:00
MelonSpeedruns 4453316bb0 Separated gamepad color into its own files 2026-04-23 14:25:50 -04:00
Pheenoh 14aeefb813 Frame interp: interpolate ring menu cursor along arc 2026-04-23 08:38:47 -06:00
MelonSpeedruns c991c7c407 Fixes sun songing underwater 2026-04-23 09:42:02 -04:00
madeline 251c6e7aec more precise link debug info 2026-04-23 06:28:16 -07:00
madeline cf2357fff2 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-23 03:58:38 -07:00
madeline 06e6b0d47e fix safety bit on interp fixes #507 2026-04-23 03:58:35 -07:00
gymnast86 a83b4186af fix holding B in the middle of text 2026-04-23 03:25:19 -07:00
TakaRikka dc5de83436 Merge pull request #503 from TwilitRealm/feature/rotate-link-doll
Add ability to rotate link on the collection screen
2026-04-22 23:36:55 -07:00
TakaRikka 77425b4b25 Merge pull request #500 from TwilitRealm/fix/interp_dselect_cursor_ring_menu
Frame Interp: dselect_cursor_c in d_menu_ring
2026-04-22 23:31:16 -07:00
Phillip Stephens 5a109313cb Minor tooltip cleanup 2026-04-22 23:02:11 -07:00
Phillip Stephens d8a7927602 Clarify tooltip 2026-04-22 22:59:56 -07:00
Phillip Stephens cccddee106 Add ability to rotate link on the collection screen 2026-04-22 22:58:38 -07:00
madeline 6c252c6d26 disallow breaking share state by overlapping loads 2026-04-22 22:37:21 -07:00
madeline b06c1911c6 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-22 22:33:59 -07:00
madeline 7c9e99220a better impl of insta state shares 2026-04-22 22:33:55 -07:00
madeline bfd8b9f453 make state share loads basically instant 2026-04-22 22:27:14 -07:00
Pheenoh 53e8662335 frame interp: dselect_cursor_c in d_menu_ring 2026-04-22 21:57:36 -06:00
Luke Street ae54f024cd Update aurora 2026-04-22 21:48:58 -06:00
TakaRikka 9aa391c5bf Merge pull request #499 from TwilitRealm/fix/dmap_frame_interp
Frame interp: Fix dmap scroll arrows
2026-04-22 17:41:56 -07:00
TakaRikka ec48249934 Merge pull request #495 from TwilitRealm/limiter
Limiter: Use SDL_GetTicksNS instead of std::chrono
2026-04-22 17:40:47 -07:00
Pheenoh 6a8f3516f9 Frame interp: Fix dmap scroll arrows 2026-04-22 18:35:07 -06:00
TakaRikka 79d4835784 Merge pull request #496 from TwilitRealm/feat/esc_fs
Press esc to exit full screen
2026-04-22 17:00:54 -07:00
TakaRikka b1a4783e38 Merge pull request #494 from TwilitRealm/fix/wide-fused-shadows
Widescreenified Fused Shadow Animations for all first 3 bosses
2026-04-22 16:59:45 -07:00
Pheenoh 0038afa392 Press esc to exit full screen 2026-04-22 17:51:16 -06:00
Luke Street 5fcffa0b4f Use SDL_GetTicksNS instead of std::chrono 2026-04-22 17:18:18 -06:00
MelonSpeedruns 9e9d11ae89 Widescreenified Fused Shadow Animations for all first 3 bosses 2026-04-22 18:47:51 -04:00
TakaRikka 97bd84725c Merge pull request #491 from TwilitRealm/gyro-roll
Incorporate roll into gyro horizontal aiming
2026-04-22 14:45:57 -07:00
Captain Kitty Cat 19c86b1b73 Items Don't Despawn (#488)
* Indefinite Item Drops

* Preserve Disappear Effect when Disabled

* Changed to "Items Don't Despawn". Under "Cheats"

* SetItemTooltip for description
2026-04-22 12:27:54 -06:00
Luke Street ca247095da Reset gravity baseline on aim start 2026-04-22 12:20:44 -06:00
MelonSpeedruns c350b7b8ed fix building on linux 2026-04-22 13:52:14 -04:00
Luke Street ac3d3314c4 Incorporate roll into gyro horizontal aiming 2026-04-22 11:47:40 -06:00
MelonSpeedruns f916a48db0 optimized code and removed bugs 2026-04-22 13:36:06 -04:00
MelonSpeedruns 6963a4b554 Merge remote-tracking branch 'origin/main' into feature/gamepad-color
# Conflicts:
#	src/f_ap/f_ap_game.cpp
2026-04-22 13:01:03 -04:00
MelonSpeedruns 4466bf4e12 wip 2026-04-22 13:00:35 -04:00
madeline c4d01b82a6 get rid of old logs 2026-04-22 03:16:13 -07:00
madeline 42e8d9ab9d name fix 2026-04-22 02:50:49 -07:00
madeline 9c562ff740 state packs and partial states 2026-04-22 02:44:58 -07:00
madeline 1787de517c properly set oxygen in share states 2026-04-22 01:55:23 -07:00
madeline 832e567620 better share states 2026-04-22 01:50:17 -07:00
MelonSpeedruns 871d18e294 added experimental setting for autosave 2026-04-20 13:15:37 -04:00
MelonSpeedruns c157564da6 dungeon doors now autosave 2026-04-20 13:02:25 -04:00
MelonSpeedruns ecc3b00c51 Merge remote-tracking branch 'origin/main' into feature/autosave
# Conflicts:
#	src/f_ap/f_ap_game.cpp
2026-04-20 12:55:17 -04:00
MelonSpeedruns 8afb1141ab Autosave when changing rooms 2026-04-17 13:41:56 -04:00
MelonSpeedruns 8c5673d9b8 autosave when loading scene 2026-04-17 13:12:20 -04:00
MelonSpeedruns 916dfcd9da Merge remote-tracking branch 'origin/main' into feature/autosave
# Conflicts:
#	src/dusk/imgui/ImGuiConsole.cpp
2026-04-17 12:10:24 -04:00
TakaRikka d9a0ef760f fix icon positions 2026-04-16 19:46:02 -07:00
MelonSpeedruns 842210e539 remove scene autosave cause that's buggy atm 2026-04-16 19:56:04 -04:00
MelonSpeedruns 39d951d0cb scene saving now works 2026-04-16 19:50:20 -04:00
MelonSpeedruns a4be0841e5 autosave WIP 2026-04-16 19:30:37 -04:00
TakaRikka 95470b830f wip map mirror 2026-04-16 05:55:46 -07:00
MelonSpeedruns 31c5397ae3 Gamepad Color Implementation 2026-04-15 14:36:20 -04:00
TakaRikka 0d76b90144 Merge branch 'main' of https://github.com/TakaRikka/dusk into speedrun-timer 2026-04-14 04:10:28 -07:00
madeline a6690c2052 speedrun timer 2026-04-12 23:22:25 -07:00
303 changed files with 25334 additions and 2920 deletions
+1 -1
View File
@@ -2,7 +2,7 @@
Language: Cpp
Standard: C++03
AccessModifierOffset: -4
AlignAfterOpenBracket: Align
AlignAfterOpenBracket: DontAlign
AlignConsecutiveAssignments: false
AlignConsecutiveDeclarations: false
AlignOperands: true
+117 -81
View File
@@ -48,13 +48,15 @@ else ()
message(STATUS "Unable to find git, commit information will not be available")
endif ()
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)(-([0-9]+).*)?$")
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)([-+].*)?$")
set(DUSK_SHORT_VERSION_STRING "${CMAKE_MATCH_1}.${CMAKE_MATCH_2}.${CMAKE_MATCH_3}")
if (CMAKE_MATCH_5)
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${CMAKE_MATCH_5}")
else ()
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.0")
set(DUSK_VERSION_TWEAK "0")
if (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-([0-9]+)(-dirty)?$")
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
elseif (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-[0-9A-Za-z.-]+-([0-9]+)(-dirty)?$")
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
endif ()
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${DUSK_VERSION_TWEAK}")
else ()
set(DUSK_WC_DESCRIBE "UNKNOWN-VERSION")
set(DUSK_VERSION_STRING "0.0.0.0")
@@ -69,7 +71,7 @@ message(STATUS "Dusk version set to ${DUSK_WC_DESCRIBE}")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
project(dusk LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
if (APPLE)
enable_language(OBJC)
enable_language(OBJC OBJCXX)
endif ()
if (APPLE AND NOT TVOS AND CMAKE_SYSTEM_NAME STREQUAL tvOS)
# ios.toolchain.cmake hack for SDL
@@ -90,18 +92,26 @@ set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
# Folder-based instead of target-based organization
# in Visual Studio and Xcode generators
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set_property(GLOBAL PROPERTY PREDEFINED_TARGETS_FOLDER "_cmake")
if (CMAKE_SYSTEM_NAME STREQUAL Linux)
set(DAWN_USE_WAYLAND ON CACHE BOOL "Enable support for Wayland surface" FORCE)
endif ()
set(AURORA_ENABLE_DVD ON CACHE BOOL "Enable DVD API support" FORCE)
set(AURORA_ENABLE_CARD ON CACHE BOOL "Enable CARD API support" FORCE)
set(AURORA_ENABLE_RMLUI ON CACHE BOOL "Enable RmlUi UI support" FORCE)
add_subdirectory(extern/aurora EXCLUDE_FROM_ALL)
target_compile_definitions(aurora_mtx PRIVATE MTX_USE_PS=1)
add_subdirectory(libs/freeverb)
option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
if(ANDROID)
set(DUSK_MOVIE_SUPPORT OFF)
@@ -275,30 +285,26 @@ set(DUSK_COMPANY_NAME "Twilit Realm")
set(DUSK_FILE_DESCRIPTION "Dusk")
set(DUSK_PRODUCT_NAME "Dusk")
set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
set(DUSK_GAME_NAME "GZ2E")
set(DUSK_GAME_VERSION "01")
set(DUSK_TP_VERSION ${DUSK_GAME_NAME}${DUSK_GAME_VERSION})
message(STATUS "dusk: Game Version: ${DUSK_TP_VERSION}")
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
source_group("dusk" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${JSYSTEM_FILES} ${JSYSTEM_DEBUG_FILES} ${REL_FILES})
source_group("dusk" FILES ${DUSK_FILES})
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0
DUSK_TP_VERSION="${DUSK_TP_VERSION}" DUSK_GAME_NAME="${DUSK_GAME_NAME}" DUSK_GAME_VERSION="${DUSK_GAME_VERSION}")
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1)
set(GAME_INCLUDE_DIRS
include
src
assets/${DUSK_TP_VERSION}
assets/GZ2E01 # TODO: make this dynamic if needed?
libs/JSystem/include
libs
extern/aurora/include/dolphin
extern
${CMAKE_BINARY_DIR})
find_package(Threads REQUIRED)
set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::pad aurora::mtx aurora::os aurora::dvd
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt)
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt
Threads::Threads)
list(APPEND GAME_LIBS libzstd_static)
@@ -307,6 +313,45 @@ if (DUSK_ENABLE_SENTRY_NATIVE)
list(APPEND GAME_COMPILE_DEFS DUSK_ENABLE_SENTRY_NATIVE=1 SENTRY_BUILD_STATIC=1)
endif ()
if (WIN32)
list(APPEND GAME_LIBS Ws2_32)
endif ()
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/no_backend.cpp)
if (DUSK_ENABLE_UPDATE_CHECKER)
list(APPEND GAME_COMPILE_DEFS DUSK_ENABLE_UPDATE_CHECKER=1)
if (WIN32)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/winhttp.cpp)
list(APPEND GAME_LIBS winhttp)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_WINHTTP=1)
message(STATUS "dusk: Enabled update checker (WinHTTP)")
elseif (ANDROID)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/android.cpp)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_ANDROID=1)
message(STATUS "dusk: Enabled update checker (Android)")
elseif (APPLE)
find_library(FOUNDATION_FRAMEWORK Foundation REQUIRED)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/url_session.mm)
set_source_files_properties(src/dusk/http/url_session.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
list(APPEND GAME_LIBS ${FOUNDATION_FRAMEWORK})
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_URLSESSION=1)
message(STATUS "dusk: Enabled update checker (NSURLSession)")
elseif (CMAKE_SYSTEM_NAME STREQUAL Linux)
find_package(CURL QUIET OPTIONAL_COMPONENTS HTTPS SSL)
if (CURL_FOUND AND CURL_HTTPS_FOUND AND CURL_SSL_FOUND)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/curl.cpp)
list(APPEND GAME_LIBS CURL::libcurl)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_LIBCURL=1)
message(STATUS "dusk: Enabled update checker (libcurl)")
else ()
message(STATUS "dusk: Disabled update checker (libcurl + HTTPS/SSL not found)")
endif ()
else ()
message(STATUS "dusk: Disabled update checker (unsupported platform)")
endif ()
endif ()
list(APPEND DUSK_FILES ${DUSK_HTTP_BACKEND_SOURCE})
if (DUSK_MOVIE_SUPPORT)
if (TARGET libjpeg-turbo::turbojpeg-static)
list(APPEND GAME_LIBS libjpeg-turbo::turbojpeg-static)
@@ -316,46 +361,13 @@ if (DUSK_MOVIE_SUPPORT)
list(APPEND GAME_COMPILE_DEFS MOVIE_SUPPORT=1)
endif ()
option(DUSK_ENABLE_DISCORD_RPC "Enable Discord Rich Presence support" ON)
if (DUSK_ENABLE_DISCORD_RPC AND NOT ANDROID AND NOT IOS AND NOT TVOS)
FetchContent_Populate(discord_rpc
URL https://github.com/discord/discord-rpc/archive/refs/tags/v3.4.0.tar.gz
URL_HASH SHA256=e13427019027acd187352dacba6c65953af66fdf3c35fcf38fc40b454a9d7855
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
)
# RapidJSON is a git submodule absent from the discord-rpc tarball; fetch separately.
FetchContent_Populate(rapidjson
URL https://github.com/Tencent/rapidjson/archive/refs/tags/v1.1.0.tar.gz
URL_HASH SHA256=bf7ced29704a1e696fbccf2a2b4ea068e7774fa37f6d7dd4039d0787f8bed98e
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
)
if (NOT TARGET discord-rpc)
set(_drpc ${discord_rpc_SOURCE_DIR}/src)
set(_drpc_src
${_drpc}/discord_rpc.cpp
${_drpc}/rpc_connection.cpp
${_drpc}/serialization.cpp
)
if (WIN32)
list(APPEND _drpc_src ${_drpc}/connection_win.cpp ${_drpc}/discord_register_win.cpp)
elseif (APPLE)
list(APPEND _drpc_src ${_drpc}/connection_unix.cpp ${_drpc}/discord_register_osx.m)
else ()
list(APPEND _drpc_src ${_drpc}/connection_unix.cpp ${_drpc}/discord_register_linux.cpp)
endif ()
add_library(discord-rpc STATIC ${_drpc_src})
target_include_directories(discord-rpc PUBLIC
${discord_rpc_SOURCE_DIR}/include
${rapidjson_SOURCE_DIR}/include
)
if (UNIX)
target_link_libraries(discord-rpc PUBLIC pthread)
endif ()
endif ()
list(APPEND GAME_LIBS discord-rpc)
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD_RPC=1)
set(DUSK_ENABLE_DISCORD_DEFAULT ON)
if (DEFINED DUSK_ENABLE_DISCORD_RPC AND NOT DEFINED DUSK_ENABLE_DISCORD)
set(DUSK_ENABLE_DISCORD_DEFAULT ${DUSK_ENABLE_DISCORD_RPC})
endif ()
option(DUSK_ENABLE_DISCORD "Enable Discord Rich Presence support" ${DUSK_ENABLE_DISCORD_DEFAULT})
if (DUSK_ENABLE_DISCORD AND NOT ANDROID AND NOT IOS AND NOT TVOS)
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD=1)
endif ()
# Edit & Continue
@@ -374,41 +386,65 @@ endif ()
# game_debug is for game code files that we know work when compiled with DEBUG=1
# Of course, if building a release build, this distinction is irrelevant
add_library(game_debug OBJECT ${JSYSTEM_DEBUG_FILES} ${SSYSTEM_FILES}
set(GAME_DEBUG_FILES
${SSYSTEM_FILES}
src/dusk/audio/DuskAudioSystem.cpp
src/dusk/audio/JASCriticalSection.cpp
src/dusk/audio/DuskDsp.cpp
src/dusk/audio/Adpcm.cpp
src/dusk/audio/DspStub.cpp
src/dusk/imgui/ImGuiAudio.cpp)
src/dusk/imgui/ImGuiAudio.cpp
)
set_source_files_properties(
${GAME_DEBUG_FILES}
PROPERTIES
COMPILE_DEFINITIONS "$<$<CONFIG:Debug>:DEBUG=1>;$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>"
)
# game_base is for all other game code files
add_library(game_base OBJECT ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${JSYSTEM_FILES} ${REL_FILES} ${DUSK_FILES} ${DOLPHIN_FILES})
set(GAME_BASE_FILES
${DOLZEL_FILES}
${Z2AUDIOLIB_FILES}
${REL_FILES}
${DUSK_FILES}
${DOLPHIN_FILES}
)
set_source_files_properties(
${GAME_BASE_FILES}
PROPERTIES
COMPILE_DEFINITIONS "NDEBUG=1;NDEBUG_DEFINED=1;DEBUG_DEFINED=0;$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>"
)
target_compile_definitions(game_debug PRIVATE ${GAME_COMPILE_DEFS} $<$<CONFIG:Debug>:DEBUG=1> $<$<CONFIG:Debug>:PARTIAL_DEBUG=1>)
target_compile_definitions(game_base PRIVATE ${GAME_COMPILE_DEFS} NDEBUG=1 NDEBUG_DEFINED=1 DEBUG_DEFINED=0 $<$<CONFIG:Debug>:PARTIAL_DEBUG=1>)
foreach(jsystem_lib IN LISTS JSYSTEM_LIBRARIES)
target_compile_definitions(${jsystem_lib} PRIVATE
${GAME_COMPILE_DEFS}
$<$<CONFIG:Debug>:DEBUG=1>
$<$<CONFIG:Debug>:PARTIAL_DEBUG=1>
)
target_include_directories(${jsystem_lib} PRIVATE ${GAME_INCLUDE_DIRS})
target_link_libraries(${jsystem_lib} PRIVATE ${GAME_LIBS})
set_target_properties(${jsystem_lib} PROPERTIES FOLDER "JSystem")
endforeach()
# only apply PCH to game_base since not all headers are necessarily validated with DEBUG=1
target_precompile_headers(game_base PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>")
target_include_directories(game_debug PRIVATE ${GAME_INCLUDE_DIRS})
target_include_directories(game_base PRIVATE ${GAME_INCLUDE_DIRS})
# This implicitly pulls in the library include directories even though no
# linking actually takes place for object libraries
target_link_libraries(game_debug PRIVATE ${GAME_LIBS})
target_link_libraries(game_base PRIVATE ${GAME_LIBS})
if(ANDROID)
add_library(dusk SHARED src/dusk/main.cpp)
set_target_properties(dusk PROPERTIES OUTPUT_NAME main)
else ()
add_executable(dusk src/dusk/main.cpp)
set(JSYSTEM_LINK_LIBRARIES ${JSYSTEM_LIBRARIES})
if (CMAKE_CXX_LINK_GROUP_USING_RESCAN_SUPPORTED OR CMAKE_LINK_GROUP_USING_RESCAN_SUPPORTED)
# GNU ld resolves static archives in a single left-to-right pass. The split
# JSystem libraries reference each other, so they need a RESCAN group there.
set(JSYSTEM_LINK_LIBRARIES "$<LINK_GROUP:RESCAN,${JSYSTEM_LIBRARIES}>")
endif ()
target_compile_definitions(dusk PRIVATE TARGET_PC AVOID_UB=1 VERSION=0)
target_include_directories(dusk PRIVATE include)
target_link_libraries(dusk PRIVATE game_base game_debug aurora::main)
set(DUSK_FILES src/dusk/main.cpp ${GAME_BASE_FILES} ${GAME_DEBUG_FILES})
if(ANDROID)
add_library(dusk SHARED ${DUSK_FILES})
set_target_properties(dusk PROPERTIES OUTPUT_NAME main)
else ()
add_executable(dusk ${DUSK_FILES})
endif ()
target_compile_definitions(dusk PRIVATE ${GAME_COMPILE_DEFS})
target_include_directories(dusk PRIVATE ${GAME_INCLUDE_DIRS})
target_link_libraries(dusk PRIVATE aurora::main ${GAME_LIBS} ${JSYSTEM_LINK_LIBRARIES})
target_precompile_headers(dusk PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>")
if (TARGET crashpad_handler)
add_dependencies(dusk crashpad_handler)
endif ()
+1 -1
View File
@@ -30,7 +30,7 @@
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"DUSK_ENABLE_SENTRY_NATIVE": {
"type": "BOOL",
"value": true
"value": false
},
"DUSK_SENTRY_DSN": "$env{SENTRY_DSN}",
"DUSK_SENTRY_ENVIRONMENT": "production"
+40 -44
View File
@@ -1,59 +1,55 @@
![DuskLogo](res/logo-mascot.webp)
<div align="center">
<img src="res/logo-mascot.png" alt="Logo" width="640">
- ### **[Official Website](https://twilitrealm.dev)**
- ### **[Discord](https://discord.gg/QACynxeyna)**
<p align="center">
<a href="https://twilitrealm.dev">Official Website</a>
<a href="https://discord.gg/QACynxeyna">Discord</a>
</p>
</div>
# Overview
Dusk is a reverse-engineered reimplementation of Twilight Princess.
It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience.
# Setup
**⚠️Dusk does NOT provide any copyrighted assets. You must provide your own copy of the game.**
### 1. Verify your ROM dump
First make sure your dump of the game is clean and supported by Dusk. You can do this by checking the sha1 hash of your dump against this list of supported versions.
> [!IMPORTANT]
> Dusk does *not* provide any copyrighted assets. You must provide your own copy of the original game.
| Version | sha1 hash |
| ------------ | ---------------------------------------- |
| GameCube USA | 75edd3ddff41f125d1b4ce1a40378f1b565519e7 |
### 1. Verify your dump
First, make sure your dump of the game is clean and supported by Dusk. You can do this by checking the SHA-1 hash of your dump against this list of supported versions:
| Version | SHA-1 hash |
|--------------| ------------------------------------------ |
| GameCube USA | `75edd3ddff41f125d1b4ce1a40378f1b565519e7` |
| GameCube EUR | `2601822a488eeb86fb89db16ca8f29c2c953e1ca` |
### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases)
### 3. Setup the game
#### Windows
- Extract the zip folder
- Place your dump of the game into the same folder where you extracted to
- Launch `dusk.exe`
#### macOS
- TODO
#### Linux
- TODO
#### iOS
- TODO
#### android
- TODO
- Extract the .zip file
- Launch Dusk
- Press **Select Disc Image** and provide the path to your supported game dump.
- Press **Play**!
# Building
If you'd like to build Dusk from source, please read the [build instructions](docs/building.md).
# Credits
- Taka
- encounter
- Antidote
- caseif
- CraftyBoss
- crowell
- dooplecks
- gymnast86
- Irastris
- kipcode66
- Lars
- LunarSoap
- Maddie
- MelonSpeedruns
- Pheenoh
- PJB
- Roeming
- YunataSavior
Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much.
Special thanks to the TP Decomp team, the GC/Wii Decomp community, the Aurora developers, and the TP speedrunning community.
# Credits
Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusk/graphs/contributors).
<br/>
<div align="center">
<a href="https://github.com/encounter/aurora">
<img src="assets/aurora-powered.png" alt="Powered by Aurora" width="800">
</a>
</div>
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+66
View File
@@ -0,0 +1,66 @@
<svg width="600" height="600" viewBox="0 0 300 300" xmlns="http://www.w3.org/2000/svg">
<circle cx="150" cy="150" r="105" fill="none" stroke="white" stroke-width="4"/>
<circle cx="150" cy="150" r="95" fill="none" stroke="white" stroke-width="4"/>
<circle cx="150" cy="150" r="60" fill="none" stroke="white" stroke-width="4"/>
<circle cx="150" cy="150" r="75" fill="none" stroke="white" stroke-width="4"/>
<defs>
<line id="ray" x1="150" y1="55" x2="150" y2="45"/>
<clipPath id="zigzag-clip">
<circle cx="150" cy="150" r="75"/>
</clipPath>
</defs>
<g stroke="white" stroke-width="3">
<use href="#ray"/>
<use href="#ray" transform="rotate(18 150 150)"/>
<use href="#ray" transform="rotate(36 150 150)"/>
<use href="#ray" transform="rotate(54 150 150)"/>
<use href="#ray" transform="rotate(72 150 150)"/>
<use href="#ray" transform="rotate(90 150 150)"/>
<use href="#ray" transform="rotate(108 150 150)"/>
<use href="#ray" transform="rotate(126 150 150)"/>
<use href="#ray" transform="rotate(144 150 150)"/>
<use href="#ray" transform="rotate(162 150 150)"/>
<use href="#ray" transform="rotate(180 150 150)"/>
<use href="#ray" transform="rotate(198 150 150)"/>
<use href="#ray" transform="rotate(216 150 150)"/>
<use href="#ray" transform="rotate(234 150 150)"/>
<use href="#ray" transform="rotate(252 150 150)"/>
<use href="#ray" transform="rotate(270 150 150)"/>
<use href="#ray" transform="rotate(288 150 150)"/>
<use href="#ray" transform="rotate(306 150 150)"/>
<use href="#ray" transform="rotate(324 150 150)"/>
<use href="#ray" transform="rotate(342 150 150)"/>
</g>
<polygon fill="none" stroke="white" stroke-width="4" opacity="1" clip-path="url(#zigzag-clip)"
points="
126.82,78.67
150,90
173.18,78.67
185.27,101.46
210.68,105.92
207.06,131.46
225,150
207.06,168.54
210.68,194.08
185.27,198.54
173.18,221.33
150,210
126.82,221.33
114.73,198.54
89.32,194.08
92.94,168.54
75,150
92.94,131.46
89.32,105.92
114.73,101.46
"/>
<g fill="none" stroke="white" stroke-width="4">
<polygon points="150,105 130,140 170,140"/>
<polygon points="130,140 110,175 150,175"/>
<polygon points="170,140 150,175 190,175"/>
</g>
</svg>

After

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-10
View File
@@ -13,13 +13,3 @@ buildType:
short: RelWithDebInfo
long: Optimized, with debug symbols
buildType: RelWithDebInfo
tp_version:
default: GZ2E01
description: TP Version
choices:
GZ2E01:
short: GZ2E01
long: GZ2E01
settings:
DUSK_TP_VERSION: GZ2E01
+1 -1
+149 -9
View File
@@ -1,7 +1,7 @@
set(DOLZEL_FILES
src/m_Do/m_Do_main.cpp
src/m_Do/m_Do_printf.cpp
#src/m_Do/m_Do_printf.cpp
src/m_Do/m_Do_audio.cpp
src/m_Do/m_Do_controller_pad.cpp
#src/m_Do/m_Re_controller_pad.cpp
@@ -314,7 +314,7 @@ set(SSYSTEM_FILES
src/SSystem/SStandard/s_basic.cpp
)
set(JSYSTEM_DEBUG_FILES
add_library(JSystem_JParticle STATIC
libs/JSystem/src/JParticle/JPAResourceManager.cpp
libs/JSystem/src/JParticle/JPAResource.cpp
libs/JSystem/src/JParticle/JPABaseShape.cpp
@@ -330,10 +330,19 @@ set(JSYSTEM_DEBUG_FILES
libs/JSystem/src/JParticle/JPAEmitter.cpp
libs/JSystem/src/JParticle/JPAParticle.cpp
libs/JSystem/src/JParticle/JPAMath.cpp
)
add_library(JSystem_JFramework STATIC
libs/JSystem/src/JFramework/JFWSystem.cpp
libs/JSystem/src/JFramework/JFWDisplay.cpp
)
add_library(JSystem_J3DU STATIC
libs/JSystem/src/J3DU/J3DUClipper.cpp
libs/JSystem/src/J3DU/J3DUDL.cpp
)
add_library(JSystem_JKernel STATIC
libs/JSystem/src/JKernel/JKRHeap.cpp
libs/JSystem/src/JKernel/JKRExpHeap.cpp
libs/JSystem/src/JKernel/JKRSolidHeap.cpp
@@ -359,14 +368,23 @@ set(JSYSTEM_DEBUG_FILES
libs/JSystem/src/JKernel/JKRDvdRipper.cpp
libs/JSystem/src/JKernel/JKRDvdAramRipper.cpp
libs/JSystem/src/JKernel/JKRDecomp.cpp
)
add_library(JSystem_JMath STATIC
libs/JSystem/src/JMath/JMath.cpp
libs/JSystem/src/JMath/random.cpp
libs/JSystem/src/JMath/JMATrigonometric.cpp
)
add_library(JSystem_JSupport STATIC
libs/JSystem/src/JSupport/JSUList.cpp
libs/JSystem/src/JSupport/JSUInputStream.cpp
libs/JSystem/src/JSupport/JSUOutputStream.cpp
libs/JSystem/src/JSupport/JSUMemoryStream.cpp
libs/JSystem/src/JSupport/JSUFileStream.cpp
)
add_library(JSystem_JUtility STATIC
libs/JSystem/src/JUtility/JUTCacheFont.cpp
libs/JSystem/src/JUtility/JUTResource.cpp
libs/JSystem/src/JUtility/JUTTexture.cpp
@@ -387,6 +405,9 @@ set(JSYSTEM_DEBUG_FILES
libs/JSystem/src/JUtility/JUTConsole.cpp
libs/JSystem/src/JUtility/JUTDirectFile.cpp
libs/JSystem/src/JUtility/JUTFontData_Ascfont_fix12.cpp
)
add_library(JSystem_JStage STATIC
libs/JSystem/src/JStage/JSGActor.cpp
libs/JSystem/src/JStage/JSGAmbientLight.cpp
libs/JSystem/src/JStage/JSGCamera.cpp
@@ -394,6 +415,9 @@ set(JSYSTEM_DEBUG_FILES
libs/JSystem/src/JStage/JSGLight.cpp
libs/JSystem/src/JStage/JSGObject.cpp
libs/JSystem/src/JStage/JSGSystem.cpp
)
add_library(JSystem_J2DGraph STATIC
libs/JSystem/src/J2DGraph/J2DGrafContext.cpp
libs/JSystem/src/J2DGraph/J2DOrthoGraph.cpp
libs/JSystem/src/J2DGraph/J2DTevs.cpp
@@ -412,6 +436,9 @@ set(JSYSTEM_DEBUG_FILES
libs/JSystem/src/J2DGraph/J2DAnmLoader.cpp
libs/JSystem/src/J2DGraph/J2DAnimation.cpp
libs/JSystem/src/J2DGraph/J2DManage.cpp
)
add_library(JSystem_J3DGraphBase STATIC
libs/JSystem/src/J3DGraphBase/J3DGD.cpp
libs/JSystem/src/J3DGraphBase/J3DSys.cpp
libs/JSystem/src/J3DGraphBase/J3DVertex.cpp
@@ -426,6 +453,9 @@ set(JSYSTEM_DEBUG_FILES
libs/JSystem/src/J3DGraphBase/J3DTevs.cpp
libs/JSystem/src/J3DGraphBase/J3DDrawBuffer.cpp
libs/JSystem/src/J3DGraphBase/J3DStruct.cpp
)
add_library(JSystem_J3DGraphAnimator STATIC
libs/JSystem/src/J3DGraphAnimator/J3DShapeTable.cpp
libs/JSystem/src/J3DGraphAnimator/J3DJointTree.cpp
libs/JSystem/src/J3DGraphAnimator/J3DModelData.cpp
@@ -437,6 +467,9 @@ set(JSYSTEM_DEBUG_FILES
libs/JSystem/src/J3DGraphAnimator/J3DCluster.cpp
libs/JSystem/src/J3DGraphAnimator/J3DJoint.cpp
libs/JSystem/src/J3DGraphAnimator/J3DMaterialAttach.cpp
)
add_library(JSystem_J3DGraphLoader STATIC
libs/JSystem/src/J3DGraphLoader/J3DMaterialFactory.cpp
libs/JSystem/src/J3DGraphLoader/J3DMaterialFactory_v21.cpp
libs/JSystem/src/J3DGraphLoader/J3DClusterLoader.cpp
@@ -445,6 +478,9 @@ set(JSYSTEM_DEBUG_FILES
libs/JSystem/src/J3DGraphLoader/J3DJointFactory.cpp
libs/JSystem/src/J3DGraphLoader/J3DShapeFactory.cpp
libs/JSystem/src/J3DGraphLoader/J3DAnmLoader.cpp
)
add_library(JSystem_JStudio STATIC
libs/JSystem/src/JStudio/JStudio/ctb.cpp
libs/JSystem/src/JStudio/JStudio/ctb-data.cpp
libs/JSystem/src/JStudio/JStudio/functionvalue.cpp
@@ -459,6 +495,9 @@ set(JSYSTEM_DEBUG_FILES
libs/JSystem/src/JStudio/JStudio/stb.cpp
libs/JSystem/src/JStudio/JStudio/stb-data-parse.cpp
libs/JSystem/src/JStudio/JStudio/stb-data.cpp
)
add_library(JSystem_JStudio_JStage STATIC
libs/JSystem/src/JStudio/JStudio_JStage/control.cpp
libs/JSystem/src/JStudio/JStudio_JStage/object.cpp
libs/JSystem/src/JStudio/JStudio_JStage/object-actor.cpp
@@ -466,10 +505,19 @@ set(JSYSTEM_DEBUG_FILES
libs/JSystem/src/JStudio/JStudio_JStage/object-camera.cpp
libs/JSystem/src/JStudio/JStudio_JStage/object-fog.cpp
libs/JSystem/src/JStudio/JStudio_JStage/object-light.cpp
)
add_library(JSystem_JStudio_JAudio2 STATIC
libs/JSystem/src/JStudio/JStudio_JAudio2/control.cpp
libs/JSystem/src/JStudio/JStudio_JAudio2/object-sound.cpp
)
add_library(JSystem_JStudio_JParticle STATIC
libs/JSystem/src/JStudio/JStudio_JParticle/control.cpp
libs/JSystem/src/JStudio/JStudio_JParticle/object-particle.cpp
)
add_library(JSystem_JAudio2 STATIC
libs/JSystem/src/JAudio2/JASCalc.cpp
libs/JSystem/src/JAudio2/JASTaskThread.cpp
libs/JSystem/src/JAudio2/JASDvdThread.cpp
@@ -534,22 +582,34 @@ set(JSYSTEM_DEBUG_FILES
libs/JSystem/src/JAudio2/JAUSoundAnimator.cpp
libs/JSystem/src/JAudio2/JAUSoundTable.cpp
libs/JSystem/src/JAudio2/JAUStreamFileTable.cpp
)
add_library(JSystem_JMessage STATIC
libs/JSystem/src/JMessage/control.cpp
libs/JSystem/src/JMessage/data.cpp
libs/JSystem/src/JMessage/processor.cpp
libs/JSystem/src/JMessage/resource.cpp
libs/JSystem/src/JMessage/locale.cpp
)
add_library(JSystem_JGadget STATIC
libs/JSystem/src/JGadget/binary.cpp
libs/JSystem/src/JGadget/define.cpp
libs/JSystem/src/JGadget/linklist.cpp
libs/JSystem/src/JGadget/search.cpp
libs/JSystem/src/JGadget/std-vector.cpp
)
add_library(JSystem_JAHostIO STATIC
libs/JSystem/src/JAHostIO/JAHFrameNode.cpp
libs/JSystem/src/JAHostIO/JAHioMessage.cpp
libs/JSystem/src/JAHostIO/JAHioMgr.cpp
libs/JSystem/src/JAHostIO/JAHioNode.cpp
libs/JSystem/src/JAHostIO/JAHioUtil.cpp
libs/JSystem/src/JAHostIO/JAHVirtualNode.cpp
)
add_library(JSystem_JHostIO STATIC
libs/JSystem/src/JHostIO/JORFile.cpp
libs/JSystem/src/JHostIO/JORHostInfo.cpp
libs/JSystem/src/JHostIO/JORMessageBox.cpp
@@ -559,7 +619,28 @@ set(JSYSTEM_DEBUG_FILES
libs/JSystem/src/JHostIO/JHIMccBuf.cpp
)
set(JSYSTEM_FILES
set(JSYSTEM_LIBRARIES
JSystem_JParticle
JSystem_JFramework
JSystem_J3DU
JSystem_JKernel
JSystem_JMath
JSystem_JSupport
JSystem_JUtility
JSystem_JStage
JSystem_J2DGraph
JSystem_J3DGraphBase
JSystem_J3DGraphAnimator
JSystem_J3DGraphLoader
JSystem_JStudio
JSystem_JStudio_JStage
JSystem_JStudio_JAudio2
JSystem_JStudio_JParticle
JSystem_JAudio2
JSystem_JMessage
JSystem_JGadget
JSystem_JAHostIO
JSystem_JHostIO
)
set(REL_FILES
@@ -1341,18 +1422,22 @@ set(DUSK_FILES
src/dusk/crash_reporting.cpp
src/dusk/endian.cpp
src/dusk/extras.c
src/dusk/extras.cpp
src/dusk/file_select.cpp
src/dusk/file_select.hpp
src/dusk/frame_interpolation.cpp
src/dusk/game_clock.cpp
src/dusk/globals.cpp
src/dusk/gyro.cpp
src/dusk/gamepad_color.cpp
src/dusk/autosave.cpp
src/dusk/http/http.hpp
src/dusk/io.cpp
src/dusk/layout.cpp
src/dusk/logging.cpp
src/dusk/settings.cpp
src/dusk/stubs.cpp
src/dusk/update_check.cpp
src/dusk/update_check.hpp
#src/dusk/m_Do_ext_dusk.cpp
src/dusk/imgui/ImGuiConfig.hpp
src/dusk/imgui/ImGuiConsole.hpp
@@ -1365,24 +1450,79 @@ set(DUSK_FILES
src/dusk/imgui/ImGuiBloomWindow.hpp
src/dusk/imgui/ImGuiMenuTools.cpp
src/dusk/imgui/ImGuiMenuTools.hpp
src/dusk/imgui/ImGuiPreLaunchWindow.cpp
src/dusk/imgui/ImGuiPreLaunchWindow.hpp
src/dusk/imgui/ImGuiFirstRunPreset.hpp
src/dusk/imgui/ImGuiFirstRunPreset.cpp
src/dusk/imgui/ImGuiProcessOverlay.cpp
src/dusk/imgui/ImGuiCameraOverlay.cpp
src/dusk/imgui/ImGuiHeapOverlay.cpp
src/dusk/imgui/ImGuiDebugPad.cpp
src/dusk/imgui/ImGuiControllerOverlay.cpp
src/dusk/imgui/ImGuiStubLog.cpp
src/dusk/imgui/ImGuiMapLoader.cpp
src/dusk/imgui/ImGuiSaveEditor.cpp
src/dusk/imgui/ImGuiStateShare.hpp
src/dusk/imgui/ImGuiStateShare.cpp
src/dusk/ui/achievements.cpp
src/dusk/ui/achievements.hpp
src/dusk/ui/bool_button.cpp
src/dusk/ui/bool_button.hpp
src/dusk/ui/button.cpp
src/dusk/ui/button.hpp
src/dusk/ui/component.cpp
src/dusk/ui/component.hpp
src/dusk/ui/controller_config.cpp
src/dusk/ui/controller_config.hpp
src/dusk/ui/document.cpp
src/dusk/ui/document.hpp
src/dusk/ui/editor.cpp
src/dusk/ui/editor.hpp
src/dusk/ui/event.cpp
src/dusk/ui/event.hpp
src/dusk/ui/graphics_tuner.cpp
src/dusk/ui/graphics_tuner.hpp
src/dusk/ui/input.cpp
src/dusk/ui/input.hpp
src/dusk/ui/modal.cpp
src/dusk/ui/modal.hpp
src/dusk/ui/nav_types.hpp
src/dusk/ui/number_button.cpp
src/dusk/ui/number_button.hpp
src/dusk/ui/overlay.cpp
src/dusk/ui/overlay.hpp
src/dusk/ui/pane.cpp
src/dusk/ui/pane.hpp
src/dusk/ui/menu_bar.cpp
src/dusk/ui/menu_bar.hpp
src/dusk/ui/prelaunch.cpp
src/dusk/ui/prelaunch.hpp
src/dusk/ui/preset.cpp
src/dusk/ui/preset.hpp
src/dusk/ui/select_button.cpp
src/dusk/ui/select_button.hpp
src/dusk/ui/settings.cpp
src/dusk/ui/settings.hpp
src/dusk/ui/string_button.cpp
src/dusk/ui/string_button.hpp
src/dusk/ui/tab_bar.cpp
src/dusk/ui/tab_bar.hpp
src/dusk/ui/ui.cpp
src/dusk/ui/ui.hpp
src/dusk/ui/window.cpp
src/dusk/ui/window.hpp
src/dusk/achievements.cpp
src/dusk/iso_validate.cpp
src/dusk/livesplit.cpp
src/dusk/offset_ptr.cpp
src/dusk/OSContext.cpp
src/dusk/OSReport.cpp
src/dusk/OSThread.cpp
src/dusk/OSMutex.cpp
src/dusk/discord.cpp
src/dusk/discord.hpp
src/dusk/discord_presence.cpp
src/dusk/version.cpp
)
set(DUSK_HTTP_BACKEND_FILES
src/dusk/http/no_backend.cpp
src/dusk/http/curl.cpp
src/dusk/http/winhttp.cpp
src/dusk/http/url_session.mm
)
+12
View File
@@ -4552,6 +4552,18 @@ public:
void handleWolfHowl();
void handleQuickTransform();
bool checkGyroAimContext();
void onIronBallChainInterpCallback();
static const int IRON_BALL_CHAIN_COUNT = 102;
cXyz mIBChainInterpPrevPos[IRON_BALL_CHAIN_COUNT];
cXyz mIBChainInterpCurrPos[IRON_BALL_CHAIN_COUNT];
csXyz mIBChainInterpPrevAngle[IRON_BALL_CHAIN_COUNT];
csXyz mIBChainInterpCurrAngle[IRON_BALL_CHAIN_COUNT];
cXyz mIBChainInterpPrevHandRoot;
cXyz mIBChainInterpCurrHandRoot;
bool mIBChainInterpPrevValid;
bool mIBChainInterpCurrValid;
#endif
}; // Size: 0x385C
+9
View File
@@ -188,6 +188,15 @@ public:
/* 0x273C */ f32 mKankyoBlend;
/* 0x2740 */ u8 field_0x2740;
/* 0x2744 */ dMsgFlow_c mMsgFlow;
#if TARGET_PC
cXyz mReinsInterpPrev[2][16];
cXyz mReinsInterpCurr[2][16];
cXyz mReinsTexInterpPrev[2];
cXyz mReinsTexInterpCurr[2];
bool mReinsInterpPrevValid;
bool mReinsInterpCurrValid;
s8 mDemoCamSyncTicks;
#endif
};
STATIC_ASSERT(sizeof(b_gnd_class) == 0x2790);
+6
View File
@@ -44,6 +44,12 @@ public:
/* 0x88C */ u8 field_0x88C[0x8C8 - 0x88C];
/* 0x8C8 */ s8 field_0x8c8;
/* 0x8C9 */ u8 mInitHIO;
#if TARGET_PC
cXyz mRopeInterpPrev[16];
cXyz mRopeInterpCurr[16];
bool mRopeInterpPrevValid;
bool mRopeInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_mb_class) == 0x8cc);
+1
View File
@@ -27,6 +27,7 @@ public:
/* 0x17C */ cXyz mViewScale;
#if TARGET_PC
bool mbReset = false;
bool mbHadEntry = false;
#endif
};
+11
View File
@@ -25,6 +25,10 @@ public:
int Draw();
int Delete();
#if TARGET_PC
void onInterpCallback();
#endif
enum Param_e {
LOCK_e = (1 << 6), NO_BASE_DISP = (1 << 7)
};
@@ -50,6 +54,13 @@ private:
/* 0x1020 */ dCcD_Cyl mCylinderCollider;
/* 0x115C */ s32 mStopSwingingFrames;
#if TARGET_PC
cXyz mChainInterpPrev[64];
cXyz mChainInterpCurr[64];
bool mChainInterpPrevValid;
bool mChainInterpCurrValid;
#endif
// Number of chain models
u32 getArg0() {
return fopAcM_GetParamBit(this, 0, 6);
+3
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@@ -58,6 +58,9 @@ public:
void setNextPoint();
int Draw();
int Delete();
#if TARGET_PC
friend void daL8Lift_interp_callback(bool isSimFrame, void* pUserWork);
#endif
u8 getPthID() { return fopAcM_GetParamBit(this, 0, 8); }
u8 getMoveSpeed() { return fopAcM_GetParamBit(this, 8, 4); }
+6
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@@ -143,6 +143,12 @@ public:
/* 0x20 */ JORFile mFile;
#endif
#if TARGET_PC
/* 0x24 */ u8 mManualMode;
/* 0x25 */ f32 freeXAngle;
/* 0x29 */ f32 freeYAngle;
#endif
u32 Id(s32 i_style) { return mCamStyleData[i_style].field_0x0; }
int Algorythmn(s32 i_style) { return mCamStyleData[i_style].field_0x4; }
int Algorythmn() { return mCurrentStyle->field_0x4; }
+23
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@@ -118,6 +118,18 @@ class camera_class;
class dCamera_c;
typedef bool (dCamera_c::*engine_fn)(s32);
#if TARGET_PC
struct DebugFlyCam {
bool initialized;
f32 pitch;
f32 yaw;
cXyz savedCenter;
cXyz savedEye;
f32 savedFovy;
cSAngle savedBank;
};
#endif
class dCamera_c {
public:
class dCamInfo_c {
@@ -273,6 +285,8 @@ public:
/* 0xA4 */ f32 field_0xa4;
/* 0xA8 */ int field_0xa8;
/* 0xAC */ f32 field_0xac;
f32 xAngle;
f32 yAngle;
};
struct LockOnData {
@@ -1024,6 +1038,11 @@ public:
bool colosseumCamera(s32);
bool test1Camera(s32);
bool test2Camera(s32);
#if TARGET_PC
bool freeCamera();
bool executeDebugFlyCam();
void deactivateDebugFlyCam();
#endif
bool towerCamera(s32);
bool hookshotCamera(s32);
bool railCamera(s32);
@@ -1371,6 +1390,10 @@ public:
/* 0x970 */ dCamSetup_c mCamSetup;
/* 0xAEC */ dCamParam_c mCamParam;
/* 0xB0C */ u8 field_0xb0c;
#if TARGET_PC
DebugFlyCam mDebugFlyCam;
#endif
}; // Size: 0xB10
dCamera_c* dCam_getBody();
+6
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@@ -1845,6 +1845,12 @@ inline void dComIfGs_addDeathCount() {
g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().addDeathCount();
}
#if TARGET_PC
inline u16 dComIfGs_getDeathCount() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getDeathCount();
}
#endif
inline char* dComIfGs_getPlayerName() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getPlayerName();
}
+8
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@@ -91,6 +91,10 @@ public:
void calcCursor();
void drawCursor();
#if TARGET_PC
void dMapBgWide();
#endif
void setDPDFloorSelCurPos(s8 i_pos) { field_0xdd6 = i_pos; }
f32 getMapWidth() { return mMapWidth; }
@@ -103,6 +107,10 @@ public:
field_0xd98 = param_1;
}
#if TARGET_PC
void resetScrollArrowMask() { field_0xdda = 0; }
#endif
/* 0xC98 */ JKRExpHeap* mpHeap;
/* 0xC9C */ JKRExpHeap* mpTalkHeap;
/* 0xCA0 */ STControl* mpStick;
+14
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@@ -81,6 +81,10 @@ public:
void calcDrawPriority();
void setArrowPosAxis(f32, f32);
#if TARGET_PC
void fMapBackWide();
#endif
virtual void draw();
virtual ~dMenu_Fmap2DBack_c();
@@ -165,6 +169,12 @@ public:
void mapBlink() {}
#if PLATFORM_WII || TARGET_PC
f32 getMirrorPosX(f32 param_0, f32 param_1) {
return (field_0x11dc * 2.0f - (param_0 + param_1)) - param_1;
}
#endif
// Unknown name
struct RegionTexData {
/* 0x00 */ float mMinX;
@@ -330,6 +340,10 @@ public:
void setHIO(bool);
bool isWarpAccept();
#if TARGET_PC
void fMapTopWide();
#endif
virtual void draw();
virtual ~dMenu_Fmap2DTop_c();
+10
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@@ -66,6 +66,16 @@ public:
_c90 = param_2;
}
#if PLATFORM_WII || TARGET_PC
f32 getMirrorCenterPosX(f32 param_0, f32 param_1) {
if (_c90) {
return (mCenterPosX * 2.0f - (param_0 + param_1)) - param_1;
}
return param_0;
}
#endif
struct Stage_c {
// Incomplete class
+9
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@@ -206,6 +206,15 @@ private:
/* 0x6D3 */ u8 field_0x6d3;
#if TARGET_PC
f32 mSelectItemSlideElapsed[4];
f32 mCursorInterpPrevX;
f32 mCursorInterpPrevY;
f32 mCursorInterpCurrX;
f32 mCursorInterpCurrY;
s16 mCursorInterpPrevAngle;
s16 mCursorInterpCurrAngle;
bool mCursorInterpPrevAngular;
bool mCursorInterpCurrAngular;
bool mCursorInterpInit;
#endif
};
+5
View File
@@ -343,6 +343,11 @@ public:
/* 0x624 */ f32 mMidonaPosX;
/* 0x628 */ f32 mMidonaPosY;
/* 0x62C */ f32 mMidonaScale;
#ifdef TARGET_PC
bool mWasListen[2];
bool mWasRepeat[2];
#endif
};
#endif /* D_METER_D_METER_BUTTON_H */
+3
View File
@@ -67,6 +67,9 @@ public:
bool isStaffMessage();
bool isSaveMessage();
bool isTalkMessage();
#if TARGET_PC
bool isShopItemMessage();
#endif
const char* getSmellName();
const char* getPortalName();
const char* getBombName();
+1 -1
View File
@@ -89,7 +89,7 @@ public:
void MojiSelectAnm3();
int mojiChange(u8);
void selectMojiSet();
#if REGION_JPN
#if TARGET_PC || REGION_JPN
int checkDakuon(int, u8);
int setDakuon(int, u8);
#endif
+2 -2
View File
@@ -79,7 +79,7 @@ public:
bool isProgressiveMode();
void setRenderMode();
#if VERSION == VERSION_GCN_PAL || PLATFORM_WII || PLATFORM_SHIELD
#if TARGET_PC || VERSION == VERSION_GCN_PAL || PLATFORM_WII || PLATFORM_SHIELD
u8 getPalLanguage();
#endif
@@ -149,7 +149,7 @@ public:
/* 0x200 */ dDlst_2D_c* mNvLogo;
/* 0x204 */ dDlst_2D_c* mMocImg;
#endif
#if VERSION == VERSION_GCN_PAL
#if TARGET_PC || VERSION == VERSION_GCN_PAL
/* 0x1FC */ mDoDvdThd_mountArchive_c* mpPalLogoResCommand;
#endif
/* 0x1FC */ request_of_phase_process_class* m_preLoad_dylPhase;
+3
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@@ -486,6 +486,9 @@ public:
mDeathCount++;
}
}
#if TARGET_PC
u16 getDeathCount() const { return mDeathCount; }
#endif
char* getPlayerName() const { return const_cast<char*>(mPlayerName); }
void setPlayerName(const char* i_name) {
#if AVOID_UB
+3
View File
@@ -48,6 +48,9 @@ public:
}
#ifdef TARGET_PC
f32 getPositionX() const { return mPositionX; }
f32 getPositionY() const { return mPositionY; }
void refreshAspectScale();
#endif
+70
View File
@@ -0,0 +1,70 @@
#pragma once
#include <cstdint>
#include <functional>
#include <queue>
#include <string>
#include <string_view>
#include <unordered_set>
#include <vector>
#include "nlohmann/json.hpp"
namespace dusk {
enum class AchievementCategory : uint8_t {
Challenge,
Collection,
Minigame,
Misc,
Glitched
};
struct Achievement {
const char* key;
const char* name;
const char* description;
AchievementCategory category;
bool isCounter;
int32_t goal;
int32_t progress;
bool unlocked;
};
// Responsible for updating a.progress.
// Use extra for any per-achievement state that must survive across frames or sessions, extra is saved
using AchievementCheckFn = std::function<void(Achievement& a, nlohmann::json& extra)>;
class AchievementSystem {
public:
static AchievementSystem& get();
void load();
void save();
void tick();
void clearAll();
void clearOne(const char* key);
// Signals are visible to all achievement checks within the same tick, then cleared.
void signal(const char* key);
bool hasSignal(const char* key) const;
std::vector<Achievement> getAchievements() const;
private:
struct Entry {
Achievement achievement;
AchievementCheckFn check;
nlohmann::json extra;
};
AchievementSystem();
static std::vector<Entry> makeEntries();
void processEntry(Entry& e);
std::vector<Entry> m_entries;
std::unordered_set<std::string_view> m_signals;
bool m_loaded = false;
bool m_dirty = false;
};
} // namespace dusk
+17
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@@ -0,0 +1,17 @@
#pragma once
#ifndef AUTOSAVE_H
#define AUTOSAVE_H
#include <m_Do/m_Do_MemCardRWmng.h>
#include <m_Do/m_Do_MemCard.h>
void noAutoSave();
void triggerAutoSave();
void updateAutoSave();
void enterAutoSave();
void autoSaving();
void waitingForWrite();
void endAutoSave();
#endif
+8 -12
View File
@@ -1,18 +1,14 @@
#pragma once
#ifdef DUSK_DISCORD_RPC
#ifdef DUSK_DISCORD
namespace dusk {
namespace discord {
namespace dusk::discord {
void Initialize();
void initialize();
void run_callbacks();
void update_presence();
void shutdown();
void RunCallbacks();
} // namespace dusk::discord
void UpdatePresence();
void Shutdown();
}
}
#endif // DUSK_DISCORD_RPC
#endif // DUSK_DISCORD
+12 -3
View File
@@ -1,22 +1,31 @@
#pragma once
#include "dolphin/types.h"
#include "version.hpp"
namespace dusk {
struct OffsetVersion {
version::GameVersion mGameVersion;
u32 mOffset;
constexpr OffsetVersion(const version::GameVersion gameVersion, const u32 offset)
: mGameVersion(gameVersion), mOffset(offset) {}
};
/**
* Load bytes from the main DOL by GameCube virtual address
*/
bool LoadDolAsset(void* dst, u32 virtualAddress, s32 size);
bool LoadDolAsset(void* dst, std::initializer_list<OffsetVersion> virtualAddress, s32 size);
/**
* Load bytes from a REL file in the ISO filesystem, dst must be 32-byte aligned
*/
bool LoadRelAsset(void* dst, const char* dvdPath, s32 offset, s32 size);
bool LoadRelAsset(void* dst, const char* dvdPath, std::initializer_list<OffsetVersion> offset, s32 size);
/**
* Load bytes from a REL inside RELS.arc
*/
bool LoadArchivedRelAsset(void* dst, u32 memType, const char* relFileName, s32 offset, s32 size);
bool LoadArchivedRelAsset(void* dst, u32 memType, const char* relFileName, std::initializer_list<OffsetVersion> offset, s32 size);
} // namespace dusk
+8
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@@ -0,0 +1,8 @@
#pragma once
#ifndef GAMEPAD_COLOR_H
#define GAMEPAD_COLOR_H
void handleGamepadColor();
#endif
+1
View File
@@ -12,6 +12,7 @@ void rollgoalTableOffset(s16& out_ax, s16& out_az);
extern bool s_sensor_keep_alive;
bool get_sensor_keep_alive();
void set_sensor_keep_alive(bool value);
bool rollgoal_gyro_enabled();
} // namespace dusk::gyro
#endif
+16
View File
@@ -0,0 +1,16 @@
#pragma once
#include <cstdint>
namespace dusk::speedrun {
void onGameFrame();
uint64_t getFrameCount();
void start();
void reset();
void connectLiveSplit(const char* host = "127.0.0.1", int port = 16834);
void disconnectLiveSplit();
bool consumeConnectedEvent();
bool consumeDisconnectedEvent();
void updateLiveSplit();
void shutdown();
}
+14 -1
View File
@@ -1,14 +1,27 @@
#ifndef DUSK_MAIN_H
#define DUSK_MAIN_H
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
#include <filesystem>
namespace dusk {
extern bool IsRunning;
extern bool IsShuttingDown;
extern bool IsGameLaunched;
extern bool IsFocusPaused;
extern bool RestartRequested;
extern std::filesystem::path ConfigPath;
#if defined(__ANDROID__) || (defined(TARGET_OS_IOS) && TARGET_OS_IOS) || \
(defined(TARGET_OS_TV) && TARGET_OS_TV)
inline constexpr bool SupportsProcessRestart = false;
#else
inline constexpr bool SupportsProcessRestart = true;
#endif
void RequestRestart() noexcept;
}
#endif // DUSK_MAIN_H
+2
View File
@@ -1,5 +1,7 @@
#pragma once
#include <array>
struct RoomEntry {
u8 roomNo;
std::vector<s16> roomPoints = {};
+1 -137
View File
@@ -2,9 +2,6 @@
#define _SRC_DUSK_MATH_H_
#include <cmath>
#include <array>
#include <limits>
#include <bit>
#ifndef M_PI
#define M_PI 3.14159265358979323846f
@@ -19,139 +16,6 @@ inline float i_cosf(float x) { return cos(x); }
inline float i_tanf(float x) { return tan(x); }
inline float i_acosf(float x) { return acos(x); }
// frsqrte matching courtesy of Geotale, with reference to https://achurch.org/cpu-tests/ppc750cl.s
struct BaseAndDec32 {
uint32_t base;
int32_t dec;
};
struct BaseAndDec64 {
uint64_t base;
int64_t dec;
};
union c32 {
constexpr c32(const float p) {
f = p;
}
constexpr c32(const uint32_t p) {
u = p;
}
uint32_t u;
float f;
};
union c64 {
constexpr c64(const double p) {
f = p;
}
constexpr c64(const uint64_t p) {
u = p;
}
uint64_t u;
double f;
};
static constexpr uint64_t EXPONENT_SHIFT_F64 = 52;
static constexpr uint64_t MANTISSA_MASK_F64 = 0x000fffffffffffffULL;
static constexpr uint64_t EXPONENT_MASK_F64 = 0x7ff0000000000000ULL;
static constexpr uint64_t SIGN_MASK_F64 = 0x8000000000000000ULL;
static constexpr std::array<BaseAndDec64, 32> RSQRTE_TABLE = {{
{0x69fa000000000ULL, -0x15a0000000LL},
{0x5f2e000000000ULL, -0x13cc000000LL},
{0x554a000000000ULL, -0x1234000000LL},
{0x4c30000000000ULL, -0x10d4000000LL},
{0x43c8000000000ULL, -0x0f9c000000LL},
{0x3bfc000000000ULL, -0x0e88000000LL},
{0x34b8000000000ULL, -0x0d94000000LL},
{0x2df0000000000ULL, -0x0cb8000000LL},
{0x2794000000000ULL, -0x0bf0000000LL},
{0x219c000000000ULL, -0x0b40000000LL},
{0x1bfc000000000ULL, -0x0aa0000000LL},
{0x16ae000000000ULL, -0x0a0c000000LL},
{0x11a8000000000ULL, -0x0984000000LL},
{0x0ce6000000000ULL, -0x090c000000LL},
{0x0862000000000ULL, -0x0898000000LL},
{0x0416000000000ULL, -0x082c000000LL},
{0xffe8000000000ULL, -0x1e90000000LL},
{0xf0a4000000000ULL, -0x1c00000000LL},
{0xe2a8000000000ULL, -0x19c0000000LL},
{0xd5c8000000000ULL, -0x17c8000000LL},
{0xc9e4000000000ULL, -0x1610000000LL},
{0xbedc000000000ULL, -0x1490000000LL},
{0xb498000000000ULL, -0x1330000000LL},
{0xab00000000000ULL, -0x11f8000000LL},
{0xa204000000000ULL, -0x10e8000000LL},
{0x9994000000000ULL, -0x0fe8000000LL},
{0x91a0000000000ULL, -0x0f08000000LL},
{0x8a1c000000000ULL, -0x0e38000000LL},
{0x8304000000000ULL, -0x0d78000000LL},
{0x7c48000000000ULL, -0x0cc8000000LL},
{0x75e4000000000ULL, -0x0c28000000LL},
{0x6fd0000000000ULL, -0x0b98000000LL},
}};
[[nodiscard]] static inline double frsqrte(const double val) {
c64 bits(val);
uint64_t mantissa = bits.u & MANTISSA_MASK_F64;
int64_t exponent = bits.u & EXPONENT_MASK_F64;
bool sign = (bits.u & SIGN_MASK_F64) != 0;
// Handle 0 case
if (mantissa == 0 && exponent == 0) {
return std::copysign(std::numeric_limits<double>::infinity(), bits.f);
}
// Handle NaN-like
if (exponent == EXPONENT_MASK_F64) {
if (mantissa == 0) {
return sign ? std::numeric_limits<double>::quiet_NaN() : 0.0;
}
return val;
}
// Handle negative inputs
if (sign) {
return std::numeric_limits<double>::quiet_NaN();
}
if (exponent == 0) {
// Shift so one bit goes to where the exponent would be,
// then clear that bit to mimic a not-subnormal number!
// Aka, if there are 12 leading zeroes, shift left once
uint32_t shift = std::countl_zero(mantissa) - static_cast<uint32_t>(63 - EXPONENT_SHIFT_F64);
mantissa <<= shift;
mantissa &= MANTISSA_MASK_F64;
// The shift is subtracted by 1 because denormals by default
// are offset by 1 (exponent 0 doesn't have implied 1 bit)
exponent -= static_cast<int64_t>(shift - 1) << EXPONENT_SHIFT_F64;
}
// In reality this doesn't get the full exponent -- Only the least significant bit
// Only that's needed because square roots of higher exponent bits simply multiply the
// result by 2!!
uint32_t key = static_cast<uint32_t>((static_cast<uint64_t>(exponent) | mantissa) >> 37);
uint64_t new_exp =
(static_cast<uint64_t>((0xbfcLL << EXPONENT_SHIFT_F64) - exponent) >> 1) & EXPONENT_MASK_F64;
// Remove the bits relating to anything higher than the LSB of the exponent
const auto &entry = RSQRTE_TABLE[0x1f & (key >> 11)];
// The result is given by an estimate then an adjustment based on the original
// key that was computed
uint64_t new_mantissa = static_cast<uint64_t>(entry.base + entry.dec * static_cast<int64_t>(key & 0x7ff));
return c64(new_exp | new_mantissa).f;
}
#include <dolphin/ppc_math.h>
#endif // _SRC_DUSK_MATH_H_
+69 -4
View File
@@ -13,12 +13,49 @@ enum class BloomMode : int {
Dusk = 2,
};
enum class GameLanguage : u8 {
English = OS_LANGUAGE_ENGLISH,
German = OS_LANGUAGE_GERMAN,
French = OS_LANGUAGE_FRENCH,
Spanish = OS_LANGUAGE_SPANISH,
Italian = OS_LANGUAGE_ITALIAN,
};
enum class DiscVerificationState : u8 {
Unknown = 0,
Success,
HashMismatch,
};
enum class GyroMode : u8 {
Sensor = 0,
Mouse = 1,
};
namespace config {
template <>
struct ConfigEnumRange<BloomMode> {
static constexpr auto min = BloomMode::Off;
static constexpr auto max = BloomMode::Dusk;
};
template <>
struct ConfigEnumRange<GameLanguage> {
static constexpr auto min = GameLanguage::English;
static constexpr auto max = GameLanguage::Italian;
};
template <>
struct ConfigEnumRange<DiscVerificationState> {
static constexpr auto min = DiscVerificationState::Unknown;
static constexpr auto max = DiscVerificationState::HashMismatch;
};
template <>
struct ConfigEnumRange<GyroMode> {
static constexpr auto min = GyroMode::Sensor;
static constexpr auto max = GyroMode::Mouse;
};
}
// Persistent user settings
@@ -31,6 +68,8 @@ struct UserSettings {
ConfigVar<bool> enableFullscreen;
ConfigVar<bool> enableVsync;
ConfigVar<bool> lockAspectRatio;
ConfigVar<bool> enableFpsOverlay;
ConfigVar<int> fpsOverlayCorner;
} video;
struct {
@@ -41,15 +80,18 @@ struct UserSettings {
ConfigVar<int> soundEffectsVolume;
ConfigVar<int> fanfareVolume;
ConfigVar<bool> enableReverb;
ConfigVar<bool> enableHrtf;
ConfigVar<bool> menuSounds;
} audio;
// Game settings
struct {
ConfigVar<GameLanguage> language;
// QoL
ConfigVar<bool> enableQuickTransform;
ConfigVar<bool> hideTvSettingsScreen;
ConfigVar<bool> skipWarningScreen;
ConfigVar<bool> biggerWallets;
ConfigVar<bool> noReturnRupees;
ConfigVar<bool> disableRupeeCutscenes;
@@ -60,15 +102,19 @@ struct UserSettings {
ConfigVar<bool> fastClimbing;
ConfigVar<bool> noMissClimbing;
ConfigVar<bool> fastTears;
ConfigVar<bool> no2ndFishForCat;
ConfigVar<bool> instantSaves;
ConfigVar<bool> instantText;
ConfigVar<bool> sunsSong;
ConfigVar<bool> autoSave;
// Preferences
ConfigVar<bool> enableMirrorMode;
ConfigVar<bool> invertCameraXAxis;
ConfigVar<bool> disableMainHUD;
ConfigVar<bool> minimalHUD;
ConfigVar<bool> pauseOnFocusLost;
ConfigVar<bool> enableLinkDollRotation;
ConfigVar<bool> enableAchievementToasts;
ConfigVar<bool> enableControllerToasts;
// Graphics
ConfigVar<BloomMode> bloomMode;
@@ -78,12 +124,14 @@ struct UserSettings {
ConfigVar<int> internalResolutionScale;
ConfigVar<int> shadowResolutionMultiplier;
ConfigVar<bool> enableDepthOfField;
ConfigVar<bool> enableMapBackground;
// Audio
ConfigVar<bool> noLowHpSound;
ConfigVar<bool> midnasLamentNonStop;
// Input
ConfigVar<GyroMode> gyroMode;
ConfigVar<bool> enableGyroAim;
ConfigVar<bool> enableGyroRollgoal;
ConfigVar<float> gyroSensitivityX;
@@ -93,6 +141,13 @@ struct UserSettings {
ConfigVar<float> gyroDeadband;
ConfigVar<bool> gyroInvertPitch;
ConfigVar<bool> gyroInvertYaw;
ConfigVar<bool> freeCamera;
ConfigVar<bool> invertCameraXAxis;
ConfigVar<bool> invertCameraYAxis;
ConfigVar<float> freeCameraSensitivity;
ConfigVar<bool> debugFlyCam;
ConfigVar<bool> debugFlyCamLockEvents;
ConfigVar<bool> allowBackgroundInput;
// Cheats
ConfigVar<bool> infiniteHearts;
@@ -101,6 +156,7 @@ struct UserSettings {
ConfigVar<bool> infiniteOil;
ConfigVar<bool> infiniteOxygen;
ConfigVar<bool> infiniteRupees;
ConfigVar<bool> enableIndefiniteItemDrops;
ConfigVar<bool> moonJump;
ConfigVar<bool> superClawshot;
ConfigVar<bool> alwaysGreatspin;
@@ -114,16 +170,24 @@ struct UserSettings {
// Controls
ConfigVar<bool> enableTurboKeybind;
// Tools
ConfigVar<bool> speedrunMode;
ConfigVar<bool> liveSplitEnabled;
ConfigVar<bool> recordingMode;
} game;
struct {
ConfigVar<std::string> isoPath;
ConfigVar<DiscVerificationState> isoVerification;
ConfigVar<std::string> graphicsBackend;
ConfigVar<bool> skipPreLaunchUI;
ConfigVar<bool> showPipelineCompilation;
ConfigVar<bool> wasPresetChosen;
ConfigVar<bool> enableCrashReporting;
ConfigVar<bool> duskMenuOpen;
ConfigVar<bool> checkForUpdates;
ConfigVar<int> cardFileType;
ConfigVar<bool> enableAdvancedSettings;
} backend;
};
@@ -148,6 +212,7 @@ struct TransientSettings {
CollisionViewSettings collisionView;
bool skipFrameRateLimit;
bool moveLinkActive;
bool stateShareLoadActive;
};
TransientSettings& getTransientSettings();
+25 -25
View File
@@ -1,9 +1,10 @@
#ifndef DUSK_TIME_H
#define DUSK_TIME_H
#include <chrono>
#include <numeric>
#include <array>
#include <numeric>
#include "SDL3/SDL_timer.h"
#ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN
@@ -15,28 +16,26 @@
#include <Windows.h>
#include <shellapi.h>
#include <intrin.h>
#else
#include "SDL3/SDL_timer.h"
#endif
class Limiter {
using delta_clock = std::chrono::high_resolution_clock;
using duration_t = std::chrono::nanoseconds;
public:
void Reset() { m_oldTime = delta_clock::now(); }
using duration_t = Uint64;
void Reset() { m_oldTime = SDL_GetTicksNS(); }
void Sleep(duration_t targetFrameTime) {
if (targetFrameTime.count() == 0) {
if (targetFrameTime == 0) {
return;
}
auto start = delta_clock::now();
const Uint64 start = SDL_GetTicksNS();
duration_t adjustedSleepTime = SleepTime(targetFrameTime);
if (adjustedSleepTime.count() > 0) {
if (adjustedSleepTime > 0) {
NanoSleep(adjustedSleepTime);
duration_t overslept = TimeSince(start) - adjustedSleepTime;
if (overslept < duration_t{targetFrameTime}) {
const duration_t elapsed = TimeSince(start);
const duration_t overslept = elapsed > adjustedSleepTime ? elapsed - adjustedSleepTime : 0;
if (overslept < targetFrameTime) {
m_overheadTimes[m_overheadTimeIdx] = overslept;
m_overheadTimeIdx = (m_overheadTimeIdx + 1) % m_overheadTimes.size();
}
@@ -45,23 +44,23 @@ public:
}
duration_t SleepTime(duration_t targetFrameTime) {
const auto sleepTime = duration_t{targetFrameTime} - TimeSince(m_oldTime);
m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), duration_t{}) / m_overheadTimes.size();
const duration_t elapsed = TimeSince(m_oldTime);
const duration_t sleepTime = elapsed < targetFrameTime ? targetFrameTime - elapsed : 0;
m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), duration_t{0}) /
m_overheadTimes.size();
if (sleepTime > m_overhead) {
return sleepTime - m_overhead;
}
return duration_t{0};
return 0;
}
private:
delta_clock::time_point m_oldTime;
Uint64 m_oldTime = 0;
std::array<duration_t, 4> m_overheadTimes{};
size_t m_overheadTimeIdx = 0;
duration_t m_overhead = duration_t{0};
duration_t m_overhead = 0;
duration_t TimeSince(delta_clock::time_point start) {
return std::chrono::duration_cast<duration_t>(delta_clock::now() - start);
}
duration_t TimeSince(Uint64 start) const { return SDL_GetTicksNS() - start; }
#if _WIN32
void NanoSleep(const duration_t duration) {
@@ -85,9 +84,10 @@ private:
LARGE_INTEGER start, current;
QueryPerformanceCounter(&start);
LONGLONG ticksToWait = static_cast<LONGLONG>(duration.count() * countPerNs);
if (DWORD ms = std::chrono::duration_cast<std::chrono::milliseconds>(duration).count(); ms > 1) {
::Sleep(ms - 1);
const LONGLONG ticksToWait = static_cast<LONGLONG>(duration * countPerNs);
const Uint64 ms = duration / 1'000'000ULL;
if (ms > 1) {
::Sleep(static_cast<DWORD>(ms - 1));
}
do {
QueryPerformanceCounter(&current);
@@ -99,7 +99,7 @@ private:
} while (current.QuadPart - start.QuadPart < ticksToWait);
}
#else
void NanoSleep(const duration_t duration) { SDL_DelayPrecise(duration.count()); }
void NanoSleep(const duration_t duration) { SDL_DelayPrecise(duration); }
#endif
};
+67
View File
@@ -0,0 +1,67 @@
#ifndef DUSK_VERSION_HPP
#define DUSK_VERSION_HPP
/**
* Functionality for switching game behavior based on the loaded game version (e.g. PAL/JPN, GC/Wii)
*/
namespace dusk::version {
enum class GameVersion : u8 {
GcnUsa = VERSION_GCN_USA,
GcnPal = VERSION_GCN_PAL,
GcnJpn = VERSION_GCN_JPN,
WiiUsaRev0 = VERSION_WII_USA_R0,
WiiUsa = VERSION_WII_USA_R2,
WiiPal = VERSION_WII_PAL,
WiiJpn = VERSION_WII_JPN,
WiiKor = VERSION_WII_KOR,
};
bool isGcn();
bool isWii();
bool isPalOrAtLeastWiiR2();
bool isRegionPal();
bool isRegionJpn();
bool isRegionUsa();
GameVersion getGameVersion();
const DVDDiskID& getDiskID();
void init();
template<typename T>
struct VersionOption {
GameVersion mVersion;
T mValue;
constexpr VersionOption(GameVersion version, T value) : mVersion(version), mValue(value) {}
};
template<typename T>
const T& versionSelect(const std::initializer_list<VersionOption<T>> options) {
const auto version = getGameVersion();
for (const auto& opt : options) {
if (opt.mVersion == version) {
return opt.mValue;
}
}
// Unable to find value.
abort();
}
template<typename T>
const T& versionSelect(const std::initializer_list<VersionOption<T>> options, const T& defaultValue) {
const auto version = getGameVersion();
for (const auto& opt : options) {
if (opt.mVersion == version) {
return opt.mValue;
}
}
return defaultValue;
}
} // namespace dusk::version
#endif // DUSK_VERSION_HPP
+15 -1
View File
@@ -73,6 +73,9 @@
#endif
#ifndef __MWERKS__
#ifdef __cplusplus
extern "C" {
#endif
// Silence clangd errors about MWCC PPC intrinsics by declaring them here.
extern int __cntlzw(unsigned int);
extern int __rlwimi(int, int, int, int, int);
@@ -80,7 +83,14 @@ extern void __dcbf(void*, int);
extern void __dcbz(void*, int);
extern void __sync();
extern int __abs(int);
void* __memcpy(void*, const void*, int);
#if defined(__has_builtin) && __has_builtin(__builtin_memcpy)
#define __memcpy __builtin_memcpy
#else
#define __memcpy memcpy
#endif
#ifdef __cplusplus
}
#endif
#endif
#ifndef M_PI
@@ -220,12 +230,16 @@ using std::isnan;
// Some basic macros that are more convenient than putting down #if blocks for one-line changes.
#if TARGET_PC
#define IF_DUSK(statement) statement
#define IF_DUSK_BLOCK(cond) if (cond) {
#define IF_DUSK_BLOCK_END }
#define IF_DUSK_ARG(expr) , expr
#define IF_NOT_DUSK(statement)
#define DUSK_IF_ELSE(dusk, orig) dusk
#else
#define IF_DUSK(statement)
#define IF_DUSK_ARG(expr)
#define IF_DUSK_BLOCK(cond)
#define IF_DUSK_BLOCK_END
#define IF_NOT_DUSK(statement) statement
#define DUSK_IF_ELSE(dusk, orig) orig
#endif
+13
View File
@@ -5,6 +5,7 @@
#include "Z2AudioLib/Z2EnvSeMgr.h"
#include "Z2AudioLib/Z2LinkMgr.h"
#include "dusk/audio.h"
#include "dusk/settings.h"
class mDoAud_zelAudio_c : public Z2AudioMgr {
public:
@@ -132,6 +133,18 @@ inline void mDoAud_seStart(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_re
-1.0f, -1.0f, 0);
}
#if TARGET_PC
inline void mDoAud_seStartMenu(u32 i_sfxID) {
if (!mDoAud_zelAudio_c::isInitFlag()) {
return;
}
if (!dusk::getSettings().audio.menuSounds.getValue()) {
return;
}
mDoAud_seStart(i_sfxID, nullptr, 0, 0);
}
#endif
inline void mDoAud_seStartLevel(u32 i_sfxID, const Vec* i_sePos, u32 param_2, s8 i_reverb) {
DUSK_AUDIO_SKIP()
Z2AudioMgr::getInterface()->seStartLevel(i_sfxID, i_sePos, param_2, i_reverb, 1.0f, 1.0f,
@@ -1,9 +1,9 @@
#ifndef J3DSTRUCT_H
#define J3DSTRUCT_H
#include <cstring>
#include <gx.h>
#include <mtx.h>
#include <mtx.h>
#include "global.h"
#include "JSystem/JMath/JMath.h"
@@ -11,7 +11,7 @@
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DLightInfo {
bool operator==(J3DLightInfo& other) const;
@@ -28,7 +28,7 @@ struct J3DLightInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTextureSRTInfo {
// NOTE: Big endian when loaded from file!
@@ -79,7 +79,7 @@ enum J3DTexMtxMode {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTexMtxInfo {
bool operator==(J3DTexMtxInfo& other) const;
@@ -97,7 +97,7 @@ struct J3DTexMtxInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DIndTexMtxInfo {
J3DIndTexMtxInfo& operator=(J3DIndTexMtxInfo const&);
@@ -107,7 +107,7 @@ struct J3DIndTexMtxInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DFogInfo {
bool operator==(J3DFogInfo&) const;
@@ -126,7 +126,7 @@ struct J3DFogInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DNBTScaleInfo {
bool operator==(const J3DNBTScaleInfo& other) const;
@@ -153,7 +153,7 @@ struct J3DIndTexOrderInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevSwapModeInfo {
/* 0x0 */ u8 mRasSel;
@@ -164,7 +164,7 @@ struct J3DTevSwapModeInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevSwapModeTableInfo {
/* 0x0 */ u8 field_0x0;
@@ -175,7 +175,7 @@ struct J3DTevSwapModeTableInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevStageInfo {
/* 0x0 */ u8 field_0x0;
@@ -202,7 +202,7 @@ struct J3DTevStageInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DIndTevStageInfo {
/* 0x0 */ u8 mIndStage;
@@ -219,7 +219,7 @@ struct J3DIndTevStageInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTexCoordInfo {
/* 0x0 */ u8 mTexGenType;
@@ -265,7 +265,7 @@ struct J3DBlendInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevOrderInfo {
void operator=(const J3DTevOrderInfo& other) {
@@ -59,6 +59,9 @@ public:
bool isActive() const { return mSeqList.getNumLinks() != 0; }
int getNumActiveSeqs() const { return mSeqList.getNumLinks(); }
void pause(bool paused) { mActivity.field_0x0.flags.flag2 = paused; }
#if TARGET_PC
JSUList<JAISeq>* getSeqList() { return &mSeqList; }
#endif
private:
/* 0x08 */ JAIAudience* mAudience;
@@ -207,4 +207,11 @@ void JPARegistAlphaEnv(JPAEmitterWorkData*, JPABaseParticle*);
void JPARegistPrmAlpha(JPAEmitterWorkData*, JPABaseParticle*);
void JPARegistPrmAlphaEnv(JPAEmitterWorkData*, JPABaseParticle*);
#if TARGET_PC
void JPAInterpBillboard(JPAEmitterWorkData*, JPABaseParticle*);
void JPAInterpRotBillboard(JPAEmitterWorkData*, JPABaseParticle*);
void JPAInterpDirection(JPAEmitterWorkData*, JPABaseParticle*);
void JPAInterpRotDirection(JPAEmitterWorkData*, JPABaseParticle*);
#endif
#endif /* JPABASESHAPE_H */
@@ -24,6 +24,9 @@ public:
void init_c(JPAEmitterWorkData*, JPABaseParticle*);
bool calc_p(JPAEmitterWorkData*);
bool calc_c(JPAEmitterWorkData*);
#if TARGET_PC
void interp(JPAEmitterWorkData*, void const* drawFunc);
#endif
bool canCreateChild(JPAEmitterWorkData*);
f32 getWidth(JPABaseEmitter const*) const;
f32 getHeight(JPABaseEmitter const*) const;
@@ -263,6 +263,9 @@ public:
/* 0x9C */ u8 field_0x9c[4];
/* 0xA0 */ OSTime mResetHoldStartTime;
/* 0xA8 */ u8 field_0xa8;
#if TARGET_PC
u32 mResetHoldFrameCount;
#endif
};
/**
@@ -40,6 +40,9 @@ public:
JUTTransparency getTransparency() const { return JUTTransparency(mTransparency); }
u16 getNumColors() const { return mNumColors; }
ResTLUT* getColorTable() const { return mColorTable; }
#if TARGET_PC
void dataUploaded();
#endif
private:
/* 0x00 */ GXTlutObj mTlutObj;
@@ -75,6 +75,7 @@ public:
s32 getTransparency() const { return mTexInfo->alphaEnabled; }
s32 getWidth() const { return mTexInfo->width; }
s32 getHeight() const { return mTexInfo->height; }
JUTPalette* getPalette() const { return mPalette; }
void setCaptureFlag(bool flag) { mFlags &= 2 | flag; }
bool getCaptureFlag() const { return mFlags & 1; }
bool getEmbPaletteDelFlag() const { return mFlags & 2; }
@@ -82,7 +83,7 @@ public:
int getTlutName() const { return mTlutName; }
bool operator==(const JUTTexture& other) {
return mTexInfo == other.mTexInfo
&& field_0x2c == other.field_0x2c
&& mPalette == other.mPalette
&& mWrapS == other.mWrapS
&& mWrapT == other.mWrapT
&& mMinFilter == other.mMinFilter
@@ -100,7 +101,7 @@ private:
/* 0x20 */ const ResTIMG* mTexInfo;
/* 0x24 */ void* mTexData;
/* 0x28 */ JUTPalette* mEmbPalette;
/* 0x2C */ JUTPalette* field_0x2c;
/* 0x2C */ JUTPalette* mPalette;
/* 0x30 */ u8 mWrapS;
/* 0x31 */ u8 mWrapT;
/* 0x32 */ u8 mMinFilter;
@@ -556,8 +556,8 @@ void J3DModelLoader::readVertexData(const J3DVertexBlock& block, J3DVertexData&
if (attr == GX_VA_POS) {
// can be a little off due to 0x20 alignment, account for that
u32 expect = ((data.mVtxNum * vertStride) + 0x1F) & ~0x1F;
JUT_ASSERT(1234, expect == addrDiff);
// u32 expect = ((data.mVtxNum * vertStride) + 0x1F) & ~0x1F;
// JUT_ASSERT(1234, expect == addrDiff);
} else if (attr == GX_VA_NRM) {
data.mNrmNum = num;
} else if (attr == GX_VA_CLR0) {
+9 -1
View File
@@ -1,6 +1,9 @@
#include "JSystem/JSystem.h" // IWYU pragma: keep
#include "JSystem/JAudio2/JASChannel.h"
#if TARGET_PC
#include "dusk/audio/DuskDsp.hpp"
#endif
#include "JSystem/JAudio2/JASAiCtrl.h"
#include "JSystem/JAudio2/JASCalc.h"
#include "JSystem/JAudio2/JASDriverIF.h"
@@ -170,7 +173,12 @@ void JASChannel::updateEffectorParam(JASDsp::TChannel* i_channel, u16* i_mixerVo
f32 pan = 0.5f;
f32 dolby = 0.0f;
switch (JASDriver::getOutputMode()) {
#if TARGET_PC
u32 effectiveOutputMode = dusk::audio::EnableHrtf ? JAS_OUTPUT_SURROUND : JASDriver::getOutputMode();
#else
u32 effectiveOutputMode = JASDriver::getOutputMode();
#endif
switch (effectiveOutputMode) {
case JAS_OUTPUT_MONO:
break;
case JAS_OUTPUT_STEREO:
-1
View File
@@ -302,7 +302,6 @@ void JASKernel::setupRootHeap(JKRSolidHeap* heap, u32 size) {
JKRHEAP_NAME(sSystemHeap, "JASKernel::sSystemHeap");
JUT_ASSERT(787, sSystemHeap);
sCommandHeap = JKR_NEW_ARGS (heap, 0) JASMemChunkPool<1024, JASThreadingModel::ObjectLevelLockable>;
JKRHEAP_NAME(sSystemHeap, "JASKernel::sCommandHeap");
JUT_ASSERT(790, sCommandHeap);
JASDram = heap;
}
@@ -442,6 +442,7 @@ static JAUSectionHeap* JAUNewSectionHeap(JKRSolidHeap* heap, bool param_1) {
JAUSectionHeap* JAUNewSectionHeap(bool param_0) {
s32 freeSize = JASDram->getFreeSize();
JKRSolidHeap* sectionHeap = JKRCreateSolidHeap(freeSize, JASDram, true);
JKRHEAP_NAME(sectionHeap, "sectionHeap");
JUT_ASSERT(821, sectionHeap);
return JAUNewSectionHeap(sectionHeap, param_0);
}
+12 -4
View File
@@ -18,6 +18,7 @@
#include "dusk/logging.h"
#include "dusk/settings.h"
#include "dusk/time.h"
#include "f_op/f_op_overlap_mng.h"
#include "SDL3/SDL_timer.h"
#include "tracy/Tracy.hpp"
@@ -368,11 +369,11 @@ constexpr auto FRAME_PERIOD = std::chrono::duration_cast<std::chrono::nanosecond
std::chrono::duration<double>(1001.0 / 30000.0));
constexpr auto RETRACE_PERIOD = FRAME_PERIOD / 2;
static void waitPrecise(Limiter& limiter, Uint64 targetNs) {
const auto sleepTime = limiter.SleepTime(std::chrono::nanoseconds(targetNs));
static void waitPrecise(Limiter& limiter, Limiter::duration_t targetNs) {
const auto sleepTime = limiter.SleepTime(targetNs);
dusk::frameUsagePct =
100.0f * (1.0f - static_cast<float>(sleepTime.count()) / static_cast<float>(targetNs));
limiter.Sleep(std::chrono::nanoseconds(targetNs));
100.0f * (1.0f - static_cast<float>(sleepTime) / static_cast<float>(targetNs));
limiter.Sleep(targetNs);
}
#endif
@@ -385,6 +386,13 @@ static void waitForTick(u32 p1, u16 p2) {
if (dusk::getTransientSettings().skipFrameRateLimit) {
p1 = OS_TIMER_CLOCK / 120;
}
#if TARGET_PC
if (fopOvlpM_IsPeek() && dusk::getTransientSettings().stateShareLoadActive) {
return;
}
#endif
ZoneScopedC(tracy::Color::DimGray);
#endif
+8 -5
View File
@@ -222,16 +222,11 @@ void* JKRExpHeap::do_alloc(u32 size, int alignment) {
OSReport_Error("Free block list as follows:\n");
OSReport_Error("Start | End | Size \n");
int i = 0;
for (const CMemBlock* block = mHeadFreeList; block; block = block->mNext) {
if (block->mMagic) {
// Allocated, ignore.
continue;
}
if (i++ > 10) {
OSReport_Error("<more>\n");
break;
}
auto blockStart = (uintptr_t)block - (uintptr_t)mStart;
auto blockEnd = (uintptr_t)block + block->size - (uintptr_t)mStart;
@@ -239,6 +234,14 @@ void* JKRExpHeap::do_alloc(u32 size, int alignment) {
OSReport_Error("%08X | %08X | %08X\n", (u32) blockStart, (u32) blockEnd, (u32) blockSize);
}
OSReport_Error("Child heaps as follows:\n");
OSReport_Error("Start | End | Name \n");
const JSUTree<JKRHeap>& tree = getHeapTree();
for (JSUTreeIterator iter(tree.getFirstChild()); iter != tree.getEndChild(); ++iter) {
OSReport_Error("%08X | %08X | %s\n", iter->getStartAddr(), iter->getEndAddr(), iter->getName());
}
CRASH("Aborting due to allocation failure!");
}
#else
+255 -113
View File
@@ -9,6 +9,9 @@
#include <mtx.h>
#include <gx.h>
#if TARGET_PC
#include "dusk/frame_interpolation.h"
#endif
#include "tracy/Tracy.hpp"
void JPASetPointSize(JPAEmitterWorkData* work) {
@@ -418,50 +421,95 @@ static projectionFunc p_prj[3] = {
loadPrjAnm,
};
void JPADrawBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
if (param_1->checkStatus(JPAPtclStts_Invisible)) {
#if TARGET_PC
void JPAInterpBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
Mtx ptclPosMtx;
MTXTrans(ptclPosMtx, ptcl->mPosition.x, ptcl->mPosition.y, ptcl->mPosition.z);
dusk::frame_interp::record_final_mtx(ptclPosMtx, ptcl);
}
void JPAInterpRotBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
Mtx ptclPosMtx;
f32 sinRot = JMASSin(ptcl->mRotateAngle);
f32 cosRot = JMASCos(ptcl->mRotateAngle);
MTXTrans(ptclPosMtx, ptcl->mPosition.x, ptcl->mPosition.y, ptcl->mPosition.z);
ptclPosMtx[0][0] = cosRot;
ptclPosMtx[0][1] = -sinRot;
ptclPosMtx[1][0] = sinRot;
ptclPosMtx[1][1] = cosRot;
dusk::frame_interp::record_final_mtx(ptclPosMtx, ptcl);
}
#endif
void JPADrawBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
if (ptcl->checkStatus(JPAPtclStts_Invisible)) {
return;
}
JGeometry::TVec3<f32> local_48;
MTXMultVec(work->mPosCamMtx, &param_1->mPosition, &local_48);
Mtx local_38;
local_38[0][0] = work->mGlobalPtclScl.x * param_1->mParticleScaleX;
local_38[0][3] = local_48.x;
local_38[1][1] = work->mGlobalPtclScl.y * param_1->mParticleScaleY;
local_38[1][3] = local_48.y;
local_38[2][2] = 1.0f;
local_38[2][3] = local_48.z;
local_38[0][1] = local_38[0][2] = local_38[1][0] = local_38[1][2] = local_38[2][0] = local_38[2][1] = 0.0f;
GXLoadPosMtxImm(local_38, 0);
p_prj[work->mPrjType](work, local_38);
JGeometry::TVec3<f32> pos;
#if TARGET_PC
Mtx ptclPosMtx;
if (dusk::frame_interp::lookup_replacement(ptcl, ptclPosMtx)) {
pos.set(ptclPosMtx[0][3], ptclPosMtx[1][3], ptclPosMtx[2][3]);
MTXMultVec(work->mPosCamMtx, &pos, &pos);
} else
#endif
{
MTXMultVec(work->mPosCamMtx, &ptcl->mPosition, &pos);
}
Mtx posMtx;
posMtx[0][0] = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
posMtx[0][3] = pos.x;
posMtx[1][1] = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
posMtx[1][3] = pos.y;
posMtx[2][2] = 1.0f;
posMtx[2][3] = pos.z;
posMtx[0][1] = posMtx[0][2] = posMtx[1][0] = posMtx[1][2] = posMtx[2][0] = posMtx[2][1] = 0.0f;
GXLoadPosMtxImm(posMtx, GX_PNMTX0);
p_prj[work->mPrjType](work, posMtx);
GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
}
void JPADrawRotBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
if (param_1->checkStatus(JPAPtclStts_Invisible)) {
void JPADrawRotBillboard(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
if (ptcl->checkStatus(JPAPtclStts_Invisible)) {
return;
}
JGeometry::TVec3<f32> local_48;
MTXMultVec(work->mPosCamMtx, &param_1->mPosition, &local_48);
f32 sinRot = JMASSin(param_1->mRotateAngle);
f32 cosRot = JMASCos(param_1->mRotateAngle);
f32 particleX = work->mGlobalPtclScl.x * param_1->mParticleScaleX;
f32 particleY = work->mGlobalPtclScl.y * param_1->mParticleScaleY;
if (work->mpRes->getUsrIdx() == 0x89d7) {
int a = 0;
}
Mtx local_38;
local_38[0][0] = cosRot * particleX;
local_38[0][1] = -sinRot * particleY;
local_38[0][3] = local_48.x;
local_38[1][0] = sinRot * particleX;
local_38[1][1] = cosRot * particleY;
local_38[1][3] = local_48.y;
local_38[2][2] = 1.0f;
local_38[2][3] = local_48.z;
local_38[0][2] = local_38[1][2] = local_38[2][0] = local_38[2][1] = 0.0f;
GXLoadPosMtxImm(local_38, 0);
p_prj[work->mPrjType](work, local_38);
JGeometry::TVec3<f32> pos;
f32 sinRot, cosRot;
#if TARGET_PC
Mtx ptclPosMtx;
MTXTrans(ptclPosMtx, ptcl->mPosition.x, ptcl->mPosition.y, ptcl->mPosition.z);
if (dusk::frame_interp::lookup_replacement(ptcl, ptclPosMtx)) {
pos.set(ptclPosMtx[0][3], ptclPosMtx[1][3], ptclPosMtx[2][3]);
sinRot = ptclPosMtx[1][0];
cosRot = ptclPosMtx[0][0];
MTXMultVec(work->mPosCamMtx, &pos, &pos);
} else
#endif
{
MTXMultVec(work->mPosCamMtx, &ptcl->mPosition, &pos);
sinRot = JMASSin(ptcl->mRotateAngle);
cosRot = JMASCos(ptcl->mRotateAngle);
}
f32 particleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
f32 particleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
Mtx posMtx;
posMtx[0][0] = cosRot * particleX;
posMtx[0][1] = -sinRot * particleY;
posMtx[0][3] = pos.x;
posMtx[1][0] = sinRot * particleX;
posMtx[1][1] = cosRot * particleY;
posMtx[1][3] = pos.y;
posMtx[2][2] = 1.0f;
posMtx[2][3] = pos.z;
posMtx[0][2] = posMtx[1][2] = posMtx[2][0] = posMtx[2][1] = 0.0f;
GXLoadPosMtxImm(posMtx, GX_PNMTX0);
p_prj[work->mPrjType](work, posMtx);
GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
}
@@ -484,7 +532,7 @@ void JPADrawYBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
local_38[2][2] = work->mYBBCamMtx[2][2];
local_38[2][3] = local_48.z;
local_38[0][1] = local_38[0][2] = local_38[1][0] = local_38[2][0] = 0.0f;
GXLoadPosMtxImm(local_38, 0);
GXLoadPosMtxImm(local_38, GX_PNMTX0);
p_prj[work->mPrjType](work, local_38);
GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
}
@@ -517,7 +565,7 @@ void JPADrawRotYBillboard(JPAEmitterWorkData* work, JPABaseParticle* param_1) {
local_38[2][1] = local_94 * fVar1;
local_38[2][2] = local_90;
local_38[2][3] = local_48.z;
GXLoadPosMtxImm(local_38, 0);
GXLoadPosMtxImm(local_38, GX_PNMTX0);
p_prj[work->mPrjType](work, local_38);
GXCallDisplayList(jpa_dl, sizeof(jpa_dl));
}
@@ -681,103 +729,197 @@ static u8* p_dl[2] = {
jpa_dl_x,
};
void JPADrawDirection(JPAEmitterWorkData* param_0, JPABaseParticle* param_1) {
if (param_1->checkStatus(JPAPtclStts_Invisible)) {
#if TARGET_PC
void JPAInterpDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
JGeometry::TVec3<f32> axisY;
JGeometry::TVec3<f32> axisZ;
p_direction[work->mDirType](work, ptcl, &axisY);
if (axisY.isZero()) {
return;
}
ZoneScoped;
axisY.normalize();
axisZ.cross(ptcl->mBaseAxis, axisY);
JGeometry::TVec3<f32> local_6c;
JGeometry::TVec3<f32> local_78;
p_direction[param_0->mDirType](param_0, param_1, &local_6c);
if (local_6c.isZero()) {
if (axisZ.isZero()) {
return;
}
local_6c.normalize();
local_78.cross(param_1->mBaseAxis, local_6c);
if (local_78.isZero()) {
return;
}
local_78.normalize();
param_1->mBaseAxis.cross(local_6c, local_78);
param_1->mBaseAxis.normalize();
Mtx local_60;
f32 fVar1 = param_0->mGlobalPtclScl.x * param_1->mParticleScaleX;
f32 fVar2 = param_0->mGlobalPtclScl.y * param_1->mParticleScaleY;
local_60[0][0] = param_1->mBaseAxis.x;
local_60[0][1] = local_6c.x;
local_60[0][2] = local_78.x;
local_60[0][3] = param_1->mPosition.x;
local_60[1][0] = param_1->mBaseAxis.y;
local_60[1][1] = local_6c.y;
local_60[1][2] = local_78.y;
local_60[1][3] = param_1->mPosition.y;
local_60[2][0] = param_1->mBaseAxis.z;
local_60[2][1] = local_6c.z;
local_60[2][2] = local_78.z;
local_60[2][3] = param_1->mPosition.z;
p_plane[param_0->mPlaneType](local_60, fVar1, fVar2);
MTXConcat(param_0->mPosCamMtx, local_60, local_60);
GXLoadPosMtxImm(local_60, 0);
p_prj[param_0->mPrjType](param_0, local_60);
GXCallDisplayList(p_dl[param_0->mDLType], sizeof(jpa_dl));
axisZ.normalize();
ptcl->mBaseAxis.cross(axisY, axisZ);
ptcl->mBaseAxis.normalize();
Mtx posMtx;
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
posMtx[0][0] = ptcl->mBaseAxis.x;
posMtx[0][1] = axisY.x;
posMtx[0][2] = axisZ.x;
posMtx[0][3] = ptcl->mPosition.x;
posMtx[1][0] = ptcl->mBaseAxis.y;
posMtx[1][1] = axisY.y;
posMtx[1][2] = axisZ.y;
posMtx[1][3] = ptcl->mPosition.y;
posMtx[2][0] = ptcl->mBaseAxis.z;
posMtx[2][1] = axisY.z;
posMtx[2][2] = axisZ.z;
posMtx[2][3] = ptcl->mPosition.z;
p_plane[work->mPlaneType](posMtx, scaleX, scaleY);
dusk::frame_interp::record_final_mtx(posMtx, ptcl);
}
void JPADrawRotDirection(JPAEmitterWorkData* param_0, JPABaseParticle* param_1) {
if (param_1->checkStatus(JPAPtclStts_Invisible)) {
void JPAInterpRotDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
f32 sinRot = JMASSin(ptcl->mRotateAngle);
f32 cosRot = JMASCos(ptcl->mRotateAngle);
JGeometry::TVec3<f32> axisY;
JGeometry::TVec3<f32> axisZ;
p_direction[work->mDirType](work, ptcl, &axisY);
if (axisY.isZero()) {
return;
}
axisY.normalize();
axisZ.cross(ptcl->mBaseAxis, axisY);
if (axisZ.isZero()) {
return;
}
axisZ.normalize();
ptcl->mBaseAxis.cross(axisY, axisZ);
ptcl->mBaseAxis.normalize();
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
Mtx mtx1;
Mtx mtx2;
p_rot[work->mRotType](sinRot, cosRot, mtx1);
p_plane[work->mPlaneType](mtx1, scaleX, scaleY);
mtx2[0][0] = ptcl->mBaseAxis.x;
mtx2[0][1] = axisY.x;
mtx2[0][2] = axisZ.x;
mtx2[0][3] = ptcl->mPosition.x;
mtx2[1][0] = ptcl->mBaseAxis.y;
mtx2[1][1] = axisY.y;
mtx2[1][2] = axisZ.y;
mtx2[1][3] = ptcl->mPosition.y;
mtx2[2][0] = ptcl->mBaseAxis.z;
mtx2[2][1] = axisY.z;
mtx2[2][2] = axisZ.z;
mtx2[2][3] = ptcl->mPosition.z;
MTXConcat(mtx2, mtx1, mtx1);
dusk::frame_interp::record_final_mtx(mtx1, ptcl);
}
#endif
void JPADrawDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
if (ptcl->checkStatus(JPAPtclStts_Invisible)) {
return;
}
ZoneScoped;
f32 sinRot = JMASSin(param_1->mRotateAngle);
f32 cosRot = JMASCos(param_1->mRotateAngle);
JGeometry::TVec3<f32> local_6c;
JGeometry::TVec3<f32> local_78;
p_direction[param_0->mDirType](param_0, param_1, &local_6c);
Mtx posMtx;
#if TARGET_PC
if (!dusk::frame_interp::lookup_replacement(ptcl, posMtx))
#endif
{
JGeometry::TVec3<f32> axisY;
JGeometry::TVec3<f32> axisZ;
p_direction[work->mDirType](work, ptcl, &axisY);
if (local_6c.isZero()) {
if (axisY.isZero()) {
return;
}
axisY.normalize();
axisZ.cross(ptcl->mBaseAxis, axisY);
if (axisZ.isZero()) {
return;
}
axisZ.normalize();
ptcl->mBaseAxis.cross(axisY, axisZ);
ptcl->mBaseAxis.normalize();
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
posMtx[0][0] = ptcl->mBaseAxis.x;
posMtx[0][1] = axisY.x;
posMtx[0][2] = axisZ.x;
posMtx[0][3] = ptcl->mPosition.x;
posMtx[1][0] = ptcl->mBaseAxis.y;
posMtx[1][1] = axisY.y;
posMtx[1][2] = axisZ.y;
posMtx[1][3] = ptcl->mPosition.y;
posMtx[2][0] = ptcl->mBaseAxis.z;
posMtx[2][1] = axisY.z;
posMtx[2][2] = axisZ.z;
posMtx[2][3] = ptcl->mPosition.z;
p_plane[work->mPlaneType](posMtx, scaleX, scaleY);
}
MTXConcat(work->mPosCamMtx, posMtx, posMtx);
GXLoadPosMtxImm(posMtx, GX_PNMTX0);
p_prj[work->mPrjType](work, posMtx);
GXCallDisplayList(p_dl[work->mDLType], sizeof(jpa_dl));
}
void JPADrawRotDirection(JPAEmitterWorkData* work, JPABaseParticle* ptcl) {
if (ptcl->checkStatus(JPAPtclStts_Invisible)) {
return;
}
local_6c.normalize();
local_78.cross(param_1->mBaseAxis, local_6c);
ZoneScoped;
if (local_78.isZero()) {
return;
Mtx mtx1;
Mtx mtx2;
#if TARGET_PC
if (!dusk::frame_interp::lookup_replacement(ptcl, mtx1))
#endif
{
f32 sinRot = JMASSin(ptcl->mRotateAngle);
f32 cosRot = JMASCos(ptcl->mRotateAngle);
JGeometry::TVec3<f32> axisY;
JGeometry::TVec3<f32> axisZ;
p_direction[work->mDirType](work, ptcl, &axisY);
if (axisY.isZero()) {
return;
}
axisY.normalize();
axisZ.cross(ptcl->mBaseAxis, axisY);
if (axisZ.isZero()) {
return;
}
axisZ.normalize();
ptcl->mBaseAxis.cross(axisY, axisZ);
ptcl->mBaseAxis.normalize();
f32 scaleX = work->mGlobalPtclScl.x * ptcl->mParticleScaleX;
f32 scaleY = work->mGlobalPtclScl.y * ptcl->mParticleScaleY;
p_rot[work->mRotType](sinRot, cosRot, mtx1);
p_plane[work->mPlaneType](mtx1, scaleX, scaleY);
mtx2[0][0] = ptcl->mBaseAxis.x;
mtx2[0][1] = axisY.x;
mtx2[0][2] = axisZ.x;
mtx2[0][3] = ptcl->mPosition.x;
mtx2[1][0] = ptcl->mBaseAxis.y;
mtx2[1][1] = axisY.y;
mtx2[1][2] = axisZ.y;
mtx2[1][3] = ptcl->mPosition.y;
mtx2[2][0] = ptcl->mBaseAxis.z;
mtx2[2][1] = axisY.z;
mtx2[2][2] = axisZ.z;
mtx2[2][3] = ptcl->mPosition.z;
MTXConcat(mtx2, mtx1, mtx1);
}
local_78.normalize();
param_1->mBaseAxis.cross(local_6c, local_78);
param_1->mBaseAxis.normalize();
f32 particleX = param_0->mGlobalPtclScl.x * param_1->mParticleScaleX;
f32 particleY = param_0->mGlobalPtclScl.y * param_1->mParticleScaleY;
Mtx auStack_80;
Mtx local_60;
p_rot[param_0->mRotType](sinRot, cosRot, auStack_80);
p_plane[param_0->mPlaneType](auStack_80, particleX, particleY);
local_60[0][0] = param_1->mBaseAxis.x;
local_60[0][1] = local_6c.x;
local_60[0][2] = local_78.x;
local_60[0][3] = param_1->mPosition.x;
local_60[1][0] = param_1->mBaseAxis.y;
local_60[1][1] = local_6c.y;
local_60[1][2] = local_78.y;
local_60[1][3] = param_1->mPosition.y;
local_60[2][0] = param_1->mBaseAxis.z;
local_60[2][1] = local_6c.z;
local_60[2][2] = local_78.z;
local_60[2][3] = param_1->mPosition.z;
MTXConcat(local_60, auStack_80, auStack_80);
MTXConcat(param_0->mPosCamMtx, auStack_80, local_60);
GXLoadPosMtxImm(local_60, 0);
p_prj[param_0->mPrjType](param_0, local_60);
GXCallDisplayList(p_dl[param_0->mDLType], sizeof(jpa_dl));
MTXConcat(work->mPosCamMtx, mtx1, mtx2);
GXLoadPosMtxImm(mtx2, GX_PNMTX0);
p_prj[work->mPrjType](work, mtx2);
GXCallDisplayList(p_dl[work->mDLType], sizeof(jpa_dl));
}
void JPADrawDBillboard(JPAEmitterWorkData* param_0, JPABaseParticle* param_1) {
@@ -204,6 +204,28 @@ void JPABaseParticle::init_c(JPAEmitterWorkData* work, JPABaseParticle* parent)
mTexAnmIdx = 0;
}
#if TARGET_PC
void JPABaseParticle::interp(JPAEmitterWorkData* work, void const* drawFunc) {
static bool enable = false;
if (!enable)
return;
// don't interpolate the first frame
if (mAge == 0)
return;
if (drawFunc == JPADrawBillboard) {
JPAInterpBillboard(work, this);
} else if (drawFunc == JPADrawRotBillboard) {
JPAInterpRotBillboard(work, this);
} else if (drawFunc == JPADrawDirection) {
JPAInterpDirection(work, this);
} else if (drawFunc == JPADrawRotDirection) {
JPAInterpRotDirection(work, this);
}
}
#endif
bool JPABaseParticle::calc_p(JPAEmitterWorkData* work) {
if (++mAge >= mLifeTime) {
return true;
@@ -247,6 +269,17 @@ bool JPABaseParticle::calc_p(JPAEmitterWorkData* work) {
mOffsetPosition.y + mLocalPosition.y * work->mPublicScale.y,
mOffsetPosition.z + mLocalPosition.z * work->mPublicScale.z);
#if TARGET_PC
JPABaseShape* pBsp = work->mpRes->getBsp();
work->mGlobalPtclScl.x = work->mpEmtr->mGlobalPScl.x * pBsp->getBaseSizeX();
work->mGlobalPtclScl.y = work->mpEmtr->mGlobalPScl.y * pBsp->getBaseSizeY();
work->mDirType = pBsp->getDirType();
work->mRotType = pBsp->getRotType();
work->mDLType = pBsp->getType() == 4 || pBsp->getType() == 8;
work->mPlaneType = work->mDLType ? 2 : pBsp->getBasePlaneType();
interp(work, (void const*)work->mpRes->mpDrawParticleFuncList[0]);
#endif
return false;
}
@@ -289,6 +322,23 @@ bool JPABaseParticle::calc_c(JPAEmitterWorkData* work) {
mOffsetPosition.y + mLocalPosition.y * work->mPublicScale.y,
mOffsetPosition.z + mLocalPosition.z * work->mPublicScale.z);
#if TARGET_PC
JPABaseShape* pBsp = work->mpRes->getBsp();
JPAChildShape* pCsp = work->mpRes->getCsp();
if (pCsp->isScaleInherited()) {
work->mGlobalPtclScl.x = work->mpEmtr->mGlobalPScl.x * pBsp->getBaseSizeX();
work->mGlobalPtclScl.y = work->mpEmtr->mGlobalPScl.y * pBsp->getBaseSizeY();
} else {
work->mGlobalPtclScl.x = work->mpEmtr->mGlobalPScl.x * pCsp->getScaleX();
work->mGlobalPtclScl.y = work->mpEmtr->mGlobalPScl.y * pCsp->getScaleY();
}
work->mDirType = pCsp->getDirType();
work->mRotType = pCsp->getRotType();
work->mDLType = pCsp->getType() == 4 || pCsp->getType() == 8;
work->mPlaneType = work->mDLType ? 2 : pCsp->getBasePlaneType();
interp(work, (void const*)work->mpRes->mpDrawParticleChildFuncList[0]);
#endif
return false;
}
+17 -3
View File
@@ -8,6 +8,10 @@
#include "JSystem/JUtility/JUTFader.h"
#include "JSystem/J2DGraph/J2DOrthoGraph.h"
#ifdef TARGET_PC
#include <algorithm>
#endif
JUTFader::JUTFader(int x, int y, int width, int height, JUtility::TColor pColor)
: mColor(pColor), mBox(x, y, x + width, y + height) {
mStatus = None;
@@ -63,14 +67,24 @@ void JUTFader::advance() {
void JUTFader::control() {
advance();
#ifndef TARGET_PC
// FRAME INTERP NOTE: Draw is called by JFWDisplay when interpolation is active
draw();
#endif
}
void JUTFader::draw() {
if (mColor.a != 0) {
#ifdef TARGET_PC
if (dusk::frame_interp::is_enabled() && mDuration != 0) {
const auto step = dusk::frame_interp::get_interpolation_step();
const auto progress = static_cast<f32>(mTimer) / static_cast<f32>(mDuration);
const auto timer = mTimer - 1 + step + progress;
auto alpha = timer / mDuration;
if (mStatus == FadeIn) {
alpha = 1.0f - alpha;
}
alpha = std::clamp(alpha, 0.0f, 1.0f);
mColor.a = static_cast<u8>(alpha * 255.0f);
}
#endif
J2DOrthoGraph orthograph;
orthograph.setColor(mColor);
orthograph.fillBox(mBox);
+11
View File
@@ -64,6 +64,9 @@ BOOL JUTGamePad::init() {
void JUTGamePad::clear() {
mButtonReset.mReset = false;
field_0xa8 = 1;
#if TARGET_PC
mResetHoldFrameCount = 0;
#endif
}
PADStatus JUTGamePad::mPadStatus[4];
@@ -219,11 +222,19 @@ void JUTGamePad::update() {
mButtonReset.mReset = false;
} else if (!JUTGamePad::C3ButtonReset::sResetOccurred) {
if (mButtonReset.mReset == true) {
#if TARGET_PC
checkResetCallback(++mResetHoldFrameCount * (OS_TIMER_CLOCK / 30));
#else
OSTime hold_time = OSGetTime() - mResetHoldStartTime;
checkResetCallback(hold_time);
#endif
} else {
mButtonReset.mReset = true;
#if TARGET_PC
mResetHoldFrameCount = 0;
#else
mResetHoldStartTime = OSGetTime();
#endif
}
}
+6
View File
@@ -38,3 +38,9 @@ bool JUTPalette::load() {
return check;
}
#if TARGET_PC
void JUTPalette::dataUploaded() {
GXInitTlutObjData(&mTlutObj, (void*)mColorTable);
}
#endif
+9 -9
View File
@@ -27,7 +27,7 @@ void JUTTexture::storeTIMG(ResTIMG const* param_0, u8 param_1) {
mTexData = (void*)((intptr_t)mTexInfo + 0x20);
}
field_0x2c = NULL;
mPalette = NULL;
mTlutName = 0;
mWrapS = mTexInfo->wrapS;
mWrapT = mTexInfo->wrapT;
@@ -95,7 +95,7 @@ void JUTTexture::storeTIMG(ResTIMG const* param_0, JUTPalette* param_1, GXTlut p
}
mEmbPalette = param_1;
setEmbPaletteDelFlag(false);
field_0x2c = NULL;
mPalette = NULL;
if (param_1 != NULL) {
mTlutName = param_2;
if (param_2 != param_1->getTlutName()) {
@@ -120,11 +120,11 @@ void JUTTexture::storeTIMG(ResTIMG const* param_0, JUTPalette* param_1, GXTlut p
void JUTTexture::attachPalette(JUTPalette* param_0) {
if (mTexInfo->indexTexture) {
if (param_0 == NULL && mEmbPalette != NULL) {
field_0x2c = mEmbPalette;
mPalette = mEmbPalette;
} else {
field_0x2c = param_0;
mPalette = param_0;
}
initTexObj(field_0x2c->getTlutName());
initTexObj(mPalette->getTlutName());
}
}
@@ -133,9 +133,9 @@ void JUTTexture::init() {
initTexObj();
} else {
if (mEmbPalette != NULL) {
field_0x2c = mEmbPalette;
mPalette = mEmbPalette;
initTexObj(field_0x2c->getTlutName());
initTexObj(mPalette->getTlutName());
} else {
OS_REPORT("This texture is CI-Format, but EmbPalette is NULL.\n");
}
@@ -179,8 +179,8 @@ void JUTTexture::initTexObj(GXTlut param_0) {
}
void JUTTexture::load(GXTexMapID param_0) {
if (field_0x2c) {
field_0x2c->load();
if (mPalette) {
mPalette->load();
}
GXLoadTexObj(&mTexObj, param_0);
}
+17 -1
View File
@@ -2,6 +2,16 @@ plugins {
id 'com.android.application'
}
def duskRepoDir = rootProject.projectDir.parentFile.parentFile
def duskGeneratedAssetsDir = layout.buildDirectory.dir('generated/assets/dusk').get().asFile
def syncDuskAssets = tasks.register('syncDuskAssets', Sync) {
from(new File(duskRepoDir, 'res')) {
into 'res'
exclude '**/.DS_Store'
}
into duskGeneratedAssetsDir
}
android {
namespace 'com.twilitrealm.dusk'
compileSdk 36
@@ -27,7 +37,7 @@ android {
sourceSets {
main {
jniLibs.srcDirs = ['src/main/jniLibs']
assets.srcDirs = ['../../assets']
assets.srcDirs = [duskGeneratedAssetsDir]
}
}
@@ -48,3 +58,9 @@ android {
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
}
tasks.configureEach { task ->
if (task.name.startsWith('merge') && task.name.endsWith('Assets')) {
task.dependsOn(syncDuskAssets)
}
}
+2
View File
@@ -1,2 +1,4 @@
# Keep SDL activity and related JNI bridge methods.
-keep class org.libsdl.app.** { *; }
-keep class com.twilitrealm.dusk.DuskHttpClient { *; }
-keep class com.twilitrealm.dusk.DuskHttpClient$Response { *; }
@@ -10,6 +10,7 @@
<uses-feature android:name="android.hardware.type.pc" android:required="false" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.INTERNET" />
<application
android:allowBackup="true"
@@ -1,18 +1,27 @@
package com.twilitrealm.dusk;
import android.app.ActionBar;
import android.content.ClipData;
import android.content.Intent;
import android.database.Cursor;
import android.net.Uri;
import android.os.Build;
import android.os.Bundle;
import android.provider.OpenableColumns;
import android.util.Log;
import android.view.View;
import android.view.WindowInsets;
import android.view.WindowInsetsController;
import org.libsdl.app.SDLActivity;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
public class DuskActivity extends SDLActivity {
private static final String TAG = "DuskActivity";
private static String[] splitArgs(String raw) {
List<String> out = new ArrayList<>();
StringBuilder current = new StringBuilder();
@@ -63,7 +72,10 @@ public class DuskActivity extends SDLActivity {
super.onCreate(savedInstanceState);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
getWindow().getDecorView().getWindowInsetsController().hide(WindowInsets.Type.systemBars());
WindowInsetsController ctrl = getWindow().getDecorView().getWindowInsetsController();
if (ctrl != null) {
ctrl.hide(WindowInsets.Type.systemBars());
}
}else {
View decorView = getWindow().getDecorView();
// Hide the status bar.
@@ -72,7 +84,9 @@ public class DuskActivity extends SDLActivity {
// Remember that you should never show the action bar if the
// status bar is hidden, so hide that too if necessary.
ActionBar actionBar = getActionBar();
actionBar.hide();
if (actionBar != null) {
actionBar.hide();
}
}
}
@@ -108,4 +122,93 @@ public class DuskActivity extends SDLActivity {
}
return new String[0];
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (resultCode == RESULT_OK) {
persistUriPermissions(data);
}
super.onActivityResult(requestCode, resultCode, data);
}
private void persistUriPermissions(Intent data) {
if (data == null) {
return;
}
int permissionFlags =
data.getFlags() & (Intent.FLAG_GRANT_READ_URI_PERMISSION | Intent.FLAG_GRANT_WRITE_URI_PERMISSION);
if (permissionFlags == 0) {
return;
}
Uri uri = data.getData();
if (uri != null) {
persistUriPermission(uri, permissionFlags);
}
ClipData clipData = data.getClipData();
if (clipData == null) {
return;
}
for (int i = 0; i < clipData.getItemCount(); ++i) {
Uri itemUri = clipData.getItemAt(i).getUri();
if (itemUri != null) {
persistUriPermission(itemUri, permissionFlags);
}
}
}
private void persistUriPermission(Uri uri, int permissionFlags) {
if ((permissionFlags & Intent.FLAG_GRANT_READ_URI_PERMISSION) != 0) {
persistUriPermission(uri, Intent.FLAG_GRANT_READ_URI_PERMISSION, "read");
}
if ((permissionFlags & Intent.FLAG_GRANT_WRITE_URI_PERMISSION) != 0) {
persistUriPermission(uri, Intent.FLAG_GRANT_WRITE_URI_PERMISSION, "write");
}
}
private void persistUriPermission(Uri uri, int permissionFlag, String permissionName) {
try {
getContentResolver().takePersistableUriPermission(uri, permissionFlag);
} catch (SecurityException | IllegalArgumentException e) {
Log.w(TAG, "Unable to persist " + permissionName + " URI permission for " + uri, e);
}
}
public String getDisplayNameForUri(String uriString) {
if (uriString == null || uriString.isEmpty()) {
return "";
}
Uri uri = Uri.parse(uriString);
if ("content".equals(uri.getScheme())) {
try (Cursor cursor = getContentResolver().query(
uri, new String[] { OpenableColumns.DISPLAY_NAME }, null, null, null))
{
if (cursor != null && cursor.moveToFirst()) {
int displayNameColumn = cursor.getColumnIndex(OpenableColumns.DISPLAY_NAME);
if (displayNameColumn >= 0) {
String displayName = cursor.getString(displayNameColumn);
if (displayName != null && !displayName.isEmpty()) {
return displayName;
}
}
}
} catch (SecurityException | IllegalArgumentException e) {
Log.w(TAG, "Unable to query display name for " + uri, e);
}
} else if ("file".equals(uri.getScheme())) {
String path = uri.getPath();
if (path != null && !path.isEmpty()) {
String name = new File(path).getName();
if (!name.isEmpty()) {
return name;
}
}
}
String lastSegment = uri.getLastPathSegment();
return lastSegment != null ? lastSegment : "";
}
}
@@ -0,0 +1,237 @@
package com.twilitrealm.dusk;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.HttpURLConnection;
import java.net.MalformedURLException;
import java.net.SocketTimeoutException;
import java.net.URL;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import javax.net.ssl.HttpsURLConnection;
public final class DuskHttpClient {
public static final int ERROR_NONE = 0;
public static final int ERROR_INVALID_URL = 1;
public static final int ERROR_UNSUPPORTED_SCHEME = 2;
public static final int ERROR_TIMEOUT = 3;
public static final int ERROR_TOO_LARGE = 4;
public static final int ERROR_NETWORK = 5;
private static final int MAX_REDIRECTS = 5;
public static final class Response {
public int error;
public String message;
public int statusCode;
public String[] headerNames;
public String[] headerValues;
public byte[] body;
Response(int error, String message, int statusCode, String[] headerNames,
String[] headerValues, byte[] body) {
this.error = error;
this.message = message;
this.statusCode = statusCode;
this.headerNames = headerNames != null ? headerNames : new String[0];
this.headerValues = headerValues != null ? headerValues : new String[0];
this.body = body != null ? body : new byte[0];
}
}
private DuskHttpClient() {
}
public static Response get(String url, String[] headerNames, String[] headerValues,
int timeoutMs, long maxBodyBytes) {
if (url == null || url.isEmpty()) {
return fail(ERROR_INVALID_URL, "URL is empty");
}
try {
URL currentUrl = new URL(url);
if (!isHttps(currentUrl)) {
return fail(ERROR_UNSUPPORTED_SCHEME, "Only https:// URLs are supported");
}
for (int redirect = 0; redirect <= MAX_REDIRECTS; ++redirect) {
HttpsURLConnection connection =
(HttpsURLConnection) currentUrl.openConnection();
try {
connection.setRequestMethod("GET");
connection.setConnectTimeout(timeoutMs);
connection.setReadTimeout(timeoutMs);
connection.setUseCaches(false);
connection.setInstanceFollowRedirects(false);
applyHeaders(connection, headerNames, headerValues);
int statusCode = connection.getResponseCode();
if (isRedirect(statusCode)) {
String location = connection.getHeaderField("Location");
if (location == null || location.isEmpty()) {
return fail(ERROR_NETWORK, "Redirect response did not include Location",
statusCode, connection, new byte[0]);
}
URL nextUrl = new URL(currentUrl, location);
if (!isHttps(nextUrl)) {
return fail(ERROR_UNSUPPORTED_SCHEME,
"Only https:// redirects are supported", statusCode,
connection, new byte[0]);
}
currentUrl = nextUrl;
continue;
}
byte[] body = readBody(connection, statusCode, maxBodyBytes);
return success(statusCode, connection, body);
} catch (ResponseTooLargeException e) {
return fail(ERROR_TOO_LARGE, "Response body exceeded the configured limit",
safeStatusCode(connection), connection, e.partialBody);
} finally {
connection.disconnect();
}
}
return fail(ERROR_NETWORK, "Too many redirects");
} catch (MalformedURLException e) {
return fail(ERROR_INVALID_URL, "Failed to parse URL");
} catch (SocketTimeoutException e) {
return fail(ERROR_TIMEOUT, "Request timed out");
} catch (IOException e) {
String message = e.getMessage();
return fail(ERROR_NETWORK, message != null ? message : e.toString());
} catch (ClassCastException e) {
return fail(ERROR_UNSUPPORTED_SCHEME, "Only https:// URLs are supported");
}
}
private static void applyHeaders(HttpsURLConnection connection, String[] names,
String[] values) {
if (names == null || values == null) {
return;
}
int count = Math.min(names.length, values.length);
for (int i = 0; i < count; ++i) {
if (names[i] != null && values[i] != null) {
connection.setRequestProperty(names[i], values[i]);
}
}
}
private static boolean isHttps(URL url) {
return "https".equalsIgnoreCase(url.getProtocol());
}
private static boolean isRedirect(int statusCode) {
return statusCode == HttpURLConnection.HTTP_MOVED_PERM ||
statusCode == HttpURLConnection.HTTP_MOVED_TEMP ||
statusCode == HttpURLConnection.HTTP_SEE_OTHER ||
statusCode == 307 ||
statusCode == 308;
}
private static byte[] readBody(HttpsURLConnection connection, int statusCode,
long maxBodyBytes) throws IOException,
ResponseTooLargeException {
InputStream stream = statusCode >= HttpURLConnection.HTTP_BAD_REQUEST ?
connection.getErrorStream() : connection.getInputStream();
if (stream == null) {
return new byte[0];
}
try (InputStream bodyStream = stream;
ByteArrayOutputStream out = new ByteArrayOutputStream()) {
byte[] buffer = new byte[8192];
long total = 0;
while (true) {
int read = bodyStream.read(buffer);
if (read < 0) {
return out.toByteArray();
}
if (read == 0) {
continue;
}
if (read > maxBodyBytes || total > maxBodyBytes - read) {
throw new ResponseTooLargeException(out.toByteArray());
}
out.write(buffer, 0, read);
total += read;
}
}
}
private static int safeStatusCode(HttpsURLConnection connection) {
try {
return connection.getResponseCode();
} catch (IOException e) {
return 0;
}
}
private static Response success(int statusCode, HttpsURLConnection connection, byte[] body) {
HeaderLists headers = readHeaders(connection);
return new Response(ERROR_NONE, "", statusCode, headers.names, headers.values, body);
}
private static Response fail(int error, String message) {
return new Response(error, message, 0, null, null, null);
}
private static Response fail(int error, String message, int statusCode,
HttpsURLConnection connection, byte[] body) {
HeaderLists headers = readHeaders(connection);
return new Response(error, message, statusCode, headers.names, headers.values, body);
}
private static HeaderLists readHeaders(HttpsURLConnection connection) {
List<String> names = new ArrayList<>();
List<String> values = new ArrayList<>();
Map<String, List<String>> headerFields = connection.getHeaderFields();
if (headerFields == null) {
return new HeaderLists(new String[0], new String[0]);
}
for (Map.Entry<String, List<String>> entry : headerFields.entrySet()) {
String name = entry.getKey();
if (name == null) {
continue;
}
List<String> entryValues = entry.getValue();
if (entryValues == null || entryValues.isEmpty()) {
names.add(name);
values.add("");
continue;
}
for (String value : entryValues) {
names.add(name);
values.add(value != null ? value : "");
}
}
return new HeaderLists(names.toArray(new String[0]), values.toArray(new String[0]));
}
private static final class HeaderLists {
final String[] names;
final String[] values;
HeaderLists(String[] names, String[] values) {
this.names = names;
this.values = values;
}
}
private static final class ResponseTooLargeException extends Exception {
final byte[] partialBody;
ResponseTooLargeException(byte[] partialBody) {
this.partialBody = partialBody;
}
}
}
@@ -256,6 +256,7 @@ public class HIDDeviceManager {
0x24c6, // PowerA
0x2c22, // Qanba
0x2dc8, // 8BitDo
0x37d7, // Flydigi
0x9886, // ASTRO Gaming
};
@@ -61,7 +61,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
private static final String TAG = "SDL";
private static final int SDL_MAJOR_VERSION = 3;
private static final int SDL_MINOR_VERSION = 4;
private static final int SDL_MICRO_VERSION = 2;
private static final int SDL_MICRO_VERSION = 4;
/*
// Display InputType.SOURCE/CLASS of events and devices
//
@@ -2032,7 +2032,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
try {
ParcelFileDescriptor pfd = mSingleton.getContentResolver().openFileDescriptor(Uri.parse(uri), mode);
return pfd != null ? pfd.detachFd() : -1;
} catch (FileNotFoundException e) {
} catch (FileNotFoundException | SecurityException e) {
e.printStackTrace();
return -1;
}
@@ -2227,4 +2227,3 @@ class SDLClipboardHandler implements
SDLActivity.onNativeClipboardChanged();
}
}
@@ -65,17 +65,15 @@ class SDLInputConnection extends BaseInputConnection
@Override
public boolean deleteSurroundingText(int beforeLength, int afterLength) {
if (Build.VERSION.SDK_INT <= 29 /* Android 10.0 (Q) */) {
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions>/14560344/android-backspace-in-webview-baseinputconnection
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
if (beforeLength > 0 && afterLength == 0) {
// backspace(s)
while (beforeLength-- > 0) {
nativeGenerateScancodeForUnichar('\b');
}
return true;
}
}
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions>/14560344/android-backspace-in-webview-baseinputconnection
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
if (beforeLength > 0 && afterLength == 0) {
// backspace(s)
while (beforeLength-- > 0) {
nativeGenerateScancodeForUnichar('\b');
}
return true;
}
if (!super.deleteSurroundingText(beforeLength, afterLength)) {
return false;
+35 -16
View File
@@ -14,9 +14,22 @@ if [[ -z "$ANDROID_NDK_VER" ]] && [[ -d "$ANDROID_HOME_DIR/ndk" ]]; then
fi
if [[ -n "$ANDROID_NDK_VER" ]]; then
TOOLCHAIN_BIN="$ANDROID_HOME_DIR/ndk/$ANDROID_NDK_VER/toolchains/llvm/prebuilt/linux-x86_64/bin"
if [[ -x "$TOOLCHAIN_BIN/llvm-strip" ]]; then
STRIP_TOOL="$TOOLCHAIN_BIN/llvm-strip"
case "$(uname -s)" in
Darwin) HOST_TAG="darwin-x86_64" ;;
Linux) HOST_TAG="linux-x86_64" ;;
*) HOST_TAG="" ;;
esac
PREBUILT_DIR="$ANDROID_HOME_DIR/ndk/$ANDROID_NDK_VER/toolchains/llvm/prebuilt"
if [[ -n "$HOST_TAG" && -x "$PREBUILT_DIR/$HOST_TAG/bin/llvm-strip" ]]; then
STRIP_TOOL="$PREBUILT_DIR/$HOST_TAG/bin/llvm-strip"
else
for candidate in "$PREBUILT_DIR"/*/bin/llvm-strip; do
if [[ -x "$candidate" ]]; then
STRIP_TOOL="$candidate"
break
fi
done
fi
fi
@@ -25,29 +38,35 @@ copy_lib() {
local src="$2"
local dst_dir="$APP_DIR/$abi"
local dst="$dst_dir/libmain.so"
local tmp="$dst_dir/.libmain.so.$$"
if [[ ! -f "$src" ]]; then
echo "Missing native library for $abi: $src" >&2
exit 1
fi
mkdir -p "$dst_dir"
cp -f "$src" "$dst"
cp -f "$src" "$tmp"
if [[ "$ANDROID_STAGE_STRIP" != "0" ]] && [[ -n "$STRIP_TOOL" ]]; then
"$STRIP_TOOL" --strip-debug "$dst"
echo "Staged and stripped $src -> $dst"
"$STRIP_TOOL" --strip-unneeded "$tmp"
mv -f "$tmp" "$dst"
echo "Stripped and staged $src -> $dst"
else
mv -f "$tmp" "$dst"
echo "Staged $src -> $dst (strip disabled or strip tool unavailable)"
fi
}
declare -A ABI_TO_LIB=(
["arm64-v8a"]="$ROOT_DIR/build/android-arm64/libmain.so"
["x86_64"]="$ROOT_DIR/build/android-x86_64/libmain.so"
)
# Drop any previously staged ABI directories to avoid stale APK contents.
rm -rf "$APP_DIR/x86" "$APP_DIR/arm64-v8a" "$APP_DIR/x86_64"
for abi in $ANDROID_STAGE_ABIS; do
src="${ABI_TO_LIB[$abi]:-}"
if [[ -z "$src" ]]; then
echo "Unsupported ABI '$abi'. Supported ABIs: arm64-v8a x86_64" >&2
exit 1
fi
case "$abi" in
arm64-v8a) src="$ROOT_DIR/build/android-arm64/libmain.so" ;;
x86_64) src="$ROOT_DIR/build/android-x86_64/libmain.so" ;;
*)
echo "Unsupported ABI '$abi'. Supported ABIs: arm64-v8a x86_64" >&2
exit 1
;;
esac
copy_lib "$abi" "$src"
done
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+1 -1
View File
@@ -6,4 +6,4 @@ Exec=dusk
Icon=dusk
Terminal=false
Type=Application
Categories=Graphics;3DGraphics;Game
Categories=Game;
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+291
View File
@@ -0,0 +1,291 @@
*, *:before, *:after {
box-sizing: border-box;
}
body {
overflow: visible;
width: 100%;
height: 100%;
margin: 0;
padding: 0;
font-family: "Fira Sans";
font-weight: normal;
font-size: 20dp;
color: #E0DBC8;
display: flex;
flex-direction: column;
justify-content: flex-end;
align-items: stretch;
z-index: 1;
pointer-events: none;
}
fps,
toast {
position: absolute;
border: 1dp #92875B;
background-color: rgba(21, 22, 16, 80%);
}
toast {
top: 40dp;
right: 40dp;
display: flex;
flex-flow: column;
border-radius: 14dp;
overflow: hidden;
backdrop-filter: blur(5dp);
box-shadow: 0 0 15dp 3dp;
filter: opacity(0);
transform: scale(0.9);
transform-origin: center;
transition: filter transform 0.2s cubic-in-out;
padding: 18dp 24dp;
gap: 8dp;
}
toast[open] {
filter: opacity(1);
transform: scale(1);
}
/*toast:hover {
cursor: pointer;
background-color: rgba(61, 59, 36, 80%);
}
toast:active {
background-color: rgba(45, 43, 26, 80%);
}*/
toast heading {
display: flex;
gap: 18dp;
align-items: center;
font-family: "Fira Sans Condensed";
font-size: 18dp;
font-weight: bold;
text-transform: uppercase;
color: #92875B;
}
toast heading > span {
flex: 1 0 auto;
}
toast heading > row {
flex: 1 0 auto;
display: flex;
align-items: center;
gap: 4dp;
}
toast message {
display: flex;
flex-flow: column;
gap: 8dp;
}
toast message row {
display: flex;
}
toast message row.muted {
opacity: 0.5;
}
toast progress {
height: 4dp;
position: absolute;
left: 0;
bottom: 0;
width: 100%;
}
toast progress fill {
background-color: rgba(194, 164, 45, 80%);
}
toast.achievement {
border: 1dp #C2A42D;
}
toast.achievement heading {
color: #C2A42D;
}
toast.controller-warning {
top: auto;
right: auto;
bottom: 40dp;
left: 50%;
width: 440dp;
max-width: 90%;
transform: translateX(-50%) scale(0.9);
}
toast.controller-warning[open] {
transform: translateX(-50%) scale(1);
}
toast.controller-warning heading {
color: #C2A42D;
}
toast.menu-notification {
top: 40dp;
right: auto;
bottom: auto;
left: 50%;
max-width: 90%;
transform: translateX(-50%) scale(0.9);
}
toast.menu-notification[open] {
transform: translateX(-50%) scale(1);
}
toast.menu-notification message {
align-items: center;
text-align: center;
}
toast.menu-notification message row {
align-items: center;
gap: 6dp;
}
icon {
font-family: "Material Symbols Rounded";
font-weight: normal;
display: inline-block;
vertical-align: middle;
}
icon.arrow-forward {
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xe5c8;" center center);
}
icon.trophy {
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xe71a;" center center);
}
icon.controller {
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xf135;" center center);
}
icon.warning {
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xe002;" center center);
}
fps {
display: none;
z-index: 99;
font-size: 18dp;
font-weight: bold;
padding: 9dp 12dp;
border-radius: 7dp;
pointer-events: none;
white-space: nowrap;
}
fps[open] {
display: block;
}
fps[corner=tl] {
top: 12dp;
left: 12dp;
}
fps[corner=tr] {
top: 12dp;
right: 12dp;
}
fps[corner=bl] {
bottom: 12dp;
left: 12dp;
}
fps[corner=br] {
bottom: 12dp;
right: 12dp;
}
logo {
position: absolute;
width: 100dp;
height: 100dp;
bottom: 40dp;
left: 40dp;
opacity: 0;
transition: opacity 0.5s linear-in-out;
}
logo[open] {
opacity: 0.65;
}
logo img {
position: absolute;
top: 0;
left: 0;
width: 100%;
height: 100%;
filter: drop-shadow(#0008 0 0 14dp);
transform-origin: center;
}
logo img.inner {
animation: 24s linear-in-out infinite logo-inner-spin;
}
logo img.outer {
animation: 8s linear-in-out infinite logo-outer-spin;
}
@keyframes logo-inner-spin {
from {
transform: rotate(360deg);
}
to {
transform: rotate(0deg);
}
}
@keyframes logo-outer-spin {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}
@media (max-height: 640dp) {
toast {
top: 20dp;
right: 20dp;
}
toast.controller-warning {
bottom: 20dp;
}
toast.menu-notification {
top: 20dp;
}
}
+45
View File
@@ -0,0 +1,45 @@
*, *:before, *:after {
box-sizing: border-box;
}
body {
overflow: visible;
width: 100%;
height: 100%;
margin: 0;
padding: 0;
font-family: "Fira Sans Condensed";
font-weight: bold;
font-size: 18dp;
color: #E0DBC8;
}
button {
cursor: pointer;
focus: auto;
}
popup {
width: 100%;
display: flex;
align-items: stretch;
height: 64dp;
background-color: rgba(21, 22, 16, 80%);
border-bottom: 2dp #92875B;
backdrop-filter: blur(5dp);
transform: translateY(-64dp);
transition: transform 0.2s cubic-in-out;
}
popup[open] {
transform: translateY(0);
}
popup tab-bar {
flex: 1 1 0;
}
popup tab-bar tab {
opacity: 0.35;
color: #E0DBC8;
}
+497
View File
@@ -0,0 +1,497 @@
*, *:before, *:after {
box-sizing: border-box;
}
body {
width: 100%;
height: 100%;
font-family: "Fira Sans";
font-weight: normal;
font-size: 20dp;
color: #FFFFFF;
filter: opacity(0);
transition: filter 1s 0.2s linear-in-out;
z-index: -1;
}
.gradient {
position: absolute;
width: 100%;
height: 100%;
/* The color gradient from the Figma bands really badly. A fully black gradient does as well, but not as badly. */
decorator: horizontal-gradient(#000000FF #00000000);
}
body.mirrored .gradient {
decorator: horizontal-gradient(#00000000 #000000FF);
}
.background {
position: absolute;
width: 100%;
height: 100%;
decorator: image(../prelaunch-bg.png cover left center);
opacity: 0;
transition: opacity 1s linear-in-out;
}
body[open] {
filter: opacity(1);
}
body[open] .background {
opacity: 1;
}
body.disc-ready .background {
opacity: 0;
}
content {
display: block;
width: 100%;
height: 100%;
filter: opacity(0);
transition: filter 0.2s linear-in-out;
}
content[open] {
filter: opacity(1);
}
menu {
position: absolute;
left: 96dp;
right: auto;
top: 50%;
transform: translateY(-50%);
/* Scale based on a reference screen width, 428/1216 */
width: 35.230264vw;
min-width: 428dp;
max-width: 856dp;
height: auto;
display: flex;
flex-direction: column;
gap: 48dp;
}
body.mirrored menu {
left: auto;
right: 96dp;
}
hero {
display: flex;
flex-direction: column;
justify-content: center;
align-items: flex-start;
gap: 8dp;
}
body.mirrored hero {
align-items: flex-end;
}
hero img {
width: 100%;
}
.eyebrow {
font-family: "Alegreya SC";
font-size: 32dp;
}
@media (min-width: 1216dp) {
.eyebrow {
/* Same logic as .menu, 32/1216 */
font-size: 2.631579vw;
}
}
.eyebrow span {
font-weight: bold;
}
#menu-list {
display: flex;
flex-direction: column;
gap: 12dp;
align-items: flex-start;
}
#menu-list button {
width: 428dp;
height: 54dp;
padding: 8dp 16dp;
border-radius: 8dp;
text-align: left;
text-transform: uppercase;
font-family: "Fira Sans Condensed";
font-size: 32dp;
font-weight: normal;
cursor: pointer;
/* Define a fully transparent gradient as the default state, otherwise a white flash occurs */
decorator: horizontal-gradient(#00000000 #00000000);
}
#menu-list button:disabled {
opacity: 0.75;
cursor: default;
decorator: horizontal-gradient(#00000000 #00000000);
}
#menu-list button.anim-done {
transition: decorator color opacity 0.1s linear-in-out;
}
#menu-list button:hover,
#menu-list button:focus-visible {
color: black;
decorator: horizontal-gradient(#FEE685FF #FEE68500);
}
body.mirrored #menu-list {
align-items: flex-end;
}
body.mirrored #menu-list button {
text-align: right;
}
body.mirrored #menu-list button:hover,
body.mirrored #menu-list button:focus-visible {
decorator: horizontal-gradient(#FEE68500 #FEE685FF);
}
disc-info {
position: absolute;
left: 96dp;
right: auto;
bottom: 72dp;
display: flex;
flex-direction: column;
gap: 12dp;
font-size: 24dp;
font-effect: glow(0dp 4dp 0dp 4dp black);
text-align: left;
}
body.mirrored disc-info {
left: auto;
right: 96dp;
text-align: right;
}
version-info {
position: absolute;
right: 96dp;
left: auto;
bottom: 72dp;
display: flex;
flex-direction: column;
gap: 12dp;
text-align: right;
font-size: 24dp;
font-effect: glow(0dp 4dp 0dp 4dp black);
text-align: right;
}
body.mirrored version-info {
right: auto;
left: 96dp;
text-align: left;
}
#disc-status {
display: flex;
align-items: center;
gap: 8dp;
}
#disc-status[status=good] {
color: #D8F999;
}
#disc-status[status=bad] {
color: #FFC9C9;
}
#disc-status[status=verifying] {
color: #FFFFFF;
}
#disc-status[status=mismatch] {
color: #FFD6A7;
}
#disc-status[status=unknown] {
color: rgba(224, 219, 200, 65%);
}
#disc-status[status=pending] {
color: #FEE685;
}
#disc-status icon {
display: none;
width: 24dp;
height: 24dp;
font-family: "Material Symbols Rounded";
font-weight: normal;
font-size: 24dp;
}
#disc-status[status] icon {
display: block;
}
#disc-status[status=good] icon {
decorator: text("&#xe5ca;" center center);
}
#disc-status[status=bad] icon {
decorator: text("&#xe5cd;" center center);
}
#disc-status[status=verifying] icon {
decorator: text("&#xe8b5;" center center);
}
#disc-status[status=mismatch] icon {
decorator: text("&#xe002;" center center);
}
#disc-status[status=unknown] icon {
decorator: text("&#xe887;" center center);
}
#disc-status[status=pending] icon {
decorator: text("&#xe863;" center center);
}
#disc-version {
font-size: 20dp;
}
.update {
display: none;
color: #A6A09B;
align-items: center;
justify-content: flex-end;
gap: 8dp;
font-size: 20dp;
}
.update[state=checking],
.update[state=failed] {
display: block;
}
.update[state=available] {
display: flex;
}
#update-download {
display: none;
margin: 0dp;
padding: 0dp;
border-width: 0dp;
background-color: transparent;
color: #D8F999;
cursor: pointer;
text-transform: uppercase;
font-weight: bold;
decorator: horizontal-gradient(#00000000 #00000000);
}
.update[state=available] #update-download {
display: flex;
align-items: center;
gap: 2dp;
}
#update-download icon {
display: block;
width: 18dp;
height: 18dp;
font-family: "Material Symbols Rounded";
font-weight: normal;
decorator: text("&#xe5c8;" center center);
}
.detail {
color: #A6A09B;
}
body.mirrored .update {
justify-content: flex-start;
}
/* Startup animation */
.intro-item {
opacity: 0;
transform: translateY(10dp);
transition: opacity transform 0.3s 0.1s cubic-in-out;
}
body.animate-in .intro-item {
opacity: 1;
transform: translateY(0dp);
}
.delay-0 {
transition: opacity transform 0.3s 0.1s cubic-in-out;
}
.delay-1 {
transition: opacity transform 0.3s 0.2s cubic-in-out;
}
.delay-2 {
transition: opacity transform 0.3s 0.3s cubic-in-out;
}
.delay-3 {
transition: opacity transform 0.3s 0.4s cubic-in-out;
}
.delay-4 {
transition: opacity transform 0.3s 0.5s cubic-in-out;
}
.delay-5 {
transition: opacity transform 0.3s 0.6s cubic-in-out;
}
/* Mobile layout */
@media (max-height: 640dp) {
.gradient {
decorator: horizontal-gradient(#00000000 #000000FF);
}
body.mirrored .gradient {
decorator: horizontal-gradient(#000000FF #00000000);
}
menu {
left: 32dp;
right: 32dp;
width: auto;
min-width: 0;
max-width: none;
flex-direction: row;
align-items: center;
justify-content: space-between;
gap: 16dp;
}
body.mirrored menu {
left: 32dp;
right: 32dp;
flex-direction: row-reverse;
}
hero {
flex: 1 1 0;
min-width: 0;
max-width: 48%;
margin-left: 32dp;
}
body.mirrored hero {
align-items: flex-end;
}
hero img {
width: 100%;
}
#menu-list {
flex: 1 1 0;
min-width: 0;
max-width: 52%;
align-items: flex-end;
}
#menu-list button {
width: 100%;
max-width: 100%;
text-align: right;
}
#menu-list button:hover,
#menu-list button:focus-visible {
decorator: horizontal-gradient(#FEE68500 #FEE685FF);
}
body.mirrored #menu-list {
align-items: flex-start;
}
body.mirrored #menu-list button {
text-align: left;
}
body.mirrored #menu-list button:hover,
body.mirrored #menu-list button:focus-visible {
decorator: horizontal-gradient(#FEE685FF #FEE68500);
}
.eyebrow {
display: none;
}
disc-info {
right: 32dp;
left: auto;
bottom: 32dp;
top: auto;
text-align: right;
font-size: 16dp;
}
#disc-status {
justify-content: flex-end;
}
#disc-status icon {
font-size: 20dp;
}
#disc-version {
font-size: 16dp;
}
version-info {
right: 32dp;
left: auto;
bottom: auto;
top: 32dp;
text-align: right;
font-size: 16dp;
}
.update {
font-size: 16dp;
}
body.mirrored disc-info {
right: auto;
left: 32dp;
bottom: 32dp;
top: auto;
text-align: left;
}
body.mirrored version-info {
right: auto;
left: 32dp;
bottom: auto;
top: 32dp;
text-align: left;
}
body.mirrored #disc-status {
justify-content: flex-start;
}
}
+81
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tab-bar {
display: flex;
position: relative;
min-width: 0;
overflow: auto hidden;
clip: always;
text-transform: uppercase;
}
tab-bar scrollbarhorizontal,
tab-bar scrollbarhorizontal sliderarrowdec,
tab-bar scrollbarhorizontal sliderarrowinc,
tab-bar scrollbarhorizontal slidertrack,
tab-bar scrollbarhorizontal sliderbar {
width: 0;
height: 0;
}
tab-bar tab {
flex: 0 0 auto;
padding: 0 24dp;
line-height: 64dp;
white-space: nowrap;
decorator: vertical-gradient(#c2a42d00 #c2a42d00);
transition: decorator 0.1s linear-in-out, opacity 0.1s linear-in-out;
cursor: pointer;
}
tab-bar tab:selected {
opacity: 1;
border-bottom: 4dp #C2A42D;
font-effect: glow(0dp 4dp 0dp 4dp black);
}
tab-bar tab:focus-visible,
tab-bar tab:hover {
opacity: 1;
font-effect: glow(0dp 4dp 0dp 4dp black);
decorator: vertical-gradient(#c2a42d00 #c2a42d26);
}
tab-bar tab:active {
decorator: vertical-gradient(#c2a42d10 #c2a42d40);
}
tab-bar[closable] tab-end-spacer {
display: block;
flex: 0 0 64dp;
width: 64dp;
pointer-events: none;
}
tab-bar[closable] close {
display: block;
position: fixed;
top: 8dp;
right: 8dp;
z-index: 1;
width: 48dp;
height: 48dp;
font-family: "Material Symbols Rounded";
font-weight: normal;
font-size: 24dp;
color: rgba(224, 219, 200, 70%);
backdrop-filter: blur(2dp);
border-radius: 6dp;
decorator: text("&#xe5cd;" center center);
transition: color background-color 0.12s linear-in-out;
cursor: pointer;
}
tab-bar[closable] close:hover,
tab-bar[closable] close:focus-visible {
color: #fff;
background-color: rgba(194, 164, 45, 24%);
}
tab-bar[closable] close:active {
color: #fff;
background-color: rgba(194, 164, 45, 40%);
}
+147
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@@ -0,0 +1,147 @@
*, *:before, *:after {
box-sizing: border-box;
}
body {
overflow: visible;
width: 100%;
height: 100%;
margin: 0;
padding: 0;
font-family: "Fira Sans Condensed";
font-size: 24dp;
color: #FFFFFF;
display: flex;
flex-direction: column;
justify-content: flex-end;
align-items: stretch;
}
.tuner-root {
width: 100%;
min-height: 45%;
display: flex;
flex-direction: column;
justify-content: flex-end;
align-items: stretch;
decorator: vertical-gradient(#00000000 #151610F2);
filter: opacity(0);
transition: filter 0.2s linear-in-out;
}
.tuner-root[open] {
filter: opacity(1);
}
.tuner {
width: 100%;
max-width: 1216dp;
margin-left: auto;
margin-right: auto;
display: flex;
flex-direction: column;
gap: 24dp;
padding: 48dp 64dp;
}
@media (max-height: 800dp) {
.tuner-root {
min-height: 38%;
}
.tuner {
gap: 16dp;
padding: 32dp 48dp;
}
}
.header {
display: flex;
justify-content: space-between;
align-items: center;
gap: 24dp;
}
.carousel-container {
flex: 1 1 auto;
display: flex;
justify-content: flex-end;
min-width: 0;
}
.description {
font-size: 18dp;
line-height: 22dp;
color: rgba(255, 255, 255, 50%);
}
.divider {
margin: 1dp 0;
border-top: 1dp rgba(217, 217, 217, 50%);
}
.footer {
display: flex;
justify-content: space-between;
align-items: center;
gap: 24dp;
}
footer-button {
display: block;
width: 100%;
max-width: 220dp;
border: 0;
padding: 0;
background-color: transparent;
font-family: "Fira Sans Condensed";
font-weight: bold;
font-size: 20dp;
line-height: 24dp;
text-transform: uppercase;
color: #FFFFFF;
opacity: 1;
cursor: pointer;
}
footer-button.return {
text-align: left;
}
footer-button.reset {
text-align: right;
}
.stepped-carousel {
display: flex;
align-items: center;
justify-content: center;
gap: 16dp;
width: auto;
min-width: 246dp;
padding: 0;
background-color: transparent;
font-family: "Fira Sans Condensed";
font-weight: bold;
}
.stepped-carousel-value {
line-height: 29dp;
min-width: 166dp;
text-align: center;
white-space: nowrap;
opacity: 0.9;
}
.stepped-carousel-arrow {
width: 24dp;
height: 24dp;
min-width: 24dp;
padding: 0;
border: 0;
background-color: transparent;
opacity: 1;
cursor: pointer;
font-family: "Material Symbols Rounded";
font-weight: normal;
}

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